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Captain Crapface
เข้าร่วมเมื่อ 8 มี.ค. 2020
Willbender Nerfs of Feb 11 Are a JOKE [GW2]
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Discord link:
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OST's fetured in the video:
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วีดีโอ
Patch Feb 11 2025 preview. The Rise of the Rifle Warrior [GW2]
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Link to Patch notes: wiki.guildwars2.com/wiki/Upcoming_changes_and_features/2025-02-11_Balance_Preview Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's featured in the video: th-cam.com/video/rvt3u3Yxjbo/w-d-xo.html th-cam.com/video/X-KkzzmU7zs/w-d-xo.html th-cam.com/video/PO8NV3u2o_g/w-d-xo.html th-cam.com/video/qT5_g8ZvceE/w-d-xo.html
Can we outstupid the current meta? [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's featured in the video: th-cam.com/video/-wWbS4KZg-o/w-d-xo.html th-cam.com/video/NF4Dk4-xoMo/w-d-xo.html th-cam.com/video/9nfPL_O8DOs/w-d-xo.html
Future doesn't bode well for PvP (Arenanet pls prove me wrong) [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's featured in the video: th-cam.com/video/X-KkzzmU7zs/w-d-xo.html th-cam.com/video/-qs5JmLAElg/w-d-xo.html th-cam.com/video/Trt57TXxXGs/w-d-xo.html
Lack of patch preview and subsequent elephants in the room [GW2]
มุมมอง 2K14 วันที่ผ่านมา
Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's featured in the video: th-cam.com/video/hpPcUGrDqbU/w-d-xo.html th-cam.com/video/cVu0UDE1xmo/w-d-xo.html th-cam.com/video/hYJD_Dj5U_E/w-d-xo.html
Tanks in Rivals - The Good, The Bad and The Hulk [Marvel Rivals]
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Patreon Link: patreon.com/crapface OST's featured in the video: th-cam.com/video/9nzk76wA214/w-d-xo.html th-cam.com/video/PO8NV3u2o_g/w-d-xo.html
Why Half of the Flying Heroes in Rivals are Bad |Design Critique [Marvel Rivals]
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I guess I can complain about desighn in more than one Patreon Link: patreon.com/crapface OST's featured in the video: th-cam.com/video/NF4Dk4-xoMo/w-d-xo.html th-cam.com/video/Ph69o2lurEY/w-d-xo.html th-cam.com/video/-wWbS4KZg-o/w-d-xo.html th-cam.com/video/z3ja08Yw2rk/w-d-xo.html
Why is Silent Surf the worst fractal to date? [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's featured in the video: th-cam.com/video/z3ja08Yw2rk/w-d-xo.html th-cam.com/video/qT5_g8ZvceE/w-d-xo.html th-cam.com/video/dqj1acMv6Zc/w-d-xo.html th-cam.com/video/9nzk76wA214/w-d-xo.html
Finally A Hero Shooter That Understands Melee |Design Praise [Marvel Rivals]
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Thank's everyone who decided to watch, I needed this pallet cleanse. Patreon Link: patreon.com/crapface OST's featured in the video: th-cam.com/video/rkOESOfXkY0/w-d-xo.html th-cam.com/video/T61aPZj5IF0/w-d-xo.html th-cam.com/video/iPt2ur-K6co/w-d-xo.html
Guild Wars 2 might be broken beond repair | game design discussion [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's featured in the video: th-cam.com/video/Ph69o2lurEY/w-d-xo.html th-cam.com/video/LYTkSTlsGt4/w-d-xo.html th-cam.com/video/qVerOaxDtoQ/w-d-xo.html th-cam.com/video/PO8NV3u2o_g/w-d-xo.html th-cam.com/video/rvt3u3Yxjbo/w-d-xo.html th-cam.com/video/x41Pes8Z2so/w-d-xo.html th-cam.com/video/-wWbS4KZg-o/w-d-xo.html
I'm DUMB & wrong about everything - details inside | Balance discussion [GW2]
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Previous Videos: th-cam.com/video/bzwE4EJMQOs/w-d-xo.html th-cam.com/video/fmJprbawwT0/w-d-xo.html Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's fetured in the video: th-cam.com/video/xi9DcTMF2sU/w-d-xo.html th-cam.com/video/KS-FHjTf44s/w-d-xo.html th-cam.com/video/kppY7j9APDk/w-d-xo.html th-cam.com/video/WKvsVvpyqXM/w-d-xo.html
Why noone can agree on Willblender 2 - I Forgot Something | Balance discussion [GW2]
มุมมอง 2Kหลายเดือนก่อน
