Intro to Maya: Lesson 6 / 10 - Lighting and shading your rocket

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  • เผยแพร่เมื่อ 8 ก.ค. 2024
  • In this lesson, we use what we learned in lessons 4 and 5 to add life to our rocket scene via lighting and shading.
    Specifically, this tutorial will teach you about:
    00:00 - Directional lights and Image based lights
    01:13 - Applying multiple different materials to a single object, including reflections and brushed metals.
    02:29 - Reusing materials
    05:24 - Applying texture maps and bump maps
    06:38 - Using the Hypershade
    07:50 - Applying a dirt coat
    The IBL used is courtesy of: hdrmaps.com/freebies/above-th...
    Other files used: areadownloads.autodesk.com/wd...
    Check out the whole series! • Maya 101
    Created in Maya 2020
  • วิทยาศาสตร์และเทคโนโลยี

ความคิดเห็น • 161

  • @scraperB
    @scraperB ปีที่แล้ว +6

    Can't believe I'm paying to Lear this and not learning a thing while you are teaching it for free tysm

  • @elcamp3
    @elcamp3 4 ปีที่แล้ว +16

    This is a good tutorial. My instructors didn't get this in-depth, and I paid them.

    • @Wag-ue
      @Wag-ue 2 ปีที่แล้ว

      Same here

  • @123Widowmaker
    @123Widowmaker 4 ปีที่แล้ว +32

    excellent tutorial, very high quality and easy to follow, looking forward to more!

  • @frankf1667
    @frankf1667 3 ปีที่แล้ว +3

    Great lesson! I made the rocket as described, then tried to import it into Unity to use it in one of my scenes. Surprise, the FBX plugin does not support the materials used for this exercise. I reapplied Lambert materials and this time it worked fine. So heads-up for those who want to apply textures and materials in Maya before exporting to Unity, make sure your materials will be supported by the FBX plugin.

  • @jessib213
    @jessib213 9 หลายเดือนก่อน +1

    Please keep making these learning from real example videos it’s how I and so many others learn. You have my follows and likes from these!!! ❤❤❤❤❤🎉🎉❤❤❤

  • @dianar8081
    @dianar8081 2 ปีที่แล้ว +9

    This is such a great tutorial I’m learning so much already thank you for making these videos!

  • @yarugatyger1603
    @yarugatyger1603 3 ปีที่แล้ว +6

    Your Maya runs so smooth...

  • @TheRumpusView
    @TheRumpusView 3 ปีที่แล้ว +3

    Superb demo, useful, full of detail, very concise, user orientated, easy to follow and full of useful workflow help and well written script. Excellent.

  • @naoziluo4237
    @naoziluo4237 4 ปีที่แล้ว +4

    Excellence tutorials... i'm from Cambodia and thank you for your best step by step tutorials... even I can't understand all but I can do it and try to understand some...

  • @sijusebenezer6077
    @sijusebenezer6077 2 ปีที่แล้ว +3

    Priceless tutorial....Litreally Priceless...
    I can't thank enough for what you are providing for free.
    Respect Sir

    • @aravind1157
      @aravind1157 2 ปีที่แล้ว

      How can we save that sky dome image

  • @loochieCS
    @loochieCS 3 ปีที่แล้ว +3

    I'm starting my 3D courses with Think Tank in 2 weeks, and this series offers a great intro to Maya! Thanks a ton

    • @lockenessmotorsports818
      @lockenessmotorsports818 3 ปีที่แล้ว

      You should be a 3D beast after you're done with Think Tank

    • @loochieCS
      @loochieCS 3 ปีที่แล้ว

      @@lockenessmotorsports818 in week 6 of 10 rn! Man, have I learned a lot since I posted this. Were you a student?

  • @barnabasszakal7258
    @barnabasszakal7258 4 ปีที่แล้ว +2

    So cool Sir, pleease continue!!

  • @superspaceturtle8570
    @superspaceturtle8570 3 ปีที่แล้ว +2

    tutorials are very helpful and easy to follow

  • @sorrymanbye
    @sorrymanbye 3 ปีที่แล้ว +2

    I don't have Maya to start making stuffs yet but oh man watching these lessons has been very interesting!!!

  • @FeedingWolves
    @FeedingWolves 3 ปีที่แล้ว +1

    You are an amazing teacher! Thank you so much!!!

