Twitter modelling challenge

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  • เผยแพร่เมื่อ 26 เม.ย. 2024
  • I hear about this challenge from this video by Machin3 • Cylinder Merge in unde...
    Original Twitter thread: / 1783921824016809985

ความคิดเห็น • 16

  • @muhammadravialvaro7494
    @muhammadravialvaro7494 หลายเดือนก่อน +7

    Pls do more of this man, this could be a great start to a great series

    • @jacrossiter2097
      @jacrossiter2097  หลายเดือนก่อน +2

      I didn't realise this would be of interest to people. I'll try make a few more. It's a cool challenge. Definitely check out @machin3's video where he shows how to do it in under a minute. That way can be done in blender without the need for an addon like quad remesher :)

  • @blackjam2683
    @blackjam2683 หลายเดือนก่อน +3

    Lol. He should had made it a vanilla chellenge. He most defiantly should had known better with people using MT addon to speed things up.

  • @MACHIN3
    @MACHIN3 หลายเดือนก่อน +10

    Cheating 😅

    • @jacrossiter2097
      @jacrossiter2097  หลายเดือนก่อน +1

      Hahahaha 🤣

    • @postmodernerkindergartner960
      @postmodernerkindergartner960 หลายเดือนก่อน

      @machin3 if you would answer support requests for your product as well, that'd be great

    • @MACHIN3
      @MACHIN3 หลายเดือนก่อน

      @@postmodernerkindergartner960 I'm working off surpport tickets as fast as I can, including on the weekends, but I also have other things to do.Some support tickets get prioritized some are not issues at all and so less important. You can always follow up via email if I'm not fast enough for you.

    • @stephennoble2693
      @stephennoble2693 หลายเดือนก่อน

      😄

  • @rajendrameena150
    @rajendrameena150 หลายเดือนก่อน

    Conjure sdf is a better choice for such work.

  • @crhomervy3518
    @crhomervy3518 หลายเดือนก่อน +2

    Hey man just asking, how long do I have to learn hard surface modeling to become that good?

    • @jacrossiter2097
      @jacrossiter2097  หลายเดือนก่อน +2

      Hey, I think it's a tricky question to answer because it typically people try to learn many adjacent stills at the same time, like UVing, Texturing, zbrush, ect. If you focused just on making highpoly hardsurface models then I would say maybe 200 hours. Again depends if you wanting to learn subd modelling, cad + remesh like i showed or zbrush. I think you would be surprised though with how quickly you can learn if you start focusing on just one skill :)

  • @Remm3d
    @Remm3d หลายเดือนก่อน

    awesome, came to this after machin3 did it in 42 seconds, still great skill

  • @stimpyfeelinit
    @stimpyfeelinit หลายเดือนก่อน

    excellent job

  • @evenfunnierguy
    @evenfunnierguy หลายเดือนก่อน

    Well... I guess you can always throw more geometry at the problem... 🙄 It's not clean modeling though and will quickly give you trouble in larger scenes. It's so much easier to clean up a low tessellation and then let subdivision do its thing.

    • @jacrossiter2097
      @jacrossiter2097  หลายเดือนก่อน

      It's all about context. I was thinking about this in the context of a highpoly model to bake from. Don't use this technique if you modelling a castle 😋

  • @burkiCGI
    @burkiCGI หลายเดือนก่อน

    Why your channel is so underrated?