The 10 Worst Things About Pokémon Scarlet and Violet

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  • เผยแพร่เมื่อ 6 ธ.ค. 2022
  • We covered the BEST things about Pokémon Scarlet and Violet. Now let's look at the WORST things.
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    / arlostuff
    TWOOTER: @ArloStuff
    BOOKFACE: ArloStuff
    This video was edited by the excellent @Yoshiller!
    "Reloaded Installer #11" by LHS.
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ความคิดเห็น • 2K

  • @ArloStuff
    @ArloStuff  ปีที่แล้ว +1010

    Just so you all know, I'm aware that you can click the right stick to change the battle camera. But that doesn't solve my problem, it just gives me a super constrained angle. I want to easily see both Pokemon and trainers and move the camera around for different angles sometimes. *grumbles about how this wasn't a problem in Legends Arceus*

    • @buster5661
      @buster5661 ปีที่แล้ว +14

      ya should have started with this video

    • @parkerlee4775
      @parkerlee4775 ปีที่แล้ว +7

      I’ve also found that clicking the right stick will often result in an angle that makes your Pokémon block out the opponent’s Pokémon, or just disappear entirely.

    • @Konyneko752
      @Konyneko752 ปีที่แล้ว +24

      Is like the "if the exp share bothers you just but your high level pokemon in the pc" argument, why make all so difficult for us xD

    • @mikeandmax750
      @mikeandmax750 ปีที่แล้ว +12

      You can also click the right stick on the map screen to lock to North always being up.

    • @masteroflag
      @masteroflag ปีที่แล้ว +6

      It wasn’t a problem cause most of the battles did t have trainers outside that set area in the town and all of them were scripted down to what angle you have the fight in instead of whatever terrain you happen to be in.

  • @BlobbyHill
    @BlobbyHill ปีที่แล้ว +1168

    One of the big problems with the map and world design is that there is an unprecedented cut off between towns and wild area. There are no houses or really any buildings to come across in the wild that aren't Pokemon centers. Similarly there are incredibly few people that aren't trainers that you can meet outside of towns.

    • @OrangeXenon54
      @OrangeXenon54 ปีที่แล้ว +150

      Exactly. I love the open world a lot and it's fun to explore. But it's so one dimensional, it lacks any human element outside of the academy. Give me fun NPCs. Give me side quests. Give me big, Team Rocket HQ-esque buildings to explore. Give me SOMETHING more than just a big open world.

    • @goodfellas1001
      @goodfellas1001 ปีที่แล้ว +55

      Exactly. Can you even talk to any body to world build. Just "hi" or "how are you" and nothing else. Other games would give you rewards for talking to people. A new mon, item, a secret, etc

    • @nessa6859
      @nessa6859 ปีที่แล้ว +50

      It definitely feels like a shell of what it could be. The ruins in particular bug me, they just decided to repeat the exact same rubble in random spots. Plus it takes up no area at all. What happened to the rich lore, and ancient history in Pokémon. These ruins thoroughly disappointed me. Then the repeating textures, feels like every place is the exact same.

    • @Eyeupthebison
      @Eyeupthebison ปีที่แล้ว +1

      Pokemon. The game is called pokemon.

    • @lapinpuff
      @lapinpuff ปีที่แล้ว +39

      @@Eyeupthebison I don't understand your point, I'm afraid. Human characters have always been a vital part of the Pokémon world.

  • @nickschroeder8496
    @nickschroeder8496 ปีที่แล้ว +283

    My biggest gripe with the game is when you get out of a battle to immediately get sucked into another one since wild pokemon swarm you while battling.

    • @AxelWedstar411
      @AxelWedstar411 ปีที่แล้ว +11

      That's only happened to me a few times, but was still annoying.

    • @lamejor615
      @lamejor615 ปีที่แล้ว +18

      I absolutely HATE that! It's a similar situation whenever you're in the menu or looking at the map, which for me was a lot because the map is so freakin huge with no real landmarks, and there will be a bunch of Pokemon that will swarm tf outta you, especially if they're aggressive.

    • @Walrus5
      @Walrus5 ปีที่แล้ว +1

      lol in PLA all the pokemon surrounding you would have ganged up to kill you

    • @AmaranthOriginal
      @AmaranthOriginal ปีที่แล้ว +9

      I had a mass outbreak of Dreadnaw lock me up for ages. Battles need the equivalent of invincibility frames at least

    • @jeremiegagnon2002
      @jeremiegagnon2002 ปีที่แล้ว +4

      @@AxelWedstar411 i've had a time where i did 4 battles in a row because of that, and i didnt even want to battle any wild pokemon

  • @mredbadger
    @mredbadger ปีที่แล้ว +487

    It’s insane that the gyms don’t scale. I thought it’d do that thing from the anime where gym leaders pick their Pokémon based on your current level

    • @flerken4233
      @flerken4233 ปีที่แล้ว +27

      I personally would prefer level scaling with my Pokémon games too- and followed a scaling chart to do so. But while they probably didn’t do level scaling solely because they didn’t have time to work on it, the excuse that it’s for an open world experience does kinda work for it. Like in Skyrim for example, you can go to higher level areas and try your best to beat them before annihilating the lower level areas you skipped. Pokemon’s balance isn’t as good, but they attempted something similar with the higher level Pokemon harder to catch and not listen to you, while it still being possible to train up caught lower level Pokémon like your starter that will always listen to you if you please.

    • @getthegoons
      @getthegoons ปีที่แล้ว +20

      @@flerken4233 skyrim is a terrible example, there is level scaling. If you are a high enough level in Bleak Falls Barrow it'll spawn a Frost Troll.
      There's areas where it is more prevalent, but Skyrim level scales enemies, rewards, etc. If you're high enough level you'll find Dragon Priests instead of boss draugr.

    • @digitalgloop12
      @digitalgloop12 ปีที่แล้ว +19

      @@getthegoons better example: Elden Ring. There is no level scaling in elden ring. Enemies and bosses from the earlier areas will not get stronger or have better HP just because you leveled up. Not many people complain about that game not having scaling. They just do it in order or they happily steamroll whoever it is that they found themselves able to steamroll.
      I totally understand why GF would go with this choice. In the games, there is usually talk about certain gym leaders canonically being stronger than others. Its recognized by the characters that the gym leaders are ordered by strength. They chose to stick true to that here and I personally don't mind. I just got the easy gyms out of the way while my team was still pretty low level or undermanned and it proved a decent challenge at that stage of the game. Nothing crazy but what I'd expect for early gyms. Only thing is I started on the west and didn't know there were low level gyms on the east so I steamroller those before taking on the last 2 in the mountains.

    • @eldiegollador7271
      @eldiegollador7271 ปีที่แล้ว +14

      But then they'd have to put effort into programming their game... and that's just too much to ask of Pokémon, don't you think? They're just the *highest grossing franchise in the world,* so we can't set our expectations too high now, can we?

    • @NelStone1
      @NelStone1 ปีที่แล้ว +2

      Seriously. I did the water gym last and was just laughing at my Pokes being 40 levels higher than it.

  • @ElTaitronAnim
    @ElTaitronAnim ปีที่แล้ว +233

    I played a little bit of the early game (borrowing my brother's game, I'd never buy it myself), and my absolute favorite moment so far is Nemona taking you up the lighthouse to say "golly gee look how beautiful the landscape is!!" while the camera cuts to shots of EXTREMELY low-poly, barely-textured mountains and trees.
    WHO on the dev team saw that and thought "yep, that looks good"???

    • @mds_main
      @mds_main ปีที่แล้ว +30

      Or when they make appreciation comments on the windmill from the Grass gym town that moves at 2fps 😂

    • @djkleb7645
      @djkleb7645 ปีที่แล้ว +9

      A videogame with poor graphics is not the worst, the gameplay is always the upperhand, but the worst thing is they sell the game as an open world, but there is nothing, there is no houses, only cardboard decorate as houses, the dark kitchens, lifeless NPCs, some random trainers and the imitations of Pokémon Centers.
      There is literally nothing, only a map with Pokémon, this games makes Pokémon Sword and Shield look good.

    • @primalfeline
      @primalfeline 9 หลายเดือนก่อน +1

      @@djkleb7645you really had me in the first half, ngl

  • @Viva_Reverie
    @Viva_Reverie ปีที่แล้ว +423

    Fun fact the game never tells you about: If you click in the right stick during field battles, the camera goes back to the classic "Dynamic" mode! Or, at least, it TRIES to. If you're battling on any sort of hill or near an obstruction it's most likely to not look especially good, and IIRC there are times where clicking in the stick gives you an "error" sound probably meaning it couldn't move the camera there at all... But hey! I guess it's there!

    • @codiecola3636
      @codiecola3636 ปีที่แล้ว +8

      It’s my favorite spider bat!!! ❤❤❤

    • @thespeedyyoshi
      @thespeedyyoshi ปีที่แล้ว

      That is HECKA interesting.

    • @dog8438
      @dog8438 ปีที่แล้ว +6

      I discovered this by accident on day one and this is the only way I view battles now if I can

    • @ohmaplaymaker
      @ohmaplaymaker ปีที่แล้ว +1

      I have to try it asap

    • @whatthewhatthe9117
      @whatthewhatthe9117 ปีที่แล้ว

      Right stick clicking zooms out the camera but climbing up cliffs pushes it back in separately
      For max zoom, right stick for max zoom and jump into glide which opens up the camera further. It’s very helpful for shiny hunting but really shows off how terrible the textures are

  • @shortbread1818
    @shortbread1818 ปีที่แล้ว +547

    As a fellow colour-blind person I really wish the shiny sparkle was still a thing

    • @wolfsonic
      @wolfsonic ปีที่แล้ว +106

      Even if you're not colour blind some of these shiny differences are brutally subtle. Even some of the new pokemon just have a single part of their body different. Charcadet, tiny little fire guy? Yeah he has different colour eyes. And that's it! No exaggeration he only has different colour eyes.

    • @rachel8216
      @rachel8216 ปีที่แล้ว +41

      another thing they could have introduced as a toggle option.

    • @omgman5745
      @omgman5745 ปีที่แล้ว +1

      (dumb comment)

    • @wolfsonic
      @wolfsonic ปีที่แล้ว +19

      @@omgman5745 I found a shiny slowpoke completely by accident. It's just slightly lighter pink and I didn't notice it until I was in the battle. But it's evolutions Do look somewhat different so that's one case it would have been nice to not almost miss it. Lol

    • @alexbrown8900
      @alexbrown8900 ปีที่แล้ว +4

      @@omgman5745 Evolutions can be different and they are rare

  • @leonardozhang
    @leonardozhang ปีที่แล้ว +553

    I wish the towns actually had shops and houses you could go into instead of popup menus. Imagine Kofu's restaurant as a battle restaurant or maybe Tulip runs a beauty parlour you could go to for unique makeup and face paint. I miss even just being able to go into people's houses, clicking on random objects and getting blurbs about how their fridge has a lot of fresh water or something like that.

    • @Seabasstard22
      @Seabasstard22 ปีที่แล้ว +94

      THIS is the comment I keep posting on TH-cam. The towns and cities are LIFELESS yet full of homes/buildings and npc models.

    • @paintingwithkarmiya6149
      @paintingwithkarmiya6149 ปีที่แล้ว +59

      To me, this is one of the biggest signs that the game is literally unfinished. The few buildings that do have interiors are really cute, like the player's house and the sandwich shop, and then the rest are just...menus. Blank. Compared to Lumiose City, in particular, it's so bland! It really seems like they wanted to make all the shops like that, but just literally didn't have time to design interiors for all of them so slapped in the store menu when you walked inside and that's that.

    • @mrshmuga9
      @mrshmuga9 ปีที่แล้ว +20

      The sandwiches are cute, but I just skip all of that. Too much thinking involved of what bonus you want and for what type depending on the Pokémon you’re using or looking for, and if those shops have one at all. The PSS system of X/Y was easier. You just selected an individual ability. You can’t even experiment and unlock recipes yourself. You have to remember to go to the sandwich guy (and which of the dozen food stores actually has him) and he’ll tell you… at random intervals. Why would I even want more EXP for only a specific type anyway? I want the bonus for my whole team. They made a good system needlessly complicated/worthless. Just do the same thing but tack on a mini-game. It’s fine, you don’t need to reinvent the wheel and people won’t mind doing an activity for 30s.

    • @colonelvector
      @colonelvector ปีที่แล้ว +12

      That's genuinely one of my biggest issues with the game. Just kills the immersion

    • @mekabare
      @mekabare ปีที่แล้ว +5

      The fidough trailer even showed the modeled inside of grocery a shop. They literally scrapped it!

  • @NocturnalAegis
    @NocturnalAegis ปีที่แล้ว +210

    "The closer you get to the light, the greater your shadow becomes." -that kingdom hearts quote Arlo needed.