  • @mohamedelhadda7283
    @mohamedelhadda7283 4 ปีที่แล้ว +2

    love your lessons

  • @orphydiancg7759
    @orphydiancg7759 4 ปีที่แล้ว

    what you need to start uploading is is some advanced modeling series regarding how to adapt the few remaining but quite handy workflows and tools Max still have in comparison with Maya for modeling in order to actually make people use Maya for more intensive modeling sesions. With the disgracefull state of Max we really need that.

  • @hagir20masaad75
    @hagir20masaad75 3 ปีที่แล้ว +1

    Thank you for these wonderful videos

  • @nikhilm6947
    @nikhilm6947 2 ปีที่แล้ว +1

    i had not intrsed when doing maya after watching these videos i got intersted very nice and easy to understand

  • @douka3993
    @douka3993 4 ปีที่แล้ว +29

    it will be really cool if you guys do some game art lessons, specially mesh optimization and correct workflow

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +24

      I like this idea. I'll keep it in mind!

  • @nikhilm6947
    @nikhilm6947 2 ปีที่แล้ว +2

    i had seen tutorials , its so easy learn kind of this tutorials thank you for making these vidoes

  • @jackthrelfall9972
    @jackthrelfall9972 ปีที่แล้ว +2

    very helpful video, thank you.

  • @dearandy007
    @dearandy007 ปีที่แล้ว

    Now this is my new work😀😃

  • @WhatAwinning
    @WhatAwinning 4 ปีที่แล้ว +5

    Perfect intro into Maya. Thank you so much

    • @yuda1420
      @yuda1420 3 ปีที่แล้ว

      aistandardhair

    • @yuda1420
      @yuda1420 3 ปีที่แล้ว +1

      Sorry, I answered the wrong person。

  • @OMKeyz
    @OMKeyz 3 ปีที่แล้ว

    Bro I love this...

  • @_gamer313
    @_gamer313 3 ปีที่แล้ว +1

    really helpful for beginner's

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 ปีที่แล้ว +2

    Can you untexture first, then use boolean union. So it's textured, then put together into 1 object.

  • @verniejohnbaltazar3304
    @verniejohnbaltazar3304 4 ปีที่แล้ว

    superb!

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 ปีที่แล้ว +3

    Now, I can learn using nodes in Maya like in Blender.

  • @manasmhatre8200
    @manasmhatre8200 3 ปีที่แล้ว

    Really Thank you

  • @sinewzhang
    @sinewzhang 4 ปีที่แล้ว

    Hi, I have to open the Render Attributes section in the Attribute Editor but I can't find where it is, can anyone tell me how to open this section please?

  • @marexexe7308
    @marexexe7308 4 ปีที่แล้ว +1

    Thanks you, Now i have something to do in this times. Hope you are clean from COVID :D

  • @hristiyanaleksandrov198
    @hristiyanaleksandrov198 2 ปีที่แล้ว +1

    Hello. I have a problem using the direct light through the rocket. It seems like the light and shadows are not moving. They shadow just turns the other side when I rotate the directional lights to 180 degrees. Do you know how can I fix this? Thank you in advance!

  • @mathilde1101
    @mathilde1101 4 ปีที่แล้ว

    Thank you for this tutorial ! I only had one problem when uploading the image for the body. It doesn't appear when I apply it . I've unabled the Hardware Texturing, so it works for the bumps, but not for the image. Can somebody help ?

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +2

      Have you made sure Textures are turned on in the Viewport? Also make sure the "Default Material" is turned off too (in the same row of icons).

  • @tomasbakker346
    @tomasbakker346 3 ปีที่แล้ว +1

    how do you make the material on the bottom??

  • @parthrajput9436
    @parthrajput9436 2 ปีที่แล้ว

    Wonderful

  • @fadymeshail9782
    @fadymeshail9782 2 ปีที่แล้ว

    like it, thanks alot

  • @rusandutv5845
    @rusandutv5845 4 ปีที่แล้ว

    Sir what should we watch next.

  • @TheAlmightyPillock
    @TheAlmightyPillock 4 ปีที่แล้ว +2

    When you do the symmetry bit, it would be great if that came with an explanation as you are doing it. Very frustrating otherwise.

