Easy Realist Low Poly Trees - Blender 3

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 309

  • @pineappleparty1624
    @pineappleparty1624 2 ปีที่แล้ว +31

    Whaaat! I was just looking for some updated realistic but lowpoly tree tutorials. I Didn't know about this new course of yours. Looks like you have modular buildings. I was trying to make some of those myself and it got messy fast. Never purchased a course so fast. Thanks so much 😁

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      👍😀

    • @alekjwrgnwekfgn
      @alekjwrgnwekfgn 2 ปีที่แล้ว

      This is an awesome tutorial, but have a look how PrimaticaDev did his trees, also a pretty good system.

  • @b-wall7527
    @b-wall7527 2 ปีที่แล้ว +14

    Hey Grant. Your new addition to the environment blender course is great. But I would love to see you make textures and the foliage alpha textures from scratch and then use that in the texturing process of the foliage.
    Your video that demonstrates how to handpaint a wagon. I would love to see this method used in the texturing process of foliage and rocks, for your environment course.

  • @Double512
    @Double512 ปีที่แล้ว +5

    Having just made some low-poly trees by hand with arduous vertex dragging this is a great vid. I never would have thought to use the sculpting mode for an organic shape then the decimate modifier to make it usable, great stuff!

  • @ckiimyirhnski1056
    @ckiimyirhnski1056 2 ปีที่แล้ว +1

    I know people say this kind of comment a lot, but I genuinely was thinking about making some foliage assets. You're a psychic Mr Abbitt

  • @OldeDog_NewTricks
    @OldeDog_NewTricks 2 ปีที่แล้ว +2

    Grant, I haven't tried to outlet my creative side since I was in high school. I felt too old to play catch up, especially with the digital art space.
    You have really made the process easy, and ignited a long forgotten passion.
    Cheers

  • @AnimeKawaiiFantasyGameMusic
    @AnimeKawaiiFantasyGameMusic 5 หลายเดือนก่อน

    Exactly the kind of tree I want! Not too clay like, not too realistic, I want the one in between! And that kind of tree looks more nostalgic than most low poly game trees nowadays.

  • @abenezerethiopiawi
    @abenezerethiopiawi 2 ปีที่แล้ว +5

    15 min video but me pausing it took 2 hours

  • @ZBigClasher24
    @ZBigClasher24 ปีที่แล้ว

    Man I been a lil bit confused while watching tutorials made by people from UK!, but once I just found your channel I fall in love with UK people Kudos to you!. 😍😍

    • @grabbitt
      @grabbitt  ปีที่แล้ว +1

      👍🙂

  • @abanobblackbox
    @abanobblackbox 4 หลายเดือนก่อน

    thank you very much i searched over weeks to this type or sculpting technique , i want to ask to keep going with this king of videos in this video you explain 4 types of sculting brushes in easy ways please keep going to make explain other brushes in projects like this , thank you

  • @NikkiBudders
    @NikkiBudders 10 หลายเดือนก่อน +1

    I really liked this tutorial. I ended up needing something even *more* low-poly* but the tree shape I made from this video was excellent reference

  • @SlothFang
    @SlothFang 2 ปีที่แล้ว

    I recently got into game development and jumped into blender. Found Grant’s course and LOVE it! Worth every penny.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      😀👍

  • @michaelalando
    @michaelalando ปีที่แล้ว

    Wow. Great that "decimate" modifier!! Thanks Grant!

  • @MarcoValeKaz
    @MarcoValeKaz ปีที่แล้ว +1

    really good tutorial! straight to the point, clear, addresses issues, and the result is really good!

