You see, a lot of this was actually intended. If you ask telvanni for advice or secrets they will tell you about command humanoid and charm. I believe one of the books mentioned the telekinesis disarming traps bit, or otherwise another secret or advice.
There are many advices. For example, warriors advise you to carry sujamma at all times in case you need to ultrakill somebody and enchanters advise you to fortify skill your weapons if you suck at them.
@burningsinner1132 only fortify skill merchant i know about is in one of the dlcs one that sends dark brotherhood ppl at you and u talk to a guard then u make it to that place u camt use levitate idk im high
Honestly, finding things like this is what makes being a mage in Morrowind rewarding. This is what researching magic should feel like, finding new and interesting uses for existing spells and creating new spells optimized for the function you discovered.
Dude exactly. Literally the most fun part of morrowind for me. Finding exploits that make the game more fun but balancing it to not make it game breaking.
I like the idea of going full warrior with only enchant for a magic skill. But focus on using spells firstly buuuut restrict my casting to only be from items.
I'm sure it's been said, but one easy way to transport the mudcrab merchant is to move a fast travel NPC to him via command humanoid, casting command creature on the mudcrab merchant, then talking to the NPC and having them transport all three of you wherever you want to go. It's a much more magically economic option than buffing the mudcrab's speed for such a long duration. To go even further on being economic, you don't even need to cast command consistently to get an npc to follow you. So long as you're not heading through load zones, you can aggro an NPC via Frenzy and they'll hone in on you pretty much indefinitely, the Frenzy spell doesn't even need to last for longer than a second or two. This has the added benefit that the NPC doesn't generally try to defend you either, so you don't have to contend with your escort stopping every 20 feet to challenge a cliff racer to honorable combat. And when you want the NPC to stop trying to tickle your ribcage with their iron dagger, you can cast command to break aggro or drag them through a load zone. Magic has so many utilities in Morrowind, but not everyone is a mage. Thankfully a well crafted spell can break the game for the low cost of ~20 magicka pretty much right out of the gate.
Here's a neat exploit. You can have multiple of the same type of summon, so long each cast/effect has a different duration. (One skeleton with 30 seconds, another with 31 seconds...)
I think with my first character 15-17 years ago I beat vivec just by using all my summon items. I had something like 10 skeletons tanking for Dremora Lord, Atronachs and such, constantly replacing fallen ones, it was glorious.
A stronger exploit and this can be used for any summons, create a summon spell for 1 sec. Add a secondary effect of target soul trap for 1 sec. When you cast the spell, aim directly below you. It will perma summon whatever you chose, and the body won’t unsummon after killing them. You can farm high level equipment for enchants or to sell from either dremoras or golden saints. I farmed a bunch of saints for the Daedric tower shield.
I knew I could command and pull the Cammonna Tong members in the Balmora Council club one at a time but now I have an absolutely dastardly way to complete the 'little story' mission :D
Bro I just found your channel yesterday and I have to say that I enjoy your content more than every channel I’ve discovered this year. Your format, delivery, and general demeanor remind me of simpler times when my greatest concern was going to my friend’s house to borrow his copy of a small purple cheat code book for the day. All that to say, I’m immediately a long term viewer from here on out. Keep it up!
hi there - new sub here. While i did play oblivion a ton.. I came like 25 years late to the party and when i just bought skyrim - morrowind came with it. I decided to start it up and i am obsessed. everything is now on the way side and i am having so much fun. I am not using any of these game breakers as i want to play the game vanilla like i do with most games before i do these things. I have watched a few of your awesomely put together guides and i am really thankful. Your guide on alchemy has made my life so much easier. :) Thanks again.
I was so mad when they fixed the training glitch. I found that one myself pretty early when the game came out, then I found out that it was pretty well-known years later. I decided to play again a couple of years ago and made all the Drain Skill spells only to find out they didn't work anymore... so instead I just make Fortify Skills for all the skills and cast them on trainers, this way I don't have to scour the waste looking for Master Trainers.
It still works. Did you play with OpenMW or any bug fixes? I know that OpenMW automatically fixes that bug but you can actually turn it back on in the options menu in OpenMW's Launcher.
