I was watching SmallAnt play this game, and some one in chat mentioned that the slow frame rate actually affects the in game timer, so SmallAnt decided to compare how many hours he had streamed the game versus the in game timer. He found out that he had streamed about 16 hours, and the in game timer was a 14.5 hours, meaning he lost a whole 1.5 hours to the terrible frame rate
Pretty sure game time stops when the player is in any sort of menu that covers the screen. Also. I doubt the stream started right as his character spawned or started walking. I’m not saying you’re wrong, but the numbers are pretty exaggerated
The positivity of the Arceus video that has been brewing for almost a year only to be dashed immediately by the Scarlet and Violet reviews mere hours later. Such is the life of a Pokémon fan.
>"As long as I'm not literally falling through the floor, i can get past the flaws" >"Awesome! In fact, the floor is the only thing you can't fall through"
@@Draezeth it's emberassing that a game won't let us play how we want to play it💀💀💀 like your game is that poorly optimized to the point we can't use the console a certaine way
When developing Pokémon Gold and Silver, Game Freak had such difficulty that they asked Satoru Iwata to fix up the code. He did such a good job that they were able to then include the Kanto Region with all the free space. Clearly, they've never got any better at programing since the 90s and won't ask Nintendo help again.
My favorite pokemon games Colosseum and XD gale of darkness weren't even made by Game Freak they were made by Genius Sonority as I quite enjoyed the double battles as it was a nice difference and it was nice with some trainers have some strategy and synergy between their pokemon The limited pokemon selection wasn't great though it did get me to use other pokemon that I usually would so that's something
As a person who usually doesn’t care about graphics and performance of a game, this genuinely had me concerned as well upon firing it up. If you go into the storage room in your moms house before you leave, your switch goes completely black. I thought it crashed or fried my system lol. But you can get out of it. The game is aware that it does that. It’s just super weird because it goes black without warning
For ne it's just all the low res textures. In raid dens, the big new show the game is putting on. I can count the pixels on the floor. This game can't decide what decade its from and its not the 2020s
My favorite thing about Arlo's videos is when he's been talking for so long that he forgets he's speaking as a muppet and his voice has become too humanlike, but then he remembers and gets muppity again
@@Jay-sl9jo if you're seen some of the rare videos of him "out of character", he does use a "muppet" voice distinct from his regular voice for these videos
@@LARAUJO_0 idk, it's hard to explain. You'll see, I think. Just say a sentence, and then say the same sentence while excitedly flailing your arms in the air (like Kermit might do). You see your voice tone changed a little? That's what I'm talking about. Did I just make it more confusing? Almost definitely.
Why do they rush before the holidays? Do they have even a tiny doubt that their new pokemon game will sell a billion copy? I mean polish your games a little more and you might get people like me to buy your games.
What bugs me about that is how it might not be a glitch, Jigglypuff are the only Mons getting blown around in the rain, and their dex says this stuff happens because their basically balloons. But I can’t tell if it’s actually an intentional decision or if it’s legit another glitch to add onto the pile, And that drives me up a wall. Edit: It’s good to know that yes it’s 100% on purpose. But again, because of all the glitches and bugs it makes what should be a really cool attention to detail into another mistake with the game.
Standard Ubisoft Open World glitch stuff. I haven't seen or played the game where I go well this is unplayable but it definitely needs a extra round of bug fixes but it being full open world I expect that especially since it's their first time
This is 100% on purpose. I've only seen it happen to Jigglypuff and Hoppip during heavy wind, and those pokemon are a literal balloon and a dandelion seed.
Minor improvements I notice from the video: -Picking up items is no longer (animation of character kneeling down) "X found a Y!" (wait for jingle to finish) "X put the Y in the Z bag." and going through the item/bag menu to find the description; instead it's just collected with a little pop-up on the side of the screen, and a description for new items that doesn't interrupt the game. -Pokemon attack animations can start while the "X used Y!" text is still on-screen, instead of waiting for it to disappear first. Sometimes? -Battle/Pokemon/Bag/Run battle commands have little icons now. -Trainer battles being optional, and repeatable after some time. -Quick starts and ends to wild encounters: no long combat-transition animation, no "You encountered a wild X!" or "Y defeated the wild X, Y gained Z Exp. Points" messages. -It looks like wild Pokemon drop (crafting?) items on defeat? Whether it's actually useful for something or just a small source of money, it seems a bit more rewarding than just the usual Exp. -No random encounters, Pokemon are always visible. The bad: -Oh my gosh WHY are they still doing individual animations and text boxes for "X's Attack rose!" "X's Speed rose!" "X's Defense fell!" etc!?!?!? How have they still not consolidated it to "X's Attack, Sp. Attack, and Speed rose! X's Defense and Sp. Defense fell!"? Especially Klawf's ability that cause 5 stat changes in a row, did not a single person look at it and think "wow, this is horribly slow and annoying for no reason at all"??? -Confusion/Paralysis/etc animations still have to fully play out and have separate text boxes that don't overlap the animation, before the actions can continue. How and why did they (slightly) fix this with moves but not with status effects? -Combat, battle camera, and battle animations are still ridiculously static, bare-bones, and underwhelming. (granted, this footage is from early-game, so early moves are going to be more basic, but still) -Long pauses before starting a battle. Does it need to separately load the battle programming every single time? -Obviously, everything else Arlo already mentioned, especially visuals and performance. The clips of bugs and performance drops popping up are actually hysterical. Honestly, I'm not surprised in the slightest. It's hard to tell if it's sheer genuine incompetence, or literally having no time to polish anything before shoving it out the door. "My expectations were LOW, and this is SO FAR below those low expectations" sums it up pretty well. A reminder: Xenoblade Chronicles 1 was on the Wii, and games like Final Fantasy 10/12 were on the PS2. And Breath of the Wild was more-or-less a Switch launch title. There's absolutely no excuse for such a low quality product as this.
It's not incompetence from the team, it's the insane crunch theyre under. People should stop buying these games and enabling the Pokémon Company to treat Gamefreak terribly. Instead it breaks records and the games get worse and worse as the developers crumble under the mounting pressure.
While I think you're mostly right, Game Freak could have just used the last 3 years to make a simple but polished pokemon game that expanded the world slightly. Why would they go full open world when they couldn't even achieve the bare minimum with sword and shield?
@@sourpatchghoul The games don't make up the bulk of income for the Pokemon Company. Physical merchandise does. You know, toys and clothes... I think The TCG might be included in that, but I'm not sure. You'd need to boycott the entire franchise completely.
The pop in is horrible. And that scene with all of your classmates in class. Ugh it’s embarrassing. I really hope they listen to all the criticism but I won’t hold my breath on that one 😂
Yes! You're just riding along when some tiny scatterbug forces you to get off your ride, throw out a pokeball, get prepared for battle, run from the battle, and get back on your ride. Like, come on... It should've been blown away just by the force of you running up to it.
@@ethanbrenna9798 Proof?? I've never experienced this. Even in the harshest pop in - there is a very short cooldown phase to ensure a battle isn't immediately triggered. I'm not saying it's even near perfect - but you're the worst form of extreme - you obviously have not played the game at all or We at least can't see it on your channel. But, go ahead - hop onto to the Hate Choo choo train. Here We go again. 🙄
@@netweed09 I’ve experienced it plenty because of a combination of pop in and the true scale of some of the Pokémon being so small sometimes you straight up can’t see them. It’s very annoying.
That quiet little "so tired" at 7:55 is so real and heartbreaking to hear from Arlo. Really sums up the general feelings I've been hearing towards this game.
Something tells me this isn’t a game freak problem, but Nintendo rushing them to be on a schedule. If they had some more time, I think it could’ve ended up better.
There are a couple of things you can do to improve performance: 1- Move to Internal Storage If you had SD card as the default location, the game installed the Day 1 Patch into it, your SD card might not be fast enough and slow the game down. If you have a digital copy it's probably best to move the whole game to Internal Storage. 2- Set the resolution to 720p You can change this under "TV Output", this way, the game won't try to upscale to 1080p. 3- Restart the game after 2 hours Developers are saying this game probably has a memory leak, this means big chunks of data especially from towns are piling up, the longer you play, so after two hours, you should restart the game. Actually, it's dumb, but the best would be to avoid going into towns if you don't have to. Devs are also saying you can go in an out of Mesagoza, since it's the only town that is in a separate scene, it cleans up the memory. I was having a horrible experience at the beginning, the game was basically running at 20 FPS 90% of the time. I did this, and now it at least runs at 30 like 60% of the time, so it is better. We NEED to pressure Game Freak and TPC and make clear that this is a lack of respect towards us fans, they HAVE to patch it!
This game needed at least another year in development but due to it being a pokemon game it had to come out now. Another thing that would help would be to have it run on more powerful hardware, not something built around a smartphone chip...
I feel like you hit the nail right in the head with your early impressions. I would like to just add that for the first time ever they nailed it with the online. It works really good. We got a party playing last night and it was amazing. No one got dropped for a long, long while... until the host's (me) game crashed. And I can tell you I wasn't doing anything. Just coming out of a town. The game needs an optimization patch pronto or else people will start freaking out.
@@GreyVictory1510 Mine did too but I don't think the problem is the online, rather that it has to render more stuff and can't keep up. My game also crashed when not in a party and in an overcrowded area.
The BOTW team got to delay the game twice to work out issues and deal with the physics engine. If the year comes that gamefreak is allowed to actually do that to polish a game, it will be AMAZING.
Halo Infinite was delayed a year despite the fact they spent millions on advertising and were about to rollout all the merchandise and advertising soon. It's why there were Infinite toys and snacks out for like a year in advance, but they still took the L to try and make the game as polished as possible in time for release. Sadly, Halo Infinite also has a ton of issues still, but at least Microsoft was willing to allow a delay and screw up their entire release schedule and marketing campaign just to give it some more time. Unfortunately Pokemon company would never allow this to happen, delaying a game would impact their merchandise rollout, the TCG, and anime and they'd probably rather cancel the game than delay it honestly
The worst part is the battle animations. Legends was interactive and the Pokémon would approach eachother to attack; now they stand still and a bite animation appears 🥲
The camera angles and move animations are so bizarre. Seems like the camera is somehow a downgrade from PLA and the moves are more polished than but less impactful than the 3ds era. Like when you remove camera choreography from those games, they just become static particle effects if that makes sense
I’ve played every Pokémon game ever released state-side and this is the first game that’s ever crashed on me. And it’s crashed three times in two days. Twice were in a sandstorm, one was directly after I beat a gym. Really took the wind out of my sails.
this is the exact reason i still have autosave on despite every saying to turn it off, i could maybe understand in pla but the game crashes too much not to do it'
This game is a true diamond in the rough. I finished it one week after release and... I hate the people that made this wonderful, wonderful game release in this state. It's honestly the best Pokemon game I have played in a very long time. The ending even ranks up there among moments like my first two encounters with Red in Silver all those years ago. Two because I did not know about him and was not prepared. But I can't defend the issues it has. This Gen needed more time in the oven. I want to see the conversations we'd be having in a timeline where that happened. The only upside about the current situation is that spoilers are not too too common unless you look for them.
I think your comment is the best comment I've read the many people I've looked at to help me rekindle my hope in this game because I defended sword and shield until I played it, and dropped it even though many say it's a good game, I like Pokemon's designs I hate literally all the Pokemon designs in this game all the new Pokemon I'm like I can't my last hope was the starters and the only one I can find myself playing is the fire one but then have to force myself to like the rest of the game, that then I need to worry about if it crashes and a simple fact that I'm paying for a game that shouldn't have got released yet I'm a part of the problem buying this game knowing all this issues and they're not fixed, it adds to my anger I could look past the horrible designs and still play the game because I remember when I used to love Pokemon, but the simple fact that this game is still $60 plus tax and the patches ain't going to come out anytime yet the game ain't going to go on sale for the next two or three years and by then we'll have me four or five new Pokemon games I'm glad this game has a nice story I will probably never play it.
Eh. It looks like it was made in Unity. The assets look hyper-realistic yet totally fake and lifeless at the same time. The needless texturing of every Pokemon with Adobe default package-looking-ass textures is also horrendous. This obsession that big game companies have with "realism" will never cease to baffle me. Doesn't help that character models constantly clip into terrain, take forever to load, or react with each other like 2 toy dolls being smushed together. I'd honestly prefer the simpler times of sprite-based characters with their emote bubbles and limited animation. At least then, there was attention put in to make it believable. It wasn't _trying_ to be realistic. The game is addicting to play and the story is great, sure, but I can't get over the glaring lack of love or care put into everything else. Copy-pasted models everywhere, randomly-placed items and trainers, the fact that gyms don't scale to your level but there's no indication of what order to do them in... There's just so much wrong with it. Unless they cut the "new game every 2 years!" crap schedule they have and/or outsource their IPs to better, more talented game studios, I'm not buying anything else they shovel out.
I wasn't bothered much with the graphics issues. What drove me up the wall was how clunky and stilted and slow the battles, cut scenes, and dialogue were. After playing 800 hours in Arceus I got used to the flow and movement and loved it. To go from that to Scarlet made it feel more like a slog and a chore rather than fun. Now I'm just going to have to work through it for my living dex.
It’s hasn’t been too janky for me and perhaps I’m so annoyed because I love fashion (literally have a degree in design), but it drives me crazy how we’re forced to wear a uniform the whole time. Yes there are different versions and accessories for styling, but imo like 80% of the accessories clash with the uniform and getting to style my character and make different looks was one of my favorite parts of the past few games. Sw/Sh for all its bullshit had some of the best character customization and that’s matters to me goddammit 😭 I hope there’s a robust postgame where we graduate and get to wear whatever the fuck we want 🥺
I'm more ticked by the fact that they have all these chairs and benches that we can't sit on, even though we could literally sit on any furniture in ORAS, a game which continues to be peak Pokémon design a decade later.
Would have made sense to make the uniform mandatory while at official school events, etc., but optional outside of that. Kind of like how you could choose to wear the Garden uniform in FFVIII.
I was so disappointed when I found out that I couldn't change out of the uniform! I'm not a huge fashion person, but I just want to be able to change my clothes. I'm playing Scarlet and I really don't like the red shorts. The longer pants look a tiny bit better, but I just don't like them either. I played a few hours yesterday and just kept thinking, where can I buy some other pants? There's a hat shop, a shoe shop, a glove shop, a glasses shop, a sock shop, and tons of places for food items (which I wish were just one shop or at least had a good way to know what they sold without having to go in). I spent like half an hour looking for a place that sold pants and shirts at the school, but nope! I thought maybe they're sold in other towns, but when I looked it up, there are no shops with shirts/pants. I'm hoping they add it because I just want to be able to make my character look somewhat unique, clothing-wise. At least the winter uniform looks decent, but I just don't like the pants. My family got the double pack and I'm almost thinking of starting over on Violet (I'm not super far in) just because I like the pants in that game more. I probably won't though because I've already caught like 30 or so pokemon and don't want to do that first section again right now.
