Good stuff. In case anyone was interested, pirates are hostile likely because the main character assassinated their captain in a Dark Brotherhood quest. Guards are running all around the waterfront because a city watch captain called in a bunch of extra guards there to crack down on the Thieves Guild and try to capture the Grey Fox, their alleged leader. The Dremora was a messenger sent by a high ranking Mage Guild member demanding the guards taken from the Arcane University be returned immediately since a rare magic staff was stolen from the Arch Mage's room after the guards were siphoned away to the waterfront. The main character, of course, is the one that stole the staff in a Thieves Guild quest or, if he was already done with the Mage Guild questline, just kind of casually took it out of his own room.
No, the pirates are likely hostile because the character stepped onto the boat. That's right, if they see you step on the boat they will become instantly hostile. Also, the "must've been the wind" part indicates the NPC had lost sight of their hostile target, so the person playing probably went invisible then became visible again to capture that part.
Yeah your probably right. It's the more likely scenario. First thing that ever happened to me visiting the waterfront on my first playthrough of Oblivion was stepping on the ship and getting attacked by the pirates.@@BigCoagulatedGravyHotDog
"Must've been the wind": ✅️ "I've faught mudcrabs more fearsome than you": ✅️ Some random dead NPC: ✅️ Dremora: ✅️ Wes Johnsons running at mach 2 speeds: ✅️
Or when your athletics and acrobatics are cracked and you jump while pressing forward and the PC freezes the animation while your character is still flying forward with so much momentum 😂
the "begone mortal" sounds menacing until you realize he's there just to bring a letter, he's just stressed out from work and these mages summoning him just for that
Well, it’s on purpose (so not really “random”); but it certainly was the cherry on top of this little “let’s do this in one take and pack it full of everything” narrative effort! 😅
My favorite Oblivion moment is when I was chased by the guards, entered the tavern in the market district, guards with bows accidentally shot at the NPCs while trying to hit me, triggering a massive tavern brawl. Don't remember his name but there was one NPC altmer mage who absolutely wrecked the guards
>Playing Neverwinter Nights 1 in a custom server MMORPG. >Kill a Seagull in the main city >Seagull had been incorrectly mapped as part of the "City Townsfolk" NPC's >My character was affiliated with the city's "Mage Tower", and is marked as such in the server's files >"Mage Tower" NPC in random tavern accross town immediately fires a fireball towards the "City Townsfolk" NPCs >Fireball does area damage, hitting several other factions >Other factions (druids, clerics, etc) respond with area spells of their own, which cascades into every faction in town hating each other instantly I killed a Seagull and 3 seconds later the game world's "Big City" was thrown head on into the LA riots
Guard captain goes ballistic when searching for the thieves guild master, so takes every single guard to a single district, leaving the others unprotected, so the thieves have you steal the archmage's staff to have the mages guild demand the guard to return to their posts
Now, it looks like madness. But guys, 20 years ago, this was absolutely mind blowing to see NPCs actually doing things on their own. Different things, too. That RNG element to DnD that kids are all bonering over these days, that was the 'Radiant AI' lmao.
And the graphics where *stunning* ! Like, especially the landscape, the trees and so much foliage! It was so immersive. Can you imagine that, looking at it now?! 😅
@@TomJacobWYes. Because I remember being so utterly blown away at the time. The fact that Oblivion is the gift that keeps on giving is the icing on the cake.
I remember starting the game seeing only eyes with the emperor's monologue. I needed a new graphics card to play it. Several friends had the same issue. Foliage, shadows, reflective water and ragdoll physics were cutting edge stuff. Steam recently had a sale so I took a $5 nostalgia trip, and don't have to connect an external CD drive. Never got the DLC's back in the day either.
@@TomJacobWtrue. I remember coming from Morrowind, playing Oblivion for the first time and was so amazed by the graphics. Also applying the texture mods blew my mind how beautiful the game was.