    • @stevencraeynest7729
      @stevencraeynest7729 ปีที่แล้ว +7

      was gonna say it as well :D

    • @digitaltailsmon4096
      @digitaltailsmon4096 ปีที่แล้ว +4

      NGL that's not a terrible quote! Usually KH can be weird with it's dark vs light thing but that actually sounds perfectly understandable.

  • @clap2973
    @clap2973 ปีที่แล้ว +59

    Getting into a battle you didn’t want to get into by stepping on a small Pokémon. But then you get out of battle and a Pokémon is either right on top of you or charging at you, initiating another battle. Tauros I’m lookin at you.

    • @lucasdude
      @lucasdude ปีที่แล้ว +1

      i ran into this on a rock or something & i bounced between battles like 4 times it was so frustrating

    • @mrshmuga9
      @mrshmuga9 ปีที่แล้ว +2

      Or Cyclizar running all over the place and I swear running across/in front on purpose to trigger a battle. Like NO, I’m trying to get AWAY from you, lol.

    • @picklechips1483
      @picklechips1483 ปีที่แล้ว +1

      Fucking Veluza in Casseroya Lake. I just want my feathers and I'm gonna lose my mind if I see you rushing again towards me. I haven't even caught one yet, I just obliterate them on site.

    • @clap2973
      @clap2973 ปีที่แล้ว

      @@picklechips1483 happened 5 times in a row last night.

  • @FlamesOfTheRuined
    @FlamesOfTheRuined ปีที่แล้ว +292

    At #7, there technically are side quests, but it’s only inside the academy. Whenever you finish a class with a teacher, they can be found in random areas of the school for you to find, each having a small situation that you get involved in. Someone spying on the math teacher, The language teacher finds an injured Pokémon, and another teacher who doesn’t want people to know their deep secret or it would ruin their image to the students, just to name a few. When you defeat all the gyms, the whole plot line for all of the teachers opens, but you need to finish all of the classes and finish the finals in order to go through each quest line and gain the trust of the teachers. There’s even some that can’t be completed until you beat the game because it’s a late game item you have to find.
    I was really hoping there would be side quests outside of the school and in the cities, heck, even some within the Team Star camps where the students need some “persuasion” to go back to school, be it a fetch quest, find a item or even a Pokémon they lost, or just a simple Pokémon battle to set them straight.
    It really makes me miss Legends Arceus in that way.

    • @hapahapahappy
      @hapahapahappy ปีที่แล้ว +29

      Yes!! This game really made me realize how much I loved Legends Arceus. Like I put in over 200 hours into Legends Arceus but with SV I've 100% completed it, with nothing else to do, at 70 hours into it which feels so bad to me. 70 hours might seem like a lot to some people but it's the lowest amount time I've ever put into an open world RPG.
      Also the entire school mechanic is just dumb and lazy, like the "classes" you take are insanely boring and just feel like a rushed addition they made at the last second cause they forgot that the game takes place in school. Games like Fire Emblem 3H or Persona 5 mix a school system in them so well, which gives their games so much more depth and immersion. While in SV they're just an unfinished mess with a "relationship" system that has no meaning or rewarding nature to it.
      The more I think about it the more I realize that SV are probably the worst open world RPG's I've ever played. My playthrough of the game left me feeling waaay more frustration then enjoyment.

    • @icandoit7899
      @icandoit7899 ปีที่แล้ว +14

      It's a real shame. I liked the gym leaders here and thought it would be cool if we could get a sidequest from them or one that involved them. Like catching pokemon to inspire Brassius' next art piece that we can see in Artizon, hanging out with Larry (nothing fancy), or anything that can get us to know the gym leaders a bit more.

    • @TheDeathmail
      @TheDeathmail ปีที่แล้ว +3

      I think the Gimghoul coin quest, the league battles to gain items near the Pokemon battles, the raid battles, the teacher quests, the stakes for the legendary Pokemon, the fact that you can refight Team Star, the tournament, the ability to build competitive teams and the ability to complete the Pokedex is actually quite a bit of stuff...

    • @TheDeathmail
      @TheDeathmail ปีที่แล้ว +3

      @@hapahapahappy I'm sorry about that. I honestly enjoyed SV more than Legends Arceus... in fact, I don't like a lot of Open world games... for me, the Open world mechanic added to a Pokemon game made this quite a lot of fun....
      For me, Legends Arceus reminded me more of BOTW than a Pokemon game....
      And it might be fine for some people... but I just couldn't finish it...
      There is something unique to a Pokemon game that just doesn't fit with any other game franchise...
      I honestly don't know how to explain it... but it felt like Legends was missing something for me... something that felt unique to Pokemon that I could never find in any other franchise...
      And if you disregard the remakes, there are literally only 8 other games like it....
      Not saying I didn't have problems with Scarlet and Violet.
      It surprisingly fixed the biggest issues I had with SwSh, which was allowing us to do the gym challenges, enemy teams -cause they ain't evil- and legendary quest separately...
      But I still preferred SwSh... it's honestly my favorite Pokemon game...
      I feel like, even though Scarlet and Violet fixed a lot of problems SwSh had, it also over complicated some things (not making it harder, but more annoying).
      But that said; I loved Scarlet and Violet... it had the openness of Gen 1 (amped up) along with many of the improvements of Gen 8... and it had stuff that made me remember why Pokemon was my favorite franchise...

    • @Airgearzx
      @Airgearzx ปีที่แล้ว

      Yes!! There are interaction side quests with the teachers and post game side quests too. One in which get the 4 other legendary Pokemon.

  • @maskedmajorasr
    @maskedmajorasr ปีที่แล้ว +309

    The level scaling is my biggest issue. How hard would it have been to say “little Timmy has five badges across the three stories, so this gym battle will be level 25ish,” and that would create an incentive to not go to all the titans right away because they increase the difficulty. Without the level scaling, the game does not lend itself well to open world at all.

    • @mrshmuga9
      @mrshmuga9 ปีที่แล้ว +51

      I’ll do ya one better. I’m fine doing it in a linear order, but make it clear. 3 gym leaders’ descriptions say so (“most trainers start here / most trainers try this next / this lady’s the strongest in Paldea), and then the other 5 are who knows what. At one point I googled it just to check. You kind of hop back and forth, which isn’t a natural progression because you have a giant crater in the middle splitting the map in two.

    • @Codraroll
      @Codraroll ปีที่แล้ว +30

      ​@@mrshmuga9 I suspect that their intention was that you could choose to go east or west out of Mesagoza, then fight two Gyms, a Star base, and a Titan until you hit a snag and had to check out the other direction.
      The problem is that if you do this, you'd absolutely flatten the bosses on the other side of the map due to the lack of scaling. Or you could just brute force your way through anyway, and get epically disappointed as the bosses become easier and easier when you make the full circle.
      It's like they had a semi-decent base idea, but didn't know how to implement it properly, yet did so anyway instead of revising the base idea. That's basically Game Freak's whole MO, come to think of it.

    • @michaeloneal9259
      @michaeloneal9259 ปีที่แล้ว +36

      Honestly, if they just had the Gym Leaders go - you've got 5 Gym badges, I'll use my 5 gym badge team. It would be a massive improvement. I had to nope out of the Psychic Gym when I popped in with my two gym badges and was greeted with "Hi, I'm a gym trainer. Here's my level 43 pokemon."
      The Team Star bases are pretty well signposted in their descriptions, and they could probably do something similar for the titans.

    • @nathanparker5958
      @nathanparker5958 ปีที่แล้ว +11

      Yeah, I really didn't like that it was not exactly "open" since you need gym badges still for level restrictions

    • @EmperorZ19
      @EmperorZ19 ปีที่แล้ว +9

      The total lack of any form of scaling does a lot to negate the benefits of ostensibly being nonlinear. Not only do the fixed levels work against attempts to go out of order, but if you do persevere through the level disadvantage and do later content earlier, you're going to steamroll the skipped content so hard that it may as well not exist.

  • @bellablossomz
    @bellablossomz ปีที่แล้ว +107

    I miss going into houses, getting stuff from people. It felt kinda world building, and nice to interact with others.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +1

      You can go into Nemona's home.

    • @bellablossomz
      @bellablossomz ปีที่แล้ว +7

      @@YujiUedaFan that’s it, really.

    • @moosen135
      @moosen135 ปีที่แล้ว +5

      Same here, but I much prefer scouring the world for items over searching like 8 rooms in a hotel

    • @MayaCrystalwing430
      @MayaCrystalwing430 ปีที่แล้ว +2

      I was surprised when I couldn't go into homes

  • @benmerkin3202
    @benmerkin3202 ปีที่แล้ว +87

    I’m color blind and it’s really funny thinking over my time playing the last two Pokémon games just how many shinies I probably missed

    • @wintersong2266
      @wintersong2266 ปีที่แล้ว +8

      Well in Legends Arceus the Pokémon sparkle in the overworld and you can also hear the sparkling sound clear as day everytime a shiny is nearby. So at least you know there is one nearby.

    • @benmerkin3202
      @benmerkin3202 ปีที่แล้ว +2

      @@wintersong2266 yeah, but I never played that one :/

    • @Konyneko752
      @Konyneko752 ปีที่แล้ว +6

      You know.... You can see how many have you lose in you're profile trainer card..
      I missed 7 ;-;

    • @wintersong2266
      @wintersong2266 ปีที่แล้ว +3

      @@benmerkin3202 What other game were you referring to then? Because as far as I know there is no overworld shinies in Sword and Shield.

    • @benmerkin3202
      @benmerkin3202 ปีที่แล้ว +3

      @@wintersong2266 oh really? Didn’t realize that

  • @Doctortots
    @Doctortots ปีที่แล้ว +243

    I feel like you could do a full "worst things" video on the online raids alone. Bosses healing themselves because you did more damage than the system is set to register, taking over a minute to try and join a raid only to have it say you can't join, but it doesn't give you the option t refresh your raids, the weird battle system randomly forcing you to stand there as you miss multiple turns, numerous visual glitches, the timer still ticking down while the game displays messages and shows various scenes (like, even when it says "You are almost out of time", it's still ticking down), ect.

    • @mtldax
      @mtldax ปีที่แล้ว +28

      Oh my god the raids are awful. I love the concept but yeah they are a glitchy mess and they need to be patched. menus become unresponsive, enemy mons makes multiple moves as your menu is frozen, one time it was so bad it went from 70% time to 0 without me being able to do a single thing

    • @jeremiegagnon2002
      @jeremiegagnon2002 ปีที่แล้ว +8

      Its so jank. I lose all the time because stat changes and healing takes you time away...

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว

      I've had raidmon stall me until time was over with stat buffs/debuffs/ability info before.

    • @holdencovington151
      @holdencovington151 ปีที่แล้ว +5

      @@mtldax boss healing? Are you telling me a triple-A game has an honest to God underflow error in the year 2022?
      That’s a freshman level software engineering bug

    • @riverjones7972
      @riverjones7972 ปีที่แล้ว +6

      It drives me insane as a raid Chansey healer when I can't do anything but watch as my teammates go down because the game is making me miss turn after turn so I can't heal pulse my teammates. It does not help that cheers in SWSH did nothing so people constantly forget to cheer in tera raids

  • @demetreasandrews
    @demetreasandrews ปีที่แล้ว +95

    I really wish that gyms scaled to the number of badges you have since you can do them in any order. It would also be nice if after you beat all the gyms you could go back and choose which badge level you want to challenge them at to fight them again. Rom hacks have been doing that for years and would be pretty easy to implement some sort of scaling system.

    • @Pwjdjskw
      @Pwjdjskw ปีที่แล้ว +3

      Maybe in 2030

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +3

      I wish everyone was a higher level TBH. Even XY had Diantha use level 70-something Pokémon. Plus they threw Flying under the bus AGAIN with another last-minuet user. This time Larry even says he doesn't care about using Flying types! Can we get ONE dedicated Flying type GL/E4 member since B2W2?!

    • @cianthompson966
      @cianthompson966 ปีที่แล้ว +1

      @@YujiUedaFan although I would like a gym of every time that scales with each badge you have, but flying gyms are ALWAYS such a pushover. There’s so many common options to take them down.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +1

      @@cianthompson966 I just want a proper Flying Type user.

    • @zyggybaranowski6852
      @zyggybaranowski6852 ปีที่แล้ว +2

      It is super easy. But Gamefreak won't do it because that would require in depth thought about the games. They want to shovel out mediocre games for as little money as possible while still adhering to their unrealistic 3 year release dates.

  • @secondengineer9814
    @secondengineer9814 ปีที่แล้ว +355

    I was really sad that there weren't good tips from talking to people. There are so many pokemon evolutions and abilities that are confusing to figure out. I want someone with a Pawmot that explains "this pokemon evolved after they ran around with me a lot".
    Or that interacting with a pokemon in a city would add them to your pokedex like you had defeated one.

    • @jaykebird2go
      @jaykebird2go ปีที่แล้ว +24

      this would be awesome, yes. I'm so lucky that my wife is a Pokemon whiz, because otherwise there would be soooo much in this game that I just wouldn't pick up on because it's not mentioned. I had no idea there was different, version-exclusive types of Tauros, for example, and no NPC (as far as I have seen) have mentioned anything about it.