  • @andrewray6413
    @andrewray6413 2 ปีที่แล้ว +7

    Hey Grant, when will your Geometry node tutorials come. I'm really waiting for yours. Cuz again: you explained the material nodes so well, so I'm still hoping you'll do the same with the geometry nodes. 👍

  • @anthonymitchell4216
    @anthonymitchell4216 2 ปีที่แล้ว

    I will definetly refer back to this guide when I get ready to do the trees on the outside of my apartment building scene

  • @elisimecka4528
    @elisimecka4528 2 ปีที่แล้ว +6

    hey grant, i have been learning a lot with your videos both on youtube and on your awesome paid courses. Thank you so much for all the great content, you make it possible to digest the giant meal of learning blender possible for a newbie like me. I was wondering if you could show us how to make the tree's leaves vary in color/shade procedurally so when you duplicate the trees with geo nodes in a scene they add more realism to the scene. I did this once following a low poly tree tutorial a few months ago but cant remember what video i followed and i dont remember how to do it. thanks again!

  • @eskolinaar
    @eskolinaar 2 ปีที่แล้ว +2

    Your content is excellent. Just wanted to say that. Thank you for your effort and time.

  • @franzmarley
    @franzmarley 2 ปีที่แล้ว

    I don't know why really but I really liked the vibe of those houses and it looked very approchable. I bought the course instantly

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      👍🙂

  • @jeffullman8027
    @jeffullman8027 2 ปีที่แล้ว

    Easily one of the best (stealth?) intro sculpting tutorials! Thanks very much!

  • @alekjwrgnwekfgn
    @alekjwrgnwekfgn 2 ปีที่แล้ว

    I would have bought this- but logged in and I already own it! GameDevTV is the gift that keeps giving! I would love to see this workflow carried through into UE4/5 and Unity. I just came at cross Conrad Slawinski and his tutorials going from Blender to Unreal was fantastic.

  • @snakemasterthorno
    @snakemasterthorno 2 ปีที่แล้ว

    The best part for me is that you work with the default cube. 👍👍👍

  • @ffbeneno4685
    @ffbeneno4685 2 ปีที่แล้ว +1

    definitely diving into your videos. Thank you so much for taking the ti to teach us that are green in the field. Have a great day

  • @todd-tl9tr
    @todd-tl9tr ปีที่แล้ว

    This dudes an absolute genius.

  • @Xeranxies
    @Xeranxies ปีที่แล้ว

    This helped me overcome my fear of modeling trees. Very useful tips here. Though I did use snapping with face projection for the branches aligning the rotation to the trunk. ✌😁

  • @seasearchernft
    @seasearchernft ปีที่แล้ว

    Really nice tutorial with fantastic end results. Well explained and easy to follow. Also a good explanation of difference between snakehook and grab for sculpting. Will still need some practise :). Was able to import the glb straight into my hyperfy world. Thanks very much!

  • @3dev449
    @3dev449 2 ปีที่แล้ว

    As always, fairly simple but great looking!
    -Saqib Ali

  • @baileydavis7863
    @baileydavis7863 2 ปีที่แล้ว

    sweet i bought a humble bundle a while back looks like i got this course 2 because of that so sweet definitely gonna give it a run through

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      👍🙂

  • @benja7286
    @benja7286 2 ปีที่แล้ว +1

    Thank you for your content. I just picked up your new course - Even if I feel confident enough to create environments, I'm sure I'll learn a few tricks along the way and for 10$, it would be a mistake not to take it. Hopefully my game will look even better thanks to you :)

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      👍🙂

  • @nimentrix9287
    @nimentrix9287 2 ปีที่แล้ว

    New course purchased ! Thanks for all this great stuff on your channel !

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Thanks😀👍

  • @krissosful
    @krissosful ปีที่แล้ว

    Great tutorial! I was looking how to create this kind of trees for my architectural projects:) Thank you:)

  • @ranahussen5483
    @ranahussen5483 2 ปีที่แล้ว

    Thank you for explaining this thoroughly!