THANK YOU, I AM RIGHT THERE WITH YOU!!!! It actively makes me soooooo annoyed that we can customize the player so much in the face but can't change the clothing when clothing has been a huge part of past games. I got especially mad because I saw the clothing shop in Mesagoza has a picture of a man with a cool new jacket next to a Pawmi, clearly implying that this outfit is for sale in the store. I go in. NO COOL OUTFIT FOR SALE?!? It's also some BS that characters like Penny, who are said go to the same school, are not wearing a uniform at all.
very much this. that's the thing that irritates me the most about the game, weirdly enough. the uniforms look fine, but how did we go from a pretty decent variety of trainer customization to uh, only 4 static outfits?
As I said on Mutahar's video, it's 2022 and you still can't change a Pokémon game's language without deleting your save data, let alone on the fly like many PC games. It's a relic of when you needed many PAL versions due to small filesize limits, and even then, Rhythym Paradise and the Altron Spongebob games are the only DS-era examples I get.
Especially since in the pokemon mystery dungeon games, ever since explorers, the language changed based on your consoles language. That was over a decade ago.
Not saying that you shouldn't be able to change language but there are mechanics tied to the language of the game. Although breeding is weird in these games so I don't even know if the masuda method is a thing anymore.
The performance issues are bizarre and at first I thought it was tied to older Switch models, but people with the same models can have different performances in the same areas. It's really weird.
It's optimization, it's the way the pokemon company develops games. We have breath of the wild and other open world games that run fucking fine on the switch
It really isn't bizarre. Game Freak has never been good and optimization and it has gotten worse since the jump to 3D. It isn't a Switch issue when you can port DOOM and Witcher 3 to run decently on these systems. Yes we need new hardware but this game's faults aren't because of it.
Try restarting the game. There are multiple memory leak issues with the game, and restarting helps with that because it frees everything up once again. That's not the only problem with the game, of course, but as far as the increasing lag issue goes, restarting helps a ton.
@@dragonmaster1500 they’ve said “best mainline” with every single game that’s come out. Including x&y, people confuse quality with how new something is.
Basically. I'm the biggest pokemon fan ever I will gobble up whatever gamefreaks throws at us, THIS RUNS LIKE ACTUAL SHIT the game is AMAZING but oh my FUCKING GOD it's actually unacceptable idc about graphics so with Arceus i had NO COMPLAINTS cuz it ran well but MAN IT IS AWFUL how slow the battles are and how laggy it is, this fuckin thing I'm enjoying it still but I have to REALLY REALLY try to look past all the issues.
@@nickk3077 using the ground mount pokemon whatever it's called will randomly cause it to disappear hence the crazy frog meme. You either know it or you don't. 😉
The one saving grace for me in this game is the co-op mode. I played all weekend with my sibling and it was great just running around together. I wanted to catch a particular pokemon and when he found one he stayed by it so I could run to the location and catch it. I found a cool area and led him to it. We did Tera raids together, we shouted at each other whenever we found a good item, tackled the gyms simultaneously, and took selfies. It was actually a fun experience overall! I have things that I wish it had, like sidequests and more stuff to do, but I'm having fun at least. That lag though.... Edit: it's been a couple weeks now and have to say I also appreciate that the characters feel like they have more depth to them than the last couple games. I still personally would prefer a more linear and coherent story, but I really did care about these characters by the end.
Ommggg this just takes me back to the days of N64’s Super Smash, Mario Party, and so much more! Me and my sister would have so much fun playing our favorite characters in our favorite games. Co-Op is probably one of the best decisions they could’ve made for this title in my opinion. It totally helps when experiencing all the other multitudes of problems. :/ But yeah, cherish those moments when you and your bro are runnin’ around exploring and fighting/catching Pokémon together. I wish I would’ve spent more time with my sister before she passed at 23.
I have seen the end credits and can positively say that I lost multiple hours JUST to lag and glitches. Never crashed, but the lag was just so unbelievably bad. Sometimes I just have to sit and marvel over how something could be released in such a state. The beginning scene where they show the N64 Spyro jagged assets they call terrain and say something like “how beautiful”had me genuinely burst out laughing
I always had feelings that they needed to break the tradition of having a new game every 3 years so that we can make sure the game is as polished as possible, but in modern gaming, that’s impossible now
Oh no, its not impossible, its just that the higher ups are more greedy than ever. They keep rushing the games out for extra pennies instead of doing the work needed to release the game for a SINGLE, SOLID PROFIT FOR EVERYONE. But no, these pigs are just too drooling and money-hungry for that, so they basically break the backs of their workers just to save those extra pennies on costs. Ridiculous...
it's not a "modern gaming problem", most franchises (besides fifa and the like) have at least 4-5 years between each release but the pokemon company is so greedy to the point they rush out these half baked products just to turn a profit as quickly as possible
Okay in my opinion Legends Arceus should of been pushed back to November instead of the January release and Scarlet and Violet should of been released next year.
How is that impossible? GameFreak is a dysfunctional studio atm that clearly have issues with 3D development, and they're also forced to rush games to hit arbitrary release schedules despite them guaranteed to sell well over 10 million copies x2 (2 releases as well, which I also hate, but different discussion)
@@LunaticTrumpet PLA was alright. It was a bit rough, but it wasn't a game breaking issue. SV should have been pushed back to next year, cause it is clear the game has some real technical issues. For me, it's not too bad outside of frame rendering being choppy unless you're really close to the npc or Pokèmon. It's a great game, but it's problems water down the experience
That “Oh no” in the title. I felt that in my soul. That’s exactly what I was thinking 30 minutes into my playthrough. Returned my copy to Best Buy. We deserve better.
I’m sorry you didn’t like it. I’ve had minimal issues so far. I hope it gets patched so you can maybe give it another chance, because man this game is special
@clownmoshpit so, losing out on 2 gyms and 2 titan bosses just cuz I explored is okay? That's not how open world games work. They don't punish you for exploring or impose crazy exp for catching pokemon
I feel like the legends games are gonna be it's own separate series and i really hope so, which is maybe why the legends battling style isn't carried over to scarlet and violet. I prefer the typical battle system but oh boy.. this game tech issues are really hindering my fun.
It didn't carry over because they were being developed at the same time. It's not like they could see Arceus' success and implement all of it into Scarlet Violet that same year. Shit they couldn't even develop Scarlet/Violet by itself in one year. If Arceus does affect the mainline series at all (And I REALLY hope it does), it won't happen until the next generation.
Im about 18 hours in and the amount of glitches I have encountered is insane. Its like I can't do anything without glitches or massive frame drops. The thing is, I think if the game ran well it would be up there as one of the best Pokemon games. It has so much charm to it and it felt like they cared, they just couldn't optimize it for crap. At the very start of the game my characters mom's eye drooped into the world and she looked like a monster. On the gameplay side they 100% need to implement catching outside of battles. In Arceus I could catch like 5/6 Pokemon while in Violet I can catch maybe one in that time. It slows the game down dramatically and I decided I wasnt going to 100% the dex.
Arceus just had that because the entire game play loop required catching dozens of pokemon. You only need 1 of a pokemon for this dex. Losing that feature is fine with me on this one.
Besides catching outside battles (which I agree should have been in this game too), I also really dislike that you don't have a quick menu to toggle quickly between all your mons when you decide who to throw into battle. Like if I see a cool fire pokemon but I have a bug pokemon in my lead I need to open up the menu swap another pokemon I'd want and then throw the ball, which is just much more tedious than in arceus
For me my biggest complaint is the lack of dynamic leveling for the gyms and other main story progression. I really was just so disappointed when I got high level on one side of the map then went over to the other side to find I was completely over leveled.
literally same, completely accidentally wound up in a clearly late game area immediately and now all my shit is super over-leveled for almost everything else. feels quite bad
Wait really? That's horrible. I was just at the lighthouse with Nemona and got no excitement whatsoever to continue. This makes things even worse dang.
This happened in Legends too. They incentivize exploring so much, yet forgot that by doing so we'd then be overleveled when we finally get to the main stuff. Another reason to either have dynamic scaling or difficulty modes. And ability to turn off exp share...
Yeah, knowing GF there is no way they even know how to code scaling. I luckily was aware that scaling didn't happen and always go from East to West and check the levels the Pokemon are. If there is a sudden level difference between your Pokemon and wild/trainer ones, you should go check out the other side of the map. Very unfortunate.
One thing I didn't like is how touching in a pokemon starts a battle, I thought they were going to do like legends Arceus where you have pokemon attacking the trainer instead of starting a battle if you get near them, and I think that was way better
For swsh and arceus it was pretty easy for me to brush off and ignore the rough edges and I still really enjoyed the games but oh my goodness the horrible framerate makes very movement feel like you are moving through sludge it feels so bad to play!!! I love the characters (especially Arven and Director Clavell) and the titan battle story is particularly endearing. I love how much personality the legendaries have in this!
The open world design really encourages you to search and catch more pokemon. More than any other pokemon game. But catching pokemon is SO MUCH SLOWER than in Legends Arceus. That's been the biggest issue for me.
Yeah but in Arceus you had to capture literally thousands of Pokemon, that's not the same thing here. You don't need to throw PokeBalls at every living thing.
@@KingRidley because regular Pokémon games are based around battles and not around catching Pokémon... Making it possible to throw balls at everything would defeat that point. In Arceus you rarely even had to battle anything. It also defeats the idea that you need to earn the Pokémon you capture by weakening them. In Arceus you can literally catch legendary Pokémon by throwing a ball from a distance... If you like Arceus, just play Arceus. Don't ask for mainline titles to be like a spin-off.
I got so happy when the crab thing was brought up, I was just explaining to my boyfriend how much it slows down the pace of the battle then I heard it mentioned in the video. There’s no reason each stat has to be announced one at a time anymore
I never thought a pokemon game would be the game that made me complain about performance. Crazy a game like breath of the wild could run good but this cant. Incompetence from gamefreak. Good vision though, ill give them that.
Yeah, people like you are what made this game possible. If you had been bothered in the past and speak out maybe you wouldn't be at this point right now
@@PBNIP I'd say it's less incompetance and more lack of time and resources. BOTW had 5 years of dev time and 350 people, all of whom had been doing 3D for a while. Scarlet and Violet were made in 2.5 years, by a team a fraction of that size, that had mostly done 2D games over the years. You can't make a proper open world game in 2.5 years, especially with a small team, so honestly as bad as it runs I'm surprised it's not moreso.
@@pascalsimioli6777 yeah blaming people, big smart man you are..... Doesn't change the issues now does it? It would have happened regardless of how people felt about it before. There is only one party to blame and that is the company who made it, if you want to point somewhere, point at them and leave other people alone 😕
Klawf's Anger Shell The opposing Klawf's Attack rose! ... The opposing Klawf's Special Attack rose! ... The opposing Klawf's Speed rose! ... The opposing Klawf's Defense fell! ... The opposing Klawf's Special Defense fell!
I've only had NPC's dropping/skipping frames, never a PokeBall or my character. My biggest issue and annoyance is that I've had several Pokemon spawn inside of the ground, including an outbreak of a certain tadpole. Literally every single one was in the ground, I had to scan the ground while targeting and throw a pokemon out to fight once I locked into one which would then pull it out of the ground.
It happened to me too, when I had just one of my pokes at low health I was running next to a mountain (to avoid encounters) and then I had a couple of pokemons who seemedly came from inside the mountain! It's just so weird
Yeah ive had NPCs skip frames while in the classroom cutscene on handheld mode. 🥲 bruh… they look so jank aside from a few key students. Then Prof.Jacq just bounces. 😂 dude
Jesus Christ is the propitiation for the whole world's sins. They that believeth and are baptized (with the Holy Spirit) shall be saved; but they that believeth not shall be damned. Those led by the Holy Spirit do not abide in wickedness. *God is ONE manifesting himself as THREE;* the Father, the Son, and the Holy Spirit! Bless him! *For these three are one.* As I am led by the Holy Spirit, nothing I state is a lie, but the truth of God. Anyone who tells you differently is misinformed or a liar. They do not know God, nor led by him. Anyone who *claims* to be a Christian and is against what I am doing, and where I am doing it; the Holy Spirit does not dwell within them, they lack understanding. They know not God, read his word, and their religion is in vain. Do not hear them, they will mislead you, the lost cannot guide the lost.
Do you raise the pets you love to bite and scratch other animals, or even people? This is what you do in Pokemon! It is wicked and God hates the souls of them who love violence! As you have Pokemon partners; instead of loving them and raising them without fighting, it is all they know, violence! Many say it's just a game but your heart enjoys it, fool yourself not. Seeing now what you were once blind to, repent of your sins and be baptized in the name of Jesus Christ for the remission of sins, and you shall receive the gift of the Holy Ghost! God dwells within his and gives them discernment (among many more gifts). Allowing his to discern that which is good and evil plainly. I too, played Pokemon (competitively, Pokemon Mystery Dungeons, Pokemon Go, and Pokemon Masters EX) before God took me away from it, I am no stranger to the series (I also watched the some of the anime seasons). Back when I thought it was fun and nothing bad could come from playing this game or watching the series. Let me tell you: the world and it's ways are not worth going to hell for. l have more happiness in holiness and righteousness than I *ever* had in wickedness. With a new heart, you'll despise wickedness and love that which trespasses not against God! Psalm 11:5 KJV 5 The Lord trieth the righteous: but the wicked and him that loveth violence his soul hateth. Acts 2:38 KJV 38 Then Peter said unto them, Repent, and be baptized every one of you in the name of Jesus Christ for the remission of sins, and ye shall receive the gift of the Holy Ghost. Luke 5:32 KJV 32 I came not to call the righteous, but sinners to repentance. John 14:6 KJV 6 Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me. Mark 16:15-16 KJV 15 And he said unto them, Go ye into all the world, and preach the gospel to every creature. 16 He that believeth and is baptized shall be saved; but he that believeth not shall be damned. John 8:34 KJV 34 Jesus answered them, Verily, verily, I say unto you, Whosoever committeth sin is the servant of sin. 1 John 3:6 KJV 6 Whosoever abideth in him sinneth not: whosoever sinneth hath not seen him, neither known him. 1 John 3:9-10 KJV 9 Whosoever is born of God doth not commit sin; for his seed remaineth in him: and he cannot sin, because he is born of God. 10 In this the children of God are manifest, and the children of the devil: whosoever doeth not righteousness is not of God, neither he that loveth not his brother.
When it comes to performance I always point to Monster Hunter Rise which looks good and runs good. Which means performance on the Switch is based on developer competence and It feels like most just can't figure out optimization.
It's impressive how well some games can work the terrible processing power of the Switch, usually you see it with exclusives, and yeah Gamefreak... Gamefreak.
@@chickennugget6684 I mean, the Switch's power is greater than the PS3 for a portable device, which is pretty incredible when you think about it. There were tons of great looking games on that console and there are tons of great looking games on the Switch. It's just Gamefreak
I totally agree.. I mean Hisui in Arceus didn‘t look good, but I really thought the more Anime style kind of cell shading design approach was so fitting for the series. Now it’s weird 3D models again..
You say _"most just can't figure out optimization",_ but I feel like most other notable games with open areas on the Switch manage to both look and run significantly better than this, and the ones that don't usually only have *_one_* of these failings, not both at the same time like Scarlet and Violet. Even Ark: Survival Evolved, one of the ugliest and most disastrous ports of all time, was recently redone (by the... GTA remaster people...) and now looks pretty good for the system, and runs probably a little better than Scarlet and Violet (truly a marvel considering Ark runs terribly on every platform). I dunno what to say. Game Freak is just built different.
