This video could have been easily 40 minutes long, but I chose not to include a lot of what I wanted to talk about mainly because I dislike this game so much that doing anything related to it is not a good experience for me.
looking at this footage, i truly felt like somehow i got a different game (quest was my version). didn’t experience any of these issues and had a great time. sucks so many others did. i want to see this series continue
It's odd because some people I've talked to have had literally no issues what so ever, others can't even boot the game up. Easily the most inconsistent VR title out right now unfortunately.
@@nuttyak2tapsI had to redo the entire tower mission Four fucking times My quest which i'd played on for the first time literally crashed 3 times and then I had to redo the entire mission and the mission before that because my game did not save.
There is a glitch where if you cut off echo's head, it turns into May's entire body. That is literally everything you need to know about the quality of this game.
the May npc is probably a place holder model for the default story npc, so that they can test out the missions before making the models and animations. many games use this technique
Watching this a year later, I just played my 2nd run since the initial release and it was horrific. My first time playing there was absolutely nothing wrong, on the second play through however, about a year and a bit later the game felt unplayable. I’d just gotten back from the mission where you get the bolt cutters for sable in bourbon street and the quest tab had 2 missions. One told me to wait for Sonny to contact me, and the other told me to wait for Sable to contact me. About 5 days went by with nothing from both of them so I decided to look to see if other people had the same problem. Turns out it was a big problem for a lot of people. No one had an answer on how to fix it apart from waiting for about 20 in game days. I did just that until I decided to go back to Bourbon Street in the same spot you get the bolt cutters from, and finally Sable contacted me. I might have accidentally skipped dialogue but even then acquiring the bolt cutters should be a trigger in the game files for Sable to contact you. Every part of the game feels rushed and I don’t think that fully has to do with Skydance. I think Meta rushed them to finish the game for the release of the Quest 3 which wasn’t enough time. Despite all the “patches” like you said the game has arguably gotten worse and it feels like skydance doesn’t even care about it. I don’t believe there will be a chapter 3 but if there is I pray they put more effort into making it a playable and enjoyable game, and if they don’t make the chapter 3 it would at least be nice to have a fully patched and functional chapter 2 with minimal bugs.
wow this video said it all. The reason why I stopped playing. Hit the nail right on the head. You can hear it in his voice how disappointed nutty is I feel your pain. The only reason why I'm playing now is because the viewers have asked and I'm hoping to get that spark back again
it's such a shame this is what the game ended up being, I'll bet it was extremely underwhelming putting the game off for an additional year just to see where it ended up.
Play again that stuff has never ever happened to me because when games first come out they havd glitches they're most likely all fixed and if there not get something better to play it on because I only have a qwest 3 and nothing in this vid happens to me
It’s really a shame what happened.. I made so much fan art sketches for this game lol. I still had fun enjoying the story but i had so much in mind I wish that was added to the game. Great video and sad to hear it’s your last. Take care man.
6:44 “Then we get a message from the guy everyone has been waiting to see: the pawn king.” You have no idea how much I was hoping you would say Casey. Man I wish Casey was in this game
They probably would've liked to, but given that you can kill him in the first game having him be anything more than a name mention would've been wasted effort unfortunately.
I found a glitch the other day that only happened with echo, where sometimes, if he ever wanted to talk to Sable, he would force his lower half through the table he was sitting on, talk to her, then proceed to force himself to sit on the already glitched table
I knew I had wasted my money when I literally couldent finish the game during the speakeasy mission and never got to see the ending myself. Also just wanna say im really gonna miss this channel as you were actually the one who got me into itr after watching the streams so thank you
I had a glitch with the Gerick fight where AI Exile allies walk into the boss arena and open the doors for you. If you leave, Gerick follows around The Ward and it was damn intense! I wish it was implemented officially instead of being patched out.
In my experience, (playing current patch) i never encountered any game breaking bugs, BUT, there were a lot of little things, like, >NPC's glitching and being out of place >Radio not having voice lines for new areas >This could be just me but the bows are a lot more buggy and inaccurate compared to S&S > Inaccessible areas being accessible >And a LOT of texture problems
You know, it would have been cool if you did certain footholds and during the tower fight they would have that. For example, if you completed the rampart foothold then some exiles would be able to throw grenades or maybe the more footholds you completed the more exiles that would come and help defeat mama instead of you just being a one man army. This channel was great man, good luck out there and hope you do well.
Yeah a more open world/multiple choice ending would have been cool Kinda like the last game but more Like you can one man army it like the game now or you can gather a few exiles from the streets in a squad (like half life 2) and they will have more equipment and more training the more footholds you completed
There was only one bug I experienced it’s not a problem exactly but it is weird, there’s these two models that have barely any polygons. And they only load if you decapitated them, but for some reason they switch the head model. Just why?
I had no issues, the biggest glitch that I found was the Sherriff revolver would become all black randomly. I do wish we got some of that cut content though, all of it sounds cool as hell.
I LITERALLY cannot get past the menu on retribution..... I have a quest 3, and I just downloaded the game. It says in the first menu to press a button on the left controller while holding the button on right controller. I have tried literally every possible combination, looked up multiple fixes, nothing will get me out of that damn menu...
Suprised that a lot of people dont like echo. He was the only character i found interesting or liked. Also i think why everyones confused on their gender is probably because they might be trans. Echos voice actor is trans so the character is likely also trans.
Echo's character in non-binary voiced by a non-binary voice actor, one of the team members confirmed this while talking on the discord server after this video was released. As far as I'm aware, this isn't mentioned anywhere in the game so it was simply a misunderstanding. Echo is still a really weird character besides that though.
@nuttyak2taps Ahh, okay, it's cool they clarified that. I think somewhere on the game, they refer to Echo as he. I think it's the last time Sable is at the reserve .
Even after all the “bug fixes” the game is still really glitchy and still broken. Characters change sizes, things jump across the map, your game crashes and still a few more bugs. Also you can literally see the big ending reveal that the tower were behind old town and those big bells by going into the building where it is in the tower map. I think Casey could’ve also played in this part if you didn’t kill him. As a further negative, if you kill Sable and her crew it doesn’t change the game at all, no matter who you kill, except Mama. I feel like these Gerik chases around the map would be good because even after the game when you are collecting the last achievements the Gerik chases would still give a last bit of achievements. Also I did see someone in a game get Gerik to follow you around in the ward so if you know how to do that I would really like to know. The most annoying thing is that at the start, sometimes the key would fling off or the key would just fall with Mama. I hope at-least they will release the chapter 2 DLC soon but I don’t expect it. I am glad that substatica has at least made this game better by importing some guns in the code into save file codes (Burst gun I forgot the name, a Rambo knife, and Lee’s axe. He even added infinite ammo weapons which I enjoyed, so thank you substatica).
I've since made it to day 71, and mkst glitches that you mentioned I never featured whatsoever. Im glad that I usually never have issues with my quest games.
I can confirm as a pico 4 user the chapter 2 really sucks. When I decided to take the sinner ending I tried to decapitate echo and it just turns into a model of May t-posing. I don't even know how's that possible
my original safe file has a entire crate full of napkins because the game used to have a bug where the single napkins were edible and they would give you the same amounts of benefits as the MRE.
