Everything WRONG With The Guns in Fallout 4

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  • เผยแพร่เมื่อ 24 ก.ค. 2024
  • Fallout 4 sports some of the goofiest weapon designs in gaming, which don't make sense nor do they look pretty. In this video I'll be exposing bethesda for their laziness, poor design decisions, and lack of attention to detail when it comes to the guns . liek and subcrib 4 more fallout 4 vids
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    #fallout #fallout4
    0:00 Intro
    1:02 10mm
    2:15 Pipe Gun
    3:25 Pipe Bolt Action
    4:18 Pipe Revolver
    4:50 Minigun (I hate this one)
    8:07 Double Barrel
    8:44 Hunting Rifle
    10:00 Submachine Gun
    11:08 Combat Rifle
    12:21 Combat Shotgun
    12:52 [REDACTED]
    14:47 Deliverer :)
    15:27 44 Revolver
    16:21 Radium Rifle
    17:32 Lever Action (mega cringe)
    19:41 Handmade Rifle (based)
  • เกม

ความคิดเห็น • 10K

  • @AgaiLazen
    @AgaiLazen 2 ปีที่แล้ว +15905

    Fun fact: a fully upgraded auto pipe rifle completely outclasses the minigun. I think we can all agree that makes this the worst minigun in all of videogames.

    • @CyranofromBergerac
      @CyranofromBergerac 2 ปีที่แล้ว +433

      Even with exploding or bleeding effects?

    • @MA_690
      @MA_690 2 ปีที่แล้ว +1288

      @@CyranofromBergerac well explosive ammo do have different exception
      But, we gotta face it on normal play pipegun still outclasses minigun.
      The only thing they good for is for caps

    • @Zynet_Eseled
      @Zynet_Eseled 2 ปีที่แล้ว +300

      @@MA_690 two shot legendary can help, along with a maxed out big guns perk. That would make a tri barrel minigun do 40 damage per shot.

    • @killman369547
      @killman369547 2 ปีที่แล้ว +371

      @@Zynet_Eseled That's still fairly pathetic tbh. I have had to use mods to give myself the ability to add two legendary effects to weapons to make the minigun halfway decent. My minigun has both the explosive and two shot legendary effects and with them plus being specked into demolition expert makes it a decent gun. Decent but not outstanding.

    • @davidfigueroa7500
      @davidfigueroa7500 2 ปีที่แล้ว +173

      @@killman369547 wtf bro, explosive damage is around 15 in base perks in EVERY single limb. Minigun shots 5 bullets per second...

  • @chanze555
    @chanze555 2 ปีที่แล้ว +8316

    I never realized how ridiculously huge the 10mm Pistol was until playing Fallout VR. I kept wanting to grip it with two hands because its bigger than a freaking rifle.

    • @theperson4yearsago565
      @theperson4yearsago565 2 ปีที่แล้ว +207

      Got damn

    • @nguyenbaohuy8638
      @nguyenbaohuy8638 2 ปีที่แล้ว +470

      Ikr. And the worst part is you cant grip it in VR. The fucking pippoy just pop in your face

    • @NKGAMING-ri4qm
      @NKGAMING-ri4qm 2 ปีที่แล้ว +141

      yeah i only realised how big it was when i got the creation club 10mm and that thing was even biggerand it just sorta awoke my perspective

    • @bluscout1857
      @bluscout1857 2 ปีที่แล้ว +134

      yeah the 10mm is gigantic for a pistol honestly i feel like it should be a desert eagle not a 10mm

    • @RealDavidChipman
      @RealDavidChipman 2 ปีที่แล้ว +326

      In the Fallout universe, no atomic warheads were dropped at the final stages of World War 2. The pilot simply threw a 10mm pistol out of the cockpit window and called it good.

  • @underground_velo
    @underground_velo 7 หลายเดือนก่อน +474

    Although the Lewis machine gun looks like it is cooled by water, in fact, the casing on the barrel performs the function of taking in cold air by creating a rarefied atmosphere due to the shot

    • @RedWurm
      @RedWurm 6 หลายเดือนก่อน +92

      Yeah, bethesda somehow managed to take what was originally a rather outdated, bulky compromise of a design, and added water cooling back in - the feature that the whole design was intended to eliminate...

    • @underground_velo
      @underground_velo 6 หลายเดือนก่อน +12

      @@RedWurm You are damn right!!!

    • @littleredrooster999
      @littleredrooster999 25 วันที่ผ่านมา

      Guess they based it on the maxim water cooled machine gun of ww1 and made it mobile somehow?

  • @youngsnek4738
    @youngsnek4738 3 หลายเดือนก่อน +380

    "Hope this gets retconned out of the Fallout lore" Aged like wine

    • @BasedGuy18
      @BasedGuy18 2 หลายเดือนก่อน +5

      what happened?

    • @woncisxboxgamer50
      @woncisxboxgamer50 2 หลายเดือนก่อน +90

      If you didnt saw the Fallout TV Show the abomination of an Assault Rifle from FO4 was there….

    • @crunch.dot.73
      @crunch.dot.73 2 หลายเดือนก่อน +41

      ​@@BasedGuy18the abomination gun was made less horrendous in the show

    • @soupcangaming662
      @soupcangaming662 2 หลายเดือนก่อน +37

      @@crunch.dot.73 It really just shouldn't exist. Only reason it was included was so the timeline wasn't even more fucked.

    • @dimazaharov8565
      @dimazaharov8565 2 หลายเดือนก่อน

      And it was made practical, showing that it was made especially for Power Armor units - it is heavy, bulky and anything smaller would just look goofy AF in a Power Armored hands.@@woncisxboxgamer50

  • @boxofmadness2511
    @boxofmadness2511 2 ปีที่แล้ว +6230

    regarding the pipe weapons it has been shown that magic is part of the lore in fallout, so basically whoever made the pipeweapons was a wizard
    OK, to save yall from typing the same thing, yes to the orks and yes to the magazine, I know about both

    • @ItsYaBoyBrandyBoy
      @ItsYaBoyBrandyBoy  2 ปีที่แล้ว +788

      this explains everything xD

    • @Dr._Elysium295
      @Dr._Elysium295 2 ปีที่แล้ว +708

      To be fair sacrificing settlers to an Old One to create pipe weapons definitely sounds like something a raider would do.

    • @howizee
      @howizee 2 ปีที่แล้ว +226

      Ork mod is Canon.

    • @boxofmadness2511
      @boxofmadness2511 2 ปีที่แล้ว +261

      @@howizee anything ork related is cannon aslong as they believe it is

    • @drivanradosivic1357
      @drivanradosivic1357 2 ปีที่แล้ว +120

      IMO, Pipe weapons should have been something like Junk Stens(including right side ejection port instead of left side ejection port), with different tiers of weapon types having different performance. So junk items like the Pipe weapons(which would include weapons that someone with barely any knowledge about making guns made them and of course some lead pipe and tire iron mounted blunt or bladed attachments as well as shivs) that are made by people with a LOT of scrap and little knowledge of weapon making are the Junk category, while weapons like Makeshift SMG, Makeshift Antimaterial Rifle, makeshift Shotgun/Grenade launcher are made by people with a lot of trash and a lot of knowledge of weapons and then you have 3d Printer and Gun nuts that practically have stamped sheet metal easy to make but good performance guns.

  • @davidb3155
    @davidb3155 ปีที่แล้ว +2243

    The 10mm pistol always seemed like it was designed as a side arm for power armor. The bulkier size and bigger trigger housing to accommodate the extra size of an exoskeleton

    • @RCXDerp
      @RCXDerp ปีที่แล้ว +130

      10mm is a pretty weak weapon for someone in power armor though

    • @rappereiralasombra
      @rappereiralasombra ปีที่แล้ว +86

      It looks too much like the 14mm and 12.7mm from older fallouts and new vegas, but not strong as they are.

    • @TroySoy
      @TroySoy ปีที่แล้ว +22

      I always just turn into into a SMG cause I feel like it fits that class better than a pistol plus all the ammo you get just calls for the gun to be fully auto. I instead either use .44 Magnum, or modded Colt 1911 as my sidearm

    • @TroySoy
      @TroySoy ปีที่แล้ว +23

      I think your statement also goes along with what the original AR was supposed to be - an LMG - specifically used for Power Armor but it was changed to be an standard assault rifle but it makes sense for how huge the gun is.

    • @KeksimusMaximus
      @KeksimusMaximus ปีที่แล้ว +9

      ​@@TroySoyAll the ammo you get? Do you realize that this game has dynamic loot and it just gives you the ammo you use the most? I mean, you're definitely not wrong, if you shoot the pistol, you'll get a lot of ammo for it. But you can just use a better weapon instead. As your enemies level up with you, they also start using better weapons.

  • @ijustworkhere1008
    @ijustworkhere1008 2 หลายเดือนก่อน +107

    I love the idea that Todd’s hatred for New Vegas was so seething that he refused to implement anything from it, not even the bullet counting reload for the lever-action rifle

    • @hayro252
      @hayro252 หลายเดือนก่อน +13

      Todd made us to use shacktopia pipeguns in F4 because he can't handle the Obsidian's Big Iron.

  • @CallMeTama
    @CallMeTama 3 หลายเดือนก่อน +74

    The pipe weapons aren’t human weapons
    Those are Ork weapons

    • @WildmanTrading
      @WildmanTrading 2 หลายเดือนก่อน +9

      Haha me pipedaka shooter go dakadakadakadakadakadaka

  • @flamedramon68
    @flamedramon68 2 ปีที่แล้ว +1982

    Fun fact: There's unused animations for an "automatic" 44 magnum, where your character would just fan the hammer as you held down the trigger. Would've been a nice feature

    • @FuckTard-dd1ee
      @FuckTard-dd1ee 2 ปีที่แล้ว +53

      That wouldn't work tho. The trigger needs to pop back out between rounds

    • @kgapaneseschoolgirlb
      @kgapaneseschoolgirlb 2 ปีที่แล้ว +152

      There’s no point in fanning a double action revolver. There’s also just no point in fanning any revolver anyway as it’s a Hollywood trope that was never really actually used in real life because of the consequences being that you’d basically ruin your revolver, which probably meant your livelihood if you’re ever in a situation where you’d be fanning your gun.
      Oh, and let’s not forget your wrist would probably snap if you try shooting a .44 Magnum, that fast with only one hand actually holding the gun…Yeah that’s happening

    • @andrewsilva9721
      @andrewsilva9721 2 ปีที่แล้ว +33

      @@kgapaneseschoolgirlb how would it ruin the revolver? I have a .22 that I've shot that way a couple times, mostly just to try it, and obviously not as fast as they do in the movies.

    • @kgapaneseschoolgirlb
      @kgapaneseschoolgirlb 2 ปีที่แล้ว +40

      @@andrewsilva9721 It can cause a whole heck of problems, like I’m talking a big list of parts (some of which you probably didn’t even know were in the gun) potentially breaking. If you want to know every single detail, I implore you to look it up. It’s a very heavily covered topic that gun nuts have picked to pieces so there’s a lot of information immediately at hand, no sifting necessary.
      Anyway, the big major problems that will almost always happen after awhile (or in some cases almost immediately) will be that the hammer will bend and/or break due to the fact that they weren’t designed to take that amount of abuse. Think of it, you are forcing it down, with the palm of your hand at high speed when it was designed to be pulled down by your thumb…Yeah not good. It also causes the cylinder in the revolver to become unaligned with the barrel and fire out of time. The firing pin is also likely going to get damaged by the speed it has to go if it’s an older model. Springs in the gun are a weak point in general.
      Tl;dr It’s just plain bad my guy…

    • @flamedramon68
      @flamedramon68 2 ปีที่แล้ว +27

      @@kgapaneseschoolgirlb You gun nerds always have to be buzzkills, don't you?