The performance issues 100% hold Scarlet/Violet back. The stutter and rendering issues and weird pauses between things like multi hit moves and omniboosts are so strange. It doesn't flow anywhere near as well as Legends and it's a shame because there is so much to love about Scarlet/Violet. There's a lot to love!! I really REALLY wish the game didn't have performance issues!!!! It would be so lovely if they would fix it because the games are so incredibly charming and wonderful
@@euomu Ok doc. Open World, (erm, you ever played games before to not know the thrill of an Open world?), Pokemon interactions (tossing a ball at the Spider mon hanging from a tree all in real-time), the plot (not that I'll convince you - [spoilers] but there are layers to the main characters Arven, the Profs etc that really go deep like gen 6 or S/M levels.) The music (self explanatory for fans.) I mean, you probably apologise for BDSP but sure ''S/V r trash!1''
I think the strangest part of Scarlet and Violet is how different the game performs from person to person. While I've obviously had bugs, I've experienced nothing unplayable or frustrating. I think it's going to be interesting once dataminers figure out what exactly is going on.
I keep seeing reffences on reddit to the game having a memory leak and that the games performance is effected by if you have the digital or physical version and where it is installed on your switch
I had a nightmare fuel glitch in the starting home but it's run just okay ever since then. Models glitching, popping in and out of existence, a general lack of polish, etc. but nothing game breaking. Yet.
I got softlocked trying to talk to a Starly in the school library because it couldn't turn around to acknowledge me, so it just kept trying... forever.
It's not a surprise anymore, but it's still sad to see. Because you can tell there's still passion and serious ideas that these developers want to fully flesh out. But they can't give these mainline games their full potential because of the time restraints the entire franchise is held under. I feel like Scarlet and Violet is a huge step forward for pokemon in terms of leaving its formulaic game design. I want things to change, but i know it's probably going to be like this until the franchise is ran into the ground.
I mean its crazy;' Pokemon is THE biggest franchise in the PLANET. Yet the graphics in this game look PS2 level and they still having problems lol Its just lazy hubris. They pump out too much mediocre content because they know it'll sell anyway. Why make quality when you know you're going to get quantity in terms of revenue anyway?
Pokemon is too big to fail I bet that the pokemon company will come out saying that these are minor issues or that these aren't affecting anybody like nintendo said with the joycon drift. At this point they know that no matter how many issues the game has it will be among the most sold games of the current system.
The concept about having a "made in abyss" pokemon game has such an enormous potential. When i read the purple book in the academy i was so happy despite the lagging world.
I think game freak should have made one game I could only image how fun scarlet and violet would be with the speed, catching system of legends and the stability of let’s go pikachu and eevee
I think they should give you the PLA 'toss n catch' ability only when you become Champion. I mean, seriously - PLA was a challenge people are saying? I destroyed that game in virtually my 1st 2 hours! Lv45 Alpha Heracross, oooh so scarryy and meannn - oh! Boop, tossed my Great Ball at it - 2 rocks - done!! I had 4 Lv 40+ Pokémon _before reaching my 2nd ranking._ It's broken & ridiculous, sorry. I've recorded proof for all to see.
I just hope Arlo makes it through the game all the way to see the conclusion lol. The story, and especially the climax and its actual morally grey connotations (and its mature feel) redeems this game for me, despite its obvious issues.
I've seen through the floor like 5 times because some animation needed the camera in a certain place. For example, I didn't realize at first that the tape on sprigatito didn't hold because I was too busy looking at how far the walls of the main city go beneath the ground while it evolved
I’ve seen through the fall an uncountable number of times, also if you’re in the lake or the ocean you can just position your camera so that the water doesn’t load in
My main nitpick honestly is the fact they removed the ability to press B and it automatically goes down to the run button in Pokémon encounters. Other games like Sword and Shield, DP remakes, and Arceus I’m pretty sure all had them but I can’t understand why the feature was removed in this game
The only reason I can see why is that they mapped X to pokeballs, so they didn't have enough buttons to map each selection to a button like they did in arceus.
A friend of mine described it as "Getting served breakfast in bed by your 6 year old child." There's orange juice in the cereal, the toast is burnt black...but the toast has a smiley face on it in the jam aww that's so creative! Made with love, but made with incompetence.
One small detail that really bothered me was the fact that the camera angle automatically adjusted to where we’re facing. Like, sometimes I just wanna be able to see what’s going on in one spot even when I’m running the other way!!!
This and not hearing the shiny tune in the overworld are my 2 biggest grips!!! And the camera auto correct is about to give me motion sickness when it combine with lag.
Similar issue, I wish the map defaulted to North at the top and showed me where I was facing rather than putting where I'm facing at the top and telling me which way is north. It's just not how my brain brains.
THANK YOU! What year is this where we can't turn on free camera in the settings?! It's embarrassing. It's like game freak has no idea how to even make a 3D game.
The only problems I’ve been having are visuals. I experience the lighting issues where shadows appear and disappear every two seconds and its extremely fuzzy in handheld mode. But I’ve yet to see any unplayable bugs or “body horror” nor does it feel like I’m fighting against the game. There’s a lot of clipping, animations that are still unfinished, as well as character models vanishing in and out of existence if they’re right on the edge of rendering distance. Maybe I was one of the lucky ones :/ but it still shouldn’t have been released at the state I’m experiencing
@@goobusmcgee684 honestly seeing all the glitches and stuff happening on standard switches had me worried about how the games would run on my switch lite if I ever decide to buy them. 💀 I'm glad you haven't experienced anything too bad so far.
Fortunately for me at least, the only jank I’ve experienced is some shadows flickering when you rotate your camera sometimes, minor frame drops, and one camera clip in a battle. I guess it’s like fnaf security breach where your enjoyment of the game is based on a coin flip and how well you can tolerate said glitches if you encounter them.
Defenitely. I haven’t encountered many issues myself either.. sure it has some fps issues here and there but nothing too crazy. The worst i’ve encountered is my character sliding cross the floor in the classroom cuz the walk animation refused to play. Or how throwing your pokemon out on a hill is a bit iffy at times
I think its bonkers that Sonic Frontiers can get like 2/10's from outlets while this gets 7's or 8's when its actively functionally worse than that and hurts the immersion far more than in Frontiers. Ive had people bring up softlocks, freezes, etc not just usual issues. Mentioning sonic, this game reminds me of sonic 06 with the lack of polish. I dont wanna say worse than 06 but is getting there.
@@matiasnahuelrizzidelrio6885 Yeah but its a multiplatform game and even the non switch versions were still getting low scores. Pokemon is switch exclusive with other 1st party titles to compare it to so the situation is more dire. Even against its own entries like SW/SH.
Meanwhile playing Frontiers on the switch; yeah it looks like crap, but at least it runs much better than what I've seen in clips of Scarlet and Violet
@@TheUnknown983 for real! On my end i was able to see my fams battle wild pokemon! With attack animations, and I stood in the middle and my trainer got the attack reaction! Like you see in PLA! 😂
@@CrowLady0_0 ikr? i bought it for me and my little bro so we gonna play together. funny thing is he's like never a pokemon type person but started hard grinding this game since we have other buddies as rivals
I personally feel like the open world aspect is somewhat ruined by the lack of level scaling I want to explore and do things in an unusual order but to do that I keep getting into battles which are way out of my level. And my team get one shot. Which kinda takes the fun out of exploring.
@@TaeSunWoo but plenty of other open world if you're good enough or smart enough you can get past the high level stuff early. Pokémon Scarlett and violet really isn't designed to allow that
@@TaeSunWoo There's precedent in the Pokemon series for gym leaders to have teams designed for different levels of trainer. Obviously the open world trainers wouldn't have that but since you have to talk to them to initiate battles there could be an indication of what their levels are.
I’m just so sick of saying “yes I mean this aspect and that aspect suck, but it’s a Pokémon game” or “Yeah it’s good, for a Pokémon game.” I’m sick of holding Pokémon to this standard where I put up with shit I just wouldn’t from any other franchise. This game finally broke me. I can’t keep doing it.
In Sword and Shield, it felt like they had cool ideas, but didn't develop them fully because they knew they wouldn't have time to make it all work. This game feels like they DID develop all of those ideas, it feels to me like pretty much everything concept they wanted to put into this game did make it in there and did get pretty well developed... but that forced them to leave so much of the game rugged and unpolished that it legitimately does not feel finished. I am still enjoying this game quite a lot because of how fundamentally good this game's concepts and execution of those concepts are, but the presentation is so bad in so many areas that I can't blame anyone for being unable to overlook it.
I watched your hour long review on Legends last night, so I bought the game the following morning. For a minute, I was scared that I got the "prototype" and should have just bought Scarlet and Violet. But watching this makes me feel easier, I don't think I would have been as satisfied with them as I am with Legends.
I used to only like the "old games" and was only willing to play generation 3 or earlier, but LA quickly became my favorite pokemon game. LA is so amazing, definitely the better buy
It’s so clearly a quality quantity issue. We got let’s go then less than a year later sword and shield. Then we got bd and sp in 2021, a few months later arceus and in the same year scarlet and violet. They should be releasing a game every 2 to 3 years until they can handle increasing productivity. These games should look and run a lot better.
This would be my favorite pokemon game ever, no exaggeration, if the performance issues weren't so glaring. If a patch comes out soon to fix them I think they'll become my favorite games.
About the inconsistent jankiness: from my experience, restarting the game has a *huge* impact. The more you play and the more you go to cities, memory leaks and gets accumulated until it becomes almost unbearably slow, but a simple reset fixes most of that.
I AM having fun playing it, my only real issue is the frame rate. In the few times when it does run perfectly smooth (which it has for only seconds each time) it feels great. I love exploring and seeing where everything is, and I feel like if the frame rate gets an improvement in a (hopefully soon) patch, it would be one of my favorite Pokemon games. I was playing it at my family’s Thanksgiving today and the ONLY thing my cousin, who enjoys Pokémon himself, mentioned was how bad the frame rate was as it’s the most apparent thing. He also noticed a lot of the graphical issues I was experiencing while playing offline. He hasn’t seen anything else on the game. It’s a big issue and it needs to be fixed.
Tell me you're a nintendo fan without telling me you're a nintendo fan. I have a magic rock to sell you , boy. Trust me just send 100 bucks , it is cool.
Have you tried letting the game update? The frame rate was smoother when I did and I fail to replicate the same glitches other people are having after it...
@@Ralkila I’m honestly confused by this comment? All I said was the frame rate was terrible and it’s the most noticeable thing about the game. I love the new formula and concepts, I love exploring, the frame rate just brings the enjoyment down a notch. I haven’t said that the frame rate is so extremely bad that it’s unplayable in my eyes, after all, I enjoyed Rune Factory 5 and that had similar issues with frame rate on switch. One can enjoy a game that runs at ~20 frames per second, it just lessens the experience.
@@shadowporygon6538 This is strange, I think this might be a problem that varies from one switch to another, on the odd chance of have you tried deleting stuff from your pictures/videos on your Nintendo switch sometimes stuff like that does lag consoles in general.
I think your thoughts about sum up everything I've heard from other folk. There's an amazing game in here! It's just... under a thick layer of... 2 FPS glitchy nonsense. I went into this game expecting terrible performance, but I was surprised when that super laggy ball-throwing capture animation happened to ME too (and I had only been playing for an hour, switch docked!). I dunno, it's such a shame that I have to feel so conflicted, when PLA was pretty straight forward an amazing time for me. I'm still overall liking these games, the core element of Pokemon is strong enough to carry things and the open world aspect is a really nice breath of fresh air, but man... MAN... I'm praying for a big patch very soon...
If I had even remotely as bad a time as Arlo did, Id prolly agree. But outside of the classroom scene and 1 time I had 10 sunflora chasing me this game runs perfectly smooth for me. Very fun
My spouse and I got Violet and Scarlet (respectively) and it's impressive how many glitches and visual issues that we have come across. I've luckily not had the game crash on me, but my spouse has. The thing is, precisely like Arlo said, there's a really good game in here. Where the visual issues aren't in your face, the game is fun, it's nice to just run around, explore, battle Pokemon, do stuff. There's some cool landscapes here and it's a nice variety, and the world is indeed pretty darn big. And doing Union Circle (i.e. joining up with friends) is easy, straightforward, and goes off without a hitch. When I think of the Switch and online, I think about the stuttering and overall slowness that was Mario Maker 2's online (at launch) and this isn't like that at all. Playing online with friends, either in the same room or across the internet, doesn't make a difference; that's pretty great. So yeah, if they ironed out the performance issues and glitches, this would be a solidly great game.
It is really sad, because as a core design and gameplay, they have introduced a lot of good changes, but the execution is the worst in the series, and I fixing the main problem (memory leak and frames) won't fix the rest of the game, it is still really messy
One strange issue I had, that I haven't seen in a review was in the first town. I was soft locked when I talked to an NPC. The animaton didn't freeze or anything, but I talked to them, the dialogue popped up and it wouldn't acknowledge any button inputs to proceed. So I had to reset the game.
I also soft locked on the first gym. When I went to do the rolling olive mini-game the screen turned black to load and then it stayed as a black screen with only the sound of wild Pokémon's cries for like ten minutes before I just decided to reset the game.
if you played in handheld removing and adding the joycons may would have helped. I noticed that my switch lost connection to the joycons while playing a few times (not reacting to anny button). reconnnnectign them by removing and connecting helped
The framerate never bothered me too me when I was playing but I did have quite a bit of the camera clipping into the floor. The weirdest glitches I've seen so far is when I had a picnic and throw the ball out, Miraidon would sometimes just get flung into the air while walking towards it, I walked into a river to fight a basculin (couldn't swim yet) and the edge was so steep that my pokemon was slipped under the water to the point it was practically directly below the basculin, & less of a glitch but I approached the team star fire crew from atop the mountain, and it triggered cutscene teleporting me to the entrance.
My big bone to pick with SV is that they keep saying "oh it's an open world! Do whatever in whatever order!!!" but if you enter the wrong gym at the wrong time, you're screwed. I wish the gyms/Team star/titan pokemon scaled with you as you grew, so it truly didn't matter what order you did them in.
I LOVE the concept of this game and I'm having a blast, but omg the bugs and framerates. I REALLY hope this stuff gets a patch because NO other pokemon game has had this many rough spots. Otherwise I love just all the UI updates and design
they can patch out the framerate and memory leak issues definitely, the glitches too but that'll probably take multiple updates to get all of the stuff sorted out. the game's awful visuals tho will likely stay awful unfortunately. either way the game should have been delayed until next holiday or at the very least for a summer release.
Needed a couple more months in development. Absolutely loving it after my first fourteen hours, only issues have been frame rate dips and popping textures but it seems to swing wildly from person to person which is pretty terrible
Fucking livid at the people who were going "this has been being made since Sun and Moon!" Despite 0 evidence supporting that claim. Does this look like a game having been worked on since 2016?