Yo i appreciate this a lot. I was also having so many problems even after the 10GB UPDATE for just patches. I even thought I was the only one who didn’t have audio for the sonny and daughter gun monologue.
i dunno if anybody thought this too or not but for the “calm before the storm” mission i thought tower troops were coming to the bus, with how the mission was explained in game, so i did some stuff for days while placing sticky bombs at a bunch of places around the bus- but i dunno probably just me being dumb tbh
If you played the game on day 1 then you probably experienced fewer problems than if you played today, but yeah this game seems to have some weird beginner's luck aura around it.
Just finished my first playthrough of retribution on PCVR with valve index. Pretty fun but I definitely agree with some of the grievances here (particularly the copious bugs, bad AI, and poor lighting). Not unplayably bad but certainly missed the mark in more ways than one. Sad to see you go on indefinite hiatus from videos but sounds like it's for good reasons. Cheers!
@nuttyak2taps my pleasure man! Looking forward to trying horde only again in retribution (but not sure if the idea has big legs as many situations have no-horde setpieces)
Fighting the Axeman was terrifying and very immersive. When you were on the ground floor. For me, I could just go to the second floor of the warehouse and gerik would spend five minutes walking back and forth between the stairs and some boxes.
I bought the ultimate editions for both of the games, and I've actually never experienced any game breaking bugs except some of the earlier PC bugs at launch, and i've been having a blast with the game. (I'm about half way through the second one)
nutty you are the greatest speed runner veteran of the walking dead sns I know and I will never forget you inspired me to go back playing the game you will never ever be forgotten of the walking dead community hope you journey turns out to be a great one. Is so sad that your not doing youtube any more. I watch you every day nutty hope things go according to plan in life for you. R.I.P to the G.O.A.T of TWD game u made my day better every day nutty godspeed(: The king❤
As far as I'm aware, no. I haven't heard of any updates or patches for this game on any platform besides Quest 3 since I made this video. And yeah, you and me both.
Lucky, my whole game almost crashed in the mission where the bell is ringing the whole night unless you turn it off, when i got to the boat and it was on fire every just stopped and when i turned around it took about 2 minutes before the game started going back to normal, literally fire is what almost made my game crash, i can look at a huge highly detailed fire in blade and sorcery but cant look at a low res fire in twd, thats some bs
Yeah, they gave up on this game. I started playing the PS VR2 version of Retribution last night and I ran into a progression glitch where I couldn't get the mission to deliver JB's CD to the radio station. I had to reload the save and try again talking to Sable to get the mission started. Did you know only 16% of PS VR2 players managed to get JB's CD to the radio station (which is the SECOND trophy and only ONE hour into the game)? There is a reason for that. I personally had an EXTREMELY difficult time trying to get to the radio station since it's super easy to get lost in this game (my difficult time wasn't with the enemies, they were easy, it was me trying to figure out how to get to the radio station). The directions I got from a note weren't very good and the map in the journal is HORRIBLE and the overall environment was confusing. I strongly suspect a huge amount of gamers gave up trying to get to that radio station and that's why only 16% of gamers made it to that point (which is very early into the game, only at the one hour mark). I made it to that point, but I had to look up a video guide to see where to go. I really wish the map was greatly improved, but that's not going to happen. Don't get me wrong, I'm actually ENJOYING the game for the part, I am going to continue to play to the end, there is a lot of great stuff here, but there is also some very horrendous stuff here as well that I wish was patched / fixed but won't be.
You posted this 4 days ago every thing in this vid never happens to me and a lot of people like it. Most likely got updates because you know every game has glitches when they first come out🤷♂️
as someone who's been kept in the loop, I can safely say that no legitimate updates have come out for Retribution since the making of this video. that isn't a joke, they've left the game to rot, I've been told by ex employees that they have like 4 people working on the game if that
@@nuttyak2tapsthanks bro i felt dumb for buying only the first game instead of doing the bundle for $20 more, but if it’s still buggy I’m glad I only got the first one one psvr2
1 year later the Bugs are gone, yet i cant see shit on my Quest, it almost looks like they made it even darker, the UV light on the flashlight does 0.5% light in comparison to normal Flashlight that is also not powerful to see at night enough aswell
I got the quest 2 version of retribution I knew something was up when the save importing system was weird keep in mind the telltale games it was one button to import your save but in SS CH2 you have to memorize a whole code after that I enjoyed the story but the bugs were so terrible and the graphics were so downgraded that it was unplayable after beating the story I gave up after learning that it is literally impossible to obtain certain crafting recipes if you imported a save keep in mind I played it over a year after it released and they still haven’t fixed the glitch today so it is literally impossible to 100% the game without starting on a completely fresh save file with nothing
I have a glitch where if I look at the gun crafting table my game lags out badly and I have 2 maps for the boat and I like how in the beginning it says you have new friends I don’t think that was true after you do the last pawn king quest you can never see him again and the father guy what’s you to kill him (I’m on quest)
I e only had bugs with father Carter’s mission but other than that it’s just been a bit underwhelming. When the quest 3 gets a graphic update I hope they also fix some other issues people have been having.
Sad to see you go dude, you and a few other youtubers were practically carrying the entire non-smooth brain players. Personally I've moved on away from SDI because they don't know what the hell they are doing anymore/meta is ruining them. But it's sad to see a game that practically made the first ideas of vr survival mechanics get completely ruined by a bad sequel, I hope Meta learns from this but I doubt they will.
Man i was really hoping that gerik would be like an event. Maybe you would hear on channel 47 that the axeman was invading a town and if you go to that map and the axeman sees you he chases you and you have to break line of sight just to get away.
Hopefully Arashi castle of sin doesn’t tank like this game did, it’ll be the closest thing to Ghost of Tsushima vr we get. Also, love the content, and I am glad to have been on this awesome journey with you!
I just bought this the other day and was looking for the settings to increase the brightness cuz the night missions were just way to dark. I thought i was crazy thinking the night missions were too dark.
im gonna miss you nutty you inspired me to make content and are the reason i even started youtube and started to play saints and sinners i enjoyed ever piece of content you made saints and sinners based and i wish you the best
the one thing i dont like in the first game that no one talked about is the absence of the reputation system sorta like fallout, were if you do absolute evil things to the tower they will shoot you on sight no matter where you are and if you do good things they might reward you or something like that
I had a very good time with retribution. I experienced one crash the whole time and my VR had been running for a few hours. I did notice the graphics were a downgrade and some of the characters (mainly echo and sable) would jump around slightly while talking
My question is will this game get the guest 3 update like the first game did? Im hoping they are cooking something up either the update or a new chapter. Im tired of waiting for a new game.
They will not be doing another chapter, that's confirmed, and I would be genuinely astounded if they released an update for the game. All of the devs were pushed to Behemoth a long time ago.
@nuttyak2taps bro that sucks. I absolutely love these games, despite their flaws. I've spent hours playing them and honestly the only reason I bought a VR headset to begin with.
Alright I’m back from beating retribution. And honestly, there are some things that I’m disappointed about. 1. I would have like for there to be a chance of Gerik pursuing you throughout some of the areas, they could have made some animation for him killing zombies to get to you. 2. Why did Gerik only appear like 4 times? He was hyped up to be this amazing stalker but we saw so little of him. 3. They really should have put our choices into retribution, kind of annoying how I have 233 days in the first game and my choices are just not there. 4. After defeating Gerik, I was a bit disappointed that I couldn’t take his axe as weapon/trophy. Maybe it could have been unbreakable or something. It would have been nice. 5. The bugs. I’m lucky that I haven’t experienced game breaking bugs. But I did encounter a lot of visual bugs. All in all, Gerik should have had more screen time, They should patch more bugs, and saving The pawn king should have some impact on the game. That’s all I just wanted to rant about Gerik lol.