    • @bigboi5545
      @bigboi5545 ปีที่แล้ว +44

      Pokémon games expect you to essentially have Bulbapedia open while you play them lol

    • @bradigan
      @bradigan ปีที่แล้ว +33

      Or just flavor text that gives the world the character that it lacks. I explicitly remember a line of dialogue from sapphire that said Slateport City was originally just a lighthouse and the port grew out from there. And when I think of Slateport, that always comes to mind. But when I got to a cool city in Gen 9 with the houses built into the walls of the town (Zappico? Zappicoco? Idk I was only there once), there was no in-world way to figure out why it was built like that. In recent games, the dialogue is on the level of some dude blithering on about how much he loves his Pachirisu. How about some depth?

    • @UncleVirgil
      @UncleVirgil ปีที่แล้ว +24

      There is an NPC who you can battle that only has a Pawmot and if you talk to her after the battle, she mentions having to walk around with it a lot (and that she CAN’T EVEN with its cuteness). I suppose that it could have been more helpful if they forces some of this dialogue to play automatically after you win, though.

    • @deodrasshelios7957
      @deodrasshelios7957 ปีที่แล้ว +6

      Except there are good tips from talking to people AND doing the classes at the academic. It's not the problem of the game that you don't talk to them. What are they suppose to do? Force every player to read an evolution manual?

  • @specht2006
    @specht2006 ปีที่แล้ว +62

    To add to the map woes, you can't set a waypoint on the most zoomed out map. You have to go one level deeper to set a waypoint, but when you zoom back in after moving the cursor it just brings you back to where you were before you zoomed out.

    • @Seabasstard22
      @Seabasstard22 ปีที่แล้ว +11

      This I hate it so much

    • @022107
      @022107 ปีที่แล้ว +4

      There's also no pins to put of the map to mark any teramons or trainers that you see.

    • @Zehmaskedman
      @Zehmaskedman ปีที่แล้ว +1

      So annoying

    • @QwixLF
      @QwixLF ปีที่แล้ว +4

      I also feel like the second farthest setting is just barely not far enough to get a good mental pathing going for trips farther than a 3rd of the map. This on top of the lack of cursor memory going between the furthest zoom out and one lower makes the top zoom out functionally useless after you've cleared all 18 points.

    • @OneLegFlamingo1
      @OneLegFlamingo1 ปีที่แล้ว

      This

  • @greendemon905
    @greendemon905 ปีที่แล้ว +31

    One thing I hated was since so many Pokémon are so tiny, I constantly ran into unwanted wild battles, especially when riding Koraidon.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +1

      LA made tiny Pokémon rare on purpose, which is why even the smaller end of Pokémon like Shinx and Wurmple weren't as tiny as rarer Budew.

  • @QwixLF
    @QwixLF ปีที่แล้ว +45

    I do enjoy the fact that if you teach a move via TM and decide later to override it with something else, it stays in that specific Pokemon's movepool. This way you can keep Thunder Wave/False Swipe/Spore/etc on your main team without sacrificing coverage. Arceus did this as well, and it is one of the few QoL changes that made the jump. Definitely a keep.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +1

      So it's not just level up moves?

    • @QwixLF
      @QwixLF ปีที่แล้ว +4

      @@YujiUedaFan Correct. I had False Swipe on my Baxcalibur on and off when I wanted to go catching mons, but shoved it off in favor or Crunch or whatever when I wanted to do important story stuff. Same deal with T wave. All it cost was the initial TM use.

    • @digitaltailsmon4096
      @digitaltailsmon4096 ปีที่แล้ว +2

      Oh cool! Thanks for saying this! I honestly didn't know TMs could be relearned! I was so worried during the main story with that! Thanks!

  • @nakano8412
    @nakano8412 ปีที่แล้ว +46

    Shiny sound/sparkle from PLA is such a big letdown that it's not here. Even with perfect vision, good luck seeing shiny Tandemaus, magnemite depending on the lighting without any notification. The game definetly could use level scalling, I went to the right path of the map, until I hit a roadblock in terms of levels, after going to the left instead I got to battle a Titan that one hitted my entire team, only after leveling up for awhile I could tank the hits beacuse of landing a will'o wisp.

    • @misirtere9836
      @misirtere9836 ปีที่แล้ว +6

      Literally every single time I see someone walk past a Gastly during the night, I'm closely examining it to make sure it's not secretly a shiny. ITS FOG IS BLUE! SHINY GASTLY HAS BLUE FOG! IS IT A SHINY, OR IS IT JUST LIGHTING? If only there was some mysterious way they could indicate as such at a glance. That'd be neat. It's such a shame that's never happened in *literally every previous Pokemon game ever.*

    • @digishade7583
      @digishade7583 ปีที่แล้ว

      Just letting you know a Naclstack with the sturdy ability can solo titans because of it’s signature move salt cure I’m pretty sure I beat some titans I wasn’t supposed to be able to yet because of that it’s especially good against the steel and dragon type titans because Salt cure does boosted damage to Pokémon that are steel or water type and if you’re playing violet that also includes the ground titan because it is part steel.

  • @_skeptile_
    @_skeptile_ ปีที่แล้ว +218

    I was on the Game Freak hate train during the SwSh era, but after playing SV I think it's safe to say the higher-ups at the Pokemon Company are the sole ones to blame. Seeing how much love and hard work was clearly put into certain aspects of this game (notably the entire ending sequence, which blew me away) makes me feel like the actual people making the game had every desire for it to be great, and are probably pained by seeing the unfinished state they were forced to release it in due to the PoCo's unflinching deadline. There's no excusing the huge problems the game has, but I think the answer to your question at 11:50 is absolutely YES, the artists and programmers and designers probably would have _loved_ for the game to be even better, but the businessmen and shareholders calling the shots couldn't care less.

    • @Ellie-bs5zq
      @Ellie-bs5zq ปีที่แล้ว +22

      There's so many things about recent Pokemon games that make it seem like the higher ups are control freaks, really... It's similar with BDSP, which feels like a game that struggles as much as it can to be something new, while being constrained into being as similar as possible to the games they're remaking - it feels like if ILCA had the liberty to, they could've had an experience on the level of Colosseum and XD, even. Or just the numerous coding and work division issues in games by Game Freak ever since they went 3D, which is what some think is responsible for the NatDex dying, and which could likely come from those in charge of leading the projects having difficulties to adapt to how things changed.

    • @TheStarGhost
      @TheStarGhost ปีที่แล้ว +18

      THIIIIS. I see so many area within the game that clearly someone put a lot of love into, but then so many areas that are rushed, and I just wonder how the game would be if they’d been given more time and more freedom

    • @Smeik2901
      @Smeik2901 ปีที่แล้ว +19

      That would be quite weird, if Gamefreak would take orders from a company, that they own. If you didn't know, The Pokemon Company was founded by Nintendo, Gamefreak, and Creatures. Gamefreak owns The Pokemon Company. Not the other way around.
      I see this argument a lot, that TPC supposedly opresses poor Gamefreak and won't let them do all the things they love and cut them off with unrealistic deadlines, but that is frankly not true. If Gamefreak wanted to, they could take an ez extra year or two, delay the merch for a while, to put more time into polishing and fleshing out their games, but they themselves decide not to. TPC has nothing to do with that. Deadlines are set by Gamefreak and it is their own choice to deliver a subpar game for the full price.
      Maybe there are some devs at GF that actually care about the game, but most either don't, or they aren't all that good at making games, because what they presented us with is not only a technical mess, it's also not a good game in general and i can guarantee you, that you and everbody else only bought it and likes it, because it's Pokemon.
      I don't want to dive in to deep about the gamplay issues, but just the open world alone is a joke. There is no reason there at all why the open world is even here in the first place, except to stretch the game out and create the illusiomn that there is more to the games other than just the pokemon itself, when that's totally not the case. The only reason why the game is fun, is because it's the same old Pokemon formula and it wasn't even GF that came up with it, but Miyamoto himself. Because if GF would have been in charge of making a half decent game, they would have failed miserably and Pokemon would probably only exist in the TCG today. Just tke one look at any of the other games that GF has made outside of the Pokemon IP. I bet you won't know any of them as they are all mediocre failures.

    • @koifish835
      @koifish835 ปีที่แล้ว +6

      ​@@Smeik2901 Maybe you shouldn't make assumptions about people's opinions you're coming off as very smug. If you don't like the game then fair enough but I do think this game is better than the last couple Pokemon games we've gotten, none of which I really enjoyed all that much whereas I've had quite a good time playing Scarlet. Yes I would say the game being open world adds to it especially after games like Sun/Moon and Sword/Shield were so linear and railroad-y with hallways for routes. Those games didn't have a sense of exploration. I don't even think SV are perfect they're still heavily flawed but I think there's still a lot to like about them and like I said its the most I've enjoyed a new Pokemon game in years.
      As for GameFreak, sure yeah I can agree the higher ups there are responsible for the game being rushed but I don't blame the devs. Neither of us can say how many of them have real artistic passion and truly care about making the best game they possibly can and how many of them are just trying to get a paycheck, but either way the devs are being crunched and those kinds of conditions are out of their control and are going to hurt the game no matter what.

    • @Smeik2901
      @Smeik2901 ปีที่แล้ว +16

      @@koifish835 Am i wrong, though? The Pokemon premise is the only thing that keeps people engaged. Nobody would have looked at this game with their ass, or even paid 60bucks for it. Not Arlo, nor the original comment, nor you. That's not really making assumptions. It's just how it is.
      And i would like to argue that SV isn't any better in exploration than previous Games. One question: What are you exploring? A large field brimming with exciting nothing-at-alls? I would even say that exploration has been done better by most previous Pokemon games. There you actually had some stuff to find. Be it an underground ruin, some forest maze and sometimes even cool stuff like other dimensions.
      Every biome in SV is plain, empty and, in some cases like the snowfield, even downright ugly and hard to look at. Every point of interest is part of one of the three main quests and marked on the map.
      Items respawn and are just thrown everywhere without care. The entire open world is just filler. Empty space to connect the stuff inbetween. It would have been much better to either revert back to classic linear routes, which are way easier to fill and make interesting, or to actually put time and care into an open world so it becomes worthwhile.
      I'm not telling anyone, that they can't have fun witht the game. Bad games can be fun too. Im just tired of Pokemon fans pretending that the open world is anything more than embarassing. I'm certain some people like to walk around an empty field freely more, than a linear route, but in the end it doesn't matter if there is nothing to the connecting tissue.
      And concerning Gamefreak: Crunch is always bad and leads to worse products than they would have otherwise been. That doesn't protect the devs from being mediocre though. As proven by the aforementioned other GF IPs. Those didn't have the same harsh deadlines, that the pokemon games have so crunch was most likely not the issue here. Just incompetence.

  • @qarsiseer
    @qarsiseer ปีที่แล้ว +57

    I wish the physical attack moves had the pokemon actually lunge at and hit the opponent like in Arceus…

    • @uberculex
      @uberculex ปีที่แล้ว +3

      There's so many more moves in this game than in Arceus. Also I kinda thought it made all the physical moves look the same.

  • @turtlenator6249
    @turtlenator6249 ปีที่แล้ว +113

    I agree with how the battle feels slow sometimes, especially after I heard others point it out and I began to notice it too. There's just so much unnecessary text when you think about it. Like why can't moves like Bulk Up say that you raise your Attack and Defense in one sentence? Or why it needs to remind you about status damage, weather damage, or terrain healing at the end of each turn? You have symbols and effects for most, if not all of these things, it's not that hard to tell when you see it.

    • @edgyanole9705
      @edgyanole9705 ปีที่แล้ว +19

      Yeah about the stat raise stuff, they've done it in previous games, not sure why this one doesn't have it

    • @grunkleg.3110
      @grunkleg.3110 ปีที่แล้ว +24

      Anger Shell and multi-hit moves are the worst

    • @turtlenator6249
      @turtlenator6249 ปีที่แล้ว +9

      @@grunkleg.3110 I know, they somehow made a stat ability/move more drawn own than Shell Smash (animation playing for every single stat)…

    • @absol1975
      @absol1975 ปีที่แล้ว +27

      Exactly. I should not be able to select my attack, go make tea, and come back before its time to make my next selection. It's probably an exaggeration, but it sure feels like that sometimes.
      A turn I experienced:
      1. "Arboliva uses Giga Drain" and animation plays
      2. "It's super effective!"
      3. "A critical hit!" (Separate text box)
      4. Healing animation
      5. Health recovers
      6. "Arboliva drained the enemy's energy"
      7. Ursaring used Bulk Up and attack animation plays
      8. Stat increasing animation plays
      9. "Ursaring's attack raised"
      10. "Ursaring's defense raised" (separate text boxes again)
      11. Item animation
      12. Healing animation
      13. Health increases
      14. "Arboliva restored some of its health due to its leftovers"
      15. Poison animation
      16. Damage dealt
      17. "Ursaring was damaged by poison"
      Seventeen unique "actions" during that one turn, each of which must play out entirely individually and do not overlap. I made 1 choice in all of that. It took, like, a minute and a half.