This is perfect Oblivion. I had an Oblivion moment where during the quest for the mages guild in Anvil you are escorted by 2 Legion battle mages to stop the rogue mage. Their ai registered the rogue mage becoming hostile to me so they attacked her. But somewhere nearby there was an Oblivion gate and 1 of the wandering Legion soldiers had lost his horse in combat with the Daedra there so now he stopped wandering. His ai was JUST close enough to notice the battle mage ai aggroing the rogue mage that was not agrod to them so it registered it as Assault and the soldier goes and attacks his own Legion mates. We kill the rogue mage, soldier kills 1 battle mage and starts attacking the other one. I try to help my battle mage and Kill the soldier. I get 1K bounty and the battle mage attacks me. Forced to kill him. I have 2K bounty. I went to turn myself in in Anvil but as I arrive at the gates I see a guard, the stable master, AND A HORSE fighting 1 wolf. They kill the wolf. The stable master returns to his stable AND THE GUARD STARTS FIGHTING THE HORSE... I swear you cannot make this shit up but somehow we all know that this is just regular day in Oblivion.
It did. Its a dowgrade in many aspects just as Skyrim managed to become the eptimone of stale by taking what little fun features there was left in Oblivion. Lets take off our rose tinted glasses.
@@Anonymouthfulthat's not that bad. But some details didn't aged well. The first levels you have to obtain to pretend to not die further in the game for choosing too high leveled quests aren't fluid. Skyrim is better at it. The more your progress the harder it is to acquire a competence. Oblivion is way more easier when you're high leveled. It goes really fast, 15 years ago it wasn't impossible to have a character at level 50 in oblivion. While you have to think to have legendary competence in Skyrim to do it. I have a level 37 in Skyrim I'll have to choose it cause the game tend to be boring at a high level with a few questlines left. I wanted to maintain the main quest for a high leveled character. End it up and then kill Miraak. But it feels boring with quasi no side quests left. Oblivion blocks you or litterally doesn't load up the game when you have a high leveled character.😅 I don't know why. But back then it does.
As a programmer, this is almost wholesome. The computer is happily playing every character at a LARP, and the player is just in the way. You could almost see how this would work as a lava lamp or ant farm.
Yeah, people like to dump on Oblivion, but the way that the systems interact with one another and allow to create this kind of emergent gameplay is something i have not seen in any modern game (Maybe BOTW, i guess).
What a steaming pile of shit. The systems dont work. The npcs, the world, the mechanics, the rpg elements, everything is broken. So yes this is peak emergent gameplay. So immersive. You missed out on 20 years of better games. Sad.
@@Cathartes223 rdr2, true. Kingdom come deliverance, also, which i think it's the closest to Oblivion. GTA 5 not so much, as the npcs are not consistent to the world, but just generic crowd. There are some games that come close, but i'm yet to see another game where a vendor dress as an evil necromancer after i sold him the robe that i got from some enemies. That non relevant salesman npc deciding by himself that the new item would be a good change of clothes for whatever reason, is something that happened on a playthrough of mine and i never forgot about it. Things like that made the world feel alive.
The only thing that would make it better is one of the guards crouching down to inspect the body and saying "Excuse me, are you alright? ..... By the gods... this person is dead"
I'm playing through the main quest rn and the Dremora Kathutet is constantly just hanging out with Martin at Cloud Ruler Tample... Dagon plan of intentionally losing is all making sense now.
Denial: "Must've been the wind..." Anger: "I've fought mudcrabs tougher than you" Barganing:"What do you know about the gray fox?" Depression:"Begone, mortal" Acceptance:"So, the mages send a foul daedra to deliver a simple note when an honest footman would have done. How typical."
I have played and beat Oblivion and I can confirm this is exactly what to expect about 80 to 100 hours into the game. By that point you'll probably have 25+ quest lines going on at once and you forgot where one starts and the other one finishes.
imagine people try to emulate real humans some day and the AI comes up with those Oblivion NPCs you see in TH-cam videos. How would you know you have or have not created "realistic" people if the real people behave like NPCs ?
The docks were always such a bizarre place...! It's technically in yhe city and you can just wander in there, but there's already just SO MUCH going on before you even get close and NOTHING is signposted or explained...! Good way to get a cutlass early on tho! Run unto the boat, then hide behind the guards once the pirates try and get ya! :P
The pirates do actually tell you that they'll attack you for going on the boat and the stuff with the Grey Fox and the dremora is all part of a quest that you're already on when all this happens. So I wouldn't say that none of it is signposted.