So gameplay wise it is better than the first game, story wise it is worse? Gerik not being a huge appearance is disappointing, but if the gameplay is overall fine then I might return to the game
I did think about including big names like that, but people like wolf play TWD once, get hundreds of thousands of views, then moves onto something else, leaving us "real" fans in the dirt.
I would've done a weapons ranking video but decided to quit before then. I'd give the SMGs a C tier at best just because the ammo is cheap, but they aren't good for accurate shooting (And with the durability system it breaks quick if you're rambo styling it) Chainsaw is alright but it gets boring pretty quickly, B tier. New bolt action I give an A tier since it's the only gun that does explosive damage. Nade launcher I give a C, because it was unironically better in Chapter 1. Sap gloves I don't use as weapons they just look cool so C I guess, and grenades are good but my throwing is horrible so B. I probably missed some but oh well
@@nuttyak2taps Huh, nice! (Just got Chp. 2 after buying it from my sister & installing and tried to import save from Chp. 1, they won’t let me for some reason, so pretty much I’m baffled at this moment and decided to wait for the next “patch” update, like an idiot).
so I got retribution about a week ago, and finished it yesterday. for the main story mission where we have to do the exile fetch quest, I couldn't do it. basically what happened was that I played the game, decided to do the rampart grenade launcher quest, failed to save maxwell, thought you could save maxwell with the bolt cutters, reloaded, tried doing the exile fetch quest, gave the posters, accidentally punched the exile in the face, exited the game and took a break. I did a bit of digging since I realized I'd need wire cutters instead of bolt cutters to cut wires, realized maxwell couldn't be saved, re-did the rampart mission (so basically branching out a new run), went back to bourbon st for the mission (in this branched out run), and for some reason, the exile was acting like I just completed the quest. this is my first time meeting patricia in this new run, but she says the dialogue for when you finish the scavenging and come back on another day. she also, apparently, put up the posters, which are still in my inventory even after I finished the whole game. anyways, there's no boxes to put anything, the game won't update the mission, and when I walk away, EVEN THOUGH PATRICIA FINISHED HER DIALOGUE, IT DOES THE "not right now" DIALOGUE AND RESTARTS PATRICIA'S DIALOGUE WHEN I COME BACK so I was fed up and ended up decapitating patricia and hanged her up in the bus :> this effectively ended the sable route, since they never contacted me again (and so I missed out on the tower attack) but I still got the final mission where you confront mama tl;dr, I tried doing the exile mission for sable, accidentally punched patricia (the exile), reloaded back at resting place and decided to do rampart first instead (which branched out my run), went back to the exile mission, got softlocked because patricia thought I was already finishing up the mission in this branched out run, even though it was my first time meeting patricia in this run, missed out on the final sable mission oh yeah, for some reason, the final tower mission for me wasn't nearly as dark yours, it was like the day 1 quest release lighting that you mentioned
I think the reason why they had to die down the walker count is because for quest users because if you were to add like 50 or maybe even 100 walkers the game would probably just lag constantly until you actually do manage to get rid of them
We could have had Gerik activate after some time like the bells but in the night maps. If we spared him we could have had a conversation explaining exactly what happened with May and he would help beat the tower or try to kill us (but no matter what he will live). Then after beating the game he could help defend you from walkers at night. Trade network could have a board with notes to hand to the merchant, you give 3 soda cans for a energy drink, 1 large green box and you get 5-10 ammo boxes of whatever caliber you need
Also your prediction was spot on, nothing after the psvr1 edition which didn't even f*cking include the chosen knife when they literally couldn't buy the game. But gave them a metal disk case and a shitty chainsaw keychain. I was told by a dev that it isn't "lights out" when i asked if ch2's offices were abandoned but they "can't disclosed details" on what they are doing.
19:57 and by the way, the trade net work is worth doing you get ammo a new bow you get a lot of stuff, so the trade net work is worth doing don’t be pouring that the trade net work is a good thing to do at the end
@@stephencraig2994 this is a dlc, also this "game" is definitely worse than the original (kind of unrelated to what I said but whatever, I can't understand what you're saying as well lol)
It does feel unfinished. But hey, you can always solve this with patches, updates, and free DLC. Mainly a Gerik-focused DLC bc he had so much potential to be a scary menace you needed to look out for when scavenging.
He personally, I planned the quest version and he said that out on the last stand how do all the exiles know I had to go through a omission doing one of the exiles missions and then sable gave me a ton of fliers to give to this random girl after completing a mission and then you can move on with a story and it's like the middle of the story that's how you hit the bolt cutters which I think they also added. I'm pretty sure I don't know.
Personally when it came out i enjoyed it i only had w bugs echo was in the table in the reserve until put into a chair and also talking to npcs just randomly stop if a zombie comes in somehow or if I accidentally walk a little away then wont start again until i leave the room but its still pretty fun especially bc of the weapons
I was one of the unfortunate souls who bought it upon release and experienced a crap ton of bugs, one being my saves getting completely corrupted. I haven't played much of it recently, have they updated the gameplay to have more walkers and other things or is it still a disappointment?
Nutty, i want to ask this quest can the the modder's like maybe download all the ch2 game files and them put them in ch1 as mod so if people dont want to buy ch2 they could download the ch2 mod for ch1 so people dont have to pay for that crap just wondering because i feel bad for people who pay for the game but the game really not in good for someone to buy it you know?
What's weird about killing sable is that once you finish the last pawn king mission, the last tower mission just starts even though the Tourist didn't know anything about Mama being insane.
honestly i played it like a month ago and tried to replay the story but i just cant and the game it self if i play it for a hour my head would start hurting and it would give me brain loss because of it, truly if skydance give the game code for the game to the fan base/ modders i sure a modder could fix the game and they could change are save place to the tower but honestly they dont give it to us because codes in the game might show like people ips etc but if they care about the fan base they should have half of the devs return to the game to fix it and have updates to it but honestly if they do return to the game to fix stuff i still think the community dont return back to playing it because the game just too old now and its dead game because they dont fix stuff.
honestly great note to end this amazing channel on.. video was incredible and sums up everything wrong with this dogshit game. gonna miss the vids man thanks for the bangers and being an inspiration to everyone in the community
My issue is Sonny won’t come on the radio for me when I need him to tell me that he’s open for business he just won’t come on the radio does anybody know how to fix this
Hello, I’m surviving 365 in Twdss, should I continue in retribution after I finished chapter 1? Because there aren’t beggers and via carolla and old town is gone.
Wait so you were supposed to meet sable outside the hospital? I just met her back at the same place in the parking garage lol. Neither echo nor the other girl in the trio died
By far the worst bug i experienced in Ch2 was that when i chose the option that we have to fight ( in tower clinic ) Echo just got shot and Barnes ran away and no tower soldiers came. I was so confused about what happened. Did Barnes betray Echo? Did Echo kill herself? Wtf happened???
so yeah basically what happens is sable gets shot by a tower sniper and both echo and barnes end up dying from tower troops. TWD npcs are notorious for accidentally shooting their own troops because they have no sense of friendly fire and will still shoot even if their allies are right in front of them. But once sable dies it's a free for all to get back to your skiff basically
Nutty, YOU are easily one of my fav creators to follow. I've probably watched you play both chapters 3 times and loved every challenge you gave yourself. That the game fell so short of your expectations - to the point of hate - is deeply sad, given the love for the first Saints and Sinners. I've tried, but have yet to find a game that pulls me in like TWD...except the glitches in Chapter 2 make me want to throat punch somebody. I hate that I still love this game that keeps disappointing with the developers lack of commitment to fix even the most glaring obvious issues. For instance, zombies aren't supposed to start break dancing upon getting brained. And why does every open door appear to have an existential crisis like the door itself has no idea where it is supposed to lead. All that to say Nutty, you are right and more importantly, you will be missed.