  • @lalbtubebtube4393
    @lalbtubebtube4393 ปีที่แล้ว

    thank you brother it helps me a lot. Big Love from Ethiopia

  • @LaszloIvanyi
    @LaszloIvanyi 2 ปีที่แล้ว +3

    Regarding decimate: I usually go to 0.4 and not lower. You can apply more decimate mods after the first one until you reach the quality you want, Applying that in increments gives better control than smashing it down to 0.1.
    This was an interesting and significantly quicker method than the usual Vertices -> Extend -> Skin-> ctlr+a to scale vertices method. Going straight to sculpting for the trunk is probably a rich man's game with NASA computers :D With the trunk, the best I found was still the LP and HP meshes and baking details over.. Using textures still feels a bit like cheating, and for me it never really resulted anything usable, but the settings you shown with blending and cube projection etc is actually very useful, thanks for that!
    What I liked in this video is the branches, because it's usually a point to stop and think for me. When people first make trees they think the branch which is on the sculpted trunk is enough and they attach the leaves to that, but here you added am extra branch and added the leaves there. Seems like a small step but it's actually more realistic that way.
    The leaves were a bit "quick and dirty" :D I usually model a leaf, make a cluster, with a branch and bake that to a texture, takes significantly more time then just add a texture as plane and work with that.
    Instead of particle system distribute and manual placing, you may also look into geometry node distribution perhaps in the future. It's not that hard to get into, and can have interesting results.
    All in all good work on the quick and easy tutorial. No complications, just quick results. suggestion for the future, you can do an extra 15 sec to export it as FBX, quicky drop it in a game engine so you can walk around them a bit.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Yeah I probably need to do some export to game engine stuff👍

    • @LaszloIvanyi
      @LaszloIvanyi 2 ปีที่แล้ว +1

      @@grabbitt I know you want to focus on the tutorial itself, and as such, the video is complete, but still I think most game assets behave and look differently in engine. I have some free time now, maybe I go through your tutorial once again and make it in game engine as well. I'll let you know if I do.

    • @petramala3916
      @petramala3916 2 ปีที่แล้ว

      @@grabbitt Me too 😁

  • @abdelrahmanqe-5538
    @abdelrahmanqe-5538 ปีที่แล้ว

    Thank u for this nice and easy tutorial >

  • @kreight007
    @kreight007 ปีที่แล้ว

    I love your Udemy Courses, thank you for all you do!!!

  • @ThisIsDownstate
    @ThisIsDownstate 2 ปีที่แล้ว

    thank you for this brilliant tutorial. i would say im still a beginner and it was easy to follow for me, me tree came out wicked. thanks !

  • @Spartan_9
    @Spartan_9 2 ปีที่แล้ว

    Dude u r the best I swear I learn so many things from u thank you 💓

  • @tanvirhasan32
    @tanvirhasan32 2 ปีที่แล้ว +1

    Great job. I am your big fan.

  • @tejobhiru1092
    @tejobhiru1092 2 ปีที่แล้ว

    thank you so much for these tutorials man..
    you are just amazing

  • @mikedaartist
    @mikedaartist ปีที่แล้ว

    Thank you so much for sharing, helped me sooooo much! Your my blender go to. Again thank you for sharing . . .

  • @RealGaryGibson
    @RealGaryGibson 2 ปีที่แล้ว

    Awesome tree tutorial!

  • @joekraphel5113
    @joekraphel5113 ปีที่แล้ว

    How does one bake the leaf texture (with its alpha) to a game engine?

  • @lavatr8322
    @lavatr8322 5 วันที่ผ่านมา

    hows the bottom rock made?

  • @Dingle.Donger
    @Dingle.Donger 2 ปีที่แล้ว

    I love this channel.

  • @torcheditz
    @torcheditz 2 ปีที่แล้ว +1

    really good vid. really useful!

  • @seviemin7709
    @seviemin7709 2 ปีที่แล้ว

    When i add texture to the tree its flat, i changed the settings like its in the video but it doesn't work. What do i do??

