Nickelodeon All Star Brawl 2 is a banger and deserves the love and attention it’s getting, from the campaign, boss fights, mini games and cross play. It’s will be hilarious if NASB2 won fighting game of the year.
I feel like this is mostly due to the fact the first game had a lot of ironic hype surrounding it from people while this game has a more genuine fanbase interested in it. I also think adoption time may take a bit longer than the first because as mentioned a lot of people may have felt burned by the first game and are waiting to see if the second one is worth. Also since this game has crossplay steam charts are kinda meaningless since PS5 playercount and switch playercount will be factoring in
@@Billymaysx mmh maybe, but I was still scammed $50 for the first game in my opinion 🤷♂️. Trust takes time to build, once you break it, it's hard to be loyal.
The main reason why people refuse to buy this game is the SO many Smash Bros fans constantly saying that every SINGLE Smash Clone WILL be a Smash Killer SPECIALLY HungryBox who is ONCE AGIAN trying to ruin this game like the original and Multiversus.
I LOVE Nasb 2 I’m so happy they listened to EVERY issue they heard. It’s like an actual game this time. My game of the year, sucks people are still hating
Honestly, I’m fine with the roster cuts. And I’m really enjoying the 11 new launch characters. So people should honestly really give the game a chance despite the roster cuts
@@sodajerk.7479 at least it ain’t 70 or 60 which is the normal game price cause from what I have seen 70 is starting to become a normal game price along with 60 dollars
The game was a sales success, people tend to forget that it was a low budget game and it sold much more than expected, it even had DLC something that no other Nick's game had.
Glad you brought this up 5:14. I came across a comment who said NASB2 should not be like Smash and should keep updating. At first that complexes me because Smash Ultimate did after Base Game and ended because knowing that Sakurai and the Dev team are moving on. But the point you made makes entire sense and explains a lot on that comment's mindset, that they have the 'Fortnite' mentality. It's a real shame that many think games now should just be updated over and over, just some games don't work with this kind of development in mind.
the main reason why people refuse to buy the game for 50$ is because we bought the first one for the same price and got ripped tf off. People who got the first one should get a discount at least. Without us buying the first ass game there wouldnt have been a second one to begin with ! NO ONE wants this to be free like Fortnite or Apex like WTF Dude. It just feels bad to pay the 50$ twice
I purchased and fully supported the first game on release, followed the devs and other streamers promoting it and etc. When they said they would listen to feedback and improve the game (such as character models, animations, soundtrack, movesets, etc.), they HEAVILY emphasized it would be QoL updates. And they did... just with a second game. People say, "Don't be mean to the devs, they're trying their best," but it was never about how big or small the team was. It's just that people spent a decent amount of money ($50 for those who didn't get it on sale) and they're being asked to buy it again. I would've personally set something up where you could register your purchase of NASB and get the sequel discounted, like for $20, which is DLC pricing. But then you're still lacking a chunk of characters from the original roster...
4:52 these complaints are justified and make a lot of sense. Dunno why they still have to make the game 50$ literally 30-25$ would be much more feasible
I definitely understand people feeling burned by the first game not wanting to invest in this one. I was one of those who laughed when I saw a sequel was announced. I wanted to like the first game, but it got so repetitive so fast and didn't have much else going for it. Patching in voice acting was crazy too. But NASB 2 definitely won me over with the trailers and mentions of the slime meter and whatnot. I bought it day one and have had a lot of fun with it. It's succeeded in making the first game a non-factor for me since it's been overhauled in every way. I was willing to take the risk though. Hopefully more people keep praising it so it can do well. It definitely deserves an active community.
Yeah. I could see what the first one was pre-release, so I decided to pass on it, but there was a lot of hype there, and a lot of people bought into it. I totally get not trusting this team after they released NASB 1. For me, I wasn't burned, and I could also see what an improvement this one was just from pre-release material, so I jumped on and I don't regret it, but I understand people who couldn't justify spending $50 again after NASB 1
@@jota7000Piracy is a thing you know… especially in cases like these where theres no demo, im sorry but its completely on them if they were got “scammed” lol, not only there were so reviews but you can literally just pirate it just to try the game out and see if you like it enough before buying it, im sorry but its completely on them to have been got scammed.
@@xxProjectJxx^ Same thing as above, i dont get why people dont think of piracy as a solution, especially when you can just pirate for a bit to try out the game then see if you like it or not…….
The one problem I have with NASB 2 is the time of release. I feel it's a bit too soon after the first game. I do understand that maybe GameMill wanted to get the upper hand over the other platform fighters soon to be on the market (Fraymakers, Rivals 2, etc.) so it's best to drop yhe hame now. I think if they had waited to release it next fall or maybe spring 2025, it would really sell the idea more of this game being new.
I commend the developers for making a proper video game this time around and with an actual budget, but I feel it’s too late for them to win me over personally. Maybe when the game is 20 dollars, I’d buy it.
My issue isn’t the fact that the game isn’t fun, cus it is. But it’s an absolutely buggy mess. I wanted to play Zim. But through Gir taking your stocks in the campaign mode, the entire stage violently shaking at random while playing as him specifically, the online system barely seeming like rank matters (seriously why are all the try-hard sweats on silver), and various other bugs I’ve had, it just does NOT seem like it’s finished OR worth 50 dollars.
The stocks on campaign mode got fixed already (I think it was in the patch). And the tryharding thing... it was kinda expected. The first game at the end of it's lifespan only had players straight up from E-sports events.
i never understood why people complaining that nasb 2 shouldn't be 50$ When we have games like Madden,2k and Cod that are just updates Packaged as full games with microtransactions made by tipple a studios.and people eat it up
And then it's weird how people think it's dumb to buy this, but they're the same people that would literally buy remakes or ports to games that they already played lol. I agree with you about NBA2K, Madden, and COD. People are literally playing the same game over & over. Every new entry just looks like dlc. That's something that was always weird to me. Especially when my brothers would be excited to play a new NBA2K game. What the hell is so different about them lol ? But when Nickelodeon pumps out sequels to their games all of a sudden it's a problem. I also think it's funny how Sega pumps out ports of Sonic games and Sonic fans eat it up everytime. Mario fans eat it up everytime too whenever Nintendo releases ports for Mario games. People are just biased.
@@tvgamerstan6180 I find that those episodic sports and shooter guys also make up the lions share of people saying that videogames are terrible nowadays, and it is literally because they pigeonholed themselves into a nigh inescapable crack. 🫠
@@tvgamerstan6180well your pretty misinformed if your calling every cod the same when some had jetpacks some were old school and some were futuristic. So none were exactly the same at all lol
My personal opinion is that NASB as a brand has been so tarnished by the first game, it will be near impossible to recover. I hope the devs rebrand into something different for the third game because the foundation is really good (Far better than Multiversus IMO).
