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Andrew Jackson | Solidworks | AJ Design Studio LTD
New Zealand
เข้าร่วมเมื่อ 16 ต.ค. 2011
Welcome to my TH-cam channel dedicated to Solidworks and Rhino modelling techniques, primarily for industrial designers.
I share practical tips, problem-solving strategies and tutorials to help you overcome challenges in Solidworks. I also share techniques I have used in real-world projects, hopefully providing inspiration for your own modeling techniques. Thanks for watching and happy modelling. AJ
I share practical tips, problem-solving strategies and tutorials to help you overcome challenges in Solidworks. I also share techniques I have used in real-world projects, hopefully providing inspiration for your own modeling techniques. Thanks for watching and happy modelling. AJ
Mountain Bike Trail LiDAR scan with Ipad Pro. Brooklyn Trail Builders
Testing the LiDAR scanner in the Ipad Pro on some freshly built trail.
Animated in Lightwave and rendered with Octane.
#ipadpro #brooklyntrailbuilders #lightwave #octanerender #mountainbike
Animated in Lightwave and rendered with Octane.
#ipadpro #brooklyntrailbuilders #lightwave #octanerender #mountainbike
มุมมอง: 293
วีดีโอ
Modelling a Nose Cone/Domed Surface in Solidworks. Part 2
มุมมอง 1.8K6 หลายเดือนก่อน
This is an updated version of a much earlier tutorial, where I cover a technique that can be used to create nose cones/domes or to cap off a cylindrical form smoothly. This technique uses boundary surfaces and trims, so only 4 sided surfaces are used. One of the reasons for using this technique is to avoid using two-sided surfaces, where the other two sides/edges are collapsed into a singularit...
Playstation 5 Controller, Modelled in Solidworks. Part 3 - Final.
มุมมอง 1.4K7 หลายเดือนก่อน
This video follows on from Part 2, where I have modelled most of the exterior of the product. In Part 3, I have added the smaller details like buttons, fillets, ports and a few split line rebates. This is the last video in this series, you can view Part 1 and Part 2 via the links below. I have also added a link to the final model, which is a Solidworks 2020 model. Please use this model for lear...
Playstation 5 Controller, Modelled in Solidworks. Part 2
มุมมอง 1.5K7 หลายเดือนก่อน
This video follows on from Part 1, where I have modelled the primary handle and central underside surfaces. In Part 2, pretty much all of the main surfaces on the product are in place, except for the D-pad buttons. I'm going to take a break from this exercise for now and hope to be back in the future with Part 3 (buttons, part line steps, smaller fillets). I'll release the model at that stage a...
Playstation 5 Controller, Modelled in Solidworks. Part 1
มุมมอง 4.4K8 หลายเดือนก่อน
One of my viewers asked if I'd model a PS5 controller, which I had not considered before. After having a look at the form online, I decided it'd be a great exercise and a challenge. The first thing I did was search for a scan of the controller online. I found an ideal scan on Printables from the user 'Kabliga'. As the edges of the scan are not the best, I also have a physical controller for ref...
Racetech RT4100 Racing Seat Solidworks Model Review
มุมมอง 8758 หลายเดือนก่อน
I'm pleased to be able to share some client work! The Racetech RT4100 Racing Seat, designed and made in New Zealand and modelled using surfaces in Solidworks. Racetech has kindly allowed me to review the Solidworks models of the RT4100 seats that I produced for them. In this video I cover how several derived versions of the seat are modelled and how they reference master models, using the 'inse...
Les Paul Junior Neck Surface Modelling Exercise in Solidworks 2020
มุมมอง 9299 หลายเดือนก่อน
In this surface modelling exercise, I model the Les Paul Junior neck and headstock. The blend between the rear of the neck and the planar rear face of the headstock was the most difficult section to model. I have seen people ask for assistance modelling this area on several forums over the years and given my interest in guitars, I had to give it a go. I tried several approaches and settled on c...
Isophote/Iso Angle Analysis Hack in Solidworks, Phase III
มุมมอง 64310 หลายเดือนก่อน
I've updated my hacked iso angle analysis shader with custom coloured lines and a macro that updates the lines, using the screen normal, in real time. The hack is just a few lines of code that I have changed in the Solidworks draft analysis fragment shader. It is fully reversible and is only used when the 'gradual' tick box is checked in the draft analysis. This means the standard draft angle a...