    • @edgyanole9705
      @edgyanole9705 ปีที่แล้ว +15

      @@absol1975 you forgot grassy terrain

  • @GrandmaHasDied
    @GrandmaHasDied ปีที่แล้ว +43

    The slow combat is probably one of the things that got on my nerves more than anything. I expected very few, if any, of Arceus' more experimental features to make the jump. But the fact that the faster combat didn't make the cut boggles my mind!
    There's no way that would have been a potentially controversial change that needed to be trialled in a test bed game before getting merged into the true mainline titles. Nobody in their right mind would have turned their nose up at faster, better flowing combat.

    • @bugjams
      @bugjams ปีที่แล้ว +6

      They really just need to relegate stuff like stat changes, damage-over-time, weather, and healing effects to little "pop-ups" on the side or something.
      Like, say there's a sandstorm. While the battle text is listing off important stuff like what moves are being used, a smaller pop-up could read "weather damage!" and quickly apply it to both sides. Or "burn damage!"... you get the idea. Same with stat changes and healing. No need for all this "Their attack rose! They healed using Aqua Veil!" or whatever. Just have it all happen back-to-back with multiple call-outs that happen on the side of the screen, or next to the Pokemon, or something.

    • @GrandmaHasDied
      @GrandmaHasDied ปีที่แล้ว +3

      @@bugjams They just need a little “Battle stats” menu that you can pop open at any time with a button press to show active terrains, weather effects, status effects and stat buffs. Most casual players don’t care about any of that and just plough through with super-effective damage-dealing moves anyway; so why slow things down by providing info that barely factors into these piss-easy battles?

    • @xbree_
      @xbree_ ปีที่แล้ว +2

      The slow text speed too. I went back to arceus to make sure I wasn’t losing my mind. With the so much repetition of text I need to be able to press a or hold it to move it along.

    • @AeroFlash15
      @AeroFlash15 ปีที่แล้ว

      PLA and SV were developed simultaneously and had different ideas. It makes sense there wasn't much overlap between them. The next games have a higher chance to implement what worked for both PLA and SV.

  • @okashiad6930
    @okashiad6930 ปีที่แล้ว +19

    I think what I dislike most about EXP share is that I don't get to connect with my team as much. You tend to use 1-2 mons more than the others because of the levels and then the rest are just along for the ride.

    • @Yoshinator
      @Yoshinator ปีที่แล้ว

      Yeah, not only that but the auto battle makes me care about them less but it's so quick and battles are so incredibly slow you would be silly to not use it.

  • @LewisTheBat
    @LewisTheBat ปีที่แล้ว +580

    One of the best and worst things about Scarlett/ violet: it’s not finished and you can break the game in hilarious ways

    • @LewisTheBat
      @LewisTheBat ปีที่แล้ว +18

      It’s like Sonic boom levels of broken that makes it lot of fun to experience

    • @BasedMamaJames617
      @BasedMamaJames617 ปีที่แล้ว +1

      Well said

    • @darcidious99
      @darcidious99 ปีที่แล้ว +8

      @@LewisTheBat ok Idk about sonic boom levels, but yeah its definitely still a glitch mess. A funny glitch mess at times (visual glitches, the awooga eyes are my fav), and an obnoxious game ruining one in others (tera raids just do not work, can screw you over whenever, and cause more frustration that what they're worth).

    • @raxadian
      @raxadian ปีที่แล้ว +7

      Arceus wasn't finished in release and is still more fun and less buggy than this.

    • @LewisTheBat
      @LewisTheBat ปีที่แล้ว

      @@raxadian I personally played it to experience the bugs and oh my gosh the Bugs loll. I refunded the game earlier this week when I completed the game. So I have a fair chance but it’s no where near worth $60…… IT SHOULD BE TRIPLE THE PRICE!

  • @aidanandreasen2611
    @aidanandreasen2611 ปีที่แล้ว +245

    You're not going too far here, Arlo. If anything, you're not going far enough. When anyone else releases a game with Scarlet & Violet's performance issues, they get roasted so hard you could serve them at a barbecue.

    • @misirtere9836
      @misirtere9836 ปีที่แล้ว +71

      We've had our Fallout 76es. Our Cyberpunk 2077s. Our Overwatch 2s. Hell, even No Man's Sky got torn to shreds at launch, and that wasn't even a broken mess, it just wasn't what was advertised.
      But when it's a POKEMON game...

    • @R3in_Ch
      @R3in_Ch ปีที่แล้ว +8

      @@misirtere9836 exactly, nitpicking!

    • @raveoreynolds6049
      @raveoreynolds6049 ปีที่แล้ว +14

      @@misirtere9836 The difference is that those both were buggy, AND didn't deliver the experience consumers wanted. SV is only the former. In terms of the experience, it delivers both the quality of things people expect (i.e. fun new Pokemon designs, trainers, region to explore, etc.), as well as new things, like the open world concept.

    • @kwameoliver2455
      @kwameoliver2455 ปีที่แล้ว +2

      na man Pokemon, just Pokemon but opening world bro, you just gotta ignore the bugs, you probably haven't played it yet I don't see why the game gets a lot of hate, my game wasn't buggy so yeah, it's open world man open world

    • @kwameoliver2455
      @kwameoliver2455 ปีที่แล้ว +2

      @Raveo Reynolds it's a simple fact that these bugs are here on purpose if they release it a little bit later it wouldn't they knew it was going to make a lot of money they knew their fans wouldn't care and that's what makes it terrible the company doesn't care to give you something that's done why should it?, people like the bare minimum they like the little bit of goodness they can get why should you ever ask for more, but it's easy to see the bias because no one would want this type craftsmanship with any other aspect of their life, but it's Pokemon game so it's okay it works it's open world you can catch the Pokemon right?

  • @lukeh5521
    @lukeh5521 ปีที่แล้ว +20

    I'm glad you mentioned the issues colorblindness might pose in spotting shinies, I have the same issue.

    • @benironside1264
      @benironside1264 ปีที่แล้ว +1

      Or another way of looking at it ..all pokemon are shiny to us

  • @the3dluxe53
    @the3dluxe53 ปีที่แล้ว +20

    Pokémon Opalo has a really unique system with the exp share that I really liked. It allows you to turn it on or off for specific Pokémon. That way if there’s a mob in your party that’s falling behind in levels you don’t have to grind them up. You can just turn their exp share on and let them catch up. I feel like this would be the optimal way for GF to do the exp share.

  • @dogface701
    @dogface701 ปีที่แล้ว +41

    That bit about people having different experiences is legit too. I had a buddy over we were going to play local so we could evolve our palafins and I noticed a very significant amount of lag frame rate problems and pop ins that were far worse than mine. Up till that point I thought the frame rate drops and pop-ins that I was getting were rough but mine runs downright smooth compared to his and neither of us have any idea why

    • @wintersong2266
      @wintersong2266 ปีที่แล้ว +13

      Restarting your game every hour or so can help. There is a memory leak problem in the game that make in sort the longer the game is on the worse the performance become overtime.

    • @dogface701
      @dogface701 ปีที่แล้ว +5

      @@wintersong2266 oh yeah that definitely helps quite a bit, I'm just saying in general even at the same amount of play time mine runs ridiculously smoother than my friend's copy

    • @NintenSegaPlay
      @NintenSegaPlay ปีที่แล้ว +3

      Yeah, personnally I only had constant lag in the lake area, otherwise it was pretty fine

    • @ketchup016
      @ketchup016 ปีที่แล้ว +1

      Does it make a difference how much stuff is on your switch?

    • @turtlenator6249
      @turtlenator6249 ปีที่แล้ว

      I've must of lucked out with the crashing, because I think it only happened to me, like, either one time or never.

  • @angelheart1701
    @angelheart1701 ปีที่แล้ว +67

    The two thing I hate the most with these games:
    1. As Arlo said, they could have implemented the changes from Arceus, but chose not to.
    2. They could have delayed it to make it not run like crap, but chose not to.
    and 3. They had to know that releasing the games in this state was a disrespect to its base, but chose to anyway.

    • @CC42_
      @CC42_ ปีที่แล้ว +11

      Yeah. This is what blows me away. No game should be allowed to release in this state. Talk about having no respect for your customers. I think this is an issue thats gotten really out of hand in gaming lately. This holiday season was one rushed, broken release after another.

    • @jameslawrenson1208
      @jameslawrenson1208 ปีที่แล้ว +1

      They make lots of money, pour that into making your games run better!

    • @Lordodragonss
      @Lordodragonss ปีที่แล้ว +3

      Reply to nr1 - This is not how it works. There are 2 team working on pokemon tiltles and they barrely have contact. It has been always like this. Thats way every game has 3 steps foward and 2 steps back

    • @nechocat1234
      @nechocat1234 ปีที่แล้ว +3

      @@Lordodragonss the teams aren't completly separete from each other, but at the same time qrceus is not a step on the right direction for the normal games, the combat system of aeveus as a whole is way too broken, catching by giving pokemon berries or throwing mud and then a pokeball works for a game like arceus where you need to catch multiple for the pokedex. Some of the mechanics are still there like outbreaks and back hits, but others just wouldn't work well

    • @blasty5935
      @blasty5935 ปีที่แล้ว +1

      Yeah but legends arceus Is different from mainline games and putting all their features in the mainline games would be kinda awkward imo. Also I think putting all the features that made legends arceus different would make having new legends type games impossible to exist

  • @wolfsonic
    @wolfsonic ปีที่แล้ว +3

    One thing i found strange about this game is .. no interior houses. We see like 2 insides of houses at the start of the game and then like 2 total more for the rest of the game. It's crazy how little time you spend indoors in this game. There isn't even a gamefreak office for the first time ever.

  • @franciscop9009
    @franciscop9009 ปีที่แล้ว +27

    Hoo boy, where to start. I guess I’ll do my own 10 things.
    -Toothless difficulty. I know Pokémon games are easy, but coming off of the previous two having multi-phase boss battles with no in between healing and Cynthia having an overhauled team of actual strength even competitively, not one out of the twenty boss battles in the game made me even consider using half of my team, let alone my items and resources. Easiest champion in the series so far, not one difficult gym leader, etc. The early game showed some promise with the fire Team Star being a bit of a skill check and the titans pulling out more stops than usual, but it pewtered out almost instantly.
    -Bland, stiff world design. Not helped by the visuals, the world is just about as function focused as it can be. The only interactable NPCs are trainers, meaning that all you get out of non-main npcs is a (single Pokémon) battle, no dialogue, nothing. This is made even worse by the blatant disregard for building interiors, replaced almost entirely by UI menus that at best just do their job but more often than not feel cheap and haphazard. Every place in the game that you can actually interact with is either a sandwich shop or a battle arena: no houses, buildings, shops (outside the one (1) sandwich shop reused in several locations), there are exponentially more unused cardboard cutouts of buildings than there are places you can enter/visit. I know this has been a thing in Pokémon since day 1, but it is not a gameboy color game anymore. The switch can run Xenoblade 3, made with a fraction of the budget for a percentage of the profit. Pokémon shouldn’t get a pass.
    -About those visuals. They speak for themselves. The presentation in this game doesn’t know what it wants to be: cartoony characters wearing heavily matted outfits with hair modeled by the clump, walking on realistically textured paths and rocks, next to fields of untextured grass, all inhabited by Pokémon who range from almost untextured blobs of playdough to visibly resplendent and shiny hunks of metal. This of course all running on unstable 20FPS, unless it rains, which makes it both look and run even worse. The animations are also worth noting in how clunky they are. PLA is not a visual feat in basically any way, but the art direction in it at least had an identity, and the animations were somewhat believable, even if mainly function over form - Pokémon actually touched one another in battle, as an easy example. For one though, I’m pretty sick of Pokémon cheaping out on creating or utilizing assets in game. If you hand me something, either actually make at least a rough model of it, or just don’t have the animation of the characters pantomiming a give-receive interaction with their empty hands.
    -Good lord that performance. This isn’t just lamenting not being in the best resolution or consistent 60fps. It is not nitpicking to want the game not running at 60% speed for considerable chunks of gameplay. It is not nitpicking to want rare Pokémon not spawning inside walls. It isn’t nitpicking to not want to clip through said walls and end up sequence breaking. To not want everything to pop in 3 feet away from me, to want shadows to appear properly, at all, to not want Pokémon’s models to be Pokémon Rumble level polygonal when you start a battle, to want Raid battles to function, once again, at all; to want textures that don’t distort as you approach among endless other things. Playing this game has actually caused nausea on occasion because of the way it renders every possible thing on the fly, it mismatches audio and video, it chugs frame rate, and it’s camera does just about everything but what it’s supposed to do. This has never happened to me before, ever.
    -The gyms. This is pretty simple, the gyms overall are kind of absolute garbage. There’s one or two challenges that are somewhat ok (grass type and normal type come to mind), but overall they are middle school programming exercises that would get any college freshman laughed out of their class’ weekend game jam.
    -Lack of polish. Also pretty simple, sights of debug mode are very easily visible on regular gameplay. Poke balls clipped through the floor in story relevant areas, which are used in debugging as markers, just left there for everyone to see. T Posing in between cutscenes. Easily getting stuck in geometry. Audio messups. All things that a couple weeks (and that is generous) of quality control could have squashed easily.
    -This one might be opinion based, but some of the music overall seems very overused. The non-city areas all having 1 of 4 tracks make the world blend together. There are several standout tracks, don’t get me wrong, but the overall OST is kinda blindsided by about a dozen or more tracks that have the same motif being used in very similar ways, which also doesn’t help it blending in.
    -Lack of voice acting. Speaks for itself, but is especially noticeable in this games ample cutscenes, and in the endgame, in which, no spoilers, there’s a section that requires that you both read and traverse a difficult area at the same time. For over an hour.
    -The camera. Touched on it before, but once again it is surprising that something as simple as camera collisions can be slouch a big mess in such a high profile game. One out of 3 battles, easily, will involve the camera clipping through the floor or walls. It absolutely cannot handle interiors, magnetically attaching itself to the inside of their walls. The attempt made at making a lock in function is just useless, handing you basically no control over it and even when you think you got it, your trainer will just throw the poke ball to the floor below camera view most of the time.
    -Finally, the speed of battles is agonizing. The amount of unnecessary pop-up text boxes that take up seconds each, consecutively, every turn, combined with the sheer dead air that just happens between eeeverything makes every single battle a slog, which once again is not helped by the weird decision to make a noticeable portion of the dex be shorter in height than the tall grass, meaning they’re virtually invisible while dashing on your bike. What’s more, Pokémon will often spawn in groups, which in a vacuum isn’t a bad thing at all, but entering a battle with one of these ants will teleport your trainer seemingly at random, which often ends up in you being put in the middle of the hoard, which wouldn’t be a bad thing since you can just run away, but not only did they bring back speed-based escape, meaning your ability to even do it is inconsistent, but there also isn’t any intangibility after running away from battles, which will often end up in you being pingponged between several entirely unimportant battles for ages, and since Pokémon spawn everywhere, and there is no replacement for repels in this game, you just have to suck it up whenever it happens and scream at the void as minutes of your life fade away while being bullied by level 25 bebes that just happen to have higher base speed than your fully evolved lead.
    Overall this game could have been the refreshing next step that PLA teased, but Pokémon’s absolute need to cash in on the holiday season, and constraining its games to follow the breakneck pace of all other franchise materials once again robbed it from making one of their best games yet.