I had a straight face until I lost it when the guard ran into the player and got stuck at 00:31, not that I wasn't amused before, but it was at this moment that all of it felt so... Oblivion
To be fair I don't remember my game being this chaotic but then again I was like 12 at the time and experiencing Oblivion was something completely new at that time.
It's normally not this chaotic, he's just doing a specific quest that makes the Waterfront District chaotic for about ten minutes, while at the same time having pissed off the pirates by getting on their boat when they already told you they'd kill you if you did that. So everything going on here is very intentional, not just something that happened organically.
it's likely they did this on purpose with the quests, but maybe not. but either way, channels like Bacon_ that post funny oblivion being weird content are absolutely faked with console commands and the like.
@@kingdavid7516 yeah in some cases it's legit, like when he was able to pickpocket money back from that highwayman only for him to just say "Take it. It's worthless to me anyway." If there was any setup for that, it was just him getting his Personality stat up to 120 with magic items or something, rather than console commands. But in plenty of cases, yeah they heavily manipulate things with cheats.
There’s multiple videos on TH-cam just displaying oblivion in random moments for nothing other than the enjoyment of random chaos happening, and that is what elder scrolls is all about.
I love in Skyrim when i get a kill cam finishing move and the npc utters some banter back as they are dying, "Is that all you've got?!" or, "I've fought worse than this!" and a half second later they are lying dead on the floor, and I'm all like, "No, no I dont think you have actually."
I like to imagine that the dremora was sent to tell somebody to get off of University property, but the instructions were phrased poorly so he's just been scouring the city for everybody matching the description he was given and just telling them to "begone" in the vain hope that he will eventually yell at the right person and get to go home.
"So, the internet uses foul AI generation to create a simple artwork, when an honest open commission from a Twitter furry would have done. How typical."
i'm turning 19 this year, and i've been playing oblivion since 2013. i was 8 and had been begging my dad to buy me skyrim for a year or so, but it was "too graphic" so he showed me the 2006 copy of oblivion he had on his xbox 360 B-)
Still one of the best games of all time. When this came out I messed around with the glitches so much. Became an unkillable God and just wrecked havoc. Good times :)
This is definitely a video with some objectively normal things in it. Yep. I've seen normal regular stuff today and I feel absolutely normally about it. Completely regular, common, happenstance, accordant, formulaic, ubiquitous normalcy. YEP. I SAID GOOD DAY SIR.
If I remember correctly, it was during a quest in the thieve's guild involving the mage guild. Mages are being blackmailed by the thieve's guild about something shady. So mages say to the guards to fuck off from the docks while they are looking for the Gray Fox. If they don't, something that would involve the guards against the mages would be releaved or something. They do that by conjuring a dremora in the docks. I don't remember all the details though, sorry 😂
Oblivion is still impressive today. How many games today have NPCs with that level of individualism and full daily routines? How many games today have that level of detail, being able to pick up and eat every single tomato from a feast or read every single book on every shelf?
@@criert135 Developers are frankly too stuck up to allow their games to behave in embarrassingly silly ways. Which is a shame. Most npc interactions today are as stiff and lifeless as they've ever been. Yet Oblivion remains alive in the public perception exactly because of the supposed "broken" emergent chaos.
I love it. All these things going on were due to player interaction and the world reacting to it. Like, the player is the reason the mages sent a Daedra with the note, but there's no real reason for you to see it, but since the old Bethesda was actually simulating their worlds and not just having NPC stand behind the counters 24/7, when the mages notified the Guard about the theft, they actually physically sent a messenger. And used a Daedra since they're showing off like that.
The RPG elements and quests in Oblivion really are unmatched and it's something lacking from modern Bethesda. Yeah the graphics are scuffed, the AI is insane and the combat is stale, but together the game has a certain charm that hasn't really been captured since. Skyrim is iconic in its own way, but it lost a lot of the RPG elements and fantasy that Oblivion had. Modern releases have no SOUL.
Just this week a friend of mine asked what Oblivion is all about because he's been kinda interested since i got him into Fallout two years ago, i described it as "a perfectly accurate simulation of the real world, except every single person suffers from severe autism". I think this video proves my point.
I never understood why Bethesda just left those 2 hostile pirates in the Imperial City like that. After I realized they attack the player on sight, I never got close to them again.