Previous Video: th-cam.com/video/bzwE4EJMQOs/w-d-xo.html Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's fetured in the video: th-cam.com/video/LKyLgznHJaw/w-d-xo.html th-cam.com/video/T61aPZj5IF0/w-d-xo.html th-cam.com/video/T8T2YEZwU1w/w-d-xo.html
Incohearent Rambling about Rifle Changes 2 Months too Late [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's fetured in the video: th-cam.com/video/NF4Dk4-xoMo/w-d-xo.html th-cam.com/video/Ph69o2lurEY/w-d-xo.html th-cam.com/video/OATxwCfqMkA/w-d-xo.html th-cam.com/video/Trt57TXxXGs/w-d-xo.html
Why noone can agree weither Willblender's OP or Not? | Balance discussion [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh OST's fetured in the video: th-cam.com/video/NF4Dk4-xoMo/w-d-xo.html th-cam.com/video/Ph69o2lurEY/w-d-xo.html th-cam.com/video/OATxwCfqMkA/w-d-xo.html th-cam.com/video/Trt57TXxXGs/w-d-xo.html th-cam.com/video/qT5_g8ZvceE/w-d-xo.html th-cam.com/video/9nzk76wA214/w-d-xo.html
Hamer Zerker Bonks Again - "simple" giode [GW2]
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Patreon link: patreon.com/crapface Discord link: discord.gg/rsbg77ksRh Build Editor Link: gw2skills.net/editor/?PKwAIxnlRwEZUsJGJO0P/tKA-DaoPkCGCVMDCZBYrbDAA OST's fetured in the video: th-cam.com/video/Trt57TXxXGs/w-d-xo.html th-cam.com/video/9nzk76wA214/w-d-xo.html
Designed so well caveman could do better - Banners [GW2]
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Designed so well caveman could do better - Banners [GW2]
Warrior's Mace MH Soft-Rework - reasoning and concept [GW2]
มุมมอง 1.1K2 หลายเดือนก่อน
Warrior's Mace MH Soft-Rework - reasoning and concept [GW2]
Completely Normal Ranking of Warrior's Weapons [GW2]
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Completely Normal Ranking of Warrior's Weapons [GW2]
Burst Berserker, Refined and Reforget to Fight the new Meta [GW2]
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Burst Berserker, Refined and Reforget to Fight the new Meta [GW2]
Spear Is Dead... Can We Fix It? [GW2]
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Spear Is Dead... Can We Fix It? [GW2]
The state of Support Warrior in PvP is a pure comedy [GW2]
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The state of Support Warrior in PvP is a pure comedy [GW2]
Will Buffing Oneshot Damage Fix Berserker? [GW2]
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Will Buffing Oneshot Damage Fix Berserker? [GW2]
Try Not To Botch Warrior Changes Challenge (Impossible). [GW2]
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Try Not To Botch Warrior Changes Challenge (Impossible). [GW2]
What's Exactly Wrong With Warrior Right Now (Not What You Think) [GW2]
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What's Exactly Wrong With Warrior Right Now (Not What You Think) [GW2]
Warrior Spear Is (Was) a Staggering Success [GW2] (outdated)
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Warrior Spear Is (Was) a Staggering Success [GW2] (outdated)
Unfortunately Spellbreaker needs to be destroyed [GW2]
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Unfortunately Spellbreaker needs to be destroyed [GW2]
Is Condition Damage Fundamentally Flawed? | Balance Discussion [GW2]
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Is Condition Damage Fundamentally Flawed? | Balance Discussion [GW2]
1:20 Goofy sound edits like this is is exactly why I subscribed to you. The squeaky toy noises for the hammer were so cute! :3
Live warrior reaction
ye they really understood it by making almost all of them bad
self report :)
@captaincrapface7337 in what way? bp is terrible and no regs alot, magik is the best but still pretty mid overall, iron fist is better than most people think but hes still bad overall, wolverine is decent but overrated and poorly designed
“Fan of RPG and MMORPG for whole life” - Use DOS2 OST for bg music Smells worse over here than a dozen rotten eggs dropped in a vat of vinegar
It's broken, we all know this 😂 I haven't played in months, but even I remember how badly broken Willbender was, and it's a telltale sign when every comp has at least 1. You couldn't have not seen it coming.
