Which Platform Fighter Dies Next Tier List

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  • เผยแพร่เมื่อ 16 ก.ค. 2023
  • This tier list goes over which platform fighter game is shutting down next, which one dies next and which one of the Smash bros like games will live on.
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ความคิดเห็น • 1.2K

  • @salem8909

    I been playing brawlhalla for over 5 years, its a really fun game once you get used to the gameplay and weapon system they use.

  • @LexClone5

    You know, I think Brawlhalla survives because it doesn't do the one thing a lot of these dead platform fighters were doing... It's not trying to be Smash Bros

  • @ELstudiosGaming

    The Rivals of Aether Workshop community is very much still alive at the very least. The community is still consistently creating new and unique characters, participating in Mod Jams, and even holding its own Workshop tournaments. For the workshop alone, I’d say this game will stay alive years into the future, even after Rivals 2 releases!

  • @odhranfee236

    Brawlhalla works and survives because it has a unique form of combat with the weapons system, like you said it has a massive esports scene. Yes it is floaty but the dash and gravity cancel mechanics make it so it feels fast and allows you to take advantage of being in the air. It survives on being different than smash or other platform fighters

  • @CrocoDylianVT

    "Nickelodeon was doomed the second Multiversus came out"

  • @thaddayyus

    i dont think ultimate will die. its very difficult for a game on that scale to die. brawl and ssb4 were riddled with their own problems, but ultimate is like melee's younger brother. It wont die for a while

  • @towamurdock8583

    when i first tried brawlhalla, i had the same impression that it was super floaty and the gameplay didn’t seem very well put together. But the game has a lot of movement mechanics such as dash, dash jump, chase dodging, gravity cancels and more that make it in my opinion one of the most fast paced and skill based platform fighters. i think you should give it a second shot.

  • @Serralas
    @Serralas  +48

    If Ultimate ends up being the only Smash with every character ever released in one game it'll never die.

  • @Bugauanga
    @Bugauanga  +328

    I don't really think Rivals 2 will kill Rivals 1. The sequel will use 3D models, so making custom characters will be harder and as a result there will be less high quality characters. As someone that plays RoA only for the workshop, I'm not really sure if I'll buy the sequel at launch

  • @abyanmuhammadharis752

    On Sakurai's TH-cam channel he said that he wouldn't release another smash game for a while especially because there's no development teams available to work, but also because he said that he wanted to work on a new or original project for his next game. I don't think ultimate will die, not for a long time, since this is the first smash game with every character and Sakurai said they won't do this again for a really long time, so until we get something like this again, ultimate will live

  • @ronaid-with-an-i

    The thing keeping brawlhalla alive is the competitive potential.

  • @TheFreakSho

    Personally I think brawlhalla will never die, you have to understand that it is a huge game, it’s really big on steam alone, but it’s been released for every major console with cross play enabled

  • @BerryBofu

    I feel like I'm the only brawlhalla fan, still scythe and drill ruin the casual experience

  • @mingkey6726

    Brawlhall feels floaty and loose as a beginner but when you get to a skill level that mandates tighter movement the game actually has a lot of tech skill and interesting mechanics, like spending your defensive option (dodge) to do a grounded attack in the air

  • @andy-opia4306

    The line of “NASB isn’t free to play still” implies that he believes platform fighters should be f2p. I’m sure he didn’t entirely mean this, but I hate that people think that, just because MVS is free, every other platform fighters that isn’t Smash should be f2p as well. It’s a small minority, but an annoying one.

  • @shinobipizza2380

    On the subject of Smash Bros. Ultimate, it depends on if the next game has all, or at least most of its characters from Ultimate. If it does, I can see it surpassing Ultimate, and thus Ultimate dying. If the next game does lack enough characters from Ultimate, then I can see Ultimate staying alive for a fine while longer.

  • @trincovski

    I feel like Multiversus might have a shot if the devs end up fixing what was wrong with the game originally (bad netcode and content drought). The Warner IP is too big to consider it DoA.

  • @pixalmasterstudios2485

    The platform fighting scene is literally just Smash and Brawlhalla

  • @tubedisaster7586

    the thing about brawlhallla is that once you get better it becomes really satisfying. like the off stage play can be really fun and wild. it makes games like smash bros feel like they have training wheels on with there non existent off stage play.

  • @MrPerser

    Brawlhalla isn't dying because the devs actually care about the community. I believe like 1/3 of the dev team are hired from the community such as Lead Designer, Lead Combat Designer, Community Manager, Video Editors, Illustrators, Tourney Organisers and Casters. The game is just a huge passion project of the entire community. Sponsored weekly community tourneys, great servers and constant improvements and updates. They've just added dash changes that make the game super fast and are working on backdash changes that will make it even faster.