Good stuff. In case anyone was interested, pirates are hostile likely because the main character assassinated their captain in a Dark Brotherhood quest. Guards are running all around the waterfront because a city watch captain called in a bunch of extra guards there to crack down on the Thieves Guild and try to capture the Grey Fox, their alleged leader. The Dremora was a messenger sent by a high ranking Mage Guild member demanding the guards taken from the Arcane University be returned immediately since a rare magic staff was stolen from the Arch Mage's room after the guards were siphoned away to the waterfront. The main character, of course, is the one that stole the staff in a Thieves Guild quest or, if he was already done with the Mage Guild questline, just kind of casually took it out of his own room.
“Just kind of casually took it out of his own room” is fucking great lmao
No, the pirates are likely hostile because the character stepped onto the boat. That's right, if they see you step on the boat they will become instantly hostile. Also, the "must've been the wind" part indicates the NPC had lost sight of their hostile target, so the person playing probably went invisible then became visible again to capture that part.
Yeah your probably right. It's the more likely scenario. First thing that ever happened to me visiting the waterfront on my first playthrough of Oblivion was stepping on the ship and getting attacked by the pirates.@@BigCoagulatedGravyHotDog
thank you for taking your time with this lol
@@BigCoagulatedGravyHotDog indeed and it makes sense because nothing makes sense in oblivion
- walks up to human
- "begon, mortal"
- proceeds to walk away
Sigma Daedra
Refuses to elaborate
How typical.
Best part is that he politely stops for a second to let the woman pass as he leaves
Like an honest footman
"Must've been the wind": ✅️
"I've faught mudcrabs more fearsome than you": ✅️
Some random dead NPC: ✅️
Dremora: ✅️
Wes Johnsons running at mach 2 speeds: ✅️
we've got it all✅️
Or when your athletics and acrobatics are cracked and you jump while pressing forward and the PC freezes the animation while your character is still flying forward with so much momentum 😂
@DoorTRASH_UberCHEEKS_CRUDhub and when your character jumps into another timezone and the game has to load area first
God this game is beautiful
No but like… I’ve ACTUALLy fought mud crabs that were pretty fearsome
The random Dremora is the best part
the "begone mortal" sounds menacing until you realize he's there just to bring a letter, he's just stressed out from work and these mages summoning him just for that
@@finonevado8891 begone is littarally the note i think lol, the mages guild pretty much saying "the hell you doing at the docks? we need you here"
@@finonevado8891 Well, "begone mortal" is more or less what the message was.
Well, it’s on purpose (so not really “random”); but it certainly was the cherry on top of this little “let’s do this in one take and pack it full of everything” narrative effort! 😅
Not random tho
I like how the pirate says, "Getting tired?" but yet the player jumps like 10ft into the air multiple times
Well jumping that high must be exhausting! 😂
My favorite Oblivion moment is when I was chased by the guards, entered the tavern in the market district, guards with bows accidentally shot at the NPCs while trying to hit me, triggering a massive tavern brawl. Don't remember his name but there was one NPC altmer mage who absolutely wrecked the guards
That sounds about right for an Oblivion play session. 😂
no other game can do that, thats why its the best
Have you ever played other games?
>Playing Neverwinter Nights 1 in a custom server MMORPG.
>Kill a Seagull in the main city
>Seagull had been incorrectly mapped as part of the "City Townsfolk" NPC's
>My character was affiliated with the city's "Mage Tower", and is marked as such in the server's files
>"Mage Tower" NPC in random tavern accross town immediately fires a fireball towards the "City Townsfolk" NPCs
>Fireball does area damage, hitting several other factions
>Other factions (druids, clerics, etc) respond with area spells of their own, which cascades into every faction in town hating each other instantly
I killed a Seagull and 3 seconds later the game world's "Big City" was thrown head on into the LA riots
@@Stevemastersreason Have you ever heard of the high elves?
they shouldn't be worrying about the grey fox theres much more going on
Are you serious? He's wanted for....for....for all kinds of stuff!
Oblivion is truly art that cannot be replicated. It is something truly special.