could you link your build?:)
this philosophy reminds me of gigantic
hopefully it won't lead to the same final results.
sigh
I feel like if necro was buffed significantly, it would keep things like guardian and ele in check like it used to a long time ago before it got nerfed a lot.
also adding back the tanky amulets would counter this super bursty meta that's been going on for ages
If we buffed necro significanly, it wouldnt only keep in check guard and ele, but overtake the entire ranked scene. Necro can be very opressive, and ironically, Willy (possesing multiple dashes alleviateing negative effects of movoment impairments, passive cleanse, invoul and cooldown resets, and Eli who bosts bonuses that cannot be removed or corupted (Auras), [Rebound] buff, [Stone Heart], is also quite well equipped to fight necro.
all they need to do for wolverine is make his rage passive give him movement speed, and also add a "hold to aim" option for his grab
Your complaint about season buff makes sense on paper but in practice the reason they have them is to consistently change the meta every season without things getting stale or having to nerf heroes. This is most likely a result from doing research about Overwatch and how often a broken character stays meta for seasons without anything changing and the game becoming stale. What is nice about them is the fact that if you don't want to play that meta you can simply use the team up feature instead and get the same results.
you know, responce to certain characters being too OP for two long like it was in OW would be hireing someone with two fucking braincells to do balancing. Not enable hawkeye the ability to 2-shot half of the tanks.
@@captaincrapface7337 You are talking specifics now, not an issue with season buff itself. Hawkeye is just plain broken with or without it. I don't understand who thought it'd be a good idea to give him a one shot in the first place.
I just finished conflux, so no more log in into wvw to play some roaming as a wb 🥱
So you are telling me it’s finally time to run a Charr Warrior with a sword and rifle for maximum LARP?
another thing that I think is so crazy that they somehow got to work was that they have two flying characters, Iron Man and Storm, who for some insane reason are partially countered by Iron Fist and Spiderman. Somehow the characters with the most range advantage possible are still able to have fair matchups with melee heroes. It's genius
Pretty happy with this patch from a warrior PoV. Rifle gets actual mechanic change instead of just number adjustment. Condi beserker gets a little buff though talents, and new relic for a free fire field which should help with King of Fires. Spellbreaker heal isn't just a worse mending. Bladeworn gunsaber is less bad at range. And dual weild is now a good joke instead of a bad joke. Only real complaint is this patch should of come out mid January instead of mid February.
It took a lot of tears to create this much salt.
Indeed, guard mains always cry when presented with credible argumentation, and undeniable proofs.
the main reason this class is not designed to be used in spvp, its a wvw char. the spvp is the orphan child of gw2.
you mean the strongest avaliable pvp class is not ment to be used in pvp? ok.
@@captaincrapface7337 what i mean is it is you can use it whereever you want but it is clearly too powerful to be used while you wait in a small circle less then its aoe diameter for 20 secs and also they really didnt think about what if there are 2 willbenders attacking the same person in that node. this is the simplest answer.