  • @tahaparsa1019
    @tahaparsa1019 4 ปีที่แล้ว

    thankyou

  • @Trainwhrek
    @Trainwhrek ปีที่แล้ว +3

    whenever i add the included rocket texture for the last part it does not cover the whole rocket (by the top it is still white) is there any way to stretch the texture or fix this? amazing tutorial thanks! (i would have done your in program interactive ones but the computer couldnt handle it lol)

    • @TheEasygone
      @TheEasygone 10 หลายเดือนก่อน +1

      I’m also fighting this issue, have you found a solution? Pleeeease? 😊

    • @Trainwhrek
      @Trainwhrek 10 หลายเดือนก่อน

      @@TheEasygone shyyyt i think i just left it white or found a different texture to use lmao

  • @wogmi9394
    @wogmi9394 3 ปีที่แล้ว

    greetings, I'd like to ask why is that when i render the rocket ship the colours dont seem to be the same? i am talking about my rocket ship tip, the red part. In render the rocket ship "nose" is not shiny as it is supposed to be or better said reflective like it is non rendered? Great video.

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      Try turning the Specularity up.

  • @abuabrar6044
    @abuabrar6044 2 ปีที่แล้ว

    What is the basic system requirement for using autodesk maya

  • @mastart4971
    @mastart4971 4 ปีที่แล้ว +2

    Thank you for the great Tutorial
    For "Selecting adjacent Faces I just gor "Shift + >" To shrink selection i just go "

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว

      Actually, another super easy way to select those fins is to use UV Shell component mode (right-click, UV > UV Shell). Then you can just select each fin (this works because they each have a separate UV Shell).
      I thought about showing this method, but then I'd have to explain what UVs are all about and I figured this video was full enough as it is.

    • @mastart4971
      @mastart4971 4 ปีที่แล้ว

      ​@@Autodesk_Maya OH my gosh, thank you, that is even better and faster. God bless you!!!

    • @mastart4971
      @mastart4971 4 ปีที่แล้ว

      @@Autodesk_Maya Hallo again. Just realized that when i put on the Texture, I find a white Gap between my cone and my body (Top is red then a white "belt" below your material. Can't figure out how to move that *#&%@* texture....
      could you give me an advice? Thank you.

  • @tito_pane
    @tito_pane 4 ปีที่แล้ว +2

    Hi there fellow Maya enthusiast!
    Speaking of textures ( 9:30 ), does anyone know if i can scale the texture once is applyed to the model?
    Let's say i have a cylinder-like object and i want to apply a texture of a vinyl via an image file i shot but the picture is larger or smaller than the object; is it possible to resize the image in order to match the object?
    Thank you again for the answers, love, Tito.

    • @apooyosucks
      @apooyosucks 4 ปีที่แล้ว +5

      Hey Tito!
      I was struggling with this as well. For me, my rocket body was longer than the tutorial's. I tinkered with the "rocket_body_MAT" 's
      Steps to get there:
      select rocket ----> select the tab: "rocket_body_MAT" ---> select the base color (arrow-box thing ">☐") ---> you will have 2 tabs select "place2dtexture5" or the other tab not named "file2" or something
      From here on, I played with the "2d Texture Placement Attributes" attributes. And these changes worked for my taller rocket:
      *Coverage: 1.000, 1.300*
      *Offset: 0.000, 1.100*
      I don't know what's the case for your model, but try messing around the attribute values with *SMALL INCREMENTS* like what I did with mine.
      I couldn't find any helpful resources online to solve this problem, but this experimentation worked for me. Hope this helps! :)

    • @TheEasygone
      @TheEasygone 10 หลายเดือนก่อน

      ⁠@@apooyosucksfor me worked
      Coverage 1.000 , 1.300
      Translate Frame 0.000 -0.1500
      I accidentally charged that Trans. Fram instead of your Offset, but it worked 😅
      Anyways thank you for you sharing this solution

  • @yudirect1
    @yudirect1 3 ปีที่แล้ว

    Thank you for wonderful tutorial~~. Can you check the rocket body texture? The download link does not seem to work. Best Regards.

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      Try copy and pasting the link rather than clicking it. TH-cam is being weird with direct linking.