Truly encapsulates the Oblivion experience. All we're missing is the OG adoring fan and some ragdolls.
i'll bring him around next time
Never seen a Dremora do that, game still surprises me years later
it’s in the thieves guild quest line
Guard captain goes ballistic when searching for the thieves guild master, so takes every single guard to a single district, leaving the others unprotected, so the thieves have you steal the archmage's staff to have the mages guild demand the guard to return to their posts
It's one of the quests for the Thieves Guild, you must've not played Oblivion very much lol
So you never played oblivion then?
bro its litarally in one of the quests
Now, it looks like madness. But guys, 20 years ago, this was absolutely mind blowing to see NPCs actually doing things on their own. Different things, too. That RNG element to DnD that kids are all bonering over these days, that was the 'Radiant AI' lmao.
And the graphics where *stunning* ! Like, especially the landscape, the trees and so much foliage! It was so immersive. Can you imagine that, looking at it now?! 😅
@@TomJacobWYes. Because I remember being so utterly blown away at the time.
The fact that Oblivion is the gift that keeps on giving is the icing on the cake.
I remember starting the game seeing only eyes with the emperor's monologue. I needed a new graphics card to play it. Several friends had the same issue. Foliage, shadows, reflective water and ragdoll physics were cutting edge stuff. Steam recently had a sale so I took a $5 nostalgia trip, and don't have to connect an external CD drive. Never got the DLC's back in the day either.
@@TomJacobWtrue. I remember coming from Morrowind, playing Oblivion for the first time and was so amazed by the graphics. Also applying the texture mods blew my mind how beautiful the game was.
It wasn't exactly mind blowing, it was as janky as it looks today. I always preferred how life like the Gothic series npcs felt.
This is perfect Oblivion.
I had an Oblivion moment where during the quest for the mages guild in Anvil you are escorted by 2 Legion battle mages to stop the rogue mage.
Their ai registered the rogue mage becoming hostile to me so they attacked her.
But somewhere nearby there was an Oblivion gate and 1 of the wandering Legion soldiers had lost his horse in combat with the Daedra there so now he stopped wandering.
His ai was JUST close enough to notice the battle mage ai aggroing the rogue mage that was not agrod to them so it registered it as Assault and the soldier goes and attacks his own Legion mates.
We kill the rogue mage, soldier kills 1 battle mage and starts attacking the other one. I try to help my battle mage and Kill the soldier.
I get 1K bounty and the battle mage attacks me. Forced to kill him. I have 2K bounty.
I went to turn myself in in Anvil but as I arrive at the gates I see a guard, the stable master, AND A HORSE fighting 1 wolf.
They kill the wolf. The stable master returns to his stable AND THE GUARD STARTS FIGHTING THE HORSE...
I swear you cannot make this shit up but somehow we all know that this is just regular day in Oblivion.
The casual will say this game aged bad. The experienced knows this game aged like wine.
Soylent comment
reddit comment
It did. Its a dowgrade in many aspects just as Skyrim managed to become the eptimone of stale by taking what little fun features there was left in Oblivion. Lets take off our rose tinted glasses.
@@Anonymouthfulthat's not that bad. But some details didn't aged well. The first levels you have to obtain to pretend to not die further in the game for choosing too high leveled quests aren't fluid. Skyrim is better at it. The more your progress the harder it is to acquire a competence. Oblivion is way more easier when you're high leveled. It goes really fast, 15 years ago it wasn't impossible to have a character at level 50 in oblivion. While you have to think to have legendary competence in Skyrim to do it. I have a level 37 in Skyrim I'll have to choose it cause the game tend to be boring at a high level with a few questlines left. I wanted to maintain the main quest for a high leveled character. End it up and then kill Miraak. But it feels boring with quasi no side quests left. Oblivion blocks you or litterally doesn't load up the game when you have a high leveled character.😅 I don't know why. But back then it does.
@@Knwu-h4mThere’s a glitch that has to do with amount of game data that prevents loading I believe, not strictly your level.
"Begone, mortal!"
"So, the mages send a daedra to deliver that message instead of providing work to an honest, hardworking person. How typical. 🗿"
They took our jeeerrrrrbs!
"The Oblivion gates are the greatest threat to Tamriel!"
Meanwhile, Tamriel:
As a programmer, this is almost wholesome. The computer is happily playing every character at a LARP, and the player is just in the way.
