The real 'Make Highpoly' button.

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 42

  • @Strelokos666
    @Strelokos666 27 วันที่ผ่านมา

    The cure for hard surface HP

  • @SpeedCubeProRL
    @SpeedCubeProRL 25 วันที่ผ่านมา

    Reasons I'm qualified to watch this:
    •Beginner ✅

  • @Tomy_Yon
    @Tomy_Yon 5 หลายเดือนก่อน +9

    "Don't watch..."
    Must watch video now! 😊

  • @skilllanoodle
    @skilllanoodle 2 หลายเดือนก่อน +1

    Killer video, this is going to change the way I created High Poly assets. Really into spaceship design and teaching people that kind of stuff so when the money's right I'm going to fully implement this.

  • @shehzadadeel3727
    @shehzadadeel3727 3 วันที่ผ่านมา

    At the start you mentioned, its not for beginners and all but, would be lovely to at least know the names of addons you were using. Great tutorial, by the way :)

  • @arishkhan9148
    @arishkhan9148 17 วันที่ผ่านมา

    completed one of my revolvers using this method
    it was a tough week for my laptop 😅

    • @jacrossiter2097
      @jacrossiter2097  17 วันที่ผ่านมา

      Ahahaha, bro. That is hilarious. The remesh shouldnt really be that taxing on your machine though. It all depends how dense your basemesh is though

  • @angulinhiduje6093
    @angulinhiduje6093 2 หลายเดือนก่อน

    could you show the geometry of the gun? maybe even show the workflow.
    im considering to use quad remesher but the topology seems iffy with bad pole placments at times

  • @markzaikov456
    @markzaikov456 2 หลายเดือนก่อน

    Upon using Quad remesher and you're wondering why your loops are messed up, it's a limitation of the addon.

    • @jacrossiter2097
      @jacrossiter2097  2 หลายเดือนก่อน

      @@markzaikov456 messed up? If you show me the issue I might be able to make a video to help you :)

    • @markzaikov456
      @markzaikov456 2 หลายเดือนก่อน

      @@jacrossiter2097 The edge loops going spiral instead of a close loop.
      To replicate it,
      Use Suzanne, add a few subdiv then Quad Remesh. The edge loops spirals all around instead of following an expected loop flow. (e.g closed horizontal or vertical)
      EDIT: Found a more obvious example. I expect a closed loop but it just goes spiral.
      UV Sphere
      Subdiv 4
      Remesh 20k

  • @VertexRage
    @VertexRage 5 หลายเดือนก่อน

    Very interesting workflow... and wow, that video should have way more than 144 views...

    • @jacrossiter2097
      @jacrossiter2097  5 หลายเดือนก่อน +2

      Thanks Mate. Glad you liked it :) It's seriously powerful

    • @VertexRage
      @VertexRage 5 หลายเดือนก่อน

      @@jacrossiter2097 ​ @jacrossiter2097 It is! I already shared this video with my friends, now at 204 views, woohoo! :D

  • @selektor_prj
    @selektor_prj 5 หลายเดือนก่อน

    yo bro thx for this, it rly useful. I have and used quad remesher for 6 month, but never try use him like this.

    • @jacrossiter2097
      @jacrossiter2097  5 หลายเดือนก่อน +1

      I'm pleased to hear! If you have any questions or if something isn't clear let me know and I'll try to make a follow up video :)

  • @Contactbps
    @Contactbps 5 หลายเดือนก่อน

    can quadremasher always correct and clean the topology? do you have any tutorials suggestions for it ? i am really bad at topology and sub modeling, that's why i am trying to use plasticity, but cleaning the exported model still pain in the asss :(

    • @jacrossiter2097
      @jacrossiter2097  5 หลายเดือนก่อน +1

      Nothing in 3D is 100% reliable but I frequently use quad remember with my fusion360 exports. I bet it can handle plasticity just as well! I will have a think about a follow up video to showcase good basemesh topology for quad remeshing

    • @Contactbps
      @Contactbps 5 หลายเดือนก่อน

      @@jacrossiter2097 i would really appreciate it you make a plasticity to blender cleaning process video using remasher tool

