Solidworks Tutorial: Creating a scooped or 'peeling' surface

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  • เผยแพร่เมื่อ 20 พ.ค. 2024
  • This tutorial covers one way to create a 'bonnet scoop' or peeling surface, where two surfaces meet with a tangent or curvature continuous boundary, using Solidworks surface modelling.
    A few ways of creating the side sliver surfaces and blends are also covered.
    Please visit my site for more information. ajdesignstudio.co.nz/
    For more Solidworks videos, please visit my channel.
    / @andrewjacksondesignst...
    #solidworks #industrialdesign
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ความคิดเห็น • 15

  • @Define_AL_160
    @Define_AL_160 4 ปีที่แล้ว +2

    nice tutorial

  • @c604765
    @c604765 2 ปีที่แล้ว +1

    Thanks for the tutorial - keep up the good work and just subscribed

  • @MartyrInOurMidst
    @MartyrInOurMidst ปีที่แล้ว +1

    Good idea with the custom zebra stripes file!

  • @omriboh
    @omriboh 4 ปีที่แล้ว

    THANKS! CAN YOU UPLOAD THE SLDPRT FILE PLEASE

  • @kickonthejams
    @kickonthejams ปีที่แล้ว +1

    really nice tutorial! I wasnt able to get a smooth surface on the inside boundary @ 11:11 with out using curvature to face relation, some how I think you did it without a relation.

  • @bilalbilal8307
    @bilalbilal8307 ปีที่แล้ว +1

    Nice

  • @user-jj2un5te3j
    @user-jj2un5te3j 2 ปีที่แล้ว +1

    Could you explain the reason for using the tube at 14:26 and using another boundary surface after trimming that part? Is it to make it smoother at the edges??

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  2 ปีที่แล้ว +1

      Hi, the tube is to create a trim that is a constant distance away from the tube centre and then the boundary is the blend surface. This is to create a blend with a fairly constant chord witdth, versus using a fillet/radius which will have a variable chord distance depending on the angle between the two primary surfaces. Cheers!

  • @user-sd2pt3lc3y
    @user-sd2pt3lc3y 3 ปีที่แล้ว +1

    Excuse me sir ! Could you please teach me how to indicate "p0.65" on the drawing?