How to Camera Track in Blender for VFX

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 75

  • @Jacob_Zirkle
    @Jacob_Zirkle  11 หลายเดือนก่อน +1

    💥Do you what to LEARN VFX? Check out my Full Course Out Now!💥 th-cam.com/video/_Db_K0iL4n8/w-d-xo.html

  • @DawkinsDog
    @DawkinsDog ปีที่แล้ว +8

    One of, if not the best and straightforward, explanations of tracking in Blender I've seen. Excellent tutorial.

  • @sogoodelectric
    @sogoodelectric ปีที่แล้ว +6

    this is one of the most useful tutorials about camera tracking in blender
    thank you

  • @Meerkat000
    @Meerkat000 4 หลายเดือนก่อน +1

    Annotation is absolutely usefull, it’s essentially a quick mask tool for the markers.
    Hyper useful.

  • @rafaels3334
    @rafaels3334 ปีที่แล้ว

    You deserve a follow. Strong teacher's genes, very structured knowledge and a great voice. Thank you for your contribution.

  • @KevinPetersdp
    @KevinPetersdp 11 หลายเดือนก่อน

    This is such a fantastic tutorial! Thank you. Learning this has always gone over my head and you have simplified things elegantly easy to follow. Many thanks

  • @limitlessrender
    @limitlessrender ปีที่แล้ว +28

    For people who recorded VERTICAL iPhone videos and are motion tracking in blender, and are having an issue where the ground seems to be "floating" and any objects placed keep moving around without staying still here's a solution:
    Click on the camera, go to camera Data settings -> Under 'Camera' and 'Sensor Fit', change the Sensor Fit to HORIZONTAL. This will make the ground plane stay in place for vertical videos.

    • @FalakKhan-u4r
      @FalakKhan-u4r 7 หลายเดือนก่อน +1

      bro it didnt work. still the objct moves with cam. plz help,

  • @lzaj913
    @lzaj913 9 หลายเดือนก่อน

    goat status for showing the settings on doubling the ram that made blender run so much better

  • @stevensteverly
    @stevensteverly 2 หลายเดือนก่อน

    this helped me so much! Thanks Man!!

  • @marcelflamme8204
    @marcelflamme8204 ปีที่แล้ว

    the best tutorial for motion tracking in blender! thanks!!

  • @alkavhi
    @alkavhi 3 หลายเดือนก่อน

    Thank you so much for this amazing tutorial.

  • @polatkemalakyuz2021
    @polatkemalakyuz2021 หลายเดือนก่อน

    Trick about empty is gold👌

  • @bradenpintar
    @bradenpintar ปีที่แล้ว

    Jacob, I love the focused, stream-of-consciousness way you do this. I made it all through and learned what the various options and settings do (even if they aren't used). Thank you for putting this together.

  • @RedztoneHavoc
    @RedztoneHavoc หลายเดือนก่อน +1

    Excellent, but shadows are not coming. It is on Cycles. Plane has shadow catcher on too and I hid it (pressed 'H'). Pls Help. BTW i subbed

  • @emileschnabel7644
    @emileschnabel7644 ปีที่แล้ว +1

    Very useful video. Thank would will give it a try. 😃

  • @nahidchowdhury463
    @nahidchowdhury463 ปีที่แล้ว

    thaaank you so much for this great educational video

  • @tiny-tech6605
    @tiny-tech6605 ปีที่แล้ว

    Thank you so much from Korea

  • @crypt0sFX
    @crypt0sFX ปีที่แล้ว +1

    Awesome stuff, this will be a good substitute until I get Resolve Studio.

    • @DJ_Narcan
      @DJ_Narcan หลายเดือนก่อน +1

      I bought Resolve and rarely use it. Everything in blender is easier. And it has auto track now

  • @PetreckMusic
    @PetreckMusic 7 หลายเดือนก่อน

    Very good, in-depth tutorial!
    I have a question: the castle scene at the end - was that all done in Blender or post was done in a video editor/compositor?

    • @Jacob_Zirkle
      @Jacob_Zirkle  7 หลายเดือนก่อน +2

      So for that shot, I actually used nuke to do my camera tracking, and then I use Cinema 4D to do the CGI. Traditionally I would've used blender for that project, but I was under certain obligations to only use Cinema 4D. After that, I took the CGI into nuke from my compositing and then sent it over to my color to do color and Vinci resolve for the final look. Hope that helps.