TH-cam is too time consuming to keep up in the way I was doing it for a very small return value. I may come back to it at some point but it would be at most livestreams and shorts videos.
Right here on TH-cam, I've considered streaming on Twitch but I figured spreading my already super thin community across two platforms wouldn't be a good move considering I'd usually average ~10 viewers per stream if it's something interesting. All of my VODs are still up for viewing as well, a lot of videos I made were live stream highlights too.
@@SilentNinja678 dont listen i played the games for years now all games now have been being buggy but there still really fun and i would reccomend chapter 1
I agree they should've made the view of the city match the map better. But complaining about graphics there is a moot point, VR systems can't handle better looking cities than that. Just look at comparable games like Iron Man VR or the Spider-Man VR games and the cities are the exact same. Also Retribution has recepies and secrets to find post-game just like the 1st did in addition to the Trade Network stuff. The Trial is also still in the game, just now its part of the actual raft travel for some reason.
That is very true, the graphics were really just a nitpick to add more to the video. Personally, I really don't care that it looks that way. There are some things to do post credits, but for the most part it's go here, grab this, come back, and 90% of the time it's an obscure item that you have to find naturally which is intended to keep the player with a task without actually making anything new. If by the Trial being part of the raft system, you mean overrun places, that's not the same, although I can see why they took it out as it likely would crash the game completely.
@@nuttyak2taps I thought “overrun” was their version of the trial this game. There’s a tip on the loading screen which encourages players to search locations “during the trial”. And how is the post game content different from chapter 1? All I remember doing in chapter 1 after the story was getting the statues, trophies, crafting instructions, etc. Same as in this game. It’s fair enough to say postgame is boring but I wouldn’t say it’s any different from chapter 1
Nah, the Trial is a standalone game mode separate from the main story, the loading screen tips are 100% left over bits that either weren't supposed to be seen, or were supposed to be there because the Trial was supposed to be in the game. They scrapped a LOT of content in the game. To be fair, Chapter 1's post game is pretty much the same as you say, I think we were just expecting something new. The gameplay loop itself is pretty boring once you know how everything works, not that I can really fault them for that but in Chapter 2 not much was added to spice that up. No doubt they wanted to add a ton of new stuff as proven by the concept art, but they were forced to release the product way too early and as such all this ended up happening.
If you watch the intro of walking dead 2 where they wipe out some people you can actually see barns and sable shooting them while *ECHO* running with the same *HAT*
Just beat it on PSVR2 after getting it on discount. Game had so much potential, but definitely feels like DLC2. Im glad you pointed out that Sable clinic scene. First I was interrupted, ambushed and Echo died. I replayed the level and sable gets shot with no reaction from anyone. Almost reloaded the game again. Also thought the elevator was bugged when it didn't open all the way in the tower. Glad it saved right before I still spent over 25 hours playing, and I don't regret it, but without a doubt inexcusable quality
the PSVR2 version was pampered, it actually runs well and doesn't contain as many game breaking issues as the other versions. Most people that say the game is good are either PSVR2 users or Quest kiddies that haven't played any other games in their life.
This video could have been easily 40 minutes long, but I chose not to include a lot of what I wanted to talk about mainly because I dislike this game so much that doing anything related to it is not a good experience for me.
Hello there nutty
@@nitrostrike3101 general kenobi
*actives lightsabers*
Do it
Good luck in life man, this was a awesome last video
looking at this footage, i truly felt like somehow i got a different game (quest was my version). didn’t experience any of these issues and had a great time. sucks so many others did. i want to see this series continue
It's odd because some people I've talked to have had literally no issues what so ever, others can't even boot the game up. Easily the most inconsistent VR title out right now unfortunately.
Bru for real
@@nuttyak2tapsI had to redo the entire tower mission Four fucking times My quest which i'd played on for the first time literally crashed 3 times and then I had to redo the entire mission and the mission before that because my game did not save.
@@nuttyak2taps maybe upgrade your specs
@@Yugga_Bubba I have a 3060. Specs aren't the problem since any other competent game runs smoothly on max settings. (Including VR titles)
I loved the bug where you could eat napkins for full health restoral. It was bizarre, and i was disappointed when they fixed it.
I utilized that bug many times in my speedrun
yummy 🤤
I genuinely felt a tiny burst of happiness when i saw the clip of absolutely demolishing echos head 👑
Shotguns are generally very destructive.
I laughed out loud
Funne
Me to
i laughed so much china chould fucking hear me
There is a glitch where if you cut off echo's head, it turns into May's entire body. That is literally everything you need to know about the quality of this game.
I know i’m late but that happened to me once really just shows you how rushed the game was
@TheSpiderEnthusiast I don't get how echo turns into may tho
the May npc is probably a place holder model for the default story npc, so that they can test out the missions before making the models and animations. many games use this technique
@nuttyak2taps Yeah but the fact that it's only for echo is probably the developers secret way at hinting for echoes existence.
Watching this a year later, I just played my 2nd run since the initial release and it was horrific. My first time playing there was absolutely nothing wrong, on the second play through however, about a year and a bit later the game felt unplayable. I’d just gotten back from the mission where you get the bolt cutters for sable in bourbon street and the quest tab had 2 missions. One told me to wait for Sonny to contact me, and the other told me to wait for Sable to contact me. About 5 days went by with nothing from both of them so I decided to look to see if other people had the same problem. Turns out it was a big problem for a lot of people. No one had an answer on how to fix it apart from waiting for about 20 in game days. I did just that until I decided to go back to Bourbon Street in the same spot you get the bolt cutters from, and finally Sable contacted me. I might have accidentally skipped dialogue but even then acquiring the bolt cutters should be a trigger in the game files for Sable to contact you. Every part of the game feels rushed and I don’t think that fully has to do with Skydance. I think Meta rushed them to finish the game for the release of the Quest 3 which wasn’t enough time. Despite all the “patches” like you said the game has arguably gotten worse and it feels like skydance doesn’t even care about it. I don’t believe there will be a chapter 3 but if there is I pray they put more effort into making it a playable and enjoyable game, and if they don’t make the chapter 3 it would at least be nice to have a fully patched and functional chapter 2 with minimal bugs.
wow this video said it all. The reason why I stopped playing. Hit the nail right on the head. You can hear it in his voice how disappointed nutty is I feel your pain. The only reason why I'm playing now is because the viewers have asked and I'm hoping to get that spark back again
it's such a shame this is what the game ended up being, I'll bet it was extremely underwhelming putting the game off for an additional year just to see where it ended up.
Play again that stuff has never ever happened to me because when games first come out they havd glitches they're most likely all fixed and if there not get something better to play it on because I only have a qwest 3 and nothing in this vid happens to me
Nope, none of the bugs are fixed@@Babyshark-ub1qb
It’s really a shame what happened.. I made so much fan art sketches for this game lol. I still had fun enjoying the story but i had so much in mind I wish that was added to the game. Great video and sad to hear it’s your last. Take care man.
6:44 “Then we get a message from the guy everyone has been waiting to see: the pawn king.”