My main issue with the game is that they weren’t actually given enough time. My evidence being rocksteady as dlc because his model was already in the files, the super attacks looking unfinished, and the large amount of cuts. I really doubt if the team had more time they’d cut Leo and Mikey which leads to an incomplete TMNT roster, whilst adding 5 avatar characters (3 being firebenders). Ofc this is my theory, but Gamemill realistically didn’t give them that big of a dev window, which is why they mainly focused on overhauling the gameplay instead of reworking most of the characters from the base game, which would make logical sense. But, as a crossover platform fighter, characters are undeniably a big factor and as stated in the video someone may not buy because of this reason alone. Gameplay wise, it’s safe to assume the casual player isn’t going to utilize slime to its fullest potential or learn any advanced tech, so the gameplay overhaul ironically won’t be as big of a purchase factor for a casual audience either, especially considering the price tag in addition to everything mentioned. Overall it’s a fun game, but I think it’ll be a niche competitive hit surprisingly enough rather than a hit casual platform fighter
I see a misconception in the video about the pricing issue. The $50 price tag on its own is not a problem because of f2p games. Following that logic Nickelodeon All-Star Brawl 1 would be a way worse offender. The problem is that some people already paid said 50 bucks on the first entry and get asked to pay the same amount again in order to buy something that could just as well be an update or a DLC.
Tbh my thing is like "if it cant realistically be on the same level of quality as smash, or better, then there is not point" these games are fun for a bit, but not worth the price of admission for me. I already own smash, and the quality just isnt comparable. Obviously this is an indie studio, so I respect them, but I cant buy a game I wont play more than 5 minutes.
I feel you on this. Smash is leagues better, even the older ones. I'd rather play 64 over NASB and that's just a personal preference. I need something that feels just as polished.
Jeez it’s aggravating how much the Smash community gatekeeps. Imagine never playing another 2D fighter because its not Street Fighter VI or a kart racer because its not Mario Kart.
what are you talking about? people spent money on the first and now have to pay 50$ for a new one. thats why they are mad its not like smash bros where they play fir 5 years and then a new one comes out nasb1 was out for like 1 second and then died and now they want you to pay for a whole new one
My main reasons for not playing this: 1) Price tag, I think $50 is just too much. I paid $60 for Smash Ultimate, I wouldn't want to pay anything more than like $30 for this. 2) Animations. They are still janky looking and don't have a whole lot of fluidity to them. Not as bad as the first one for sure, in fact I'd say everything is probably improved from the first game minus the lack of some characters in exchange for others that are less desirable IMO. 3) Needing to push a button to drop through platforms. TBH I don't know for a fact that this game has it but that alone really hampered the gameplay for me in the first one. I like being able to just push down to drop, doesn't make sense that I'd need to push a seperate button for it and it made the game feel really clunky. 4) It is just more of the same game but better, which would make more sense to me if I had liked the original game. It's one of the only games I've ever refunded because I was just really not feeling it for the price I paid on launch, which was like $45 I think. I'd buy another Smash Bros with a cut back roster and some new mechanics for full price, but I can't justify doing that for NASB2. 5) Just waiting for Rivals 2. I have a limited amount of money and time and I personally think it'll be better spent there.
@@SoggySlopster what does that have to do with anything? It looks like a fun game. Didn't like the first one because it lacked things I've grown accustomed to in Smash, but the second one adds those things in and then some so I'm pretty excited for it. Looks good.
2:45 while i agree that the standard of smash ultimate specifically is a bit too lofty (most smash games don't even accomplish that, and in exchange they usually had more newcomers) it's not like the giant roster leaves you without options to play with, i like many smash ultimate characters. multiversus was an open alpha/beta, hard to criticize it in that way.
I can see why. The first game was god awful so of course a majority of players wouldn’t play the sequel. Either that, or it’s because the sequel chooses to ignore the Nicktoons Unite games by having the SpongeBob & Danny Phantom characters Invader Zim and Jimmy Neutron don’t know each other or their worlds, despite the fact that the Nicktoons Unite series of games are canon to those shows.
I feel like i got scammed, i paid 40 dollars and expected a banger game, and now they made the game i expected. I'm just disappointed as a person who can't throw money on games left or right. I feel like a compensation like me being able to play the game for a month because i bought the first game would be good enough.
5:15 ah yes let's just add an update where we delete the majority of the entire first game and install this entirely new layout that changes nearly everything.
Bitch literally thinks people goy bored half-way through World of Light? It's no Subspace Emissary, but it's still fun to play through every year. Also, he's acts like Shredder was the only one they cut, they took out Leonardo & Michelangelo! Those were like the most popular characters in the classic series; Raphael being the most popular in the original comics, 2k3 series, and such; and Donatello not becoming a favorite until the 2012 series, where he and Michelangelo were about even in popularity. Enough about popularity, no sane person would be comforted to know they _might_ be able to buy Leo & Mike at some later date as DLC, especially not after already having them in the first game. This whole thing is the poster child for "Give 'em jelly donuts, take 'em all away." I don't think anyone wants a "Free to Play" gacha monstrosity, they just wanted to not have to pay twice for a game that's _still_ largely unfinished.
I feel like if you bought the first one. They should've given you a discount on the second one. Mostly because the second one came out really fast After just coughing up a full price for a game. But all in all I will say. They made massive upgrades in the game actually pretty fun
I’m a hardcore competitive Smash player and hell I’ve even invested money into Multiverses thinking it’ll be better eventually but nope.. Let down… However, Nick Allstars 2 actually is meeting and in some ways surpassing my expectations. Nostalgia aside? This is pretty awesome
Multiversus is not a let down, stop being so blatantly dishonest. You'll praise All-Stars 2 for making a sequal after its first garbage one to improve itself, but Multiversus going down to work on its collected feedback is "a let down"? lmao
@@rhyagelle The contradiction is above me. You say opinions can be wrong (true) yet say that the first title was garbage and MV isn’t a let down. Both being YOUR opinions correct? By your own literal logic? You’ve rendered your “opinion” on my initial comment pointless. You have too much free time. Again, whatever makes you feel better bud.
@@Moofydakidd Sharing an opinion after stating opinions could be wrong is not what a contradiction is. How can you be that dense? You really need to learn the defintion of words before you use them.
