How to create a Stylized Fantasy Tree in Blender and Substance Painter

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  • เผยแพร่เมื่อ 4 ก.พ. 2022
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ความคิดเห็น • 110

  • @EmvyBeats
    @EmvyBeats 2 ปีที่แล้ว +9

    I love when i find a Fresh TH-camr that shows great promise.

  • @FleurLevoir
    @FleurLevoir ปีที่แล้ว +5

    This tutorial was absolutely insightful, learned so much! For the first time I managed to actually create a tree in blender that turned out alright with textures and all, thanks to your step by step process! 🙂 Keep up your great work, it is inspiring 🍀

  • @misterrider19
    @misterrider19 10 หลายเดือนก่อน +7

    It was such a good tutorial, I had fear of modelizing trees but now I understand that it's easier than I thought.
    Thanks a lot !

  • @SpaceMango
    @SpaceMango 2 ปีที่แล้ว +4

    What a gem of a video. Thank you SO much! Exactly what i needed :)

  • @ikiyekatlananparsomen
    @ikiyekatlananparsomen 2 ปีที่แล้ว +4

    Very clear, short and to the point. Thanks for this tutorial!

    • @amin1mrx965
      @amin1mrx965 2 ปีที่แล้ว

      Exactly what i thought

  • @NorthstriderGaming
    @NorthstriderGaming 10 หลายเดือนก่อน +1

    You just took my fear of sculpting and got me back into touching substance painter. Thank you very much for this straightforward tutorial.

  • @InfernalWAVE
    @InfernalWAVE 5 หลายเดือนก่อน

    this video was incredible! super helpful, you're fast!

  • @amin1mrx965
    @amin1mrx965 2 ปีที่แล้ว

    This is some easy to follow. i wish every single YT tutorial was like this.
    But nice work anyway, i loved this video.

  • @visionizer
    @visionizer 2 ปีที่แล้ว +3

    Sehr hilfreich. Danke 🙏

  • @MJ-li7fo
    @MJ-li7fo 2 ปีที่แล้ว

    Thank you for sharing this! :D It's just what I needed and saved me from manually placing leaf cards.

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      Well I'm glad this video could prevent this from happening. 👍

  • @muazzamshahzaad6309
    @muazzamshahzaad6309 2 ปีที่แล้ว +2

    excellent tutorial! plz upload more

  • @Sprigatito687
    @Sprigatito687 หลายเดือนก่อน +1

    This will come in handy for chapter 2 🦓🤹

  • @ayron419
    @ayron419 2 ปีที่แล้ว

    Love the tutorial!

  • @darkscorp4415
    @darkscorp4415 8 หลายเดือนก่อน

    Very good tree!

  • @frenki2514
    @frenki2514 2 ปีที่แล้ว +1

    bro you are a legend tnx for your tutorials

  • @vittorioconti3665
    @vittorioconti3665 2 ปีที่แล้ว

    awesome flow

  • @OliverLopezNegrin
    @OliverLopezNegrin ปีที่แล้ว

    Thanks so much for it! I appreciate it

  • @_MKVA_
    @_MKVA_ 11 หลายเดือนก่อน

    Okay firstly I'd like to say that I have subscribed. Very comprehensive tutorial and I much appreciate it, you definitely deserve more subscribers. My only critique would be that it would be awesome if you would describe why you're doing some things, using some modifiers or changing certain values or toggling certain boxes, but besides that, great job!!

  • @bigboss9150
    @bigboss9150 2 ปีที่แล้ว +3

    The best stylized tree tutorial out there. Thanks!

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      Wow thank you!

  • @user-fc3qo8xh6t
    @user-fc3qo8xh6t 10 หลายเดือนก่อน

    dude HUGE thanx to you from me! helped me a lot! Hello from Russia!

  • @karangalgotra785
    @karangalgotra785 10 หลายเดือนก่อน

    Bro even me a beginner can understand this easily, Your r Fabulous.

  • @nottutorials2843
    @nottutorials2843 ปีที่แล้ว

    Lovely ^^ One more subscriber !

