Trickster
Trickster
  • 60
  • 153 722
Moth Lantern is Cracked! Lindiwe's New Best Card? | Trial by Frost Card Reveal
The Trial by Frost expansion is here, and we’ve got a game-changing spoiler: Moth Lantern! This new gear card is poised to position Lindiwe well in the meta with its ability to swarm the field with the most adorable (and deadly) tokens. In this video, we’ll dive into how this card works, its potential in the evolving meta, and whether it’s enough to make Lindiwe a top-tier hero. Plus, we’ll discuss the implications of the new Gear card type and its impact on gameplay strategy.
Let me know in the comments-will Moth Lantern dominate, or is it just hype?
---
Trial By Frost Pre-Order!!! ❄️➤🚚➤😄
gamersguildaz.com/collections/altered-tcg?ref=njrkyzc
Equinox has promised big improvements after Beyond the Gates, and now it's time to see that in action! Let’s gear up with some exciting new toys for our favorite heroes. Using the link above to shop with Gamers Guild AZ supports my channel-and you’ll enjoy free shipping on orders over $99 (Contiguous US). Thank you for your support!
Trial by Frost Display - $94.49
Kickstarter Displays - $144.99
Playmats, Sleeves, Boxes, and More!
Support the channel by purchasing products from Gamers Guild AZ using my affiliate link above!
Enjoy free shipping on orders over $99 (Contiguous US)!
---
TBF Card Reveal - Moth Lantern!
0:00 Intro
---
Altered Official Site
www.altered.gg/
Altered Discord
discord.gg/pdV8QyE4WT
Exalts Discord (Great Community With Frequent Tournaments)
discord.gg/zrTTpGUJCp
มุมมอง: 1 199