From what I’ve seen this game seems to be playing pretty good so far (besides the switch version) and honestly looks like a nice decent platform fighter. I really think the devs are trying their absolute best as much as possible. Unfortunately, Gamemill seems to always want to eagerly release a game as quick as they can. If the publisher was more patient and willing to wait for polish instead of rushing head first for quick easy money then I think the first installment of NASB would’ve certainly been more better than how we saw NASB1 at launch. Hate to see that the devs get usually shat on I can tell they really are trying their best to making NASB as enjoyable as possible. Moving on from that, there is also the concern of roster cuts in NASB2 which totals up to eleven cuts. Really sucks to see that many cuts, especially since we still don’t have all four turtles playable. Again, I’m assuming this is due to perhaps the development time they were given that they had to cut that many characters but tried to at least be somewhat careful at what to cut in favor of potential more funner moveset. This decision making really shows to be affective at times when we have some great character reworks and space for awesome newcomers like the beavers but also hurts perception of this installment as well since characters like Catdog were sacrificed. I really do hope they do some kind of free dlc crap thing to bring back some veterans and at the very least have Mikey and Leo back. The second game is much better than the first but there’s still some glaring spots that need more improvement. In the end, I really wish the best for the developers of the first and second game in developing current and future projects they have in mind.
I have the switch version and it’s not awful at least for my switch standards but there also a patch coming to fix performance issues and loading times the games really fun for me and one last thing do you have the game?
@@MidnightAtom777 Sadly I do not own the game as of current. I was going to get it week one but then I heard the news about the Switch version which made me want to wait longer to finally see a patch on the frame rates. I have asked others and such about their thoughts and opinions on the game and they said that it’s a pretty good game. Hopefully, I’ll be able to get it soon when another patch drops for the switch version.
Mainly formed my opinion around others thoughts and criticisms as well as analyzing gameplay videos closely and the movement of the fighters which I say looks great.
I can't wait to really sink my teeth into this one, loved the first game, love Ludocity and I'm so glad they got real funding to take another stab at it, without other companies actively trying to cancel it with flashy but unsubstatial bs... and Sora >.>
I don’t want to get the game because it cut a lot of characters, the roster choices aren’t amazing (two turtles, no Hugh, no FOP, Lucy Loud but no Lincoln, no Arnold but there’s Hey Arnold characters, but there’s 5 Spongebob characters), and on top of all of that while it is more polished than the first game it’s still a overall unpolished buggy mess. The developer’s attitude about it all is very dismissive too and seems to be telling anyone with criticism to shut up based off a tweet he made. I don’t feel like financially supporting a buggy beta class project just because Spongebob is in it. There are fan games with more polish than this and it’s sad. You can argue it’s just like Melee and although Melee does have it’s faults it’s still way more polished than this game and has a much better line up of characters. If this game fixes its act, polishes up a lot of things and adds some more characters to make a more complete roster I’ll consider it but as of now this game isn’t worth the price tag or investment. People literally pick up games based off who they can play and this game is lacking that. These guys are pretty smart and have a lot of great ideas and design choices but don’t have the skill or consistency to pull any of it off. With every good choice they make they shoot themselves in the foot with another.
Better than the first one, but aside of the novelty, the game still feels unpolished in some areas that honestly kinda breaks the immersion for me. Not to mention the loading times and random crashes
I paid 5$ for all star 1 thinking it was 2 becuase it was a sale for 1 hour . So I jumped on it as I wanted to try it years ago . And no one is online . NO ONE
It's not because less is more. It is a perception issue. Since they are changing up all the characters so much it turns into work almost equivalent to making new characters. If they spend all their time reworking every character, they will have little time to work on newcomers. By just ditching some of the characters they have time to work on more newcomers which drives more hype, is perceived more positively by fans, and motivates the dev team more by working on something new. If they just reworked every character and added just a few newcomers everyone would complain because it seems like less work was done from a consumer's perspective. You add them in later and now everyone is praising them as a company that listens.
The difference betweeen dark souls 1 to 2 comapared to NASB 1 and 2. Is that there is lots of time between and not fighting game. It should have been 50% off for people who bought the first one. Like its way to short after the last dlc pack from the last one which wasnt finished.
Technically Smash 3DS had one, but honestly itself probably because most of them are being done by smaller dev teams and it not being a genre with many contenders.
NASB2 is a remake not a sequel. They made the game from the ground up, why would they give it for free? Like that doesn’t make any sense. A comparison is Smash 4 to Smash ultimate
I want to like it, but the character cuts are not increasing but copy and paste over same franchises. Example is like paste Squidward or Plankton over Sandy. Gertie or Gerald over Helga. Angry Beavers paste over Catdog is a complete turnoff. The campaign is good, but it gets repetitive with the exception of different dialogue between fighters. There are some from the first that should have never been cut out. Money is hard to spend right now and to get what your money should be worth. But right now this is not a platform fighter for me.
Man gives honest words! This game is AMAZING!!! So much charm and love is in this! Heck, Gamemill said that almost the entire game was made from scratch!
Do not be tricked into buying this game. I was let down by the first game and saw all the hype around the sequel and was excited to play it. I bought it on my ps4 and it will barely run at 30 fps. The game actually crashed after we sat on the battle results screen for 5 minutes. The game would also stutter for a solid 5 seconds if both characters died at around the same time. The input lag was just as bad as the first game. 50 bucks for a nigh unplayable game. (this could just be issues on ps4, but I am not about to drop another 50 DOLLARS to find out)
Major problem with this game.... If you want to just casually play a quick brawl agaisnt cpu, no matter what level you put them at, they just constantly get stuck on the edge of the map and dont even try to jump up. They will stay dangling there for the entire match unless you hit them with a down attack..then they just fall to their death..also you cant switch the controls around for campaign? Im extremely dissapointed with the game and will be getting a refund.
I've loved NASB2 so far. But has anyone had connectivity issues online? Freezing, crashing, forever loading, etc. Cant build rating when its punished for disconnecting lol
This is a rare win for GameMill. If they could do this for some of their other licensed games like the notorious Rise of Kong, there should be less complaints or worries going forward. GameMill still has a long way to go, but this is a good first step in their redemption.
Unfortunately, Gamemill aint gonna learn a darn thing. just hope the Ludocity guys stick with it for as long as possible...or that anyone else that picks up the game license doesn't screw it up (looks at Thems Fightin Herds)
2:50 - I think this is a mischaracterization. I bought the game, and I think it's pretty good, but I still think $50 was a pretty big ask. That doesn't mean I want the game to be free to play. I just think something like $30 would have been a better sweet spot. Anyway, I think the first game did a ton of damage to this one. No one wanted to be the one to overhype this after NASB 1 was such a shit show. But with advertising as limited as it was for this game, word of mouth was pretty necessary. And even for the people who did know about this game, a lot of them would have been hesitant to drop $50 again after being burned.