  • @Technocyde
    @Technocyde ปีที่แล้ว

    Easy to follow and beautiful results. Thank you! Substance Painter is a game changer too. Wish I knew about it sooner!

  • @dr.nasserhamed451
    @dr.nasserhamed451 9 หลายเดือนก่อน

    excellent

  • @Annatar0
    @Annatar0 2 ปีที่แล้ว +8

    How did you setup your substance painter project as it was skipped in this video?. Would be interesting to see the template, document resolution and other misc settings.

  • @Damian_h
    @Damian_h 2 ปีที่แล้ว

    Thanks brother.

  • @breeze8512
    @breeze8512 ปีที่แล้ว +1

    great vid! out of curiousty did you pack your uvs better that you didn't share in the video? im kinda confused on that process, once im in substance painter my material looks messed up. thanks!

  • @shinso8936
    @shinso8936 2 ปีที่แล้ว

    Nice vid

  • @gouliouannie2955
    @gouliouannie2955 ปีที่แล้ว

    thanks so much. very useful and clear tutorial. my question is how to import it on unity and get the same result?

  • @MurderHoboRPG
    @MurderHoboRPG ปีที่แล้ว

    dope. can you also do this for 3d printing. So no textures. No "fake leaves" just a sculpted solid asset ?

  • @ezreal3644
    @ezreal3644 7 หลายเดือนก่อน

    Hey. I love this tutorial. Easy to follow, and very polished. I have one problem right at the end tho. When I make instances real and join them with the rest of the tree, the way the leaves interact becomes wierd, so the overlap in super wierd ways. Any ideas?

  • @DerpyDude-nr2iy
    @DerpyDude-nr2iy 2 ปีที่แล้ว +1

    amazing tutorial! this is the best stylized tutorial i could find. one question though - could you make a video or explain how you go around firstly baking and exporting into substance painter and blender, and how you would go around importing the final result into unreal for example?

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      Thank you, if you want to get the model into unreal I would simply export it as an fbx in blender and drag and drop it I to unreal. Same thing for substance painter, just drag and drop the low poly model as an fbx and on the right side there's the bake button. In that Window you can select the high poly model to bake.
      Hope this could help

    • @DerpyDude-nr2iy
      @DerpyDude-nr2iy 2 ปีที่แล้ว

      @@PolyRem thank you for the help!

  • @catmakesmusic182
    @catmakesmusic182 2 ปีที่แล้ว +2

    Thank you so much bro! best tutorial on the internet. keep up the good work. a quick queation did you import high poly tree or low poly tree to substance? there was only only 1 tree.

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว +1

      Thanks for your comment. I imported the low poly tree into substance and selected the high poly model when baking the model.

    • @catmakesmusic182
      @catmakesmusic182 2 ปีที่แล้ว +1

      ​ @PolyRem just as i thought. thank you.

  • @bigadingm5908
    @bigadingm5908 2 ปีที่แล้ว

    hello thanks for this tutoriel, but i could not find the curvatur generator and dont know how to installit

  • @MatToha
    @MatToha หลายเดือนก่อน +1

    I HAVE ISSUES ON 7:03. WHERES THE DEFORM SPHERE??

  • @Hashirama_Sinju
    @Hashirama_Sinju 2 ปีที่แล้ว

    very nice. as i reached the substance painter i said this is must be inspired from StylizedStation.

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว +2

      Yea almost everything I know about substance painter I learned from stylized station. They make great tutorials

    • @Hashirama_Sinju
      @Hashirama_Sinju 2 ปีที่แล้ว

      @@PolyRem thanks for reply. i would like to ask you if you did transfer the normal of the leaves to a custom shape like a sphere. this tip could improve a lot the shading of the leaves especially if you export the mesh to Unity or UE.

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว +1

      @@Hashirama_Sinju No I havent tried that yet but i gotta try it, thanks for the tip!

