fuck it bro just run it with this, i've never done donut tut. go straight to what you want to do creatively and find out everything on the way. find what speaks to you and subvert all rules my friend
Low poly is fun for refining your techniques... I kinda wish there was a competition for "visual efficiency in poly count" like it's so much fun to squeeze every ounce of detail you can, out of the handful of vertex you have, before adding more detail. It creates this ~sorta~ stylized realism look that's ideal for games.
Okay imma just thank the algorithm god for sending me here How to begin, there are a lot of blender tutorials that does NOT go straight to the point as you do and just describing stuff as it looks saying "oh i used this and that and boom you got this easily" just makes my hours of trying to model stuff look like a joke really Thank you so much for the tips, this is just what i needed ✌
haha omg thank you so much! I lack the attention to watch videos that take forever and don't get straight to the point... so I try to avoid making videos like those.
@@sels9332 Well you said "there a plenty of videos that can explain this so f it imma just say the bare minimum" My guy i'd rather hear you talk about this and learn everything from different videos than from a depressive veteran i swear
@@chronolecte4388 depressive veteran sounds harsh but honestly that's such an accurate, perfect way to put it 💀 I swear they all sound like making the commentry feels like a massive chore
Gunna be honest this was one of the better videos I've seen for the low poly characters. As usually they go on the creation and ignore the rigging, texturing or whatnot. Good work. Keep it up.
I recently came across this video, and although I’m not skilled enough to make use of it, you are definitely very talented, and I appreciate you sharing your knowledge like that! I decided to buy your model just to be supportive, this is very impressive, thank you!
A fun addition I found out about the limit location that may help people with a bit of OCD. If you check the box named [Affect Transform] it'll make the limit location modifier also limit the physical limits of the bone. As in, the tab named [Item] (I think), you can see the distance a thing has moved in the various axis. If you don't check that box on the modifier it'll just keep going past that point. This might cause issues if you try to get more complex with your rigging and such. I feel it should be on by default but it isn't so, there you go.
just wanted to leave a positive commentary, awsome pice of media right there, nicely explaind and your skills in montage where cool too. Over all, you deserve way more than 3k.
I drank an energy drink to study but it still was in effect after I finished so now Im watching a blender tutorial even though I don't have any particular interest in 3D modeling or animating and giving myself another hobby would make me implode, that's great on ur part tho
- Me following the tutorial - Does something wrong midway - Gives up and proceed to watch it all the way - Watches again -Deletes Blender Jokes aside, this is a good tutorial, ill probably have to watch couple times to get my muscle memory locked in lol. I wish I can find a Blender 3D modelist to teach me in person or by screen share calls lol. Great video!
LMAO don't worry I've been there. I think many people have been there too. I might sometime in the future start streaming my process- although I have no clue how to do that yet... Problem for future me.
@@sels9332 I went to 3D animation course during high school thinking; I'm gonna learn BLENDER! But it was a Blunder, I was learning Maya23 and I was like; What the fck is this. Now; I'm just using my free time on Blender trying to get around places, I'm like; 30% done I think. Just need to continue and stop giving up lol. I think, instead of tutorials; learning 1on1 session would be nice to learn and easy to work around with. Damn it, I need to find a school where they teach Blender :(
You might be surprised but this video has an awesome tutorial for lowpoly hair. Because, well, any other hair tutorial usually is something like "spend thr whole day fighting with curves, simulate life on your WinXP or do both" kind of things.
Me personally I kinda almost exclusively low poly model, and in the few years teaching myself how to do it I've come to realize that if you want to make a low poly model (whether it's N64 style, psp style or even 3ds style and PS2 style) it's best to look at 3d models from all sorts of games across all these platforms and see how they set up thier geometry and go with the ones you like. If you like arms that are 6 polygons around it's cylinder then go for it, me personally I like 4.5 polygons around it's cylinder 4 for the forearm and 5 for the bicep. If you like using triangles for joints to assist with deformation, learn how to use them effectively. Is the shape of something important to you? Consider using a triangle as long as the area doesn't require deformation (triangles can be good for deformation if used correctly). It's all just a matter of looking at these models and figure out what you like to work with. What determines how retro or unique your project looks at the end of the day is ultimately textures and shaders. You can make a N64 game look like it could have been a PS2 game with good texturing skills. This all being said I will probably download this model not to use it but to study it. I enjoy looking at how other people set up their models so I can improve upon how I model my own
@@sakurinorth8238 Oh wow I didn't expect a comment as long as this one on my video, I appreciate the time and effort you put into writing this. I completely agree with you. Other peoples 3D models were my main source for learning how to model my own characters. I personally like my Low Poly models to be a bit more high poly than the average, and allow textures/modifiers to recreate the low poly/old game look. It makes me happy to see that other people are now using my models as reference, I'm really glad
@sels9332 time and effort!? I spew out word vomit more naturally, violently, effortlessly, autistically (especially), mathematically, quantifiably, religiously, politically, philosophically, anatomically, and absent-mindedly than Deku from MHA!