As someone who loved the first game for what it was, it’s really sad to see people complaining about this game when it’s literally an improvement of the first game on all fronts. This is genuinely one of my favorite games for 2023, and I wish more people would give it a chance.
I'm tired of games running @ 30fps on Switch just because. If Smash Ultimate was 60fps why is this game 30fps? If MGS was 60fps on 20yr old hardware why is it 30fps on Switch? I don't like calling devs lazy but clearly they do not optimize as best as they can on Switch
I think if or when this game goes on sale, I might buy it. This coming out so soon after the first game probably burned some customers after how it was handled. On top of that my favorite character got cut so idk.
No for nick 1 unlike every other game was so bare bones with lil to no extra modes lil content and when nick 2 released it was a slap in the face (a game about nicktoons with no voices at launch was the silver bullet for th3 ip)
Even in Smash they would remove characters, true it wouldn't be a lot but yeah it's normal. Also the Final Smash in the games feel a bit undercooked. My guess is they decided to do them last, which is fine. They definitely improved a lot, they even added costumes for characters, better animations. My only problem is that Garfield feels out of place compared to the others. Anyways glad they got a chance to make a new game and I hope we get more villains next time
@memutahar1 for sure, which is why I'm sure they left the final smashes for last. Which is why if we get a third game, I hope they can improve what they have in this game as well as improve the ultimate moves. Because let's be honest, we love pulling them off, also a more variety.
I think that the release window is practically perfect. Smash hasnt done anything after Sora, Multiversus is hibernating, and Rivals 2 is around the corner it has a huge chance to succeed. The release window of the first game was absolutely horrible, reminded me of Titanfall 2's release. It was in the middle of so much platform fighting stuff, Multiversus, Sora being in Smash, new Rivals DLC, Fraymaker's announcement. It was just not a good time for that game to show up.
About the complain of adding things and not making a new game to charge again. While i do understand your point, is not a good one when you take into consideration games like Fifa or the new MW3. No one is better for me, the difference would fall in the players feeling.
Okay I’m 7 months late into this. This game worth getting now or wait for part 3? Cause that’s my concern if I get it now since this one technically was released rather fast from the first one.
Game should be at most 30 dolllars and i promise you yhe plsyercount would be way higher but 50 dollars plus tax for a platform fughting gane that failed the first time while multiverse had its issues but was completely free is why this game needs a sell soon or it will not have a high player count within months
I like it so far, I did cave and buy it and it is fun. Admittedly when Rivals 2 comes out... yeah I am probably moving to that, but this game is great so far and I am going to keep playing it as long as I have other people to play with.
Look I really want this game I’m not paying 40 bucks that simple learned my lesson from the first game that’s all. It will go on sale eventually if they added it to PlayStation plus or Xbox game pass this game would have tons of people playing it.
They made a sequel and gave up on it faster than the first game
Gotcha twice🤦🏿♂️
Nickelodeon All Star Brawl 2 is a banger and deserves the love and attention it’s getting, from the campaign, boss fights, mini games and cross play. It’s will be hilarious if NASB2 won fighting game of the year.
Not hilarious but fair
I mean NASB1 got nominated 2 years ago for the same category I believe.
@TerrorKidd669 it was a nominee. Guilty gear strive was nominated
@@BTRshow That's...what I said.
It wasn’t mentioned in the GOTY
Something very concerning is that this game has a LOT less players at launch than the last one on steam.
I feel like this is mostly due to the fact the first game had a lot of ironic hype surrounding it from people while this game has a more genuine fanbase interested in it. I also think adoption time may take a bit longer than the first because as mentioned a lot of people may have felt burned by the first game and are waiting to see if the second one is worth. Also since this game has crossplay steam charts are kinda meaningless since PS5 playercount and switch playercount will be factoring in
@@ojamison8460 i think the problem is crossplay is off by default and some may not realize
Maybe because they charged $50 for the first game that was incomplete , only for them to resell the completed game for $50 again.
@@poopdeck18 NASB 1 and NASB 2 are completely different games. Some of the NASB 1 loyalists hate NASB 2 because it is so different.
@@Billymaysx mmh maybe, but I was still scammed $50 for the first game in my opinion 🤷♂️. Trust takes time to build, once you break it, it's hard to be loyal.
The main reason why people refuse to buy this game is the SO many Smash Bros fans constantly saying that every SINGLE Smash Clone WILL be a Smash Killer SPECIALLY HungryBox who is ONCE AGIAN trying to ruin this game like the original and Multiversus.
I hate the smash killer term, it's so dumb.
@@courage1363 He did voice over for one of the trailers, he's not trying to kill it. Calm down.
I LOVE Nasb 2 I’m so happy they listened to EVERY issue they heard. It’s like an actual game this time. My game of the year, sucks people are still hating
Honestly, I’m fine with the roster cuts. And I’m really enjoying the 11 new launch characters.
So people should honestly really give the game a chance despite the roster cuts
Well the price should definitely be around 30 then it would make sense
@@Ccubed92 That's what I'm saying. The price is definitely not right at all, it's pretty damn steep
@@sodajerk.7479 at least it ain’t 70 or 60 which is the normal game price cause from what I have seen 70 is starting to become a normal game price along with 60 dollars
@@ZahraMoride Ik, still stings though
The game was a sales success, people tend to forget that it was a low budget game and it sold much more than expected, it even had DLC something that no other Nick's game had.
Glad you brought this up 5:14. I came across a comment who said NASB2 should not be like Smash and should keep updating. At first that complexes me because Smash Ultimate did after Base Game and ended because knowing that Sakurai and the Dev team are moving on. But the point you made makes entire sense and explains a lot on that comment's mindset, that they have the 'Fortnite' mentality. It's a real shame that many think games now should just be updated over and over, just some games don't work with this kind of development in mind.
Downloadable Updates have been both a blessing and a curse to video games.
the main reason why people refuse to buy the game for 50$ is because we bought the first one for the same price and got ripped tf off. People who got the first one should get a discount at least. Without us buying the first ass game there wouldnt have been a second one to begin with !
NO ONE wants this to be free like Fortnite or Apex like WTF Dude. It just feels bad to pay the 50$ twice
I purchased and fully supported the first game on release, followed the devs and other streamers promoting it and etc. When they said they would listen to feedback and improve the game (such as character models, animations, soundtrack, movesets, etc.), they HEAVILY emphasized it would be QoL updates. And they did... just with a second game.