  • @aashisharya8409
    @aashisharya8409 2 ปีที่แล้ว

    🔥🔥🔥

  • @kamruxxamanjol5459
    @kamruxxamanjol5459 4 ปีที่แล้ว +8

    waiting for lesson 7. how long we will wait ??

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +2

      Good news. It's my next project!

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +3

      th-cam.com/video/BbeiG1YmmDc/w-d-xo.html

  • @Hope4thebest
    @Hope4thebest 2 ปีที่แล้ว

    My boosters are reflecting even after I set them in Ceramics preset

  • @crystalcreaker
    @crystalcreaker 3 ปีที่แล้ว +1

    When i turn the object into standard surface, it comes with an error 'cannot perform a boolean operation. How do i fix it?

    • @THETCDCStudios
      @THETCDCStudios 11 หลายเดือนก่อน

      do you know the fix now?

  • @jsdkilla1878
    @jsdkilla1878 2 ปีที่แล้ว +1

    hey. i did everything as shown but for some reason the bump i add is just not noticable, i re-did it many times but i just never see the bump on my rocket, pls help

    • @Autodesk_Maya
      @Autodesk_Maya  2 ปีที่แล้ว

      Have you tried increasing the "Bump Depth" value?

    • @jsdkilla1878
      @jsdkilla1878 2 ปีที่แล้ว

      @@Autodesk_Maya i did. Not a change visible. I think my application bugged, because when i added the texture you provided, in the description, it didnt show on the model as well.
      Thanks for replying btw

    • @Autodesk_Maya
      @Autodesk_Maya  2 ปีที่แล้ว

      @@jsdkilla1878 Do you have textures turned on in the Viewport?

    • @jsdkilla1878
      @jsdkilla1878 2 ปีที่แล้ว

      @@Autodesk_Maya yes i do, checked multiple times

  • @saltykjb8070
    @saltykjb8070 4 ปีที่แล้ว

    see you in a year ;)

  • @persillofi
    @persillofi ปีที่แล้ว

    I have a problem with this orange lines on my object I cant quit, it is something related with booleans I think, I tried to delete de history but it only works with some parts of the rocket, can some one help me?

  • @kate8705
    @kate8705 3 ปีที่แล้ว

    I have been following the tutorial even the numbers. I just have a bit of a problem with my background everytime I open the file when I have to pause (I save my work everytime I finish a step). What shall I do?

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      Sorry, what's the actual problem though? Does the background disappear or something?

    • @kate8705
      @kate8705 3 ปีที่แล้ว

      @@Autodesk_Maya thank you for replying, I did not notice that I did not put details about the problem, but yes, the background disappears but it's alright now, my laptop was just lagging.

  • @nickjannetta9385
    @nickjannetta9385 2 ปีที่แล้ว

    is there a way to adjust a porthole without having to start over? it makes my vertex faces swap colours if I adjust it.

    • @Autodesk_Maya
      @Autodesk_Maya  2 ปีที่แล้ว

      Sorry, what do you mean by swap colors? Do you mean it flickers from colored to black?

    • @nickjannetta9385
      @nickjannetta9385 ปีที่แล้ว

      @@Autodesk_Maya no it swaps colors with other parts of the rocket if I move the porthole. as it is already unionized.

  • @hungngo8078
    @hungngo8078 10 หลายเดือนก่อน

    Can i ask whenever i get our of maya the color is messed up like all the color will blend each other i thought it was my mistake when i move object but not it is just automatic. Is it because i change the shape of rocket when it already union because i wanna have tiny leg at the end like it sharp

  • @icymosthated8471
    @icymosthated8471 2 ปีที่แล้ว

    10/10

  • @a.neerajsk
    @a.neerajsk 3 ปีที่แล้ว

    the background skydome light is turning grey pls help

  • @TheC1tss
    @TheC1tss 2 ปีที่แล้ว

    nice

  • @rahataliofficial
    @rahataliofficial 4 ปีที่แล้ว

    Hi, I cant understand from where should i start, You have 265 vidoes on your channel but lessons ends on number 6.

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +1

      Lessons 7-9 are now available!

