Stylized Trees in Blender [Easy] | English

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

ความคิดเห็น • 96

  • @mahirfr
    @mahirfr 4 ปีที่แล้ว +30

    For those of you who is wondering what is the name of music used in the beginning of the video it's Ambulo - In Orbit

    • @gannongraysen9749
      @gannongraysen9749 3 ปีที่แล้ว

      you prolly dont care but if you guys are stoned like me during the covid times then you can stream pretty much all the latest movies on instaflixxer. Been watching with my brother for the last couple of months =)

    • @malcolmzaid2443
      @malcolmzaid2443 3 ปีที่แล้ว

      @Gannon Graysen definitely, I've been watching on InstaFlixxer for since november myself =)

  • @Snowaxe3D
    @Snowaxe3D 3 ปีที่แล้ว +4

    I have been making trees the hard way, I had no idea about this add-on, I wonder what else I am doing the hard way, :D thanks

  • @FirstnameLastname-jo3zd
    @FirstnameLastname-jo3zd 2 ปีที่แล้ว +14

    For the leaf cutout you could also import the img as a plane and then use the knife tool to cut it out, it would had been faster.

    • @adam-xo4xv
      @adam-xo4xv 7 หลายเดือนก่อน

      or just keep it as a plane, and add subdivisions to the plane for extra shape to it. its unnecessary to do it this way, especially in games

  • @katyusha06
    @katyusha06 2 ปีที่แล้ว

    One of the best tree tutorials.

  • @Omapk
    @Omapk ปีที่แล้ว

    This is the best tutorial for trees, thank you so much

  • @garageagle
    @garageagle 4 ปีที่แล้ว +3

    Awesome tutorials!

  • @Groovingforwardatx
    @Groovingforwardatx 3 ปีที่แล้ว +10

    Love your teaching style! I find the speed of your voice/ the volume and chill music choice relaxing and it make it easier for me to pay attention/ learn. Do you have an instagram or facebook?

    • @JonathanKron
      @JonathanKron  3 ปีที่แล้ว +2

      Hi, thank you for your nice words :). Currently, I don't have any platform other than youtube. But that might change soon.

  • @PaulChabot
    @PaulChabot 4 ปีที่แล้ว +3

    The tracing part was so helpful!
    For some reason, I was using a plane across the entire leaf, then subdividing and shaping... what a mess...
    Thank you!

  • @Nawaraleissa
    @Nawaraleissa 3 ปีที่แล้ว +3

    very good tutorial but i cant get the leaf colors to change for some reason they are grey

  • @somnathbiswas3405
    @somnathbiswas3405 2 ปีที่แล้ว

    u really helped me a lot..great and amazing teacher u r plz carry on like this..will always support u sir...love from INDIA

  • @ArtfulRascal8
    @ArtfulRascal8 ปีที่แล้ว

    EXCELLENT tutorial! THank you!!!

  • @jeensokol
    @jeensokol 3 หลายเดือนก่อน

    Thank you so much, it was really helpful!

  • @yusukesuri.3178
    @yusukesuri.3178 3 ปีที่แล้ว +1

    This really helped me a lot💓
    Keep it up

  • @innopace
    @innopace 4 ปีที่แล้ว +1

    intuitive tutorial ! thank you

  • @Villio.
    @Villio. 3 ปีที่แล้ว +1

    Wait it can't be that easy?...u are god

  • @Futureblur
    @Futureblur 3 ปีที่แล้ว +5

    I needed this tutorial. Thank you!

  • @BartolomeTV3
    @BartolomeTV3 ปีที่แล้ว +1

    how to show again the panel for sampling add tree. I accidentally close it.

  • @j1sh695
    @j1sh695 3 ปีที่แล้ว +5

    Thanks for this tutorial. I was wondering what your render settings were/any lighting changes that were done for the final product?

    • @JonathanKron
      @JonathanKron  3 ปีที่แล้ว +1

      Hi, I didn't do anything "great" for the render. I think I just used an HDRI and the default render parameters.