this looks so useful! i’m not too into making humans but this still helped my knowledge of blender and making low poly things, especially the hair i’m definetly gonna try that method
Really happy youtube put this on my front page! that's some good quality stuff right there and really nice and generous of you to both offer the base model as well as the one you created in the video for everyone to download :D
Certainly This will help me, I've been struggling with the armatures but hopefully I'll be better thanks to you. Besides I'm more into UV texture animation rather than 3D eyes and mouth modeling 'cause it's a hell of details and grids... I just prefer to combine 2D with 3D.
Thank you! At some point, I'm gonna come back to this to download your file. I'm gonna want to try making 3d games at some point, and I need something to start with. Oh, and I will be donating when I pick up the model.
You make things easier talking that way, is fun and cool, like a relaxed person or something .... Plus , and you make this more interesting than another vídeos somehow... very unique way
I have only made a few bottles and rendered them, but uhhh.... This is something? No joke, I felt so much mental pain from watching this video. I DO NOT UNDERSTAND ANYTHING. Aside from maybe the "Copy this part and put it on top of the other part" Blender is so cool. I wanna create my mascot in 3D.
I know you don't want to make a long video tutorial about low poly modeling and animation but that would be so very useful. I'm starting animating and modeling and you explain things pretty well for a very short video. I would be so nice if you made a full tutorial
ill save this for later when i finally have some time to learn blender. currently doing a game dev tafe course and we're using 3ds max of all things. everyone in the class keeps saying blender is better so im considering learning it in my own time, plus by the end of it i wont have to learn another program straight off the bat since this one is free and isnt $8000 for 3 years (which is ridiculous. thank god i get it free with the course)
I didn't realise 3Ds max was that expensive omg. I was even considering learning it myself but yeah that's not happening. At least it will give you a solid understanding of creating 3D models, so when you switch to Blender it'll be easier.
gnarllgnarn arrgg arrgg FREE ITS FREE WOOF i mean, thank you sooOOOOO mucho for the tutorial and the model, I can finally start designing simple characters without losing my mind at the middle of the rigging
I'd LOVE to know what's your creative process and how you go about designing a character like a hoodie, shoes, pants, hair, shirt, etc.. Btw Nice work!! ;)
Hey thanks a lot for this quick tutorial i really appreciate it, im a 3D Max user and recently started to learn Blender and wanted to achieve that old PS1, N64 aesthetics for my projects, i love a lot that old crispy style graphics of the PS1 games. i saw your last animation and i really like the way you make your videos, it inspired me to start doing old style graphics, congratulations for the great work.
Awhh- I'm really glad that I was able to help you with this video. I really appreciate you watching and also being interested in the old ps1 low poly style! Hopefully your journey to learning blender and creating your model goes smoothly. Thank you!
Me who hasn't finished my donut tutorial: *watches anyways*
lmaoo- I still haven't finished watching that either 😭
@@sels9332 Same
fuck it bro just run it with this, i've never done donut tut. go straight to what you want to do creatively and find out everything on the way. find what speaks to you and subvert all rules my friend
@@hahahalala-i1x subvert all rules is a good t-shirt quote 👌
You do not know how much I hate that donut tutorial
This video saved my marriage.
Now create some fine offspring you two... Go go..
Nice lie. You're not married.
@@user-fe8gx3ie5v chill lil bro
The way I just spent HOURS making a lowpoly character and then this video comes out right after
good practice is never wasted!
This comment right here puts into perspective how good the €3 price really is.
Oh, and the base is free, it's just the completed character shown in the video that's €3
@@blisphul8084real my friend.
@@blisphul8084 ...unless you want to make one yourself
"creating a low poly character is actually kinda easy" _starts speaking in a different language_
very cool of u, this will help a lot of people
Hi jameskii
Jameskii do you make 3D models?
i love when I find some big yotuber in the comment section of a smaller one lmao
@@drzewojak he plays vr chat, im not sure if he makes models for it tho
@@Nuclear_energy_enjoyer he has little clips of him making some of the models in his vids.