Honestly I can't enjoy Guardian because of how easy the class feels in general lol
The real issue is power virt. Spear 2, 5, 2 is enough to win an entire mid fight. This comes out of stealth. This can be followed up with 3.25 seconds of true immunity to all damage and crowd control with no cast animation. This can teleport away and stealth again. Cooldown of 6 seconds. 0 nerfs on feb 11th btw.
yes, Virt is literaly 2nd in line to get hate. 2nd becouse it takes a tiny bit higher IQ than that of a coffie table to play mesmer. - Willy doesn't have this weakness.
It's funny when you look at the balance preview livestream, they were all giddy about nerfing other classes but then when guardian nerfs comes along they were treating as if it was such a painful thing to do. I guarantee they were thinking, "okay, we nerfed guardian like you all wanted, now please leave us alone"
I cant see it anymore. I realy liked pvp but seeing willbender every game in either team is just so boring. And literally getting 1 shot out of nowhere is not fun, yea you can protect if you pick against it but its still unbalanced if you need to prepare against 1 single class in the game
Some things just never seem to change, every time I return from a break it always seems to be Guardian thats the problem child.
I really like the changes they did, but exactly on point. Dead corpse laying on the ground doesnt really care if wb has to wait few more secs for new engage. Also anyone remember how dh could port with the elite trap? they stoped it if i am not mistaken. Spear symbol should be done the same treatment.
Thx for the guide. But I’d say 90% of willbender didn’t and don’t know that combo for burst because it doesn’t make sense to be able to use multiple abilities in the same gcd. So either you balance around the class being played perfectly or around the average player. Both have their flaws. Wow is balanced around the average player and therefor rogues, ferals, etc are always op at high end meanwhile paladin is always bad unless they get a revamp and be good for a few weeks before nerfs. Gw2 is very casual so if you do the balance around the top x % you will lose a lot of people.
no you won't lose people by balancing PvP around skilled players. The people you'd lose by doing this are playing Open World and Fractals. Secondly it seems i haven't shown off properly how easy it is to preform this stuff. - i tought efortless double kill at the very begining of the video, preformed by the guy who played 2 games of willbender in last month and a half, will be enough of an example. But hey, if i was smarter i wouldn't be maining warrior.
oh yes, class with OP playstile - push 123 for burst+invulnerable then push 456 for escape+invulnerable for waiting CD then repeat 123 456 got nerf CD, this is exactly what was needed to be nerfed, it can be seen that the developers understood the situation in detail and made the right decisions.
I was hoping for a tiny buff on warrior spear.
It's still a joke that warrior, being the so called by anet weapon master gets no melee chain attacks like thief does with spear if the enemy is too close.
(Pretty sure) Engi Spear 2 is just unnerfed Dragon Slash 2 with a different hotbox. I know the former also glitches out like all the time. So this is *really* nice to see. I always astonished that Stormsinger survived though. It already goes through Aegis by-proxy, and it really shouldn't crit imo. I do like a lot of these changes though. Like you I'm mega skeptical if nerfing Guard Spear CDs will do literally anything at all. And Mesmer spear is still kinda nuts imo. But I guess we'll see. 😄
Guardian is not problem, literaly skill issue, you see every guardian skill and dash what it does. Ranger, mesmer and revenant are the real problems atm.
Yes, one class taking 33% less damage permamently, dealing 4x the necro's base health in one rotation of skills, being phisically impossible to kite, porting with CC trough walls and being casually able to generate almost every boon in the game at once - all at the same is indeed a skill issue. The skills of this class do too much at once, this is indeed an issue with skills - skill issue you might say. And if you analize classes you just complained about, you'll notice similiar pattern.
I love taking advice from Dracula,lol. Seriously. love the videos and the commentary.
roy cmc and the third clown are fucking up the balance so haard sorry to say it so bluntly but they have no idea what changes the game needs to be good again
all hopes in the potted plant.