You have no idea how much I was hoping you would say Casey.
Man I wish Casey was in this game
They probably would've liked to, but given that you can kill him in the first game having him be anything more than a name mention would've been wasted effort unfortunately.
@@nuttyak2taps Ah, I forgot about that. It makes me think of how weird-but-interesting Telltale’s TWD would be in VR
@@nuttyak2taps it’s in the story that Casey was killed by the tourist? I didn’t kill Casey in my playthrough of ch.1.
@@nuttyak2taps 18:34 😂 I have PSVR2!
@marksmith1535 None of the choices from chapter 1 matter in chapter 2, the game is intentionally vague on what happens
I found a glitch the other day that only happened with echo, where sometimes, if he ever wanted to talk to Sable, he would force his lower half through the table he was sitting on, talk to her, then proceed to force himself to sit on the already glitched table
I knew I had wasted my money when I literally couldent finish the game during the speakeasy mission and never got to see the ending myself. Also just wanna say im really gonna miss this channel as you were actually the one who got me into itr after watching the streams so thank you
We will all miss you nutty, good luck on your journey! 🫡
I had a glitch with the Gerick fight where AI Exile allies walk into the boss arena and open the doors for you. If you leave, Gerick follows around The Ward and it was damn intense! I wish it was implemented officially instead of being patched out.
Aw dude I wish I had that in my playthrough
In my experience, (playing current patch) i never encountered any game breaking bugs, BUT, there were a lot of little things, like,
>NPC's glitching and being out of place
>Radio not having voice lines for new areas
>This could be just me but the bows are a lot more buggy and inaccurate compared to S&S
> Inaccessible areas being accessible
>And a LOT of texture problems
Yeah that's basically everything in this game but there is still major bugs
You know, it would have been cool if you did certain footholds and during the tower fight they would have that. For example, if you completed the rampart foothold then some exiles would be able to throw grenades or maybe the more footholds you completed the more exiles that would come and help defeat mama instead of you just being a one man army. This channel was great man, good luck out there and hope you do well.
Yeah a more open world/multiple choice ending would have been cool
Kinda like the last game but more
Like you can one man army it like the game now or you can gather a few exiles from the streets in a squad (like half life 2) and they will have more equipment and more training the more footholds you completed
There was only one bug I experienced it’s not a problem exactly but it is weird, there’s these two models that have barely any polygons. And they only load if you decapitated them, but for some reason they switch the head model. Just why?
I had no issues, the biggest glitch that I found was the Sherriff revolver would become all black randomly. I do wish we got some of that cut content though, all of it sounds cool as hell.
that glitch has been in the game since the first saints and sinners how have they not fixed it lmao
@eo9107 there's many issues from saints and siners 1 that still haven't been fixed
I LITERALLY cannot get past the menu on retribution..... I have a quest 3, and I just downloaded the game. It says in the first menu to press a button on the left controller while holding the button on right controller. I have tried literally every possible combination, looked up multiple fixes, nothing will get me out of that damn menu...
i love how they updated the first game for the quest 3 but left retribution to rot. the downgrade from 1 to 2 actually gave me whiplash
Suprised that a lot of people dont like echo. He was the only character i found interesting or liked. Also i think why everyones confused on their gender is probably because they might be trans. Echos voice actor is trans so the character is likely also trans.
Non Binary btw
Also I don't like them because they look and sound like a 12 year old.
Echo's character in non-binary voiced by a non-binary voice actor, one of the team members confirmed this while talking on the discord server after this video was released.
As far as I'm aware, this isn't mentioned anywhere in the game so it was simply a misunderstanding. Echo is still a really weird character besides that though.
@nuttyak2taps Ahh, okay, it's cool they clarified that. I think somewhere on the game, they refer to Echo as he. I think it's the last time Sable is at the reserve .
Even after all the “bug fixes” the game is still really glitchy and still broken. Characters change sizes, things jump across the map, your game crashes and still a few more bugs. Also you can literally see the big ending reveal that the tower were behind old town and those big bells by going into the building where it is in the tower map. I think Casey could’ve also played in this part if you didn’t kill him. As a further negative, if you kill Sable and her crew it doesn’t change the game at all, no matter who you kill, except Mama. I feel like these Gerik chases around the map would be good because even after the game when you are collecting the last achievements the Gerik chases would still give a last bit of achievements. Also I did see someone in a game get Gerik to follow you around in the ward so if you know how to do that I would really like to know. The most annoying thing is that at the start, sometimes the key would fling off or the key would just fall with Mama. I hope at-least they will release the chapter 2 DLC soon but I don’t expect it. I am glad that substatica has at least made this game better by importing some guns in the code into save file codes (Burst gun I forgot the name, a Rambo knife, and Lee’s axe. He even added infinite ammo weapons which I enjoyed, so thank you substatica).
That kill barrier should’ve been bigger. I lost all of my stuff because I fell off the map. 😂 18:53
I’m still so damn mad the trial wasn’t there on release and still hasn’t been added.
I've since made it to day 71, and mkst glitches that you mentioned I never featured whatsoever. Im glad that I usually never have issues with my quest games.
I can confirm as a pico 4 user the chapter 2 really sucks. When I decided to take the sinner ending I tried to decapitate echo and it just turns into a model of May t-posing. I don't even know how's that possible
ECHO IS MAY CONFIRMED!?!?!?
@@sonicthelegend8741how did homegirl just rose from the dead and change her skin tone and voice😭🙏
@@zevoid369 idk lol
my original safe file has a entire crate full of napkins because the game used to have a bug where the single napkins were edible and they would give you the same amounts of benefits as the MRE.
Yo i appreciate this a lot. I was also having so many problems even after the 10GB UPDATE for just patches. I even thought I was the only one who didn’t have audio for the sonny and daughter gun monologue.
Yeah I wanted to include the numerous 10 gigabyte patches and that whole fiasco, but also just wanted to get the video out there
Don't forget about how for a long while after the quest release, you couldn't even get the open chemistry vials for an exile quest
That was an amazing video to end on nutty, i hope you have an amazing time with whatever you do in the future.
i dunno if anybody thought this too or not but for the “calm before the storm” mission i thought tower troops were coming to the bus, with how the mission was explained in game, so i did some stuff for days while placing sticky bombs at a bunch of places around the bus- but i dunno probably just me being dumb tbh
I dont know how it is even posible but every game that is full of glitches, i manage to play glitchles every first time.
If you played the game on day 1 then you probably experienced fewer problems than if you played today, but yeah this game seems to have some weird beginner's luck aura around it.
10:08 for me, there were TONS of walkers (basically as much as in that clip you showed) for me when i played (i played on pcvr with rift link)
Just finished my first playthrough of retribution on PCVR with valve index. Pretty fun but I definitely agree with some of the grievances here (particularly the copious bugs, bad AI, and poor lighting). Not unplayably bad but certainly missed the mark in more ways than one. Sad to see you go on indefinite hiatus from videos but sounds like it's for good reasons. Cheers!
It's just barely playable imo lol. Also thanks for letting me steal your hoard only idea early on lmao
@nuttyak2taps my pleasure man! Looking forward to trying horde only again in retribution (but not sure if the idea has big legs as many situations have no-horde setpieces)
Fighting the Axeman was terrifying and very immersive. When you were on the ground floor. For me, I could just go to the second floor of the warehouse and gerik would spend five minutes walking back and forth between the stairs and some boxes.