Hi! 😀 Dude, I share the same passion for Morrowind as you do, in general I'm huge fan of TES series but Morrowind has very special place in my crazy heart since the release. I enjoy your videos and your humor, always made me laugh. Huge fan, greetings from Poland! 💪
you forgot about my personal favourite: restore magicka spells! using a drain attribute spell you can drain all of your intelligence and as long as casting it doesn't use all your magicka (it shouldn't, it only costs 10 to make a spell that drains 100 intelligence for 1 second) all of your magicka will come back once the spell ends
If you're playing on xbox for some reason or want to break the game using only in game glitches and not using console commands there's a strange spell interaction glitch you can abuse. If you create a fortify skill or attribute on self spell combined with soul trap on target then aim it at the bottom of a wall for some reason it permanently increases your attribute or skill by the value cast. I have absolutely no idea why this works but it can be hilarious being a level 1 character with 1000 speed and 1000 acrobatics just zooming around and occasionally crashing your game
I used "command humanoid" on 2 of the dancers at the House of Earthly Delights. I moved them to my mansion I commandeered in Caldera. The mansion is stocked with limeware and brandy and the best of clothing in all the dressers. It's one of my homebases. The other two are on the frozen island as the Factors Home and Castle Karstag. : )
this is a really great channel, focusing almost entirely on the function of the game and leaving the lore of interpersonal and interfactional conflicts up to the player to learn more about in game
My "completely nuts magic" moment in Morrowind happened in 2003-2004. My best pal in school droppes by my place claiming he discovered smth amazing. He proceeded to make a strange spell - just 10 dmg for 1 sec but... he set the area to 100. Then he levitated my character above Balmora and shot the fireball onto the town square. My jaw subsequently dropped as I watched the nuclear explosion unfold whilst hearing curses from numerous denizens below... good times, good times! :)
You forgot the soul trap + effect spell for permanent effects. Get soul trap + summon skeleton and you can get a skeleton army! I've used those to grind my combat skills for free.
@@remixgod4496 It depends on how you use it. For example summon spells done that way make permanent, multiple summons making you able to field skeleton armies. And skeleton armies are awesome.
I did that with my skills. I kept speed at 250 but everything else is at 100,000...same with skills such as martial arts. I can knock down any character one hit. One more hit, its an instant kill. I use throwing stars for instant kills. This was done AFTER winning it all naturally.
It kinda seems like interest in morrowind spiked about a year ago, and has since fallen back off. I, of course, have no waver to my loyalty. Morrowind forever
this is fantastic. I have obviously been playing this game witn innovation blinkers securely fastened to my brain. Thanks for the great video and ideas!😎🖖🏼
I just tried the game breaking trick, and I found out something funny. If you're playing a Breton the 50% Magicka resist makes the Drain Skill effect half as effective, so you can only train with 1 gold per level up to level 50
I used command creature to bring unique guars to party with Caius. There's one near Pelagiad, which doesn't attack you and doesn't despawn. Then there's that one merchant near Vivec which has that pack Guar (Rollo maybe??). Grande finale would be White Guar. There might have been one more I don't remember now.
Well, it's not like Morrowind was designed to be played without breaking it. A wise man once said "Forget any notion of fair play or balance. If you can exploit something, you should. Because the alternative is being tapped by a bandit carrying an enchanted twig that paralyzes you for ten seconds straight per strike. The game mechanics are bullshit. Either you adapt to it and bask in its ridiculous glory and enjoy yourself, or you refuse to learn, die horribly, and complain." Which honestly reminds me of people who use mods to change the game in ways you can change yourself by raising your stats and skills like a normal person.
Try levitate 1 point for 15 seconds on target, it's like shooting fish in a barrel or use levitate on ones self and fly strait up they will follow and then fall to their death..he he he.
I cast a spell of levitation on the Mages Guild Master during the Arena Battle. We were circling blasting spells at each other and the audience 😂. All the way to the Cieling and finally dropped like said
As an alternative to moving an npc outside their shop, Telekinesis from behind a pillar while sneaking would be a lot cheaper mana wise. Or making a potion using Scuttle and Bone Meal.