    • @franciscop9009
      @franciscop9009 ปีที่แล้ว +8

      Bonus: most of the game’s UI is unintuitive and messy. Pokédex, map, boxes, the bag, they’re all very barebones in how they’re designed, scrapped staple functions they’ve had in previous games and are just a lot less useful than usual, to the point where, with the Pokédex for example, just pulling out your phone to look up a pokemon’s location will be a lot simpler than trying to use your Pokédex for it, and it will also tell you specifically where to go, whereas the Dex will just highlight a large, nebulous area where maybe you’ll find them, at some time of day, with some weather pattern, If you’re lucky. Provided they aren’t shorter than the grass, or the same color.

    • @OpaloAzul
      @OpaloAzul ปีที่แล้ว +4

      @@franciscop9009
      Best review ever

    • @PoserPosse
      @PoserPosse ปีที่แล้ว +4

      I HATED the cutscenes where the camera would solely focus on the character's mouth. NOTHING IS HAPPENING THERE. DON'T ZOOM IN LIKE THERE'S SOUND.

    • @Call_Upon_YAH
      @Call_Upon_YAH ปีที่แล้ว

      Jesus Christ is the propitiation for the whole world's sins. They that believeth and are baptized (with the Holy Spirit) shall be saved; but they that believeth not shall be damned. Those led by the Holy Spirit do not abide in wickedness.
      *God is ONE manifesting himself as THREE;* the Father, the Son, and the Holy Spirit! Bless him! *For these three are one.*
      As I am led by the Holy Spirit, nothing I state is a lie, but the truth of God. Anyone who tells you differently is misinformed or a liar. They do not know God, nor led by him.
      Anyone who *claims* to be a Christian and is against what I am doing, and where I am doing it; the Holy Spirit does not dwell within them, they lack understanding. They know not God, read his word, and their religion is in vain. Do not hear them, they will mislead you, the lost cannot guide the lost.

    • @Call_Upon_YAH
      @Call_Upon_YAH ปีที่แล้ว

      Do you raise the pets you love to bite and scratch other animals, or even people? This is what you do in Pokemon! It is wicked and God hates the souls of them who love violence!
      As you have Pokemon partners; instead of loving them and raising them without fighting, it is all they know, violence! Many say it's just a game but your heart enjoys it, fool yourself not.
      Seeing now what you were once blind to, repent of your sins and be baptized in the name of Jesus Christ for the remission of sins, and you shall receive the gift of the Holy Ghost! God dwells within his and gives them discernment (among many more gifts). Allowing his to discern that which is good and evil plainly.
      I too, played Pokemon (competitively, Pokemon Mystery Dungeons, Pokemon Go, and Pokemon Masters EX) before God took me away from it, I am no stranger to the series (I also watched the some of the anime seasons). Back when I thought it was fun and nothing bad could come from playing this game or watching the series.
      Let me tell you: the world and it's ways are not worth going to hell for. l have more happiness in holiness and righteousness than I *ever* had in wickedness. With a new heart, you'll despise wickedness and love that which trespasses not against God!
      Psalm 11:5 KJV
      5 The Lord trieth the righteous: but the wicked and him that loveth violence his soul hateth.
      Acts 2:38 KJV
      38 Then Peter said unto them, Repent, and be baptized every one of you in the name of Jesus Christ for the remission of sins, and ye shall receive the gift of the Holy Ghost.
      Luke 5:32 KJV
      32 I came not to call the righteous, but sinners to repentance.
      John 14:6 KJV
      6 Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me.
      Mark 16:15-16 KJV
      15 And he said unto them, Go ye into all the world, and preach the gospel to every creature.
      16 He that believeth and is baptized shall be saved; but he that believeth not shall be damned.
      John 8:34 KJV
      34 Jesus answered them, Verily, verily, I say unto you, Whosoever committeth sin is the servant of sin.
      1 John 3:6 KJV
      6 Whosoever abideth in him sinneth not: whosoever sinneth hath not seen him, neither known him.
      1 John 3:9-10 KJV
      9 Whosoever is born of God doth not commit sin; for his seed remaineth in him: and he cannot sin, because he is born of God.
      10 In this the children of God are manifest, and the children of the devil: whosoever doeth not righteousness is not of God, neither he that loveth not his brother.

  • @secondengineer9814
    @secondengineer9814 ปีที่แล้ว +174

    I don't think they "ditched Arceus QoL" stuff as much as they scrambled to implement the Arceus things that people liked and failed.

    • @pj-m7562
      @pj-m7562 ปีที่แล้ว +44

      There is also a really high chance that Pokemon Arceus and Pokemon Scarlett/Violet were made from two complete different devs team at gamefreak at the same time, meaning they didn't have time or didn't consult eachout about the new features

    • @AnarchoTak
      @AnarchoTak ปีที่แล้ว +16

      @@pj-m7562 they were made at the same time side by side with similar teams that worked on both. which explains a lot

    • @Call_Upon_YAH
      @Call_Upon_YAH ปีที่แล้ว +1

      Jesus Christ is the propitiation for the whole world's sins. They that believeth and are baptized (with the Holy Spirit) shall be saved; but they that believeth not shall be damned. Those led by the Holy Spirit do not abide in wickedness. 👍🏾
      *God is ONE manifesting himself as THREE;* the Father, the Son, and the Holy Spirit! Bless him! *For these three are one.*
      As I am led by the Holy Spirit, nothing I state is a lie, but the truth of God. Anyone who tells you differently is misinformed or a liar. They do not know God, nor led by him.
      Anyone who *claims* to be a Christian and is against what I am doing, and where I am doing it; the Holy Spirit does not dwell within them, they lack understanding. They know not God, read his word, and their religion is in vain. Do not hear them, they will mislead you, the lost cannot guide the lost.

    • @Call_Upon_YAH
      @Call_Upon_YAH ปีที่แล้ว

      Do you raise the pets you love to bite and scratch other animals, or even people? This is what you do in Pokemon! It is wicked and God hates the souls of them who love violence!
      As you have Pokemon partners; instead of loving them and raising them without fighting, it is all they know, violence! Many say it's just a game but your heart enjoys it, fool yourself not.
      Seeing now what you were once blind to, repent of your sins and be baptized in the name of Jesus Christ for the remission of sins, and you shall receive the gift of the Holy Ghost! God dwells within his and gives them discernment (among many more gifts). Allowing his to discern that which is good and evil plainly.
      I too, played Pokemon (competitively, Pokemon Mystery Dungeons, Pokemon Go, and Pokemon Masters EX) before God took me away from it, I am no stranger to the series (I also watched the some of the anime seasons). Back when I thought it was fun and nothing bad could come from playing this game or watching the series.
      Let me tell you: the world and it's ways are not worth going to hell for. l have more happiness in holiness and righteousness than I *ever* had in wickedness. With a new heart, you'll despise wickedness and love that which trespasses not against God!
      Psalm 11:5 KJV
      5 The Lord trieth the righteous: but the wicked and him that loveth violence his soul hateth.
      Acts 2:38 KJV
      38 Then Peter said unto them, Repent, and be baptized every one of you in the name of Jesus Christ for the remission of sins, and ye shall receive the gift of the Holy Ghost.
      Luke 5:32 KJV
      32 I came not to call the righteous, but sinners to repentance.
      John 14:6 KJV
      6 Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me.
      Mark 16:15-16 KJV
      15 And he said unto them, Go ye into all the world, and preach the gospel to every creature.
      16 He that believeth and is baptized shall be saved; but he that believeth not shall be damned.
      John 8:34 KJV
      34 Jesus answered them, Verily, verily, I say unto you, Whosoever committeth sin is the servant of sin.
      1 John 3:6 KJV
      6 Whosoever abideth in him sinneth not: whosoever sinneth hath not seen him, neither known him.
      1 John 3:9-10 KJV
      9 Whosoever is born of God doth not commit sin; for his seed remaineth in him: and he cannot sin, because he is born of God.
      10 In this the children of God are manifest, and the children of the devil: whosoever doeth not righteousness is not of God, neither he that loveth not his brother.

    • @Cuprite1024
      @Cuprite1024 ปีที่แล้ว +23

      @@Call_Upon_YAH Sir, this is a Pokémon video.

  • @stealthlock6634
    @stealthlock6634 ปีที่แล้ว +58

    Something I hate is how smacking into a Pokémon gets you into a battle with it, especially if it’s a really tiny Pokémon that blends into the grass and is ALSO really over leveled compared to my team, like, BAM I’m just riding along but I stepped on a tiny dragon, time to get TPKO’d

    • @Eyeupthebison
      @Eyeupthebison ปีที่แล้ว +3

      Cause the grass was so much better

    • @Gloomdrake
      @Gloomdrake ปีที่แล้ว +2

      It can be tedious, sometimes, but honestly far preferable to the alternative

    • @Codraroll
      @Codraroll ปีที่แล้ว +3

      Sometimes it can be hilariously beneficial, though. I'm a big fan of Ice-types, so I beelined for the icy area as soon as I left the academy. Around Lake Casseroya, I accidentally stepped on a Tatsugiri. It was level 51 against my level 13 Mareep. Not a good outlook. I tried to run. Couldn't, because that thing was so much faster than me. Then it used Memento, a self-KO move. Tons of XP for my entire team.
      I arrived at the icy area and discovered there was no level scaling there either, so the team of catching an Ice-type early and using it throughout the game died this time too. Seriously, Game Freak has a weird hate thing going on with Ice-types. But at least I discovered a Snom trade in the first town, so it worked out in the end.

    • @blackbomb64
      @blackbomb64 ปีที่แล้ว

      @@Codraroll it's not a hate thing for ice-types. It's more of a respect thing. Traditionally, dragon-type pokemon are really strong and are featured towards the end of the game. To help prepare you, they take you to the ice/snow area late in the game so you can catch ice-types to fight the dragons with. They understand the true value of ice-type pokemon! 😀

    • @Codraroll
      @Codraroll ปีที่แล้ว

      @@blackbomb64 Meanwhile, Fairy-types, which are straight up *immune* to Dragons, deal super-effective damage back, and aren't weak to the most common coverage moves Dragons carry, are littered across the grasses of the region from the first routes on.
      Game Freak definitely hates Ice-types.