  • @Cables_
    @Cables_ 10 หลายเดือนก่อน +926

    I remember my first time playing fallout 4 and finding the assault rifle and thinking "this is ok, surely there will be a better one later on" and then there just isn't

    • @winzigerflashendeckel6894
      @winzigerflashendeckel6894 5 หลายเดือนก่อน +11

      You can upgrade it. Also perks. Also legendarys. Also you wrote rufle.

    • @HopeyDiamond
      @HopeyDiamond 5 หลายเดือนก่อน +105

      @@winzigerflashendeckel6894 and then there just isn't

    • @winzigerflashendeckel6894
      @winzigerflashendeckel6894 5 หลายเดือนก่อน +4

      @@HopeyDiamond ?

    • @HopeyDiamond
      @HopeyDiamond 5 หลายเดือนก่อน +54

      @@winzigerflashendeckel6894 there isn't a better AR, as stated

    • @winzigerflashendeckel6894
      @winzigerflashendeckel6894 5 หลายเดือนก่อน +5

      @@HopeyDiamond yes there are. You just need to upgrade it. You do know that you are ment to upgrade your weapons, do you?

  • @RydhwnnSbdhhwkknxbd
    @RydhwnnSbdhhwkknxbd 3 หลายเดือนก่อน +113

    after Starfield guns, I'm convinced that Bethesda does not know anything about guns

    • @azizabdul8914
      @azizabdul8914 25 วันที่ผ่านมา +2

      Well the people who made it probably weren't into guns or at least they never consulted anyone that's highly knowledgeable with guns.
      The gun designer for the new HALO game admits that they're real gunphobic, and the final product speaks to itself.

    • @Pen_Slinger
      @Pen_Slinger 22 วันที่ผ่านมา

      Well Starfield is Far Future Sci-Fi so they can make their guns however they want in that setting.

    • @azizabdul8914
      @azizabdul8914 21 วันที่ผ่านมา +3

      @@Pen_Slinger if you watched his Starfield guns videos you should already know that not even those guns functions properly

    • @Pen_Slinger
      @Pen_Slinger 21 วันที่ผ่านมา +1

      @@azizabdul8914 I'm aware that some of the guns are ugly looking, but again its a sci-fi game so they can do whatever they want since its a completely fictious setting. Now yes there are some things that are very questionable, like how one of the hand guns opens up at the top like a stapler when reloading even though the weapon is bottom fed like all handguns and not top fed like a P90. I can only assume someone on the dev team went a little too crazy with the sci-fi thing and never stopped to ask themselves why the gun works that way.

    • @thesquirtof8759
      @thesquirtof8759 16 วันที่ผ่านมา

      ​@@Pen_Slinger just to refute that "do anything they want part", you can technically do anything you want for any fiction, that's the beauty of it. the contention comes on whether it's good, let alone make sense. sci fi or post apocalyptic, there are rules to adhere if you decide to implement certain aspects in your fiction. if you decide to put guns, make sure to do due diligence and conduct the slightest bit of research or else the errors stand out so glaringly they actually detract from the base product; in which for Starfield, already had many wrongs in it to begin with.

  • @thepeareaterdivision
    @thepeareaterdivision 5 หลายเดือนก่อน +124

    "it is really hard to mess up a double barrel that bad" *cries in starfield*

    • @jake9107
      @jake9107 5 หลายเดือนก่อน +9

      Bethesda suck now :(

    • @wooper2094
      @wooper2094 21 วันที่ผ่านมา +1

      ​@@jake9107 now?

    • @jake9107
      @jake9107 21 วันที่ผ่านมา +2

      @@wooper2094 yes now, dont get me started on the pokemon games for the switch little guy

    • @wooper2094
      @wooper2094 21 วันที่ผ่านมา +1

      @jake9107 Brother, Bethseda have always sucked.

    • @jake9107
      @jake9107 21 วันที่ผ่านมา +2

      @@wooper2094 ok little guy sure

  • @thesupersonicstig
    @thesupersonicstig 2 ปีที่แล้ว +1058

    When I saw the handmade rifle, I questioned why it had a shovel handle as a stock before I wondered how the Nuka World Raiders managed to make Kalashnikovs.

    • @lucasperuzzo7459
      @lucasperuzzo7459 2 ปีที่แล้ว +110

      Why a shovel? Because they saw the AK from Rust and just copypasted

    • @thesupersonicstig
      @thesupersonicstig 2 ปีที่แล้ว +34

      @@lucasperuzzo7459 I thought they based it on a meme

    • @wontondragon7139
      @wontondragon7139 2 ปีที่แล้ว +118

      @@thesupersonicstig Brandon Herrera talked about the shovel-handle AK in one of his curse guns video and he said that the gun was made by some dude in Russia in the early 2000s

    • @matthewwheeldon6385
      @matthewwheeldon6385 2 ปีที่แล้ว +9

      Maybe they found them without the gun butt's and made their own

    • @twistedyogert
      @twistedyogert 2 ปีที่แล้ว +28

      I'd imagine that the tools to build a Kalashnikov could be found somewhere in the wasteland. The gunpowder age began much earlier than the Industrial Revolution so guns were made by hand for centuries. And a lot of industry was probably left over after the bombs dropped.

  • @Lightning4119
    @Lightning4119 ปีที่แล้ว +832

    Most of fallout 4's guns had this weird thing going on where switching to automatic fire killed your damage output and it still bugs me.

    • @edryancalderon8062
      @edryancalderon8062 ปีที่แล้ว +45

      There is an easy fix for this.
      Just get an explosive variant…

    • @vavra222
      @vavra222 ปีที่แล้ว +141

      This, fucking Bethesda never got out of the "archery" aspect from TES. Full auto guns are just bad and it fucking sucks, instead of making ammo real scarce to balance the big damage out, they just feed you TONS of it but make it kinda worthless.
      The only full-auto gun i used was the legendary "AK" from Nuka World, which did more and more damage on a target as you fired.
      Funny enough, since the ammo is only found and sold in Nuka World and i didnt wanna spend too much time traveling back and forth, i ended up saving it for tough times - it felt really good.

    • @Lightning4119
      @Lightning4119 ปีที่แล้ว +63

      @@vavra222 the AK-pattern rifles from Nuka World were the only ones that didn't suddenly shift to a fraction of their damage when you switched to full-auto and I had to stock up an ABSURD amount when I finally went to NW so I didn't have to go back and forth. Thank goodness for mods - there's one I love that's literally named "automatic weapons are dangerous" and I never play without it.

    • @man3son1
      @man3son1 ปีที่แล้ว +40

      @@vavra222 Absolutely agree about the unnecessary nerfing for auto weapons. I would think a simple loss of accuracy/recoil control would have been a much better choice.

    • @vavra222
      @vavra222 ปีที่แล้ว +9

      @@man3son1 Agreed, at least you would have a way to get more proficient with full-auto weapons.
      Like a combinations of perks and the Strength stat to help you with recoil.

  • @tyleryoung2693
    @tyleryoung2693 5 หลายเดือนก่อน +17

    The reason why 5mm still exist in fallout(besides just whatever gameism with the devs)is just because that was the standard round for assault rifles before the 5.56 was made, afterwards they switched to the 5.56 but found that the 5mm was still useful for paratrooper assault rifles due to their low weight and heavy weapons like the minigun along with 7.62 depending again which situation and the weight it called for. So for instance the reason why the minigun in fallout 4 uses 5mm is because the only miniguns we find in the game are for vertibirds, if say we found one for a boat or a jeep it’d probably use 7.62.

  • @hyperkaioken4982
    @hyperkaioken4982 3 หลายเดือนก่อน +28

    Seeing the horrible assault rifle show up in fallout made me die a little inside

    • @Wellos_Speed
      @Wellos_Speed 3 หลายเดือนก่อน +3

      I think it works alot better when being held with power armour like in that once scene with the yao gui

    • @hyperkaioken4982
      @hyperkaioken4982 3 หลายเดือนก่อน +1

      @@Wellos_Speed it still looked bad x.x gatling gun or gatling laser would've been 10x better

    • @Flesh_Wizard
      @Flesh_Wizard 2 หลายเดือนก่อน

      "ah yes I love firing a fking Pringles can"
      - all 3 of the fallout 4 ar fans

  • @sethdrost5526
    @sethdrost5526 ปีที่แล้ว +623

    The power armor and minigun in the beginning of the game should have been "Damaged" variations that would stop functioning after the Concord quest, then the minigun wouldn't need to be nerfed.

    • @Pepper1770
      @Pepper1770 7 หลายเดือนก่อน +73

      Too bad they were too lazy to re incorporate a damage and repair system they literally made this fucking game and half way thought “you know, we’ll just let the modders do the rest”

    • @JakxPelter
      @JakxPelter 7 หลายเดือนก่อน +22

      You shouldnt have gotten either at all in my opinion not that early.

    • @Alen725
      @Alen725 6 หลายเดือนก่อน +3

      @@Pepper1770 No, nothing like this ever happened.

    • @rileyernst9086
      @rileyernst9086 6 หลายเดือนก่อน +1

      Why the hell would you do that? Just make ammo for it scarce in early game.

    • @Gambsmoore
      @Gambsmoore 6 หลายเดือนก่อน

      @@rileyernst9086 lol

  • @gethk.gelior4214
    @gethk.gelior4214 2 ปีที่แล้ว +1431

    The design of the assault rifle was even initially named machine gun in the concept arts. It's probably meant to be an LMG in the first place. They said they made it chunky because they wanted it to not look like a toy in the hands of the new thiccer power armor. Me, I miss my old Chinese assault rifles.

    • @Austin-5098
      @Austin-5098 2 ปีที่แล้ว +129

      If I remember correctly, the Chinese Assault Rifle was supposed to return as an assault rifle in FO4, but for whatever reason they cut it and gave us that as the machine gun instead, only giving us a proper (even though shitty representation of an AK) Rifle in a DLC.

    • @arx3516
      @arx3516 2 ปีที่แล้ว +84

      They wanted to make it fit well with power armor, and yet they failed even in that regard, since the grip and trigger guard are too small to fit p.a. hands and clip through it!

    • @luiscancino5023
      @luiscancino5023 2 ปีที่แล้ว +42

      They could’ve used the automatic rifle or LMG from New Vegas.

    • @gethk.gelior4214
      @gethk.gelior4214 2 ปีที่แล้ว +38

      @@luiscancino5023 And yet this is what we get......smh how cool it'd be to fire a shoulder mount MG in the FO4 power armor, missed opportunity

    • @somedude6450
      @somedude6450 2 ปีที่แล้ว +6

      It reminds me of the Lewis gun in some way

  • @CrimsonFox36
    @CrimsonFox36 2 หลายเดือนก่อน +21

    The Lewis is air-cooled; not water-cooled.
    The Maxim (another gun the "assault rifle" takes inspiration from") is water-cooled.

  • @chelsthegameruiner8669
    @chelsthegameruiner8669 หลายเดือนก่อน +7

    The fact that a toy sniper I had as a kid was right-handed with the bolt yet this game doesn't have that will never cease to be funny to me.
    I do agree though, it looks uncomfortable as hell to use the hunting rifle's bolt in the game

    • @ntfoperative9432
      @ntfoperative9432 หลายเดือนก่อน

      Unless you’re a lefty shooter

  • @TheBaca219
    @TheBaca219 ปีที่แล้ว +1454

    The power armor scene in Fallout 4 could have been actually great with one simple tweak. Make the armor and minigun break apart after you kill the deathclaw. You can just explain it with wear and tear from sitting outside for hoever many years, you get the epic power trip scene and the player gets a taste of what they are working towards.