  • @aniketsingh2738
    @aniketsingh2738 3 ปีที่แล้ว

    How to add joints

  • @gzarari
    @gzarari 3 ปีที่แล้ว

    For some reason, when i gave my rocket a material, half of it is black for no reason. I thought is a bug so i continued to work on it. But now it wont let me use texture on it

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      Did you build the rocket following the exact steps from the previous video? If so and this still happened, you can try selecting the rocket body and going to UV > Cylindrical, then retry the steps in this video.

    • @gzarari
      @gzarari 3 ปีที่แล้ว

      @@Autodesk_Maya yes i did, as i know maya a little, gotta say, making uvs cylindrical worked! Thanks :)

  • @motivationalshortfilms9577
    @motivationalshortfilms9577 4 ปีที่แล้ว

    wow

  • @VishalE-zh5uz
    @VishalE-zh5uz 4 ปีที่แล้ว

    5:58 the bump is not working for me. i changed the texture to noise still just shiny as previously shown.

    • @counterculturewrestling
      @counterculturewrestling 4 ปีที่แล้ว +3

      I had the same issue at first. Make sure you enabled in Viewport menu:
      Shading -> Hardware Texturing

    • @jaroslavlajta
      @jaroslavlajta 3 ปีที่แล้ว +1

      @@counterculturewrestling Thank you soooo much

  • @vaibhav09c08
    @vaibhav09c08 10 หลายเดือนก่อน +1

    HDR file not found please update link

  • @grajeda5596
    @grajeda5596 4 ปีที่แล้ว

    Everything was going fine until I tried to add the file. Did everything exactly like in the video but image background does NOT appear after loading this file into Skydome Light.

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว

      Do you have lights turned on in the scene? Also is the file you're loading an HDR format?

    • @samuelashley490
      @samuelashley490 3 ปีที่แล้ว +1

      Same problem here:
      you might want to change your renderer to Arnold instead of viewport 2.0

  • @THETCDCStudios
    @THETCDCStudios 11 หลายเดือนก่อน

    when i try to add material to rocket it shows Error: Cannot perform Boolean operation. please help

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 ปีที่แล้ว +1

    Why do rename names have to be spaces (_)? Most are like that.

  • @modernsunbi
    @modernsunbi 3 ปีที่แล้ว

    I don't know what I pressed wrong...but it was going well and then suddenly the skydome is blurry. Any idea why it's suddenly gone blurry? T.T

    • @modernsunbi
      @modernsunbi 3 ปีที่แล้ว

      ?? Closing the file and opening it again solved it!

  • @cyberphase
    @cyberphase 3 ปีที่แล้ว

    i dont have the arnold tab. where do I find the dome light?

    • @poludasusaipradeep9818
      @poludasusaipradeep9818 3 ปีที่แล้ว

      If you are using 2019 or 2020 then: go to...
      windows,>settings/preferences,>pluginmanager
      And search "mtoa" on that search bar, then after load and browse
      finally...! enjoy your arnold

  • @conjcool
    @conjcool 3 ปีที่แล้ว

    When I download the background, it gives me a ZIP. How do I extract the Image?

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      You'll need to use a software like Winzip to unzip the package.

  • @alexdavilmar3529
    @alexdavilmar3529 2 ปีที่แล้ว

    Hi.
    2:53
    I don't have the Symetry panel when I use Lasso Tool

    • @Autodesk_Maya
      @Autodesk_Maya  2 ปีที่แล้ว +1

      Try double-clicking the Lasso Tool icon and activate it from the panel that appears.

  • @matarloum2894
    @matarloum2894 4 ปีที่แล้ว

    Viewport not showing the bumpness (it shows only after render)

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +1

      Do you have textures turned on in the Viewport?

    • @matarloum2894
      @matarloum2894 4 ปีที่แล้ว

      @@Autodesk_Maya Just discover that, thank you. This videos are coming at the right time since i am switching from blender.

  • @nickjannetta9385
    @nickjannetta9385 2 ปีที่แล้ว

    how do you hide the light icon without losing the light on object?

    • @Autodesk_Maya
      @Autodesk_Maya  2 ปีที่แล้ว

      Go to Show > Lights in the Panel Toolbar

  • @paulyoung5641
    @paulyoung5641 3 ปีที่แล้ว

    Hi there, my "rocket_red_MAT" color just goes black when I turn the metalness up... please help.

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      Metalness requires something to reflect off of. Are you sure you've turned on lights in the scene and applied the HDR as shown earlier in the video?