  • @wakemeupinside8627
    @wakemeupinside8627 ปีที่แล้ว +20

    Since legends was developed alongside this one I feel like legends implementation is gonna stick more with future releases (hopefully)

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +4

      Nah, GF likes to use their roulette wheel of what 3 old features they'll keep. This time they brought back overworld roaming Pokémon, jank following Pokémon from SwSh (this time worse) and relearning level up moves on a whim.

    • @wakemeupinside8627
      @wakemeupinside8627 ปีที่แล้ว +4

      @@YujiUedaFan we literally know the dev cycle was alongside eachother. What does random pessimistic hyperbole add to the discussion.

  • @Katie-hb8iq
    @Katie-hb8iq ปีที่แล้ว +9

    I really agree with the shiny point. Accessibility for visual and hearing is really important as so many people are in a different situation. What's frustrating is that they had the solution and removed it.

  • @CelticShaman.
    @CelticShaman. ปีที่แล้ว +64

    My biggest issue is once you unlock Koridon/Miridon you can't have them in your party and have the option to ride them at the same time. If you move them to your party and press the plus button it takes them out of your party so that you can ride them which I think is ridiculous.

    • @digishade7583
      @digishade7583 ปีที่แล้ว +5

      You can catch the one that was the final boss by going back to the very bottom of area zero and it’ll be waiting for you

    • @Kyruto64
      @Kyruto64 ปีที่แล้ว +3

      You could with the item dupe glitch, although they patched that out so it’s kinda a mute point anyway

    • @goldkobold6496
      @goldkobold6496 ปีที่แล้ว +10

      It’s especially weird since we had something similar in ORAS with the Lati twins but you could ride and battle with it at the same time.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +1

      You also can't use them in Gym rematches which is BS, even if you teleport to a Gym.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว

      @@digishade7583 I went back there but couldn't find it.

  • @christianthomey7352
    @christianthomey7352 ปีที่แล้ว +26

    Finally! some good criticisms that isn't just about performance (even though it's true). some of these I do agree with like the map and too many items. a couple other things I have issues with is 1. Nemona picks the starter weakest to yours. I would have understood this if she changed her Tera type to the one super effective to you, but she doesn't. Also the Titan battles don't have much build up like the gyms and team star battles do.

    • @MightyAverage
      @MightyAverage ปีที่แล้ว +5

      Regarding the Nemona thing: it’s a way for her, a champion, to handicap herself. It’s the first time I’ve liked that idea for a rival, because the type choice makes sense now.

    • @edgyanole9705
      @edgyanole9705 ปีที่แล้ว +3

      Nemona did it purposely to make it more challenging for herself

    • @ElainaMaruyama
      @ElainaMaruyama ปีที่แล้ว +1

      Your rival picking the type you're weak to has been a thing for over a decade now, it isn't new

    • @RezzSubs
      @RezzSubs ปีที่แล้ว +1

      @@ElainaMaruyama doesn't make it any less disappointing, though. Especially given how it kinda goes against Nemona's personality - she was literally ready to steamroll you with her champion team at the beginning of the game and constantly has to be reminded to hold back. Does that sound like someone who would choose the starter you're strong against?

  • @spacemalla
    @spacemalla ปีที่แล้ว +9

    I'm not colour-blind. Actually, I have a really good colour vision, but even I have difficulties with noticing shiny Pokemon(especially the small ones). I wish they had an option were you could choose to have sparkles or not. That would be a win-win situation for everyone!

    • @BlackdragonTheShadow
      @BlackdragonTheShadow 11 หลายเดือนก่อน

      Yes please cause IDK IF I PASSED OVER 1,000,000 shiny Charcadets since some genius(FUCKING DUMBASS) thought it be a brilliant(retarded) idea to make its shiny sprite just the normal Charcadet with BLUE EYES!!!!!!

  • @RJH755
    @RJH755 ปีที่แล้ว +106

    I just can't help but imagine an alternate universe where the Pokemon games were managed better in which instead of both Legends Arcues in January and Scarlet & Violet in November we instead got just one game in 2022 which combined the best aspects of both games, and it probably would have looked and ran better too

    • @EricDrinksWater
      @EricDrinksWater ปีที่แล้ว +36

      Imagine making more money than Disney and still not hiring more/better game devs.

    • @nechocat1234
      @nechocat1234 ปีที่แล้ว +10

      @@EricDrinksWater making more money than disney right now is not a big compliment, disney HAS a lot of money but they are losing money with the movies

    • @dummykeir1717
      @dummykeir1717 ปีที่แล้ว

      Paradox universe mayhap

    • @PenguinSebs
      @PenguinSebs ปีที่แล้ว +1

      It's not one game or 2, Scarlet and Violet had more people working on them than BOTW, many of them from Monolith Soft. But no matter how many people you throw at the problem, the issue at hand is still the fact that they are not allowed to delay the games

    • @PenguinSebs
      @PenguinSebs ปีที่แล้ว +1

      @@EricDrinksWater the game has tons of devs, many of them from monolith soft, the issue is devtime

  • @patrickbarnes9462
    @patrickbarnes9462 ปีที่แล้ว +14

    I do rather wish that the Gym leaders, when you take them on for the second time, were just a little stronger. The second round felt like a squash match.

  • @kai.1515
    @kai.1515 ปีที่แล้ว +137

    I think they should have released it early next year just to test everything considering they have released 2 different titles this year

    • @maxminton7861
      @maxminton7861 ปีที่แล้ว +52

      They should have released Arceus November this year, and SV November next year.

    • @LegoReader12345hello
      @LegoReader12345hello ปีที่แล้ว +22

      @@maxminton7861 honestly I agree, then we could have had more time to play the games with improved graphics and less lags and bugs

    • @C_B_Hubbs
      @C_B_Hubbs ปีที่แล้ว +7

      I like this thread of discussion but no no, hear me out with this: they should've released Arceus in late 2019, and SV in late 2021. They should've never bothered making Sword/Shield, and just went straight from the 3DS to Arceus being the new big revolutionary Pokemon game on Switch, and SV being a bit more traditional. No glitches, no bugs, nice and polished.

    • @ladalia4850
      @ladalia4850 ปีที่แล้ว +1

      @@C_B_Hubbs amen

    • @Lordodragonss
      @Lordodragonss ปีที่แล้ว +2

      TPCI would shit itself.

  • @CriticsConfession
    @CriticsConfession ปีที่แล้ว +34

    Hands down the single worst thing about this game is the lack of clothing customization. Four uniforms and a bunch of socks and hats that don’t match and that’s all it gives you.
    The biggest thing that keeps me holding on thru this series’s tired formula is the thought of finding a new town and immediately beelining it to the boutique to see what new clothes they have.
    The saddest part is that this is the first time I ever wanted to join the “villain” team in these games. Normally they introduce them like “this is Team Flare, they want to blow up the world” meanwhile this game simply introduces its time like “this is Team Star, they don’t wear their uniforms properly!” and it had me thinking like woah that’s awesome, sign me up. I know they end up being like vicious bullies but the intro to them never shows any signs of that, it just shows that they don’t wear their uniforms right and they want people to do it too.

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +3

      I freaking hate the hats too. First of all they get rid of your hair and second caps look like HELMETS! They are so thick for no good reason!

    • @Phantasmen
      @Phantasmen ปีที่แล้ว +1

      My favorite part about these games is that they leaned into the old "girls have more/better clothing options anyways and guys dont care about it, unless they can't have long hair" cliché, by making everything unisex for people with long, big hair, I mean, what short haired boy likes to look with headwear, AMIRITE?
      I just wanted to wear a beanie, sadly the beanies are HUGE, they are way too wide and have a huge empty space in the back when you wear short hair, very nice...(the same goes for almost every single hat, it might even be that only the helmets dont have that problem, but then again, they are fucking huge and dont really fit your uniform alreadx)

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +1

      @@Phantasmen All hats are too big and look more like helmets. Caps are the worst because they literally look like reinforced army hats.
      What I also don't get is why did they remove the olivine skin option? A lot of people from Spain HAVE olivine skin, so I'd rather they skip the gender options and instead just give us 8 skin tones.

    • @Hina-jd4rf
      @Hina-jd4rf ปีที่แล้ว +2

      And the fact that you can't even wear hats with every hairstyle

  • @jasond.b-w
    @jasond.b-w ปีที่แล้ว +3

    It’s depressing to see accessibility changes being made for one generation and then snatched away again. I’m an incomplete quadriplegic, with only one of my hands having the mobility to use a phone/console/other items, and legally blind. SwSh gave us one-handed play, never to be seen again. PLA gave us the shiny sound…never to be seen again. And frankly removing the set mode is a hassle too, because now I have to relearn the order of the what text and buttons happen in a battle where I’ve always been used to not having to interact with anything but the four battle options until the sequence ends.
    They really seem set on isolating as many audiences as possible. Adult players by removing literally every difficulty customization option (exp share off, set mode, gen 5 hard mode also comes to mind), new players (with horrific barriers to using new mechanics and getting into official competition, like the ridiculous tera shard situation), disabled players, literally anyone who won’t tolerate the inexcusable unfinishedness they’ve committed to by keeping a schedule they clearly can’t handle…Honestly in a few more years, I don’t know who will be left besides that generation’s brand new players.
    It’s just really sad because this game has the best story and characters, a beautiful map design, great new pokemon, a legitimately interesting new mechanic, even the gym leaders and how they interact with their communities are so full of personality! But I’m stuck only being able to experience it through playthrough videos and every single one is more focused on the performance issues and bugs than the game itself.

  • @ShrapnelStars
    @ShrapnelStars ปีที่แล้ว +15

    Being able to pin a specific pokemon's habitat to the map would have been nice so that I can quickly see if I'm in its area. I also understand that they were trying to be helpful by clearing your destination marker once you reached it, but I vastly prefer clearing it myself once I reach a location, because sometimes I'm trying to triangulate a specific spot/distance on the map and want to see how far it thinks I've moved from a set spot at different angles and elevations.
    A shadow under your hand for when you're making sandwiches would have been nice to help people with depth perception issues.
    The silent shiny thing almost screwed me over. I found a shiny Cetoddle at sundown by complete accident because the shiny colors look like what a normal one would look like under sunset lighting. I attacked it and saw the stars come out, but it dead serious can be mistaken for a normal one when fighting at sunset. If they casually sparkled on and off in the overworld, kind of like those stupid overworld teras that shine from 40,000 miles away even when de-spawned, that would help. They don't even need to shine to that same degree. Just do the shiny's battle sparkles, but in the overworld and with a little sound effect. It wasn't "fun" knowing I could have just walked past that thing thinking it was just sunlit. If a shiny spawns, you should be allowed to know if it's right next to you. Again, they had no issue alerting players of any and all uncommon teras.
    If they want to "maintain the difficulty" of getting them, they can hold special raids and quests for them like MonHunStories2, where alt colors are usually more difficult encounters that have different movesets and better stats. That game had no issue telling me exactly where Soulseer Mizutsune or Boltreaver Astalos were on the dungeon map. It just expected me to come prepared for a throwdown to get the egg. The challenge came from fighting it, not from whether or not I was allowed to know where it was.

  • @SilverSpireZ
    @SilverSpireZ ปีที่แล้ว +165

    Man, Arlo’s review of this game is going to be *legendary*

    • @BasedMamaJames617
      @BasedMamaJames617 ปีที่แล้ว +18

      His and Dunkey's review are what I'm waiting for; the roast Digital Foundry gave this game was pretty in depth.

    • @SilverSpireZ
      @SilverSpireZ ปีที่แล้ว +11

      @@BasedMamaJames617 That Digital Foundry video, man! I don’t think I’ve ever seen a bigger roast on that channel!

    • @bandicootsauce4569
      @bandicootsauce4569 ปีที่แล้ว

      Yeah, legendarily slandered, because f*ck being respectful of a dissenting opinion, am I right?
      AM I RIGHT, POKEMON LOYALISTS???!!! DON'T ACT LIKE YOU DON'T PULL THAT SH*T ALL THE TIME!!

    • @MissRora
      @MissRora ปีที่แล้ว +9

      @@BasedMamaJames617 The side by sides with Legends are sad. Chad 30 fps Hisuian watermill vs virgin 2 fps Paldean windmill.

    • @charliez077
      @charliez077 ปีที่แล้ว

      I hope it comes later this time!
      for me Scarlet/Violet gets a PERFECT... 6/10
      (there's potential for it to be 8-9/10 if it came out at LEAST half a year later, ideally late 2023)

  • @rosedreemurr2369
    @rosedreemurr2369 ปีที่แล้ว +7

    Also I miss the ability to run around the battle so you can actually stand next to your pokemon

    • @YujiUedaFan
      @YujiUedaFan ปีที่แล้ว +2

      The camera was less jank then too.

  • @bird5306
    @bird5306 ปีที่แล้ว +62

    One of my least favorite things is that all TMs are back to breaking after one use

    • @Lordodragonss
      @Lordodragonss ปีที่แล้ว +11

      I love TMs crafting. It adds actuall playgme time to have TMs.