You could almost see how this would work as a lava lamp or ant farm.
Yeah, people like to dump on Oblivion, but the way that the systems interact with one another and allow to create this kind of emergent gameplay is something i have not seen in any modern game (Maybe BOTW, i guess).
@@Rihcterwilker RDR2 and GTA5 have that kind of emergent gameplay, as well.
What a steaming pile of shit. The systems dont work. The npcs, the world, the mechanics, the rpg elements, everything is broken. So yes this is peak emergent gameplay. So immersive. You missed out on 20 years of better games. Sad.
@@Cathartes223 rdr2, true. Kingdom come deliverance, also, which i think it's the closest to Oblivion. GTA 5 not so much, as the npcs are not consistent to the world, but just generic crowd.
There are some games that come close, but i'm yet to see another game where a vendor dress as an evil necromancer after i sold him the robe that i got from some enemies. That non relevant salesman npc deciding by himself that the new item would be a good change of clothes for whatever reason, is something that happened on a playthrough of mine and i never forgot about it. Things like that made the world feel alive.
@@Stevemastersreason why so angry? lol chill
"It just works!"
-Todd Howard specifically referring to Oblivion npc mechanics.
He wasn’t wrong.
???
“These npcs are none scripted”
nobody yet mentioned the casual olympic world record backwards jumps
RIP, agility and athletics skills....
What, you don’t constantly jump around and sprint? That’s just normal Oblivion movement. The Hero of Kvatch used to be a gym teacher.
Skyrim fucked up dumbing down the skill trees.
The only thing that would make it better is one of the guards crouching down to inspect the body and saying "Excuse me, are you alright? ..... By the gods... this person is dead"
At which point you, the player, would say to your screen...
"What was your first clue?" 😂 😂 😂
I'm playing through the main quest rn and the Dremora Kathutet is constantly just hanging out with Martin at Cloud Ruler Tample... Dagon plan of intentionally losing is all making sense now.
You can see denial, anger, bargaining, depression and acceptance, in that order
And then the video starts.
Denial: "Must've been the wind..."
Anger: "I've fought mudcrabs tougher than you"
Barganing:"What do you know about the gray fox?"
Depression:"Begone, mortal"
Acceptance:"So, the mages send a foul daedra to deliver a simple note when an honest footman would have done. How typical."
Sheogorath could not have done this better himself
CHEESE 🧀
I have played and beat Oblivion and I can confirm this is exactly what to expect about 80 to 100 hours into the game. By that point you'll probably have 25+ quest lines going on at once and you forgot where one starts and the other one finishes.
i am convinced oblivion is true AI
imagine people try to emulate real humans some day and the AI comes up with those Oblivion NPCs you see in TH-cam videos. How would you know you have or have not created "realistic" people if the real people behave like NPCs ?
Artificial Independence
The docks were always such a bizarre place...! It's technically in yhe city and you can just wander in there, but there's already just SO MUCH going on before you even get close and NOTHING is signposted or explained...!
Good way to get a cutlass early on tho! Run unto the boat, then hide behind the guards once the pirates try and get ya! :P
I loved the docks and the slum house you can buy; pirate-type quests were enjoyable though limited.
The pirates do actually tell you that they'll attack you for going on the boat and the stuff with the Grey Fox and the dremora is all part of a quest that you're already on when all this happens. So I wouldn't say that none of it is signposted.
@@ArvelDrethIt's signposted but not well. It's very easy to jump onto the boat without hearing you shouldn't and immediately provoke the pirates.
@@stonium69 yeah but it's not completely random either.
This brings back memories... I swear that Sheogorath must have been on the development team. 🤣
He was. He’s something in all of our psyche.
Well seeing as the game had a whole dlc story arc dedicated to him, I'd say you're right.
CHEESE 🧀
My favourite part is just turning the corner to see the city watch captain just, smiling at you almost lovingly.
Beautiful, it's like a moving mosaic
There's so much going on I genuinely don't even know what part of the video to comment anymore.
Exactly. I just smile and say "yes" to it lol
This game continues to give us so much even years after it's released
I had a straight face until I lost it when the guard ran into the player and got stuck at 00:31, not that I wasn't amused before, but it was at this moment that all of it felt so... Oblivion
0:07 *runs up to an alley* 0:09 *fucking explodes*
To be fair I don't remember my game being this chaotic but then again I was like 12 at the time and experiencing Oblivion was something completely new at that time.