วีดีโอ

I Almost Quit Altered! 3 Key Challenges Altered TCG Must Overcome
มุมมอง 3K16 ชั่วโมงที่ผ่านมา
Altered TCG has made an ambitious mark on the trading card game world, and while Equinox has delivered an impressive foundation, not everything has been smooth sailing. In this video, I open up about the end of the Altered Insights podcast, my struggle to stay invested in the game, and the three biggest obstacles Altered TCG must overcome to keep growing and thriving. Though the journey hasn’t ...
No Choices, No Problem? | Altered TCG's Wildest Challenge Yet!
มุมมอง 87914 วันที่ผ่านมา
Can I win an Altered TCG game by playing in just ONE expedition? 🤔 In a game that’s all about choices, I’m taking the most important one away! In this insane challenge, I’ll attempt the impossible-or at least something I’ve never seen done before. Will I pull off a miracle or completely tank my BGA rating for the sake of this ridiculous experiment? 🤯 Join me on this wild ride as I test the limi...
Speed Rating 75 Unique Cards!! | Wildest & Worst Altered TCG Community Submissions
มุมมอง 99021 วันที่ผ่านมา
Get ready for a whirlwind review of 75 community-submitted unique cards for Altered TCG! In just 30 minutes, I’ll rate these designs from S Tier to Trash Tier, separating the glorious powerhouses from the garbage duds. Whether you’re looking for inspiration, a laugh, or competitive insight, this video has it all. Don’t miss this fast-paced, entertaining dive into the excitement and chaos of Alt...
Spoilers, Giveaway, & Design Secrets! | Guest Starring Charles, Altered TCG Game Designer
มุมมอง 2Kหลายเดือนก่อน
Celebrate the holidays with a special Altered TCG video! I sit down with Charles from the Equinox game design team to discuss the immersive experience behind Trial by Frost and how it comes to life in the upcoming expansion. We’ll take an early look at the new Santa Claus card, discuss other exciting spoilers, and dive into the challenges and impact of unique cards on game design. Plus, don’t m...
Top Heroes Revealed! Post-Errata Decklists & Rankings | Altered TCG
มุมมอง 3.9Kหลายเดือนก่อน
Dive into the post-Robin Hood errata meta for Altered TCG! In this video, we analyze statistics from the last 13 major tournaments, rank heroes in a detailed tier list, and showcase example decklists for the top performers. With powerful unique cards continuing to shape strategies, we’ll explore which heroes dominate when assessed with and without these game-changing cards. Whether you’re geari...
From Insanely Good to Hilariously Bad: Ranking Your Unique Cards! | Altered TCG
มุมมอง 1.8Kหลายเดือนก่อน
Unique cards are some of the most important additions to your deck in Altered TCG, but with the market in chaos, how do you know which ones are worth it? After reviewing over 10,000 unique cards, I’ve learned a thing or two about spotting a winner-and in this video, I’ll be rating the cards you submitted! From hilariously bad to insanely good, we’ve got a range of rankings spanning from A to F,...
Spoilers, Balance, & What’s Next! Justin Talks Altered TCG BTG and Beyond
มุมมอง 2.8K2 หลายเดือนก่อน
Join me for an exciting chat with Justin, the head of organized play in the U.S. for Equinox, as we dive deep into the world of Altered TCG! We're halfway through the Beyond the Gates expansion, and it's time to celebrate and reflect on how things are shaping up. We’ll discuss everything from marketplace and print-on-demand delays to the upcoming 2025 Confluence events, the behind-the-scenes st...
Meditation Training on Repeat? Afanas & Senka Decklist & Gameplay | Altered TCG
มุมมอง 1.7K2 หลายเดือนก่อน
Join me for an in-depth look at an Afanas & Senka deck that takes full advantage of Spindle Harvester uniques to recycle powerful spells like Meditation Training. This deck is a powerhouse, especially after the errata of Robin Hood. Watch as I put it to the test against a Foundry Kojo deck in an exciting gameplay showdown. Will Spindle Harvester loops prove unstoppable? Tune in to see the actio...
Kaibara & Nevenka: From Meme to Masterpiece! | Altered TCG Decklist & Gameplay
มุมมอง 3.1K2 หลายเดือนก่อน
Time to step away from the meta and dive into something completely unexpected! Kaibara & Nevenka may look like a meme at first, but this deck has no business being this powerful. It’s all about crazy fun, wild combos, and winning with style-sometimes against all odds! Join me as we explore how this ridiculous duo goes from meme status to true masterpiece. HUGE SALE!!! 🏷️💲 gamersguildaz.com/coll...
From #2 on BGA to Top 10 at GGAZ! | Fane’s Incredible Treyst Deck Profile
มุมมอง 1.9K2 หลายเดือนก่อน
In this video, we dive into the 10th place Treyst deck from the GGAZ Grand Tournament, piloted by Fane, who didn’t drop a single game to any heroes other than Waru! Fane’s Treyst build demonstrates a refined strategy and careful planning, earning him an impressive 90% win rate and #2 rank on Board Game Arena. His insights are invaluable for players eager to understand Treyst’s potential and mas...
Kojo's Near Upset at the Grand Tournament! | Nester & Pilgrim's 9th Place Deck Profile
มุมมอง 2.2K3 หลายเดือนก่อน
Join us as we dive into the Kojo & Booda list that nearly turned the tables at the GGAZ Grand Tournament! In this video, we welcome Musubi's Nester and Pilgrim to share insights on this exciting and powerful off-meta deck. With the current meta dominated by Waru and Fen, this hero aims to inspire hope for all players. Don't miss out on Nester's strategic tips, event recap, and fascinating facts...
I Won!! Breaking Down My 1st Place Waru Deck from the GGAZ Grand Tournament
มุมมอง 3.3K3 หลายเดือนก่อน
Join me as I break down the Waru deck that won me 1st place at the Gamers Guild AZ Grand Tournament! I’ll go over my card choices, key strategies, and how I navigated the tournament to claim victory. Whether you're refining your Waru build or curious about the meta, this deck profile is packed with tips and insights. Don't forget to like, comment, and subscribe for more Altered TCG content! Dec...
Can We Win the First Major US Tournament!? | Gamers Guild AZ Altered Grand Tournament Top 8
มุมมอง 3.1K3 หลายเดือนก่อน
Relive the excitement of the first major U.S. Altered TCG tournament as we dive into the Top 8 of the Gamers Guild AZ Grand Tournament! With high stakes and fierce competition, these matches feature the top-performing strategies, decks, and players, including my own run in the Top 8. Get a front-row seat to all the action and see who emerges victorious in this historic event! HUGE SALE!!! 🏷️💲 g...
Robin Hood Dominates the Meta! Statistics & Surprises | Altered TCG Angers Ludotrotter Open Recap
มุมมอง 6K3 หลายเดือนก่อน
In this video, we dive deep into the latest Altered TCG tournament meta! Waru absolutely dominated, taking up half of the top 16 spots and clinching the victory, but there were a few surprises along the way-including an unexpected top finish from Lindiwe. Join me as I break down the stats, decklists, and discuss what this means for the evolving meta. Share your thoughts on these results in the ...
Top 6 Decks for Angers & Phoenix Success! | Altered TCG Meta Snapshot
มุมมอง 10K3 หลายเดือนก่อน
Top 6 Decks for Angers & Phoenix Success! | Altered TCG Meta Snapshot
Ordis Unleashed! The Starter Deck & Constructed Terror | Altered TCG - Beyond the Gates Review
มุมมอง 3.1K4 หลายเดือนก่อน
Ordis Unleashed! The Starter Deck & Constructed Terror | Altered TCG - Beyond the Gates Review
Which Bravos Cards Are Really 🔥!? | Altered TCG - Beyond the Gates Review
มุมมอง 4K4 หลายเดือนก่อน
Which Bravos Cards Are Really 🔥!? | Altered TCG - Beyond the Gates Review
Ultimate Guide to Sealed Deck & Booster Draft Gameplay for Altered TCG
มุมมอง 3.2K4 หลายเดือนก่อน
Ultimate Guide to Sealed Deck & Booster Draft Gameplay for Altered TCG
Back From PAX, Let's Open Packs! Huge Altered TCG Unboxing & Epic Event Recap
มุมมอง 1.7K4 หลายเดือนก่อน
Back From PAX, Let's Open Packs! Huge Altered TCG Unboxing & Epic Event Recap
Don't Get Burned! The Ultimate Guide to Smart Buying in Altered TCG! | Altered Market Watch
มุมมอง 10K4 หลายเดือนก่อน
Don't Get Burned! The Ultimate Guide to Smart Buying in Altered TCG! | Altered Market Watch
Embrace Chaos with Lyra!! | Altered TCG - Beyond the Gates Review
มุมมอง 4.5K5 หลายเดือนก่อน
Embrace Chaos with Lyra!! | Altered TCG - Beyond the Gates Review
Yzmir's Secrets Unveiled! | Altered TCG - Beyond the Gates Review
มุมมอง 6K5 หลายเดือนก่อน
Yzmir's Secrets Unveiled! | Altered TCG - Beyond the Gates Review
In-Depth Muna Review! | Altered TCG - Beyond the Gates Review
มุมมอง 6K5 หลายเดือนก่อน
In-Depth Muna Review! | Altered TCG - Beyond the Gates Review
Ultimate Axiom Breakdown!! | Altered TCG - Beyond the Gates Review
มุมมอง 6K6 หลายเดือนก่อน
Ultimate Axiom Breakdown!! | Altered TCG - Beyond the Gates Review
Altered 101: Master Mana for Superior Gameplay!
มุมมอง 4.5K6 หลายเดือนก่อน
Altered 101: Master Mana for Superior Gameplay!
Farewell Starter Decks! Sigismar vs Sierra - Altered TCG Full Set Gameplay Showdown
มุมมอง 1.9K6 หลายเดือนก่อน
Farewell Starter Decks! Sigismar vs Sierra - Altered TCG Full Set Gameplay Showdown
NEW META Showdown! Afanas vs Treyst - Altered TCG Thrilling Gameplay
มุมมอง 3.6K7 หลายเดือนก่อน
NEW META Showdown! Afanas vs Treyst - Altered TCG Thrilling Gameplay
STOP Shutting Me Down!! Teija vs Waru - Altered TCG Intense Gameplay
มุมมอง 2.1K7 หลายเดือนก่อน
STOP Shutting Me Down!! Teija vs Waru - Altered TCG Intense Gameplay
NEW CARDS UNLEASHED! Lindiwe vs Auraq - Altered TCG Gameplay Showdown
มุมมอง 2.2K7 หลายเดือนก่อน
NEW CARDS UNLEASHED! Lindiwe vs Auraq - Altered TCG Gameplay Showdown

ความคิดเห็น

  • @ShadowThe6th
    @ShadowThe6th 17 ชั่วโมงที่ผ่านมา

    The base floor of uniques needs to be raised as they allow for packs to be better to open, and for the average unique to be more playable. The ceiling for uniques is either correct or could be lower just a little bit.