    • @paulyoung5641
      @paulyoung5641 3 ปีที่แล้ว

      @@Autodesk_Maya I looked in to it, I did create the lights but I must have accidentally turned off the "use all lights tab", thanks for your help :)

  • @tahaparsa1019
    @tahaparsa1019 4 ปีที่แล้ว

    maya do have attach like 3d max ?

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +2

      You can just select all the relevant objects and either group them (Edit > Group), or combine them (Mesh > Combine). The former will keep them separated but let you move them as a group, while the latter will merge them into a single mesh.

    • @tahaparsa1019
      @tahaparsa1019 4 ปีที่แล้ว

      @@Autodesk_Maya thanks

  • @charlesjoshi5154
    @charlesjoshi5154 ปีที่แล้ว

    In the modelling tutorial (part 3) he did Boolean union but in this it looks like 'combine' is used, why is that?

    • @Autodesk_Maya
      @Autodesk_Maya  ปีที่แล้ว

      There's a bug in Maya at certain scales (too small) where Boolean used to make the model vanish - so I used combine to avoid that from happening. Since booleans were revamped in a recent release, this is not an issue anymore. In general, it's better to use booleans when you can since it eliminates a lot of unnecessary geometry.

    • @charlesjoshi5154
      @charlesjoshi5154 ปีที่แล้ว

      @@Autodesk_Maya The same thing happened to me, it fanished even though I'm using the latest version of maya, Thanks 🙌 awesome channel

  • @manasmhatre8200
    @manasmhatre8200 3 ปีที่แล้ว

    Pls tell me , I apply the bump map but it doesn't do bump , it stays the same

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว +1

      Are you sure textures are turned on in the Viewport?

    • @manasmhatre8200
      @manasmhatre8200 3 ปีที่แล้ว

      @@Autodesk_Maya thank you for replying , but I am new to maya so I don't know where the texture option is there in viewport

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว +1

      @@manasmhatre8200 The Viewport is where you see all your models and scene objects. Just above it should be a row of small icons. Look for the icon that is a circle with a black and white checkerbox inside (it's to the left of a lightbulb icon). Is that button turned on?

    • @manasmhatre8200
      @manasmhatre8200 3 ปีที่แล้ว

      @@Autodesk_Maya Thank you so much , 👍👍❤️❤️ thank you for replying too again , 👍 are you on instagram , if yes then pls tell I will send a request , my name is Manas Vijay Mhatre , from India.

  • @agtechart
    @agtechart 4 ปีที่แล้ว

    It seems I don't have the standard surface material, why?

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +1

      gomi91 if you’re on an older version of Maya, use the “aiStandardSurface” material instead (as mentioned in lesson 5)

    • @cyberphase
      @cyberphase 3 ปีที่แล้ว

      @@Autodesk_Maya i think im on newer ver, do I use phong?

  • @kearala7
    @kearala7 4 ปีที่แล้ว +1

    i cant see arnold in my meanu ,,how can i ger it

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +1

      Are you running Maya or Maya LT? You must be running Maya to get Arnold.
      If you are, check the Plug-in Manager to make sure that the "mtoa" plug-in is activated.

    • @kearala7
      @kearala7 4 ปีที่แล้ว

      @@Autodesk_Maya Thank you for a quick replay,,,it was cleared

  • @fedaky_
    @fedaky_ 4 ปีที่แล้ว

    😍😍😍😍😍👍

  • @alicewoodruff173
    @alicewoodruff173 8 หลายเดือนก่อน

    I have version 2024 and really struggling to follow along with these tutorials because the settings are in different places...

    • @Autodesk_Maya
      @Autodesk_Maya  8 หลายเดือนก่อน

      Just curious, have you tried the Interactive Tutorials included in the software? They're in the "Getting Started" section of the Home screen.

    • @alicewoodruff173
      @alicewoodruff173 8 หลายเดือนก่อน

      No I havent, I will try that. Thank you for getting back to me :)@@Autodesk_Maya

  • @cocomallick610
    @cocomallick610 3 ปีที่แล้ว

    i cant open the website for downloads

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว

      Try copy and pasting the link into a web browser, rather than clicking on it (TH-cam is being weird with handling external links)

  • @nsnxjxnd8765
    @nsnxjxnd8765 4 ปีที่แล้ว

    I can't finds lesson 7 , can any body help me

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +2

      Unfortunately, I'm still working on it!

