Star Citizen - Any Day Now™

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 9K

  • @Whitelight
    @Whitelight  2 ปีที่แล้ว +417

    www.squarespace.com/whitelight with code "whitelight" for 10% off your first purchase of a website or domain.
    Full credits list for footage used is in the description. So this was my first full scale docu/state of the game/pre-release thing on TH-cam. I learned a lot from the process, and I very much hope you got something out of it. The Far Cry 4 video is sill progressing nicely in the meantime.

    • @Mystikus2
      @Mystikus2 2 ปีที่แล้ว +14

      "Sunk Cost Galaxy" is a great small video series of a major backer talking about his experience and opinion on the game over the years

    • @captain_context9991
      @captain_context9991 2 ปีที่แล้ว +20

      They call it ALPHA. Alpha gets thrown around a lot. Im a game designer, and... An "Alpha" build is essentially just a set of developer tools and a half-finished game engine. As soon as you have an actual game people can play, its a BETA. People lable things "alpha" because they think its a great way to get away with having loads of game-breaking bugs and missing content. But this game.... Is definitely in Beta stage. NOT Alpha.

    • @kaisersolo76
      @kaisersolo76 2 ปีที่แล้ว +2

      Great Video. Pretty Fair, But you spent 30 secs talking about the community - that needs more input from regular players, it should be longer.

    • @uncannyvalley2350
      @uncannyvalley2350 2 ปีที่แล้ว +8

      Typical hack job is it?
      Because active development for SC began in 2015, so 6 years, vs 9 for RDR2 and CyberPunk, which had ten times the staff and as much as three times the budget
      Let me know when you can provide empirical data and comparative examples, as opposed to pious subjectivity and arbitrary declarations.
      Opinions are not facts, and I've noticed all SC critics lack a basic understanding of the project and its history.
      The start of the kickstarter for 500k by 13 staff on October 18 2012, (which is 9 years ago) is not the start of active development of a $200 million dollar MMO, the technology for which had not yet been invented, and wouldn't become available until 2014, when CIG had still only raised a mere 40 million.
      RDR2 spent more on advertising than the entire SC budget to date. Halo Infinity, Anthem, and Destiny all cost upward of 500 million.
      Problem is we don't know the exact numbers because no one releases them, so your claim the SC is slow, or any relative term is based on a case study of a single project, based on feelings you have, based on opinions you received.
      But it doesn't matter you believe, it's irrelevant what you think.
      It only matters what you can prove, and can you point to a better game, made quicker, for less? Or is your whole spiel a bunch of edglord opining and conjecture?

    • @uncannyvalley2350
      @uncannyvalley2350 2 ปีที่แล้ว +1

      @@Mystikus2 yeah, one sour loser who got cold feet only a couple years in, vs the 100 million they'll raise from over 3 million backers this year, sound argument bruv. Can you show me any other MMO that I can play for the rest of my life for a one time payment of 45 dollars?
      Sunk cost fallacy my arse, nothing offers better value for investment, except maybe sniffing glue, which I'm sure you'll be on board with, based on your sunk cost fallacy

  • @MRwho35
    @MRwho35 2 ปีที่แล้ว +12697

    At this rate they'll have to make a memorial hall for all the backers who will never see SC getting done because they've died of old age.

    • @jackofnotrades4350
      @jackofnotrades4350 2 ปีที่แล้ว +380

      this is so genius tbh

    • @Leispada
      @Leispada 2 ปีที่แล้ว +103

      lol! this is indeed worthy

    • @mimipeahes5848
      @mimipeahes5848 2 ปีที่แล้ว +403

      Kinda sad honestly.

    • @McHox
      @McHox 2 ปีที่แล้ว +688

      they already named one of the spaceports after a backer that died iirc

    • @vamperic
      @vamperic 2 ปีที่แล้ว +51

      That's the dream

  • @endlesswaffles6504
    @endlesswaffles6504 ปีที่แล้ว +1842

    When this game started it was Sci-Fi, when it launches it will be historical fiction.

    • @RyanJennHendrickson
      @RyanJennHendrickson ปีที่แล้ว +35

      Bold of you to assume it will ever actually release!

    • @pikadragon2783
      @pikadragon2783 ปีที่แล้ว +62

      @@RyanJennHendrickson 100 years after being scrapped some Post-Human Programmer with an interest in history finishes in a year as a hobby.

    • @the_dark_soul_of_man
      @the_dark_soul_of_man ปีที่แล้ว +2

      You deserve more likes, here have mine.

    • @thegreygoblin5165
      @thegreygoblin5165 ปีที่แล้ว

      God damn, that is harsh!