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      @@ShadowThe6th looking at the TBF uniques I am a little disappointed by the floor again but I do need a bigger sample size

  • @buraddorun3043
    @buraddorun3043 2 วันที่ผ่านมา

    I'm excited to play in a pre release tomorrow, with brand new cards, against other players with brand new cards!

    • @TricksterCG
      @TricksterCG 2 วันที่ผ่านมา

      Sounds like a blast! I think I'll be able to attend a pre release next week on Tuesday!

  • @ryanyoung2815
    @ryanyoung2815 2 วันที่ผ่านมา

    I’m excited to see more sacrifice cards I’m just hoping we get some more cards that want to be sacrificed with only the jellyfish and stargaze the deck feels like it lacks consistent good sacrifice targets unless of course you have great jellyfish uniques

  • @thekarifur
    @thekarifur 2 วันที่ผ่านมา

    Very interesting for Lindiwe decks. With this in your hero expedition and Maw in your companion expedition, every sacrifice increases your stats by 2/2/2 on both sides. 🎉

    • @TricksterCG
      @TricksterCG 2 วันที่ผ่านมา

      @@thekarifur doesn't seem like much of a sacrifice at that point haha

  • @MaxPotentiaI
    @MaxPotentiaI 2 วันที่ผ่านมา

    Correct me if I'm wrong but you can technically play an expedition gear in your opponents expedition, so you can use moth lantern as pseudo removal so long as the moth is less value than whatever you're forcing them to sacrifice?

    • @hyruama
      @hyruama 2 วันที่ผ่านมา

      No, you can't play cards on your opponent's expeditions. :)

    • @TricksterCG
      @TricksterCG 2 วันที่ผ่านมา

      @@MaxPotentiaI hyrauma is correct. The reminder text is a little abbreviated here which makes things confusing. The default in Altered is you must play cards to your expeditions unless an effect says otherwise. What you are describing would be a cool ability that they could consider in future sets!

  • @RarecuisineSaucegod-ig8bc
    @RarecuisineSaucegod-ig8bc 2 วันที่ผ่านมา

    Seems like an odd card. Im not impressed just from reading it but i want to see how this plays out in practice. Im happy for anything that makes Lindwe playable without the royal jellyfish.

    • @TricksterCG
      @TricksterCG 2 วันที่ผ่านมา

      @@RarecuisineSaucegod-ig8bc I agree that this card isn't obviously good in all situations like some others but I think it is one that had the potential to get stronger with time depending on future reveals!

  • @GTheWhiteBean
    @GTheWhiteBean 2 วันที่ผ่านมา

    Im waiting on Jack Frost for Ordis.

  • @TheBravosHatter
    @TheBravosHatter 3 วันที่ผ่านมา

    I love this card! First the art is amazing again, second the way it can spawn multiple moths makes it cool for those jellyfish decks and third: Gulrang sac deck incoming! As long as you have defender, the card will stay in the expedition

    • @TricksterCG
      @TricksterCG 2 วันที่ผ่านมา

      @TheBravosHatter mind blown! That could be a really cool deck indeed.

  • @gavkenny
    @gavkenny 3 วันที่ผ่านมา

    Great reveal. A card Lindiwe really needed. I'm most excited to be brewing around Arcolano Milk, one of the first cards to be revealed.

    • @TricksterCG
      @TricksterCG 3 วันที่ผ่านมา

      Curious to see what you do with it!

  • @TheCoinPusher
    @TheCoinPusher 3 วันที่ผ่านมา

    I love this reveal, so excited for Trial by Frost, I feel like the entire meta might be in for a shock :D

  • @stephenelliott6761
    @stephenelliott6761 3 วันที่ผ่านมา

    I'd love to see Lindiwe getting in the mix (without 3x cracked Moon Jelly Uniques). Love the art on that token!

  • @selenaphobia
    @selenaphobia 3 วันที่ผ่านมา

    i definitely think uniques need to be tuned, it rly is, to me, a fairly normal balancing issue where they undervalued certain abilities and overvalued others. year 1 is always super rough for TCGs, but it seems to me like EQ is learning from their mistakes even set-to-set, so block-to-block i anticipate massive improvements. altered at its best is, to me, a lot like Xyz era yugioh in a lot of ways, with explosive turns, interesting resource management, tempo being a strong focus, all with distinct and viable outs to any strategy

  • @danielbarker8755
    @danielbarker8755 4 วันที่ผ่านมา

    I’d certainly like to see a narrower range for uniques. Either all mildly or all much stronger than the rare version. Though I couldn’t care any less for anyone who Easter money on a $1k Robin Hood. If you’re spending the kind of money that you could take your kids for a nice day out to Disney on a card game with no big events to win, then that’s on you, not the developers.

  • @ArgivePrincess
    @ArgivePrincess 4 วันที่ผ่านมา

    are you really quiting just cuz of that? That looks so "meh" to quit, respectfully. Here in Fortaleza we didn't have one single promo booster even we have 12 to 20 players in locals with a spike of 34 on release which may looks a few but make us one of the two biggest Altered communities in Brazil, and even with that Galapagos (ower distribution company) only sand promos to south and southeast regions even with the next set releasing this weekend... Oh, TbF was delayed to february 24th in Brazil. The "challenge 2" is similar, but don't get any compensation seens disrespectful, cuz we're expending ower money and time and geting nothing back. It has been an active effort to call new people and keep the old ones but majority droped (luckly much others get into the game). And in the end just looks like the company doesn' give a sh... I traveled to Porto Alegre on christmas and even they have only 8 players weekly they got the promos since early december, looks Galapagos just hates Brazil's northeast. If in the 1st set they didn't give prizes, what should happens nearly with set 2 and pod? And even majors events. How could I invite new people Altered when there is pkm, One Piece and other TCGs that at least give something to them? And I don't agree with the challenge 1, but nice video. I just needed to speech those things cuz them piss me off

  • @ryanyoung2815
    @ryanyoung2815 4 วันที่ผ่านมา

    I think all uniques should be at a level above rares. You can only have three of them so I’d rather be struggling to pick which three I should be putting in my deck then struggling to find three worth playing. Uniques are the “chase cards” of any altered set they should make you feel good when you pull them.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@ryanyoung2815 preach it! It would be awesome to get excited opening packs again.