  • @kasimo13
    @kasimo13 2 หลายเดือนก่อน

    how do you make the leaf instances real?

  • @MultiArtartart
    @MultiArtartart 4 ปีที่แล้ว +1

    love it. thanks!

  • @cicellion718
    @cicellion718 3 ปีที่แล้ว

    awesome tutorial! thank you

  • @azizasuleymen7338
    @azizasuleymen7338 4 ปีที่แล้ว +2

    what's happened in 4:37?

    • @invictuscrown4026
      @invictuscrown4026 4 ปีที่แล้ว +3

      shift + f3 to go to the shader editor + N to close the properties

    • @azizasuleymen7338
      @azizasuleymen7338 4 ปีที่แล้ว +2

      Invictus Crown thank you👍🏻

  • @sket_h6573
    @sket_h6573 4 ปีที่แล้ว +1

    This is great!

  • @alperg1142
    @alperg1142 4 ปีที่แล้ว +3

    Thanks.❤😊
    How do it Maya style Lattice based wind animation for leaf &
    How do it Bendy 3 axis leaf body rig with realistic weight paint balance.

  • @thenunix
    @thenunix 4 ปีที่แล้ว +1

    Awesome!

  • @joapo
    @joapo 10 หลายเดือนก่อน

    2:38 how i open this window

  • @portalj123
    @portalj123 ปีที่แล้ว

    how can i convert the leaves to a mesh?

  • @Manas-co8wl
    @Manas-co8wl 11 หลายเดือนก่อน

    I'm assuming this works for alpha cutoff/blend leaves as well..

  • @amirrezasayah5779
    @amirrezasayah5779 4 ปีที่แล้ว +1

    Awesome like always ;)

  • @ronydey2696
    @ronydey2696 4 ปีที่แล้ว +2

    GREAT TUT'S

  • @drlerky2539
    @drlerky2539 2 ปีที่แล้ว +1

    This is pretty good but one problem i have is that the leaves will not rotate and they are all sticking straight up

  • @goatbiryani6937
    @goatbiryani6937 3 ปีที่แล้ว +1

    is there any way i can get rid of the leaf on the bottom of the trunk?

    • @JonathanKron
      @JonathanKron  3 ปีที่แล้ว +1

      This leaf will not show up in the render. It's only the instanced object. If you want to get rid of it (also in viewport) you'll have to convert all leaves to real geometries and then delete it (Ctrl + a -> make instances real)

  • @judofernando8298
    @judofernando8298 2 ปีที่แล้ว

    my leaf emit light, how to reduce it.? please help

  • @ghjuvannniprofizi5462
    @ghjuvannniprofizi5462 3 ปีที่แล้ว

    when i do like him in the video add .curve. i dont see tree gen?? is it normal ?

  • @andreacamardo5722
    @andreacamardo5722 ปีที่แล้ว

    I have a problem, when I want to reunite the trunk with the leaves the texture of the wood changes me and becomes flat and the color solid, how do I solve it?

  • @dpredie
    @dpredie 4 ปีที่แล้ว +1

    is it possible to bend the trunk to create a bonsai?

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      When you create the tree it's a curve object. So if there are no settings in the create panel to bend it you can still bend it manually

  • @sampulver9054
    @sampulver9054 2 ปีที่แล้ว +1

    I know the model itself would import into unity but how much of the shader would be imported to unity. would the translucent shader be applied for example?

    • @martagutmane9174
      @martagutmane9174 2 ปีที่แล้ว +1

      from my experience I have always had to redo/adjust shaders. my models always import with basic materials with only the color staying, if there was an image texture I always have to add that again. Would also love to know if anyone knows of a way to maybe transfer some blender shaders into unity. I know basic render pipeline has a completely alien shader system, usually use the URP where at least i kinda understand how to make shaders xD

  • @dealingg
    @dealingg 3 ปีที่แล้ว +1

    After I create the material and add it to the leaves, they have no color. But the weird squares we've removed have color...