It's so easy that everyone's wanting to do it
All of a sudden, everyone's a low poly 3D artist!
and a donut 3d artist
Low poly is fun for refining your techniques... I kinda wish there was a competition for "visual efficiency in poly count" like it's so much fun to squeeze every ounce of detail you can, out of the handful of vertex you have, before adding more detail. It creates this ~sorta~ stylized realism look that's ideal for games.
@@JohnnyThund3rthere is one, idk if it is an actual competition but it’s called 256fes
I’ve never modeled, thought of modeling or have such programs, but am still watching this for some reason
unironically if i wasn’t broke at the moment i would’ve tipped you something this is literally what i needed
omg dw 😭 glad I helped out
I gotchu bro, I'll tip for you 💪
never seen that way to model hair before and i love it.
i bought the scene and original girl model, i have been really enjoying studying how you did it your incredibly talented
Oh wow thank you so much
My current favorite yapper on TH-cam>>>
YIPPEE!
Okay imma just thank the algorithm god for sending me here
How to begin, there are a lot of blender tutorials that does NOT go straight to the point as you do and just describing stuff as it looks saying "oh i used this and that and boom you got this easily" just makes my hours of trying to model stuff look like a joke really
Thank you so much for the tips, this is just what i needed ✌
haha omg thank you so much!
I lack the attention to watch videos that take forever and don't get straight to the point...
so I try to avoid making videos like those.
@@sels9332 Well you said "there a plenty of videos that can explain this so f it imma just say the bare minimum"
My guy i'd rather hear you talk about this and learn everything from different videos than from a depressive veteran i swear
@@chronolecte4388 depressive veteran sounds harsh but honestly that's such an accurate, perfect way to put it 💀
I swear they all sound like making the commentry feels like a massive chore
Gunna be honest this was one of the better videos I've seen for the low poly characters. As usually they go on the creation and ignore the rigging, texturing or whatnot. Good work. Keep it up.
I recently came across this video, and although I’m not skilled enough to make use of it, you are definitely very talented, and I appreciate you sharing your knowledge like that! I decided to buy your model just to be supportive, this is very impressive, thank you!
Awh you're so kind!! Thank you so much
thank you algorithm for recommending me this channel
I would like 5 hour video from you
I wish I was capable of editing a 5 hour video- but that would take me a year to finish
@@sels9332 ıts okey
I second this motion
I have no reason to make a low poly model for anything, but you got great vibes and really fun energy
Having this recommended on random then having the urge to just make a low poly chara is strong knowing that I suck in blender but this, this is good
A fun addition I found out about the limit location that may help people with a bit of OCD. If you check the box named [Affect Transform] it'll make the limit location modifier also limit the physical limits of the bone.
As in, the tab named [Item] (I think), you can see the distance a thing has moved in the various axis. If you don't check that box on the modifier it'll just keep going past that point. This might cause issues if you try to get more complex with your rigging and such. I feel it should be on by default but it isn't so, there you go.
just wanted to leave a positive commentary, awsome pice of media right there, nicely explaind and your skills in montage where cool too. Over all, you deserve way more than 3k.
… My untouched, rotting install of blender might be getting use soon.
Astounding level of charity and clarity in this video, you’re kind of a saint.
I drank an energy drink to study but it still was in effect after I finished so now Im watching a blender tutorial even though I don't have any particular interest in 3D modeling or animating and giving myself another hobby would make me implode, that's great on ur part tho
@@lo_fyy Haha- I feel you. Sometimes my motivation peaks and I watch the most random things. I'm glad you landed on my video tho
this has yet again changed my life for the better
- Me following the tutorial
- Does something wrong midway
- Gives up and proceed to watch it all the way
- Watches again
-Deletes Blender
Jokes aside, this is a good tutorial, ill probably have to watch couple times to get my muscle memory locked in lol.
I wish I can find a Blender 3D modelist to teach me in person or by screen share calls lol.
Great video!
LMAO don't worry I've been there. I think many people have been there too.
I might sometime in the future start streaming my process- although I have no clue how to do that yet... Problem for future me.
@@sels9332 I went to 3D animation course during high school thinking; I'm gonna learn BLENDER! But it was a Blunder, I was learning Maya23 and I was like; What the fck is this. Now; I'm just using my free time on Blender trying to get around places, I'm like; 30% done I think.
Just need to continue and stop giving up lol.
I think, instead of tutorials; learning 1on1 session would be nice to learn and easy to work around with. Damn it, I need to find a school where they teach Blender :(
This tutorial came right when i need it, thanks!