    • @DJWeapon8
      @DJWeapon8 ปีที่แล้ว +473

      Some guy from another video suggested an overall better fix for that quest.
      You don't get a minigun.
      You don't get power armor.
      You don't fight a deathclaw.
      You fight the raider boss, who's wearing power armor and wielding a minigun.

    • @forrestpenrod2294
      @forrestpenrod2294 10 หลายเดือนก่อน +107

      @@DJWeapon8simple solutions are sometimes the best lmao

    • @DJWeapon8
      @DJWeapon8 10 หลายเดือนก่อน +89

      @@forrestpenrod2294 for me, that would only be one approach to concluding the quest.
      Two more would be:
      • Treat with the raider gang. Use diplomacy via Barter, Speech, Strength, either of the 4 Combat Skills, or any combination of all 7 to get them to back off and prevent further bloodshed.
      • Use stealth to deal with the raider gang. This approach would have several "optional" objectives that would further increase your chances of success such as: poisoning their food supplies, sabotaging their leader's power armor and minigun, or straight up kill them all while they're asleep.
      Lastly. These approaches, including my original reply to fight the raider boss in the open, would also apply in the reverse.
      You can side with the raider gang and fight, stealth, or treat with Preston and his band of rejects.

    • @buttpiratesbuttpirate5913
      @buttpiratesbuttpirate5913 9 หลายเดือนก่อน +97

      ​so basically if Fallout 4 was Fallout: New Vegas? Man I get a lot of people are annoyed how much that game gets sucked off, but it does so *so* many things right

    • @GeraltofRivia22
      @GeraltofRivia22 9 หลายเดือนก่อน +21

      Or just give the minigun proper upgrades like the other weapons. That way its still balanced early on but can become very powerful later on once you upgrade it.

  • @demomanchaos
    @demomanchaos 9 หลายเดือนก่อน +1641

    Just had an epiphany about the pipe weapons. The reason the mag is where it is is because Bugthesda was OBSESSED with having EVERYTHING in front of the camera (Mag change and case ejection) and since it was going to have a drum magazine it needed an animation that could work for a stick and a drum rather than trying to make a second one for sticking a drum into the bottom of the thing.

    • @serialkillerwhale
      @serialkillerwhale 8 หลายเดือนก่อน +195

      That's the same reason the Hunting rifle is left handed. Classic FPS game design fuckup. Put all the moving parts of the gun on the left hand side so people can see it.
      Sometimes the gun ends up with all the shit from the left side *and* the shit from the right on the left side.

    • @kirbyis4ever
      @kirbyis4ever 8 หลายเดือนก่อน +65

      ​@@serialkillerwhalein fallout everyone has lefty guns but are all righties

    • @fracturedsolace145
      @fracturedsolace145 6 หลายเดือนก่อน

      Bugthesda haha not funny.

    • @demomanchaos
      @demomanchaos 6 หลายเดือนก่อน +49

      @@fracturedsolace145 I find it hilarious, and I dare say my sense of humor is superior to yours.

    • @velvetinedrapes4359
      @velvetinedrapes4359 6 หลายเดือนก่อน

      @@fracturedsolace145 yes it is you MONG

  • @Boneheaded0
    @Boneheaded0 3 หลายเดือนก่อน +14

    They used the machine gun in the show ugghhhh

  • @illwindbl0ws
    @illwindbl0ws 4 หลายเดือนก่อน +9

    Any time a raider is packing an assault rifle I freak out thinking it’s a missile launcher. In a game with a lot of ugly guns that one takes the cake for me.

    • @Dasobreadwinner
      @Dasobreadwinner 2 หลายเดือนก่อน +2

      Literally the worst guns ever fallout nv spoiled me

  • @jabberwocky8166
    @jabberwocky8166 2 ปีที่แล้ว +2126

    Rando guess: The 10mm was meant to be a sidearm for Power Armor, the size was to make it easier to manipulate with the suit's armored gauntlets.

    • @Maria_Erias
      @Maria_Erias 2 ปีที่แล้ว +403

      The 10mm Pistol has been a staple of the series since the very first Fallout, where the flavor text of it was, I think, along the lines of: "-the most popular handgun in pre-War America." I think the weird chunkiness of so many of the firearms in FO4 are down to the way weapon customization works.

    • @Austin-5098
      @Austin-5098 2 ปีที่แล้ว +222

      @@Maria_Erias unfortunately Bethesda switched the old model for the new model that's seen in the recent fallout games
      FO1 and 2 had the Colt 6510, which was a Beautiful 10mm mag feeding Revolver that was extremely unique, FO3 introduced the Colt N99, which is based off the Desert Eagle, hence its bigger design, however it was never made out to be a Power Armor weapon, in fact quite the opposite, as in many terminals, on skeletons, and in representations like the Anchorage reclamation show the 10mm actually being extremely popular among infantry and Officers.
      As for the FO4 10mm I have absolutely no fucking clue why it's so obese or so different from the N99. All I know it's that it should've been burned in a fire.

    • @arkadyrex5305
      @arkadyrex5305 2 ปีที่แล้ว +51

      The Fallout 1-2 10 mm looked stupid. Not "beautiful" at all. And it didn't make any sense. None of the 10 mm from the Fallout games look good. With the best by a small margin being the one from 3 an NV.

    • @dragonfell5078
      @dragonfell5078 2 ปีที่แล้ว +33

      @@arkadyrex5305 The only 10mm pistol I'd call beautiful is the gun from the Colt 6520 Reimagined mod for New Vegas. It's sleek and reminds me of the FK Field Pistol made by Brno

    • @docholiday4129
      @docholiday4129 2 ปีที่แล้ว +7

      Maybe, i can see the logic of power armor’s chunky hands needing a chunky gun to match. But the 10mm has always been this way. A unrealistic fatty of a pistol

  • @-libertyprimev1-902
    @-libertyprimev1-902 ปีที่แล้ว +1995

    Strange fact: While you'd assume the pipe weapons are Post War cheap protection guns made by settlers and raiders, according to the lore they're actually *Pre War* concealing weapon used by mobs during a time where actual guns were either outlawed or all put towards the war effort.
    This explains why you can find pipe weapons in Pre War never opened safes, as well is shown on a Magazine Cover (to be specific the Pipe Revolver) supposedly about how the guns work.

    • @loganwithlightsabers3051
      @loganwithlightsabers3051 ปีที่แล้ว +307

      You’d have to be a helluva engineer to make one that works especially after 200 years lol

    • @quirkyturtle6652
      @quirkyturtle6652 ปีที่แล้ว +156

      @@loganwithlightsabers3051 yeah I mean they’d probably be fixable but if the game had durability those thing definitely should’ve been broken

    • @FumblsTheSniper
      @FumblsTheSniper ปีที่แล้ว +212

      That’s even more asinine and insulting to the general intelligence of humans than what they already did

    • @brotbrotsen1100
      @brotbrotsen1100 ปีที่แล้ว +133

      Damn that sounds like a excuse to stuff these things in pre war safes and such. I honestly wish they would have excluded these things entirely, could have replaced them with weapons that are useful beyond level 5.

    • @quirkyturtle6652
      @quirkyturtle6652 ปีที่แล้ว +43

      @@brotbrotsen1100 I think they could’ve done more with these if they had actually made them like the luty or sten or basically any real gun that’s an angry tube and also kept it in cartridges that make sense

  • @alfredopotatogaming7033
    @alfredopotatogaming7033 6 หลายเดือนก่อน +7

    The assault rifle is worse than you think, it's an M249 SAW reciever using magazines (which it can do IRL) but this would make it an LMG. It can't be belt fed as far as I know unlike the M249. The Pistol grip it self seems to be loosely inspired by the MG34 but missing it's dual stage trigger. The barrel shroud is taken from the air cooled Lewis gun, except for the front end which is taken from the M1917 browning water cooled MMG. The water pipe at the mid of the shroud implies that it's watercooled but they didn't get rid of the Lewis gun's air cooling manifolds. Maybe it's so hybrid air/water cooled gun? No, just a Bethesda kitbash. Every part of this gun is taken from a real world LMG or MMG and yet it's called an assault rifle? this thing would weigh 30 pounds. Don't get me started on the AA sight.

    • @OperatorMax1993
      @OperatorMax1993 6 หลายเดือนก่อน

      And plus...the M249 SAW was in Fallout Tactics and New Vegas

  • @tripps3631
    @tripps3631 3 หลายเดือนก่อน +8

    The left handed hunting rifle drove me nuts in when I first played this game.
    To this day, everytime I play I immediately install some kind of right-handed hr mod if im gonna play this game, as well as some form of pipe gun removal or replacer.

  • @Pigness7
    @Pigness7 2 ปีที่แล้ว +682

    Fun fact: the combat rifle magazine and barrels are reused from the hunting rifle
    Also the lewis is air-cooled

    • @getcancer1542
      @getcancer1542 2 ปีที่แล้ว +3

      There were water cooled barrels irc

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +50

      The Lewis forced air system was pretty innovative for the time it was made, although by the fictional year 2077 I expect technology to have progressed.
      Always felt silly to an early 1900's weapon in the *future*

    • @kruler-westoz-nauman3638
      @kruler-westoz-nauman3638 2 ปีที่แล้ว +11

      Yeah have to agree it isnt based on a Lewis , its more a Vickers or Maxim but yeah still Word war One or world war 2 Russian.

    • @m1garand549
      @m1garand549 2 ปีที่แล้ว +6

      @@kruler-westoz-nauman3638 yes but it has the fins on back of the barrel shroud indicitive of the Lewis gun

    • @vizzy61
      @vizzy61 2 ปีที่แล้ว +2

      @M1 Garand yes but it also has a port for pouring in water

  • @Bonified369
    @Bonified369 2 ปีที่แล้ว +1325

    The minigun's 5mm rounds are custom tooled for the weapon and incredibly expensive to produce, even en masse. It's estimated before the fall it would cost an average of $400,000 to fire it for just 12 seconds.

    • @theisgood0
      @theisgood0 2 ปีที่แล้ว +47

      Yet I have max ammo for it 9999 lol

    • @ragerage2556
      @ragerage2556 2 ปีที่แล้ว +272

      Heavy TF2 invading TH-cam comment sections

    • @DrTranofEvil
      @DrTranofEvil 2 ปีที่แล้ว +19

      How many bottle caps is that 😣

    • @MsHarpsychord
      @MsHarpsychord 2 ปีที่แล้ว +126

      Some people think they can outsmart me, maybe *sniff* maybe....
      I've yet to meet one who can outsmart another settlement needs your help. I'll mark it on your map *rips your arm off*

    • @scarletcrusader5431
      @scarletcrusader5431 2 ปีที่แล้ว +29

      It's worth it as it makes the enemy cry some more

  • @SinAster_19
    @SinAster_19 6 หลายเดือนก่อน +42

    "I hope the assault rifle gets retconned from the fallout lore and im gonna pretend it never existed"
    This guy mustve been crying and pissing himself when he saw the Fallout tv show trailer

    • @tugalord
      @tugalord 3 หลายเดือนก่อน +5

      To their credit though, they did the best they could with that sack of crap that was called an assault rifle by having power armor troops using them and showing that it is very heavy and bulky. Maximus can barely lift the bag that stores it (and by the way it looks I bet at least 50% of the bag's space is where you would store the "rifle").
      Granted that spawn of Satan should have remained in Hell and never been in any fallout, but at least they made the best of a bad situation. (which reminds me of a minuteman fanfic I came across that actually explained on how guns like the "assault rifle" and "combat rifle" came to be).