@@Deadflower019 Sure? I mean, Cyberpunk managed to be in one of the worst states of any new release after 9 years of development. Would probably go with 2019 myself since that's what Gamefreak themselves said, but I do trust them to not be able to make good games enough to where 2016 sounds just as reasonable.
@@naikyou Well even if it was arguably as horrendously full of Glitches as ScaVio, at least Cyberpunk had a good idea, good graphics, and decent voice acting, all things Pokémon needs pretty bad right now. Not to mention once most of the bugs were fixed, it's actually a pretty decent game. I don't see ScaVio getting such a redemption; not because it can't be saved, but because it won't be saved.
Completely agree with you on everything here. And I was replaying Arceus until the night before the launch, so the contrast was fresh... Definitely a good game here, I'm so intrigued by all 3 storylines, the world, the characters, the Pokemon, everything there is great and is what's keeping me going. But wow yeah the glitches and all that is very rough to work through. I'm also feeling so impatient about battles and catching after the Arceus experience, but I could learn to live with that again if the game just... I dunno, functioned lol. One of my biggest peeves, and maybe this is dumb, is that the Fidough evo almost always clips through the ground in battles, and as a result the model jitters around constantly. But of course I'm also experiencing the frame rate drops, assets glitching in and out (especially the skybox clipping through the ground at the end of battles), and even game crashes (thank goodness for the autosave). Like I said, I really want to get through these games too to experience this new world and it's exciting stories, just gotta eat the vegetables/get through the chores of... playing the game haha.
I admit, I'm usually really laid back when it comes to stuff like graphics. They never bother me. But this.. Some of this just isn't acceptable. I play mostly handheld since I spend a lot of time away from home. Seeing a character 10 feet away from me look like a slide show? That's not okay. I haven't even played much but I feel like there's a lot to improve
What is and isn’t acceptable is subjective, as shown by the dozens of comments here saying how fun the game is despite the issues. I have just about had it with people saying things are “unacceptable” or that “we need higher standards.” If you personally find a game bad because of this, fine, but don’t go acting like your tastes are a moral high ground
@@WhyYouWahYoo What are you talking about? Its unacceptable because games from decades ago could do these things and work properly. Nintendo releasing such a clearly unfinished game ISNT acceptable
@@pikminologueraisin2139 I’m only a relativist when it comes to things like video games. “Fun” and and other such words literally mean different things to different people, and for me, as well as millions of others, stuff like glitches and frame issues don’t inhibit those definitions.
Not gonna lie I teared up a bit when I saw your pokemons name. It's the same name as my wife's recently passed bird. I know you didn't know that and couldn't have but still thanks on behalf of my wife. Don't let the little guy faint for.
I think the two worst things for me, happen to be: •Pop in means I hit every pokemon BEFORE it is loaded in. So instead of boosting on my motorcycle dino, I walk everywhere. It's annoying and horribly slow. •Pressing B to quickly end conversations usually causes me to crouch. And crouching is hard to get back out of, for me. It seems like button response is slow.
I had to pass on getting this game 'cause I'm balls-deep in Harvestella right now and I don't think I have time for both of them. It's been interesting seeing all the reactions for sure!
Love when they take away more options, like people were asking for them to be taken away? Can't turn off battle animations now for example. I really don't understand it. I would honestly love to hear the explanation as to why they take away choices rather than keeping them in there (forced exp share, forced battle animations now, etc.) I don't even understand unless the coding was just so bad with them they didn't know how to fix them without taking them out. edit: Also pokemon don't get EVs from auto battles so if you just want to level them up that's okay for it
I can give you the explanation: Pokémon Company is setting impossible deadlines, Game Freak is crunching the hell out of employees and contractors, and the developers are just doing what they can to not get fired. Features are getting lost because the developers don't even have time to think of them anymore, much less program them.
On top of that, LCA and SV were developed at the same time. So improvements LCA made that GameFreak learned consumers liked might have been too hard to implement for SV.
This makes me feel glad I'm too busy with final projects to see the rough release. Hopefully they get a performance patch out before Im done with my semester.
I think I’m joining the choir of voices saying that we all are right there with you. I love exploring the world when I don’t clip through of the floor. I think we’re 2-3 patches from a masterpiece.
@@kotzer71 yeah. It would take a whole other iteration to fix the issues with the game, and I'm just tired of always thinking "well, the next one is finally going to be the great game I've been waiting for"
Needs level scaling to be a masterpiece. The game punishes you for exploring have level 25s with only 1 badge and two of the gyms have less than level 20s
@@Graestra its kinda a problem with the pokemon community at this point we got 2 kinds of fans We got the ones who hate the games because there bad but have stockholm syndrome and get it anyways And we have the fans that that have no concept of what a goodgame is and will act like every gamefreak does is great
@@kotzer71 I think it's kind of unfair to say that people only think new pokemon games are great because they don't know what real good games are. I think it's more accurate to say that those Pokémon fans are incredibly biased and can't take criticism.
I hate the frame rate of everything but the game has an actually good story, great characters with interesting motivations, mysteries, and I have been loving getting lost. In just the first area I caught around 20 different Pokémon, got my team to around level 12-18 and then once I started to progress everything was at my level. It made me so happy when I found out because it felt like they encouraged exploration (in my open world game, couldn’t be). But, when I see the walls of rock moving like water as I look around or NPCs 5 feet away looking like the first Arceus trailer I decide to laugh instead of cry so I can move on.
Due to my own experiences I think there is a memory leak on the switch itself. When using a SD card or even a cartridge my system runs visibly slower and games crash a lot. When I have games downloaded directly on my console they never crash, they load smooth as butter, and I have way less issues with every game I've tried it on.
Wait so this is the SMOOTHER footage??? The footage here is absurdly laggy, no anti-aliasing whatsoever, texture warping is present in certain scenes, you can see the game slowly loading when you start a wild or trainer battle, making you wait. If this is the "better" footage, I don't even want to imagine what Arlo is experiencing ._.
I've gotten my main 'mons to Lvl 20 so far, and my biggest gripe with the game is how slow the battles are. Granted, this is something Pokemon has always struggled with to varrying degrees, but in this game, it's near unbearable. It's like, you're speeding along on Miraidon, all of a sudden a small-ass Pokemon you literally couldn't see coming gets in your way, and you're immediately dragged into a battle. Not like Legends Arceus where you could easily see what was coming up in front of you, and you specifically needed to throw out a Pokemon to start a battle, and how easy it was in that game to just hurl a Poke Ball and catch / distract the wild Pokemon. In this game, all those cute smol guys they introduced specifically for this game are like actually babies crying for your attention every 3 minutes. There aren't any guarenteed ways to flee a battle regardless of your lineup unlike in Arceus, so good luck escaping if your Pokemon is at all slow. The battle menu is also a direct downgrade from Arceus, with no button commands dedicated to things like switching or fleeing. On top of that stuff, doing anything in a battle feels like you're playing Smash Bros online with how delayed everything is. There's like an input delay after text pops up in a battle, switching takes like 10 seconds, multi-hit moves take like 30 seconds to complete, they completely scrapped both Set Mode and the ability to turn off battle animations (two things that made battles much snappier and a bit more challenging in the older games). Trainer battles are thankfully optional, else the game would genuinely be unplayable for me. Chances are, some of this is probably due to the fact that I have a pretty old Switch, but if that Switch could run BotW and Arceus just fine, no excuses
Bro I'm level 20s and I'm extremely overlevled for two of the gyms already. Both of them being in COMPLETELY different areas. I thought the game was scaling when I did clawf then the grass gym then the fire team star. But turns out there's a big gym and titan way lower than my team.
I was watching SmallAnt play this game, and some one in chat mentioned that the slow frame rate actually affects the in game timer, so SmallAnt decided to compare how many hours he had streamed the game versus the in game timer.
He found out that he had streamed about 16 hours, and the in game timer was a 14.5 hours, meaning he lost a whole 1.5 hours to the terrible frame rate
The programmers need some delta time.
Mood
Pretty sure game time stops when the player is in any sort of menu that covers the screen.
Also. I doubt the stream started right as his character spawned or started walking.
I’m not saying you’re wrong, but the numbers are pretty exaggerated
@Jeff R I’m willing to bet no more than ten minutes was actually lost to bad framerate
@@lancegglick those gamefreak boots
The positivity of the Arceus video that has been brewing for almost a year only to be dashed immediately by the Scarlet and Violet reviews mere hours later. Such is the life of a Pokémon fan.
Have you ever met a Sonic and Halo fan? I’m in
*P A I N*
Arceus is also shit
Yeah it honestly went from "wow I wish this game looked better" to "screw the looks, I wish this game actually worked properly."
>"As long as I'm not literally falling through the floor, i can get past the flaws"
>"Awesome! In fact, the floor is the only thing you can't fall through"
@UCYYtq9oZiSCpE5bOiM-eqXA ….
He gets my pain.
"We are all playing it, we are all having- ... playing it... it's getting played" -Arlo
EASILY my favorite quote of his.
it’s definitely a game
It's definitely one of the games of all time
Kinda reminds me of Chris Pratt’s ‘…KOOPAS’
More like we got played
@@AshyMuted it has controls, it has gameplay.
This game has been the best slideshow I've ever played
Never played Myst
burn baby
5fps goodness
It’s like a flip book.
When I walked into my first open world town, folded inside out, and then clipped through the map at a 1000mph, I knew this game would be special.
And not in a good way...
Do not play this game in docked mode.
How'd that even happen?
And can I try it?
@@neondouble_no in a good way
@@Draezeth it's emberassing that a game won't let us play how we want to play it💀💀💀 like your game is that poorly optimized to the point we can't use the console a certaine way
When developing Pokémon Gold and Silver, Game Freak had such difficulty that they asked Satoru Iwata to fix up the code. He did such a good job that they were able to then include the Kanto Region with all the free space. Clearly, they've never got any better at programing since the 90s and won't ask Nintendo help again.
If they had, they could have gotten Monolithsoft to help, this is their specialty.
@@keiichimorisato98 They OFFERED to help, GF refused to keep ''their'' vision
My favorite pokemon games Colosseum and XD gale of darkness weren't even made by Game Freak they were made by Genius Sonority as I quite enjoyed the double battles as it was a nice difference and it was nice with some trainers have some strategy and synergy between their pokemon
The limited pokemon selection wasn't great though it did get me to use other pokemon that I usually would so that's something
@@jesusramirezromo2037 Wow. Unbelievable. Even Zelda accepted their help. What hubris.
Oh I always wondered why and how Gold and Silver were so good
As a person who usually doesn’t care about graphics and performance of a game, this genuinely had me concerned as well upon firing it up. If you go into the storage room in your moms house before you leave, your switch goes completely black. I thought it crashed or fried my system lol. But you can get out of it. The game is aware that it does that. It’s just super weird because it goes black without warning
This happened to me too. I was like wtf because i just started the game lol
For ne it's just all the low res textures. In raid dens, the big new show the game is putting on. I can count the pixels on the floor. This game can't decide what decade its from and its not the 2020s
@@amp7980 it looks like a ps2 game
Don't diss the PS2, Final Fantasy 10 looked better than this!
@@somederp8915 did it though?
My favorite thing about Arlo's videos is when he's been talking for so long that he forgets he's speaking as a muppet and his voice has become too humanlike, but then he remembers and gets muppity again
What do you mean? He talks the same way throughout the whole video
Yeah I've never noticed a different muppet voice. This is just how he talks?
What do you mean? He's not speaking 'as a muppet', he is a muppet...
@@Jay-sl9jo if you're seen some of the rare videos of him "out of character", he does use a "muppet" voice distinct from his regular voice for these videos
@@LARAUJO_0 idk, it's hard to explain. You'll see, I think. Just say a sentence, and then say the same sentence while excitedly flailing your arms in the air (like Kermit might do). You see your voice tone changed a little? That's what I'm talking about.
Did I just make it more confusing? Almost definitely.
Scarlet and Violet are a great example of why you shouldn't rush to release before the holidays. They should have been delayed at least a few months.
So is Sonic Frontiers... or every other Sonic game..
@@chickennugget6684 I don't think Sonic Frontiers' issues have a lot to do with the deadline tbh, its more design problems.
I completely agree
Why do they rush before the holidays? Do they have even a tiny doubt that their new pokemon game will sell a billion copy? I mean polish your games a little more and you might get people like me to buy your games.
@@alenezi989a3 because kids will ask for it for christmas. it will always sell well but its about maximizing
The jigglypuffs being yeeted into the great beyond has been one of the more interesting moments in Pokemon glitch history
What bugs me about that is how it might not be a glitch, Jigglypuff are the only Mons getting blown around in the rain, and their dex says this stuff happens because their basically balloons.
But I can’t tell if it’s actually an intentional decision or if it’s legit another glitch to add onto the pile, And that drives me up a wall.
Edit: It’s good to know that yes it’s 100% on purpose. But again, because of all the glitches and bugs it makes what should be a really cool attention to detail into another mistake with the game.
@@Castersvarog the hoppip line does this as well. it is definitely intentional
Standard Ubisoft Open World glitch stuff. I haven't seen or played the game where I go well this is unplayable but it definitely needs a extra round of bug fixes but it being full open world I expect that especially since it's their first time
This is 100% on purpose. I've only seen it happen to Jigglypuff and Hoppip during heavy wind, and those pokemon are a literal balloon and a dandelion seed.
Not a glitch.
I feel like Arlo needs a hug after this video. Sorry the game’s running so badly man, take a virtual hug
But he Officially Likes the game and thinks it's Good.
Am I the only one who has good frame rate? Like, the only issue i’ve had is that the camera sometimes clips through the ground.
@@sleep170 no you're not. I also generally have good frame rate
Minor improvements I notice from the video:
-Picking up items is no longer (animation of character kneeling down) "X found a Y!" (wait for jingle to finish) "X put the Y in the Z bag." and going through the item/bag menu to find the description; instead it's just collected with a little pop-up on the side of the screen, and a description for new items that doesn't interrupt the game.
-Pokemon attack animations can start while the "X used Y!" text is still on-screen, instead of waiting for it to disappear first. Sometimes?
-Battle/Pokemon/Bag/Run battle commands have little icons now.
-Trainer battles being optional, and repeatable after some time.
-Quick starts and ends to wild encounters: no long combat-transition animation, no "You encountered a wild X!" or "Y defeated the wild X, Y gained Z Exp. Points" messages.
-It looks like wild Pokemon drop (crafting?) items on defeat? Whether it's actually useful for something or just a small source of money, it seems a bit more rewarding than just the usual Exp.
-No random encounters, Pokemon are always visible.
The bad:
-Oh my gosh WHY are they still doing individual animations and text boxes for "X's Attack rose!" "X's Speed rose!" "X's Defense fell!" etc!?!?!? How have they still not consolidated it to "X's Attack, Sp. Attack, and Speed rose! X's Defense and Sp. Defense fell!"? Especially Klawf's ability that cause 5 stat changes in a row, did not a single person look at it and think "wow, this is horribly slow and annoying for no reason at all"???
-Confusion/Paralysis/etc animations still have to fully play out and have separate text boxes that don't overlap the animation, before the actions can continue. How and why did they (slightly) fix this with moves but not with status effects?