  • @mr.brighttelugu
    @mr.brighttelugu 10 หลายเดือนก่อน +7

    How to render with footage+VFX? 🙄🙄🙄 Why u didn't say.... everything went fine for me... Now my rendered footage has only added objects...no original footage 😢

    • @alexfrancis343
      @alexfrancis343 9 หลายเดือนก่อน +4

      You can composite over the real footage using any video editing software or compositing software like after effects or davinci (before people start bashing me that they are also used for video editing and motion graphics I know they do video editing too, but they are best at compositing that's why I counted that )
      And for you brother if you don't wanna use those softwares you can do it inside blender too on the compositing and video editing workspace
      Thanks for reading this ❤ peace

    • @SKI79
      @SKI79 7 หลายเดือนก่อน +3

      render (i think) -> film -> transparent

    • @super.flygod
      @super.flygod หลายเดือนก่อน +1

      There’s a setting called display as camera background or overlay or something like that in the blender camera track settings, probably irrelevant 7 months later😂

  • @Henrique-aero
    @Henrique-aero 4 หลายเดือนก่อน

    im sleeping with this video

  • @w02190219
    @w02190219 ปีที่แล้ว

    nice

  • @ssgfun5359
    @ssgfun5359 ปีที่แล้ว

    hi joacob amazing tutorial, at 28:50 when i try to orient floor, it gives me error 'three tracks with bundles are needed to orient the floor blender'. can you help me with it many thanks!

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว

      It just means that those 3 points together don’t really define a floor plane that blender can find. Try another set of 3 points and try again. Hopefully that helps

  • @bekircalisjr
    @bekircalisjr ปีที่แล้ว +1

    I can't solve a problem. The points solved are parallel to each other. It doesn't fit the perspective. So when I want to select the ground with 3 points, it makes a right angle to the camera.

  • @forget_me_not_91
    @forget_me_not_91 11 หลายเดือนก่อน

    Love you

  • @sirrankerous
    @sirrankerous 10 หลายเดือนก่อน

    Hi Jacob, thank you for the great tutorial! I was wondering why when you rendered the cube with the shadow catcher there were 2 shadows. Is the footage casting light somehow?

    • @Jacob_Zirkle
      @Jacob_Zirkle  10 หลายเดือนก่อน +1

      Thank you! There were 2 shadows because I had two lights in the scene, a sun and point light. I didn’t really focus on matching the light of the CG world as I just wanted to focus on camera tracking but that would be the next process in order to add CGI into the environment.

    • @sirrankerous
      @sirrankerous 10 หลายเดือนก่อน

      @@Jacob_Zirkle I see, thank you for explaining

  • @saebr
    @saebr ปีที่แล้ว

    Thanks a lot for your efforts.
    Could you by any chance show how we can export the track to houdini... It seems that it's more than just exporting the cam as fbx.
    It will be highly appreciated.
    Thanks again

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว

      I’ll look into it but no promises with my busy schedule. I’d check to see if any others have found a solution!

  • @lucho3612
    @lucho3612 ปีที่แล้ว

    i just hope you comeback to after effects for your compositing tutorials, is waaaay more ""public"" than nuke

  • @acyiz
    @acyiz 16 วันที่ผ่านมา

    what camera would you recommend?

    • @Jacob_Zirkle
      @Jacob_Zirkle  5 วันที่ผ่านมา

      Any camera you can afford. I personally use an iphone because it fills my needs but if you're looking for an actual camera, sony's are typically best for video in my experience.

  • @chewthiya
    @chewthiya 6 หลายเดือนก่อน

    My solve error is 0.35, after setting up floor and orientation. Objects are still sliding a little bit. what should i do

    • @chaseparkerfilms
      @chaseparkerfilms 4 หลายเดือนก่อน +1

      My best guess is that you don’t have enough trackers spread out across the scene. If you have a lot of solid trackers in one place your solve error goes down but blender wont have enough information on movement in the foreground and background which could still cause sliding. My other guess would be that your objects might not be positioned correctly in relation to the camera. Say for example you want something in the foreground but to get it to line up you scale it far in the background, the object will follow how that object would be if it were that far away rather than if it was positioned scaled correctly in relation to the camera. Hope this helps!

  • @Ravindrakumar-np4bp
    @Ravindrakumar-np4bp 7 หลายเดือนก่อน

    How to enable 3d track
    points 🤧🤧😭

  • @shashankamalapuram3030
    @shashankamalapuram3030 ปีที่แล้ว

    hey ,
    i'm facing problem in selecting three makers for setting the floor can any one tell me how to reslove the problem. it's showing three tracks with bundles are needed to orient the floor '
    i tried alot but i got no use

    • @anthony-kk4kv
      @anthony-kk4kv 11 หลายเดือนก่อน

      fuck me too i somehow got it to work but than dont know what i did thought i click ctrl click instead of shift click to select the markers but that wasnt it.