    • @SinAster_19
      @SinAster_19 3 หลายเดือนก่อน +6

      @@tugalord I wish they brought back the all-american rifle

    • @tugalord
      @tugalord 3 หลายเดือนก่อน +5

      @@SinAster_19 i was thinking of the AR platform as a whole, and the G3 (R91) aswell, possibly as a hard hitting battle rifle

    • @sierra1513
      @sierra1513 2 หลายเดือนก่อน +1

      the fallout tv show seems to rightly treat it as a machine gun for powerarmour units only

    • @mrheherdisruptor8975
      @mrheherdisruptor8975 หลายเดือนก่อน

      In the Fallout Show they added actual AK's and shit, they learned.

  • @HaloseBetaM14
    @HaloseBetaM14 8 หลายเดือนก่อน +8

    Your Nerf comparison is spot on for the 10mm. It never clicked for me what it resembled the most. Also with that much weight the gun shouldn't recoil at all but without en exoskeleton or prosthetic arms you wouldn't be able to hold it up for any reasonable time at all.

  • @infamousjack3524
    @infamousjack3524 2 ปีที่แล้ว +397

    What would've been cool from a rpg/gameplay perspective would have been the Lone Survivor using actual names for these weapons while hearing the wastelanders call them by different names. Since he/she was born before the war it would make sense that they'll know the real names and would be cool to see the reactions hearing the wastelanders names of these weapons

    • @zackarychristian9489
      @zackarychristian9489 2 ปีที่แล้ว +47

      Like the swatters

    • @WispOfLife
      @WispOfLife 2 ปีที่แล้ว +10

      Wouldn't really work because the pip-boy tells your character the name of everything you pick up

    • @infamousjack3524
      @infamousjack3524 2 ปีที่แล้ว +45

      @@WispOfLife It could if the actual names were in the pipboy as well, its basically a personal computer I dont think the sole survivor wouldn't be able to change the names on it lol

    • @jasperrice8456
      @jasperrice8456 2 ปีที่แล้ว +2

      This is an actually great idea!

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +20

      The irony that the very same game that gives you a character who should know these things is the game which removed their names in favor of generic ones.

  • @chavezchavo
    @chavezchavo 2 ปีที่แล้ว +1225

    Believe me. The first time i played Fallout 4, I was under the impression that the devs are deliberately punishing the players for using ballistic firearms. Modders really saved the day.

    • @badtasteawful4704
      @badtasteawful4704 2 ปีที่แล้ว +95

      But for some reason the combat shotgun in base game is OP

    • @midgetman4206
      @midgetman4206 2 ปีที่แล้ว +84

      @@badtasteawful4704 The explosive combat shotgun is 2nd only to the explosive minigun

    • @happyalex1534
      @happyalex1534 2 ปีที่แล้ว +15

      @@midgetman4206 yeah, but the shotgun is easier to use

    • @schizoidmeme5470
      @schizoidmeme5470 2 ปีที่แล้ว +143

      It was the same laziness that made 76. It's why I say this: You can like Fallout 4. But don't you DARE say it's a Good Fallout Game. It's a decent Shooter, that is it.

    • @midgetman4206
      @midgetman4206 2 ปีที่แล้ว +5

      @@happyalex1534 Definitely more practical. It's a way better option for long term use. But if you really -need- want to kill an absolute butt ton of dudes, the minigun takes that lead.

  • @MrMattogreen25
    @MrMattogreen25 7 หลายเดือนก่อน +40

    Bad news: the new TV show is using the assault rifle from FO4

  • @hikikimori
    @hikikimori 3 หลายเดือนก่อน +5

    6:47 okay but how did that dog just casually eat over 200 5mm rounds from the minigun

  • @lonewolf9255
    @lonewolf9255 ปีที่แล้ว +442

    I remember when I first got my hands on the deliverer it had a weird feeling back then, in retrospect I know what it was, it was that i finally had found a weapon that looks like an actual pistol.

    • @buttpiratesbuttpirate5913
      @buttpiratesbuttpirate5913 9 หลายเดือนก่อน +15

      It felt like I could finally play my Infiltration class (suppressed medium to long range rifles and suppressed pistols) when i found it. Dealing as much damage as a regular 10mm and weighing 1/3 of one made it a no brainer.

    • @ewan-rm8mz
      @ewan-rm8mz 9 หลายเดือนก่อน +1

      yes i know it gave out more of a glock vibe for me

    • @spacemarine6212
      @spacemarine6212 8 หลายเดือนก่อน +3

      It's my favorite gun, honestly.

    • @tangledupinbluegrass
      @tangledupinbluegrass 8 หลายเดือนก่อน +1

      @@ewan-rm8mz its literally a walther ppk

    • @loganwithlightsabers3051
      @loganwithlightsabers3051 7 หลายเดือนก่อน

      @@ewan-rm8mzI know what you mean put an extended mag on it and remove the suppressor you can pop off with it like it’s a Glock

  • @remnantryku7112
    @remnantryku7112 2 ปีที่แล้ว +856

    I’ve always hated that about a lot of games with guns that to “balance” damage from automatic firearms, they weaken the damage.

    • @riffler24
      @riffler24 2 ปีที่แล้ว +168

      Yeah, it's a shame because many games are allergic to making the player deal with real recoil. If more games just made automatic fire much harder to control but do the same damage it might actually be better balanced. Frankly, every game should just allow for select fire like most modern shooters, there's plenty of buttons on the keyboard

    • @dantheanimator5072
      @dantheanimator5072 2 ปีที่แล้ว +11

      Esp when the accuracy is shit

    • @ricknerinfantry
      @ricknerinfantry 2 ปีที่แล้ว +5

      @@riffler24 I'll take my paupers controller and go home now.

    • @amateurgenius8486
      @amateurgenius8486 ปีที่แล้ว +7

      Play Arma. Problem solved.

    • @FSGoingStraight
      @FSGoingStraight ปีที่แล้ว +17

      @@riffler24 Pretty sure this would take away the feeling of rapid firing a gun in a video game. Video games arent realistic for a reason. Which is called gameplay. See your point tho :)

  • @bmohr9826
    @bmohr9826 หลายเดือนก่อน +2

    Another weird function of all weapons is the protagonist needing to force the bolt forward with every gun that’s semi auto when reloading. It’s just strange

  • @Tundraviper41
    @Tundraviper41 2 หลายเดือนก่อน +2

    Slight correction: the Lewis gun was air-cooled only as its barrel shroud would draw in air to cool it down after firing. Although the Fo4 Assault rifle does have the special air cooling fins the Lewis guns barrel shroud has at the back end of the barrel. The Fo4 assault rifle has a hybrid water/air cooled barrel that looks to have been inspired by the German MG-08's water-cooled barrel and air-cooled barrel from the Lewis combined together.

  • @nightangelx1513
    @nightangelx1513 ปีที่แล้ว +1518

    If I remember correctly the reason the hunting rifle is left handed is because when the game devs were doing research on the range their instructor was a leftie. So they just assumed all rifles looked like that.

    • @HomeboyMcGoo
      @HomeboyMcGoo ปีที่แล้ว

      Ima call bullshit on that one. Hunting rifle was fine in 3 and New Vegas, proper right hand. It was a lazy way to not have the players right hand leave the gun. All the weapons in the game charge from the left because, well, they’re lazy.

    • @soupman9616
      @soupman9616 ปีที่แล้ว +174

      Was the instructor Ian McCollum lol?

    • @rickiecomeaux8287
      @rickiecomeaux8287 ปีที่แล้ว +154

      Mmm...ok, but why is the left-handed rifle wielded right-handed? When using a left-handed weapon you should fire it left-handed.

    • @soochsosah
      @soochsosah ปีที่แล้ว +257

      @@rickiecomeaux8287 they didn't know it was a left handed rifle, that's the whole point bro lol

    • @MA_690
      @MA_690 ปีที่แล้ว +117

      ​@@rickiecomeaux8287
      Because they probably cant bother to make another animation like what capcom did to Sheva in RE5.
      She left handed and she have a completly different animation for all right handed weapon.

  • @maxobb7259
    @maxobb7259 ปีที่แล้ว +1064

    Slight correction: The lewis gun isn't water cooled, it has fins on the back of the barrel that were meant to suck in air. However, the Maxim gun is water cooled which is what the front of the barrel is like. Also the grip is straight off an M249.

    • @zintum220
      @zintum220 ปีที่แล้ว +5

      I thought it was the Vickers gun

    • @TheDeadGamer3001
      @TheDeadGamer3001 ปีที่แล้ว +69

      @@zintum220the vickers is essentially a British version of the maxim

    • @blackhawks81H
      @blackhawks81H 9 หลายเดือนก่อน +7

      To be fair... The SAW grip is an awesome grip.. They sell SAW grip conversions for ARs and they're pretty sweet.

    • @mmmcookies1975
      @mmmcookies1975 9 หลายเดือนก่อน +3

      Bro really said “☝️🤓”

    • @PlayfulDoggy
      @PlayfulDoggy 8 หลายเดือนก่อน +6

      It's also an American gun, not a British gun,

  • @zshu95
    @zshu95 6 หลายเดือนก่อน

    Bro your rendering quality is phenomenal considering youtube's bitrate and streaming quality only at 1080p. Could you share what you use to capture gameplay and render said footage? thank you in advance.

  • @samuraicupcake289
    @samuraicupcake289 2 หลายเดือนก่อน +4

    Any game that has a perk called "Gun Nut" should definitely have devs that research their firearms properly. This is some pretty basic stuff they goofed up. 🤦

  • @toddstidham8374
    @toddstidham8374 2 ปีที่แล้ว +674

    I can forgive the "sawed off" hunting rifles for a post-apocalyptic world. Perhaps the barrels were damaged or rusted on the ends and cut off to make them useable, or maybe recovered from a past weapon confiscation where they bent the barrel ends to "destroy" them.

    • @somewhereelse1235
      @somewhereelse1235 2 ปีที่แล้ว +83

      Search up the "Obrez". It's intentional on the part of the people cutting them down for a high caliber short range pistol.

    • @JOCAeNUNO
      @JOCAeNUNO 2 ปีที่แล้ว +7

      Yea but the hunting rifle has a perfectly shaped, clean barrel so it couldnt have been just cut off

    • @MandelTräd
      @MandelTräd 2 ปีที่แล้ว +59

      For nomadic raiders postability is also very important. Smaller gun = easier to transport.

    • @primuspilusfellatus6501
      @primuspilusfellatus6501 2 ปีที่แล้ว +3

      Do they really just bend barrels to destroy them? Just put in a new barrel and done, they work again

    • @somewhereelse1235
      @somewhereelse1235 2 ปีที่แล้ว +34

      @Armagedon013 And what makes you think a cut down hunting rifle wouldn't have similar uses? Kill someone better armed and steal their weapon is already a fact of the wasteland.

  • @KoeSeer
    @KoeSeer 2 ปีที่แล้ว +564

    when I picked the "assault rifle" for the first time, the bulky barrel really ticked me off. It look so ridiculous when you saw an NPC wielding it with the long barrel variant. it's so disproportionate.
    And the lack of pump action shotgun in the base game really bothers me so much.

    • @ucbrightnoa
      @ucbrightnoa 2 ปีที่แล้ว +9

      Yeah, assault rifle is weak and too heavy.

    • @lexi9956
      @lexi9956 ปีที่แล้ว +29

      @@paistinlasta1805 As a water cooled LMG designed for power armor it would make sense, not having an actual assault rifle like the G3 or M16 from the earlier games is silly though.