  • @whengamersrise4846
    @whengamersrise4846 2 ปีที่แล้ว

    great tutorial , as always

  • @URCrashzone
    @URCrashzone ปีที่แล้ว +1

    Which graphic card do you use

  • @Mazz-Fission
    @Mazz-Fission ปีที่แล้ว +1

    Hi, sir. I really appreciate your help, this is a wonderful video. Nonetheless, I have a problem with which I don't know how to solve. When I export the tree, as .fbx or a .gltf file, the textures are saved in a wrong way. The mapping is absolutely ignored, as well as all my other changes in the nodes, and no matter what I do, this always happens. I have tried to embed the textures, but that does not work at all. By a chance, you know what is the problem and what can I do to achieve my purpose?

  • @kenzietownsend6644
    @kenzietownsend6644 ปีที่แล้ว

    When I changed the Bark texture Nodes from Flat to sphere it popped more visually. I guess it depends on the texture you import for this part. I tried all the options until I settled on sphere.

  • @tensideERROR
    @tensideERROR 2 ปีที่แล้ว

    Pretty nice,thank you soooo much

  • @denysroodriguez
    @denysroodriguez 2 ปีที่แล้ว

    producer's version? I just want to make sure I get the right one for .

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      not sure what you mean

  • @elecreando
    @elecreando 2 ปีที่แล้ว

    3 times did not start, but then it worked

  • @datboibutters
    @datboibutters 4 หลายเดือนก่อน

    Hello. I tried this last night and there’s no more free masked branches on textures. I tried other sites and couldn’t find any either.

    • @grabbitt
      @grabbitt  4 หลายเดือนก่อน

      I'll have to try and source some

  • @TheRealNefty
    @TheRealNefty ปีที่แล้ว

    Attempting to export the completed tree as any version of GLTF 2.0 results in the bark texture not appearing (the tree portion is all black). Any idea what causes this?

    • @grabbitt
      @grabbitt  ปีที่แล้ว +1

      not sure you can export transparency and you have to bake textures

  • @adnanafaneh5354
    @adnanafaneh5354 8 หลายเดือนก่อน

    Can I follow using mouse without screen tablet

    • @grabbitt
      @grabbitt  8 หลายเดือนก่อน +1

      Yes

  • @ehaviv
    @ehaviv 2 ปีที่แล้ว

    Love it!

  • @robinhood1354
    @robinhood1354 2 ปีที่แล้ว

    My image plain is only showing one side of the leaves, what am I doing wrong or what do I have to do to get both sides of the plain to show up? thanks

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Have you got back faced culling turned on?

    • @robinhood1354
      @robinhood1354 2 ปีที่แล้ว

      @@grabbitt yes, when I turn it on the other side disappears, if I turn it off and then save my model to fbx, would the leaves still be on both sides if I put it into another program or game engine? Thanks again

  • @indianastilts
    @indianastilts 2 ปีที่แล้ว

    Going to check licences and you say you can use in games but can't sell on... Wondering if that means if you sell your game you can still use them. Just can't resell the individual unit

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Actually you can sell the assets with the textures but you can't sell just the textures

  • @_PrabinGautam
    @_PrabinGautam 2 ปีที่แล้ว

    I would like to have stylized course of blender. 😅

  • @garybrashier3796
    @garybrashier3796 2 ปีที่แล้ว

    Fab!!

  • @shagithyansathishkumar6283
    @shagithyansathishkumar6283 2 ปีที่แล้ว

    cool love it tree

  • @user-og6hl6lv7p
    @user-og6hl6lv7p 2 ปีที่แล้ว

    Yeh, I'm gonna give up on the particle system and use this method instead. For whatever reason, aligning and rotating object instances inside the particle system is nigh impossible.

  • @NooN_Animations
    @NooN_Animations ปีที่แล้ว

    Awesome video thank you very much, I just have one question, when I added the texture on the tree, even though I had the same node setup as you, my texture didn't look like bark so could it be because my mesh is different ? I used the same textures as you, changed the projection to box on everything and used "object" on the texture coordinate node instead of UV, so my question is, is this normal and okay or should I worry a bit ? Anyway thank you very much, have a nice day !

    • @ironocy496
      @ironocy496 ปีที่แล้ว

      Same thing happened to me and I used the same exact texture too. Can't figure it out, I've checked the things you mentioned already. Please let me know if you find something that works.