  • @bIeaq
    @bIeaq 4 วันที่ผ่านมา

    limited deck search for permanents and/or spells only could be a good feature. there also needs to be ways to play the more expensive cards without instantly getting punished. sadly the only viable cards that cost more than like 4 or 5 are cards with powerful on-play effects OR have tough

    • @bIeaq
      @bIeaq 4 วันที่ผ่านมา

      deck search also helps with consistency. if you can consistently get your permanents out and have your essential spells, the characters themselves are less impactful

    • @TricksterCG
      @TricksterCG 3 วันที่ผ่านมา

      I agree with these points but it is nice though to not have to shuffle!

  • @bIeaq
    @bIeaq 4 วันที่ผ่านมา

    I have admittedly stopped playing as much ever since the Gamers Guild event. I have no one to play in person with, and there's only so much I can grind on BGA. I also haven't felt like deck crafting too hard beyond what I've already done (about a half dozen decks or so), because I lack the uniques to really make the deck flow.

    • @bIeaq
      @bIeaq 4 วันที่ผ่านมา

      for the record, I have opened quite a few kickstarter boxes, and still am lacking in solid uniques, even just faction speaking, let alone hero specific

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@bIeaq for a second I thought I wrote this haha. It is really hard to keep up with the game without the exciting cards or opportunities to play motivating you.

  • @dalol90
    @dalol90 5 วันที่ผ่านมา

    I agree with these views, specialy with the uniques problem. The amount of trash ones I saw when reading them is insane. My first unique was an unplayable stinker that I dont even want to see anymore. The main problem is that the unique version can be a downgrade from the rare one or worse. I understand the idea of them, but the result is not healthy. Here's a quick idea I just came up with to make uniques: The unique is gonna use the rare version of the card as the base. Each alteration to it has a "weight" to determine how many things are added to the card. For example: the unique card has a weight limit of 5. A cost reduction on one of the costs of the card weights 2, while changing a "from hand" effect to a "whenever you play" effect could weight 3. Adding a new hability to the card could vary depending on the effect, so for example, adding "draw a card if x happens" could weight 3 while "if x happens, resupply" could weight 2 and so on. Maybe adding a reserve discard effect to a card that didnt have one could weight between 2 to 3 and who knows how many ways you can mix and mash these things to create a "unique" card. The idea is just a random thing I came up with just now, but the point is: your unique would, at the very least, be better than the already existing card that you might own. It might come with new art and what not, but this way you would be excited to see them appear cuz you would know for sure that it will be an straight upgrade. Sure, it would still create some cards that might be outliers, but at least these uniques would be playable.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@dalol90 that's an interesting way to design them! I'd love to get a designer on here especially after we see set 2 to hear how they've been refining the process. It would be nice if more of them were at least good enough to substitute straight across with some of the good rares.

  • @buraddorun3043
    @buraddorun3043 5 วันที่ผ่านมา

    I'm sorry, but if someone spent $1000 to have an inaccessible card so they could have a better deck than everyone else, I don't feel bad for them after said card was nerfed.

  • @ixlovexXs
    @ixlovexXs 5 วันที่ผ่านมา

    I quit after seeing the first big tournaments--why would I play a meta where decks cost thousands of dollars (because of a few key cards) for a brand new TCG? I played a decent amount with my precons on Board Game Arena, then felt the gameloop was solved. That said, I appreciate all the thoughtful analysis, Trickster.

    • @ixlovexXs
      @ixlovexXs 5 วันที่ผ่านมา

      I hear what you're saying about wanting games to be less about whether you draw your answer before your opponent establishes their wincon engine. But I'm not sure about your suggestions. Modality seems to be the right progression for card games--c.f. Richard Garfield realizing what Kicker, then Cycling did for gameplay, and now how there's all kinds of mechanics in MTG allowing you to chose from among multiple effects on a single card--but it unquestionably raises power level, as well as complexity (which is better for power-gamers, less so for those wanting a more casual vibe). As for wanting tutors, it sounds like you want something like the Pokemon TCG, where opening turns are about churning through your deck to establish your wincon on the battlefield, and then asking your opponent whether they can answer that. This is also a kind of Commander style of design, in which each respective player is battleshipping towards "doing the thing" (establishing their wincon engine). Sure, this can be fun, and sure, variance feels bad; but why should it be possible to construct a wincon engine with any level of consistency in the first place? That seems broken game design (something more common to eternal formats, where there's not so much curation in card interactions). To again reference Magic, if you're able to construct basic archetypes that have been proven in TCGs (aggro, midrange, control), then you can rely on fundamentals of skill to win in the course of play. (Also, the Professor loved variance in TCGs for allowing less-skilled players to ever have a chance sitting down to play greater-skilled players--giving them a reason to not quit.)

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      You have some good analysis here. I was mostly suggesting a bunch of different options to get the conversation going but I haven't taken enough time to determine which would be the best fit. I was trying to show that there are some ways to address the challenge but I still got a lot of "this is a thing in every tcg" comments anyways haha

  • @Mundungu
    @Mundungu 5 วันที่ผ่านมา

    I'm sad to hear about the podcast, I was a big fan and thought you guys did a great job of discussing the current state of the game.

  • @pedroplaysstream
    @pedroplaysstream 5 วันที่ผ่านมา

    Caring about your rank in a multiplayer online game is bad for improving. Yes, it can be frustrating, but you get better by losing too, not only winning. I play Tekken besides Altered online, and yeah it feels bad when you de-rank, but you know why you de-ranked. Maybe different factions should have different ELO, like Tekken characters have different ranks.

  • @joaquimgallagher
    @joaquimgallagher 5 วันที่ผ่านมา

    The 3rd challenge is definitely what worried me from the start. Some unique are worse than their rare counterpart and some are OP. It doesn't feel incredible discovering a unique cause most likely you won't be able to use it. So I would do less unique but very strong ones. But most of all, we need a new rarity. Since uniques are, unique, the odds of getting the one you want is close to null. Rares don't feel scarce. I feel like an Epic rarity with maybe a limited supply could add a bit more collection thrill.

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      That's honestly a good idea. Maybe you could use the last 3 spots for either uniques or the cards of the new rarity. Maybe they could print one epic for each character in slightly higher frequency that is basically just a unique with an effect they want to guarantee access to. All of this would probably not be necessary if they can get the unique balance right in the long run.

