00:00 - Falcon 3.0 Fight 1 01:38 - DCS F-16 vs F-16 02:51 - WHY 03:06 - Falcon 3.0 AI can reverse turns and try to use vertical 04:28 - I bully a F-5 in DCS
But hey man, did you see that they are innovating by selling Afganistán in parts? That beats AI, Dynamic campaign and all of the other stuff we've been asking for, right?
@@liamoneal7643 Just look at how only countermeasures are accounted for that got released AFTER a missile left the rail. There is literally zero use to dropping flares beforehand, they are 100% ignored. And if you dig through all these nice files in the DCS folders, you soon realize just how simple most systems are. I really hope for a great Falcon 5 and people modding the heck out of it.
Yeah it's great if you're its your first time and you need some target practice to test out flying but after around 10 sorties yeah you learn its basic tricks.
it makes me not want to play MP because it makes for horrible BFM training. sometimes it just taps out, even if it's a loaded Su-27 or something. not much fun, kicking puppies
I always found that the DCS AI varies wildly from plane to plane. For example, the AI F5 is like a UFO with perfect energy management. (at least last time I tried).
These Falcon 3.0/MiG addon AIs are much better on ace level, than showed on the video. That F-16 was very lazy...looked like it has not set proper combat waypoint as CAP, SWEEP or ESCORT....Falcon 3.0 has very good AI, pulling hard and using many maneuvers..
That's not the bad part... the trouble is, for instance, landing on a carrier after asking permission and all that, and just after you land, some AI aircraft decides to land at the same time, right behind you and hits you
Create yourself an A-10 flight with one wingman, set to "runway start". The AI will attempt to TO in formation with you, until you lift off. As soon as you're airborne, the AI sees the runway as clear and moves over to the center, completely ignoring you. And because physics don't really apply to AI, it's going to ram you from behind, unless you immediately turn away.
I think that was supposed to be a feature one day that the AI can mess up and fly into terrain but that it does that on ACE difficulty is kind of silly
The AI has no understanding of terrain or other obstacles, unless it's right in front of them. It's very apparent when you look at NOE helicopters or ground attack planes near mountains. It's been an issue in Flanker, in LOMAC and it's still present in DCS. It's most certainly not a feature.
that update for Ground AI is probably around 2026 or so. Then by 2030 they may start working on air AI. Meanwhile please buy a dozen of unfinished modules that will never get finished.
I played a lot of old fighter sims, like Falcon or Strike Fighters Project and the bandits will do perfectly timed reversals. They do a fine job pretending to be a decent pilot. A human can do those by predicting but AI just sees you straight on their 6 o clock (even if plane should not allow it). It never bothered me as the result is the same - no easy kills. I suspect DCS has realistic cone of vision obstruction but they did not code the prediction to make up for it.
I always found Falcon 3's padlock to be disorienting so I used the external tracking view instead (Could just be because I was about 9-10 years old at the time). Somehow I remember this even after 30 years. Also if I could figure out that mission editor (as a CHILD) then you could, too.
@@NuclearFalcon146 I never tried making my own mission for falcon 3. But never really had to. There's so many out of the box. Yeah the padlock is really weird especially when the plane is under the HUD, it will fake project the HUD below you too.
I think ED doesnt prioritize AI because people mainly play MP PvP and use singleplayer for target practice and learning new aircraft. I still think they should update the AI (my potato canot handle MP)
Crashes in DCS happen very often. AI is weird. Once wjen flying on F-15C I fought MiG-21 on Rookie and ... I lost. After more than 10 minute fight I lost too much speed, too much altitude and got hit by R-60... Some other I fought F-16 while flying on MiG-15 and I won. 😅
@@av812bbbb oh a chopper, that maybe is why you think so, cause i wouldnt know how it feels flying a rotary also i guess if youre new and like me this is currently the only thing you know how to really fly? i know only how to fly the f15c which is why the ai feels ok to me although i am planning to buy the f14 soon
Still a videogame at the end of the day and games were made waaaaay harder back then, partly to compensate for being so short. Once they started pumping millions into games did they start to make them beatable.
@@andrewa837 hopefully the apparent resurrection of the Falcon series can smack DCS upside the head. Granted, all the mission planning features might scare away most DCS players; but at the same time, maybe not with a 21st-century UI
DCS is a strange game no doubt! I love Wings over Flanders field because I boot it up and I am placed on a field with my squad mates and we fire up the engines and go. Yes the FM is sucky but the way you just get in a plane and start engines and then have to fly patrol missions with random generated enemies.....it baffles me to no end that DCS cant even do this. WOFF does not have a dynamic campaign and its still amazing. DCS or rather ED are not capable of even a random patrol generator? Click campaign and it just auto generates missions over and over and be random? I mean how "EDIT" easy is this compared to creating an actual dynamic campaign? Anyway not to shit on DCS cause its great at systems but my good God it sucks at immersion and that makes me sad.
No aircraft has pulled 7g for two seconds. I personally destroyed the DCS forum mods which caused the developers to leave in early 2023. Core DCS development has been stalled for over a year solely due to my arguments against the DCS developers.