  • @dcry1003
    @dcry1003 ปีที่แล้ว

    hi i just started blender and i wanna ask in regards to online images and their licenses, when using images (like for example the branch image you used) it is legal to sell the product 'you' created with some of materials using that same image? you know not sell the texture itself but the image/model you created using said image like a forest or bonsai tree

    • @grabbitt
      @grabbitt  ปีที่แล้ว +1

      You have to check the license for the image

    • @dcry1003
      @dcry1003 ปีที่แล้ว

      @@grabbitt if the license is lets say CC0 then is it okay to sell the product you created using that image and not just outright sell the image/texture?

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      @@dcry1003 unless otherwise stated in the license I believe so

  • @Frank2_
    @Frank2_ 2 ปีที่แล้ว

    Great video, thanks! I can’t wait to dive into that new environments course. Do you go over how to import this into Unreal Engine in the course?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      I don't but we have plans for a separate more detailed course on just that subject

    • @Frank2_
      @Frank2_ 2 ปีที่แล้ว

      @@grabbitt Great to hear! I really look forward to it!

  • @funnyanimalworld7579
    @funnyanimalworld7579 2 ปีที่แล้ว

    Hello i wanted to ask if you got any blender 3d car to game engine workflow tutorials? I like making cars in blender but i dont really have expierience making them run in game engine, i am familiar with unity.I have questions about animating car wheels,interior dashboard and other stuff to make a game car

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Not yet no

  • @learnhere761
    @learnhere761 2 ปีที่แล้ว

    GREAT!

  • @3DPixl
    @3DPixl 2 ปีที่แล้ว

    Hey Grant, I just joined this early access course, when will the entire course be completed? I've made the castle but really want to finish the shown scene.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +2

      its early access so the other modules are coming in the next few weeks

    • @3DPixl
      @3DPixl 2 ปีที่แล้ว

      @@grabbitt Fantastic - thanks for replying! Can't wait

    • @RuneRealmRPG
      @RuneRealmRPG 2 ปีที่แล้ว

      environment one?

  • @life.by.linus3D
    @life.by.linus3D 2 ปีที่แล้ว

    Hey grant! Just bought the course and did´nt find the medieval village? Only found the castle and surroundings with rocks trees etc. Is this one coming?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Yep it's early access the rest is on its way

    • @life.by.linus3D
      @life.by.linus3D 2 ปีที่แล้ว

      @@grabbitt Thanks!! :) I´ll start with the other things, looking forward to it!

  • @ellieelias6336
    @ellieelias6336 2 ปีที่แล้ว

    When I'm creating game items like this, how do I understand what "low poly" is in terms of how it will run/load in a game world. how can I figure out if the item I'm designing is low poly "enough" ...if that makes sense... I'm really new at creating, so I'm not sure if I know enough to ask the correct question

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      it all depends on the intended platform as some platforms can handle more polys that others

    • @ellieelias6336
      @ellieelias6336 2 ปีที่แล้ว

      @@grabbitt I figured this, but I was having trouble wording the question. But thank you! Reading this it popped in my head. I searched for some things and landed on a video about "performance and optimization in unity" and it showed me how to look up the target devices standard for performance and how to use that to guide myself when creating. Thank you very much, your videos inspire me with important questions and are filled with tons of knowledge! I'm checking out some of your classes to buy as well, your content is easy to follow, which I really enjoy because I often find this kind of stuff hard to learn, but you're a great teacher! Thanks again!

  • @TANTALISING47
    @TANTALISING47 2 ปีที่แล้ว

    I tried to make a forest but failed due to the polycount, next time I will use your tree to make the forest 👍.

  • @sankalpshrivastav8025
    @sankalpshrivastav8025 2 ปีที่แล้ว

    Hey Grant just got "The Grand Grant Abbitt Bundle", what is the recemonded course structure?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Probably best to work on the low poly landscape and character first. After that I would say the landscape and then the dragon or ogre

    • @sankalpshrivastav8025
      @sankalpshrivastav8025 2 ปีที่แล้ว

      @@grabbitt Thanks.