I do remember, but then again the first thing I ever did was take off all my clothes and ride a stolen horse butt naked into some forest.
It's normally not this chaotic, he's just doing a specific quest that makes the Waterfront District chaotic for about ten minutes, while at the same time having pissed off the pirates by getting on their boat when they already told you they'd kill you if you did that. So everything going on here is very intentional, not just something that happened organically.
it's likely they did this on purpose with the quests, but maybe not. but either way, channels like Bacon_ that post funny oblivion being weird content are absolutely faked with console commands and the like.
@@kingdavid7516 yeah in some cases it's legit, like when he was able to pickpocket money back from that highwayman only for him to just say "Take it. It's worthless to me anyway." If there was any setup for that, it was just him getting his Personality stat up to 120 with magic items or something, rather than console commands. But in plenty of cases, yeah they heavily manipulate things with cheats.
There’s multiple videos on TH-cam just displaying oblivion in random moments for nothing other than the enjoyment of random chaos happening, and that is what elder scrolls is all about.
I love in Skyrim when i get a kill cam finishing move and the npc utters some banter back as they are dying, "Is that all you've got?!" or, "I've fought worse than this!" and a half second later they are lying dead on the floor, and I'm all like, "No, no I dont think you have actually."
the chaos at the docks and the never ending civil war at the mages guild
I like to imagine that the dremora was sent to tell somebody to get off of University property, but the instructions were phrased poorly so he's just been scouring the city for everybody matching the description he was given and just telling them to "begone" in the vain hope that he will eventually yell at the right person and get to go home.
🤣
I love oblivion you can just go to the imperial city crack open a drink and enjoy the show lol
"So, the internet uses foul AI generation to create a simple artwork, when an honest open commission from a Twitter furry would have done. How typical."
The voice acting is God tier
You know it’s oblivion when an innocuous question turns into combat for no reason.
Okay, I'll start a new Oblivion playthrough again
That is absolutely Oblivion in a nutshell.
💯
Well done; the only way this could be improved is if the player is actually wearing the grey fox mask during the entire interaction.
oh yea, i was kinda doing a thieves guild quest and hadn't gotten to the mask yet
"You're under arrest for-for-for all kinds of stuff!"
I love how in the intro you can hear Lex asking civilians “What can you tell me about the gray fox” ☠️
Best version of this I've seen
lmao "begone, mortal!"
Dude's too lazy to fight today so said the most passive-aggressive thing he could think of instead. 😂
“Begone, Mortal!” (Dremora saying it calmly…)
You’ve gotta admit there’s beauty in the goofyness
I was trying to explain Oblivion to my mom the other day and failed. Next time it comes up I'll just show her this.
I’d like to think that the mages sent the dremora just to say “begone mortal”
By the nine divines, there’s a psychopath on the lose
I love this game specifically because it's broken
Dremora: Hey if you guys are busy I can come back later
My god, it's EXACTLY like how I remember
Right? I thought "you can't sum Oblivion up in 52 seconds"... yes you can; this! 😂
the sheer chaotic energy from this game is extremely funny
17 years later and it's still a gem of a game
Beautiful, simply beautiful
This was such a great game, the occasional random weird interludes like this were just unintentionally brilliant and enhanced the experience
Damn Mage's Guild outsourcing our jobs to Oblivion!!!
Guard at the end: Dremora are stealing our jobs!
i remember emerhing from the sewers and being blown away about how good the graphics were and how beautiful thw scenery is
Agreed. This is Oblivion in a nutshell. More plot in less than 1 minute than you'll find elseweyr. 🤔
I like this Oblivion society. They dont turn the other cheek, they tell you exactly what they think and are wittier about it than real people.
The essence captured. Well done.
2024. 18 YEARS, GUYS! 18!!! And I remember like it was yesterday the feeling when getting out of the dungeon. Damn! What memories, what times!
i'm turning 19 this year, and i've been playing oblivion since 2013. i was 8 and had been begging my dad to buy me skyrim for a year or so, but it was "too graphic" so he showed me the 2006 copy of oblivion he had on his xbox 360 B-)
Thanks Todd for making this world and all the crazy sheet in it😂😂😂
Sheogorath's realm extends further than many realize.