@@Hugouuz Yippee! You're welcome
I like your way of explaining. very dashing and direct to the point, but not unclear or overwhelming
You might be surprised but this video has an awesome tutorial for lowpoly hair. Because, well, any other hair tutorial usually is something like "spend thr whole day fighting with curves, simulate life on your WinXP or do both" kind of things.
Me personally I kinda almost exclusively low poly model, and in the few years teaching myself how to do it I've come to realize that if you want to make a low poly model (whether it's N64 style, psp style or even 3ds style and PS2 style) it's best to look at 3d models from all sorts of games across all these platforms and see how they set up thier geometry and go with the ones you like. If you like arms that are 6 polygons around it's cylinder then go for it, me personally I like 4.5 polygons around it's cylinder 4 for the forearm and 5 for the bicep. If you like using triangles for joints to assist with deformation, learn how to use them effectively. Is the shape of something important to you? Consider using a triangle as long as the area doesn't require deformation (triangles can be good for deformation if used correctly). It's all just a matter of looking at these models and figure out what you like to work with. What determines how retro or unique your project looks at the end of the day is ultimately textures and shaders. You can make a N64 game look like it could have been a PS2 game with good texturing skills.
This all being said I will probably download this model not to use it but to study it. I enjoy looking at how other people set up their models so I can improve upon how I model my own
@@sakurinorth8238 Oh wow I didn't expect a comment as long as this one on my video, I appreciate the time and effort you put into writing this.
I completely agree with you. Other peoples 3D models were my main source for learning how to model my own characters. I personally like my Low Poly models to be a bit more high poly than the average, and allow textures/modifiers to recreate the low poly/old game look.
It makes me happy to see that other people are now using my models as reference, I'm really glad
@sels9332 time and effort!? I spew out word vomit more naturally, violently, effortlessly, autistically (especially), mathematically, quantifiably, religiously, politically, philosophically, anatomically, and absent-mindedly than Deku from MHA!
ive never used blender but the algorithm hath blessed me with this gem. have thine a subscribe
But for real you just saved me YEARS of tutorial watching. Best video I've ever seen on this, not kidding.
your voice is giving insane Tboy swag
@@apathy_syndrome yippee- das the swag I fw
@@sels9332 very honored to be the author of someone's gender-affirming youtube comment on this fine day
Eye blinking by using texture is a good idea, I never thought of that to save some time to render.
edit: thanks btw
i probably wouldn't use bases unless it's for practice but even then this helps with various other things i didn't even know about in blender
This gives me todepond vibes, that is to say very pleasant watching
i actually really like your specific style of models because all these other tutorials were either too detailed or just wasnt what i wanted to learn
Great video! Appreciate you showing all your cool tips and tricks in a quick way!
this looks so useful! i’m not too into making humans but this still helped my knowledge of blender and making low poly things, especially the hair i’m definetly gonna try that method
I chose Lowpoly style cause my pc only has 4gb of ram 😭
@@Seynimations Omg- how has your pc not blown up yet... You deserve a better pc
@@sels9332 Thanks you
@@sels9332 I found a style that is lowpoly and rendered with Workbench and it works 👍
I got 2 🗿
what OS are you using?
98k views?!!?!!? Since when??? Keep up the amazing content!
This was fantastic honestly
Thanks for getting straight to the point can you also do texture tutorial I feel like a toddler when I'm texturing XD
this video cured my crippling dementia
LMAO- that actually made me giggle
Incredibly helpful! :^) I have a very basic understanding of blender but I was able to understand everything!
I have never touched Blender in my life but thank you for the model and the video, it was quite entertaining.
this video is mad easy to learn bless up sels
You should make a video of how to make a cube
I loved it exactly how the characters of Tales of Symphonia look like!
aww thats soo sweet of you!
My mind’s conflicted.
In one instance, it wants to play the Wii Shop Channel theme.
In the next, it’s doing the Xbox 360 avatar store music.
the thumbnail reminds of a video of
a guy who was lying down, wanted to show his low poly Pine tree he had mad, & while talking creepily
This video is so good. Thank you for it! I am inspired to try this soon.
Love these kinds of tutorials. Here's to hoping your channel grows even further! 🎉
Thank you for this. I will be using the knowledge garnered here for various things and I will donate when not broke.
Really happy youtube put this on my front page! that's some good quality stuff right there and really nice and generous of you to both offer the base model as well as the one you created in the video for everyone to download :D
I appreciate you selling a complete one for lazy people like me.
Never seen you before but this is very very cool.
Now give her shape keys for Crash Bandicoot spin.