    • @Venator-Class_Star_Destroyer
      @Venator-Class_Star_Destroyer ปีที่แล้ว +1

      if you modify the assault rifle enough, you can easily pass it off as a LMG or a very thick wasteland weapon

    • @sisigs4820
      @sisigs4820 ปีที่แล้ว +3

      It looks like a gun out of WW1

    • @gravygraves5112
      @gravygraves5112 ปีที่แล้ว +1

      @@Venator-Class_Star_Destroyer That's what I did in my game. I also changed the name of it from Assault Rifle to LMG.

  • @Kielix
    @Kielix 7 หลายเดือนก่อน

    @16:11 - if you slow the frame by frame down youll notice the revolver's cartridges are held in place by some hexagonal insert that is ejected and reinserted onto the back of the cylinder when you reload
    but what is hilarious is that they defy gravity because its basically just an open ended sprocket with no ring to hold the bullets in place, and on a normal revolver, the cylinder wouldnt even be able to close with that piece of metal in the way

  • @GideonBowlesProductions
    @GideonBowlesProductions 2 หลายเดือนก่อน +2

    Dude the Tommy gun is horrible. Not only was there for left sided bolt, it’s a bolt gun…. So by shutting the bolt (going backwards then forwards) he is literally making it impossible to shoot gun.

  • @BohrokKiller
    @BohrokKiller 2 ปีที่แล้ว +442

    It's sad to see what they did to the minigun. It has always been my favorite weapon to use in any game but here it's just so bad.

    • @ItsYaBoyBrandyBoy
      @ItsYaBoyBrandyBoy  2 ปีที่แล้ว +86

      look at how they massacred my boy

    • @wikwayer
      @wikwayer 2 ปีที่แล้ว +4

      :(

    • @judsongaiden9878
      @judsongaiden9878 2 ปีที่แล้ว +17

      @@ItsYaBoyBrandyBoy The New Vegas minigun was also chambered for the wimpy 5mm. I preferred the 5.56 LMG. Well, except that it's so doggone inaccurate that you can't actually use it as an LMG. More like a suped-up SMG (caliber notwithstanding, plus not all countries factor caliber into their definition of "SMG") that scatters bullets around based on video game logic, a la Half-Life 2's MP7, even if you do what Hicks recommended and fire "short, controlled bursts."

    • @thomaswilloughby9901
      @thomaswilloughby9901 2 ปีที่แล้ว +14

      There is a mod that raises the damage to a minimum of 80 and can go higher. That makes it quite a beast.

    • @nap0038
      @nap0038 2 ปีที่แล้ว +9

      @@thomaswilloughby9901 love this mod. Although random raiders and super mutants equipped with a minigun are a lot more dangerous. I haven’t even found the explosive version yet… and I don’t think I’d ever want to for my sake and the games sake

  • @mopsbantam
    @mopsbantam ปีที่แล้ว +729

    Something fun from peeking at the GECK:
    As you'll notice when modding your guns, all automatic receiver weapon modifications for guns that can be made full auto, like for the combat rifle, radium rifle, etc. have a damage penalty attached to try to balance full auto vs semi auto options.
    The SMG (Thompson), which *only* has automatic receiver, *also* has this. So it always has an invisible damage penalty attached to it for no reason.

    • @Mirthful_Midori
      @Mirthful_Midori ปีที่แล้ว +123

      Not exactly "no reason", but rather lazy game design. The only kind Bethesda knows.

    • @gwkiv1458
      @gwkiv1458 ปีที่แล้ว +94

      @@Mirthful_Midori no good reason then

    • @quirkyturtle6652
      @quirkyturtle6652 ปีที่แล้ว +21

      Genuinely I wanna know what some like good alternatives are instead of just nerfing automatic weapon’s damage like maybe just make the recoil pretty bad or making it pretty inaccurate in vats but still does the same damage as it’s counter parts that aren’t automatic

    • @LoneWandererInbound
      @LoneWandererInbound ปีที่แล้ว +11

      While talk about full auto weapons, you just slam 5 perk points upgrade Rifleman perk and use Advanced/hair trigger receiver, you can make average semi-auto rifle goes full auto by spamming and you still get recoil reduction and full rifle damage

    • @Darkington
      @Darkington ปีที่แล้ว +5

      It just *works*

  • @duncanbradshaw3004
    @duncanbradshaw3004 2 หลายเดือนก่อน +2

    One thing I could never stand. The 44 revolver appears to me to be based off of a double action revolver not a friggin single action where you have to cock the hammer back after every shot. Vanilla Fallout 4 is probably the lamest and dissappointing bethesda game Ive played.

  • @ramadolman6735
    @ramadolman6735 2 หลายเดือนก่อน +1

    What lighting mod is used this video? The lighting looks way better than the game default.

  • @dbap5293
    @dbap5293 2 ปีที่แล้ว +397

    I believe the reasoning to every weapon being left handed is that Bethesda wanted to make the simplest animations possible by making the character only require their left hand to do stuff and instead it just makes a lot of guns look and feel awkward and I hate it, plus I believe that a lot of real guns were left out because bethesda didn’t want to get rights for real guns and they also wanted to not deal with making a lot of guns when the mod system allows you to turn guns like the handmade rifle into a sbr a full size rifle and a sniper rifle all in either full auto or semi auto

    • @TheNecrobotanist
      @TheNecrobotanist 2 ปีที่แล้ว +41

      I believe that the reasoning for the left handedness is so that you can see the animations while they are held in right side bias of the screen.

    • @squid1481
      @squid1481 2 ปีที่แล้ว +11

      @@TheNecrobotanist i agree with Bradley. It has been done in many other games.

    • @Vengetuen_Wraith
      @Vengetuen_Wraith 2 ปีที่แล้ว +1

      it was ctually because the animator was left handed and they just mirrored the animations

    • @olympusxi8436
      @olympusxi8436 2 ปีที่แล้ว +10

      Its a stylistic choice, as an animator myself it makes sense. You want your weapons to show all of that reload animation off but you dont want to flip the bullet ejection because itll fly across the screen. The video calls most things lazy that when you look at it from a gameplay ergonomics aspect they make perfect sense

    • @beto3e10
      @beto3e10 2 ปีที่แล้ว +8

      @@olympusxi8436 no they dont make any sense at all, there are hundreds if not thousands of animations that could be done correctly and not recycled from the pipe guns, the charging handle being on the left side is not a real issue, unless its on the bolt action rifles, but the ejection port being on the left side is beyond stupid since in real life it would just rain down cartridges into the shooter if he is right handed (as is the case with the majority of people) and in a gaming perspective it clogs the screen when firing full auto, as if the sheer size and scale of the guns isn't doing enough to clutter the screen. It is lazy and it doesn't make any sense, want the charging handle animations to show when they are located on the right side? tilt the gun a lil bit like its done in real life. There ARE such things as bad animations and sometimes it does come down to details like these bro.

  • @BaronPraxis8492
    @BaronPraxis8492 ปีที่แล้ว +782

    The hunting rifle being inexplicably left handed reminded me of the Counter-Strike: Source guns being modeled by a left handed person so even when mirrored to appear right handed the shell casings being ejected are flying right into your face.

    • @SaturnsRing98
      @SaturnsRing98 ปีที่แล้ว +56

      CS:S really feels like the start of devs making guns left handed on purpose- at the time, devs didn’t have as much gun knowledge and CS:S was known for it’s realistic designs, so it’d make sense to take from the best at Valve. The other reason a lot of game guns being lefties is that there’s “more action on screen”, which makes no sense outside of the purposely goofy TF2.

    • @DanielLaixer
      @DanielLaixer ปีที่แล้ว +4

      Isn't that the same issue as with CS 1.6 and CS:CZ guns?

    • @BaronPraxis8492
      @BaronPraxis8492 ปีที่แล้ว +1

      @@DanielLaixer I think so.

    • @gagejohnathan9641
      @gagejohnathan9641 ปีที่แล้ว +7

      Apparently: the guns were actually being tendered correctly, they were being placed on the left side of the screen Instead of the right.

    • @RomanumChristum
      @RomanumChristum ปีที่แล้ว +3

      As a left handed person who likes to shoot guns it would be nice though to have some guns that I can handle better

  • @nacl4988
    @nacl4988 2 หลายเดือนก่อน +2

    17:02
    Not all Children of Atom have it.
    Only the ones on Far Harbour, Who live on a submarine.
    Perhaps it was a beached German submarine.
    ALSO, Their primary enemy is the town of Far Harbour. Which are HUMANS! Distinctly not Radiation Immune.

  • @Mr_Ozone
    @Mr_Ozone 8 หลายเดือนก่อน +1

    The only things that bother me about the lever action are that the loading port is on the left side and the hammer spur is also on the left side despite the player being right handed. I do own a Marlin 336, so i still use it out of familiarity, but it's just a couple little nitpicks that bother me

    • @caiuscosades1791
      @caiuscosades1791 6 หลายเดือนก่อน

      As a left-handed person they are utterly brainless dunces with how they handled weapon designs in this game.

  • @gruntes11isttt
    @gruntes11isttt ปีที่แล้ว +527

    The assault rifle was supposed to be an lmg they made to compliment fallout 4 s power armor but they ran out of time to make the handmade rifle so they decided to make this into the assault rifle instead. It solely exists as the assault rifle because it was easy to make it into the assault instead of finishing another weapon

    • @Mirthful_Midori
      @Mirthful_Midori ปีที่แล้ว +84

      It's a terrible weapon model and changing its name to "light machine gun" wouldn't save it. It's a hideous mess of a gun that makes no sense and people would just call it "the worst designed lmg in a VG" rather than the worst assault rifle.

    • @hanzzel6086
      @hanzzel6086 ปีที่แล้ว +20

      ​@@Mirthful_Midori I personally think it would be (slightly) more tolerable as an lmg. Especially if given a redesign of (almost) any kind.

    • @thebigman4523
      @thebigman4523 ปีที่แล้ว +3

      True but actually the assault rifle in fallout 4 was supposed to be the Chinese assault rifle from fallout 3 during the development of fo4 sadly they cut it from the game but however they still kept the icon for it.

    • @hanzzel6086
      @hanzzel6086 ปีที่แล้ว +2

      @@thebigman4523 So, still a pointless continuity disruption? Would have worlds better though.

    • @thebigman4523
      @thebigman4523 ปีที่แล้ว +6

      @@hanzzel6086 true but still i would love the Chinese AK back again instead of the other shitty rifles

  • @Viper3220
    @Viper3220 ปีที่แล้ว +828

    6:26 - an insanely easy minigun fix would have been to either make the minigun require power armor or require the minigun to have a backpack full of ammo that would be too heavy to carry without a giant strength boost from power armor and then make fusion cores hard to come by the first few levels. But the Bugthesda way of balancing it was to lazily nerf it.

    • @jodo2785
      @jodo2785 ปีที่แล้ว +40

      As opposed to New Vegas, where miniguns are unobtainable until midgame (where they become almost useless because of low armor pen and rare ammo).
      At least I actually get to use the gun in 4, to kill a Deathclaw in the early game. Instead of getting killed 5 times while trying to sneak past the Quarry.

    • @alexceni377
      @alexceni377 ปีที่แล้ว +30

      @@jodo2785 just walk the recommended path and get the unique mini gun, hell just get a stealth boy and run along the mountains across from the quarry and get the minigun within like 30 minutes of starting.