I remember in original morrowind you could also train maxed out skills so long as your stat was boosted above 100. Pretty sure this is also fixed in openmw
I like this game. Best tes, no contest. Also admire creativity in it. Like eg disintegrate weapon or armour. You can make shiny knight stick to the floor and melt his equipment and generally toy with many aspects in game.
If you make any spell and add soul trap on target for 3 seconds, look down and cast it, the spell lasts forever. For example i cast summon golden Saint for 3 seconds and soul trap on target for 3 seconds, look straight down and cast it.... golden Saint is with me until it dies. I now have summon small army spell where I summon the top 7 most powerful creatures and they follow me everywhere
A couple of things I learned was if you have 100% chameleon, NPCs think you are a ghost and you can't buy stuff. If you have the boots of blinding speed, you can see with enough magic resistance.
You are doin the 9 devines work and deserve way more Attention. Lets hope the wait for skywind wont take too long and we will get all these wacky things. Fingers crossed.
@@ArniesTech dont know about that. The team works very professional and modders have done insane work with the creation engine. Even in the framework department.
Back in the day, I had this very strange thing happen in Morrowind. Namely, I used the Scroll of Icarian Flight in Vivec, right bellow the Ministry of Truth, and jumped. The floating rock stopped my progression but I sort of slowed down in mid air, like a feather effect, and my Athletics was increased to 1041 (by 1000 points). Any idea as to what had happened?
I found that after maybe 10x doing the drain to train glitch, they just started charging more each time, went from 1gp up to 200gp in no time, have i stuffed this glitch up?
Morrowind really is made by its wacky magic. Doing a 0-magic playthrough the game is quite bland. But the freedom offered by taking just one or two schools of magic is what makes this game, well, magical.
Here I am, learning about these exploits and thinking prior to this that alchemy is already insanely easy to exploit. This is incredible yet ridiculous.
Imagine back then so rewarding was breaking the game as a mage with spells, enchant and alchemy. You really feel overpowered and knowing something not everybody knows. "Oh you played as a warrior, so naive" "Oh you play as rogue, so charming". "Me? I played as a demigod, as expected of the incarnation of Nerevarine"
I use the Morrowind code patch because I don’t feel like CTDing every 30 minutes. I think that might limit my options, but there’s still stacking potion effects, just killed Gaenor the other day by slamming 80+ bottles of sujamma within 15 seconds and hitting him twice.
These were all SOLID GOLD tips when i first played in 2003 ... the Telekinesis doors is champ moves. I really hoped that making a constant effect TK item was going to give me extra on touch spell reach .. but it doesn't do that. That would have been METAL
I savedTarheil, madehim follow me back to Ghorak manor, then went and made the mudcrab merchant follow me back. So Ghorak manor has Creeper, Mudcrab Merchant and Tarheil hanging around lol
I'm not able to get the mudcrab merchant to follow me when I stilt strider from Vivec back to Balmora even when it's commanded. :( I was able to get it to follow me from its original location all the way back to Vivec's stilt strider though. Guess I'll just have to slow walk it back to Balmora.
Do you know if the spell soultrap on target added to fortify any attribute for 0 seconds still works as a permanent buff. I used that back in the day to have a hand to hand fighter knock characters through the air... good times.
Can you do a couple morrowind playthroughs in ways you find funny or really enjoy. One of my favorites was a one punch build maxed strength and fortified hand to hand and one punched everyone😅
Charm Humanoid makes merchants buy high and sell low when you do business with them. If you don't want to kidnap Creeper or the Mudcrab, it's a very good investment early in the game.
The soul trap exploit! Maybe you don't know about it... It might only work in vanilla... I used to use it on my original Xbox. soul trap on target mixed with any stat increase for 1 second. Look down at your feet when you cast it. It works with conjuration too.
If it is possible to do within the system, does it still count as breaking the game? I would think breaking the game would be modifying important code that causes the game to crash.
Doesn't invisibility work in the same way for sleeping purposes? I bet that would be bit easier in a pinch to get from a potion if you don't have 100% chameleon.
Might be that your Command Creature isn't high enough level or the length is lacking. I bet that Command Humanoid doesn't work on that guy, so might be that.
❤❤ where oh where was this information back when I was playing in 2009? On Xbox?? No, how do I get my deleted saved games back??? At least I have a new way of playing!! I laughed so much on command humanoid. What a great spell!!!