But can we find a way not to nerf it for Condi willbender? I love playing condi than power in PVP. What do you think captain?I think nerfing virtues affect condi as well.
unfortunately, there's a case where issues with a class go so deep nerfing overpreforming builds withaout colatteral damage is borderline impossible. But I'd start with removing weakness of of spear 5 and Whirling Light would be a good starting point.
@@captaincrapface7337 thank you for responding captain,We will see what will become of Willbender but I think spear 5 knockdown should be removed,after all teleporting and stunning really does not leave for counter play.
It’s honestly so weird that the game has 2 separate pvp type modes that have completely different balance
Because Anet can’t/won’t population balance in WvW……
Its perfectly understandable if you acknowledge that wvw is not a place for small scale fighting witch many people doesn't seem to get. A skill that is ok in 5vs5 can be game breaking in a 35vs35 or more where 10 people are chaining it or the other way around a skill balanced for multiple people to stack/spam together will be probably bad/usles for when you only have 1 caster...
They cant punish their baby. Guardian is Anets little cute puppy.
>warrior spear hits too hard according to people who stare at the telegraph until it hits them Anet devs: I'LL GET YOU GONE 🤬😡 >willbender goes NUTTY MODE for months Anet Devs: "we want players to be able to learn how to play around the damage 🤗🤗🤗🤗"
The sooner you accept the fact that balancing decisions are made based on which classes beat the fuck out of the devs for the past quarter, the happier you'll be.
bold of you to assume i can be even remotely happy
I love the big picture points, but you gotta stop comparing everything back to warrior. I would love if anet could find away to cut out RF of Willbender, but comparing a Spear design with a weapon designed in 2012 is not good road to walk down.
I'm not looking for a road to walk on but for a brick to clobber someone with (figuratively). I learned already that with willbender discourse, each example needs to be blunt enough to cause a consussion, otherwise it'll get immediatly twisted.
Change the devs title to potatoes
Hey, put some respect on the name of Potatoes.
I was waiting to see if willby nerfs were enough...didn't see that it was, so I guess I'll make a willby pvp build. If you can't beat em, join em
I'm pretty sure, there were also nerfs in numbers. Googled it. Yes there are some. Not much, but there are. Rushing justice, for example, got a significant coefficient decrease, from 1.5 to 1.2. Spear 3 got a reduced coefficient from 0.8 to 0.7 also.
Rushing Justice has 1.2 power coeff in PvP since July 19 2022. Spear 3 has 1.0 coeff in WvW and that isn't getting nerfed. Definitely those are helping with 80+ thousand damage from one cooldown rotation, and overabundance of safety features willy gets for free while doing his damage. Only thing on guardian adressed in this patch, even remotely right was hammer - and that arguably didn't need adressing to begin with.
Nerfs on warr: *constant nukes out of nowhere* Nerfs on WB: slight nerfs on CDs
Anet doesn t play the game it seems, the nerfs are stupid as fuck. Atleast they replaced alacrity with, with resolution, is this a nerf ? Na it isn t more resolution more defence and more dmg. But taking the only fury in wvw from kinetic accelerator is okay, i had to combo to even get that fury, they didn t even replaced it, they just took it from us. btw willbender is shitting boons on every skills. Good video, i agree with all points.
Willbender getting more resolutnion, does technically quality as a nerf, as it already permamently upkeeps resolution permamently with its current setup. So in essence it recieved redundant utility, equivalent of removeing a trait in question from the game.
GIVE THEM A CHANCE. Its a small indie company, they can't do everything on the first attempt. Just wait for the Summer patch, and when they fail it as well, wait for the next Winter patch. Sooner rather than later, five years of your life will go by, and you're still gonna be waiting for a proper balance patch. This game is depressing.
At least they for once managed to come up with meaningfull warrior change ideas. (or more likely yoinked them from forums).
@@captaincrapface7337 Next good idea should be in the game by 2029. Please be patient.