    • @Pakqota
      @Pakqota 2 ปีที่แล้ว

      Change material of the original leave, not the generated

    • @drjkjones
      @drjkjones ปีที่แล้ว

      @@Pakqota Thank you so much! This saved a ton of time for me

  • @Vemaaa
    @Vemaaa 3 ปีที่แล้ว

    How do u get the sapling tree gen addon

  • @limajhonklent4097
    @limajhonklent4097 3 ปีที่แล้ว

    how to make those leaves to wave, like having a wind effect?

  • @zuko5093
    @zuko5093 4 ปีที่แล้ว +2

    How would one go about using this tree in unity3d?

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว

      You should be able to import this tree but you'll have to bake the textures. There are many great tutorials out there that explain how to do so. (Just search for either Blender texture baking or Blender to unity)

    • @zuko5093
      @zuko5093 4 ปีที่แล้ว +1

      @@JonathanKron Since in this tutorial the material is only saved to the plane, will baking the plane material also apply the mat to the instances? Also, in unity I am still getting the little boxes where the instancing is happening. How can I fix that?

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      @@zuko5093 You'll have to convert the instances to mesh in Blender (select, Ctrl + A, make instances real) then you can delete the boxes which were used for instancing.
      When all the instances are their own mesh you can select all of them, Ctrl + j to join, and then unwrap them and bake the texture (I explained the first part of what I wrote here in the forest tutorial :D)

    • @adityagoswami391
      @adityagoswami391 2 ปีที่แล้ว

      @@JonathanKron pressing ctrl + a doesnt make instances real tho. also i dont know what do I select and press ctrl + a

  • @PolarTitan
    @PolarTitan 3 ปีที่แล้ว +1

    What is the polycount for something like this? Looking for lower poly for in game engines and I am curious what this is at

    • @JonathanKron
      @JonathanKron  3 ปีที่แล้ว

      The polycount is pretty much the number of leaves. So in my case I was looking at around 10,000 faces

  • @xanecosmo5061
    @xanecosmo5061 3 ปีที่แล้ว +1

    You voice sounds sweet.

  • @michelsantos4236
    @michelsantos4236 4 ปีที่แล้ว +1

    Hello, how to convert leaves for mesh? TY

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      Ctrl + a -> make instances real

    • @michelsantos4236
      @michelsantos4236 4 ปีที่แล้ว +1

      @@JonathanKron Very thanks

  • @yasser_gg2276
    @yasser_gg2276 ปีที่แล้ว

    tnx bro you help me to much

  • @sparshrana1734
    @sparshrana1734 3 ปีที่แล้ว

    pls help.... blender wont allow me to use my leaf as an object... yes i tried duplifaces

  • @KimoGotIt
    @KimoGotIt 3 ปีที่แล้ว

    Can you bring these into unity as is?

  • @ghjuvannniprofizi5462
    @ghjuvannniprofizi5462 2 ปีที่แล้ว

    i think i'm the lone one who don't understand how to split the screen a 4.35!! and make all this nods like unreal !!

  • @lightmanleaf3761
    @lightmanleaf3761 4 ปีที่แล้ว +1

    I like this style and I followed your tutorial to make the tree. Lovely. I tried to use particle system to make a forest but all leaves disappear. Would you please advise? Thank you

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      Hi, you have to make the leaf-instances real. I showed this later in the video. And thanks for the feedback.

    • @lightmanleaf3761
      @lightmanleaf3761 4 ปีที่แล้ว

      @@JonathanKron already watched your new video and would follow your method

  • @Sore_Z
    @Sore_Z ปีที่แล้ว

    How do i make it less than 200 meshes to import in roblox studio?