Les Paul Carved Top Surface Modelling Exercise in Solidworks 2020
มุมมอง 1.2K10 หลายเดือนก่อน
In this surface modelling exercise, I try and recreate the form of a carved top Les Paul. I have seen several queries on forums over the years, where people discuss various ways of building the top surface of a violin or an arch top/carved top guitar. In this exercise I build a main boundary surface which is controlled via style spline sections as well as connectors that reference geometry. The...
Constructing Drafted Split Lines on Smooth Forms in Solidworks
มุมมอง 1.7K11 หลายเดือนก่อน
In this exercise I cover two ways to construct a drafted split line on a smooth form, where the form has not been modelled with an explicit split line. Both methods use Solidworks surface modelling. The first method uses silhouette split lines to find the positive and negative draft boundaries, then ruled surfaces to reinstate the form up to the split line. This results G1 continuity between th...
G3 Surface Blend 'Stretch' Exercise in Solidworks 2020
มุมมอง 1.3K11 หลายเดือนก่อน
In this exercise I try and recreate elements of a physical display I saw at the Apple Park visitor centre, using G3 blends where possible. The display emulates a planar or linear object protruding through a stretchable fabric with one end pushing further through than the other. I use degree 7 bezier style splines and G3 constraints, boundary surfaces and fill surfaces in this model. If you find...
Cad Model Planning #2... Chairs
มุมมอง 63811 หลายเดือนก่อน
This my second video looking at planning approaches to modelling via sketching. The subject matter this week is chairs... including a rabbit. There are quite varied forms and challenges in the chairs I have selected. The rabbit is more challenging that it seems and I have decided it will be the subject of a future Solidworks modelling video. Apologies for the audio quality in this video. Screen...
Cad Model Planning #1
มุมมอง 1.5K11 หลายเดือนก่อน
In this video, I delve into the process of planning CAD models through sketching, a valuable exercise prior to commencing digital modeling. As a CAD modeller/sculptor, it is crucial to possess the ability to analyse a form, be it physical or sketched, and deconstruct it into its fundamental components. I firmly believe that exploring different modeling strategies before diving into the CAD syst...
Lightly Chair by Noho. Solidworks Model Review
มุมมอง 1.4Kปีที่แล้ว
I'm pleased to share my first client work on TH-cam! The Lightly Chair by Noho, designed by Formway Design Studio and manufactured here in New Zealand. Formway has kindly allowed me to go over the parts I modelled for them: final models for tooling, based on their feasibility CAD models. In this video, I cover some of the challenges involved in modelling the seat frame and seat pan/shell. If yo...
Aligning Fillet Boundaries in Solidworks
มุมมอง 1.7Kปีที่แล้ว
Aligning Fillet Boundaries in Solidworks
Ribbing Technique Using Combine in Solidworks
มุมมอง 768ปีที่แล้ว
Ribbing Technique Using Combine in Solidworks
Modelling an Asymmetric Lozenge/Pill Street Light in Solidworks
มุมมอง 797ปีที่แล้ว
Modelling an Asymmetric Lozenge/Pill Street Light in Solidworks
Modelling a G3 Lozenge/Pill Fluid Form in Solidworks
มุมมอง 842ปีที่แล้ว
Modelling a G3 Lozenge/Pill Fluid Form in Solidworks
Modelling a G3 Lozenge/Pill Button on a Curved Surface in Solidworks
มุมมอง 954ปีที่แล้ว
Modelling a G3 Lozenge/Pill Button on a Curved Surface in Solidworks
Modelling a G3 Lozenge/Pill Switch in Solidworks
มุมมอง 1.1Kปีที่แล้ว
Modelling a G3 Lozenge/Pill Switch in Solidworks
Using a Sketch Graph to Vary Dimensions in Solidworks
มุมมอง 1Kปีที่แล้ว
Using a Sketch Graph to Vary Dimensions in Solidworks
Variable Offset Surface Tutorial in Solidworks
มุมมอง 1.5Kปีที่แล้ว
Variable Offset Surface Tutorial in Solidworks
G3 Surfacing Exercise in Solidworks 2023 Sp1
มุมมอง 1.8Kปีที่แล้ว
G3 Surfacing Exercise in Solidworks 2023 Sp1
Solidworks Workaround: Surface Alterations on a Solid Body
มุมมอง 1.8Kปีที่แล้ว
Solidworks Workaround: Surface Alterations on a Solid Body
Solidworks: Rundown on the Boundary Surface Feature
มุมมอง 6Kปีที่แล้ว
Solidworks: Rundown on the Boundary Surface Feature
Solidworks Workaround: Using Converted Entities in Boundary Surfaces
มุมมอง 1.4Kปีที่แล้ว
Solidworks Workaround: Using Converted Entities in Boundary Surfaces
Modelling a Fillet to Chamfer Transition in Solidworks
มุมมอง 1.6Kปีที่แล้ว
Modelling a Fillet to Chamfer Transition in Solidworks
Apple Watch Series 2 Sport. Animation of CAD model created in Rhino 6
มุมมอง 255ปีที่แล้ว
Apple Watch Series 2 Sport. Animation of CAD model created in Rhino 6
Thousands of dollars for this software, it's still piece of crap...