WABBAJACK
After all this time I never had any desire to go back to Skyrim but I have played this game an uncountable amount of times
This makes me nostalgic for a game I never even played
Still one of the best games of all time. When this came out I messed around with the glitches so much. Became an unkillable God and just wrecked havoc. Good times :)
The constant jumping to level up acrobatics checks out
Starfield wishes it had half the charm of Oblivion
You just can't code this, you can't design this 😅
I like to imagine that this is what AI would come up with when asked to write a game that's fun first and plot second.
"The Gray Fox is hiding nearby. What do you know about him?"
0:38 never knew about this, cool
This is definitely a video with some objectively normal things in it. Yep. I've seen normal regular stuff today and I feel absolutely normally about it. Completely regular, common, happenstance, accordant, formulaic, ubiquitous normalcy. YEP. I SAID GOOD DAY SIR.
I could never stop the guards from turning on lex at this point!
The moon jumps seal the deal for me
Peak gameplay right there 😂
52 seconds of why TES4 is the greatest game of all time.
Exactly. A game doesn't need dazzling graphics; just ai that seems to have fun trying to work properly as you're there to witness it in all its glory.
It just works.
this what happens when Todd is busy playing chess, rather than designing a game
The guards running random laps in panic mode. So funny 😂
What triggered the dremora?!?!?! I’ve never seen that before!
If I remember correctly, it was during a quest in the thieve's guild involving the mage guild. Mages are being blackmailed by the thieve's guild about something shady.
So mages say to the guards to fuck off from the docks while they are looking for the Gray Fox. If they don't, something that would involve the guards against the mages would be releaved or something.
They do that by conjuring a dremora in the docks.
I don't remember all the details though, sorry 😂
The best part is that this was actually impressive at the time
Oblivion is still impressive today. How many games today have NPCs with that level of individualism and full daily routines? How many games today have that level of detail, being able to pick up and eat every single tomato from a feast or read every single book on every shelf?
@@criert135 in that sense you are right
@@criert135 Developers are frankly too stuck up to allow their games to behave in embarrassingly silly ways. Which is a shame. Most npc interactions today are as stiff and lifeless as they've ever been. Yet Oblivion remains alive in the public perception exactly because of the supposed "broken" emergent chaos.
“I’m rather busy right now 🙂”
I love it. All these things going on were due to player interaction and the world reacting to it. Like, the player is the reason the mages sent a Daedra with the note, but there's no real reason for you to see it, but since the old Bethesda was actually simulating their worlds and not just having NPC stand behind the counters 24/7, when the mages notified the Guard about the theft, they actually physically sent a messenger. And used a Daedra since they're showing off like that.
Maybe the real Oblivion is just the friends we made along the way.
I can't get over Lex greatsword drawn running in fucking circles😂
I swear the newer Bethesda games lacked these random interactions
The Imperial City is a goof-fest.
The music of this game is something else. The game wouldnt be any good without the music
Thats one of the reasons I enjoyed Skyrim too... the music slapped hard as the game did. Like this.
Same composer for both games. He also did the soundtrack to a game called IL2 Sturmovik. It was outstanding
How typical...!
The RPG elements and quests in Oblivion really are unmatched and it's something lacking from modern Bethesda.
Yeah the graphics are scuffed, the AI is insane and the combat is stale, but together the game has a certain charm that hasn't really been captured since. Skyrim is iconic in its own way, but it lost a lot of the RPG elements and fantasy that Oblivion had.
Modern releases have no SOUL.
Absolutely my favorite game of all time
Just this week a friend of mine asked what Oblivion is all about because he's been kinda interested since i got him into Fallout two years ago, i described it as "a perfectly accurate simulation of the real world, except every single person suffers from severe autism". I think this video proves my point.
I never understood why Bethesda just left those 2 hostile pirates in the Imperial City like that. After I realized they attack the player on sight, I never got close to them again.
How typical indeed, captain hippopotamus.
the only thing missing is a lady in a blue dress telling you about how fond she is of nice things, and how _fortunate_ it is that she can afford them.
This is where the fun begins