My dumbass thought the game was broken bc no one was was contacting me. But I was just camping the resting place and just slept 😭
I bought the ultimate editions for both of the games, and I've actually never experienced any game breaking bugs except some of the earlier PC bugs at launch, and i've been having a blast with the game. (I'm about half way through the second one)
nutty you are the greatest speed runner veteran of the walking dead sns I know and I will never forget you inspired me to go back playing the game you will never ever be forgotten of the walking dead community hope you journey turns out to be a great one. Is so sad that your not doing youtube any more. I watch you every day nutty hope things go according to plan in life for you. R.I.P to the G.O.A.T of TWD game u made my day better every day nutty godspeed(: The king❤
I'm glad you got my message nutty thank u(:
@@michaelh3759 yep he's a different gamer 🔥
Does anyone know if any of the technical issues been fixed for the PC version since this video released 4 months ago? I had high hopes for this one...
As far as I'm aware, no. I haven't heard of any updates or patches for this game on any platform besides Quest 3 since I made this video.
And yeah, you and me both.
I’m proud to say I experienced zero bugs throughout my play through
You should exit the casino now while you're up, it's only downhill after that
Proud?
Lucky, my whole game almost crashed in the mission where the bell is ringing the whole night unless you turn it off, when i got to the boat and it was on fire every just stopped and when i turned around it took about 2 minutes before the game started going back to normal, literally fire is what almost made my game crash, i can look at a huge highly detailed fire in blade and sorcery but cant look at a low res fire in twd, thats some bs
hello fellow quest user, and if you were on pc, you're lying
arent you one lucky asshole
Did they give up on this game? As far as I know the last update was a year ago and nothing new has been said.
Yep. No new updates since this video released, they're all working on Behemoth now.
Yeah, they gave up on this game. I started playing the PS VR2 version of Retribution last night and I ran into a progression glitch where I couldn't get the mission to deliver JB's CD to the radio station. I had to reload the save and try again talking to Sable to get the mission started. Did you know only 16% of PS VR2 players managed to get JB's CD to the radio station (which is the SECOND trophy and only ONE hour into the game)? There is a reason for that. I personally had an EXTREMELY difficult time trying to get to the radio station since it's super easy to get lost in this game (my difficult time wasn't with the enemies, they were easy, it was me trying to figure out how to get to the radio station).
The directions I got from a note weren't very good and the map in the journal is HORRIBLE and the overall environment was confusing.
I strongly suspect a huge amount of gamers gave up trying to get to that radio station and that's why only 16% of gamers made it to that point (which is very early into the game, only at the one hour mark). I made it to that point, but I had to look up a video guide to see where to go. I really wish the map was greatly improved, but that's not going to happen. Don't get me wrong, I'm actually ENJOYING the game for the part, I am going to continue to play to the end, there is a lot of great stuff here, but there is also some very horrendous stuff here as well that I wish was patched / fixed but won't be.
This is genuinely sad, as someone who got the first game and didnt know this one existed, about how badly this one was treated.
You posted this 4 days ago every thing in this vid never happens to me and a lot of people like it. Most likely got updates because you know every game has glitches when they first come out🤷♂️
as someone who's been kept in the loop, I can safely say that no legitimate updates have come out for Retribution since the making of this video. that isn't a joke, they've left the game to rot, I've been told by ex employees that they have like 4 people working on the game if that
@@nuttyak2tapsthanks bro i felt dumb for buying only the first game instead of doing the bundle for $20 more, but if it’s still buggy I’m glad I only got the first one one psvr2
1 year later the Bugs are gone, yet i cant see shit on my Quest, it almost looks like they made it even darker, the UV light on the flashlight does 0.5% light in comparison to normal Flashlight that is also not powerful to see at night enough aswell
the bugs are not gone, they have fixed nothing since this video
I got the quest 2 version of retribution I knew something was up when the save importing system was weird keep in mind the telltale games it was one button to import your save but in SS CH2 you have to memorize a whole code after that I enjoyed the story but the bugs were so terrible and the graphics were so downgraded that it was unplayable after beating the story I gave up after learning that it is literally impossible to obtain certain crafting recipes if you imported a save keep in mind I played it over a year after it released and they still haven’t fixed the glitch today so it is literally impossible to 100% the game without starting on a completely fresh save file with nothing
I have a glitch where if I look at the gun crafting table my game lags out badly and I have 2 maps for the boat and I like how in the beginning it says you have new friends I don’t think that was true after you do the last pawn king quest you can never see him again and the father guy what’s you to kill him (I’m on quest)
I e only had bugs with father Carter’s mission but other than that it’s just been a bit underwhelming. When the quest 3 gets a graphic update I hope they also fix some other issues people have been having.
wishful thinking
btw on pc version sable only joins the group in the parking garage if you go up the ramp
Sad to see you go dude, you and a few other youtubers were practically carrying the entire non-smooth brain players.
Personally I've moved on away from SDI because they don't know what the hell they are doing anymore/meta is ruining them.
But it's sad to see a game that practically made the first ideas of vr survival mechanics get completely ruined by a bad sequel, I hope Meta learns from this but I doubt they will.
Yeah the whole company seems to be in shambles, sad to see but it's just the unfortunate way of our world. (And the greedy ass people at the top)
@@nuttyak2taps like what our society is like today.
Man i was really hoping that gerik would be like an event. Maybe you would hear on channel 47 that the axeman was invading a town and if you go to that map and the axeman sees you he chases you and you have to break line of sight just to get away.
Hopefully Arashi castle of sin doesn’t tank like this game did, it’ll be the closest thing to Ghost of Tsushima vr we get. Also, love the content, and I am glad to have been on this awesome journey with you!
IT did tank lol
I just bought this the other day and was looking for the settings to increase the brightness cuz the night missions were just way to dark. I thought i was crazy thinking the night missions were too dark.
im gonna miss you nutty you inspired me to make content and are the reason i even started youtube and started to play saints and sinners i enjoyed ever piece of content you made saints and sinners based and i wish you the best
the one thing i dont like in the first game that no one talked about is the absence of the reputation system sorta like fallout, were if you do absolute evil things to the tower they will shoot you on sight no matter where you are and if you do good things they might reward you or something like that
I had a very good time with retribution. I experienced one crash the whole time and my VR had been running for a few hours. I did notice the graphics were a downgrade and some of the characters (mainly echo and sable) would jump around slightly while talking
My question is will this game get the guest 3 update like the first game did? Im hoping they are cooking something up either the update or a new chapter. Im tired of waiting for a new game.
They will not be doing another chapter, that's confirmed, and I would be genuinely astounded if they released an update for the game. All of the devs were pushed to Behemoth a long time ago.
@nuttyak2taps bro that sucks. I absolutely love these games, despite their flaws. I've spent hours playing them and honestly the only reason I bought a VR headset to begin with.
Alright I’m back from beating retribution. And honestly, there are some things that I’m disappointed about.
1. I would have like for there to be a chance of Gerik pursuing you throughout some of the areas, they could have made some animation for him killing zombies to get to you.
2. Why did Gerik only appear like 4 times? He was hyped up to be this amazing stalker but we saw so little of him.
3. They really should have put our choices into retribution, kind of annoying how I have 233 days in the first game and my choices are just not there.
4. After defeating Gerik, I was a bit disappointed that I couldn’t take his axe as weapon/trophy. Maybe it could have been unbreakable or something. It would have been nice.