    • @levicarpenter5509
      @levicarpenter5509 ปีที่แล้ว +4

      By the time it gets released we will have a Dyson sphere built

  • @rpcheesman
    @rpcheesman ปีที่แล้ว +558

    "The only way to see a planet in Cyberpunk was to glitch through the map. In Star Citizen that's just one of the ways." Delivered so dry, so perfectly it made me spit my drink.

  • @HarmonicGray
    @HarmonicGray 2 ปีที่แล้ว +2041

    I always see people treat the [ALPHA] tag on many early access games as armor against any criticism, but imo the moment you start selling microtransactions in your (unreleased) game, people have the right to criticize the game as if it were released. Brand loyalty and consumer identity have people literally defending the companies that are fleecing them and they will vehemently defend them against any criticism.

    • @therelaxedrealist9066
      @therelaxedrealist9066 2 ปีที่แล้ว +24

      I also think it does depend on the company in there case already getting an assload of money from backers yea there should be no more spending money until it's a full game but a really small studio that needs some extra money and communicates that with the fans in a ethical way. Where they actually pull through on what they say and don't charge disgusting amounts like Activision/blizzard

    • @saleseng
      @saleseng 2 ปีที่แล้ว +45

      Yeah the alpha label is played out no game that’s been in development this long can hide behind that anymore at this point I don’t even believe their excuses about limits in technology or manpower, it is him it is Mr. Roberts himself that is holding back his project, he may need to do like Braben and maybe take a different role in the company and bring in somebody with mad productivity skills

    • @KaiserMattTygore927
      @KaiserMattTygore927 2 ปีที่แล้ว +66

      THIS.
      the second you start charging money in any way, your "early access, alpha/beta etc" tag is utterly meaningless. You are not free from criticism.

    • @arstulex
      @arstulex 2 ปีที่แล้ว +26

      Agreed.
      This is a trend I have personally seen too many times now and it's honestly irritating. The justification of shitty business practices and poor management via lame excuses.
      "But it's only an alpha!"
      "But it's only an X person team!"
      "But it's their first time making a game!"
      "But it's only a hobby/passion project! They work a full time job too!"
      None of the above is a valid defence against criticism. Those are factors that the _developer_ needs to consider *before* they start asking for people's money, NOT factors that can be conveniently pulled out as a shield *after* customers have already parted with their money for the promises you've sold them.
      The very moment you take somebody's money, you are conducting a business and should be held to the standards of such. It's not your customers' fault that you didn't properly consider your ability to actually deliver on your promises before taking their money. That's _your_ mistake and you should either take proper steps to 'make good' on that mistake or refund the money you took under false/mistaken pretences.
      As a backer myself, I don't mind that Star Citizen is taking so long to complete. It's a game with a massive scope that is dealing with a lot of unprecedented features/technologies, it's naturally going to take time to complete.
      I do care, however, that they are more than happy to keep marketing new virtual ships for ridiculous sums of money while the game itself is still far from complete. The sums they charge for those ships are arbitrary, by their own admission. They aren't based on in game value or features. They merely price them high for the sake of artificial scarcity, which is pretty scummy in my opinion.
      I also certainly care that there are people who actually spend ridiculous sums of their money on these ships, and as such then have a vested interest in defending the company as much as possible and against all logic (sunk cost fallacy much?).
      Just take a look at the Star Citizen subreddit to see the cult-like behaviour in action. Any and all criticism is deflected with such cultish remarks as "this is Chris Roberts' vision". Sure, every now and then the devs will do something that ticks the community off, sparking masses of complaints... until a new shiny ship is revealed and the cult suddenly switches to spamming "GIB NEW SHIP" and foaming at the mouth for the opportunity to throw another few hundred dollars at them.
      What incentive is there for CIG to actually complete the game if they can keep making insane amounts of revenue by promising new features and releasing half-functioning ships that will absolutely definitely have those new features in the future?
      Maybe this is just cynicism on my part, but it definitely feels like progress is being slowed on purpose. Dripfeeding the community just enough to keep them from thinking development is dead and to maintain their interest, but still slow enough to stretch it out as much as possible (since they will apparently be ceasing real money ship sales after release).

    • @luchts4547
      @luchts4547 2 ปีที่แล้ว +6

      Are these insanely expensive ships just cosmetic or actually powerful for pvp or getting resources from pve? Is it pay to win on top of never coming out?

  • @Dervraka
    @Dervraka 2 ปีที่แล้ว +1781

    Funny thing was when I bought into the Star Citizen crowd funding in 2012, I said, with everything Chris Roberts was promising, I was buying something to play in retirement (I was only 39 at the time). Now I'm nearly 50 and eligible for retirement in less than five years. Which appears to be about the time Star Citizen....might....be ready.