I recommend Dr Logo. Much more productive software.
I'm interested in learning how to do a lidar scan of a trail I just built. This was the first thing that came up from my Google search interesting
I was using an Ipad Pro but that's a bit clunky to use on the trail. I now have an iPhone 12 Pro, which was the first with the lidar on the front. I use 3D scanner app, which seems pretty good so far. Lots of viewing options as well as export options, so you can make a video within the app, or export it into other applications, like I have done here with the ride-through animation. apps.apple.com/us/app/3d-scanner-app/
👏👏
u can also use sweep cut bro.tnx
How did it do it here? Trim? Split face and delete? Split body? I cannot remember. So many options.
great
It'd be great If you can also change the holes diameter with pitch. is it possible??
Good question. If so, I bet it is not straight forward.
Best TH-cam Channel for Solidworks Surface Modeling. Thank you for sharing your knowledge with us.
All good! Thanks for watching.
Thanks!
Thanks for that, much appreciated!
suggestion: it will be better if you create the model live instead of already create
Hi, I disagree, as there was experimentation and failures along the way. Which means it would be a very long video and not that informative.
@@AndrewJacksonDesignStudio I can understand this happened once you get perfect geometry then you may repeat method while recording, because for beginners they face error.
Yes, understandable from a beginner point of view. I'm not producing beginner content as youtube is flooded with it. I try and capture more advanced techniques that I may have figured out on client jobs, or exercises that I have set myself to improve my modelling skills. I pretty much always upload the part file, so people can roll through it and pick it apart. Thanks for watching.
@@AndrewJacksonDesignStudio I appreciate your work and effort to put in videos 🙂
Always my go to for Solid works surfacing advice! I was wondering how you might attack a Logitech MX master mouse, I know design partners did a lot of the work for it and was curious what software they might have used when working on it. Cheers for the great videos
Hi Ollie, not sure how I'd approach that mouse off the top of my head. DesignPartners (now PA Consulting Ireland) did use Creo but I know they also use SW as well but suspect Logitech is still Creo. Thanks for watching!
Please can you or anyone else put a file download somewhere this would be much appreciated? Great video.
Hi, I posted a STEP export of the primary surfaces in this forum thread. I'm not releasing anything more detailled sorry. cadforum.net/viewtopic.php?p=30055&hilit=747#p30055
@JacksonDesignStudio Wow that was a fast response and thank you.
Waiting for renderings so killing time!
Hey Andrew, would this work: a.) Trim this geometry in half; keep the nose portion, but delete the back. b.) [boundary surf] the edge of the nose portion → to the sketched edge of the back Ofcourse, you would have to make a "copy" of the sketch edge of back because it would be initially consumed.
Hi there. I'm not sure what the question is?
Just marking the steps for this method: a. Final shape 4:09 using simple boundary operation. b. However, the actual problem 4:30. Need break part into 2 steps. Each step=4 edgers. c. Breaking surface Part 1 7:51. Looks simple. d. Breaking surface Part 2 10:09 The tip plus "trim back" with "3 edges".
.
Thank you!
All good!
Thank you again for sharing that knowledge !
All good!
God surfacing…
I just found this. Excellent work. Really nice.
All good, thanks for checking it out.
AMAZING Work Andrew! While someone mentioned Logitech. I wonder what CAD they are using for modeling of their products in the first place?!
Last I heard, Logitech still use Creo. When I was at Designpartners (now 20 years ago... feeling old) they designed quite a few of Logitech's products, all done in Wildfire at the time. Main exterior/offset surfaces handed over to Logitech ME dept (in Cork?) for ME modelling.
Brilliant!
I am following the modeling using the 3D file you shared. Thank you very much. I think view of the sketch 126 was set separately. How did you set it up? Due to different sketch plane view settings, I could not passed at this stage. This part is not even shown in the video. I would really appreciate it if you could let me know.
Hi there. Sketch 126 uses Plane 40. Plane 40 references two points and is rotated via an angle reference. I have no control over how the view is oriented in 3D space, when looking normal to the sketch plane. Solidworks sets that based on the plane references. Plane 40 is directly above Sketch 126 in the feature tree, if you are using flat tree view, which it is in the model I made available online. The video is not a tutorial! It'd be hours long, that is not something I am interested in making. The model should suffice if you have an intermediate level understanding of Solidworks. Cheers.