To be fair though, the DCS AI is intelligent enough to know it doesn't want to exist inside DCS.
You win the internet! LOL
But hey man, did you see that they are innovating by selling Afganistán in parts? That beats AI, Dynamic campaign and all of the other stuff we've been asking for, right?
It's a good sim but a bad game.
@@FalconAC its not even a good sim. its literally realistic warthunder but with clicky buttons
@@liamoneal7643lol what
@@rainonwiresit’s realistic warthunder. but with clicks buttons and more modeled interior. radars sucks missiles suck ai sucks ground ai sucks
@@liamoneal7643 Just look at how only countermeasures are accounted for that got released AFTER a missile left the rail. There is literally zero use to dropping flares beforehand, they are 100% ignored. And if you dig through all these nice files in the DCS folders, you soon realize just how simple most systems are. I really hope for a great Falcon 5 and people modding the heck out of it.
Best part about DCS AI is ground unit guns are lasers because they can't code different aiming ability.
Buying a full fidelity sim at DCS' prices is like buying a muscle car in a place with no roads.
multiplayer...
@@Wizzar_sillymus sucks desync rampant and even then all you have to do is aoa roll and everything misses you
You don't buy DCS. ONLY MODULES.
@@liamoneal7643 cant even play MP anymore because the new UI bricks the game on full servers lol
@@BarManFesteiro sounds about right
Yeah..... the DCS AI needs a complete overhaul. Once you play the game for ages you notice patterns in the AI and it becomes easy to trick them.
It needs a overhaul for more then a decade now..
Yeah it's great if you're its your first time and you need some target practice to test out flying but after around 10 sorties yeah you learn its basic tricks.
This applies to any game...
it makes me not want to play MP because it makes for horrible BFM training. sometimes it just taps out, even if it's a loaded Su-27 or something. not much fun, kicking puppies
@@nobstompah4850 play growling then, not pve. contention is another good one.
I always found that the DCS AI varies wildly from plane to plane. For example, the AI F5 is like a UFO with perfect energy management. (at least last time I tried).
Every dcs AI acts like that. Fighting against AI MiG-21 (even Rookie, doesnt matter) is a nightmare😮
DCS is a Toyota Camry with a Ferarri body on it. Falcon BMS is a Ferarri engine with a Toyota Camry's body on it.
remember a whole video exists based off falcon 3 called 'the art of the kill'
Are you planning to take the series a step further with Falcon AT?
how far back in time do we need to go for DCS to win.
Apple two?
MiG-29: Soviet Fighter.
These Falcon 3.0/MiG addon AIs are much better on ace level, than showed on the video. That F-16 was very lazy...looked like it has not set proper combat waypoint as CAP, SWEEP or ESCORT....Falcon 3.0 has very good AI, pulling hard and using many maneuvers..
That's not the bad part... the trouble is, for instance, landing on a carrier after asking permission and all that, and just after you land, some AI aircraft decides to land at the same time, right behind you and hits you
Create yourself an A-10 flight with one wingman, set to "runway start". The AI will attempt to TO in formation with you, until you lift off.
As soon as you're airborne, the AI sees the runway as clear and moves over to the center, completely ignoring you. And because physics don't really apply to AI, it's going to ram you from behind, unless you immediately turn away.
@@fonesrphunny7242 i'm sure there are lots of examples. I've had trouble with wingman too, with the F-16 module
After the fiasco with Razbam, I’ve complete lost faith in DCS and its devs.
1991 does not feel like 33 years ago…
I cri everytiem
You're on a roll with this stuff i see!
@@vincebagadonis8016 last one haha. Beating a dead horse
@@andrewa837it's interesting to see
Now... Try your luck dogfigthing in Falcon BMS ;)
An A-10 on Ace is insane.
Yeah, I have tried to get gun kills in the A-10 many times and often the AI would just fly into the trees after a few bursts that missed.
What are your views on air-to-ground combat in DCS, for example with the A-10 module?
Watching your previous video prompted me to do a little testing of the warthunder bots and made a small video about them. :)
In Falcon 3.0, I always used the padlock view which makes it very easy to track enemies and stay heads-up.
Yes, padlock view gives some very useful information to stay inside the flight envelope and safe attitude
He ran out of fuel XD
Also, in BVR, they know exactly who has been targeted if in a flight oof +1
thoughts on Il-2 Ai? Ik its not really a Jet fighter game but still curious about your take on it
I don't have much WW2 sim experience, unfortunately never got into IL2. But the new Korea thing looks awesome!
а это какой уровень врагов? раньше в горячих скалах и дкс была возможность выставлять уровень навыков ботов.
I've seen this in warbirds I always assumed they blew the engine lol now I'll watch the track a bit closer
I think that was supposed to be a feature one day that the AI can mess up and fly into terrain but that it does that on ACE difficulty is kind of silly
The AI has no understanding of terrain or other obstacles, unless it's right in front of them. It's very apparent when you look at NOE helicopters or ground attack planes near mountains.