5. The bugs. I’m lucky that I haven’t experienced game breaking bugs. But I did encounter a lot of visual bugs.
All in all, Gerik should have had more screen time, They should patch more bugs, and saving The pawn king should have some impact on the game.
That’s all I just wanted to rant about Gerik lol.
So everything else is good In your opinion
So gameplay wise it is better than the first game, story wise it is worse? Gerik not being a huge appearance is disappointing, but if the gameplay is overall fine then I might return to the game
Good luck bro just found this channel saw the last context good luck
I was wondering why a lot of creators who did playthroughs of this game didn’t play the sequel. Great video I’ll subscribe
2:36 for some reason, I thought it was “A Wolf in VR”.
(A VR youtuber which you already know)
I did think about including big names like that, but people like wolf play TWD once, get hundreds of thousands of views, then moves onto something else, leaving us "real" fans in the dirt.
@@nuttyak2taps I see.
Also, kind of a generic question, what do you rank for the new guns in Retribution?
(Like the SMG or the fricking Chainsaw)
I would've done a weapons ranking video but decided to quit before then. I'd give the SMGs a C tier at best just because the ammo is cheap, but they aren't good for accurate shooting (And with the durability system it breaks quick if you're rambo styling it)
Chainsaw is alright but it gets boring pretty quickly, B tier. New bolt action I give an A tier since it's the only gun that does explosive damage. Nade launcher I give a C, because it was unironically better in Chapter 1. Sap gloves I don't use as weapons they just look cool so C I guess, and grenades are good but my throwing is horrible so B.
I probably missed some but oh well
@@nuttyak2taps Huh, nice!
(Just got Chp. 2 after buying it from my sister & installing and tried to import save from Chp. 1, they won’t let me for some reason, so pretty much I’m baffled at this moment and decided to wait for the next “patch” update, like an idiot).
@@nuttyak2tapsso overall safari rifle the best
so I got retribution about a week ago, and finished it yesterday. for the main story mission where we have to do the exile fetch quest, I couldn't do it.
basically what happened was that I played the game, decided to do the rampart grenade launcher quest, failed to save maxwell, thought you could save maxwell with the bolt cutters, reloaded, tried doing the exile fetch quest, gave the posters, accidentally punched the exile in the face, exited the game and took a break.
I did a bit of digging since I realized I'd need wire cutters instead of bolt cutters to cut wires, realized maxwell couldn't be saved, re-did the rampart mission (so basically branching out a new run), went back to bourbon st for the mission (in this branched out run), and for some reason, the exile was acting like I just completed the quest.
this is my first time meeting patricia in this new run, but she says the dialogue for when you finish the scavenging and come back on another day. she also, apparently, put up the posters, which are still in my inventory even after I finished the whole game. anyways, there's no boxes to put anything, the game won't update the mission, and when I walk away, EVEN THOUGH PATRICIA FINISHED HER DIALOGUE, IT DOES THE "not right now" DIALOGUE AND RESTARTS PATRICIA'S DIALOGUE WHEN I COME BACK
so I was fed up and ended up decapitating patricia and hanged her up in the bus :>
this effectively ended the sable route, since they never contacted me again (and so I missed out on the tower attack) but I still got the final mission where you confront mama
tl;dr, I tried doing the exile mission for sable, accidentally punched patricia (the exile), reloaded back at resting place and decided to do rampart first instead (which branched out my run), went back to the exile mission, got softlocked because patricia thought I was already finishing up the mission in this branched out run, even though it was my first time meeting patricia in this run, missed out on the final sable mission
oh yeah, for some reason, the final tower mission for me wasn't nearly as dark yours, it was like the day 1 quest release lighting that you mentioned
I think the reason why they had to die down the walker count is because for quest users because if you were to add like 50 or maybe even 100 walkers the game would probably just lag constantly until you actually do manage to get rid of them
We could have had Gerik activate after some time like the bells but in the night maps. If we spared him we could have had a conversation explaining exactly what happened with May and he would help beat the tower or try to kill us (but no matter what he will live). Then after beating the game he could help defend you from walkers at night.
Trade network could have a board with notes to hand to the merchant, you give 3 soda cans for a energy drink, 1 large green box and you get 5-10 ammo boxes of whatever caliber you need
Also your prediction was spot on, nothing after the psvr1 edition which didn't even f*cking include the chosen knife when they literally couldn't buy the game. But gave them a metal disk case and a shitty chainsaw keychain.
I was told by a dev that it isn't "lights out" when i asked if ch2's offices were abandoned but they "can't disclosed details" on what they are doing.
@@delboy6301The Chainsaw key was pretty cool but the actual game sucked
19:57 and by the way, the trade net work is worth doing you get ammo a new bow you get a lot of stuff, so the trade net work is worth doing don’t be pouring that the trade net work is a good thing to do at the end
typing all of that must have been a big accomplishment for you, good job.
Who is going to play post game though?
@@nuttyak2taps it was helping a game be defended by you because you’re hating on it
@@stephencraig2994 this is a dlc, also this "game" is definitely worse than the original (kind of unrelated to what I said but whatever, I can't understand what you're saying as well lol)
good to see more people rant about how unfinished it truely is
It does feel unfinished. But hey, you can always solve this with patches, updates, and free DLC. Mainly a Gerik-focused DLC bc he had so much potential to be a scary menace you needed to look out for when scavenging.
@@kl41256-p You would think more patches would help lol
@@nuttyak2taps oh I forgot these “patches” made the game worse.
@@nuttyak2taps the patches are not for the bugs, it's for the parts of the game that still works
He personally, I planned the quest version and he said that out on the last stand how do all the exiles know I had to go through a omission doing one of the exiles missions and then sable gave me a ton of fliers to give to this random girl after completing a mission and then you can move on with a story and it's like the middle of the story that's how you hit the bolt cutters which I think they also added. I'm pretty sure I don't know.
Personally when it came out i enjoyed it i only had w bugs echo was in the table in the reserve until put into a chair and also talking to npcs just randomly stop if a zombie comes in somehow or if I accidentally walk a little away then wont start again until i leave the room but its still pretty fun especially bc of the weapons
I was one of the unfortunate souls who bought it upon release and experienced a crap ton of bugs, one being my saves getting completely corrupted. I haven't played much of it recently, have they updated the gameplay to have more walkers and other things or is it still a disappointment?
It is still a disappointment
@@nuttyak2taps damn
Iam so sad to see this channel end it was a good time to watch your streams and videos. May you drink the last and worthy salted coffee
Nutty, i want to ask this quest can the the modder's like maybe download all the ch2 game files and them put them in ch1 as mod so if people dont want to buy ch2 they could download the ch2 mod for ch1 so people dont have to pay for that crap just wondering because i feel bad for people who pay for the game but the game really not in good for someone to buy it you know?
That would be piracy which is illegal and would get us sued by Skydance, so no.
@@nuttyak2taps fuk... yeah you're right Nutty.
What's weird about killing sable is that once you finish the last pawn king mission, the last tower mission just starts even though the Tourist didn't know anything about Mama being insane.
Just tryed this again made it about 30 mins and full crash im so done
My game save one day just straight up deleted it's self
honestly i played it like a month ago and tried to replay the story but i just cant and the game it self if i play it for a hour my head would start hurting and it would give me brain loss because of it, truly if skydance give the game code for the game to the fan base/ modders i sure a modder could fix the game and they could change are save place to the tower but honestly they dont give it to us because codes in the game might show like people ips etc but if they care about the fan base they should have half of the devs return to the game to fix it and have updates to it but honestly if they do return to the game to fix stuff i still think the community dont return back to playing it because the game just too old now and its dead game because they dont fix stuff.