That's exactly what I was looking for. But for me as beginner its hard to understand some features. Great work!
Thanks for watching. Yes, not really a beginner project but hopefully some of it was useful.
Great Video! I still have one question: Why do you prefer four-sided boundary surface operations over three-sided surface fills? Are they smoother?
Hi there. Good question. The main reason is nurbs surfaces have 4 sides, so if you make a boundary surface with 3 sides, one of the edges is collapsed into a singularity. That can cause all sorts of headaches later on (surface wiggles, issues offsetting surface etc). Surface Fill in Solidworks will fit a larger/overbuilt 4 sided surface patch over a 3 sided hole which is then trimmed. It can be difficult to get good edge continuity using surface fills (even with constraint curves) plus they can randomly 'blow up' with spikes, dimples and wobbles appearing for no obvious reasons. These links have some great information that is relevant to SW as well. Cheers! help.autodesk.com/view/ALIAS/2022/ENU/?guid=GUID-2E98736D-0AE9-4021-A488-5D4522F20162 help.autodesk.com/view/ALIAS/2023/ENU/?guid=GUID-3E5274C3-FB89-4583-8087-A3E17DB849A1
@@AndrewJacksonDesignStudio Thx man! Love your attitude. You are really helping me (and I'm sure also a lot of other people) out. Keep up the great content! As an industrial design student I only really learn solid modelling at university and its hard to get good tutorials for surface modelling in Solidworks. Btw I'd find it super interesting to hear where you see the weaknesses and strenghts of Solidworks in comparison to Rhino. Thats a discussion I often have with colleagues ;) For me the main reason why I choose Solidworks is the Feature Tree and the ease of making changes afterwards. On the other hand if you plan on working as a freelance industrial designer you have to pay way more money for using Solidworks than Rhino. Maybe you could cover that in a future video
All good, pleased the videos are helping. Yeah there is lots of solids/intermediate content out there but not too much surfacing, and half of the surfacing content is people making patterned vases or impossible tables, which has little value for ID'ers trying to use SW in a production environment! I use both Rhino and SW, but mainly SW for commercial projects unless I need a super clean/lightweight surface, in which case that is usually needed for Grasshopper for patterning etc. I find it much easier to make changes to models in SW, even models that are well developed and feature heavy. You do need to structure the master models and child parts accordingly to make them robust enough. The down side is SW output can be average, with the SW analysis tools being too clumsy to spot some wrinkles/issues with surfaces and edge continuity. I have a macro to push selected surfaces into Rhino to use the zebra analysis there, as you can control the analysis mesh much more than you can in SW. It is possible to make much cleaner/lightweight surfaces in Rhino, as well as being able to point edit the surfaces, which is not possible in SW without using the freeform etc features, which are not a joy to use. With Rhino you have to have a strategy in place to deal with changes, which in my case, means layering off the model as things progress, so you can always go back and branch off an earlier iteration. Hope that helps! Cheers, AJ
a step by step process would have been more helpfull for absolute beginners.
Hi, I'm not targeting my content at absolute beginners. There's loads of content in that area already.
Andrew, I wish you and your family a wonderful 2024, full of health, happiness, achievements and accomplishments! Thank you for so many lessons! A big hug of gratitude!
Thanks! Hope you have a good 2024!
Such a shame Logitech doesn’t provide 3D previews of mice anymore. I’ve been trying to find a replacement for now 10 year old g9x, nothing comes close to the shape. Still waiting for a remake😅
Is that the g9x with changeable panels? I helped produce some renderings for the launch. I never got a full sample of it though. I know what you mean. I have a Mx518, which they did relaunch, but I cannot find any. The mx518 has enough angle to rotate my arm AND it has a form that you can lift (i'm a noisy mouse user!) lots of the new ergo mice have no undercuts, so no lifting.
A billion likes is what you deserve my friend!
Thanks for watching!
Can you try modelling the apple magic mouse?
That's in my 'product forms' playlist. Modelled it a few years ago. th-cam.com/play/PLqWNlz5iPnK-g8xhSPfiJ3qaFneoplmIU.html Also modelled it in Rhino, there's an over view in my Rhino playlist.
any idea what the big manufacturers use for designing the carbon frames? this stuff is a pain to do in solidworks
Santa Cruz use Creo (well, used to). I do know of a few MTB companies that use SW. This stuff is a pain to do in Creo as well.