People say, "Don't be mean to the devs, they're trying their best," but it was never about how big or small the team was. It's just that people spent a decent amount of money ($50 for those who didn't get it on sale) and they're being asked to buy it again.
I would've personally set something up where you could register your purchase of NASB and get the sequel discounted, like for $20, which is DLC pricing. But then you're still lacking a chunk of characters from the original roster...
you hit the nail on the head with this one. @@haroohusky
Thank you for speaking the truth lmao
4:52 these complaints are justified and make a lot of sense. Dunno why they still have to make the game 50$ literally 30-25$ would be much more feasible
Why do I have to do 2v2 with randoms why I can’t I just invite my homie to my lobby and we both load in to play like how multiverse was
I definitely understand people feeling burned by the first game not wanting to invest in this one. I was one of those who laughed when I saw a sequel was announced. I wanted to like the first game, but it got so repetitive so fast and didn't have much else going for it. Patching in voice acting was crazy too. But NASB 2 definitely won me over with the trailers and mentions of the slime meter and whatnot. I bought it day one and have had a lot of fun with it. It's succeeded in making the first game a non-factor for me since it's been overhauled in every way. I was willing to take the risk though. Hopefully more people keep praising it so it can do well. It definitely deserves an active community.
Some people just dont have money to throw away in hopes that they wont burn us this time..
Yeah. I could see what the first one was pre-release, so I decided to pass on it, but there was a lot of hype there, and a lot of people bought into it. I totally get not trusting this team after they released NASB 1. For me, I wasn't burned, and I could also see what an improvement this one was just from pre-release material, so I jumped on and I don't regret it, but I understand people who couldn't justify spending $50 again after NASB 1
@@jota7000Piracy is a thing you know… especially in cases like these where theres no demo, im sorry but its completely on them if they were got “scammed” lol, not only there were so reviews but you can literally just pirate it just to try the game out and see if you like it enough before buying it, im sorry but its completely on them to have been got scammed.
@@xxProjectJxx^ Same thing as above, i dont get why people dont think of piracy as a solution, especially when you can just pirate for a bit to try out the game then see if you like it or not…….
The first game was a huge financial success, so I'd consider a sequel to be warranted
It wasn't huge. But definitely not a failure
@@Wavedashnoir financially, compared to all the other nick games? Yeah I'd call it huge
@@Splonton eh. Not really
@@Wavedashnoir when's the last time you heard anything about that nick kart racer I forgot the name of?
@@Splonton why?
The one problem I have with NASB 2 is the time of release. I feel it's a bit too soon after the first game. I do understand that maybe GameMill wanted to get the upper hand over the other platform fighters soon to be on the market (Fraymakers, Rivals 2, etc.) so it's best to drop yhe hame now. I think if they had waited to release it next fall or maybe spring 2025, it would really sell the idea more of this game being new.
I commend the developers for making a proper video game this time around and with an actual budget, but I feel it’s too late for them to win me over personally. Maybe when the game is 20 dollars, I’d buy it.
same too expensive
It’s $29.99 on humble bundle if that helps 😅 lol
My issue isn’t the fact that the game isn’t fun, cus it is. But it’s an absolutely buggy mess. I wanted to play Zim. But through Gir taking your stocks in the campaign mode, the entire stage violently shaking at random while playing as him specifically, the online system barely seeming like rank matters (seriously why are all the try-hard sweats on silver), and various other bugs I’ve had, it just does NOT seem like it’s finished OR worth 50 dollars.
The stocks on campaign mode got fixed already (I think it was in the patch). And the tryharding thing... it was kinda expected. The first game at the end of it's lifespan only had players straight up from E-sports events.
i never understood why people complaining that nasb 2 shouldn't be 50$ When we have games like Madden,2k and Cod that are just updates Packaged as full games with microtransactions made by tipple a studios.and people eat it up
And then it's weird how people think it's dumb to buy this, but they're the same people that would literally buy remakes or ports to games that they already played lol. I agree with you about NBA2K, Madden, and COD. People are literally playing the same game over & over. Every new entry just looks like dlc. That's something that was always weird to me. Especially when my brothers would be excited to play a new NBA2K game. What the hell is so different about them lol ? But when Nickelodeon pumps out sequels to their games all of a sudden it's a problem. I also think it's funny how Sega pumps out ports of Sonic games and Sonic fans eat it up everytime. Mario fans eat it up everytime too whenever Nintendo releases ports for Mario games. People are just biased.
@@tvgamerstan6180 I find that those episodic sports and shooter guys also make up the lions share of people saying that videogames are terrible nowadays, and it is literally because they pigeonholed themselves into a nigh inescapable crack. 🫠
Well they have a healthy player base to do that this game doesn't at all lol
@@tvgamerstan6180well your pretty misinformed if your calling every cod the same when some had jetpacks some were old school and some were futuristic. So none were exactly the same at all lol
@@Ccubed92 🥱
My personal opinion is that NASB as a brand has been so tarnished by the first game, it will be near impossible to recover. I hope the devs rebrand into something different for the third game because the foundation is really good (Far better than Multiversus IMO).
3rd game? This game is dope
what 3rd game lol? Nasb2 is fine as is. Just build on that
Fym 3rd game?? They put everything into this one
My main issue with the game is that they weren’t actually given enough time. My evidence being rocksteady as dlc because his model was already in the files, the super attacks looking unfinished, and the large amount of cuts. I really doubt if the team had more time they’d cut Leo and Mikey which leads to an incomplete TMNT roster, whilst adding 5 avatar characters (3 being firebenders).
Ofc this is my theory, but Gamemill realistically didn’t give them that big of a dev window, which is why they mainly focused on overhauling the gameplay instead of reworking most of the characters from the base game, which would make logical sense. But, as a crossover platform fighter, characters are undeniably a big factor and as stated in the video someone may not buy because of this reason alone. Gameplay wise, it’s safe to assume the casual player isn’t going to utilize slime to its fullest potential or learn any advanced tech, so the gameplay overhaul ironically won’t be as big of a purchase factor for a casual audience either, especially considering the price tag in addition to everything mentioned.
Overall it’s a fun game, but I think it’ll be a niche competitive hit surprisingly enough rather than a hit casual platform fighter
Ok i paid 50 dollars once. Give me the game i paid for... you know the second one that was complete.
I see a misconception in the video about the pricing issue. The $50 price tag on its own is not a problem because of f2p games. Following that logic Nickelodeon All-Star Brawl 1 would be a way worse offender. The problem is that some people already paid said 50 bucks on the first entry and get asked to pay the same amount again in order to buy something that could just as well be an update or a DLC.