It's been an issue in Flanker, in LOMAC and it's still present in DCS. It's most certainly not a feature.
please keep making 90s flight sim videos
@@mtthyw keep an eye out this week 😉
Try Su-27 Flanker, great grandpa of DCS and its have good AI for 1995
Now i want you to play lock on modern air combay and check its AI
ACE AI in BMS ambushes you as well this just happened to me minutes ago 🤣🤣
should try the fishbed, mirage f1M and the hornet
Hahaha 😂. Whenever I say DCS cannot be worse, it will be proven worse.
Kind of unfair to compare a military jet sim with a cockpit simulator
Lol
You're not really making valid points with these videos.
ED already said there's an AI update coming.
Oh wait, it's for Ground AI. Nevermind.
To be fair the ground AI also needs work and they have to start somewhere. Fair to question which to fix first, though.
that update for Ground AI is probably around 2026 or so. Then by 2030 they may start working on air AI. Meanwhile please buy a dozen of unfinished modules that will never get finished.
@@wrmusic8736 You can't write down core improvements as revenue.
Who eles is excited for bms 4.38?
meee
I played a lot of old fighter sims, like Falcon or Strike Fighters Project and the bandits will do perfectly timed reversals. They do a fine job pretending to be a decent pilot.
A human can do those by predicting but AI just sees you straight on their 6 o clock (even if plane should not allow it). It never bothered me as the result is the same - no easy kills.
I suspect DCS has realistic cone of vision obstruction but they did not code the prediction to make up for it.
I always found Falcon 3's padlock to be disorienting so I used the external tracking view instead (Could just be because I was about 9-10 years old at the time). Somehow I remember this even after 30 years. Also if I could figure out that mission editor (as a CHILD) then you could, too.
@@NuclearFalcon146 I never tried making my own mission for falcon 3. But never really had to. There's so many out of the box. Yeah the padlock is really weird especially when the plane is under the HUD, it will fake project the HUD below you too.
I remember the AI in Flanker 1.5 was pretty good, i.e. you had mor ethan a fait chance to splash bogeys left and right.
I think ED doesnt prioritize AI because people mainly play MP PvP and use singleplayer for target practice and learning new aircraft. I still think they should update the AI (my potato canot handle MP)
Yep…it’s time for ED to update their AI.
I wonder how much the average dcs user account is worth...
Tbh, some scripted multiplayer ai are brutal - try shadow reapers for example
Looks like nova logic's mig 29 fulcrum
Dcs on top 💯💯💯
Crashes in DCS happen very often. AI is weird. Once wjen flying on F-15C I fought MiG-21 on Rookie and ... I lost. After more than 10 minute fight I lost too much speed, too much altitude and got hit by R-60...
Some other I fought F-16 while flying on MiG-15 and I won. 😅
Are you Vietnamese?
as a somewhat new and terrible dcs player i say the ai is god like
I would argue with that
As I am also a new dcs player that's started less than 2 weeks ago
@@hollandicus_missile yea but im terrible at the game
@@av812bbbb damn, what are you flying?
@@hollandicus_missile An mi-8 lol
@@av812bbbb oh a chopper, that maybe is why you think so, cause i wouldnt know how it feels flying a rotary
also i guess if youre new and like me this is currently the only thing you know how to really fly?
i know only how to fly the f15c which is why the ai feels ok to me
although i am planning to buy the f14 soon
2:57 oof
DCS hate is low hanging fruit
The DEVs are shitty? I wont buy.
So you compare MiG29 vs F-16 to F-16 vs F-16 and F-16 vs MiG-29 to F-16 vs F-5.
If you’re comparing simulators then you should run direct comparisons.
Still a videogame at the end of the day and games were made waaaaay harder back then, partly to compensate for being so short. Once they started pumping millions into games did they start to make them beatable.
Falcon 4.0 has a 5 day dynamic campaign, Falcon 3.0 has three planes and like 10 theaters campaigns red flag.... DCS cries to think about it
@@andrewa837 hopefully the apparent resurrection of the Falcon series can smack DCS upside the head. Granted, all the mission planning features might scare away most DCS players; but at the same time, maybe not with a 21st-century UI
DCS is a strange game no doubt! I love Wings over Flanders field because I boot it up and I am placed on a field with my squad mates and we fire up the engines and go. Yes the FM is sucky but the way you just get in a plane and start engines and then have to fly patrol missions with random generated enemies.....it baffles me to no end that DCS cant even do this. WOFF does not have a dynamic campaign and its still amazing. DCS or rather ED are not capable of even a random patrol generator? Click campaign and it just auto generates missions over and over and be random? I mean how "EDIT" easy is this compared to creating an actual dynamic campaign? Anyway not to shit on DCS cause its great at systems but my good God it sucks at immersion and that makes me sad.
Total air war F-22 jest lepsze
No aircraft has pulled 7g for two seconds. I personally destroyed the DCS forum mods which caused the developers to leave in early 2023. Core DCS development has been stalled for over a year solely due to my arguments against the DCS developers.
@@markingraham4892 lol what
Based schizophrenic
He might just be capping lol
Thank you for your service.