Hi Andrew, such a great surfacing content in sw. Many thanks for sharing
All good Vincent.
Thanks!
All good, thanks for the super!
whoa, what a magic going up here, superb skills
Thanks for watching!
Great video! Question on the '3DSketch2-sidePartLine'. How are you making that style spline?
Hi there. That's a bezier curve, deg5 (6CVs) and I've only constrained the end points with dimensions. I've dragged the other CVs around but did not get around to constraining them. Cheers.
These were very helpful. It would be great if you did more of these, especially tricky ones. Thanks!!
Thanks for watching, good to know. Cheers, AJ
This video is too good I feel like I learn nothing from school lol. Im curious what is the different between the normal one and the perfect smooth curvature affecting on industry, like the rendering? manufacturing or anything? cause I can feel it is very different in solidwork but im lack of experience to understnad what can it affect.
The difference is mainly aesthetic and tactile. If you make all connections between surfaces tangent, there is a good chance those tangent connections will be visible and depending on scale and accessibility, the user can also feel them. Definitely visible in renderings as well. Worth the effort to make connections curvature continuous, as once the product is launched and there are 100,000 in the market, it's too late to change!
@@AndrewJacksonDesignStudio Thank you!!!
Great video. Thks
All good 👍
Wow, this was great to see, and really helpful to look at your 3D after. Have you ever thought about doing a modern Golf Driver? Non planar faces and no symmetry make for a difficult surfacing exercise.
That’s a great idea for an exercise. I saw someone post something about a golf driver on the SW reddit page last week, definitely not an easy challenge.
Nice tutorial 👍
Thank you 👍
Amazing! Thanks so much for these videos, they are incredibly helpful. I would love more of these organic furniture based tutorials in the future if you're up for it
I've got a half finished Vitra Belleville chair model, kind of ran out of energy on that one. The underside-to-leg blends are fairly complex. That'll be the next chair video I post, if I finish it! www.vitra.com/en-au/product/belleville-chair
@AndrewJacksonDesignStudio Awesome, the Belleville is a beautiful chair! Here's to hoping you get around to finishing it up haha
Nice update and thanks for the original video which I reverse engineered for my studies with Alias earlier this year
Good stuff, did it go ok in Alias?
Yes thanks at the time I was getting my head around problems like wing tips nose cones in my case I’d roughed out a Boeing type nose working through pointy objects and 4 sides patches - will be turning my attention to SW in 24 time permitting
Thanks!
Love it. Thank you Andrew!!!!!!!
All good Dominic! Thanks for the super thanks!
Hi Andrew, first of thanks for sharing through all these videos. Your breakdowns and tutorials have helped me improve my workflow as even though I use Rhino the processes are quite similar. I wanted to request a more detailed tutorial on the cell counter surfacing at @11:30. I tried it a few times but was not able to get a satisfactory result. Thanks again for putting quality stuff on the channel
Hi there, yes that does look like a trickier one to model up. I'm keen to have a crack at it, just not quite sure when at the moment, work has picked up! Thanks for watching! Cheers, Andrew.
@@AndrewJacksonDesignStudio Thanks for responding. Yes sure whenever you get a chance. In the meantime, I'll try it again and post if I figure it out. Cheers!
Absolutely legendary surfacing…. Great work mate 🎉
the absolute boy
You're the Solidworks Goat!
Amazing surfacing solutions, Andrew. Thanks you very much
All good Ali!
Fryggn, SWEET! Thank you, Andrew!
All good! Any issues getting it to work? Apart from needing admin rights to change the shader 😀
Hey Andrew at 9:00 how did you combine that series of 8 boundary surfaces into one smooth surface around the analog stick, im currently working on a similarly complex form but my split lines are still present on the combined surface when I knit them together
Hi there, I made that as a single boundary surface, used selection manager to pick the long boundaries, merge tangent faces on. Result was a single surface. I did try making this as several boundary surfaces but had some wrinkles between surfs. If you have issues with the boundary surface being multiple faces even though you have merge tangent faces selected, that means there’s a discontinuity on one of the boundaries.
you’ll always have edges between surfaces even after knitting them together, unless you’re knitting pieces of the same geometry together like an extrude (merge faces on)
Thanks, man! I've been struggling with this for a while now and finally my soul can rest.
Good stuff!
andrew can you make 'Xbox One Media Remote ' back side? wonder how to modeling
Not many pictures of the back online, looks like a soft pebble form? You might find some insight in this playlist, may be something similar. th-cam.com/play/PLqWNlz5iPnK86GU8yZivCowaTDCHuglc5.html