  • @SnoOwpro
    @SnoOwpro 5 วันที่ผ่านมา

    Amazing and necessary feedback video! thanks

  • @yogapantsyogurtpants3365
    @yogapantsyogurtpants3365 5 วันที่ผ่านมา

    I wouldn't even mind if all the uniques by title were the same. Much like rares

  • @kinilas
    @kinilas 5 วันที่ผ่านมา

    I think hand size is one of their biggest problems. I understand that hand size and hand advantage is always something to balance a game around, but hand size has a direct correlation to how much luck is involved in a game. With altered, I play a purple control deck and still feel like it's just autopilot. Draw 2 cards, count my mana and how many cards I can play that turn. Charge the card I can't. Play every card available to me. We have a decent local scene and everybody pretty much feels the same way no matter what color they are playing. The game is just, who has higher numbers in their hand? I have 5 decks and purple control requires the most strategizing, but even then a simple flowchart could play the game for me.

  • @Aldana-Alone
    @Aldana-Alone 5 วันที่ผ่านมา

    7:10 Well we can say that for every TCG In the next expansion Unique will be more powerfull because a lot people thinks they are a bit useless haha

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      Hope so!

  • @PiPoCoeur
    @PiPoCoeur 5 วันที่ผ่านมา

    A dedicated app ala LoR with good matchmaking would definitely be my biggest expectation. The work developpers did on BGA is fantastic, but they are limited given the platform is intrisically not adapted to a TCG. I think they mentioned once it would not happen before a few years at least, I hope this is added to Equinox roadmap sooner. I liked to play Lorcana in LGS anytime work schedule allowed me to, but I dropped completely after Pixelborn disappeared. No point buying cards if you cannot test deck list ideas before bringing them in a tournament. I'm definitely the opinion that in 2025 a s-tier application stimulates in-person play. No doubt your constructive critics will help Equinox bring Altered where it deserves to be :)

    • @TricksterCG
      @TricksterCG 15 ชั่วโมงที่ผ่านมา

      Yeah I think the app would be very beneficial but I don't see it making it to the top of a priority list soon sadly. With pod and marketplace still delayed among other things there are still a lot of other stuff in line ahead of it. They'd also probably need new resources not currently in the team.

  • @Warhuma
    @Warhuma 6 วันที่ผ่านมา

    Thanks for your video, I love Altered competitively and for the collection, and it's always a good thing to discuss and argue about problems or bad feeling on a game we love, specially with a young company (Equinox) which listen/read what the community has to say. For your points : 1 - Yeah, when I meet an axiom player who play double haven on the first 2 days, I KNOW whatever deck I'm playing and even if my opponent have a bad draw after this play, the odds of losing increase hugely for me 😅. But to be honest I'm sure we can say this for almost all faction (small step, festival, bastion Muna, Fen big CA & Sigi big aggro,...). But really not a internal game problem currently, only the fact that card pool is still low today, we had only one edition. In the future we'll have so much cards with different effect, we'll be able to manage any threat I think and we'll have more choice to develop more startegie, counter meta, create new meta...In the set 2 we can obviously see that some inexistent heroes will have a big push (gulrang, sierra, Auraq, Rin) with the new cards, and all of this will create an even more versatile and changing meta like never before. Only thing on this point I really agree with you is : From the very start when starting playing the game I found that 3 cards on the start is really sad ! I love that we draw 2 each turn, I love the supply mechanic, I love the start when we put cards in mana and keep the rest BUT I'm sure the game would have been better having just 1 more card at the start. Draw 7, put 3 in mana, keep 4, go ! Really keeping only 3 at the start can prevent a lot of choices/creativity in the first 3 days. It's a shame because I learnt in an interview that during a long time when play-testing the game and fine tuning it, it was 7 cards and keep 4 !! And then after they decided to cut 1 and go with 3. Please please make the 7th cards coming back. You can play 2 cards, start the day 2 with 2 cards un supply, 3 in hands, 4 mana : soooo many choices. You can keep for long term for the matchup while playing short term etc. 2 - Rapidly here : Yes but it was known from the very start that the competitive fields will really begin with equinox on 2025 and not before...Yes, things take time, specially outside Europe/Around France, but we have to not forget one thing : It's not Disney behind, it's not Bandai, it's not Wizard of the Coast, it's a very young and "little" company which start all of this...They don't have an empire with tons of sales/commercials with millions and millions to burn rapidly to extends the game all over the world and organize lot of attraction. But we can see that they are putting all their efforts to convince and extends their game in USA, it's only the very beginning, the game is 4 months-long since the retails of the first edition...they need time to grow, build, refine, consolidate the innovative features, fine tune the ecosystem, etc. I have no worries on this subject : I see all the effort. They really want to stay a very long time, so don't worry if some are quitting because too frustrated with the cards pools and/or not enough scene to play: They'll come back (we hope so) when the cards pool will be bigger and the scene in usa bigger and all the digital features and meta refined. 3 - Yes I agree. I don't know if you know it (because you don't speak about it, so maybe you can make a pin post about it in the comment section or write it in your video in the part where you talk about it) but Equinox has heard the legit complaint about the fact that too many uniques we get are average/less powerful than the rare too often. So they have increased the minimum % power of the uniques starting with the set 2 and all editions after. This means that the gap between an excellent top S unique and the other uniques will be less big, and that when you open an unique it should be with a good probability something interesting/powerful enough. We'll see ! For the robin it was very very toxic to prevent the opponent to play any cards during so many turns...now that some time and tournaments have passed since the nerf, we can actually confirm that they were right with the decision : The meta is more diverse/interesting now compared to before the nerf. Yeah armorier bravos is SS tier, but already with the set 2 we have some interesting cards which can do a lot of damage to this (return all character of one expedition to reserve) and you can play around "accepting" to lose 1-2 expedition this turn, then sabotage/put fleeting on the unique and don't see it a second times. Finally, if this kind of problem really comes up again and again, I'm sure they will easily find a way to solve this competitively with some rules. For example : Now your 3 uniques can't share exactly the very same effect/text. You can have one unique for example with "hand effect: Sabotage", another unique "When a character you control gain a boost - Sabotage" and another "When a character enter in one of your expedition - Sabotage" because it's not exactly the same text accross all uniques, but you can't have 2 or 3 uniques with the same text as the third one in the example even if the stats/support effect/mana/etc are different. Doing this allow much more of very strong cards with S-tier capacity to be available to purchase for others (because you can't have more than one with this text) AND avoid degenrate effect to be abused x3 in a deck AND this change will push creativity of deckbuilder even furthest and deep because you'll have to think about what mix of ability your deck need (instead of just thinking "okay this effect is top I want 3 of them and done). And it increase the adaptation and surprise effect playing our match, uniques can be seen as our "toolbox".