    • @enderallygolem
      @enderallygolem ปีที่แล้ว +7

      It makes sense, there's little point in infinite use TMs when the moves themselves are already infinite use.
      It'll be barely different from pokemon just having TM moves by default

    • @N12015
      @N12015 ปีที่แล้ว +5

      @@enderallygolem Still, let it be more annoying for VGC players. Basically the same issue as with gen 8 but for every TM.

    • @AmaranthOriginal
      @AmaranthOriginal ปีที่แล้ว +3

      It's so they can shoehorn in busywork

    • @beardlessdragon
      @beardlessdragon ปีที่แล้ว +11

      Agreed. Reusable TMs was a great QOL change. There was no reason to remove that. Adding more game time is a dumb excuse imo. I don't want more time if the time is wasted on grinding. Add time to the game with *valuable* things to do

  • @nightlypm
    @nightlypm ปีที่แล้ว +39

    My major issue with the post-game (but tbh you’ll experience a bit throughout) is raid battles feeling so unpolished they can be unfun. I don’t know how they messed up the system considering raid dens in SwSh were actually decent and felt fair, but the real time system + long animations that will eat at the timer feel less of a tug of war and more of a struggle of the snail’s pace that is the combat system.

    • @digishade7583
      @digishade7583 ปีที่แล้ว +4

      My main problem with the raids is why did they choose to make it so that you can’t do anything when the raid target attacks like why not let players choose options while the target is doing things

    • @wolfsonic
      @wolfsonic ปีที่แล้ว

      Raids have been a struggle and it's almost better to find an OP pokemon like Iron Hands and do the belly Drum method in single player. The game lets you get more hits in when it isn't lagging to account for everyone.

    • @charliez077
      @charliez077 ปีที่แล้ว +2

      maybe an unpopular opinion but I feel like I actually prefered Sword/Shield Raids - especially the ones from DLC Dynamax Adventures - they were fun, challenging (a massive improvement - they god rid of the stupid shields)
      now I usually have ZERO idea what's going on, in what turn order and it feels like a mess
      I would have prefered keeping the turn based mode - but only make it faster and get rid of the insane amounts of text

    • @OneLegFlamingo1
      @OneLegFlamingo1 ปีที่แล้ว

      @@charliez077 Dynamax Adventures were so fun. I loved them and I thought Scarlet/Violet might do something similar. Very sad that they went in a different direction.

  • @GURGLEGUY12345
    @GURGLEGUY12345 ปีที่แล้ว +79

    "What's with the Trainers wanting to stand like a mile apart?"
    I dunno, Arlo, it _is_ kind of odd they don't wanna be near the super-powered animals trying to kill each other.

    • @PaulW_ftPAULK
      @PaulW_ftPAULK ปีที่แล้ว

      You know, like every other game ever where they're right beyond the giant attacks on both sides.

    • @bigcooltony437
      @bigcooltony437 ปีที่แล้ว +5

      unlike sw/sh, the trainer stands IN FRONT of a pokemon when it dynamaxes.

    • @EmeralBookwise
      @EmeralBookwise ปีที่แล้ว +4

      Except the trainer are still standing close to their respective Pokémon. It's the two Pokémon that are spread overly far from each other.

    • @PantsaBear
      @PantsaBear ปีที่แล้ว +5

      Lol it has nothing do with that. They do it so the game doesnt have to calculate how far trainers need to stand based of Pokemon size
      Also, the camera has optimization issues

    • @GURGLEGUY12345
      @GURGLEGUY12345 ปีที่แล้ว +1

      -It's joke.-

  • @NotFromIntelligentSystems
    @NotFromIntelligentSystems ปีที่แล้ว +5

    If they add level scaling I REALLY hope it’s optional. One of my favorite experiences from the game was after beating the bug gym at the start I didn’t know what to do. So I went over to the water gym and suddenly I was fighting level 30 Pokémon with a team of level 15-16s every wild Pokémon became something I had to strategize for and I built a Temporary team of Pokémon that I managed to catch in that area and the surrounding areas. And because even catching those Pokémon was way harder, it made it feel like I really earned the gym badge when I beat the gym.

  • @BitterMillenial
    @BitterMillenial ปีที่แล้ว +41

    I miss the days where exp. share was a held item. It was a good way to get lower level pokemon to level up without affecting the other pokemon on the other pokemon on my team.

    • @pokeguitaristjake6300
      @pokeguitaristjake6300 ปีที่แล้ว +1

      The most annoying thing about how it's integrated in the new games is when I just get a new Pokemon I am attached to, Shiny or not, then I wanna knock out a bunch of stuff/Shiny Huhnt with the Let's GO Feature or just Battle and can't have it in my party without it possibly getting unecessary EVs so I got to spend a bunch of money on Vitamins or put it away in the PC and not have it with me while I go do something else.
      Also the Wobuffett's with Shadow Tag in Sword and Shield near the Day Care were the worst, you'll HAVE to bring something with Smoke Ball or get skrewed over entirely

  • @WolfmanArt
    @WolfmanArt ปีที่แล้ว +13

    Just recently bought and currently playing Legends Arceus!!!
    My god, I love it!!!

  • @pixeltitan6054
    @pixeltitan6054 ปีที่แล้ว +90

    The maps thing is just a simple press of the right stick for true north. If it’s switching up for you, it’s either a bug (which I’ve been lucky enough not to experience I guess) or it’s an accidental press when you opened the map last

    • @TheMoonestOne
      @TheMoonestOne ปีที่แล้ว +15

      And still the minimap doesn't follow that toggle, and it's pretty confusing imo

    • @Next0gen0
      @Next0gen0 ปีที่แล้ว +7

      The problem is the game offer's you no option's to turn any of these features of. I Don't Like rotating maps. But the game Forces you to have them.

    • @glowingpineapple619
      @glowingpineapple619 ปีที่แล้ว +11

      also when you zoom all the way out and move the marker it doesnt zoom back into the place where your marker is at the current moment, it goes right back to the place you zoomed out

    • @NeoNineOne
      @NeoNineOne ปีที่แล้ว

      @@Next0gen0 I don't understand. You can lock the map to always have north pointing up. If you're talking about the mini map isn't the rotating mini map how all open world games work? I feel like it is but can't say for sure.

    • @zorggn
      @zorggn ปีที่แล้ว +4

      @@NeoNineOne Minimaps can either rotate themselves or show the map locked north with the character icon rotated instead... whether either is implemented depends on the game, of course.

  • @domidoodleYT
    @domidoodleYT ปีที่แล้ว +4

    Looked at the subscriber count for Arlo just randomly watching this video and was actually surprised. For some reason I just associated this channel as one of those pretty popular channels with 1-2 million subs. You deserve more man, love ya

  • @Abyss_WaIker
    @Abyss_WaIker ปีที่แล้ว +2

    5:36 the absolute madman really beat all 8 gyms without getting a single upgrade for his ride Pokémon

  • @armania_9064
    @armania_9064 ปีที่แล้ว +5

    7:44 Arlo: “It sometimes feels like there’s too much exp to go around.”
    Me: “Be greatful u skipped Pokemon X/Y my blue friend.”

  • @SuperSkip64
    @SuperSkip64 ปีที่แล้ว +27

    Aside from Soul Sliver, that was the MOST fun I’ve had in a Pokémon game. Playing with friends the entire way through was a blast. That being said I completely agree with all 10 points lol I believe the worst for me was the time it takes in battles. All the status stuff takes like 3 minutes to just tell me I’m poisoned or paralyzed or whatever.

    • @Gloomdrake
      @Gloomdrake ปีที่แล้ว +1

      It's especially awful in raids. You'll be so close to victory, with a thin margin for error, then BAM, status messaged preventing you from acting for that vital 20-30 seconds

  • @alv1506
    @alv1506 ปีที่แล้ว +22

    I have a significant problem with the polygon count thing, where you enter a wild encounter and the pokemon is just looking really odd and low graphicky while they are still doing the intro animation, and also the floor in some gym arenas. My general performance improved decently with the 2nd patch though, the frame rate is very stable, definitely had issues before the update, and haven't experienced any crashing or lag (but i also don't use the multiplayer, so maybe that's something)

  • @OctoAri
    @OctoAri ปีที่แล้ว +2

    As far as I know I’m not colorblind but I agree with you on the shiny sparkle/chime. It was such a nice way to indicate to the player in PLA that something cool and exciting happened and with it gone I am back to just simply not caring about shiny Pokémon.

  • @chickennugget6684
    @chickennugget6684 ปีที่แล้ว +10

    Regarding number 9, you can get the set camera in unimportant battles by clicking the right stick, although sometimes it just refuses to work.

  • @markguyton2868
    @markguyton2868 ปีที่แล้ว +8

    Glad to know my Tinkaton wasn't the only one sitting in the ground during the Larry battle.

  • @1gnore_me.
    @1gnore_me. ปีที่แล้ว +7

    the item system was definitely inspired by the field items in xenoblade, except those worked because they were tied to quests & not really important stuff like pokeballs, healing items, etc. it was just a fun way to make the open world feel like less of a chore to navigate.

    • @misirtere9836
      @misirtere9836 ปีที่แล้ว +3

      Also, for Xenoblade's item orbs, you literally just walk into them to pick them up. There's no need to press a button each time you step over one.
      Also in Xenoblade 3 they realized walking directly onto the orbs every time was a little much, so as you progress through the game you unlock extra collection radius so you don't have to get as close to them.

  • @MunchKING
    @MunchKING ปีที่แล้ว +1

    The thing about the map is you can push the right stick to make it always stick to the oriented True North style.
    The thing about the combat is it seems like it was on purpose to show how good they could be with the models or something. Like everytime someone switches Pokémon, the point the ball, recall their Pokémon, look at the ball, nod approvingly, then put it on their belt and grab the next Pokémon. It's a LOT of that when you get to people that have more than on poke.
    As someone who's raising a bunch of dragons and Unova mons at the moment, there's NOT too much EXP, there's not enough! Grinding these bad boys and girls up to level 60 or so before they evolve is taking a LOT of effort. Dreepy doesn't even learn any new moves to keep the excitement up.
    I've never had it actually CRASH, but I have had it chug a bit when it gets to certain areas. The only other actual glitch I remember seeing is Pokémon spawning in walls and stuff.
    The thing that annoys me a lot was looking at the menus or your Pokédex doesn't pause the game. So, time goes by as my guy just apparently spent 18 hours standing in one place reading an encyclopedia on Pokémon. Likewise, when I hatch an egg, I'm stuck in place while I name it, watch the hatching animation, etc. But the rest of the world is not. Pokémon will run INSIDE ME and as soon as I get done naming the baby it's an instant battle. SO ANNOYING.

  • @EverrFrrost
    @EverrFrrost ปีที่แล้ว +46

    For #9 if you click the right stick in during a normal trainer or wild battle it will reset the camera like a standard battle camera would be

    • @Foggles17
      @Foggles17 ปีที่แล้ว +4

      though this often doesn't work, generally because of sloped ground

    • @beanburrito4405
      @beanburrito4405 ปีที่แล้ว +1

      This. I always did this

    • @zabvza7457
      @zabvza7457 ปีที่แล้ว +2

      I’ve literally never had an issue with this, any time I’ve had a bad angle I’ve just… moved the camera? I swear half the things people complain about in this game outside of frame rate drops and draw distance “issues” (I literally couldn’t care less about these two things, they are the last things I consider about any Pokémon game after things like the story, game play mechanics, and new Pokémon and world designs) are just people not using features which are already there

    • @CC42_
      @CC42_ ปีที่แล้ว +1

      No offense but you have REALLY low standards if you don’t care about this games level of performance. There’s framerate drops and then there’s this game- this is the devs having 0 respect for their audience. No game should be released in this state.

    • @alejandrotrejo3655
      @alejandrotrejo3655 ปีที่แล้ว +2

      @@zabvza7457this is why Pokémon’s performance will never improve because of people like you that doesn’t wanna let our beloved franchise grow into its full potential

  • @yukii381
    @yukii381 ปีที่แล้ว +6

    Important Fact!!! Press right stick on the map to lock it to always face north . Not many people know this by i’ve used it since the beginning of the play through ands it’s so much nocer

  • @nihili4196
    @nihili4196 ปีที่แล้ว +15

    I actually like the overload of itmes. It pairs well with auto heal and actually made me not afraid to use items because what if I'll need them later?

    • @thevioletbee5879
      @thevioletbee5879 ปีที่แล้ว +1

      Isn’t that the point of items though? They’re a resource you’re supposed to use at least a little wisely.

  • @snausages43
    @snausages43 ปีที่แล้ว +1

    I agree about the items. It’s so unsatisfying that you can’t collect every pokeball item due to them respawning.

  • @melodydiagames
    @melodydiagames ปีที่แล้ว +6

    Haven't had a problem with overleveling yet, but that's probably due to me trying to make a Living Dex, meaning I'm constantly changing out pokemon to evolve multiple of the same pokemon so I can have each and every pokemon stored in my PC in numerical order.