There's kind of a way around the open mw patch to the drain skill trainer trick...kind of. You use fortify skill class spells for 100pts for 1 or 2 secs on touch and then any trainer will train you to 100 in any skill you want.
i have tried EVERYTHING even with cheats its not possible to lure the creeper merchant. How the fuck am i supposed to do this, i even looked his id up, he is lvl 5, so i make a spell for lvl 5 to command 10 seconds and nothing happens
I think if you're playing the game with the intent that it not be Brokenly-Easy, and you have 100% Chameleon spell or enchants, then you're high enough level & should have enough gear and gold to not have to worry about needing to squat in an owned bed somewhere just to level up on-the-fly... so yeah, "silly & pointless stuff" was relatively accurate on that one, still cool to know tho, lol.
You see, a lot of this was actually intended. If you ask telvanni for advice or secrets they will tell you about command humanoid and charm. I believe one of the books mentioned the telekinesis disarming traps bit, or otherwise another secret or advice.
There are many advices. For example, warriors advise you to carry sujamma at all times in case you need to ultrakill somebody and enchanters advise you to fortify skill your weapons if you suck at them.
@burningsinner1132 only fortify skill merchant i know about is in one of the dlcs one that sends dark brotherhood ppl at you and u talk to a guard then u make it to that place u camt use levitate idk im high
@@bemusedlist9242 I believe both Bloodmoon and Tribunal merchants got the skill in question. Tribunal ones are easier to get though.
You know...I've played 1000 hours of morrowind and never once thought to disarm a trap using telekinesis spells...genius of the highest order you are.
There’s also someone who mentions summoning a creature to soul trap it.
There's a reason the Telvanni are left alone.
Honestly, finding things like this is what makes being a mage in Morrowind rewarding. This is what researching magic should feel like, finding new and interesting uses for existing spells and creating new spells optimized for the function you discovered.
Dude exactly. Literally the most fun part of morrowind for me. Finding exploits that make the game more fun but balancing it to not make it game breaking.
I like the idea of going full warrior with only enchant for a magic skill. But focus on using spells firstly buuuut restrict my casting to only be from items.
They should explore magic like this in new ES games, kinda like how the Zelda series went wild with the latest botw and totk games.
I'm sure it's been said, but one easy way to transport the mudcrab merchant is to move a fast travel NPC to him via command humanoid, casting command creature on the mudcrab merchant, then talking to the NPC and having them transport all three of you wherever you want to go. It's a much more magically economic option than buffing the mudcrab's speed for such a long duration.
To go even further on being economic, you don't even need to cast command consistently to get an npc to follow you. So long as you're not heading through load zones, you can aggro an NPC via Frenzy and they'll hone in on you pretty much indefinitely, the Frenzy spell doesn't even need to last for longer than a second or two. This has the added benefit that the NPC doesn't generally try to defend you either, so you don't have to contend with your escort stopping every 20 feet to challenge a cliff racer to honorable combat. And when you want the NPC to stop trying to tickle your ribcage with their iron dagger, you can cast command to break aggro or drag them through a load zone. Magic has so many utilities in Morrowind, but not everyone is a mage. Thankfully a well crafted spell can break the game for the low cost of ~20 magicka pretty much right out of the gate.
Damn nice tip lol!
Mark and recall spell would be better for this
@@NightStalkerGoon For moving the mudcrab? No, unfortunately mark and recall don't teleport followers, only the taxi services do that.
I didn' try in Morrowind yet, but in Oblivion i had a custom spell FEAR + FORTIFY SPEED to send enemies away just for fun.
That's actually kinda funny
Imagine doing it to the inperial guards😂
4:39 Me not being able to sleep soundly in any bed ever again, knowing there might be someone with Chameleon 100pts already laying there.
Here's a neat exploit. You can have multiple of the same type of summon, so long each cast/effect has a different duration. (One skeleton with 30 seconds, another with 31 seconds...)
Nice
I think with my first character 15-17 years ago I beat vivec just by using all my summon items. I had something like 10 skeletons tanking for Dremora Lord, Atronachs and such, constantly replacing fallen ones, it was glorious.