Tbh my thing is like "if it cant realistically be on the same level of quality as smash, or better, then there is not point" these games are fun for a bit, but not worth the price of admission for me. I already own smash, and the quality just isnt comparable. Obviously this is an indie studio, so I respect them, but I cant buy a game I wont play more than 5 minutes.
My thoughts exactly. Go big or go home(especially the first time)
Lmao smash shills
I feel you on this. Smash is leagues better, even the older ones. I'd rather play 64 over NASB and that's just a personal preference. I need something that feels just as polished.
Jeez it’s aggravating how much the Smash community gatekeeps. Imagine never playing another 2D fighter because its not Street Fighter VI or a kart racer because its not Mario Kart.
@@chibu3212 there are other games of similar quality and of similar budget in those areas lol. So not apples to apples
what are you talking about? people spent money on the first and now have to pay 50$ for a new one. thats why they are mad its not like smash bros where they play fir 5 years and then a new one comes out nasb1 was out for like 1 second and then died and now they want you to pay for a whole new one
How did they make a new whole game unless then a year and not just update the first game should never even made a second one tbh
My main reasons for not playing this:
1) Price tag, I think $50 is just too much. I paid $60 for Smash Ultimate, I wouldn't want to pay anything more than like $30 for this.
2) Animations. They are still janky looking and don't have a whole lot of fluidity to them. Not as bad as the first one for sure, in fact I'd say everything is probably improved from the first game minus the lack of some characters in exchange for others that are less desirable IMO.
3) Needing to push a button to drop through platforms. TBH I don't know for a fact that this game has it but that alone really hampered the gameplay for me in the first one. I like being able to just push down to drop, doesn't make sense that I'd need to push a seperate button for it and it made the game feel really clunky.
4) It is just more of the same game but better, which would make more sense to me if I had liked the original game. It's one of the only games I've ever refunded because I was just really not feeling it for the price I paid on launch, which was like $45 I think. I'd buy another Smash Bros with a cut back roster and some new mechanics for full price, but I can't justify doing that for NASB2.
5) Just waiting for Rivals 2. I have a limited amount of money and time and I personally think it'll be better spent there.
Rivals? Are you a furry mate?
@@SoggySlopster what does that have to do with anything? It looks like a fun game. Didn't like the first one because it lacked things I've grown accustomed to in Smash, but the second one adds those things in and then some so I'm pretty excited for it. Looks good.
Rivals 2 comes out next year though, so I'm banking on that instead lol and also the fact they want to charge $50 a second time for this game
2:45 while i agree that the standard of smash ultimate specifically is a bit too lofty (most smash games don't even accomplish that, and in exchange they usually had more newcomers) it's not like the giant roster leaves you without options to play with, i like many smash ultimate characters.
multiversus was an open alpha/beta, hard to criticize it in that way.
I can see why. The first game was god awful so of course a majority of players wouldn’t play the sequel. Either that, or it’s because the sequel chooses to ignore the Nicktoons Unite games by having the SpongeBob & Danny Phantom characters Invader Zim and Jimmy Neutron don’t know each other or their worlds, despite the fact that the Nicktoons Unite series of games are canon to those shows.
I feel like i got scammed, i paid 40 dollars and expected a banger game, and now they made the game i expected. I'm just disappointed as a person who can't throw money on games left or right. I feel like a compensation like me being able to play the game for a month because i bought the first game would be good enough.
this!
To be able to just add on things to the base game over and over, the base game has to be already good first.
The real question is, why would I invest time and money in Nasb2 when rivals 2 looks so sick?
we will be old men when rivals 2 releases.
5:15 ah yes let's just add an update where we delete the majority of the entire first game and install this entirely new layout that changes nearly everything.
That must suck for you. It is understandable though since some choices were odd and random
Bitch literally thinks people goy bored half-way through World of Light? It's no Subspace Emissary, but it's still fun to play through every year. Also, he's acts like Shredder was the only one they cut, they took out Leonardo & Michelangelo! Those were like the most popular characters in the classic series; Raphael being the most popular in the original comics, 2k3 series, and such; and Donatello not becoming a favorite until the 2012 series, where he and Michelangelo were about even in popularity. Enough about popularity, no sane person would be comforted to know they _might_ be able to buy Leo & Mike at some later date as DLC, especially not after already having them in the first game. This whole thing is the poster child for "Give 'em jelly donuts, take 'em all away." I don't think anyone wants a "Free to Play" gacha monstrosity, they just wanted to not have to pay twice for a game that's _still_ largely unfinished.
They added in Donatello and Raphael...and, removed Leonardo and Michaelangelo. *LOGIC!* 🤦
I feel like if you bought the first one. They should've given you a discount on the second one. Mostly because the second one came out really fast After just coughing up a full price for a game. But all in all I will say. They made massive upgrades in the game actually pretty fun
I’m a hardcore competitive Smash player and hell I’ve even invested money into Multiverses thinking it’ll be better eventually but nope.. Let down…
However, Nick Allstars 2 actually is meeting and in some ways surpassing my expectations. Nostalgia aside? This is pretty awesome
Multiversus is not a let down, stop being so blatantly dishonest. You'll praise All-Stars 2 for making a sequal after its first garbage one to improve itself, but Multiversus going down to work on its collected feedback is "a let down"? lmao
@@rhyagelle I love how ppl randomly chimes in to correct someone else’s personal opinion. But pop off, whatever makes you feel more important bud. 😉
@@Moofydakidd Opinions can be wrong. I don't need to hold your (plural here) hand just because you believe something.
@@rhyagelle The contradiction is above me. You say opinions can be wrong (true) yet say that the first title was garbage and MV isn’t a let down. Both being YOUR opinions correct? By your own literal logic? You’ve rendered your “opinion” on my initial comment pointless. You have too much free time. Again, whatever makes you feel better bud.
@@Moofydakidd Sharing an opinion after stating opinions could be wrong is not what a contradiction is. How can you be that dense? You really need to learn the defintion of words before you use them.
From what I’ve seen this game seems to be playing pretty good so far (besides the switch version) and honestly looks like a nice decent platform fighter. I really think the devs are trying their absolute best as much as possible. Unfortunately, Gamemill seems to always want to eagerly release a game as quick as they can. If the publisher was more patient and willing to wait for polish instead of rushing head first for quick easy money then I think the first installment of NASB would’ve certainly been more better than how we saw NASB1 at launch. Hate to see that the devs get usually shat on I can tell they really are trying their best to making NASB as enjoyable as possible.