    • @jodo2785
      @jodo2785 ปีที่แล้ว +10

      @@alexceni377 lots of mobs and walking distance to the Avenger, not impossible but inconvenient
      also the only way to get reliable ammo is with luck 10 and the scavenger perk . . . or spending a fair bit of caps on surplus . . . or going out of your way to loot and buy mats to make 5mm, choices that all kinda suck and amount to work or handicap
      I tried a minigun playthrough, well as much as it can be. Fastest way is to lure a mutant away from Black Mountain and popping him with pyscho and grenades, then use a repair kit
      I'm not saying that you never get a minigun, it's just that the resource cost to use it is so high . . . it's more of a last resort, while taking up alot of weight, and costing like 4000-6000 caps. By the time you have the level to really use it, it's a pea shooter almost as bad as 4
      in 4 it's kinda the early game big gun, Carla can sell hundreds of 5mm at a time, and you have a settlement that can offset the cost and basically provide you with free ammo on each restock
      by mid game, it becomes a decorative element, something you use before you remember that better guns are in your inventory . . but at least you get to have fun with it for a while, and if luck provides then you get the explosive version and suddenly the glowing sea on survival doesn't seem so bad
      also the NV minigun is just the one from 3 so Todd gets fhe credit

    • @mikeestash9921
      @mikeestash9921 ปีที่แล้ว +4

      When you get the mini gun in fo4 it literally says “Strength 8 required to rip the mini gun off the vertibird”

    • @jodo2785
      @jodo2785 ปีที่แล้ว +7

      @@mikeestash9921 what?

  • @BlackHaunter666
    @BlackHaunter666 7 หลายเดือนก่อน +2

    20:25 i exclusively used the Handmade rifle as a sniper because the automatic function would cause audio glitches where when you fire the sound will continue in the place you shot it, im guessing until you fast travel or something. it was super annoying and sometimes stacked and got louder. great gun, held back by bethesda jank

  • @denomizotakh
    @denomizotakh 5 หลายเดือนก่อน +3

    Bethesda creates pipe weapons as an early game weapon choice..
    Also Bethesda : gives the player the 10mm right out in the Vault....

  • @Exotac
    @Exotac 8 หลายเดือนก่อน +648

    "At the same time, it's really hard to mess up a double barrel that bad..."
    Starfield: In the business, we call this "Foreshadowing."

    • @autisticbleach2
      @autisticbleach2 4 หลายเดือนก่อน +4

      Унылый!?

    • @WildmanTrading
      @WildmanTrading 3 หลายเดือนก่อน +3

      HOLY COW

    • @TimeBomb014X
      @TimeBomb014X 2 หลายเดือนก่อน +10

      I am sure ruining a double barrel is conaidered sacriledge and pubishable by death as upheld by the UN legalation 66 section 6, paragraph 13.

    • @DavidHutchison-ig6bk
      @DavidHutchison-ig6bk 2 หลายเดือนก่อน +8

      Theres no way the mess up a double barrel
      Edit: holy balls you were right.

  • @tankhead2645
    @tankhead2645 ปีที่แล้ว +518

    I've always found it funny how rechaimbering worked in FO4,
    You know .50 BMG, that massive cartridge that's iconic for being unwieldy and requiring tons of features on the firearms that use it to keep the recoil manageable and the gun intact
    Yeah just swap out the mag for a big mag and I'm sure your .22 pistol made out of rotting wood and rusty pipe will withstand a few hundred shots

    • @based7887
      @based7887 ปีที่แล้ว +28

      wdym that's the best part is making goofy ass guns that are op as hell and look like something that came out of my dog's ass. I built a full auto pipe pistol that takes .45, has a long scope, pretty much zero range, all of the recoil in the world, and it hits like a train lol I love wonky weapons.

    • @greg77389
      @greg77389 ปีที่แล้ว

      @@based7887
      You have shit taste in game mechanics.

    • @Wulfjager
      @Wulfjager ปีที่แล้ว +4

      My question is, which of the three .50 cal cartridges are we firing? I would assume we're not using .50 ae out of the bolt action, but does that then mean we're using .50 bmg in the copper pipe of the pipe pistols? regardless it always felt really uncanny

    • @White_Tiger93
      @White_Tiger93 ปีที่แล้ว +3

      They just being lazy for not bringing back AMR from New Vegas

    • @ntfoperative9432
      @ntfoperative9432 ปีที่แล้ว +3

      @@Wulfjager AE would be the only one you could make an argument for. I could see some Jury-rigged pipe rifle being able to fire a couple hundred rounds of AE, but not BMG

  • @Risotto_Nero9999
    @Risotto_Nero9999 6 หลายเดือนก่อน +1

    Also the AR has a vickers mg muzzle…… meaning they would have to move the entire barrel right down

  • @z3r0_35
    @z3r0_35 7 หลายเดือนก่อน +1

    Regarding the Deliverer's chambering, there actually is a double-stack PPK clone out there made by the Argentinian company Bersa. Of course, that's in .380, not 10 mm, and iirc it came out after Fallout 4's release. I'm not really sure the PPK platform could handle the chamber pressure of full-power 10 mm Auto (.40 S&W might be doable but that's still pushing it).

    • @KudoRedfox
      @KudoRedfox 10 วันที่ผ่านมา

      40 S&W is 10mm cartridge but Short & Weak

    • @z3r0_35
      @z3r0_35 6 วันที่ผ่านมา

      @@KudoRedfox Yep, and the main reason it exists is because the FBI are limp-wristed bitches.

  • @stupid_ass_smiling_dog
    @stupid_ass_smiling_dog 2 ปีที่แล้ว +812

    During my first playthrough, after each weapon I picked up I was instantly thinking about which mods to install to replace these abominations

    • @mozambiquehere5903
      @mozambiquehere5903 2 ปีที่แล้ว +11

      Same

    • @richardhicks5031
      @richardhicks5031 2 ปีที่แล้ว +77

      Same i dont know anyone who actually enjoyed the default weapons of Fallout 4

    • @katatonikbliss
      @katatonikbliss 2 ปีที่แล้ว +114

      @@richardhicks5031 made by people who don't know anything about guns, for people who don't know anything about guns
      take one look at fallout 4 posts on r*ddit and note the target audience, as well as the average IQ

    • @dukkemonterier3429
      @dukkemonterier3429 2 ปีที่แล้ว +5

      First mod I wanted was something to fix the terrible accuracy.

    • @richardhicks5031
      @richardhicks5031 2 ปีที่แล้ว +3

      @@katatonikbliss ?? I dont follow

  • @EmperorSigismund
    @EmperorSigismund 8 หลายเดือนก่อน +447

    1:10 You know for the first time I suddenly decided to look up what 10mm was since it dates back to Fallout 1. Turns out it was a special cartridge made for the FBI that got dropped because it had too much recoil and, funnily enough, "the pistols chambered for the cartridge were too large for some small-handed individuals" according to Wikipedia.

    • @45Gunner556
      @45Gunner556 7 หลายเดือนก่อน +35

      A lot of people use 10mm for Bear Defense !!!

    • @CharlieFoxtrot
      @CharlieFoxtrot 5 หลายเดือนก่อน +22

      Which is weird considering .45 is still bigger than 10mm

    • @firefly9838
      @firefly9838 5 หลายเดือนก่อน +10

      I have 10mm pistol but its a big boy.

    • @gassedupsubuwu
      @gassedupsubuwu 5 หลายเดือนก่อน +19

      Full power 10MM is a spicy boi and, in a specific category, is the most powerful production semi-auto pistol caliber, meaning for non-revolver cartridges you can get at Cabela's or Scheels, its the most powerful option for handguns.
      Another thing to note is that theres two kinds of 10MM loadings, Full Power and "FBI loads". FBI loads are 40S&W spec but in a full length 10MM case.

    • @tastethecock5203
      @tastethecock5203 5 หลายเดือนก่อน

      ​@@CharlieFoxtrot10mm twice as fast meaning 2x momentum 4x KE

  • @therussianspudzilla5081
    @therussianspudzilla5081 7 หลายเดือนก่อน

    16:11 whilst talking about the revolver not having a speed loader he failed to notice it has a "clip load" (prob not what it's called) but if u pause on the slowmo you can see that all six bullets are indeed in its respective "clip"

  • @JonathanRodriguez-hm7jp
    @JonathanRodriguez-hm7jp หลายเดือนก่อน

    How did you zoom out the camera in first person view. The radium rifle looks way better from that perspective

  • @utes5532
    @utes5532 2 ปีที่แล้ว +415

    The Assault Rifle design starts making a lot more sense when you realize it was supposed to be a weapon used exclusively by people in Power Armor.
    Bethesda just decided that lugging around a 30-pound piece of shit was just dandy for any old soldier.

    • @lukelblitz3627
      @lukelblitz3627 2 ปีที่แล้ว +59

      If that is the case,then why does it clip power armor no matter how you hold it specifically because of how stupid bulky it is?

    • @XH1927
      @XH1927 2 ปีที่แล้ว +54

      A rifle designed specifically for power armored infantry makes sense. A rifle designed specifically for power armored infantry chambered in a pissant caliber like 5.56x45mm NATO makes no sense whatsoever and outs Bethesda as being both lazy and stupid.

    • @nathanluaders5193
      @nathanluaders5193 2 ปีที่แล้ว +6

      When I first saw the assault rifle I thought it was a crew served weapon much like the Bren gun of ww2. The carrying handle and sideways mag well makes since for an assistant gunner to reload the gun while the gunner maintains a sight picture on targets and the gunner carry the weapon while the assistant gunner carries the ammo. However the assistant gunner position has mostly been done away with still making this weapon a step in the wrong direction and completely pointless.

    • @blackoutstrider
      @blackoutstrider 2 ปีที่แล้ว +18

      I think it was moreso the fact that they were gonna add in the Chinese Assault Rifle, and that the "Assault Rifle" was originally called the Heavy Machine Gun IIRC. However the Chinese Assault Rifle was cut, and they just renamed the Heavy Machine Gun to the "Assault Rifle" and called it a day.

    • @bendynamic2150
      @bendynamic2150 2 ปีที่แล้ว +24

      In some old files it was call Machine Gun and was meant to be a something that looked good with Power armor but instead of adding say the R-91 assault rifle from Fallout 3 or a M-16 variant they just made that the assault rifle... they had over 5 years to make this game and none of us really knew when and if it was coming until the year of it release so that's why I personally am so hard on it It. Fallout 4 is over stylized, weapons are left handed to show casing come out because they think its cool and dumbed down to a ridiculous level

  • @Matt_19-89
    @Matt_19-89 2 ปีที่แล้ว +583

    The fallout 4 assault rifle it's an abomination, seriously what was wrong with the Chinese assault rifle in fallout 3?

    • @Balle20729
      @Balle20729 2 ปีที่แล้ว +73

      They had the Chinese AR in the files in an untextured state must have been cut mid-way through development

    • @john_doe406
      @john_doe406 2 ปีที่แล้ว +57

      It's not an Assult rifle, it's a 50.BMG LMG made for power armor. they scraped the actual assault rifle for some reason. On the assault rifle's suppressor it says 50.cal on the side. The 10mm pistol was also made for power armor that's why it's so large. it doesn't look as large when your carrying it in powerarmor.

    • @Balle20729
      @Balle20729 2 ปีที่แล้ว +34

      @@john_doe406 You do know how bad of a take this is right? The Suppressor on a combat rifle says 12 Gauge on it because it is a reused asset also the Sub-machine gun uses the same suppressor too

    • @jacobpugh9531
      @jacobpugh9531 2 ปีที่แล้ว +26

      What was wrong with just using the service rifle,Or the FN FAL ? They always do the commie weapons slightly better justice in the Bethesda games. They even did a much better job on the ak-47 calling it the hand made rifle.
      I think it was a purposeful decision made by those in charge. A act of politics in a game. Their are so many real life weapons available in the fallout roster after fall out tactics. So many well designed weapons from New Vegas.
      However those are not Bethesda. The big claim that many make about it is they don't want call of duty or battle field in fallout. Again this comes from the fact that guns from 50-60 years ago are still in service in a up dated form. So those who would complain about a m-16 in would realistically complain about it in any iteration.
      They would also have no legs to stand on. I'm sick of the iconic stoner rifle getting crapped on by idiots. That goes for the right arm of the free world the FN FAL too.
      All that needs to be done is limit the accessories i.e. mods to gear from the late eighties. Then I would change the Bethesda assault rifle from fallout 3 in to either a FN CAL or FN FNC to make it a allied production rifle.
      Hell even the "missile" launcher is a rpg-7.
      Could went with any shoulder launched NATO system. But no it's another commie weapon.