Certainly This will help me, I've been struggling with the armatures but hopefully I'll be better thanks to you. Besides I'm more into UV texture animation rather than 3D eyes and mouth modeling 'cause it's a hell of details and grids... I just prefer to combine 2D with 3D.
I want to model my own characters in the future, so this video really gave me a general idea of how everything works, thx!!
Thank you! At some point, I'm gonna come back to this to download your file. I'm gonna want to try making 3d games at some point, and I need something to start with.
Oh, and I will be donating when I pick up the model.
Oh my god perfect, thank you so much this saves me so much time
This is actually a nice business 😢 for every 10 free loaders like me you will make at least 2 sales I love it keep going
You make things easier talking that way, is fun and cool, like a relaxed person or something ....
Plus , and you make this more interesting than another vídeos somehow... very unique way
should make a Game ! Like a horror game or something
Donut tutorial? What's that?
Now to torture myself at this and make a male model.
Jokes aside this is really cool!
Oh I'm one of the two people 😅 you're really welcome ! You helped me with your video, so it's just fair ❤
omg haha it's you- honestly thank you so much
you are a GODSEND oh my god
Awesome video, thanks!
I loved this video, I will come back to this for the UV unwrap and texture painting later
6k hours in blender and i still SUCK at organic character modeling, thank you😭🙏
Thank you so much for sharing it with us! I've always wanted to model stuff like on your channel, liked and subscribed
Damn, lady, you are amazing. Such an informative video with a lot of important details, which can be studied later. Thanks!
This is what I was looking for! I couldn't find how to animate face textures like this anywhere
This rocks, definetly gonna grab the model later
I really like your speech and video editing style. Keep it up dude!
very cool!
you are like an angel, thank you
Thank you so much!
Thank you so much! I may use this, depending if I actually go through that making the project i wanted to do ._.
This is awesome. You are awesome. ❤
omg this is so cool!
Great model. Great tutorial. Great editing
thanks
Wow this is useful thanks
You kept it simple and look really (well) easy!
this is insane, you are a god. i bow down and appreciate XD thank you ! I've learned a lot so fast 0_0 wth
Thank you 😊
very easy to follow and amazing tutorial! thank you so much!!! i'll be sure to donate when i can!
Pretty funny and informational video :)
I have only made a few bottles and rendered them, but uhhh.... This is something?
No joke, I felt so much mental pain from watching this video. I DO NOT UNDERSTAND ANYTHING.
Aside from maybe the "Copy this part and put it on top of the other part"
Blender is so cool. I wanna create my mascot in 3D.
Omg you'll get there eventually 😭 The more projects you finish the better you become!!
thank you so much for this video and model ;p
thank you! Awesome!!!
I know you don't want to make a long video tutorial about low poly modeling and animation but that would be so very useful. I'm starting animating and modeling and you explain things pretty well for a very short video. I would be so nice if you made a full tutorial
ill save this for later when i finally have some time to learn blender. currently doing a game dev tafe course and we're using 3ds max of all things. everyone in the class keeps saying blender is better so im considering learning it in my own time, plus by the end of it i wont have to learn another program straight off the bat since this one is free and isnt $8000 for 3 years (which is ridiculous. thank god i get it free with the course)
I didn't realise 3Ds max was that expensive omg.
I was even considering learning it myself but yeah that's not happening.
At least it will give you a solid understanding of creating 3D models, so when you switch to Blender it'll be easier.
this video helps alot thx u
gnarllgnarn arrgg arrgg FREE ITS FREE WOOF
i mean, thank you sooOOOOO mucho for the tutorial and the model, I can finally start designing simple characters without losing my mind at the middle of the rigging
I probably won't use this but thank you.
I'd LOVE to know what's your creative process and how you go about designing a character like a hoodie, shoes, pants, hair, shirt, etc.. Btw Nice work!! ;)
For this model I just made it up on the spot, but for my next model I'm using a reference board. Thank you !!
Great creativity and excellent learning for us.
I love this, nice and simple.
Hey thanks a lot for this quick tutorial i really appreciate it, im a 3D Max user and recently started to learn Blender and wanted to achieve that old PS1, N64 aesthetics for my projects, i love a lot that old crispy style graphics of the PS1 games.
i saw your last animation and i really like the way you make your videos, it inspired me to start doing old style graphics, congratulations for the great work.
Awhh- I'm really glad that I was able to help you with this video. I really appreciate you watching and also being interested in the old ps1 low poly style! Hopefully your journey to learning blender and creating your model goes smoothly. Thank you!