  • @SeanRussell87
    @SeanRussell87 6 วันที่ผ่านมา

    Thank you. Yes. #3. The uniques. I wrote several posts about exactly this on Reddit and everyone just called me crazy (basically). It’s nice to know i’m not alone on this.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@SeanRussell87 yeah I think the Altered community on average feels like it's 100% support or bust. I've noticed a lot of people expressing valid concerns that get shut down but I think discussion of stuff like this is perfectly healthy.

  • @matheusfontes9944
    @matheusfontes9944 6 วันที่ผ่านมา

    I really want a oficial plataform for play, trade and order POD

  • @matheusfontes9944
    @matheusfontes9944 6 วันที่ผ่านมา

    I have a lyra unique that has X: every character of opponent gains fleeting. Was wonder if it is a good effect

    • @TricksterCG
      @TricksterCG 6 วันที่ผ่านมา

      @@matheusfontes9944 that is a cool effect! It is a little situational because you'll want your opponent to have at least two characters without fleeting to get full use out of it. But when things line up it could do a lot of damage! I've seen a lot of people excited about this effect or looking for cards that have it in the past.

  • @mayhayden5786
    @mayhayden5786 6 วันที่ผ่านมา

    Many of these reasons relate to why I have picked up a secondary game and worry it will become primary. It is one, first set the future is bright. I hope the landmark subtype will shift to quirkier uses in later sets compared to Haven. Buying and trying competitive decks is awkward when you can't pick up even an understatted unpreferred version of a certain affect to try it out, it's a text line that appears on uniques of a specific name, and a fraction of that name.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@mayhayden5786 yeah not being able to test does make it hard for competitive players that want to be informed and try all of the options. I do agree that the future is bright! Maybe the gears which stick around temporarily will be similar to what you are describing for landmarks. By the way. What's your 2nd game?

    • @mayhayden5786
      @mayhayden5786 4 วันที่ผ่านมา

      @@TricksterCG Flesh and Blood

  • @TheThatGuy2TheLeft
    @TheThatGuy2TheLeft 6 วันที่ผ่านมา

    Okay, most people playing this game have never played a successful TCG when it first launched… the first two are definitely issues a new game will have to deal with. The unique thing will also balance out as more sets release. It just comes down to how this game handles itself. Do we get a standard rotation, or is the game eternal.

  • @pauldestefano8469
    @pauldestefano8469 6 วันที่ผ่านมา

    You gave a very balanced review of this innovative game poised on the release of set 2 Trial by Frost which will likely reward the skill of the best players such as yourself. It is understandable that competitive players such as yourself will immediately gravitate toward the constructed=standard play of 39 cards plus a Hero. However in my opinion Altered really shines in Limited, that is Sealed or Draft. I would suggest that Equinox favor Limited in its official Organized Play and reward winners handsomely with special juiced up opportunities to obtain uniques. I myself opened four KS displays and four more regular BTG displays and got the 40 or so uniques expected but only three or four were slightly better than corresponding rare cards.

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      Those aren't great pull ratios haha. You are probably right that limited could be a great format to explore more! It's been hard for me to try extensively playing mostly on BGA

    • @pauldestefano8469
      @pauldestefano8469 15 ชั่วโมงที่ผ่านมา

      @@TricksterCG Marketing Director Eric D. from Equinox said in his recent AMA that offering Limited on BGA is something that they are exploring with the BGA coding team and may be offered for Set 3 or 4. He also acknowledged that sales have been less than expected in North America but that they can't keep up with demand in France with LGSs ordering five or ten times more product than Asmodee anticipated.

    • @TricksterCG
      @TricksterCG 15 ชั่วโมงที่ผ่านมา

      @@pauldestefano8469 thanks for the update! That all makes sense. France got enough players from the beginning that it's been easy for the game to become self sufficient.

  • @stephenelliott6761
    @stephenelliott6761 6 วันที่ผ่านมา

    One thing I was thinking about is that as the cardpool and mechanics increases that in future sets uniques formerly in the dumpster will rise from the ashes like dumpster fire phoenixes. Basically something that is clunky and bleh given the current cardpool could all of a sudden be decent in a future cardpool. Also, with the current cardpool it is easier to optimize the "best" decks. In the future will not a larger cardpool open more possibilities and diversify the meta or is that just wishful thinking?

    • @timandgames7491
      @timandgames7491 6 วันที่ผ่านมา

      I think it is unfortunately, at least at a competitive level. More cards will equal more opportunities for fun brews and cool interactions but more cards does not necessarily equal more meta relevant decks. Yugioh, for example, has over 10000 legal cards and they spent a large part of last year playing in formats with one clear best deck. That said I am still very hopeful for the future and agree that it would be cool to see old uniques come in and be good when no one expects them to be.

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      I think that could definitely be possible! We'll have to wait and see.

  • @BlindedGuardian
    @BlindedGuardian 6 วันที่ผ่านมา

    I love how they handled the unique system for my part, maybe it's ot perfect but for over 250 games, i've encountered what.. 5 to 10 games at most where the opponent could set up a durable if not permanent deadly combo (muna anchoring /boost or bravos / axiom). I'm playing a white/black in magic with 2 cards entering a loop with "when you inflict one damage you gain 1life" and the other "when you gain one life the opponent takes 1 damag. This is a set up i make at least one over 4/5 games. I just think uniques are great the way they are and hardly game breaking due to the "ephemeral" aspect of each card (i play fen with 15 to 30$ uniques..)

  • @gtSpleen
    @gtSpleen 6 วันที่ผ่านมา

    Challenge 2: It is very difficult to get the right to offer official events :( This keeps us back here at my area. The communication is veeeery slow and if you do not have a real boardgamestore it seems to be very hard. If this does not work out for my region, I am out too :(

    • @TricksterCG
      @TricksterCG 15 ชั่วโมงที่ผ่านมา

      Hope you get some more events soon! I'm sure some people will be forced out by point 2 who have no other complaints.

  • @tirionpendragon
    @tirionpendragon 6 วันที่ผ่านมา

    Yeah, Bravos Bastion is broken i'm tired sick of that card and i don't enjoy playing and losing against worst players just because they copypasted the Treyst deck and Bastion wins them games alone.