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +1

      th-cam.com/video/BbeiG1YmmDc/w-d-xo.html

  • @GodOfGun
    @GodOfGun 3 ปีที่แล้ว

    9:45 2d bump

  • @Brianlitto
    @Brianlitto 4 ปีที่แล้ว +1

    I think Maya should recreate Justin Beiber and repost him to mass, this software is amazing

  • @rashawnbowen4684
    @rashawnbowen4684 3 ปีที่แล้ว

    why wont the exr file work

    • @Autodesk_Maya
      @Autodesk_Maya  3 ปีที่แล้ว +1

      Unfortunately I don't have the rights to share that file, but you can find similar ones at a website like HDRIHaven

  • @thatonesomeone4156
    @thatonesomeone4156 4 หลายเดือนก่อน

    My background is not loading and my shadows are blocks I am about to cry from the rage

  • @Autodesk_Maya
    @Autodesk_Maya  4 ปีที่แล้ว

    --> Next Lesson: Animation Basics I
    th-cam.com/video/BbeiG1YmmDc/w-d-xo.html
    *New* Check out the video description for a link to the scene files used!

  • @contentisaac
    @contentisaac 8 หลายเดือนก่อน

    who else is learning maya in 2023?

  • @Notmedawg
    @Notmedawg 4 ปีที่แล้ว

    Why you make it look so easy and I can't even copy you *cry emojies*

  • @losimple
    @losimple 4 ปีที่แล้ว +1

    You kidding me? basic tutorials at this time? knowing that you guys have things like MASH and Bifrost nodegraph. Theres not any new tutorials about it in months and you guys just upload basic tutorials? it is ridiculous. After use around 9 years Maya I am thinking about Blender. I feel that is growing faster and better than you guys. Sorry, I am really disappointing

    • @douka3993
      @douka3993 4 ปีที่แล้ว

      😂

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว +3

      Actually it's precisely because I've recently spent a lot of time doing Bifrost / release videos that I really wanted to revisit this series. It might surprise you to learn that the getting started content accounted for over 40k views last month alone. If you check the comments in those videos, there's actually been a lot of hunger for a continuation to this series. But I haven't forgotten about things like Bifrost and MASH - more content will be coming on those in the future too. But I need to balance my time for everyone (also this isn't my full time job, sadly).

    • @losimple
      @losimple 4 ปีที่แล้ว +1

      @@Autodesk_Maya it is not personal. Autodesk is a huge company, unfortunately it is not enough from mid to advanced users. In my personal point of view I think the strategy is wrong, Why I say that? because we can see very popular and professional artist publish in their social networks comments that encourage you to switch to software like blender . Please don´t misunderstand me, I love Maya, I thinks that is such a great piece of software but the info about great stuff is very very limited in comparison to software like cinema 4D and Houdini where you can find content everywhere. No men, this is not for you or your time. It is for the company that you represent. There is no any BIfrosft tutorials in months and it is suppose that it is the best develop in years for Maya. Again it is not personal instead it is a constructive criticize. Apologize for my english.

    • @Autodesk_Maya
      @Autodesk_Maya  4 ปีที่แล้ว

      @@losimple No offense taken, don't worry.
      Regarding Bifrost, I think the thing to remember is that it's still very young. Because there's still so much active development being done at its core, that means that we need to be careful about what parts of it to make tutorial videos on right now, because we might need to redo them in the near future (that's a lot of effort for not much gain).
      In the short term, I'd suggest checking out the AREA forums (forums.autodesk.com/t5/bifrost-forum/bd-p/6060). This is somewhere you can talk directly to the devs to get advice, or see what kinds of things other people are cooking up. You can also pick up submitted compounds in the Downloads section to pick apart and see how the work. I find that's how I always learn best (but I know that's a personal thing and can be different for other people). And if you really want to be on the cusp of what's new, maybe consider requesting to join the Maya Beta program.

    • @losimple
      @losimple 4 ปีที่แล้ว

      @@Autodesk_Maya Thanks men, I really appreciate it

  • @namrata891
    @namrata891 3 ปีที่แล้ว

    thankyou