@@captaincrapface7337at least now we know they look in the warrior category even if is just cause corporate mandating that
@@captaincrapface7337 Dude we know too well how Anet balances warrior. Once warrior gets something good it will be nerfed next time. The changes look promising, but they haven't given us entire information about how certain things will work, taking the Arms trait regarding Dual Wielding as example. There is gonna be healing involved in that but how much healing it doesn't say. I've got a suspicion it's gonna be like Might makes right. If they had such an idea, then they should have already leaked precise information about it. Except that they don't and that's giving me the impression they have no idea wtf to do with warrior still. As the guy said, this game is depressing.
The real answer is they don't care about pvp
No large sweeping changes is good. Large sweeping changes usually lead to unexpected results, when you are dealing with a complicated game balance
I don't remember this sentiment being pushed around when spear Spellbreaker was getting nerfed.
Your answer is deleted by TH-cam.
@@captaincrapface7337 what is in your mind? How do you suggest to fix willbender? How should it feel like, how should it be played in your opinion? I saw videos on your channel about willbender, but didn't quite get it, what exactly needs to be done.
@@skulpturostone4621 I know you didn't ask me, but I'm gonna throw my two cents in here any way: Judge's Intervention: Now has a 1/4 second cast time Renewed Focus: No longer grants Invulnerability Executioner's Calling: Reduced power coefficient of secondary attacks to 1.0 Advancing Strike: Reduced base Immobilize duration to 1 second Whirling Light: Increased cooldown to 20 seconds, reduced power coefficient to 3.0 Rushing Justice: This skill now requires a target for use. Crashing Courage: No longer grants Stability, no longer grants Stability on trigger. Not perfect, but it's a good start.
looks at ele, rev, and thief changes
"Slap on the wrist" nerfs seem to be a standard with Guardian in general. What needed tuning was not touched, but it feels like a gentle nudge in the right direction.
Other nerfs: reduce dmg, change funcionality or remove some features for pvp/wvw Willbender Nerfs: More cd hahahahhahahah
There's quite a few builds that's gone under the radar that's going to over perform. Dragonhunter is well known, but there is staff/rifle berserker, spear/rifle spellbreaker, condi engineer, and condi holosmith. THis paired with the already problematic dragonhunter, willbender, x/p daredevil, deadeye, condi druid, condi soulbeast, virtuoso, and powerblock chronomancer. Thank goodness they nuked spear harbinger with just some minor mobility nerfs to the rest of the power necro specs. Strongest and most match warping class in the game, by far, as always been and always will be, is still daredevil.
So I'm a bit in the future and man wvw changes are strait up bad lower barrior and no Chang to DPS means lots more kills and showing major cracks in wvw gameplay
there's only one reason why would you not be happy with barrier going down, and that is your life wasn't tainted by specific subsection of current meta. Trust me, I did the maths, people who don't purpousfully abuse very specific cmbination of traits and skills, won't be negatively affected by this change.
@@captaincrapface7337 and what percent of the comunity wont abuse something wheny they find its supper strong? most players want to abuse anything and everything they can to win so im sarry but you are rong thinking players wont abuse something wonce its found out its brocken or op. and that is why i have my stance that power creep is an issue were you lowere barrior and yet skill have crazzy dps numbers meaning who ever has the most players wins the fights not skill agen i know what im talking about.
@@MichaelPerlmanjr I don't entirely know how to break it down to you, but reducing defensive stats will not exasurbate the problems you are talking about, but will alleviate them instead. A singular skilled player cannot consistently abuse barrier spamming, you need two dedicated supports to do that. And it came to the place where whoever had more barrier spammer won by defaullt. - exact problem why are you talking about. You can burst down a sustain bunker, you cannot burst down barrier bunker. - that's the issue with barrier.