A stronger exploit and this can be used for any summons, create a summon spell for 1 sec. Add a secondary effect of target soul trap for 1 sec. When you cast the spell, aim directly below you. It will perma summon whatever you chose, and the body won’t unsummon after killing them. You can farm high level equipment for enchants or to sell from either dremoras or golden saints. I farmed a bunch of saints for the Daedric tower shield.
Fixed in openmw for what it's worth
@@EllioGatiewhat else is "fixed" in OpenMW? The more I hear about it the less I feel I want to use it when I get back into Morrowind.
I knew I could command and pull the Cammonna Tong members in the Balmora Council club one at a time but now I have an absolutely dastardly way to complete the 'little story' mission :D
Bro I just found your channel yesterday and I have to say that I enjoy your content more than every channel I’ve discovered this year. Your format, delivery, and general demeanor remind me of simpler times when my greatest concern was going to my friend’s house to borrow his copy of a small purple cheat code book for the day. All that to say, I’m immediately a long term viewer from here on out. Keep it up!
That's so awesome to hear! Thank you!
always makes me happy that peeps still make vids on morrowind
These are great, I love your terminator strategy, and drain-to-train really helps with those last few skill levels! I love that lamp shade too, btw!
Thanks Gitshiver! The Viking Lamp is a killer artifact indeed, powerful too - surprised Yagram hasn't catalogued it yet...
hi there -
new sub here. While i did play oblivion a ton..
I came like 25 years late to the party and when i just bought skyrim - morrowind came with it. I decided to start it up and i am obsessed. everything is now on the way side and i am having so much fun. I am not using any of these game breakers as i want to play the game vanilla like i do with most games before i do these things.
I have watched a few of your awesomely put together guides and i am really thankful. Your guide on alchemy has made my life so much easier. :)
Thanks again.
The 2 second flash of the ash zombie at 4:53 after you woke up had me doing a double take!
It's a surprise EVERY time haha
I appreciate the attention to detail in your timestamp titles.
Gotta keep it interesting haha
When you said "casting Frenzy is not a crime" my mind started racing.
Can't believe I never tried moving merchants before. 10/10 video.
With great power comes great responsiblity...
...lol jk go crazy!
I was so mad when they fixed the training glitch. I found that one myself pretty early when the game came out, then I found out that it was pretty well-known years later. I decided to play again a couple of years ago and made all the Drain Skill spells only to find out they didn't work anymore... so instead I just make Fortify Skills for all the skills and cast them on trainers, this way I don't have to scour the waste looking for Master Trainers.
It still works. Did you play with OpenMW or any bug fixes? I know that OpenMW automatically fixes that bug but you can actually turn it back on in the options menu in OpenMW's Launcher.
No way I totally slept on the command spells... New replay scheduled.
They are BEYOND busted. Have fun haha
Hi! 😀 Dude, I share the same passion for Morrowind as you do, in general I'm huge fan of TES series but Morrowind has very special place in my crazy heart since the release. I enjoy your videos and your humor, always made me laugh. Huge fan, greetings from Poland! 💪
you forgot about my personal favourite: restore magicka spells! using a drain attribute spell you can drain all of your intelligence and as long as casting it doesn't use all your magicka (it shouldn't, it only costs 10 to make a spell that drains 100 intelligence for 1 second) all of your magicka will come back once the spell ends
Wow... Now that's a golden tactic for Atronach-sign mage! Or any mage for that matter.
Patches fix that
Morrowind never ever ceases to impress me 🙏❤️
If you're playing on xbox for some reason or want to break the game using only in game glitches and not using console commands there's a strange spell interaction glitch you can abuse.