-Combat, battle camera, and battle animations are still ridiculously static, bare-bones, and underwhelming. (granted, this footage is from early-game, so early moves are going to be more basic, but still)
-Long pauses before starting a battle. Does it need to separately load the battle programming every single time?
-Obviously, everything else Arlo already mentioned, especially visuals and performance. The clips of bugs and performance drops popping up are actually hysterical.
Honestly, I'm not surprised in the slightest. It's hard to tell if it's sheer genuine incompetence, or literally having no time to polish anything before shoving it out the door. "My expectations were LOW, and this is SO FAR below those low expectations" sums it up pretty well.
A reminder: Xenoblade Chronicles 1 was on the Wii, and games like Final Fantasy 10/12 were on the PS2. And Breath of the Wild was more-or-less a Switch launch title. There's absolutely no excuse for such a low quality product as this.
It's not incompetence from the team, it's the insane crunch theyre under. People should stop buying these games and enabling the Pokémon Company to treat Gamefreak terribly. Instead it breaks records and the games get worse and worse as the developers crumble under the mounting pressure.
While I think you're mostly right, Game Freak could have just used the last 3 years to make a simple but polished pokemon game that expanded the world slightly. Why would they go full open world when they couldn't even achieve the bare minimum with sword and shield?
@cluckingchicken7954what
@@sourpatchghoul The games don't make up the bulk of income for the Pokemon Company. Physical merchandise does. You know, toys and clothes... I think The TCG might be included in that, but I'm not sure. You'd need to boycott the entire franchise completely.
The worst thing is when you ride on Karaidon/Maraidon and some random group of Pokemon spawn right in front of you, forcing you into a battle
The pop in is horrible. And that scene with all of your classmates in class. Ugh it’s embarrassing. I really hope they listen to all the criticism but I won’t hold my breath on that one 😂
Yes! You're just riding along when some tiny scatterbug forces you to get off your ride, throw out a pokeball, get prepared for battle, run from the battle, and get back on your ride. Like, come on... It should've been blown away just by the force of you running up to it.
*Koridai 🐉
@@ethanbrenna9798 Proof?? I've never experienced this. Even in the harshest pop in - there is a very short cooldown phase to ensure a battle isn't immediately triggered. I'm not saying it's even near perfect - but you're the worst form of extreme - you obviously have not played the game at all or We at least can't see it on your channel.
But, go ahead - hop onto to the Hate Choo choo train. Here We go again. 🙄
@@netweed09 I’ve experienced it plenty because of a combination of pop in and the true scale of some of the Pokémon being so small sometimes you straight up can’t see them. It’s very annoying.
That quiet little "so tired" at 7:55 is so real and heartbreaking to hear from Arlo. Really sums up the general feelings I've been hearing towards this game.
Heartbreaking is a bit of a stretch but yeah the game is shite
And I was excited too
I honestly had hope and even liked a lot of the pokemon designs
But then...we get this mess...
Im having a grand time, personally. Birdkeeper Toby warned us to not okay in docked mode, and that's been working for me.
I gave it multiple chances, but moving the camera around is so distracting and nauseating. Arlo is right. You shouldn’t have to fight with it.
Something tells me this isn’t a game freak problem, but Nintendo rushing them to be on a schedule. If they had some more time, I think it could’ve ended up better.
There are a couple of things you can do to improve performance:
1- Move to Internal Storage
If you had SD card as the default location, the game installed the Day 1 Patch into it, your SD card might not be fast enough and slow the game down. If you have a digital copy it's probably best to move the whole game to Internal Storage.
2- Set the resolution to 720p
You can change this under "TV Output", this way, the game won't try to upscale to 1080p.
3- Restart the game after 2 hours
Developers are saying this game probably has a memory leak, this means big chunks of data especially from towns are piling up, the longer you play, so after two hours, you should restart the game. Actually, it's dumb, but the best would be to avoid going into towns if you don't have to. Devs are also saying you can go in an out of Mesagoza, since it's the only town that is in a separate scene, it cleans up the memory.
I was having a horrible experience at the beginning, the game was basically running at 20 FPS 90% of the time.
I did this, and now it at least runs at 30 like 60% of the time, so it is better.
We NEED to pressure Game Freak and TPC and make clear that this is a lack of respect towards us fans, they HAVE to patch it!
Memory leak would explain the crashs i get after about 3 hours
Memory leaks ? how bad can their dev be.
@@maximini4923 Look at their track record so far and you'll have your answer.
This game needed at least another year in development but due to it being a pokemon game it had to come out now. Another thing that would help would be to have it run on more powerful hardware, not something built around a smartphone chip...
The fact this needs to be done for a $60 game is crazy
I feel like you hit the nail right in the head with your early impressions. I would like to just add that for the first time ever they nailed it with the online. It works really good. We got a party playing last night and it was amazing. No one got dropped for a long, long while... until the host's (me) game crashed. And I can tell you I wasn't doing anything. Just coming out of a town.
The game needs an optimization patch pronto or else people will start freaking out.
People have already been demanding refunds en masse, so there's definitely something happening.
@@DarkAngelEU Hopefully Nintendo can scramble a firefighting team to douse the flames before it's too late.
Really? My game crashed everytime I was in a party for more then 10 minutes.
@@GreyVictory1510 Mine did too but I don't think the problem is the online, rather that it has to render more stuff and can't keep up. My game also crashed when not in a party and in an overcrowded area.
I really really don't think it's going to get fixed, it's possible, but I really don't see it happening.
The BOTW team got to delay the game twice to work out issues and deal with the physics engine. If the year comes that gamefreak is allowed to actually do that to polish a game, it will be AMAZING.
That only happened once with xy and the game still came out with some missing content
@@guardian3636 XY also unironically is one of the most loved mainline gens
@@Toni-ic7ki is it because i haven't seen any positive stuff of xy besides mega evolution being good and fun
@@guardian3636 if I remember correctly when X and Y came out it had a game breaking softlock that had to be fixed in a patch
Halo Infinite was delayed a year despite the fact they spent millions on advertising and were about to rollout all the merchandise and advertising soon. It's why there were Infinite toys and snacks out for like a year in advance, but they still took the L to try and make the game as polished as possible in time for release. Sadly, Halo Infinite also has a ton of issues still, but at least Microsoft was willing to allow a delay and screw up their entire release schedule and marketing campaign just to give it some more time.
Unfortunately Pokemon company would never allow this to happen, delaying a game would impact their merchandise rollout, the TCG, and anime and they'd probably rather cancel the game than delay it honestly
The worst part is the battle animations. Legends was interactive and the Pokémon would approach eachother to attack; now they stand still and a bite animation appears 🥲
This game really seems like it’s “one step forwards, two steps back” with its battle system after comparing the footage here with his Legends video
The camera angles and move animations are so bizarre. Seems like the camera is somehow a downgrade from PLA and the moves are more polished than but less impactful than the 3ds era. Like when you remove camera choreography from those games, they just become static particle effects if that makes sense
Yes this! I was heartbroken when I saw that! Why did they regress the battle animations I will never understand, they were getting so good!
Wow almost like it's emulating the old GB era of games as a means to save on cost while also being a callback! Woooah!
Based on watching legends, this game removed multiple great things
I’ve played every Pokémon game ever released state-side and this is the first game that’s ever crashed on me. And it’s crashed three times in two days. Twice were in a sandstorm, one was directly after I beat a gym. Really took the wind out of my sails.
My game also crashed (thankfully only once) right after I beat a gym
honestly i'm more surprised BDSP didn't crash for you
I had shield crash on me before, but only one time with 200 hours of playtime.
this is the exact reason i still have autosave on despite every saying to turn it off, i could maybe understand in pla but the game crashes too much not to do it'
The sand and lake areas reeeeeally chug, but other than that Ive had barely any issues.
This game is a true diamond in the rough. I finished it one week after release and... I hate the people that made this wonderful, wonderful game release in this state. It's honestly the best Pokemon game I have played in a very long time. The ending even ranks up there among moments like my first two encounters with Red in Silver all those years ago. Two because I did not know about him and was not prepared. But I can't defend the issues it has. This Gen needed more time in the oven. I want to see the conversations we'd be having in a timeline where that happened. The only upside about the current situation is that spoilers are not too too common unless you look for them.
I think your comment is the best comment I've read the many people I've looked at to help me rekindle my hope in this game because I defended sword and shield until I played it, and dropped it even though many say it's a good game, I like Pokemon's designs I hate literally all the Pokemon designs in this game all the new Pokemon I'm like I can't my last hope was the starters and the only one I can find myself playing is the fire one but then have to force myself to like the rest of the game, that then I need to worry about if it crashes and a simple fact that I'm paying for a game that shouldn't have got released yet I'm a part of the problem buying this game knowing all this issues and they're not fixed, it adds to my anger I could look past the horrible designs and still play the game because I remember when I used to love Pokemon, but the simple fact that this game is still $60 plus tax and the patches ain't going to come out anytime yet the game ain't going to go on sale for the next two or three years and by then we'll have me four or five new Pokemon games I'm glad this game has a nice story I will probably never play it.
Eh. It looks like it was made in Unity. The assets look hyper-realistic yet totally fake and lifeless at the same time. The needless texturing of every Pokemon with Adobe default package-looking-ass textures is also horrendous. This obsession that big game companies have with "realism" will never cease to baffle me.
Doesn't help that character models constantly clip into terrain, take forever to load, or react with each other like 2 toy dolls being smushed together.
I'd honestly prefer the simpler times of sprite-based characters with their emote bubbles and limited animation. At least then, there was attention put in to make it believable. It wasn't _trying_ to be realistic.
The game is addicting to play and the story is great, sure, but I can't get over the glaring lack of love or care put into everything else. Copy-pasted models everywhere, randomly-placed items and trainers, the fact that gyms don't scale to your level but there's no indication of what order to do them in...
There's just so much wrong with it. Unless they cut the "new game every 2 years!" crap schedule they have and/or outsource their IPs to better, more talented game studios, I'm not buying anything else they shovel out.
@@bugjams They've used their own engine, "gflib", since XY. The only mainline game that wasn't gflib was BDSP, because that was outsourced to ILCA.
same, especially with the dlc. genuinely one of my favorite dlcs
I wasn't bothered much with the graphics issues. What drove me up the wall was how clunky and stilted and slow the battles, cut scenes, and dialogue were. After playing 800 hours in Arceus I got used to the flow and movement and loved it. To go from that to Scarlet made it feel more like a slog and a chore rather than fun. Now I'm just going to have to work through it for my living dex.
People’s patience erodes with every year that passes. The battles being slow is good so you don’t miss important information.
So you got brainwash to loving that piece of shit lol
@@psychokinrazalon ''important information'' you say like pokemon combat has any depth at all lol, it's just braindead.
Maybe it’s just me but arceus’s dialogue was just about as annoying as this game’s but people seemed more willing to forgive it
@@Pants.69 Agreed
It’s hasn’t been too janky for me and perhaps I’m so annoyed because I love fashion (literally have a degree in design), but it drives me crazy how we’re forced to wear a uniform the whole time. Yes there are different versions and accessories for styling, but imo like 80% of the accessories clash with the uniform and getting to style my character and make different looks was one of my favorite parts of the past few games. Sw/Sh for all its bullshit had some of the best character customization and that’s matters to me goddammit 😭
I hope there’s a robust postgame where we graduate and get to wear whatever the fuck we want 🥺
I'm more ticked by the fact that they have all these chairs and benches that we can't sit on, even though we could literally sit on any furniture in ORAS, a game which continues to be peak Pokémon design a decade later.
Would have made sense to make the uniform mandatory while at official school events, etc., but optional outside of that. Kind of like how you could choose to wear the Garden uniform in FFVIII.
I was so disappointed when I found out that I couldn't change out of the uniform! I'm not a huge fashion person, but I just want to be able to change my clothes. I'm playing Scarlet and I really don't like the red shorts. The longer pants look a tiny bit better, but I just don't like them either. I played a few hours yesterday and just kept thinking, where can I buy some other pants? There's a hat shop, a shoe shop, a glove shop, a glasses shop, a sock shop, and tons of places for food items (which I wish were just one shop or at least had a good way to know what they sold without having to go in). I spent like half an hour looking for a place that sold pants and shirts at the school, but nope! I thought maybe they're sold in other towns, but when I looked it up, there are no shops with shirts/pants. I'm hoping they add it because I just want to be able to make my character look somewhat unique, clothing-wise. At least the winter uniform looks decent, but I just don't like the pants. My family got the double pack and I'm almost thinking of starting over on Violet (I'm not super far in) just because I like the pants in that game more. I probably won't though because I've already caught like 30 or so pokemon and don't want to do that first section again right now.
THANK YOU, I AM RIGHT THERE WITH YOU!!!! It actively makes me soooooo annoyed that we can customize the player so much in the face but can't change the clothing when clothing has been a huge part of past games. I got especially mad because I saw the clothing shop in Mesagoza has a picture of a man with a cool new jacket next to a Pawmi, clearly implying that this outfit is for sale in the store. I go in. NO COOL OUTFIT FOR SALE?!?
It's also some BS that characters like Penny, who are said go to the same school, are not wearing a uniform at all.
very much this. that's the thing that irritates me the most about the game, weirdly enough. the uniforms look fine, but how did we go from a pretty decent variety of trainer customization to uh, only 4 static outfits?
As I said on Mutahar's video, it's 2022 and you still can't change a Pokémon game's language without deleting your save data, let alone on the fly like many PC games. It's a relic of when you needed many PAL versions due to small filesize limits, and even then, Rhythym Paradise and the Altron Spongebob games are the only DS-era examples I get.
Especially since in the pokemon mystery dungeon games, ever since explorers, the language changed based on your consoles language.
That was over a decade ago.
Hey I remember you! You were in the Mutahar's comment section!
@@datping7377 funny virtual machine man gives me serotonin :)
Not saying that you shouldn't be able to change language but there are mechanics tied to the language of the game. Although breeding is weird in these games so I don't even know if the masuda method is a thing anymore.
Not saying you’re wrong but that’s a very interesting criticism that I don’t think I’ve ever heard before
The performance issues are bizarre and at first I thought it was tied to older Switch models, but people with the same models can have different performances in the same areas. It's really weird.
It's optimization, it's the way the pokemon company develops games. We have breath of the wild and other open world games that run fucking fine on the switch
the performance is exactly where it should be..........be more realistic
@@twilightresonance1789 ya you cant expect much from such a small indie company
It really isn't bizarre. Game Freak has never been good and optimization and it has gotten worse since the jump to 3D. It isn't a Switch issue when you can port DOOM and Witcher 3 to run decently on these systems. Yes we need new hardware but this game's faults aren't because of it.
Try restarting the game. There are multiple memory leak issues with the game, and restarting helps with that because it frees everything up once again.
That's not the only problem with the game, of course, but as far as the increasing lag issue goes, restarting helps a ton.
Basically everyone is like, "Best main line Pokemon game, runs terribly, glitches, why'd they remove the opportunity to choose what you wear"
It says a lot about the franchise recently that people think that it's the best in the mainline games, even with the issues.
@@dragonmaster1500 ignoring all the bugs, there is a good game buried under a crap ton of shit, not the best, but still a game
@@dragonmaster1500 they’ve said “best mainline” with every single game that’s come out. Including x&y, people confuse quality with how new something is.