  • @MrWaves-oj9ge
    @MrWaves-oj9ge 6 วันที่ผ่านมา

    Idk how big altered decks are but in magic we have 2 of removals we hope to draw sometimes and in a control deck would simply try to draw through enough cards to get to the card we want...i guess the main problem of any card game that doesnt have a best of 3 format with sideboards is that there will always be cards you cant answer with your current deck and without the ability to change sideboard you just keep losing to the same deck

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@MrWaves-oj9ge a side board would be nice. It's too bad that it doesn't fit Altered very well. With the complex rarity rules for deck building and Bo1 in tournaments. Without combat in this game removals could end up being even more important in matchups with annoying threats.

    • @MrWaves-oj9ge
      @MrWaves-oj9ge 4 วันที่ผ่านมา

      @TricksterCG yeah that's rough. It's hard to have a truly competitive card gave with bo1. Part of a card game is the luck of the draw and you will never have 1 deck that can handle everything. If every game is 'I hope they don't draw that card' then idk how the game functions at that point. I think the power level of every single card has to be extremely high or it doesn't feel fair

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @MrWaves-oj9ge hence the video haha. I think it isn't as big a problem for some decks or matchups, but in others you can really feel. If you haven't tried the game though you should! Despite a couple of challenges it still has a ton of strategic depth I enjoy and new mechanics to master that set it apart from other games.

  • @salisburybavo
    @salisburybavo 6 วันที่ผ่านมา

    I also have to disagree with most of your points here. Other commenters have explained it very well, so i'm not going to repeat the points to spare you reading work. Let me just clarify for point 3: you SEVERLY overstimate how good people are at rating uniques. The price of a unique doesnt depend on the strength, it depends on how strong the general community thinks it is. One of the core skills of Altered deckbuilding, is searching for uniques that get overlooked, yet are super strong. Being able to correctly rate a uniques rather than following the echo chamber is a skill that is rewarded. You can definitly build competitive decks with relatively cheap cards. You just need to spend time looking for them.

  • @gnomenschuh7606
    @gnomenschuh7606 6 วันที่ผ่านมา

    For the uniques: I think what isn't talked about enough is also accessibility of the game as a whole. Uniques can really put a stop to the flow of the game. I had quite some games that I lost because I missed something about a unique. My learning basically was to take the time to really understand, what they will do, but that's not necessarily fun for me. I feel like 95% of the uniques right now would not be printed like that as a rare or common card, because the effects/stats/costs are just so ... off. Like, they dont follow the normal rules of what and how much a card usually does. Or how much text is ok for very minor effects. Some are just unplayable from hand or reserve but broken from the other. So they break the expectation, that a card will... make sense in it's entirety. Which could be fun, I guess... but like you said. It really becomes a hunt for the few top uniques.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@gnomenschuh7606 I understand how you feel haha. I have seen or been a part of some rules misunderstandings around uniques even at the top tables of events. Reading them carefully is probably something we'll all have to learn the hard way and I don't really see how to get around that even if they are designed well.

  • @ulysses2134
    @ulysses2134 6 วันที่ผ่านมา

    I like the unique system, I just don’t like the balancing behind it. There are so many dud uniques that it makes you really think “what is the point”? Sooo many times I see a unique and think “filler”.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@ulysses2134 yeah... the ratios in set 1 don't excite me to open product.

  • @starshinesimon
    @starshinesimon 6 วันที่ผ่านมา

    I’m going to be attempting to reply with this with some constructive comments and play a little bit of the devil’s advocate here. I understand most of your points and where they come from and even agree with some, but disagree on others. Hopefully none of this comes across as negative, but instead as a counterpoint. Apologies for the massive wall of text, but I wanted to give a thorough outline of my thoughts. First off, I understand the competitive mindset you’re approaching this with. As a competitive player myself, I agree on lots of the things you bring up regarding the game and its future. I would love large scale in-person tournaments all across the world and a full-on competitive circuit. I think that competitive play, unfortunately, isn’t the main goal of Equinox for this game. Instead, they are marketing it towards the average and/or casual player. The game is geared to be a lower barrier to entry (not cost-wise but knowledge-wise) than other TCG’s on the market, and I think that they’ve done a good job with that if that is their goal. For your first challenge with how certain cards feel polarizing when drawn too consistently, that unfortunately is just part of card games in general. You can view datasets from other online TCGs on card winrates when drawn in the first X turns versus afterwards, and there will always be cards with that. Whether it’s a Unique in Altered, a combo card in MTG, or an aggro card in Hearthstone, some cards naturally have higher winrates the earlier they’re drawn or vice versa. Additionally, things like Small Step, Giant Leap are much better when you don’t have them clogging a hand spot early on and instead you see your playable cards. Unlike in games like Hearthstone or Magic though, those cards that are serving a niche purpose can always be used as mana which gives them far more utility. I do, however, agree with you that I wish more high-cost cards could see play. I would love to consistently see people play cards like Issitoq or Sakarabru or Hydracaena as they feel powerful to play with. I am curious to see how they take this direction to allow higher-costed cards to shine. For the second challenge, I think that you should make a clear distinction when talking about competitive events that you’re referring to in-person competitive events outside of Europe. As of right now, there are a plentiful number of online tournament circuits that you can choose to compete in with strong players. The Altered Weekly Online League just finished up their Season 1 Invitational yesterday, Altered Corner Events has their Season 2 Finale upcoming, the Exalts have their online Celebrations and other tournaments, the Go4Altered Championship is almost underway, and nearly half a dozen other competitive events exist. To ignore those events because they aren’t in-person is not good in my opinion. Some of the best players in the world for card games only get the chance to compete online so we shouldn’t ignore this aspect. On the topic of BGA’s rating system - honestly, the points do not matter in the slightest. As someone who was Top 50 consistently last season and was experiencing the +2-5 points for a win and -10-35 for a loss, I cannot stress how little it matters until you actually receive something for your placement. It’s just a bragging rights title at this stage of the game. For the last challenge, I do think that Uniques provide a weird market-space currently. The market is wild and the expense for some of the best Uniques is a major detriment to being competitive in a lot of ways. I do think there are plenty of good Uniques you can find to work in decks in the $10-30 range, but there are definitely some power outliers. But I also think that you don’t need to be buying multiple Top Tier uniques for multiple decks. If your goal is to play competitively, it’s best to pick a faction that has a Hero that you can be competitive with and find Uniques that work well with that Hero. Sure, some variety is good, but it is excessive to be searching for high-tier Uniques for every deck you want to play when you can get serviceable ones for cheaper. And there are also a handful of competitive decks that don’t need crazy Uniques to function like Treyst or Kojo, so those are solid options for people to branch out into if they would like to play multiple Heroes On the topic of those who spent $1000 on Robin Hood uniques, the phrase “a fool and their money are easily parted” has never been more relevant. You yourself bring up the lack of competitive tournaments at this point - so why drop so much money when you’re playing for virtually minimal stakes? No prizing for tournaments so far (outside of PAX U’s Icebound oversized cards) has been so exclusive that it does not have a price tag. Spending this amount of money this early in the game’s lifespan on Uniques is just foolhardy. Anyone thinking that the infinite Armorer+Boost combo needs to be banned right now too with how the metagame has developed is just not paying attention either. If Bravos infinite combo was as strong as people say it is, it would have more results. It also is completely counterintuitive to your point in the first challenge where you say that removal invalidates certain cards from seeing play. The Bravos infinite combo has clear disruption points where you can answer the first card played, or sabotage part of the combo if they’ve already done it once. That’s even ignoring the fact that it is a two-card, 5+ mana combo that has little room for redundancy since you have to be using your Unique slots on it. I think that you are too harshly grading Uniques too, you are looking at them as the 1% of the playerbase that needs them for competitive purposes. 99% of the time, a Unique that is just a side-grade or slight upgrade to a Rare is adequate for the average player. It is only the hardcore tournament grinders that would need the best of the best uniques, and why should Altered cater to the minority of their playerbase and not the majority? I have seen so many players locally open a Unique that isn’t absolutely busted but still excited and put it into their deck because it does something new. I think this is the goal that Altered has been focusing on and I think they’ve done a good job on it. As a whole, I think you have good points for the competitive side of the game but they shouldn’t be catering towards the competitive players if they are in the minority. Focusing on the playerbase and community as a whole, I’d wager that there are far more casual and locals-only players than competitive ones. It just makes the most sense for them as a business to focus on them. I’m excited to see what TBF brings as well, so hopefully it can revitalize your interest in the game!