@@captaincrapface7337 lol i see you totaly miss the points im telling you the power creep were we do so mutch damage is a issue for sure and now the salution they did was to rase the barrior to 50% and now its 25% that is not aleviating the power creep just now blatenly showing its thare. most players will abuse anything they can as mutch as they can, i know Anet has locked themself in a corner. but they need to fix the power creep its defintyly the issue and is going to be all forword in this update i have been playing since relese and yes this is exacly hwo it will i have seen it way to many times but no you dont want o hear what the quiet ones say just what you hope it does
@@captaincrapface7337 i stated what i have and am not changing my way becouse you feel its right i have seen this play out 1000 times and it ends the say way all the time. i have done a lot of reserach into this stuff and it all points to this is not the right way to go. human phycolagy prove that time and time agen. no mater what you i am not changing that the patch nots for wvw is not going to be good.
for your question : Conduit Surge currently has 2 parts. first part where the character dash toward target, and 2nd part where the character stab the targeted enemy, which only happen if they reach the enemy (Like Warrior's GS5). It is also a leap finisher, but only if the 2nd part happened. I feel like they made this change so it's easier to use for scrapper to apply leap with spear for quickness in case someone want to play condi Qscrapper somewhere... (probably Lord Hizen)
Anyway Cap, don't be so hasty. It's common to see Anet's balancing team mess up with patches, you know... last minute tweaks. The mesmer, thief, elementalist and ranger are still annoying in PvP and WvW with the excessive crap they pull, like stun and blindness. Not to mention the absurdly crappy damage they do no matter how many times you get to dodge or block them at least once. Oh, I forgot, in Gw2 there are many who use the ‘meta’ classes, the more OP the better.
The alac nerf makes Wvw spear berserker just sad :(
Here’s my issue with the warrior patch. They did the same dam thing they always do, dmg buff that’ll be a dmg nerf eventually. I already hit 10k on core rifle kill shot, so now I’ll probably hit 12k and there’s no way they’ll take that sitting after what they did to spear. Then let’s look at rifle 3, not asked for and okayish. Positioning already sorta did that for u. Rifle 4 is in no way a win ITS WHAT WE ASKED FOR, FOR MULTIPLE YEARS!The fact that it took this long to fuking listen is insane. Then rifle 5. I do like the utility that we’re getting for once, but there’s one issue. We getting a unique feature, and we never keep those (looking at u spear burst evade.) Resetting kill shot as a core is nice. But zerker gonna abuse. That means u have first shot, heal shot, rifle butt shot, and if u choose it discipline trait reset shot. Thats 4 gun flames with cc and buffed dmg. No way in hell no ranks won’t be crying bout it and we WILL lose that. So what it comes down to is we got a revert we demanded for years, and rifle butt reloads without needing cc. The rest either doesn’t matter or will get removed on rifle. Now they coulda just lowered channel time on rifle core (the actual reason why we go gun zerker is cuz of the low channel), so I can stop having to abuse quickness to make it do something. Or here’s a wild fuking idea rework crackshot! Like how they gonna rework the fuking discipline tree and still ignore that this long!? Finally, arms rework was strange but I’ll take it, can probably meme with a relic of zakiros and a dual sword build on arms tactics. Overall the barely do what’s asked, give another dmg buff that’ll end in a dmg nerf, and add cool new things that will be too cool and removed, resulting in another 12 months of wasted time on warrior patches. The class of rework 5 or more times till they let something fade into obscurity.