    • @RobinTheBot
      @RobinTheBot 2 ปีที่แล้ว +257

      Jokes don't stay jokes if you're joking on age lol stay healthy

    • @cdanielh128
      @cdanielh128 2 ปีที่แล้ว +185

      I do no know anyone who retires at 55. Nice life.

    • @Natedawgontheright
      @Natedawgontheright 2 ปีที่แล้ว +5

      on a smaller scale.I took off work for cyberpunk last year and it delayed. I hope this game doesn't disappoint but there's so much hype and time.

    • @Dervraka
      @Dervraka 2 ปีที่แล้ว +156

      @@cdanielh128 Well to be fair, although I'm eligible to retire at 55, I'll likely go to at least my early 60's. as the job is pretty much a cakewalk (at least when you've been doing it for 20+ years). And yeah, it is a pretty cushy job, I'm an Staff Accountant for a city government, so all those nice public employee benefits and a union job to boot

    • @Freeze-WJ
      @Freeze-WJ 2 ปีที่แล้ว

      @@Dervraka what country ?

  • @PantsuMann
    @PantsuMann 2 ปีที่แล้ว +783

    7 years ago I was in a gaming community and our oldest member was 81. As Im not in the community anymore I cant be sure, but I'm pretty sure he's gone now. He was a very dedicated supporter of the game, spending lots of money backing the game. Kinda sad really.

    • @uberfu
      @uberfu 2 ปีที่แล้ว +45

      Maybe go check on your friend if you can - are you certain they dided by 91? I mean the queen made it 96 ... my own granmother lived longer than that.

    • @vice2versa
      @vice2versa 2 ปีที่แล้ว +7

      was the gaming community you were in Star Citizen??? how can you be sure he's gone now???? he would be around 88 today and there are a lot of people that have lived pass that.

    • @PantsuMann
      @PantsuMann 2 ปีที่แล้ว +29

      @@vice2versa among other things, yes.

    • @REXae86
      @REXae86 ปีที่แล้ว

      @@uberfu factor in Covid. I doubt he made it past 90.

    • @consumablecorner150
      @consumablecorner150 ปีที่แล้ว +1

      So what you're saying.. is CIG is like a group of tax collectors or a Mortgage company.

  • @glassworktrophic8465
    @glassworktrophic8465 2 ปีที่แล้ว +904

    With infinite time, and infinite resources, you could make the greatest game never made... or the world's most expensive tech demo.

    • @benjaminparent4115
      @benjaminparent4115 2 ปีที่แล้ว +4

      Correction Dwarf fortress and unreal you just need times to make great games, Bloody fuck in development since 1992 and still kicking, chris roberts could learn a thing or two from the dev of unreal world.

    • @raylone13
      @raylone13 2 ปีที่แล้ว +32

      @@benjaminparent4115 you sure you know what your talking? about both those released they may have a e changed qnd improved but they were released....

    • @benjaminparent4115
      @benjaminparent4115 2 ปีที่แล้ว +1

      @@raylone13 They changed tremendously, I don't really follow Unreal World development. But Dwarf fortress is still considered in alpha, and still receiving major update. And the dev is planning and continuing development for at least another 20 years. The game will only be finished once it reached 1.00, and by that it is planned to be a full fledge procefurally genrated roleplaying games for adventure mode, and an in depth colony sim with many interaction with the rest of the world for fortress mode.

    • @MFKR696
      @MFKR696 2 ปีที่แล้ว +15

      @@raylone13 "You sure you know what you're talking (about?)"
      He really doesn't....

    • @ronnieo9571
      @ronnieo9571 2 ปีที่แล้ว

      The absolute best comment I have ever read, in the fewest words possible, that completely explains the situation.

  • @stevenk8189
    @stevenk8189 2 ปีที่แล้ว +319

    "I can't wait to play SC." Abraham Lincoln, 1864

    • @cy-one
      @cy-one ปีที่แล้ว +1

      But... you can play it? Sometimes even for free if they have that particular event.

    • @TheN9nth
      @TheN9nth ปีที่แล้ว +20

      @@cy-one He means playing a fully released and content-rich game, not a glorified tech demo. Most people don't want to play a game in Alpha release, they want the final product.

    • @razorbackroar
      @razorbackroar 5 วันที่ผ่านมา

      🤣🤣🤣🤣

  • @Thanatos2k
    @Thanatos2k 2 ปีที่แล้ว +1764

    Ah the immersion of having to wait on the train while slowly taking a long and arduous trip to the airport, forced to wait in customs, finally being granted access to your own ship, and promptly accelerating into the ceiling of the hanger and dying in a fiery explosion.