@jonmoore8653 It's fun tho when it's actually working, which is like 50% of the time, maybe more or less for others
honestly great note to end this amazing channel on.. video was incredible and sums up everything wrong with this dogshit game. gonna miss the vids man thanks for the bangers and being an inspiration to everyone in the community
Figured I might as well go out with a bang, it's been a great journey through the highs and lows.
How do you get debug menu
using DownQuest you can select a specific version of any oculus game (that you own) to download, including developer builds that have the debug menu.
Genuinely the most fun single player game I’ve played in vr. I have the quest 2 and the game is great.
11:08 in my playthrough the axe man never even attacked me, he just ran around aimlessly
You will be missed nutty, god speed!
My issue is Sonny won’t come on the radio for me when I need him to tell me that he’s open for business he just won’t come on the radio does anybody know how to fix this
Just wait a day or two, or progress the Dissident's storyline
@@nuttyak2taps ok I’ll try thx
Skydance sold out, shame
why dident skydance add crossbows 😭
Bows are overrated
Game had so much potential.
And it went to waste
Hello, I’m surviving 365 in Twdss, should I continue in retribution after I finished chapter 1? Because there aren’t beggers and via carolla and old town is gone.
when you continue your save file into Retribution, the days do not carry over as far as I know. Otherwise I would say yes if you already have the game
@@nuttyak2taps ok thank you
Thank you nutty for all the content, we will all miss you and I hope you do well in the future
Wait so you were supposed to meet sable outside the hospital? I just met her back at the same place in the parking garage lol. Neither echo nor the other girl in the trio died
Yep, they really sucked at telling you anything, outside or inside of the game
For whatever reason when I cut echos head off it turned into an A posing may that flew all over the place, pretty nifty.
By far the worst bug i experienced in Ch2 was that when i chose the option that we have to fight ( in tower clinic ) Echo just got shot and Barnes ran away and no tower soldiers came. I was so confused about what happened. Did Barnes betray Echo? Did Echo kill herself? Wtf happened???
so yeah basically what happens is sable gets shot by a tower sniper and both echo and barnes end up dying from tower troops. TWD npcs are notorious for accidentally shooting their own troops because they have no sense of friendly fire and will still shoot even if their allies are right in front of them.
But once sable dies it's a free for all to get back to your skiff basically
@@nuttyak2taps it was very underwhelming because Barnes ran and the other 2 exiles were just standing there and nothing was happening.. lol
Nutty, YOU are easily one of my fav creators to follow. I've probably watched you play both chapters 3 times and loved every challenge you gave yourself. That the game fell so short of your expectations - to the point of hate - is deeply sad, given the love for the first Saints and Sinners.
I've tried, but have yet to find a game that pulls me in like TWD...except the glitches in Chapter 2 make me want to throat punch somebody. I hate that I still love this game that keeps disappointing with the developers lack of commitment to fix even the most glaring obvious issues. For instance, zombies aren't supposed to start break dancing upon getting brained. And why does every open door appear to have an existential crisis like the door itself has no idea where it is supposed to lead.
All that to say Nutty, you are right and more importantly, you will be missed.
Why is this your last video? I just found this channel
TH-cam is too time consuming to keep up in the way I was doing it for a very small return value. I may come back to it at some point but it would be at most livestreams and shorts videos.
@@nuttyak2taps what platform do u stream on?
Right here on TH-cam, I've considered streaming on Twitch but I figured spreading my already super thin community across two platforms wouldn't be a good move considering I'd usually average ~10 viewers per stream if it's something interesting.
All of my VODs are still up for viewing as well, a lot of videos I made were live stream highlights too.
My first reaction when I played retribution was “where are all the zombies? The trailer showed so many!”
They seem to love showing us things in the trailer that we'd have a blast experiencing and then delivering not a single aspect of that trailer
So if I get it should I get chapter one or two?
honestly I'd say neither, save your money for a different game
Oh dang, they are that bad?
@@SilentNinja678 yep
@@nuttyak2taps dang that sucks, I really have been wanting that game
@@SilentNinja678 dont listen i played the games for years now all games now have been being buggy but there still really fun and i would reccomend chapter 1
if im being honest i didnt expect the axe man to blow up that wall behind me, scared the crap out of me.
5:50 had me lauging so hard holy crap
I literally bursted out laughing when I first saw Echo😂😂 Who in the hell wears fox ears in a zombie apocalypse?
I agree they should've made the view of the city match the map better. But complaining about graphics there is a moot point, VR systems can't handle better looking cities than that. Just look at comparable games like Iron Man VR or the Spider-Man VR games and the cities are the exact same.
Also Retribution has recepies and secrets to find post-game just like the 1st did in addition to the Trade Network stuff. The Trial is also still in the game, just now its part of the actual raft travel for some reason.
That is very true, the graphics were really just a nitpick to add more to the video. Personally, I really don't care that it looks that way.
There are some things to do post credits, but for the most part it's go here, grab this, come back, and 90% of the time it's an obscure item that you have to find naturally which is intended to keep the player with a task without actually making anything new. If by the Trial being part of the raft system, you mean overrun places, that's not the same, although I can see why they took it out as it likely would crash the game completely.
@@nuttyak2taps I thought “overrun” was their version of the trial this game. There’s a tip on the loading screen which encourages players to search locations “during the trial”.
And how is the post game content different from chapter 1? All I remember doing in chapter 1 after the story was getting the statues, trophies, crafting instructions, etc. Same as in this game. It’s fair enough to say postgame is boring but I wouldn’t say it’s any different from chapter 1
Nah, the Trial is a standalone game mode separate from the main story, the loading screen tips are 100% left over bits that either weren't supposed to be seen, or were supposed to be there because the Trial was supposed to be in the game. They scrapped a LOT of content in the game.
To be fair, Chapter 1's post game is pretty much the same as you say, I think we were just expecting something new. The gameplay loop itself is pretty boring once you know how everything works, not that I can really fault them for that but in Chapter 2 not much was added to spice that up. No doubt they wanted to add a ton of new stuff as proven by the concept art, but they were forced to release the product way too early and as such all this ended up happening.
We'll miss your videos, Nutty.
8:59 Genuinely made me laugh. Great video, btw. Been waiting for Rantribution lol
I also thought it was a shame when you had to kill mama and it didn't change anything because the tower was still there
If you watch the intro of walking dead 2 where they wipe out some people you can actually see barns and sable shooting them while *ECHO* running with the same *HAT*
When I played the campaign literally sable was the only one who had died
Just beat it on PSVR2 after getting it on discount.
Game had so much potential, but definitely feels like DLC2. Im glad you pointed out that Sable clinic scene. First I was interrupted, ambushed and Echo died. I replayed the level and sable gets shot with no reaction from anyone. Almost reloaded the game again.
Also thought the elevator was bugged when it didn't open all the way in the tower. Glad it saved right before
I still spent over 25 hours playing, and I don't regret it, but without a doubt inexcusable quality
Clicked on this shit so fast
Coming back 3 months later I honestly don’t regret buying it on my psvr2 it’s a pretty solid game especially knowing newer games ain’t the best
the PSVR2 version was pampered, it actually runs well and doesn't contain as many game breaking issues as the other versions. Most people that say the game is good are either PSVR2 users or Quest kiddies that haven't played any other games in their life.