  • @adrytrax012
    @adrytrax012 ปีที่แล้ว

    Hola, muy buen tutorial

  • @gordanzzzz
    @gordanzzzz 2 ปีที่แล้ว

    So I both the chores but I tooth I would be able to download it .
    Is there a way to download it ?
    I like to have a downloaded backup.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Not sure what you mean

    • @WaterShowsProd
      @WaterShowsProd 2 ปีที่แล้ว

      @@grabbitt He wants to know if he can download the course after purchasing it, to keep as a backup reference.

    • @gordanzzzz
      @gordanzzzz 2 ปีที่แล้ว

      @@grabbitt I got the corse is ther a whay to download it ?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      @@gordanzzzz I don't think that's an option on these platforms but you have it for life so can always access it

  • @Nicholas-eo3nf
    @Nicholas-eo3nf 9 หลายเดือนก่อน

    You input about 15 different keys in a 3 second window at the 8:04-8:07 mark making it impossible for me to follow the instructions.

    • @grabbitt
      @grabbitt  9 หลายเดือนก่อน

      I agree this was poorly done and is confusing. Unfortunately its very difficult to make changes once its live. Hopefully i'll get time to remake this at some point

  • @rizkadinda05
    @rizkadinda05 2 ปีที่แล้ว

    It's the weed

  • @CraitMerc
    @CraitMerc 2 ปีที่แล้ว

    How did he rotate the texture 90 degrees on both axis? I'm stuck asf

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      Just do one after the other. R x90 then r z 90

    • @CraitMerc
      @CraitMerc 2 ปีที่แล้ว

      @@grabbitt So you mean click on the texture then go to my keyboard and type r x90 etc which will put it flat on the floor? Sorry if I sound dumb haha I'm brand new

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      @@CraitMerc yes if i have fully understood your problem.

    • @CraitMerc
      @CraitMerc 2 ปีที่แล้ว

      @@grabbitt Thanks man

  • @codewordslinkydog
    @codewordslinkydog 2 ปีที่แล้ว

    6:00

  • @isabelpino1987
    @isabelpino1987 2 ปีที่แล้ว

    everytNice tutorialng. It was still interesting. Wish I had tNice tutorials video when I started out

  • @Norman_Peterson
    @Norman_Peterson 2 ปีที่แล้ว

    mmm you join 2 tutorial, so the "low poly tree" but low poly tree with SCULPTED tree, is better solution yes good idea.

  • @chris09423
    @chris09423 2 ปีที่แล้ว

    Nice but my guy you got me repeating and pausing lol, love the vid tho

  • @GeorgeNacpil
    @GeorgeNacpil 2 ปีที่แล้ว

    wowwwwwwwwwwwwwwwwwwwwwwwwwwwww

  • @jabirjabi5297
    @jabirjabi5297 2 ปีที่แล้ว

    Sa

  • @trydana6
    @trydana6 2 ปีที่แล้ว

    Lost like fuck ​♂️I don’t tNice tutorialnk I really got the patience for tNice tutorials I wanna punch my fuckin lap top so good rn if any producers read tNice tutorials please

  • @Shootjapan
    @Shootjapan 2 ปีที่แล้ว

    Wait wait wait, I opened Blender, clicked on Sculpting, then Dyntopo (I don't get the warning message), but then I absolutely don't get the same resullt :/ It Do I have to remesh it first?
    Edit: I had to press Ctrl+D to have the warning message, and then it worked. Just editing to let people with the same problem know.

    • @ironocy496
      @ironocy496 ปีที่แล้ว +1

      This happened to me too, you didn't get the warning because it didn't enable Dynotopo which results in the mesh deforming. You have to really commit to the checking of the box.