If you create a fortify skill or attribute on self spell combined with soul trap on target then aim it at the bottom of a wall for some reason it permanently increases your attribute or skill by the value cast. I have absolutely no idea why this works but it can be hilarious being a level 1 character with 1000 speed and 1000 acrobatics just zooming around and occasionally crashing your game
I used "command humanoid" on 2 of the dancers at the House of Earthly Delights. I moved them to my mansion I commandeered in Caldera. The mansion is stocked with limeware and brandy and the best of clothing in all the dressers. It's one of my homebases. The other two are on the frozen island as the Factors Home and Castle Karstag. : )
"This will bring your character into the stratosphere"
Tarhiel would like to know your location.
this is a really great channel, focusing almost entirely on the function of the game and leaving the lore of interpersonal and interfactional conflicts up to the player to learn more about in game
My "completely nuts magic" moment in Morrowind happened in 2003-2004. My best pal in school droppes by my place claiming he discovered smth amazing. He proceeded to make a strange spell - just 10 dmg for 1 sec but... he set the area to 100. Then he levitated my character above Balmora and shot the fireball onto the town square. My jaw subsequently dropped as I watched the nuclear explosion unfold whilst hearing curses from numerous denizens below...
good times, good times! :)
make vivec follower and bring him to the fight with dagoth ur
You forgot the soul trap + effect spell for permanent effects. Get soul trap + summon skeleton and you can get a skeleton army! I've used those to grind my combat skills for free.
@@remixgod4496 It depends on how you use it. For example summon spells done that way make permanent, multiple summons making you able to field skeleton armies. And skeleton armies are awesome.
I’ve done this with golden saints to kill Gaenor. It took like 50. They had to completely break his armor and sword before they could kill him.
@@talongreenlee7704 Whoa, that's clever! :D
I did that with my skills. I kept speed at 250 but everything else is at 100,000...same with skills such as martial arts. I can knock down any character one hit. One more hit, its an instant kill. I use throwing stars for instant kills. This was done AFTER winning it all naturally.
Wait, how it works exactly?
Wow.. So basically you can put a silt strider person within temples for integration with divine intervention!
It kinda seems like interest in morrowind spiked about a year ago, and has since fallen back off.
I, of course, have no waver to my loyalty. Morrowind forever
Popularity comes and goes, CHIM is forever
I think a lot of that is due to it being on Xbox game pass now
@@connorbarton4308 and the 20th anniversary.
And here I thought I was being smart getting a 1 second Fortify mercantile and speechraft for 100.
this is fantastic. I have obviously been playing this game witn innovation blinkers securely fastened to my brain. Thanks for the great video and ideas!😎🖖🏼
I just tried the game breaking trick, and I found out something funny. If you're playing a Breton the 50% Magicka resist makes the Drain Skill effect half as effective, so you can only train with 1 gold per level up to level 50
You have to make a spell with two effects of drain skill 99 points as a Breton.
I used command creature to bring unique guars to party with Caius. There's one near Pelagiad, which doesn't attack you and doesn't despawn. Then there's that one merchant near Vivec which has that pack Guar (Rollo maybe??). Grande finale would be White Guar. There might have been one more I don't remember now.
I love and hate this game at the same time. What a creative sandbox
why hate?
Command spell on a Creeper and good 'ol crab merchant is genius, why i never did that in all this years?!
Hello ! 03:21
How do you know if the items you took are considered stolen, if a guard catches you you could lose them all?Please
6:27 good notice.-Ernie Moore Jr.
Magic system combined with alchemy are a surefire way to achieve godhood -as intended ;)
The CORRECT way to ascend - no tools required
@@CoffeeNutGaming except an alembic
lmao! the things i find out about this game are endless
The gift that keeps on giving
I just played through Morrowind and all the expansions and started up Oblivion afgain. It looks pretty but its so dumbed down.
@@remixgod4496 I think the outside environments look nice but the people look so..... janky
Well, it's not like Morrowind was designed to be played without breaking it. A wise man once said "Forget any notion of fair play or balance. If you can exploit something, you should. Because the alternative is being tapped by a bandit carrying an enchanted twig that paralyzes you for ten seconds straight per strike. The game mechanics are bullshit. Either you adapt to it and bask in its ridiculous glory and enjoy yourself, or you refuse to learn, die horribly, and complain."
Which honestly reminds me of people who use mods to change the game in ways you can change yourself by raising your stats and skills like a normal person.
Oh gosh now i dont feel bad anymore for exploiting the game. Its just so weird how some random can 2 shot me casually man like wtf
Hey hey people, sseth here
"The invisible man that the Ghostbuster's song references" AAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHAHAHAHAHAHAHAHAHA
2:24 can you bring mournhold merchants to vvardenfell
Try levitate 1 point for 15 seconds on target, it's like shooting fish in a barrel or use levitate on ones self and fly strait up they will follow and then fall to their death..he he he.