Basically. I'm the biggest pokemon fan ever I will gobble up whatever gamefreaks throws at us, THIS RUNS LIKE ACTUAL SHIT the game is AMAZING but oh my FUCKING GOD it's actually unacceptable idc about graphics so with Arceus i had NO COMPLAINTS cuz it ran well but MAN IT IS AWFUL how slow the battles are and how laggy it is, this fuckin thing I'm enjoying it still but I have to REALLY REALLY try to look past all the issues.
@@jorgemtzb9359 you shouldn’t have to try to have fun. Something is either fun or it isn’t. If you’re “trying” maybe the problem is the game.
I’ve seen videos of the glitches. Watching the trainer suddenly turn into crazy frog was interesting
What?
@@nickk3077 using the ground mount pokemon whatever it's called will randomly cause it to disappear hence the crazy frog meme. You either know it or you don't. 😉
@@midwestbox Never heard of crazy frog.😅
@@nickk3077 Your missing out lol
@@nickk3077 I feel old lmao
The one saving grace for me in this game is the co-op mode. I played all weekend with my sibling and it was great just running around together. I wanted to catch a particular pokemon and when he found one he stayed by it so I could run to the location and catch it. I found a cool area and led him to it. We did Tera raids together, we shouted at each other whenever we found a good item, tackled the gyms simultaneously, and took selfies. It was actually a fun experience overall! I have things that I wish it had, like sidequests and more stuff to do, but I'm having fun at least.
That lag though....
Edit: it's been a couple weeks now and have to say I also appreciate that the characters feel like they have more depth to them than the last couple games. I still personally would prefer a more linear and coherent story, but I really did care about these characters by the end.
Ommggg this just takes me back to the days of N64’s Super Smash, Mario Party, and so much more! Me and my sister would have so much fun playing our favorite characters in our favorite games. Co-Op is probably one of the best decisions they could’ve made for this title in my opinion. It totally helps when experiencing all the other multitudes of problems. :/ But yeah, cherish those moments when you and your bro are runnin’ around exploring and fighting/catching Pokémon together. I wish I would’ve spent more time with my sister before she passed at 23.
I have seen the end credits and can positively say that I lost multiple hours JUST to lag and glitches. Never crashed, but the lag was just so unbelievably bad. Sometimes I just have to sit and marvel over how something could be released in such a state. The beginning scene where they show the N64 Spyro jagged assets they call terrain
and say something like “how beautiful”had me genuinely burst out laughing
Thankfully I haven’t experienced anything like that 20 hours in. Hours of lag??? Hours??? Dunno about that
N64 Spyro? Interesting...
@@lemontonk i have experienced hours of lag as well, its bad
Same for me! I am not finished with the game but when Nimona was marveling at the “beauty” I chuckled lol
@@lemontonk have you played the game 💀💀💀 the game doesn't go above 15 fps
I always had feelings that they needed to break the tradition of having a new game every 3 years so that we can make sure the game is as polished as possible, but in modern gaming, that’s impossible now
Oh no, its not impossible, its just that the higher ups are more greedy than ever. They keep rushing the games out for extra pennies instead of doing the work needed to release the game for a SINGLE, SOLID PROFIT FOR EVERYONE. But no, these pigs are just too drooling and money-hungry for that, so they basically break the backs of their workers just to save those extra pennies on costs. Ridiculous...
it's not a "modern gaming problem", most franchises (besides fifa and the like) have at least 4-5 years between each release but the pokemon company is so greedy to the point they rush out these half baked products just to turn a profit as quickly as possible
Okay in my opinion Legends Arceus should of been pushed back to November instead of the January release and Scarlet and Violet should of been released next year.
How is that impossible? GameFreak is a dysfunctional studio atm that clearly have issues with 3D development, and they're also forced to rush games to hit arbitrary release schedules despite them guaranteed to sell well over 10 million copies x2 (2 releases as well, which I also hate, but different discussion)
@@LunaticTrumpet PLA was alright. It was a bit rough, but it wasn't a game breaking issue. SV should have been pushed back to next year, cause it is clear the game has some real technical issues. For me, it's not too bad outside of frame rendering being choppy unless you're really close to the npc or Pokèmon. It's a great game, but it's problems water down the experience
That “Oh no” in the title. I felt that in my soul. That’s exactly what I was thinking 30 minutes into my playthrough. Returned my copy to Best Buy. We deserve better.
I’m sorry you didn’t like it. I’ve had minimal issues so far. I hope it gets patched so you can maybe give it another chance, because man this game is special
@@WhyYouWahYoo you'd have to be special to enjoy this shit
@@WhyYouWahYoo doesn't the overleveling break the game for you? I'm only 2 badges and I'm already stronger than 2 gyms and a raid
@@WhyYouWahYoo Well yea it's...special, just not in the way you expected it to be for most people
@clownmoshpit so, losing out on 2 gyms and 2 titan bosses just cuz I explored is okay? That's not how open world games work. They don't punish you for exploring or impose crazy exp for catching pokemon
I feel like the legends games are gonna be it's own separate series and i really hope so, which is maybe why the legends battling style isn't carried over to scarlet and violet. I prefer the typical battle system but oh boy.. this game tech issues are really hindering my fun.
Legends battle style could never carry over into the main games because competitive pokemon would be ruined.
I love arceus in every way
Legends in Unova would go absolutely craaaazy
It didn't carry over because they were being developed at the same time. It's not like they could see Arceus' success and implement all of it into Scarlet Violet that same year. Shit they couldn't even develop Scarlet/Violet by itself in one year. If Arceus does affect the mainline series at all (And I REALLY hope it does), it won't happen until the next generation.
Didn’t* not isn’t
Im about 18 hours in and the amount of glitches I have encountered is insane. Its like I can't do anything without glitches or massive frame drops. The thing is, I think if the game ran well it would be up there as one of the best Pokemon games. It has so much charm to it and it felt like they cared, they just couldn't optimize it for crap. At the very start of the game my characters mom's eye drooped into the world and she looked like a monster.
On the gameplay side they 100% need to implement catching outside of battles. In Arceus I could catch like 5/6 Pokemon while in Violet I can catch maybe one in that time. It slows the game down dramatically and I decided I wasnt going to 100% the dex.
Dude, Main line series dont need to be fast paced like Arceus.
Arceus just had that because the entire game play loop required catching dozens of pokemon. You only need 1 of a pokemon for this dex. Losing that feature is fine with me on this one.
Catching Pokémon is way faster then it use to be since you don't have to go in the menu
@@azeria1 i agree, especially once you beat like the 6th or 7th gym and you unlock quick balls, they make everything so much easier
Besides catching outside battles (which I agree should have been in this game too), I also really dislike that you don't have a quick menu to toggle quickly between all your mons when you decide who to throw into battle.
Like if I see a cool fire pokemon but I have a bug pokemon in my lead I need to open up the menu swap another pokemon I'd want and then throw the ball, which is just much more tedious than in arceus
For me my biggest complaint is the lack of dynamic leveling for the gyms and other main story progression. I really was just so disappointed when I got high level on one side of the map then went over to the other side to find I was completely over leveled.
literally same, completely accidentally wound up in a clearly late game area immediately and now all my shit is super over-leveled for almost everything else. feels quite bad
That's why I think Pokémon doesn't work as an open-world game. It needs proper scaling.
Wait really? That's horrible. I was just at the lighthouse with Nemona and got no excitement whatsoever to continue. This makes things even worse dang.
This happened in Legends too. They incentivize exploring so much, yet forgot that by doing so we'd then be overleveled when we finally get to the main stuff.
Another reason to either have dynamic scaling or difficulty modes. And ability to turn off exp share...
Yeah, knowing GF there is no way they even know how to code scaling. I luckily was aware that scaling didn't happen and always go from East to West and check the levels the Pokemon are. If there is a sudden level difference between your Pokemon and wild/trainer ones, you should go check out the other side of the map. Very unfortunate.
One thing I didn't like is how touching in a pokemon starts a battle, I thought they were going to do like legends Arceus where you have pokemon attacking the trainer instead of starting a battle if you get near them, and I think that was way better
For swsh and arceus it was pretty easy for me to brush off and ignore the rough edges and I still really enjoyed the games but oh my goodness the horrible framerate makes very movement feel like you are moving through sludge it feels so bad to play!!! I love the characters (especially Arven and Director Clavell) and the titan battle story is particularly endearing. I love how much personality the legendaries have in this!
The legends are basically toothless from how to train your dragon. I liked them from first sandwich lol
The open world design really encourages you to search and catch more pokemon. More than any other pokemon game.
But catching pokemon is SO MUCH SLOWER than in Legends Arceus. That's been the biggest issue for me.
I love the catching mechanic in legends arceus. I am disappointed with S/V. But im still playing it. Too bad
Yeah but in Arceus you had to capture literally thousands of Pokemon, that's not the same thing here. You don't need to throw PokeBalls at every living thing.
I dont want a off brand pokemon games mechanics its not even pokemon at that point
@@drnanard9605 but why get rid of the system? It only made things faster and more enjoyable, why toss it out?
@@KingRidley because regular Pokémon games are based around battles and not around catching Pokémon... Making it possible to throw balls at everything would defeat that point. In Arceus you rarely even had to battle anything. It also defeats the idea that you need to earn the Pokémon you capture by weakening them. In Arceus you can literally catch legendary Pokémon by throwing a ball from a distance...
If you like Arceus, just play Arceus. Don't ask for mainline titles to be like a spin-off.
This could’ve been the best pokemon game ever made… Two years from now.
I think everyone would have preferred waiting. An expansion for Legends Arceus and BDSP would have been fine for the holiday season .
I’m amazed how they could get so many things right and also so many things wrong all at once
1 step forward 2 steps back is gamefreak in a nutshell
This isn't 2 steps backwards, Game Freak is doing a freaking tango and nobody knows what's forward and backward anymore
@Kristoph Esiem man they’re *really* getting into the Spanish spirit for this one
The things that are good are amazing, the things that are bad are terrible.
I have no idea why they took such a step backwards with clothing this Gen.
Something insane is they broke sorting your pokemon in the PC lol.
I got so happy when the crab thing was brought up, I was just explaining to my boyfriend how much it slows down the pace of the battle then I heard it mentioned in the video. There’s no reason each stat has to be announced one at a time anymore
Gives me 5 star Eldegoss Raid PTSD. XD
I gotta say, performance issues have never bothered me until this game
I never thought a pokemon game would be the game that made me complain about performance. Crazy a game like breath of the wild could run good but this cant. Incompetence from gamefreak. Good vision though, ill give them that.
Yeah, people like you are what made this game possible. If you had been bothered in the past and speak out maybe you wouldn't be at this point right now
@@PBNIP I'd say it's less incompetance and more lack of time and resources. BOTW had 5 years of dev time and 350 people, all of whom had been doing 3D for a while. Scarlet and Violet were made in 2.5 years, by a team a fraction of that size, that had mostly done 2D games over the years. You can't make a proper open world game in 2.5 years, especially with a small team, so honestly as bad as it runs I'm surprised it's not moreso.
@@pascalsimioli6777 yeah blaming people, big smart man you are.....
Doesn't change the issues now does it?
It would have happened regardless of how people felt about it before.
There is only one party to blame and that is the company who made it, if you want to point somewhere, point at them and leave other people alone 😕
@RavenStarMedia Lack of resources? They deny help from Nintendo. Theyre in over their heads and have been for years.
Klawf's buff stacking had me rolling my eyes too.
By far the worst thing I’ve experienced in the game.
Klawf's Anger Shell
The opposing Klawf's Attack rose!
...
The opposing Klawf's Special Attack rose!
...
The opposing Klawf's Speed rose!
...
The opposing Klawf's Defense fell!
...
The opposing Klawf's Special Defense fell!
Never saw it’s ability
I've only had NPC's dropping/skipping frames, never a PokeBall or my character. My biggest issue and annoyance is that I've had several Pokemon spawn inside of the ground, including an outbreak of a certain tadpole. Literally every single one was in the ground, I had to scan the ground while targeting and throw a pokemon out to fight once I locked into one which would then pull it out of the ground.
It happened to me too, when I had just one of my pokes at low health I was running next to a mountain (to avoid encounters) and then I had a couple of pokemons who seemedly came from inside the mountain!
It's just so weird
Yeah ive had NPCs skip frames while in the classroom cutscene on handheld mode. 🥲 bruh… they look so jank aside from a few key students.
Then Prof.Jacq just bounces. 😂 dude
Jesus Christ is the propitiation for the whole world's sins. They that believeth and are baptized (with the Holy Spirit) shall be saved; but they that believeth not shall be damned. Those led by the Holy Spirit do not abide in wickedness.
*God is ONE manifesting himself as THREE;* the Father, the Son, and the Holy Spirit! Bless him! *For these three are one.*
As I am led by the Holy Spirit, nothing I state is a lie, but the truth of God. Anyone who tells you differently is misinformed or a liar. They do not know God, nor led by him.
Anyone who *claims* to be a Christian and is against what I am doing, and where I am doing it; the Holy Spirit does not dwell within them, they lack understanding. They know not God, read his word, and their religion is in vain. Do not hear them, they will mislead you, the lost cannot guide the lost.
Do you raise the pets you love to bite and scratch other animals, or even people? This is what you do in Pokemon! It is wicked and God hates the souls of them who love violence!
As you have Pokemon partners; instead of loving them and raising them without fighting, it is all they know, violence! Many say it's just a game but your heart enjoys it, fool yourself not.
Seeing now what you were once blind to, repent of your sins and be baptized in the name of Jesus Christ for the remission of sins, and you shall receive the gift of the Holy Ghost! God dwells within his and gives them discernment (among many more gifts). Allowing his to discern that which is good and evil plainly.
I too, played Pokemon (competitively, Pokemon Mystery Dungeons, Pokemon Go, and Pokemon Masters EX) before God took me away from it, I am no stranger to the series (I also watched the some of the anime seasons). Back when I thought it was fun and nothing bad could come from playing this game or watching the series.
Let me tell you: the world and it's ways are not worth going to hell for. l have more happiness in holiness and righteousness than I *ever* had in wickedness. With a new heart, you'll despise wickedness and love that which trespasses not against God!
Psalm 11:5 KJV
5 The Lord trieth the righteous: but the wicked and him that loveth violence his soul hateth.
Acts 2:38 KJV
38 Then Peter said unto them, Repent, and be baptized every one of you in the name of Jesus Christ for the remission of sins, and ye shall receive the gift of the Holy Ghost.
Luke 5:32 KJV
32 I came not to call the righteous, but sinners to repentance.
John 14:6 KJV
6 Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me.
Mark 16:15-16 KJV
15 And he said unto them, Go ye into all the world, and preach the gospel to every creature.
16 He that believeth and is baptized shall be saved; but he that believeth not shall be damned.
John 8:34 KJV
34 Jesus answered them, Verily, verily, I say unto you, Whosoever committeth sin is the servant of sin.
1 John 3:6 KJV
6 Whosoever abideth in him sinneth not: whosoever sinneth hath not seen him, neither known him.
1 John 3:9-10 KJV
9 Whosoever is born of God doth not commit sin; for his seed remaineth in him: and he cannot sin, because he is born of God.