    • @jacobpugh9531
      @jacobpugh9531 2 ปีที่แล้ว +12

      @@smokedbeefandcheese4144 the FN FAL was in two, I was saying that r91 should have just been a FN fnc

  • @mathewtheis9139
    @mathewtheis9139 10 วันที่ผ่านมา

    Louis Gun was air cool that’s why I had the big shroud around it. He used exhaust gases out of the end of the barrel to create a draw from the back of the barrel shroud. There was aluminum veins on the barrel to help pull it off under the shroud.

  • @ryguy9876
    @ryguy9876 3 หลายเดือนก่อน

    @6:11 In regards to 5mm, if I remember correctly, it was supposed to essentially be a 5.56 on steroids. The idea was a round slightly smaller in diameter but much longer, making the two similar mass wise, but the 5mm would also have a much longer cartridge behind it packing way more powder. The end result being a high velocity round capable of piercing the silicon car-bite body armor that was rapidly becoming standard issue world wide by the 2050's while still retaining some of the advantages of a smaller caliber.

  • @waffles.4368
    @waffles.4368 2 ปีที่แล้ว +331

    The 10mm to me has always seemed like an incredibly oversized version of the PSS Pistol, without the benefits.

    • @PancakemonsterFO4
      @PancakemonsterFO4 2 ปีที่แล้ว +5

      Oh, so it's a PSStol then

    • @AdorablePeach23
      @AdorablePeach23 2 ปีที่แล้ว

      Looks like a kids toy gun lol

    • @thesehandlesarefuckingstupid
      @thesehandlesarefuckingstupid 2 ปีที่แล้ว

      not tgo mention it sounds like a cap gun

    • @DJWeapon8
      @DJWeapon8 2 ปีที่แล้ว +1

      I don't like any of the 10mm pistols in the series. Too wide, too bulky, underpowered compared to real life, and has low capacity despite the massive grip.
      BUT, if they made it as a dedicated sidearm for power armor units and made it thinner, got rid of the kibble in front of the trigger guard, increased the capacity 2x, and made it *slightly* weaker than .357 magnum, and finally, gave it a Guns skill requirement of 65 and a Strength requirement of 7, I would've liked it.
      EDIT:
      Changed my mind. Screw the "power armor pistol" as it makes no sense. Just use the PA hands and punch through their ribcage.
      Just make the 10mm make it a practical sized handgun.

    • @joseeduardomagadan9728
      @joseeduardomagadan9728 2 ปีที่แล้ว

      It's more akin to a desert eagle

  • @Ry-Ry
    @Ry-Ry 2 ปีที่แล้ว +489

    All the weapons in fallout 4 are somewhat cursed the 10mm is the size of your thigh, The assault rifle is if I went off a design of a non gun person, I bet the Toy Knife from point lookout hits harder than the minigun, the pipe weapons look like something you'd see in police confuscation lockers. I would go on but I don't want to write an essay on the guns. The gun that would be somewhat the least cursed is the hunting rifle but you still make it smaller than a nerf gun. Anyways rant aside good video Brandy.

    • @abysswalker2594
      @abysswalker2594 2 ปีที่แล้ว +14

      The 10mm looks like it should be used with power armour but other then that Fallout4 guns are so fucked

    • @wolfenrichtophen6010
      @wolfenrichtophen6010 2 ปีที่แล้ว +11

      The Assault Rifle also seems to be designed with PA Users in mind, Wished they designed it a little differently, though. I don't mind a "Vickers Assault Rifle" or, "Heavy Assault Rifle". as long as their strength requirements

    • @i20coyote85
      @i20coyote85 2 ปีที่แล้ว +15

      Fucking all bolt actions are left handed......fucking why

    • @RealDavidChipman
      @RealDavidChipman 2 ปีที่แล้ว +1

      Oh sure, the hunting rifle is fine…except for the fact it’s bolt is on the WRONG FUCKING SIDE.

    • @wolfenrichtophen6010
      @wolfenrichtophen6010 2 ปีที่แล้ว +5

      @@RealDavidChipman Too many left handed guns.. I do dig the water cooled assault rifle.. As long as your wearing PA and it has an strength requirement.

  • @Shadraen1
    @Shadraen1 2 หลายเดือนก่อน +2

    The guns are supposed to be exagerrated, per most technology in Fallout. However, for aesthetic, I downloaded mods for Kriss, MP7 and MK18... they are great, have great animations, feel and attachment options :)

  • @GillyTheGhillie
    @GillyTheGhillie 7 หลายเดือนก่อน

    The minigun (and some rifles) in Fallout uses a .308 Winchester (or similar case) necked down to 5mm akin to something like .243 Winchester. The idea is that you have a small, low mass bullet travelling incredibly fast. That's why (in the classic games and Fallout New Vegas at least) it has some inherent armour piercing. You can see this in the cases it ejects in Fallout 3/NV/4/76 being much larger than 5.56.

  • @toku_fox
    @toku_fox 2 ปีที่แล้ว +260

    I'm a lefty, and even I thought the decision to make the hunting rifles left-hand bolts was weird. The one bit of satisfaction I got was that the animation does in fact look as wonky and awkward as trying to use a bolt action with the wrong hand is. Trying to work a right-handed bolt action is really uncomfortable, but since I mostly collect older military surplus stuff I'm stuck with it

    • @YON_RO
      @YON_RO 2 ปีที่แล้ว +8

      I imagine it's simply so the action of the reload is within player POV. Far Cry 2 did a lot of left handed guns for that reason, I've heard.

    • @Wildlink123
      @Wildlink123 2 ปีที่แล้ว +4

      Yeah like gas and smoke will be just blasted right in your face pretty much. Who the hell thinks of doing that, and then proceeds to make the character hold it RIGHT HANDED. SOB should be burning a layer of his face off every time he fires, at LEAST from a flying hot cartridge.

    • @naturaljoe759
      @naturaljoe759 2 ปีที่แล้ว +3

      @@Wildlink123 I shoot long guns lefty but everything I own is right handed, including semi-auto and bolt action. I guess I’m just used to it, but I never had problems.

    • @EvLSpectre
      @EvLSpectre 2 ปีที่แล้ว +2

      I'm the same boat. Left handed, and left eye for long guns. Right handed and left eye for handguns. Dam eye injuries. For right handed bolts, I usually reach my left hand over, and pull the bolt up and back. Seems better and easier than moving support hand.

    • @xander.357
      @xander.357 2 ปีที่แล้ว +1

      Get a Swiss straight pull bolt like a k1911. Classic firearms sells them. As a lefty I feel your pain.

  • @mattf967
    @mattf967 2 ปีที่แล้ว +76

    I think the entire reason so many of the guns have stuff on the left side (even when it makes no sense) is so that Bethesda can wow you with the animations and details, putting them front and centre in the screen rather than to the right or bottom. It's a lot easier to make a flashy animation or weird design than it is to make a gun that actually looks cool and functions as a gun.

    • @bosknight7837
      @bosknight7837 2 ปีที่แล้ว

      A lot of games have left handed guns for that exact reason. What bugs me more is that your character NEVER releases the charging handle,he always guides it forward. That’s a surefire way to get a malfunction. Dude is supposed to have military training smh

  • @silkenemperor
    @silkenemperor 6 หลายเดือนก่อน +2

    12:51. I could imagine the combat weapon line being made by the same company

  • @DiscothecaImperialis
    @DiscothecaImperialis 19 วันที่ผ่านมา

    6:37 This trope begun in 2001. Return to Castle Wolfenstein. the German weapon called Venom Gun (totally fictional) is a gatling-type machinegun that requires initial spin. i didn't play Wolfensten past one that released later in 2000s and is a sequel to RtCW. and not sure if there's also Venom Gun in that game.

  • @biglacheese7449
    @biglacheese7449 ปีที่แล้ว +196

    I think the reason why you always find guns like the hunting rifle and the double barrel with cut barrels and no sights is because the loot spawn chances are higher for “unmodded” weapons and since the factory barrel and stock for these guns is considered a “mod” it spawns without them. What makes this even more insane to me is the fact that to add a regular factory stock to these you need gun nut 1 and 2

    • @ntfoperative9432
      @ntfoperative9432 ปีที่แล้ว +33

      Who the fuck buys a hunting rifle pre obrezed?

    • @tu4i775
      @tu4i775 ปีที่แล้ว +9

      @@ntfoperative9432 fallout people from boston I guess

    • @apocalypsebricksstopmotion6193
      @apocalypsebricksstopmotion6193 ปีที่แล้ว +2

      @@ntfoperative9432 Good question bruh

  • @sindrisuncatcher653
    @sindrisuncatcher653 ปีที่แล้ว +499

    My favorite thing about the pipe guns is the "reflex sight" where you're supposed to look at the gap between two screws that aren't even offset lengthwise, so there's absolutely no indication as to which direction you're supposed to point it. In your gun sight.
    Note that the in-game crosshairs for the double barrel shotgun are much smaller than the actual spread if you test it. Somehow a full length hunting weapon divides its pellets across a full half of your screen, rendering it basically useless outside of melee range.
    Most of the "modifications" you make to weapons in F4 are essentially spending a huge amount of exp and resources to *undo* what some idiot has already come along and done to it. Taking a sawn-off hunting rifle and replacing the barrel with one that has its full length, taking a combat rifle that some idiot has re-chambered to use .45 pistol bullets and fixing it so it can fire an actual rifle cartridge again, completely rebuilding a Lewis Gun that some moron mutilated to turn into a single-shot peashooter...

    • @ItzRokkiYT
      @ItzRokkiYT ปีที่แล้ว +6

      i mean the glow reflex sight on the pipe gun is much better imo.

    • @waluigistan4666
      @waluigistan4666 ปีที่แล้ว +7

      depends how far you are in the game. both exp and resources are basicaly infinite, weapons are random and sometimes its convenient,if you get a shitty one just dont use it lol

    • @waluigistan4666
      @waluigistan4666 ปีที่แล้ว +3

      modifications are better for legendary guns and making builds for more flexible guns like the combat rifle that can be made into a sniper/machine gun.its fun and makes sense in a post apocalypse world with mismatched gun parts

    • @roger_clay0381
      @roger_clay0381 ปีที่แล้ว +5

      Oddly enough I enjoyed that sight. Kinda felt challenging and satisfying to hit a headshot on those raiders at corvega. That was the only time I used pipe weapons lol

    • @samgamgi
      @samgamgi ปีที่แล้ว +1

      You...spend xp when crafting? Wth? I even level up after crafting a lot!

  • @isaiasaguirre342
    @isaiasaguirre342 6 หลายเดือนก่อน +1

    I like the desings, my problem was alaways that they take to much screen, for example the institute laser, is just so big is basically a cube in your face. Also a lot of them are made just to re-use reload animation, so that only make them feel like they just lazy desings

    • @rocambolehibrido6132
      @rocambolehibrido6132 4 หลายเดือนก่อน

      Like, everyone saying about the guns making no sense when the entire world of fallout use nuclear energy for absolutely everything and out of nowhere, like, how do the fusion cores endure 210+ years generating energy for an entire factory but in my armor it can't stand 5 minutes?