  • @johnchidi4346
    @johnchidi4346 2 ปีที่แล้ว +54

    I love this tutorial, especially the "import images as plane" part. That's the main source of the realism in the tree. Keep it up boss. Your tutorials are usually easy to understand.

  • @hiankun
    @hiankun 2 ปีที่แล้ว +45

    New course purchased! :-D
    Just 2 or 3 weeks ago, I introduce your Blender 3 beginner tutorial to my 10 yo son. Your instruction was so clear that he could follow most of the steps and only need my help occasionally. He is now following your "get good @ Blender" series and getting more fun with Blender.
    I purchased your new course for me and also for my son. I will show him the purchased course on his upcoming 11th birthday as present. :-)

    • @pineappleparty1624
      @pineappleparty1624 2 ปีที่แล้ว +14

      He will be a king on Roblox with his newly acquired skills. =]

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +6

      😀👍

    • @justinscarpace_photography8175
      @justinscarpace_photography8175 2 ปีที่แล้ว

      @@grabbitt do your blender tutorials updated for blender 3? or what courses do you advise

    • @hiankun
      @hiankun 2 ปีที่แล้ว

      @@grabbitt Hi, a minor question: Did you set some age restriction on THIS video? I was giving this video to my son but he cannot view it with his account logged in while he can watch your other videos. This video is available when he logged out or using my account, so I am wondering maybe there're some setting problems?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      @@hiankun that's very strange I have no idea why that would be. Perhaps it's something to do with advertising restrictions on TH-cams end. I have to tick a box as to whether it's made for children or not and I always tick no as it's not specifically.

  • @davidbennettarts2205
    @davidbennettarts2205 2 ปีที่แล้ว +9

    This is exactly what I've been looking for!! Thank you Grant 😊 You helped me understand how to texture an object without UVs and baking, and that's extremely helpful.

  • @LaserGadgets
    @LaserGadgets 6 หลายเดือนก่อน

    Nothing happens when I touch the cube with the brush....forgot to check the box. Great start :p

  • @thehamburgergod5543
    @thehamburgergod5543 10 หลายเดือนก่อน +1

    Best tutorial, thank you!

  • @tarkgul5358
    @tarkgul5358 2 ปีที่แล้ว +2

    I really enjoy these fast tutorials, way better than detailed ones.

  • @andysenpapi
    @andysenpapi 2 ปีที่แล้ว

    Yo...I feel tNice tutorials on another level. My heart felt tNice tutorials

  • @charmawow
    @charmawow 2 ปีที่แล้ว +2

    As soon as I saw the image I just knew I had to buy this course......my first ever!

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      😀👍

  • @ibrahimsijaya1594
    @ibrahimsijaya1594 2 ปีที่แล้ว

    no sNice tutorialt. Always watched soft-soft beginner guides and understood notNice tutorialng. But now I am feeling the first ti like I can start making

  • @savionina8187
    @savionina8187 2 ปีที่แล้ว

    Ivan S. If you make a colour a playlist track,you can auto na the clip and auto na the setuper by pressing Ctrl + L. But I didn't want to

  • @minblink1017
    @minblink1017 2 ปีที่แล้ว

    The only tNice tutorialng I learnt myself in soft soft is pressing tab in the keyboard to bring up the channel rack

  • @JakeshandleYT
    @JakeshandleYT ปีที่แล้ว +1

    You can use the grab brush if you hit remesh after. Works well for me so far. Ill def try snake hook aswell tho

  • @oanhle4751
    @oanhle4751 2 ปีที่แล้ว

    I watched tNice tutorials 18 minute video for like 2 hours.

  • @dev.ashesh
    @dev.ashesh ปีที่แล้ว +1

    i was looking for trees for my mobile game in unity, havent found anything low poly but looks very nice, then i told myself what if ill create my own, then i started and was frustrating without knowledge, watch videos for few days now and then i encountered this video.. This is really amazing!! I hope i can copy your tutorial easily.. also SUBBED!!

    • @dev.ashesh
      @dev.ashesh ปีที่แล้ว

      how many verts does that tree on the video you made have?