10 In this the children of God are manifest, and the children of the devil: whosoever doeth not righteousness is not of God, neither he that loveth not his brother.
I once had a swarm of Salandit spawn in the ceiling of a cave
Never get used to bad game design or bad quality control.
When it comes to performance I always point to Monster Hunter Rise which looks good and runs good. Which means performance on the Switch is based on developer competence and It feels like most just can't figure out optimization.
It's impressive how well some games can work the terrible processing power of the Switch, usually you see it with exclusives, and yeah Gamefreak... Gamefreak.
@@chickennugget6684 I mean, the Switch's power is greater than the PS3 for a portable device, which is pretty incredible when you think about it. There were tons of great looking games on that console and there are tons of great looking games on the Switch. It's just Gamefreak
I totally agree.. I mean Hisui in Arceus didn‘t look good, but I really thought the more Anime style kind of cell shading design approach was so fitting for the series. Now it’s weird 3D models again..
Which is extra sad for gamefreak since I feel like they were one of the ones that optimizes their games on the DS
You say _"most just can't figure out optimization",_ but I feel like most other notable games with open areas on the Switch manage to both look and run significantly better than this, and the ones that don't usually only have *_one_* of these failings, not both at the same time like Scarlet and Violet.
Even Ark: Survival Evolved, one of the ugliest and most disastrous ports of all time, was recently redone (by the... GTA remaster people...) and now looks pretty good for the system, and runs probably a little better than Scarlet and Violet (truly a marvel considering Ark runs terribly on every platform).
I dunno what to say. Game Freak is just built different.
The performance issues 100% hold Scarlet/Violet back. The stutter and rendering issues and weird pauses between things like multi hit moves and omniboosts are so strange. It doesn't flow anywhere near as well as Legends and it's a shame because there is so much to love about Scarlet/Violet. There's a lot to love!! I really REALLY wish the game didn't have performance issues!!!! It would be so lovely if they would fix it because the games are so incredibly charming and wonderful
For real cause the games are Amazing
Yuzu to the rescue
What are those things? You have absolutely no standards if you think these games are good.
@@euomu They're the best pokemon games in a long time
@@euomu Ok doc. Open World, (erm, you ever played games before to not know the thrill of an Open world?), Pokemon interactions (tossing a ball at the Spider mon hanging from a tree all in real-time), the plot (not that I'll convince you - [spoilers] but there are layers to the main characters Arven, the Profs etc that really go deep like gen 6 or S/M levels.) The music (self explanatory for fans.) I mean, you probably apologise for BDSP but sure ''S/V r trash!1''
I think the strangest part of Scarlet and Violet is how different the game performs from person to person. While I've obviously had bugs, I've experienced nothing unplayable or frustrating. I think it's going to be interesting once dataminers figure out what exactly is going on.
I keep seeing reffences on reddit to the game having a memory leak and that the games performance is effected by if you have the digital or physical version and where it is installed on your switch
I had a nightmare fuel glitch in the starting home but it's run just okay ever since then. Models glitching, popping in and out of existence, a general lack of polish, etc. but nothing game breaking. Yet.
every copy of Scarlet and Violet is personalized
Have you tried handheld mode?
I got softlocked trying to talk to a Starly in the school library because it couldn't turn around to acknowledge me, so it just kept trying... forever.
I love it when I'm heading for a pokemon and it disappears into the void
Papa Arlo's saying everything I'm thinking. My biggest gripe is slow battles. Second is visuals and performance.
slow battles, visuals/performance and I really need to add BIG EMPTY TOWNS/CITIES WITH ZERO STUFF TO DO IN THEM
@@charliez077 That last point is a staple of the open world genre, with botw as the only exception.
It's not a surprise anymore, but it's still sad to see. Because you can tell there's still passion and serious ideas that these developers want to fully flesh out.
But they can't give these mainline games their full potential because of the time restraints the entire franchise is held under.
I feel like Scarlet and Violet is a huge step forward for pokemon in terms of leaving its formulaic game design. I want things to change, but i know it's probably going to be like this until the franchise is ran into the ground.
I mean its crazy;' Pokemon is THE biggest franchise in the PLANET.
Yet the graphics in this game look PS2 level and they still having problems lol
Its just lazy hubris. They pump out too much mediocre content because they know it'll sell anyway. Why make quality when you know you're going to get quantity in terms of revenue anyway?
If this a huge step forward can I please have it 3 giant steps back.
Pokemon is too big to fail
I bet that the pokemon company will come out saying that these are minor issues or that these aren't affecting anybody like nintendo said with the joycon drift.
At this point they know that no matter how many issues the game has it will be among the most sold games of the current system.
The concept about having a "made in abyss" pokemon game has such an enormous potential. When i read the purple book in the academy i was so happy despite the lagging world.
I think game freak should have made one game I could only image how fun scarlet and violet would be with the speed, catching system of legends and the stability of let’s go pikachu and eevee
yeah the devs are forced to churn out games too quickly. Spread too thin but the games sell like hotcakes.
This sounds like the best pokemon game.
I think they should give you the PLA 'toss n catch' ability only when you become Champion.
I mean, seriously - PLA was a challenge people are saying? I destroyed that game in virtually my 1st 2 hours! Lv45 Alpha Heracross, oooh so scarryy and meannn - oh! Boop, tossed my Great Ball at it - 2 rocks - done!! I had 4 Lv 40+ Pokémon _before reaching my 2nd ranking._ It's broken & ridiculous, sorry. I've recorded proof for all to see.
@@netweed09 and? you could have just *not* used it if you felt it was hindering your experience.
yeah but they wouldn't do that because then they would have a third of the money
Much to be desired. I really did like the story of this one. So heartwarming. No spoilers worth it for me
I just hope Arlo makes it through the game all the way to see the conclusion lol. The story, and especially the climax and its actual morally grey connotations (and its mature feel) redeems this game for me, despite its obvious issues.
I've seen through the floor like 5 times because some animation needed the camera in a certain place. For example, I didn't realize at first that the tape on sprigatito didn't hold because I was too busy looking at how far the walls of the main city go beneath the ground while it evolved
I see through the floor constantly when starting battles on any sort of hilly terrain
I’ve seen through the fall an uncountable number of times, also if you’re in the lake or the ocean you can just position your camera so that the water doesn’t load in
My main nitpick honestly is the fact they removed the ability to press B and it automatically goes down to the run button in Pokémon encounters. Other games like Sword and Shield, DP remakes, and Arceus I’m pretty sure all had them but I can’t understand why the feature was removed in this game
The only reason I can see why is that they mapped X to pokeballs, so they didn't have enough buttons to map each selection to a button like they did in arceus.
@@rodomify7681 but they always had that I’m pretty sure
A friend of mine described it as "Getting served breakfast in bed by your 6 year old child."
There's orange juice in the cereal, the toast is burnt black...but the toast has a smiley face on it in the jam aww that's so creative!
Made with love, but made with incompetence.
This thing isn’t even made with love, it’s simply a rushed low effort glitchy mess with a copy pasted untouched gameplay from 25 years ago
I like this metaphor for the game(:
@@TheBootanuki97 I do think that gameplay wise this game was made with love.
@@TheBootanuki97 Definitely not copy and pasted, how can you say that tbh
Except the toast being burnt black implies it was overcooked
No, this is so undercooked the toast is raw dough
I am really excited to hear the full review on Scarlet/Violet!
One small detail that really bothered me was the fact that the camera angle automatically adjusted to where we’re facing. Like, sometimes I just wanna be able to see what’s going on in one spot even when I’m running the other way!!!
lol
This and not hearing the shiny tune in the overworld are my 2 biggest grips!!! And the camera auto correct is about to give me motion sickness when it combine with lag.
Similar issue, I wish the map defaulted to North at the top and showed me where I was facing rather than putting where I'm facing at the top and telling me which way is north. It's just not how my brain brains.
THANK YOU! What year is this where we can't turn on free camera in the settings?! It's embarrassing. It's like game freak has no idea how to even make a 3D game.
It's probably because if you look around you'll see more of the game breaking 🤣
The only problems I’ve been having are visuals. I experience the lighting issues where shadows appear and disappear every two seconds and its extremely fuzzy in handheld mode. But I’ve yet to see any unplayable bugs or “body horror” nor does it feel like I’m fighting against the game. There’s a lot of clipping, animations that are still unfinished, as well as character models vanishing in and out of existence if they’re right on the edge of rendering distance. Maybe I was one of the lucky ones :/ but it still shouldn’t have been released at the state I’m experiencing
Same for me
Same deal! I've got a switch lite but honestly I haven't experienced gameplay affecting bugs just so visual stuff
I feel like i'm playing in a time distortion. The rendering circle around the player is way too small.
@@goobusmcgee684 honestly seeing all the glitches and stuff happening on standard switches had me worried about how the games would run on my switch lite if I ever decide to buy them. 💀 I'm glad you haven't experienced anything too bad so far.
@@justdnce936 like there are texture problems but I think that's just the game- I had a great pokemon experience playing it
Fortunately for me at least, the only jank I’ve experienced is some shadows flickering when you rotate your camera sometimes, minor frame drops, and one camera clip in a battle. I guess it’s like fnaf security breach where your enjoyment of the game is based on a coin flip and how well you can tolerate said glitches if you encounter them.
yeah I really haven't had the same problems as everyone else luckily.
Sub 20 fps isn't minor but yeah
Defenitely. I haven’t encountered many issues myself either.. sure it has some fps issues here and there but nothing too crazy. The worst i’ve encountered is my character sliding cross the floor in the classroom cuz the walk animation refused to play. Or how throwing your pokemon out on a hill is a bit iffy at times
And the coin flip of whether your save file gets corrupted by the terrible behind the scenes coding
I've had lots of frame dips, but I've been praising this game a bunch to my friend, not knowing there was a huge bug problem with it. Oops.
there's a mouse with an attack that hits 1-10 times, imagine having to sit through that
I think its bonkers that Sonic Frontiers can get like 2/10's from outlets while this gets 7's or 8's when its actively functionally worse than that and hurts the immersion far more than in Frontiers. Ive had people bring up softlocks, freezes, etc not just usual issues. Mentioning sonic, this game reminds me of sonic 06 with the lack of polish. I dont wanna say worse than 06 but is getting there.
Sonic frontiers on switch is also the worst performing version of the game by far. It's so far behind even the PS4 version it's not even funny
@@matiasnahuelrizzidelrio6885 Yeah but its a multiplatform game and even the non switch versions were still getting low scores. Pokemon is switch exclusive with other 1st party titles to compare it to so the situation is more dire. Even against its own entries like SW/SH.
Sonic Team and GameFreak two of the absolute worst devs handling really popular franchaises
Meanwhile playing Frontiers on the switch; yeah it looks like crap, but at least it runs much better than what I've seen in clips of Scarlet and Violet
@@firechar27 I played both and no it fucking doesn't lol
Ive pretty much only done multiplayer so far, and its been an actual blast. Always been my dream to play pokemon with friends on the same map
Same! I joined friends last night and I was shocked at how much fun it was! I wasn't expecting it to work as well as it did.
main reason for me getting it
@@TheUnknown983 for real! On my end i was able to see my fams battle wild pokemon! With attack animations, and I stood in the middle and my trainer got the attack reaction! Like you see in PLA! 😂
im so excited to play it with my brother when we get it. playing together like that was my dream too :]
@@CrowLady0_0 ikr? i bought it for me and my little bro so we gonna play together. funny thing is he's like never a pokemon type person but started hard grinding this game since we have other buddies as rivals
I personally feel like the open world aspect is somewhat ruined by the lack of level scaling I want to explore and do things in an unusual order but to do that I keep getting into battles which are way out of my level. And my team get one shot. Which kinda takes the fun out of exploring.
There is no real solution to that other than whats being done.
Kinda the point tho. Like with any other open world/rpg. Stay in your area or get clapped
@@TaeSunWoo but plenty of other open world if you're good enough or smart enough you can get past the high level stuff early. Pokémon Scarlett and violet really isn't designed to allow that
@@TaeSunWoo There's precedent in the Pokemon series for gym leaders to have teams designed for different levels of trainer. Obviously the open world trainers wouldn't have that but since you have to talk to them to initiate battles there could be an indication of what their levels are.
@@dante19890 No solution? Level. Scaling.
I’m just so sick of saying “yes I mean this aspect and that aspect suck, but it’s a Pokémon game” or “Yeah it’s good, for a Pokémon game.”
I’m sick of holding Pokémon to this standard where I put up with shit I just wouldn’t from any other franchise. This game finally broke me. I can’t keep doing it.
In Sword and Shield, it felt like they had cool ideas, but didn't develop them fully because they knew they wouldn't have time to make it all work. This game feels like they DID develop all of those ideas, it feels to me like pretty much everything concept they wanted to put into this game did make it in there and did get pretty well developed... but that forced them to leave so much of the game rugged and unpolished that it legitimately does not feel finished. I am still enjoying this game quite a lot because of how fundamentally good this game's concepts and execution of those concepts are, but the presentation is so bad in so many areas that I can't blame anyone for being unable to overlook it.
The sad goodbye was my highlight. You can really feel how sad he is not to be able to close on a cheerful note
I watched your hour long review on Legends last night, so I bought the game the following morning. For a minute, I was scared that I got the "prototype" and should have just bought Scarlet and Violet. But watching this makes me feel easier, I don't think I would have been as satisfied with them as I am with Legends.
You made the right choice king. Hopefully they will patch scarlet and violet and maybe you can get it later
I used to only like the "old games" and was only willing to play generation 3 or earlier, but LA quickly became my favorite pokemon game.
LA is so amazing, definitely the better buy
It’s so clearly a quality quantity issue. We got let’s go then less than a year later sword and shield. Then we got bd and sp in 2021, a few months later arceus and in the same year scarlet and violet. They should be releasing a game every 2 to 3 years until they can handle increasing productivity. These games should look and run a lot better.
This would be my favorite pokemon game ever, no exaggeration, if the performance issues weren't so glaring. If a patch comes out soon to fix them I think they'll become my favorite games.
About the inconsistent jankiness: from my experience, restarting the game has a *huge* impact.
The more you play and the more you go to cities, memory leaks and gets accumulated until it becomes almost unbearably slow, but a simple reset fixes most of that.
Can you think of another game that you have to regularly reset just so it doesn't run like ass all the time? That's just embarrassing.
@@bobsagetluvr1 Xenoblade Chronicles 2 had the same issue I believe. Not quite as bad though.
@@bobsagetluvr1 Bethesda comes to mind
@@Ikine557 i would hate to be compared to bethesda
I AM having fun playing it, my only real issue is the frame rate. In the few times when it does run perfectly smooth (which it has for only seconds each time) it feels great. I love exploring and seeing where everything is, and I feel like if the frame rate gets an improvement in a (hopefully soon) patch, it would be one of my favorite Pokemon games.
I was playing it at my family’s Thanksgiving today and the ONLY thing my cousin, who enjoys Pokémon himself, mentioned was how bad the frame rate was as it’s the most apparent thing. He also noticed a lot of the graphical issues I was experiencing while playing offline. He hasn’t seen anything else on the game. It’s a big issue and it needs to be fixed.