  • @lahza9555
    @lahza9555 3 หลายเดือนก่อน

    Thanx

  • @mxria1447
    @mxria1447 5 หลายเดือนก่อน

    hey i am trying to make a twisted branch and i am following ur steps for the trunk but when i try to smoothen out my branch to get rid of sharp edges, it goes kind of inside on itself

  • @lilcarpet
    @lilcarpet ปีที่แล้ว +2

    i followed the tutorial perfectly and have ran into so many problems. my tree looks absolutely notthhhhiinnnggg like urs. mostly when im in substance

  • @radhinnasywanabyasa1673
    @radhinnasywanabyasa1673 2 ปีที่แล้ว +1

    nice vido

  • @Daisuke159
    @Daisuke159 ปีที่แล้ว

    Are you making a tutorial or speed running???!!!

  • @iconlenny
    @iconlenny 2 ปีที่แล้ว

    danke laurin

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      Gerne

  • @hirtiy_lisenok
    @hirtiy_lisenok ปีที่แล้ว

    HOW TO APPLY THIS MODIFILER ?

  • @TheEc1ypse
    @TheEc1ypse 5 หลายเดือนก่อน +5

    The tutorial was good but you didnt explain some parts well enough and you go too fast. For instance, I had to figure out how to export the materials into blender cuz I am brand new. Also, how tf am I supposed to get to the finished result? I see a brown tree at the end, you do not show us how to actually display the finished product.

  • @Basma_Gamer
    @Basma_Gamer 2 หลายเดือนก่อน

    I cant delete the deformed spheres behind the leaves what is the solution???????

  • @glitterri
    @glitterri ปีที่แล้ว

    how do you download the tree from the link?

  • @shprxt
    @shprxt 2 ปีที่แล้ว

    i cant understand how u did alfa chanel for leafs..

  • @mufgada
    @mufgada 2 ปีที่แล้ว

    :thumbsup:

  • @ArgotArgot
    @ArgotArgot ปีที่แล้ว +1

    the only thing in this tutorial that worked on my mesh was the basic color changes and the leaves. I triple checked to make sure everything i did was done the same exact way but nothing worked. Even the baked lighting just turned my mesh solid white and the dirt map had no effect and the curvature also did nothing.

    • @PolyRem
      @PolyRem  ปีที่แล้ว

      Did you bake the mesh?

  • @jlespinosa617
    @jlespinosa617 2 ปีที่แล้ว

    hello! when i tried to bake mesh the tree on the substance painter, 3 baking processes failed. what do i do?

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      That's kinda hard to say without seeing the errors but maybe this can help forum.substance3d.com/index.php?topic=30141.0

    • @jlespinosa617
      @jlespinosa617 2 ปีที่แล้ว

      @@PolyRem It worked!!! thank you so much!!!

  • @monicasloane4546
    @monicasloane4546 11 หลายเดือนก่อน

    do you need to also unwrap the high poly mesh?

    • @PolyRem
      @PolyRem  11 หลายเดือนก่อน

      No, just the low poly one

  • @Georgooo
    @Georgooo 2 ปีที่แล้ว

    Hi, Substance painter textures distorted once I import them into blender why?

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      Did you maybe put them onto the high poly model instead of the low poly one?

    • @Georgooo
      @Georgooo 2 ปีที่แล้ว

      @@PolyRem Oh maybe, thanks

  • @Reppnek
    @Reppnek ปีที่แล้ว +2

    Should have been said that this is for presentation only, and not a game asset.
    125k faces for an asset, especially one that will likely be multiplied is insanity. Pls keep that in mind.

  • @Professor.Farnsworth
    @Professor.Farnsworth ปีที่แล้ว

    Save for the fact that I dont' have Surface Painter and thus had a wee bump in the road when it came to baking, all good :)

  • @astralwolf6000
    @astralwolf6000 2 หลายเดือนก่อน

    When I add the remesh modifier my tree is missing branches, when I turn it up parts are still missing.