Moving on from that, there is also the concern of roster cuts in NASB2 which totals up to eleven cuts. Really sucks to see that many cuts, especially since we still don’t have all four turtles playable. Again, I’m assuming this is due to perhaps the development time they were given that they had to cut that many characters but tried to at least be somewhat careful at what to cut in favor of potential more funner moveset. This decision making really shows to be affective at times when we have some great character reworks and space for awesome newcomers like the beavers but also hurts perception of this installment as well since characters like Catdog were sacrificed. I really do hope they do some kind of free dlc crap thing to bring back some veterans and at the very least have Mikey and Leo back. The second game is much better than the first but there’s still some glaring spots that need more improvement. In the end, I really wish the best for the developers of the first and second game in developing current and future projects they have in mind.
I have the switch version and it’s not awful at least for my switch standards but there also a patch coming to fix performance issues and loading times the games really fun for me and one last thing do you have the game?
And yes I read the entire comment
@@MidnightAtom777 Sadly I do not own the game as of current. I was going to get it week one but then I heard the news about the Switch version which made me want to wait longer to finally see a patch on the frame rates. I have asked others and such about their thoughts and opinions on the game and they said that it’s a pretty good game. Hopefully, I’ll be able to get it soon when another patch drops for the switch version.
Mainly formed my opinion around others thoughts and criticisms as well as analyzing gameplay videos closely and the movement of the fighters which I say looks great.
Oh ok yeah that’s smart
I can't wait to really sink my teeth into this one, loved the first game, love Ludocity and I'm so glad they got real funding to take another stab at it, without other companies actively trying to cancel it with flashy but unsubstatial bs... and Sora >.>
I don’t want to get the game because it cut a lot of characters, the roster choices aren’t amazing (two turtles, no Hugh, no FOP, Lucy Loud but no Lincoln, no Arnold but there’s Hey Arnold characters, but there’s 5 Spongebob characters), and on top of all of that while it is more polished than the first game it’s still a overall unpolished buggy mess. The developer’s attitude about it all is very dismissive too and seems to be telling anyone with criticism to shut up based off a tweet he made. I don’t feel like financially supporting a buggy beta class project just because Spongebob is in it. There are fan games with more polish than this and it’s sad.
You can argue it’s just like Melee and although Melee does have it’s faults it’s still way more polished than this game and has a much better line up of characters.
If this game fixes its act, polishes up a lot of things and adds some more characters to make a more complete roster I’ll consider it but as of now this game isn’t worth the price tag or investment. People literally pick up games based off who they can play and this game is lacking that. These guys are pretty smart and have a lot of great ideas and design choices but don’t have the skill or consistency to pull any of it off. With every good choice they make they shoot themselves in the foot with another.
Better than the first one, but aside of the novelty, the game still feels unpolished in some areas that honestly kinda breaks the immersion for me. Not to mention the loading times and random crashes
brother really said smash ultimate had "nobody to play with"
I paid 5$ for all star 1 thinking it was 2 becuase it was a sale for 1 hour . So I jumped on it as I wanted to try it years ago . And no one is online . NO ONE
It's not because less is more. It is a perception issue. Since they are changing up all the characters so much it turns into work almost equivalent to making new characters. If they spend all their time reworking every character, they will have little time to work on newcomers. By just ditching some of the characters they have time to work on more newcomers which drives more hype, is perceived more positively by fans, and motivates the dev team more by working on something new. If they just reworked every character and added just a few newcomers everyone would complain because it seems like less work was done from a consumer's perspective. You add them in later and now everyone is praising them as a company that listens.
There is also the chance of the reworked version of these characters being added to the game through DLC.
I want to get into it, but dropping ANOTHER 40$ into it is the only reason I can’t.
The difference betweeen dark souls 1 to 2 comapared to NASB 1 and 2. Is that there is lots of time between and not fighting game. It should have been 50% off for people who bought the first one. Like its way to short after the last dlc pack from the last one which wasnt finished.
My question Why the developers don't put a demo in platforms? Just like all others fighting games (sf6, kof).
Technically Smash 3DS had one, but honestly itself probably because most of them are being done by smaller dev teams and it not being a genre with many contenders.
Game deserves more love. Me and my nickers been enjoying this game.
nicker????????
with nickers you can enjoy anything, doesnt mean its good
u compared the nasb2 campaign to multiversus an f2p game but imo multiversus arcade is just better cause its actually challenging.
NASB2 is a remake not a sequel. They made the game from the ground up, why would they give it for free? Like that doesn’t make any sense. A comparison is Smash 4 to Smash ultimate
Im waiting on a sale already got burned by the original and this is gamemill were talking about a 3 game is gonna get made in 2 more years like nope
7:30 - Smell that? The milk has gone sour.
I dont think I had an issue with paying for the game, I just think a reduced price would have been nice for anyone who bought the original.
I want to like it, but the character cuts are not increasing but copy and paste over same franchises. Example is like paste Squidward or Plankton over Sandy. Gertie or Gerald over Helga. Angry Beavers paste over Catdog is a complete turnoff. The campaign is good, but it gets repetitive with the exception of different dialogue between fighters. There are some from the first that should have never been cut out. Money is hard to spend right now and to get what your money should be worth. But right now this is not a platform fighter for me.
Man gives honest words! This game is AMAZING!!! So much charm and love is in this! Heck, Gamemill said that almost the entire game was made from scratch!
....amazing? 😂😂😂
honestly the biggest barrier for me is the music. it's just not exciting to listen to, which makes me reluctant to even look at the game
Do not be tricked into buying this game. I was let down by the first game and saw all the hype around the sequel and was excited to play it. I bought it on my ps4 and it will barely run at 30 fps. The game actually crashed after we sat on the battle results screen for 5 minutes. The game would also stutter for a solid 5 seconds if both characters died at around the same time. The input lag was just as bad as the first game. 50 bucks for a nigh unplayable game. (this could just be issues on ps4, but I am not about to drop another 50 DOLLARS to find out)
I bought it, and I must say that nasb2 us much better than the first. That's all I have to say.
Multiversus right now it's still playable through the "Lab" mode, which if they come back it would be great if they add an Offline Campaign too
Major problem with this game.... If you want to just casually play a quick brawl agaisnt cpu, no matter what level you put them at, they just constantly get stuck on the edge of the map and dont even try to jump up. They will stay dangling there for the entire match unless you hit them with a down attack..then they just fall to their death..also you cant switch the controls around for campaign? Im extremely dissapointed with the game and will be getting a refund.
Lol, I love that when you said "bland", you showed us gameplay of Stinkoln Loud.