Tell me you're a nintendo fan without telling me you're a nintendo fan.
I have a magic rock to sell you , boy. Trust me just send 100 bucks , it is cool.
Have you tried letting the game update? The frame rate was smoother when I did and I fail to replicate the same glitches other people are having after it...
@@Ralkila I’m honestly confused by this comment? All I said was the frame rate was terrible and it’s the most noticeable thing about the game. I love the new formula and concepts, I love exploring, the frame rate just brings the enjoyment down a notch.
I haven’t said that the frame rate is so extremely bad that it’s unplayable in my eyes, after all, I enjoyed Rune Factory 5 and that had similar issues with frame rate on switch. One can enjoy a game that runs at ~20 frames per second, it just lessens the experience.
@@jag_rex2412 I updated the game after I got it, has a new update been released within the past 6-ish hours?
@@shadowporygon6538 This is strange, I think this might be a problem that varies from one switch to another, on the odd chance of have you tried deleting stuff from your pictures/videos on your Nintendo switch sometimes stuff like that does lag consoles in general.
This bugs me that this game gets so much copium praise while cyberpunk 2077 was just ripped to shreds.
Even sonic frontiers was getting flack cause of pop in but yet people defend pokemon😂
I think your thoughts about sum up everything I've heard from other folk. There's an amazing game in here! It's just... under a thick layer of... 2 FPS glitchy nonsense. I went into this game expecting terrible performance, but I was surprised when that super laggy ball-throwing capture animation happened to ME too (and I had only been playing for an hour, switch docked!). I dunno, it's such a shame that I have to feel so conflicted, when PLA was pretty straight forward an amazing time for me.
I'm still overall liking these games, the core element of Pokemon is strong enough to carry things and the open world aspect is a really nice breath of fresh air, but man... MAN... I'm praying for a big patch very soon...
The more you buy these games, the less effort GameFreak is gonna put into them.
If I had even remotely as bad a time as Arlo did, Id prolly agree. But outside of the classroom scene and 1 time I had 10 sunflora chasing me this game runs perfectly smooth for me. Very fun
I truly envy your experience. Meanwhile my character's arm disappeared several times in the first 5 minutes
when it comes to pokemon this game is a coin flip of glitches and charm, this game is so effed but also so freaking charming
My spouse and I got Violet and Scarlet (respectively) and it's impressive how many glitches and visual issues that we have come across. I've luckily not had the game crash on me, but my spouse has. The thing is, precisely like Arlo said, there's a really good game in here. Where the visual issues aren't in your face, the game is fun, it's nice to just run around, explore, battle Pokemon, do stuff. There's some cool landscapes here and it's a nice variety, and the world is indeed pretty darn big. And doing Union Circle (i.e. joining up with friends) is easy, straightforward, and goes off without a hitch. When I think of the Switch and online, I think about the stuttering and overall slowness that was Mario Maker 2's online (at launch) and this isn't like that at all. Playing online with friends, either in the same room or across the internet, doesn't make a difference; that's pretty great. So yeah, if they ironed out the performance issues and glitches, this would be a solidly great game.
It is really sad, because as a core design and gameplay, they have introduced a lot of good changes, but the execution is the worst in the series, and I fixing the main problem (memory leak and frames) won't fix the rest of the game, it is still really messy
No it isn't lmfao
It's a great game with bad performance
One strange issue I had, that I haven't seen in a review was in the first town. I was soft locked when I talked to an NPC. The animaton didn't freeze or anything, but I talked to them, the dialogue popped up and it wouldn't acknowledge any button inputs to proceed. So I had to reset the game.
I also soft locked on the first gym. When I went to do the rolling olive mini-game the screen turned black to load and then it stayed as a black screen with only the sound of wild Pokémon's cries for like ten minutes before I just decided to reset the game.
if you played in handheld removing and adding the joycons may would have helped. I noticed that my switch lost connection to the joycons while playing a few times (not reacting to anny button). reconnnnectign them by removing and connecting helped
@@Dante1282 I was playing in handheld, and did try that, but it didn't help. They were also charged, so it wasn't a dead battery either.
The framerate never bothered me too me when I was playing but I did have quite a bit of the camera clipping into the floor. The weirdest glitches I've seen so far is when I had a picnic and throw the ball out, Miraidon would sometimes just get flung into the air while walking towards it, I walked into a river to fight a basculin (couldn't swim yet) and the edge was so steep that my pokemon was slipped under the water to the point it was practically directly below the basculin, & less of a glitch but I approached the team star fire crew from atop the mountain, and it triggered cutscene teleporting me to the entrance.
My big bone to pick with SV is that they keep saying "oh it's an open world! Do whatever in whatever order!!!" but if you enter the wrong gym at the wrong time, you're screwed. I wish the gyms/Team star/titan pokemon scaled with you as you grew, so it truly didn't matter what order you did them in.
Hopefully there are some updates to make some of the random glitches a pit less common
Cope
GameFreak, at best, will release a remake at full price 5 years by now.
@@sansnom5269 *Hope
It is possible for patches to arrive
the game could be glitch free and run at 60fps and it would still suuuuck
@@themoviecritic1092 naw that's some serious cope LMAO
@@SaiyanPrincessXO Idk I think it can happen
I LOVE the concept of this game and I'm having a blast, but omg the bugs and framerates. I REALLY hope this stuff gets a patch because NO other pokemon game has had this many rough spots. Otherwise I love just all the UI updates and design
Fortunately technical issues can definitely be patched away, let's hope they do that. Meanwhile, I'm going to wait for a bit before buying
Im dying with the crazy glitches. 😂
they can patch out the framerate and memory leak issues definitely, the glitches too but that'll probably take multiple updates to get all of the stuff sorted out. the game's awful visuals tho will likely stay awful unfortunately. either way the game should have been delayed until next holiday or at the very least for a summer release.
This is what happens when you have a company rush their developers to put out a massive game not even a year after their last one
Certainly not hardware fault. Okay, it is limited, but breath of the wild runs super smoothly with much more elements in the field of view.
Needed a couple more months in development. Absolutely loving it after my first fourteen hours, only issues have been frame rate dips and popping textures but it seems to swing wildly from person to person which is pretty terrible
Yep, they totally did need more time but TPC refuses to give the developers at Gamefreak more time.
Fucking livid at the people who were going "this has been being made since Sun and Moon!" Despite 0 evidence supporting that claim. Does this look like a game having been worked on since 2016?
@@Deadflower019 Sure? I mean, Cyberpunk managed to be in one of the worst states of any new release after 9 years of development.
Would probably go with 2019 myself since that's what Gamefreak themselves said, but I do trust them to not be able to make good games enough to where 2016 sounds just as reasonable.
@@naikyou Well even if it was arguably as horrendously full of Glitches as ScaVio, at least Cyberpunk had a good idea, good graphics, and decent voice acting, all things Pokémon needs pretty bad right now. Not to mention once most of the bugs were fixed, it's actually a pretty decent game. I don't see ScaVio getting such a redemption; not because it can't be saved, but because it won't be saved.
more like years
Love the power point presentation, i hope they release the game soon
Completely agree with you on everything here. And I was replaying Arceus until the night before the launch, so the contrast was fresh... Definitely a good game here, I'm so intrigued by all 3 storylines, the world, the characters, the Pokemon, everything there is great and is what's keeping me going. But wow yeah the glitches and all that is very rough to work through. I'm also feeling so impatient about battles and catching after the Arceus experience, but I could learn to live with that again if the game just... I dunno, functioned lol. One of my biggest peeves, and maybe this is dumb, is that the Fidough evo almost always clips through the ground in battles, and as a result the model jitters around constantly. But of course I'm also experiencing the frame rate drops, assets glitching in and out (especially the skybox clipping through the ground at the end of battles), and even game crashes (thank goodness for the autosave). Like I said, I really want to get through these games too to experience this new world and it's exciting stories, just gotta eat the vegetables/get through the chores of... playing the game haha.
The skybox ground clipping is like every fourth battle, it's really bad!
Game is so fun, story is really good. The performance lets it down in a major way. The gyms and objectives should scale also
Plus bad graphics. The was looks horrible.
@@cwd9854 for their budget, yeah game should look better. Looks very ok
I admit, I'm usually really laid back when it comes to stuff like graphics. They never bother me. But this.. Some of this just isn't acceptable. I play mostly handheld since I spend a lot of time away from home. Seeing a character 10 feet away from me look like a slide show? That's not okay. I haven't even played much but I feel like there's a lot to improve
What is and isn’t acceptable is subjective, as shown by the dozens of comments here saying how fun the game is despite the issues.
I have just about had it with people saying things are “unacceptable” or that “we need higher standards.” If you personally find a game bad because of this, fine, but don’t go acting like your tastes are a moral high ground
@@WhyYouWahYoo What are you talking about? Its unacceptable because games from decades ago could do these things and work properly. Nintendo releasing such a clearly unfinished game ISNT acceptable
@@-lord1754 *in your opinion. You forgot that last part.
Don't argue with relativists
@@pikminologueraisin2139 I’m only a relativist when it comes to things like video games. “Fun” and and other such words literally mean different things to different people, and for me, as well as millions of others, stuff like glitches and frame issues don’t inhibit those definitions.
Not gonna lie I teared up a bit when I saw your pokemons name. It's the same name as my wife's recently passed bird. I know you didn't know that and couldn't have but still thanks on behalf of my wife. Don't let the little guy faint for.
I think the two worst things for me, happen to be:
•Pop in means I hit every pokemon BEFORE it is loaded in. So instead of boosting on my motorcycle dino, I walk everywhere. It's annoying and horribly slow.
•Pressing B to quickly end conversations usually causes me to crouch. And crouching is hard to get back out of, for me. It seems like button response is slow.
I do the crouch thing all the time 😂 i wanna hurry the dialogue. Just dont press B during convos simple
I had to pass on getting this game 'cause I'm balls-deep in Harvestella right now and I don't think I have time for both of them. It's been interesting seeing all the reactions for sure!
Definitely get it when you can, it’s been my favorite Pokémon game ever.
How you liking harvestella? I heard it's not worth the price
@@Asbestosmilk2 good joke. period.
@@tiffyfemboy not joking lol
Is the Sword and Shield were Shadow the Hedgehog, these games are Sonic 06.
Can’t wait for the Wha Happun episode about these games
Love when they take away more options, like people were asking for them to be taken away?
Can't turn off battle animations now for example.
I really don't understand it. I would honestly love to hear the explanation as to why they take away choices rather than keeping them in there (forced exp share, forced battle animations now, etc.) I don't even understand unless the coding was just so bad with them they didn't know how to fix them without taking them out.
edit: Also pokemon don't get EVs from auto battles so if you just want to level them up that's okay for it
I can give you the explanation: Pokémon Company is setting impossible deadlines, Game Freak is crunching the hell out of employees and contractors, and the developers are just doing what they can to not get fired. Features are getting lost because the developers don't even have time to think of them anymore, much less program them.
On top of that, LCA and SV were developed at the same time. So improvements LCA made that GameFreak learned consumers liked might have been too hard to implement for SV.
This makes me feel glad I'm too busy with final projects to see the rough release. Hopefully they get a performance patch out before Im done with my semester.
This is the Oblivion of Pokémon , it will be remembered as one of the best and funniest things to ever happen to its universe
I think I’m joining the choir of voices saying that we all are right there with you. I love exploring the world when I don’t clip through of the floor. I think we’re 2-3 patches from a masterpiece.
Far from a masterpiece even if the jank gets fixed
@@kotzer71 yeah. It would take a whole other iteration to fix the issues with the game, and I'm just tired of always thinking "well, the next one is finally going to be the great game I've been waiting for"
Needs level scaling to be a masterpiece. The game punishes you for exploring have level 25s with only 1 badge and two of the gyms have less than level 20s
@@Graestra its kinda a problem with the pokemon community at this point we got 2 kinds of fans
We got the ones who hate the games because there bad but have stockholm syndrome and get it anyways
And we have the fans that that have no concept of what a goodgame is and will act like every gamefreak does is great
@@kotzer71 I think it's kind of unfair to say that people only think new pokemon games are great because they don't know what real good games are. I think it's more accurate to say that those Pokémon fans are incredibly biased and can't take criticism.
I hate the frame rate of everything but the game has an actually good story, great characters with interesting motivations, mysteries, and I have been loving getting lost. In just the first area I caught around 20 different Pokémon, got my team to around level 12-18 and then once I started to progress everything was at my level. It made me so happy when I found out because it felt like they encouraged exploration (in my open world game, couldn’t be). But, when I see the walls of rock moving like water as I look around or NPCs 5 feet away looking like the first Arceus trailer I decide to laugh instead of cry so I can move on.
Due to my own experiences I think there is a memory leak on the switch itself. When using a SD card or even a cartridge my system runs visibly slower and games crash a lot. When I have games downloaded directly on my console they never crash, they load smooth as butter, and I have way less issues with every game I've tried it on.
If that’s the case, ironically GF and TPC aren’t the cause of SV being kind garbage, for once at least.
That would explain why opinions on the games performance are so varied
Wait so this is the SMOOTHER footage??? The footage here is absurdly laggy, no anti-aliasing whatsoever, texture warping is present in certain scenes, you can see the game slowly loading when you start a wild or trainer battle, making you wait.
If this is the "better" footage, I don't even want to imagine what Arlo is experiencing ._.
I've gotten my main 'mons to Lvl 20 so far, and my biggest gripe with the game is how slow the battles are. Granted, this is something Pokemon has always struggled with to varrying degrees, but in this game, it's near unbearable. It's like, you're speeding along on Miraidon, all of a sudden a small-ass Pokemon you literally couldn't see coming gets in your way, and you're immediately dragged into a battle. Not like Legends Arceus where you could easily see what was coming up in front of you, and you specifically needed to throw out a Pokemon to start a battle, and how easy it was in that game to just hurl a Poke Ball and catch / distract the wild Pokemon. In this game, all those cute smol guys they introduced specifically for this game are like actually babies crying for your attention every 3 minutes. There aren't any guarenteed ways to flee a battle regardless of your lineup unlike in Arceus, so good luck escaping if your Pokemon is at all slow. The battle menu is also a direct downgrade from Arceus, with no button commands dedicated to things like switching or fleeing. On top of that stuff, doing anything in a battle feels like you're playing Smash Bros online with how delayed everything is. There's like an input delay after text pops up in a battle, switching takes like 10 seconds, multi-hit moves take like 30 seconds to complete, they completely scrapped both Set Mode and the ability to turn off battle animations (two things that made battles much snappier and a bit more challenging in the older games). Trainer battles are thankfully optional, else the game would genuinely be unplayable for me. Chances are, some of this is probably due to the fact that I have a pretty old Switch, but if that Switch could run BotW and Arceus just fine, no excuses
everything you said is FACTS!!! it's so sad
Bro I'm level 20s and I'm extremely overlevled for two of the gyms already. Both of them being in COMPLETELY different areas. I thought the game was scaling when I did clawf then the grass gym then the fire team star. But turns out there's a big gym and titan way lower than my team.