    • @xCobrazzzx
      @xCobrazzzx 5 วันที่ผ่านมา

      I think you did a good job summarizing how I felt about this too.

  • @BotaFaCose
    @BotaFaCose 6 วันที่ผ่านมา

    Resourcing 3 cards it’s literally discarding half your hand. This game needs resource 2 starts (as SWU), mulligan, bo3 and sideboard. Otherwise as you say on the video you just play with what you draw, few cards, few choices, no strategy, no way to play high cost cards, and basically just wishing to top deck the card you need.

  • @zigeif777
    @zigeif777 6 วันที่ผ่านมา

    I like the idea of competitive league play for this game, but anything like traveling for prizes at a tournament is basically a non-starter unless you have absolutely busted uniques which is a pretty tall order. The removal in this game is great, but the lack of any sort of sideboard makes it pretty lackluster. I would like to see them taking approach like the game flesh and blood, where it's still a best of one game but players can sideboard before the match starts. I think that is the only way for this game to be competitively viable going forward.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@zigeif777 honestly a sideboard would be so nice. A lot of decks are forced to run cards that are terrible in most matchups to have a chance against specific decks. Even with the mana system you still need to draw two playable cards at times or in decks that resupply you can't always just put the dead card in the mana.

  • @RarecuisineSaucegod-ig8bc
    @RarecuisineSaucegod-ig8bc 6 วันที่ผ่านมา

    Not only does it take a lot of money to get the strongest uniques, it takes a lot of time. You have to constantly be browsing every marketplace forum for what you want to be posted, and be the first to message. It stings missing out on something you've been hunting for by 1 second. The official Marketplace won't fix this.

  • @RarecuisineSaucegod-ig8bc
    @RarecuisineSaucegod-ig8bc 6 วันที่ผ่านมา

    Point 1: You are right, but I excuse this and call it set 1 syndrome. Not sure how many new card games you have jumped into recently, but this has always been the case during the first set of any new card game. This was even true for Yugioh, Yugi-Kaiba format (where we only had the cards from those two starter decks) was infamous for this. Point 2: Very true for America. Have we had anything since Gamers Guild that wasn't at a convention? Lol. Im grateful for my small locals group, but I'm expecting more events I can travel to during Trial by Frost. Point 3: You explained this perfectly, and didn't miss any points. I was already out of the Market for S-Tiers so I didnt feel bad about releasing the Strongest Unique Effects video lol, I can't afford them. Uniques won't turn me off from the game, but I do consider the rollout for Uniques a failure. They can fix these issues moving forward, but unfortunately you can't close Pandora's Box once you open it.

    • @TricksterCG
      @TricksterCG 16 ชั่วโมงที่ผ่านมา

      I think the GGAZ one was it. It's only up from here!

  • @cto2702
    @cto2702 6 วันที่ผ่านมา

    Yeah totally agree on the unique part. When I discovered Altered, I wanted to be all in on the competitive aspect of the game, did all online tournaments on ExAltered. But with the impossibility to get good uniques (not the time, not the money), the big tournaments like Angers or Paris, and even online on BGA made me quit the competitive scene. I now only play casually at my LGS, and I’m having a lot of fun in the local meta where no broken unique is there. I have found this is the way I will enjoy this game, playing casually. I don’t know how they will handle these broken uniques in the future, but right now the competitive meta feels unbalanced and unfair

    • @timandgames7491
      @timandgames7491 6 วันที่ผ่านมา

      I fully agree. I really wanted to dive into the competitive aspects of the game, maybe even get some great uniques. But then I found myself asking the question "what for?" There are no tournaments, BGA is not satisfying to tryhard at and even though I am lucky enough to have a decently sized local scene it's not super competitive. I feel like if I played a deck with top tier uniques there I would just be ruining peoples evenings. At this point I am only excited for sealed, a few casual constructed games and updating my cube when it comes to trial by frost.

    • @TricksterCG
      @TricksterCG 4 วันที่ผ่านมา

      @@cto2702 @timandgames7491 yeah, I've heard a lot of stories like yours. I hope that good uniques will be plentiful enough eventually that they are easy enough to get and we won't have to feel like scum when we roll an opponent with a normal deck. Especially when significant prizes are on the line in the future it will feel bad if things seem too pay to win.

  • @Yaicks
    @Yaicks 6 วันที่ผ่านมา

    I agree with the BGA sentiment so much. Whatever rating I get to playing meta, I'll just lose again by testing or playing something new or cool. This much to the point that I just stopped caring about rating entirely. Would love to see the system be less punishing. Tournaments on BGA are very fun, would definitely recommend playing those for that competitive itch.