    • @lucasptncr
      @lucasptncr ปีที่แล้ว

      im having the same issue

    • @Sore_Z
      @Sore_Z ปีที่แล้ว

      @@lucasptncr i figured it out, either join them as one mesh or inport them as one mesh in roblox studio

  • @linden1763
    @linden1763 3 ปีที่แล้ว

    Seems like the transparency you added for the leaves doesnt play nice in Eevee, unless its just something weird I have done? Still looks pretty good in Eevee without the transparency though!
    Thanks for a nice straight forwards tut :)

    • @runetheraccoon636
      @runetheraccoon636 2 ปีที่แล้ว

      yes, he changed the render to cycles instead of Eevee. I think that is why

  • @moviekidd817
    @moviekidd817 4 ปีที่แล้ว +1

    Can you send plugin ? (Sapling Tree Gen.)

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      It comes shipped with Blender. You don't have to install it

  • @heavybaguette
    @heavybaguette 3 ปีที่แล้ว

    Merci beaucoup !

  • @TheNando5005
    @TheNando5005 3 ปีที่แล้ว

    Really awesome tutorial, i love it! but how can i duplicate this tree? always that i do that the leaves dosn't appears

    • @jollyelmroot
      @jollyelmroot 3 ปีที่แล้ว

      I’m a noob at blender but I think you can select everything by selecting the trunk then shift and select the leaves then go to object and press duplicate objects or shift d.

  • @stormstudios1
    @stormstudios1 3 ปีที่แล้ว +1

    how would i export this to godot?

    • @JonathanKron
      @JonathanKron  3 ปีที่แล้ว

      Hi, you'll have to first select the leaves and make them into real objects (Ctrl + A -> make instances real), then you need to bake the materials to textures (there are many great tutorials out there on texture baking), after that you can use the Godot exporter addon to export to Godot (github.com/godotengine/godot-blender-exporter).

  • @DARK_AMBIGUOUS
    @DARK_AMBIGUOUS 3 ปีที่แล้ว

    I don’t like using add-ons and stuff, I refuse to not do everything by myself because then I can’t say that I fully made the game by myself, I only use Unity and Bolt visual scripting

  • @abiyyupanggalih854
    @abiyyupanggalih854 4 ปีที่แล้ว +2

    noice....👌

  • @maxherrmann1182
    @maxherrmann1182 4 ปีที่แล้ว +1

    Awsome thank you!
    (You sound German)

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      Thanks, and yes I'm German :)

  • @spaciibas
    @spaciibas 3 ปีที่แล้ว

    HOW TF DO I OPEN UP THAT SIDE WINDOW

  • @pessimisticallypositive285
    @pessimisticallypositive285 4 ปีที่แล้ว +1

    DupliFaces Stretch my leaves for some reason...

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว

      weird, maybe try applying the scale first?

  • @GamesShitty
    @GamesShitty 10 หลายเดือนก่อน

    Thees trees got a lot of vertices, don't recomend for a low end pc

  • @s3ntryplays449
    @s3ntryplays449 4 ปีที่แล้ว +1

    You did a great job of showing us what to do, but a terrible job at showing us how to do it. It would be great if you could have slowed it down and taught us more...

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      Ok, thanks for the feedback. It would be great if you could tell me what I left out, so I can improve :D.

    • @s3ntryplays449
      @s3ntryplays449 4 ปีที่แล้ว +3

      @@JonathanKron Well, it's mostly that the video was crammed into 6 minutes and 50 seconds. I would love to see a longer video format as if you're doing it real time! Nothing gets left out that way. It also allows you to teach about what each specific section in the addon does and how to take advantage of it.
      Maybe you could import your tree into a game engine. You could even make an animation for it! You could show us practical applications for this addon as well.

    • @JonathanKron
      @JonathanKron  4 ปีที่แล้ว +1

      @@s3ntryplays449 Hi, thank you for the feedback, it's really appreciated. I will try to implement your suggestions in future videos ^^

    • @tobystorah
      @tobystorah 3 ปีที่แล้ว

      @@s3ntryplays449 the game engine part would be amazing! ive been stuggling with this