  • @cbte4452
    @cbte4452 3 หลายเดือนก่อน +3

    I hate how they make every automatic weapon weaker than its semi auto counterpart. It makes no sence since there chambered in the same caliber and just shows that the bethesda devs need to go outside and touch grass

  • @ianbe2615
    @ianbe2615 ปีที่แล้ว +338

    The 10mm pistol should have been a hand canon sidearm for the power armor that acts like a desert eagle gun.

    • @razvandavid1510
      @razvandavid1510 7 หลายเดือนก่อน +12

      Also should be a three-burst fire like Robocop's hand cannon

    • @caiuscosades1791
      @caiuscosades1791 6 หลายเดือนก่อน +10

      That's probably what it was going to be but I think they decided to prioritise a voiced character for their generic, shallow story.

    • @Alen725
      @Alen725 6 หลายเดือนก่อน +3

      No, it shouldnt. 10mm vs .50 AE in real life is not even comparable. This just looks like semi automatic pistol.

    • @Starlight-Moth
      @Starlight-Moth 6 หลายเดือนก่อน +1

      I might be wrong: But I believe that's how the 10mm in the original Fallout was.

  • @chickenfate5235
    @chickenfate5235 2 ปีที่แล้ว +224

    13:10 The Lewis gun was air cooled actually. You’re thinking of the Maxim gun. However, the Lewis was originally meant to be water cooled and as a whole, the gun looks more like a Lewis, but the barrel is more Maxim-y.

    • @greyvr4336
      @greyvr4336 2 ปีที่แล้ว +7

      ^^ Knows what's up.

    • @dsandstrom93
      @dsandstrom93 2 ปีที่แล้ว +6

      When i first saw the "Assault rifle" i thought of the vickers machine gun.

    • @chickenfate5235
      @chickenfate5235 2 ปีที่แล้ว +4

      @Daniel Sandström Ohhhhhh, because of the light ported barrel variant. Ok. Yeah, you thought deeper than I did.

    • @dsandstrom93
      @dsandstrom93 2 ปีที่แล้ว +2

      @@chickenfate5235 Yeah.

    • @LuminaryCursorem
      @LuminaryCursorem 2 ปีที่แล้ว +8

      And its not British, its American.

  • @nautch900
    @nautch900 2 หลายเดือนก่อน

    i think why the 5mm exsists is for the mini gun to be a power armored weapon that is ment to be crew served. a lighter round so that the ammo bearer can carry many rounds. and there is something with the mag i noticed that the character twists it unlocking it from the mechanism when the pull out the spent and twists it back in when they put a new mag in. so maybe the mag has a locking system that activates a mechanism in it to start feeding the belt. but i could be wrong

  • @FEDsShotMOM
    @FEDsShotMOM 4 หลายเดือนก่อน +1

    13:08 the lewis gun of ww1 was actually not a water cooled gun. it looks like it because of that shroud on the barrel but that is covering aluminum fin heat sinks. the gasses leaving the barrel create a force that sucks in air from the channels around the fins, the rear of the shroud is open, so firing the gun creates a force air cooling effect on the barrel heat sinks. such a cool design i wonder why it isnt used in modern mounted firearms. guess quick change barrels win

    • @FEDsShotMOM
      @FEDsShotMOM 4 หลายเดือนก่อน

      so the rear of F4 assualt rifle looks lewis gun but the front is more maxim gun. making it either non functional air cooled or impractical and wrong water cooled, as water cooled needs to change water to function

  • @michaelfixedsys7463
    @michaelfixedsys7463 ปีที่แล้ว +144

    It's worth noting that the military was scrambling to manufacture the cheapest guns possible for the resource wars. That's actually why laser weapons became viable.

    • @Running_haitani
      @Running_haitani ปีที่แล้ว +8

      I mean laser weapons in lore tend to one shot people, they're incredibly powerful

    • @michaelfixedsys7463
      @michaelfixedsys7463 ปีที่แล้ว +52

      @@Running_haitani most guns tend to one-shot people. That's what happens when you put a hole in them.

    • @dr.almond391
      @dr.almond391 ปีที่แล้ว +6

      ​@@michaelfixedsys7463 That's fair 💀

    • @EldritchAugur
      @EldritchAugur ปีที่แล้ว +12

      Ok but every Fallout game except for the Bethesda ones has mostly realistic guns taken from real models. Even the wackiest looking guns from New Vegas are still inspired by real models like the BFR used as the inspiration for the Ranger Sequoia.

    • @wolfplayer7815
      @wolfplayer7815 ปีที่แล้ว

      @@michaelfixedsys7463 It depends on where you hit them and if they are high on drugs

  • @Ihatetechnology
    @Ihatetechnology ปีที่แล้ว +243

    Fun fact: The 10mm usually comes with an add on. The big bulky front end of the weapon's frame is actually a mod. If you take it off the weapon looks much better. It's still bulky, but less so. I think it looks much more sleek when you take the modded barrel off.

    • @Xahnel
      @Xahnel ปีที่แล้ว +13

      I think the point of that visual was to demonstrate just how big the game thinks it's okay to make a 10mm pistol.

    • @ioele1000
      @ioele1000 ปีที่แล้ว +8

      I like the modded variation better. Tis more iconic.

    • @Sapsche
      @Sapsche ปีที่แล้ว +13

      @@Xahnel I wondered about that myself, especially if you pan the camera and look at your character sideways with the 10mm drawn. Then again, I think they designed weapons with the power armor in mind, because when you're in it, it suddenly looks appropriate - a fully modded swatter still looks like a lollypop though.

    • @daegnaxqelil2733
      @daegnaxqelil2733 ปีที่แล้ว

      that was was clumsy.

    • @ByeByeLegacyCryHarder
      @ByeByeLegacyCryHarder ปีที่แล้ว

      @@Sapscheit’s swatta

  • @SKULLTHEWIZARD
    @SKULLTHEWIZARD 3 หลายเดือนก่อน +2

    Fun facts the monstrosity assault rifle from Fallout 4 shows up in the Fallout TV show in Fallout 76

  • @Cayman192
    @Cayman192 2 หลายเดือนก่อน

    Did they ever fix the handmade rifles sound bug when firing full auto when not suppressed

  • @hakon1027
    @hakon1027 2 ปีที่แล้ว +494

    The weapons hurted me in FO4 . I really hated the weapons designs. Especially the weak minigun, the combat rifle and assault rifle.

    • @coolfrymaster
      @coolfrymaster 2 ปีที่แล้ว +40

      Same the handmade assault rifle (AK) was honestly the only gun from the game I liked…. Same deal with armor, most of the armor sets in that game look like absolute trash excluding maybe the marine armor and even then it has weird shoulders

    • @holocaust_2.0
      @holocaust_2.0 2 ปีที่แล้ว +10

      @@coolfrymaster Drifter armor is usually my go to in vanilla. I would never go back to vanilla though, ever.

    • @freedoomer2524
      @freedoomer2524 2 ปีที่แล้ว +1

      Only gun I really didn’t like was the Assault Rifle

    • @zeonthefox
      @zeonthefox 2 ปีที่แล้ว

      hell they even butchered the energy weapons by making them massive and unwieldy plus forcing them into only one ammo type per energy category

    • @freedoomer2524
      @freedoomer2524 2 ปีที่แล้ว

      @@zeonthefox I mean it kinda makes sense

  • @ToriusM
    @ToriusM 2 ปีที่แล้ว +105

    The lewis wasnt water cooled. Its actually kinda neat, the jacket went over the muzzle and fireing it would create a vacum tha pullet cool air from the cooling ribs at the back of the jacket and throug the whole lenght of the barrel. Its iconic for that unique design. I can se how it looks like a water jacket though...

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +23

      I don't think Bethesda knew that though.
      They put a water jacket plug on the front end combined with the cooling ribs from the air cooling jacket.

    • @ToriusM
      @ToriusM 2 ปีที่แล้ว +1

      @@MediumRareOpinions yes, thats really weird. You ca see cooling fins for air- cooling in the back, but also that plug and some water pipe in front. Its an oddball for sure...

    • @ALovelyBunchOfDragonballz
      @ALovelyBunchOfDragonballz 2 ปีที่แล้ว +6

      The Lewis was air cooled, but then Bethesda did a Bethesda....
      They couldn't just use the HK31/91 and AK/RPD assault rifles from the previous game for some reason.

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +6

      @@ALovelyBunchOfDragonballz you know what's what's stranger, nobody told the person making the art assets for the gun merchant sign in Diamond City, it prominently displays an R91 Rifle even though its never found in the commonwealth.

    • @ALovelyBunchOfDragonballz
      @ALovelyBunchOfDragonballz 2 ปีที่แล้ว +3

      @@MediumRareOpinions oh yeah, I forgot about him. They clearly did the art based on FO3 guns, and despite the locations being so (relatively) close said "nope" and didnt bother using them in game. That's even worse, to be honest.

  • @Wraith36
    @Wraith36 7 หลายเดือนก่อน +2

    A theory I have for as to why (for instance) the hunting rifle would have the bolt action on the left side is because that way the player can watch the character use the bolt on the gun. So its no just hiding behind the gun. Thats how I have come to explain these problems away being that the designers might have been aware but chose to do this that way people could watch and know that the gun was reloaded and the such... I don't agree with it but eh that's how it works I suppose.

    • @paulisfat8077
      @paulisfat8077 6 หลายเดือนก่อน +1

      I imagine it's probably easier to animate as well.
      Though, I have seen a left handed person try that in real life with a right hand rifle to very comic results.

  • @freeguy3894
    @freeguy3894 3 หลายเดือนก่อน +2

    well the show came out and it doesnt seem like the abhorrent assault rifle is going away.
    atleast the og 10mm pistol is back.

  • @Psalm56-4
    @Psalm56-4 2 ปีที่แล้ว +61

    If you look closely, you can see that the .44 uses a moon clip of sorts, which would explain why there's not speed loader. Also shooting a revolver single-action only would fit in with standard revolver drills from the 50's. The only real issue with the revolver is that the model doesn't really have anything to strike the primer with.

  • @mikuluver7
    @mikuluver7 ปีที่แล้ว +180

    The Lewis gun is air-cooled. The "Water jacket" was a hollow sleeve that the barrel would sit in, and that area comprised of fins towards the front of the receiver is a radiator assembly. The entire weapon system uses forced-air cooling that is based on the Bernoulli principle.

    • @jameskazd9951
      @jameskazd9951 ปีที่แล้ว +7

      thank you, i was going to mention this but you laid it out better than i could

    • @RLBlake
      @RLBlake ปีที่แล้ว +26

      And additional fun thing with the "assault rifle" is that it has aircooling ribs of Lewis on the back of the barrel but has the Maxim's look in the front.

    • @paulmurgatroyd6372
      @paulmurgatroyd6372 ปีที่แล้ว +2

      @@RLBlake It's one thing to 'frankenstein' weapons for an alternate future, but at least make them make sense! 😆

    • @nathaniel1207
      @nathaniel1207 ปีที่แล้ว +1

      true, but on the weapon model it has tubes presumably for water cooling, and the front is closed off, which ruins the potential of using forced air cooling

    • @cmcrisp42
      @cmcrisp42 ปีที่แล้ว +1

      Well he completely forgot that the M249 actually can accept M-16 magazines they load on the right side and face about 25 degrees downwards. It really jams with magazines though.

  • @Drawsome_209
    @Drawsome_209 6 หลายเดือนก่อน +1

    Everytime I look at the "assault rifle" I think is this an LMG?

  • @Retinatizm
    @Retinatizm 6 หลายเดือนก่อน +1

    The odd design of the base hunting rifle is the exact reason I use mods to use the original ones