  • @cashjackson5564
    @cashjackson5564 ปีที่แล้ว +3

    “Your light? Never lose sight of it.”
    -Riku I think

    • @leaftune4427
      @leaftune4427 ปีที่แล้ว

      Ayyy, I was hoping someone would post a KH qoute. :D
      I think that one is from Cloud, but totally sounds like something Riku would say.

  • @BumblyBear
    @BumblyBear ปีที่แล้ว +4

    The shiny thing was definitely hard for me and even for a child in my family. She hasn't played Pokemon before and didn't know what a shiny was or why it's so important. Plus small over world Pokemon and slow battles are kinda annoying me? I miss side quests and map marking and alot of other things from Legends... Just kind of a shame.

  • @yoshi425
    @yoshi425 ปีที่แล้ว +15

    As someone who is colorblind, the shiny sparkle in Arceus was so nice for me.

    • @BlackdragonTheShadow
      @BlackdragonTheShadow 11 หลายเดือนก่อน +1

      I’m not colorblind but I agree the shiny sparkle is nice especially if there’s a Pokémon whoes only difference between its normal and shiny sprite is it’s eye color

  • @hiddenleaf2taka84
    @hiddenleaf2taka84 ปีที่แล้ว +7

    I bought Arceus literally the day Scarlet & Violet came out & have been enjoying every minute!! Maybe that’s the secret, Buy the Pokémon game the day the latest one comes out. Thanks for the content Arlo! 👍

    • @snausages43
      @snausages43 ปีที่แล้ว +2

      I bought it back when it came out but never got around to playing it. I plan to once I complete the Pokédex in Scarlet.

  • @hamtier
    @hamtier ปีที่แล้ว +4

    just so you know its not like this makes it much better but inside the school if you do the lessons there are small sidequests the school faculty will make you do. some are just clicking through dialogue but others are a bit more involved and most of then yield something significant ( heck one sidequest gives you a regional variant of a pokemon you can't get otherwise).
    besides that after finishing the story some of the characters from those stories will have their epilogue sidequests open up as well

  • @aafrophonee
    @aafrophonee ปีที่แล้ว +1

    Re: #9, I noticed the difference between PLA and SV is that the camera used to stay behind the main character in PLA, but it stays between the character and the pokemon in SV. The PLA battle camera was so much better

  • @sandpaper6152
    @sandpaper6152 ปีที่แล้ว +2

    i feel like the biggest issue design wise is how empty most of the world is. there are very few interesting landmarks scattered across a map that feels way too big for what it contains, and there aren’t many cool npcs or other side stuff to find in the wild. i feel like the map should be smaller but more compact, personally

  • @spamielentertainment4722
    @spamielentertainment4722 ปีที่แล้ว +6

    I feel like I am the only person in the world who didn't really have any glitch or lag problems, but was still bord with almost every thing else in the game.

    • @thelastwindwaker7948
      @thelastwindwaker7948 ปีที่แล้ว +2

      Same. Open worlds just don’t do it for me, so while I didn’t mind the lag and never had it crash, there was no fun to be had.

  • @anyroad5455
    @anyroad5455 ปีที่แล้ว +4

    I wish they’d make exp share a unique item again. With exp share as it is now, for the whole party, I’ve trained Pokemon from level 1-80 without ever even using them. For a game that emphasizes training, most Pokémon sure do a lot of just getting carried to greatness

    • @Silburific
      @Silburific ปีที่แล้ว +1

      "jUsT bOx YoUr WhOlE tEaM"- Gamefreak simps

  • @thenintendnub64
    @thenintendnub64 ปีที่แล้ว +2

    One of my biggest issues with this game is (aside from the removal of set mode because TPC doesn't trust it's players anymore I guess) is that they removed the manual evolution for all Pokemon. I like using a lot of unevolved Pokemon in my teams because they're just some of my favorites, and Legends Arceus finally let me use them without having to mash my B button every time they leveled up to keep them as is. In previous games, the only options I had were just to give one of them (since heaven forbid you use multiple prevolves) an Eviolite and mash B with every level up and hope to god the button didn't break or give them an Everstone, wasting their item slot to spare my B button.
    If they really don't want it the way it was in Legends, then maybe at the very least they could finally combine the effects of the Everstone and Eviolite? They both affect unevolved Pokemon, so why not? I don't want my mons to be unviable but I also don't wanna buy another controller.

  • @crumpchump
    @crumpchump ปีที่แล้ว +4

    regarding number 10, I think if you encounter a shiny YOU DESERVE TO KNOW, they are way to rare for me to think just not noticing them is good design

  • @doge229
    @doge229 ปีที่แล้ว +3

    One thing that drives me nuts: the minimap doesn't show where other players are in MP. The draw distance is crazy low, which is fine, I don't really care that much; but I'm sick of losing track of the people I'm playing with and having to go through the whole map opening animation just to see where they went, and then by the time I get there they've moved on. I don't need a lot, I just need a way to see what direction my friends are in.

  • @OmegaChase1002
    @OmegaChase1002 ปีที่แล้ว +5

    "Light and dark go hand in hand. You can't have one without the other."
    - Fairy Godmother, Kingdom Hearts Birth By Sleep

  • @Missiletainn
    @Missiletainn ปีที่แล้ว +2

    The no shiny noise isn't a "new system" thing it's a "We didn't have time to implement this feature" thing, the arceus method was incredibly positively received, and this has been entirely negatively received. I'd half expect a patch to add it back in if game freak ever did patches which were meaningful.

  • @DrewD9
    @DrewD9 ปีที่แล้ว +2

    I don’t like how few building interiors there are. I kind of like the maze like buildings in older games

  • @Bellyofthebeast6
    @Bellyofthebeast6 ปีที่แล้ว +3

    I agree with everything except the battle camera because I like moving it to make it look like a POV from my Pokemon d: And yeah some sidequests would've really helped to buff up this game. My favorite Pokemon game, Shadows of Almia, had SO many sidequests, which is one of the reasons it's my favorite.

  • @strikerj3214
    @strikerj3214 ปีที่แล้ว +6

    Despite the games flaws I've really been enjoying it. I hope the future patches do more to help the games performance the slow transition when using the poke portal is very laggy.

    • @KingRidley
      @KingRidley ปีที่แล้ว +4

      You really deserve to be enjoying a better game though.

  • @KenyouTV
    @KenyouTV ปีที่แล้ว +17

    the exp share really just has a cascading effect on the gameplay, even a decent amount of wild pokemon battling or catching and your entire team can get over leveled so quickly. The battles arent fun because you are just way too strong and most of the trainers out in the world have like one pokemon and you just one shot it and move on. Even the cool tera gimmick they added is often used in a way hurts the pokemon using it by removing resistances

  • @djolt5264
    @djolt5264 ปีที่แล้ว +3

    Something else about the map (more specifically the mini-map): When you rotate the camera, you can notice that the icons on it don't rotate correctly, they kinda move to the side a bit, so it's pretty awkward to find a specific thing with it, like a pokémon for example.

  • @trainlover6099
    @trainlover6099 ปีที่แล้ว +3

    I was so tired of positivity way to go Arlo

  • @pissfloydyea3054
    @pissfloydyea3054 ปีที่แล้ว +19

    Alright, let’s get the bad stuff out of the way

    • @SumTr011
      @SumTr011 ปีที่แล้ว +4

      So...most of the game?

    • @danpmss
      @danpmss ปีที่แล้ว +1

      @@SumTr011 Have you even played it? This game is one of the best in the series, it's just poorly optimized and bugged.

    • @SumTr011
      @SumTr011 ปีที่แล้ว +1

      @danpmss yes, I have, have you? Stop defending Gamefreak's rushed 60 dollar games every year. EVERY year, Nintendrones defend the Pokemon Company...the point is, the game is an unstable mess because they don't care.

    • @Konyneko752
      @Konyneko752 ปีที่แล้ว +1

      @@danpmss the fact that they rushed it so much makes me mad, since you can see how the people making the game care, like.. I think this is the first time we have a real story where characters aren't one dimensional and have arcs, I love them all for the first time, if they give it 2 years this could have been such an amazing game
      It still my favorite pokemon game, somehow xD, it beat white and black 2 for me

    • @danpmss
      @danpmss ปีที่แล้ว +1

      @@SumTr011 I not only played, I finished it 100%. Nobody is defending the Pokemon Company, stop fighting strawmans lol
      The devs care, the franchise administrator doesn't, and that's why people have problems with the Pokemon Company, and not with Game Freak. They made the highest of efforts in this and basically tweaked and changed up the formula in several regards during this game.
      They just didn't have the time to polish it before release, and that's all on the management from the Pokemon Company and their stupid 3 year anime rule for releases, which is a known problem.
      The game still is the one of the best in the franchise, and almost all criticism towards it goes to the poor optimization and bugs, that's just facts.

  • @lightanddarklove
    @lightanddarklove ปีที่แล้ว +2

    Visually, other than pop ins of the grass and trees, my only buggy problems were occasionally seeing the underside of the map from being in an inclined position, and distant pokemon have bad frame rate, as well as the game chugging for the classroom and the sunflora game. Mechanically, my biggest issue with Pokémon popping in is I constantly ran into the smaller pokemon when riding Koraidon. They popped in too close and I didn’t notice them until the battle sequence started. These are all signs that the game needed more development time, and they’re frustrating, but they didn’t ruin the story for me. I went through all the routes, got through the crater sequence and did the second run for La Primera. It’s still a fun game, but I wish the devs had been able to ask for more time in advance enough that the anime and product lines weren’t so far underway that the release could have been pushed to a more reasonable deadline.
    The crashes were very disappointing. I think this grade has crashed almost as much as Splatoon 3 has (which was about 5 or 6 times from what I remember). I’ve only had this for 2 and a half weeks, my console estimates 60 hours of play time, where I played Splatoon since launch and have 370+ hours in. Other than through a major exploit in red/blue/yellow, or my one blue cartridge which went through the wash and is literally unplayable, I can’t think of any times my pokemon games have crashed. I personally was worried I’d run into a shiny, or wanted to naturescum certain pokemon so I turned auto save off immediately. As a result, in one crash I lost about 20 minutes of progress. With previous games, I was manually resetting, once I KOed a legendary or lost a fight, and now I unfortunately need to worry about losing progress because of no fault of my own. This was more than just annoying, they put a real damper on my experience and make me have to worry when I start noticing chugging, “when did I save last?”
    It’s a yikes on my overall time with the game, and I don’t blame those that asked for refunds. It just doesn’t feel like this is a finished game. The only time I felt like that during Arceus was when I first entered a cave in Coronet Highlands and noticed that supremely ugly white pixelated border around my player, Ingo and the Pokémon. I winced when I saw that. I wonder if it was only an issue in handheld mode, as I never hear anyone else talking about that.
    The only thing I’ll give the game props for in terms of crashing is it doesn’t crash as much as my TH-cam app.

  • @matthewmasucci1425
    @matthewmasucci1425 ปีที่แล้ว +1

    My favorite thing is that all the floors of the Gym arenas are apparantly made of quicksand so all my Pokemon sink in it!

  • @parkerlee4775
    @parkerlee4775 ปีที่แล้ว +4

    Nothing like going into this video with a million criticisms at the ready and finding *new* things to be upset about. No shiny sparkle? So I have to squint to make out the teeny-tiny forms of wild Pokémon or enter a slow, jittery, laggy battle to tell for each one? Why?

  • @pacosalvs13
    @pacosalvs13 ปีที่แล้ว +5

    The absence of a shiny sparkle is a net negative 100% because even if you don't have problems distinguishing colors there are shinies that are almost imposible to tell apart from the regular pokemon, the quintessential examples of this are shiny gengar and garchomp

  • @risel56
    @risel56 ปีที่แล้ว +2

    We now have confirmation that Arlo, if not his entire species, is unable to see the full color spectrum.
    Add it to the list, folks.

  • @MercilWercil
    @MercilWercil ปีที่แล้ว +2

    The performance, the bugs, the missing battle tower, just those few things and this game would be amazing but its clear they cut corners everywhere

  • @Smallio1
    @Smallio1 ปีที่แล้ว +3

    For anyone interested. when you are in a trainer battle you can press in the right stick to switch to the battle camera. Which is way better than messing around trying to get the right angle

  • @pheonixfireblazer
    @pheonixfireblazer ปีที่แล้ว +3

    Absolutely with you on the Exp Share. If I could turn it off, I'd have done way more exploring and made better use of the Let's Go feature (which I have my own gripes with). Sometimes I was put off exploring out of fear I'd be overlevelled which I did end up being for the Pokemon League and curbstomped my way through it.
    As for the Let's Go feature, I want to know whose idea it was to have Pokemon return when you move too far away. If your Pokemon isn't very fast (which is a lot of them) then you're forever either throwing it out again or standing still, rendering the point of auto battling redundant. I might have even gone to the trouble of getting the steps with Pawmo required the legit way instead of standing on top of a Pokemon Centre if it wasn't such a pain to do it properly.