  • @okesalman7508
    @okesalman7508 6 หลายเดือนก่อน

    Very insightful
    My solve error is 0.12

  • @johntnguyen1976
    @johntnguyen1976 ปีที่แล้ว +1

    Do you find yourself doing your camera tracking more in Blender or Nuke? Or does it just depend. Not too many tutorials out there for Nuke camera tracking in general.

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว +2

      Honestly really depends. If I’m doing a lot of stuff in blender I usually just stick to blender but when blender is giving me problems or I need to work across multiple programs nuke. I’m actually working on a nuke camera tracking tutorial so stay tuned

    • @johntnguyen1976
      @johntnguyen1976 ปีที่แล้ว

      @@Jacob_ZirkleRight on! Can't wait!

  • @jeremvfx
    @jeremvfx ปีที่แล้ว +1

    i did everything what u said and i had 38.37 px solve error ;'(

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว +1

      That’s all good. Honestly you can have high solve errors at first and it’s not until you clean up the tracks for the first time that it goes way down. Look for any markers that might move off the mark or just try again from scratch. Camera tracking is a learning process and sometimes it can be a little finicky. I’ve had many times where I have to restart a camera track to change settings and then randomly it’s starts working. Just keep at it!

  • @猫武者-o6m
    @猫武者-o6m 6 หลายเดือนก่อน

    28:00

  • @jeremvfx
    @jeremvfx ปีที่แล้ว

    ive done what you say, it was all perfect. I spent like 8 hours making 3D stuff on my footage, then i hit the render button, and its just the basic original video. All my 3D stuff is invisible and im trying since 30 min to make it appear in the render but nothing works. Does anybody knows how to render and export the footage WITH your 3D stuff added in it ??

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว +1

      Make sure you have whatever you want to render plugged into the composite node in the compositing tab.

    • @jeremvfx
      @jeremvfx ปีที่แล้ว

      @@Jacob_Zirkle thanks for your response. The compositing tab is the default onei didn't modify it. And how can I add my 3D stuff to it ?

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว

      @@jeremvfx should just need to have movie clip node and render node and then combine using alpha over node

    • @jeremvfx
      @jeremvfx ปีที่แล้ว

      @@Jacob_Zirkle yes that's what there already is in the compositing tab by default, but idk know why it still doesn't work

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว

      @@jeremvfx do you see anything when you view just the render node

  • @abdulloh-shokirov
    @abdulloh-shokirov 11 หลายเดือนก่อน

    aka VFX motion tracking ni ham o'rgating iltimos

  • @Ila_Aras
    @Ila_Aras ปีที่แล้ว +1

    ok buddy

  • @abdulloh-shokirov
    @abdulloh-shokirov 11 หลายเดือนก่อน

    assalomu alekum zo'r aka darslariz

  • @fiftyent_
    @fiftyent_ ปีที่แล้ว

    For a video i have a night time drone shot i could only get the solve error down to 2.51 px after cleaning a bunch. Is that enough for a good track?

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว

      Ehhh if you need the CG to touch the ground and not drift not really. If the CG is floating or you don’t need perfect sticking, then I think it’s ok but just know clients tend to not like imperfect camera tracks even if visually it looks ok.

  • @miraclemorning5629
    @miraclemorning5629 ปีที่แล้ว

    Make a video on how to track green screen footage and how to remove greenscreen build set ... Want detail video

    • @Jacob_Zirkle
      @Jacob_Zirkle  ปีที่แล้ว

      Working on something like that so stay tuned for a future video

  • @jamess.7811
    @jamess.7811 ปีที่แล้ว

    good but this vidoe could have been 12 minutes long

    • @oscarcutmore
      @oscarcutmore ปีที่แล้ว

      In my opinion it’s a great length, as he mentions a lot of key details and is a lot more intuitive to learn and remember. Also if your like me, I love blender so long videos are great :)

  • @dripinbeats
    @dripinbeats 6 หลายเดือนก่อน

    Fire bro but fuck shit too much talking

  • @براءطارقالشناوي
    @براءطارقالشناوي ปีที่แล้ว

    nice try to improve your level

  • @marklandmark3269
    @marklandmark3269 6 หลายเดือนก่อน

    After i clean some tracks i got this herror: Some data failed to reconstruct (see console for details). I don't know how to fix it.