    • @manojanime4k
      @manojanime4k 2 หลายเดือนก่อน

      I was just having that exact same problem lol. I just selected the whole shape in edit mode & pressed f to fill all the faces & then added the remesh modifier

    • @BorrelTrein
      @BorrelTrein 2 วันที่ผ่านมา

      you might face faces missing, in that case, select the face that doesnt have a fill, and press f

  • @EddyV101
    @EddyV101 11 หลายเดือนก่อน

    wow! Just saved me 50$ a month.

  • @cachalot9338
    @cachalot9338 ปีที่แล้ว

    at 2:14 your model is quite low poly (like mine) but after that there's a skip and your model gets really smooth, can you expalin how ?

    • @PolyRem
      @PolyRem  ปีที่แล้ว +1

      Right click - shade smooth, but make sure that the remesh modifier is Applied

    • @cachalot9338
      @cachalot9338 ปีที่แล้ว +1

      @@PolyRem I didn't even think of that, thank you !

  • @memekcz4746
    @memekcz4746 2 ปีที่แล้ว

    I have white edges around leaves, you don't know how to fix it?

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      I sometimes have those in the material preview but they shouldn't be visible in rendered mode

    • @memekcz4746
      @memekcz4746 2 ปีที่แล้ว

      @@PolyRem well they are in my

  • @Indigo1323
    @Indigo1323 ปีที่แล้ว

    dont understand why my translucent not working?.. background filling black

    • @Indigo1323
      @Indigo1323 ปีที่แล้ว +1

      nvm, i found problem. Alpha Clip in Blend Mode

  • @melloooww
    @melloooww 4 หลายเดือนก่อน

    May I havethe first first part 😢😢

  • @aneeshdissanayake3067
    @aneeshdissanayake3067 2 ปีที่แล้ว

    can i download this model

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      Not yet but I'll try to upload it soon.

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      been pretty busy the past days but you can download the model now: polyrem.gumroad.com/l/pupsn 👍

  • @jakesullivan3619
    @jakesullivan3619 2 ปีที่แล้ว

    check out instant meshes for retopology :)

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว +2

      thanks, I´ve been looking for a good retopology addon the past weeks. I`ll definitly give it a try!

  • @Jasmindreamable
    @Jasmindreamable ปีที่แล้ว

    good tutorial,, but i don't have dobe substance yet so :")

  • @giverproject4235
    @giverproject4235 ปีที่แล้ว

    Is there a way to contact you guys for bussiness inquiries?

    • @PolyRem
      @PolyRem  ปีที่แล้ว

      Yeah there is: polyrem.business@gmail.com

  • @bloodybunny7689
    @bloodybunny7689 5 หลายเดือนก่อน

    6:53 I combine with ctrl J but it doesn't work...

    • @x.faisii
      @x.faisii 4 หลายเดือนก่อน

      it works in Object Mode only

  • @damjanzugic6343
    @damjanzugic6343 ปีที่แล้ว

    So in the end, the finished stylized tree has 250k triangles or I am missing something?

  • @Mabbdaa
    @Mabbdaa 9 หลายเดือนก่อน

    Why use substance paint? Just use blender for texturing?

    • @PolyRem
      @PolyRem  9 หลายเดือนก่อน +1

      Blender has become pretty good for texturing but substance painter in my opinion is still a lot faster and more comfortable to use

  • @Cinbad
    @Cinbad 5 หลายเดือนก่อน

    i dont have adobe :C

  • @ruepelmarkus394
    @ruepelmarkus394 2 ปีที่แล้ว +1

    wie geht das?

  • @intoxicz
    @intoxicz 2 ปีที่แล้ว +1

    Me, who's pc can't run substance painter: 😔

  • @TheAngelArrow
    @TheAngelArrow ปีที่แล้ว +1

    all this nice stuff for the tree then the leaves get 0 effort and are just slapped on and it looks ugly af 😪

  • @iconlenny
    @iconlenny 2 ปีที่แล้ว

    bitte push mich

    • @PolyRem
      @PolyRem  2 ปีที่แล้ว

      😔

  • @mufgada
    @mufgada 3 หลายเดือนก่อน

    mach halt wieder mal was

  • @thefulgur7022
    @thefulgur7022 2 ปีที่แล้ว

    e
    ,e