I cast a spell of levitation on the Mages Guild Master during the Arena Battle. We were circling blasting spells at each other and the audience 😂. All the way to the Cieling and finally dropped like said
Even better: Levitate 1 point for 1 second on target. Shoot a Cliff Racer with it, and it loses the ability to fly.
As an alternative to moving an npc outside their shop, Telekinesis from behind a pillar while sneaking would be a lot cheaper mana wise. Or making a potion using Scuttle and Bone Meal.
I remember in original morrowind you could also train maxed out skills so long as your stat was boosted above 100. Pretty sure this is also fixed in openmw
I like this game. Best tes, no contest. Also admire creativity in it. Like eg disintegrate weapon or armour. You can make shiny knight stick to the floor and melt his equipment and generally toy with many aspects in game.
If you make any spell and add soul trap on target for 3 seconds, look down and cast it, the spell lasts forever.
For example i cast summon golden Saint for 3 seconds and soul trap on target for 3 seconds, look straight down and cast it.... golden Saint is with me until it dies.
I now have summon small army spell where I summon the top 7 most powerful creatures and they follow me everywhere
Drain Skill by 100 for 1 sec training 🔥 the best way to min/max on Xbox no worries i get 5x on my attributes every time
A couple of things I learned was if you have 100% chameleon, NPCs think you are a ghost and you can't buy stuff. If you have the boots of blinding speed, you can see with enough magic resistance.
i did not use these spells this way. nice ideas, thank you! :))
Glad you enjoyed it! So many crazy things to do in this game
About command humanoid have you thought about using it in your vampire character to trade and talk with people or it doesn't work
You are doin the 9 devines work and deserve way more Attention. Lets hope the wait for skywind wont take too long and we will get all these wacky things. Fingers crossed.
If they preserve the jank I will be SO pleased
I fear that the Skyrim engine wont allow for these amazing Morrowind shenanigans 😵
@@ArniesTech dont know about that. The team works very professional and modders have done insane work with the creation engine. Even in the framework department.
I'm going to try and command humanoid on fargoth and keep him as my prisoner for the rest of my playthrough
Finally a new video!
Back in the day, I had this very strange thing happen in Morrowind. Namely, I used the Scroll of Icarian Flight in Vivec, right bellow the Ministry of Truth, and jumped. The floating rock stopped my progression but I sort of slowed down in mid air, like a feather effect, and my Athletics was increased to 1041 (by 1000 points). Any idea as to what had happened?
I found that after maybe 10x doing the drain to train glitch, they just started charging more each time, went from 1gp up to 200gp in no time, have i stuffed this glitch up?
This changes the mora tong missions if you can command the victims into some dark, secluded place.
Morrowind really is made by its wacky magic. Doing a 0-magic playthrough the game is quite bland. But the freedom offered by taking just one or two schools of magic is what makes this game, well, magical.
Here I am, learning about these exploits and thinking prior to this that alchemy is already insanely easy to exploit.
This is incredible yet ridiculous.
'This is the fifth time I find Nerevarine in your bed!'
'Oh honey, he must've chameleoned in again, teehee.'
'For crying out loud, he's an Argonian, that excuse grew old the second time this happened!'
Imagine back then so rewarding was breaking the game as a mage with spells, enchant and alchemy. You really feel overpowered and knowing something not everybody knows. "Oh you played as a warrior, so naive" "Oh you play as rogue, so charming". "Me? I played as a demigod, as expected of the incarnation of Nerevarine"
I use the Morrowind code patch because I don’t feel like CTDing every 30 minutes. I think that might limit my options, but there’s still stacking potion effects, just killed Gaenor the other day by slamming 80+ bottles of sujamma within 15 seconds and hitting him twice.
Have you tried the stat glitch spell that lets you make spells that infinitely increase your stats like speed, agility, and so on.
Don't forget about the glitch that can permanently increase your speed. You can really zoom like Sonic The Hedgehog with this one.