I've loved NASB2 so far. But has anyone had connectivity issues online? Freezing, crashing, forever loading, etc.
Cant build rating when its punished for disconnecting lol
Should have been a 20$ upgrade for people who bought the first one.
This is a rare win for GameMill. If they could do this for some of their other licensed games like the notorious Rise of Kong, there should be less complaints or worries going forward. GameMill still has a long way to go, but this is a good first step in their redemption.
Unfortunately, Gamemill aint gonna learn a darn thing.
just hope the Ludocity guys stick with it for as long as possible...or that anyone else that picks up the game license doesn't screw it up (looks at Thems Fightin Herds)
It was confirmed that there will be no NASB 1 characters returning as DLC.
2:50 - I think this is a mischaracterization. I bought the game, and I think it's pretty good, but I still think $50 was a pretty big ask. That doesn't mean I want the game to be free to play. I just think something like $30 would have been a better sweet spot.
Anyway, I think the first game did a ton of damage to this one. No one wanted to be the one to overhype this after NASB 1 was such a shit show. But with advertising as limited as it was for this game, word of mouth was pretty necessary. And even for the people who did know about this game, a lot of them would have been hesitant to drop $50 again after being burned.
As someone who loved the first game for what it was, it’s really sad to see people complaining about this game when it’s literally an improvement of the first game on all fronts. This is genuinely one of my favorite games for 2023, and I wish more people would give it a chance.
Content/other things you can do
All Stars: you fight
Multiverse: you fight
Ultimate: you fight featuring Sandbag & World of Light
Why is this guy comparing adding updates to an unfinished game to games with fully fleshed out sequels like dark souls?
I’m not getting game.
Not until I get the platnuim for the first All-Stars Brawl
You know what I’m going to be honest. This game is better than the first, but that was a very low bar. And it sure is better, it just ain’t good. 🤷♂️
I stopped playing because the load time on switch was too long in between matches.
I'm tired of games running @ 30fps on Switch just because. If Smash Ultimate was 60fps why is this game 30fps?
If MGS was 60fps on 20yr old hardware why is it 30fps on Switch?
I don't like calling devs lazy but clearly they do not optimize as best as they can on Switch
Idk maybe the switch is just underpowered
I think if or when this game goes on sale, I might buy it. This coming out so soon after the first game probably burned some customers after how it was handled. On top of that my favorite character got cut so idk.
Game is fun…I barely can find anyone online.
Same here just sad
my only problem with the game is that i heard it runs a bit bad on switch, 30 fps? cmon, does anybody knows if it has been fixed?
Bruh I’m in the video wtf lmaoo
No for nick 1 unlike every other game was so bare bones with lil to no extra modes lil content and when nick 2 released it was a slap in the face (a game about nicktoons with no voices at launch was the silver bullet for th3 ip)
In Australia i couldn't justify its $70 price tag and cause of sale got it for $47 .
Still learning the game but i feel it has potential
Even in Smash they would remove characters, true it wouldn't be a lot but yeah it's normal. Also the Final Smash in the games feel a bit undercooked. My guess is they decided to do them last, which is fine. They definitely improved a lot, they even added costumes for characters, better animations. My only problem is that Garfield feels out of place compared to the others. Anyways glad they got a chance to make a new game and I hope we get more villains next time
If anything you're mainly going to use the slime meter to cancel attacks or boost your attacks most of the time
@memutahar1 for sure, which is why I'm sure they left the final smashes for last. Which is why if we get a third game, I hope they can improve what they have in this game as well as improve the ultimate moves. Because let's be honest, we love pulling them off, also a more variety.
Tf did Garfield do to you? 😂
@@Geobot3000 nothing he just doesn't fit in my opinion
I think that the release window is practically perfect. Smash hasnt done anything after Sora, Multiversus is hibernating, and Rivals 2 is around the corner it has a huge chance to succeed.
The release window of the first game was absolutely horrible, reminded me of Titanfall 2's release. It was in the middle of so much platform fighting stuff, Multiversus, Sora being in Smash, new Rivals DLC, Fraymaker's announcement.
It was just not a good time for that game to show up.
Imagine buying a game it's shit and then waiting 2 years for them to charge you more that's fucking lazy lmao idk how no ones talking about it
Even when you made this video you cant "just fight" in multiversus cuz the games been closed down
I didn't play the first one much so i didn't get it. I prefer watching people play since I'm not a fighting game person.
They really need to give NASB 2 a chance. It is 10x better then the original
I don't understand why people only play One v one ranked I can't find any matches in any other game mode
After the first game, im not spending any money on any platform fighters ever again
Bro I might be crazy but I remember a Nickelodeon smash clone way before all stars brawl came out
You are rite the nick website had a flash game like this
0:16 - 0:24 No, that's *EXACTLY* is my problem with most Fighting Games, usually the mainstream "side-by-side" ones (like Guilty Gear).
I haven’t gotten the game yet because I plan on getting the physical version.
A GINORMOUS ROSTER WITH NO ONE TO PLAY WITH COULDNT HAVE SAID IT BBETTER MYSELF
About the complain of adding things and not making a new game to charge again. While i do understand your point, is not a good one when you take into consideration games like Fifa or the new MW3. No one is better for me, the difference would fall in the players feeling.
Okay I’m 7 months late into this. This game worth getting now or wait for part 3? Cause that’s my concern if I get it now since this one technically was released rather fast from the first one.
its on gamepass (well, the base game) to play if you have a sub with xbox or Gamepass for PC
By the game itself. No, you should get gamepass instead
My one problem I have with some people is that kind forgot multiversus was a beta
Game should be at most 30 dolllars and i promise you yhe plsyercount would be way higher but 50 dollars plus tax for a platform fughting gane that failed the first time while multiverse had its issues but was completely free is why this game needs a sell soon or it will not have a high player count within months
What is the ost for the character changes part of the video
If the leaks are true for the DLC I'm not touching it.
I like it so far, I did cave and buy it and it is fun. Admittedly when Rivals 2 comes out... yeah I am probably moving to that, but this game is great so far and I am going to keep playing it as long as I have other people to play with.
Is the are you tough enough difficulty the hardest on your first play through or is it another one?
I’ll Wait Till It’s On Sale For 9.99
The most annoying thing is you can't play 2 player with 2 joycons you need 4 joycons last time I tried
The 1st one is currently $5 on sale, sounding like I should stay away from it and play the 2nd one instead?
Look I really want this game I’m not paying 40 bucks that simple learned my lesson from the first game that’s all. It will go on sale eventually if they added it to PlayStation plus or Xbox game pass this game would have tons of people playing it.