    • @dimalagoda5717
      @dimalagoda5717 5 หลายเดือนก่อน

      Hi friend, you can also use Plasticity bridge feature, which make exported mesh 100 times more dense, which is enough to put it in ZBrush

    • @Contactbps
      @Contactbps 5 หลายเดือนก่อน

      @@dimalagoda5717 Thank you for your suggestion, I do not use Zbrush though ))

    • @iKaGe01
      @iKaGe01 4 หลายเดือนก่อน

      ​​@@jacrossiter2097Be interested seeing your technique for getting a CAD mesh into all quads using this.
      I tried it with mine from Plasticity and even though all the edges were marked as such, it just produced a mess and now my trial has ran out so can't do any more experimenting lol.
      Can't even use Substance Painter with my models because I get baking errors even with a fully UVd mesh

  • @MahfuzurRahman19
    @MahfuzurRahman19 5 หลายเดือนก่อน +7

    Been using blender for 4 years and I didn't even know there were dedicated modifiers for smoothing a mesh right in front of me. Thanks a lot for sharing!

    • @jacrossiter2097
      @jacrossiter2097  5 หลายเดือนก่อน +1

      It's so nice! It can really get laggy though if your project gets huge. Maybe later I'll do a specific video and tips for remeshing. Though the long and short of it is to apply the modifier and then decimate it down 👍

  • @MaxDehon
    @MaxDehon 5 หลายเดือนก่อน +4

    Hey Jac, the remesh + corrective smooth technique is from Tim Bergholz :D
    Thanks for sharing with us your technique and to protect our poor PCs from sudden explosion due to bad remesh!

    • @jacrossiter2097
      @jacrossiter2097  5 หลายเดือนก่อน

      Aha Hey Max! Thank you for the correction! I hope you and the whole annecy prop team are doing well

    • @vodurisb
      @vodurisb 28 วันที่ผ่านมา

      OMG I have been using this tecnique for half decade and I didn’t know something have copyrighted them😂

  • @PicklesTheOtt
    @PicklesTheOtt 5 หลายเดือนก่อน +4

    If a professional says, "Oh my God!" then you know it's going to be good.

    • @jacrossiter2097
      @jacrossiter2097  5 หลายเดือนก่อน

      It happens to the best of us 🥲

    • @3DCreationStation
      @3DCreationStation 3 หลายเดือนก่อน

      I think to the last of us

  • @fivetee
    @fivetee 2 หลายเดือนก่อน +1

    Awesome video, thank you very much, also your keyboard makes an incredible sound what is it ?

    • @jacrossiter2097
      @jacrossiter2097  2 หลายเดือนก่อน +1

      Ahaha, thanks. This was back before I improved my audio recording to remove the sound of my baby 👀 The keyboard an Owlab Spring and it's custom built by me using boba u4t switches and ceremaic keycaps. It's my signature sounds 😂 Best board ever.

    • @fivetee
      @fivetee 2 หลายเดือนก่อน

      @@jacrossiter2097 Oh ceramic keycaps that's why it's sounds soooo creamyy 😍. Thanks a lot I'll check that and of course your latest videos as well

  • @DeMoNELectro
    @DeMoNELectro 2 หลายเดือนก่อน

    many poeles as me think its not good to use quad remesher everywhere everytimes

  • @Greenman4890
    @Greenman4890 หลายเดือนก่อน

    This is straight up the only plugin I use for blender, its amazing for sure

  • @Stanisslayer
    @Stanisslayer 5 หลายเดือนก่อน

    quad remesger are bad

    • @selektor_prj
      @selektor_prj 5 หลายเดือนก่อน

      why

    • @Stanisslayer
      @Stanisslayer 5 หลายเดือนก่อน +1

      @@selektor_prj 1. Its slow and inconsistent/
      2. Its not free.
      This one much better option
      th-cam.com/video/BuuRadfnajU/w-d-xo.html

    • @ianzander5057
      @ianzander5057 5 หลายเดือนก่อน

      can you explain why you think that?

    • @lucibezier
      @lucibezier 5 หลายเดือนก่อน

      @@ianzander5057 Wait till he says that zremesher is good tho lol

    • @moncef0147
      @moncef0147 5 หลายเดือนก่อน +3

      Quad remesger are definitely bad.
      But Quad remesher on the other hand, is good.