These were all SOLID GOLD tips when i first played in 2003 ... the Telekinesis doors is champ moves. I really hoped that making a constant effect TK item was going to give me extra on touch spell reach .. but it doesn't do that. That would have been METAL
Awesome man thank you :D
I savedTarheil, madehim follow me back to Ghorak manor, then went and made the mudcrab merchant follow me back. So Ghorak manor has Creeper, Mudcrab Merchant and Tarheil hanging around lol
Ah, the ol' drain & train.
I'm not able to get the mudcrab merchant to follow me when I stilt strider from Vivec back to Balmora even when it's commanded. :(
I was able to get it to follow me from its original location all the way back to Vivec's stilt strider though. Guess I'll just have to slow walk it back to Balmora.
Do you know if the spell soultrap on target added to fortify any attribute for 0 seconds still works as a permanent buff. I used that back in the day to have a hand to hand fighter knock characters through the air... good times.
Can you do a couple morrowind playthroughs in ways you find funny or really enjoy. One of my favorites was a one punch build maxed strength and fortified hand to hand and one punched everyone😅
Charm Humanoid makes merchants buy high and sell low when you do business with them. If you don't want to kidnap Creeper or the Mudcrab, it's a very good investment early in the game.
No way
Yes Coffeenut, read to me the sacred knowledge of the scrolls.
Way back when my brother and I still played on original Xbox we used that exploit to train our skills up.
Im playing on series x. Is that "base" morrowind?
The soul trap exploit!
Maybe you don't know about it... It might only work in vanilla... I used to use it on my original Xbox. soul trap on target mixed with any stat increase for 1 second.
Look down at your feet when you cast it. It works with conjuration too.
If it is possible to do within the system, does it still count as breaking the game? I would think breaking the game would be modifying important code that causes the game to crash.
The terminator spell reminds me of Kingsmen church scene
It's the CHEEZE that makes it fun!
Once you get far enough you can bring merchants and sell them a lot of loot and earn like 50k a day
As a wiki nerd, I did know most of these, but I never use chameleon, so I had no idea about the sleeping thing
There are so many weird spell interactions in this game. Feels impossible to know them all!
Doesn't invisibility work in the same way for sleeping purposes? I bet that would be bit easier in a pinch to get from a potion if you don't have 100% chameleon.
Aryon’s Dominator is such a good item.😂
does terminator work on ordinators?
I try to move Creeper, but he does not move after spell is active. Any ideas why?
Might be that your Command Creature isn't high enough level or the length is lacking. I bet that Command Humanoid doesn't work on that guy, so might be that.
Finally…I actually checked today to make sure I didn’t miss an upload
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3:50 Surely TES6 won't be even more stripped down than TES5. Surely...
I love the music from the Witcher in every video.
They should make a mod that adds command human in skyrim so you can command nazeem to end himself.
❤❤ where oh where was this information back when I was playing in 2009? On Xbox?? No, how do I get my deleted saved games back??? At least I have a new way of playing!! I laughed so much on command humanoid. What a great spell!!!
There's kind of a way around the open mw patch to the drain skill trainer trick...kind of. You use fortify skill class spells for 100pts for 1 or 2 secs on touch and then any trainer will train you to 100 in any skill you want.
bro 2 decades latter still the best game xD
i have tried EVERYTHING even with cheats its not possible to lure the creeper merchant. How the fuck am i supposed to do this, i even looked his id up, he is lvl 5, so i make a spell for lvl 5 to command 10 seconds and nothing happens
No soultrap exploit? Now THERE was a game breaking exploit...
Why would OpenMW get rid of that?
I use an exploit that can make any attribute as high as I want. The last time I had all my attributes except speed at 10000 yes you can do that
I think if you're playing the game with the intent that it not be Brokenly-Easy, and you have 100% Chameleon spell or enchants, then you're high enough level & should have enough gear and gold to not have to worry about needing to squat in an owned bed somewhere just to level up on-the-fly... so yeah, "silly & pointless stuff" was relatively accurate on that one, still cool to know tho, lol.
Howly macaroni. Such cool things I didn't think in these decades for this jewel of a game!
Hello form Russia.
Surely there is a mod for OpenMW that removes level caps so that you can get as powerful as the default game allows with glitches.
bustin makes me feel good 🎶