@@maluk6516 lol well for one i said i just dont like the look of it and i find it concerning ! the animations are very different ! the mechanics are also not the same now you spend demon gauge to do certain attacks dont have the same attacks {certain combos in worlds lead to instant tendorising and that mechinic no longer exists so how is it the same ? } next lots of weapons have been given more movement in there striking abbility like aiming while swinging the grreat sword ! duel blades main thing was movement and now you have to stop moving to do a focus stike that triggers a auto animation attack :( ! instead of actually performing the moves yourself with good positioning while spinning around like a nutcase! to counter for this slower movement duel blades can now trigger a auto dodge that remains for a short time like a built in temporal mantle lol ! should i go on and on! game will be fun and i most likely will main duel blades but im not excited about it like i should be!
@@roberonin7400 don’t worry when the beta comes out come back to this comment n tell me what u think seeing it maybe be worse then actually playin it yk ? Cause u looking at someone else skill level not ur own if tht makes sense
World dbs were flashy for sure, but my biggest gripe with them was the demon gauge felt like it served no purpose at all.Sure it increased damage while waiting for stamina to regen and you’re able to put more pressure on the monster but when you dodge, it doesn’t do the dash but rolls and takes away from the demon gauge. While in wilds, I feel like the demon gauge actually serves a purpose and just isn’t there for looks
@@nickolasallen5892 i am confused by this statement ! yes they where flashy and looked cool yes i also get that the demon gauge didnt serve heaps of purpose other then getting in and out of demon mode! how ever dodging does not use demon gauge and yes it was good that you can roll while not in demon mode or dash when in demon mode this gave dv`s more movements options and choices for example against a teostra dashing is too much but hugging his face and rolling is perfect!
No body mentions how the monster's head move while being attacked 1:48 such a cool detail
Weapon looks cool as hell (and absolutely busted). Classic Dual Blades
This looks smother than beta version
can we change the controller setup? i want to attack using square buttons instead of R button
Looks good 👍
It is
finally can see what we hit, not like mhw, too flashy each hit, bassically cant see anything what we hit on mhw 🙃
The attack is fast but less precise than World or Rise. Also weapons reach is kind of lesser. Would like to see a dual blade other than this weapon.
i am actualy super worried they have ruined my fav weapons ! not afan of how this looks at all!
Explain how they ruined it this look like dual blades except more animations u still doign the same things going to demon mode going without ?
@@maluk6516 lol well for one i said i just dont like the look of it and i find it concerning ! the animations are very different ! the mechanics are also not the same now you spend demon gauge to do certain attacks dont have the same attacks {certain combos in worlds lead to instant tendorising and that mechinic no longer exists so how is it the same ? } next lots of weapons have been given more movement in there striking abbility like aiming while swinging the grreat sword ! duel blades main thing was movement and now you have to stop moving to do a focus stike that triggers a auto animation attack :( ! instead of actually performing the moves yourself with good positioning while spinning around like a nutcase! to counter for this slower movement duel blades can now trigger a auto dodge that remains for a short time like a built in temporal mantle lol ! should i go on and on! game will be fun and i most likely will main duel blades but im not excited about it like i should be!
@@roberonin7400 don’t worry when the beta comes out come back to this comment n tell me what u think seeing it maybe be worse then actually playin it yk ? Cause u looking at someone else skill level not ur own if tht makes sense
World dbs were flashy for sure, but my biggest gripe with them was the demon gauge felt like it served no purpose at all.Sure it increased damage while waiting for stamina to regen and you’re able to put more pressure on the monster but when you dodge, it doesn’t do the dash but rolls and takes away from the demon gauge. While in wilds, I feel like the demon gauge actually serves a purpose and just isn’t there for looks
@@nickolasallen5892 i am confused by this statement ! yes they where flashy and looked cool yes i also get that the demon gauge didnt serve heaps of purpose other then getting in and out of demon mode! how ever dodging does not use demon gauge and yes it was good that you can roll while not in demon mode or dash when in demon mode this gave dv`s more movements options and choices for example against a teostra dashing is too much but hugging his face and rolling is perfect!