@@kbrender You're welcome. Thank you for helping me untangle Blender just a bit more. I tried it with a few variations to better suit my project and the results were pretty great. Trying to grime a wall where it meets pavement, while also trying not to have to learn texture painting today, LOL.
Might be a stupid question but can you apply dirt or any kind of details on a object/collection that has multiple materials in bulk. Or would you need to add your shader on each material that you used. Also thank you very useful tutorial, very simple love it
Great tutorial, thank you! Got a strange problem - sliders of closed Dirt group doesn't works, no reaction from grouped node ( but still works inside group). Made "outside" sliders for materials group (text.coordinte scale) and its does work🤨
great totorial, unfortunately doesnt work for me as when i apply the seperate xyz node, the z coordinate doesnt maki it fade on one sside but fade the entirety of the object, i noticed that using x coordinate it does fade up from one side but its going from the top downwards
@M2024KH If you have the Node Wrangler add-on enabled, just select the principled bsdf and press ctrl + shift + t, then select the files of the pbr material. The add-on automatically applies the material. @maxhayart has a really nice tutorial on that. "Easy Detailed Textures in Blender"
I can't get enough of these tutorials!
Thank you man! Very helpful and informative
Thank you for watching!
Happy to subscribe to your channel. This is the least complex tutorial for something like this I've come across so far. Thanks.
@@SewerTapes Thank you!
@@kbrender
You're welcome. Thank you for helping me untangle Blender just a bit more. I tried it with a few variations to better suit my project and the results were pretty great. Trying to grime a wall where it meets pavement, while also trying not to have to learn texture painting today, LOL.
@SewerTapes I'm glad I could help!
That's incredible👏🏻
Man, that was great tutorial, very clear and neat, keep up good work, very helpful👍
@@oskarmeszar8001 I'm really glad you liked it!
Excellent tutorial. Thank you. Subscribed.
@@AllThingsFilm1 Thank you very much!
This worked great, thanks!
@@lucasdigital I'm glad I could help!
Exactly what I needed, 100%. Thank you very much sir.
@@alainbuschenrieder6024 thank you for watching
Short and efficient tutorial. This will be of some use to me
@@ralphedenbag4552 I'm glad I could help!
This video is gold!
@@OwenMackenzie Thanks!
You have 2 materials of concrete ( minute 5:09 )..
These material ruin everything for me as beginner
Can you tell me why?
Maybe I can help you.
@@kbrender
I just learned to create 2 material nodes from another video...
then get back to your video again
thanks for your Comment 🥰
Muito bom! Vc dá cursos?
Ainda não, mas penso em criar
Might be a stupid question but can you apply dirt or any kind of details on a object/collection that has multiple materials in bulk.
Or would you need to add your shader on each material that you used. Also thank you very useful tutorial, very simple love it
There might be a way to do it with geometry nodes, but to be honest, I need to do some research to answer this question.
Very cool, thanks !
Glad you like it! 😁
Excelente! Obrigada! 😃😃
Very good. I'm not too advanced and I got it right on :-)
@@LutzKasper I'm glad I could help! 😄
thanks!
@@AccidentalKulture thank you for commenting!
may i ask where you get the mossy and old concrete nodes from? you cut straight to it and im a little confused here XD
@@fushouhang6161 I got them from quixel megascans.
Great tutorial, thank you! Got a strange problem - sliders of closed Dirt group doesn't works, no reaction from grouped node ( but still works inside group). Made "outside" sliders for materials group (text.coordinte scale) and its does work🤨
Thank you!
About your problem, send an email to kylsonn.batista@artisticasset.com with a screenshot of your material and I'll try to help you out
CAN YOU PLEASE TELLHOW DID YOU IMPORTED THOSE MATERIALS? C (mossy concrete and old concrete )
@@YounG_InK I'll create a video for that, thanks for the suggestion!
Asap sir please @@kbrender
great totorial, unfortunately doesnt work for me as when i apply the seperate xyz node, the z coordinate doesnt maki it fade on one sside but fade the entirety of the object, i noticed that using x coordinate it does fade up from one side but its going from the top downwards
@@harveyCook-ij7nz I think if you apply the rotation it will work fine. Let me know if it works
@@kbrender Its fixed! it turns out I had my planes rotating along the y axis the wrong way XD thank you!!
💡 Try SkillShare FREE For a Month! 🧠
skillshare.eqcm.net/xkb1J3
I couldn't follow i dont have most of the thing you search for
What couldn't you find?
pls ,Your textures concrete.
@@M2024KH I've got them from quixel megascans
And how they were added, as it’s not clear in the video.
@M2024KH If you have the Node Wrangler add-on enabled, just select the principled bsdf and press ctrl + shift + t, then select the files of the pbr material. The add-on automatically applies the material. @maxhayart has a really nice tutorial on that. "Easy Detailed Textures in Blender"