you mean the damage of 3rd lvl burst: - that roots you for entire casting animation... - that is reflectable, blockable, blindable on reaction... - that *spellbreaker cannot use* becouse its 3rd lvl... - that is on a rifle... THAT is going to get the class nerfed... I'll quickly remind you that 3rd lvl Harrier Toss crits by default for 9k and goes trough projectile hate, yet noone complains about that. 1st rule of warrior, if SPB can't abuse it, its not a problem. Moreover, getting what you deserve to have is a win. Unless you preffer not getting it, then you have right to complain. I'm guessing Rifle Core F1 channel time is left alone becouse it serves as a safety buffer agains Spellbreaker takeing it and running off, but that's only an explanation if you hate spellbreaker enough. And no you don't get four rifle F1's in or out of berserk. Adrenaline doesn't grow on threes, and from what I checked, you'd have to run withaout damage traits, and withaout with Outrage as your stunbreak in the build to get 3rd reset in, let alone 4th. Not to mention 4 restets if you aren't running Arms for [Sygnat Mastery] would mean you stop existing in presence of enemy tempest. - have fun with that tought. Dual Wiealding is the thing I'm more worried will get yeeted out of the game, as that can be combined with [Sun and Mun Style] for 2x the healing on dagger-dagger SPB. And as we know it SPB is still more prone to abusing wierd shit, than zekrer ever will be, due to charckead survivability form [Fulll Counter] letting him get away with all his stupid shit. Neverhteless, enjoy the time we're given, opportunities to be happy don't come often for us warrior mains.
@ I do agree with that comment. However mine wasn’t about practicality, it was about what u can do with numbers that “seem” high or impressive and the lasting impression no ranks have with it. They’ve frequently nerfed builds that were bad and had no high end gameplay because of impressions from no ranks, and they openly stated in multiple posts about how balancing for low tier gameplay is just as important as high tier. I already have had 8 ppl in 1 day say warrior is too op cuz I’ve hit one 10k shot with core even tho it was telegraphed and had to write essay to them bout how it isn’t. The issue is that there’s a reoccurring stigma for new/low tier players saying warrior is ass to play, but too op when they die to them. That’s the stuff that leads to shit like us losing wpn stowing on bulls rush and shield bash even when it wasn’t anywhere in the meta, or flamethrower engi getting nerfed outta existence (even tho it was the most free kill u could get when fighting engine builds if u knew how to pvp, also I’m talking bout the scrapper one ud sit on not the kit swap builds). And u right getting what we want is nice no matter how long, but my main issue was that they only offer that content after they’ve completely neglected a thing they broke. For instance how many years did sword suffer cuz they kept forcing it to be hybrid stats with hard caps in solo stats, before they finally just removed that hard cap, and lowered channel time of burst. They tried so hard to force it condi and it took more than 4 reworks to make it a reasonable wpn. But they have the bad habit of buffing to remove features or bench to get back to later (looking at u unfinished supp reworks they said they keep working on). The reason why that upsets me is that they frequently ignore what we ask for and give us what they think we want. They put in minimal effort, and wait too long for effective changes, and they’ve openly said they don’t know what they want to do with warrior. It upsets me that they give us what we ask cuz they aren’t using their greatest asset when they are lost on what to do. That listening to the community and testing our ideas. Rather they make their own (for fuk sake supp zerker guys?!) and they only listen when they’ve exhausted all other ideas. Eventually doing stuff like buffing spb and then punishing us for playing it by mildly nerfing the spec itself, but nerfing all the things related that affect core or other elite specs more. It upsets me because they try ground breaking changes/reworks, but don’t put in the time and effort like they do for other classes who get paragraphs of committed changes that are focused on specific content and quick fixes, ours tends to be singular wpns spread over content (more so pve)
@bastianlorenz7192 as much as all you say was, and partially still is an issue, we are seeing somewhat consistent shift towards us getting what we want. Resistance in Berserker and Strength, Full Counter cooldown nerf, mace 5 reseting mace 4, flurry change you mentioned, well... staff as a whole... and now rifle changes. Since when our current balance team was instituted, they learned to suck significantly less along the way. To the point that almost all overpreforming garbage instituted into the game since SotO, was made by new content design team, not balance team. I'm not saying balance dudes are perfect, they certainly pussyfoot around guardian and mesmer... But they took all the overpreformers down a notch within a single patch, and helped all underpreformers a bit as well. There's certainly a shift for the better happening as we speak and I'm less and less worried each coming patch. Only think i really dread at this point is new expantion's sellout features...