    • @irahum1009
      @irahum1009 2 ปีที่แล้ว +34

      Agreed.

    • @OfficialTygo
      @OfficialTygo 2 ปีที่แล้ว +168

      This was also my first experience and I loved every second. My friend picked me up in his expensive ship with turrets and we went and did mercenary contracts, which gave us a bounty. Then other players started hunting us down, eventually landing us in prison when we died out inevitable death. Then seeing i had to wait 5 real time hours before i could leave the prison, I felt so many different things about the game at that moment. You could do prison work to reduce your sentence and in some way i sort of fell in love.

    • @theopaijmans6521
      @theopaijmans6521 2 ปีที่แล้ว +204

      @@OfficialTygo Prison, doing lousy jobs. Not my kind of adventure.

    • @davevd9944
      @davevd9944 2 ปีที่แล้ว +84

      @@theopaijmans6521 Hey some people enjoy farming simulator as well. Personally to me it's so boring I'd rather get punched in the dick we each have our own preferences.

    • @SchmokinJoe
      @SchmokinJoe 2 ปีที่แล้ว

      @@davevd9944 Yeah. I guess some people like getting punched in the dick.

  • @markeedragon
    @markeedragon 2 ปีที่แล้ว +702

    I'm going to be a Star Senior Citizen by the time the game is the MMO promised.

    • @PRiMETECHAU
      @PRiMETECHAU 2 ปีที่แล้ว +22

      Yeah I've already lost my razor-sharp young-whipper-snapper reflexes. Old man going to be food for the universe to consume :(

    • @yagsipcc287
      @yagsipcc287 2 ปีที่แล้ว +16

      You are still being very optimistic

    • @NTJedi
      @NTJedi 2 ปีที่แล้ว +10

      Your great great great grandchild will barely be alive when the official first release finally arrives and her granddaughter will be barely alive to see the first patch.

    • @retrowrath9374
      @retrowrath9374 2 ปีที่แล้ว +3

      Come on man, look what eve online has turned into, that thing has the same PVE missions from 10 years ago, it chockes on a few fireworks going off and can't do big space battle without time dialation playing at 5fps and lets not talk about the fake space travel and fake planets that just look nice, it took them so long to implement walking in your station with a door that never opens

    • @KoeSeer
      @KoeSeer 2 ปีที่แล้ว +2

      senior citizen? your great great grandson will play this game on their space ship to jupiter during school study tour.

  • @PeterSedesse
    @PeterSedesse 2 ปีที่แล้ว +911

    The real problem with long-development games is that tech leaves you behind and you are constantly having to go back and redo stuff in your own development that became outdated, or else you release an outdated game. For example, do a test on the best graphics cards that were available 8 years ago compared to the ones available today. Back then you were told to mostly keep your player character under 8k tris. in the game I am making now, we are over 50k for the main characters and stuff like squirrels have 8k.

    • @Snipurss
      @Snipurss 2 ปีที่แล้ว +40

      That's nothing compared to squirrel stapler

    • @modest_spice6083
      @modest_spice6083 2 ปีที่แล้ว +49

      @@Snipurss Rob Schneider is.. The Stapler.

    • @StoutProper
      @StoutProper 2 ปีที่แล้ว +38

      This is the reason why it will never be released

    • @GB3770
      @GB3770 2 ปีที่แล้ว +75

      100% id say 5 years should be longest time to make a game as 10 years is roughly the time needed to move to the next tech. When sc releases in 2027 it will look worse than unreal 5 games starting dev now....maybe.

    • @DrZoidbergV1
      @DrZoidbergV1 2 ปีที่แล้ว +6

      I agree and I’ve also seen that with Escape From Tarkov and I always ask why on earth did they use Unity. It’s mainly used for indie or mobile.

  • @GreedC
    @GreedC 2 ปีที่แล้ว +704

    My uncle passed away recently, sadly he backed this game back in 2012 and never got to play it when he was alive and healthy but he told me he gave up on this game anyway, it still sucks though.

    • @mattsterh7740
      @mattsterh7740 2 ปีที่แล้ว +40

      Damn that sucks

    • @freemansaquatics5326
      @freemansaquatics5326 2 ปีที่แล้ว +63

      Sorry bud and dam someone even made a joke about all the backers dying before it's completion

    • @Uouttooo
      @Uouttooo ปีที่แล้ว +24

      You really should write an email/letter to Chris Roberts to ask for his comments and thought. Or better write an open letter to force him a response.

    • @elguitarTom
      @elguitarTom ปีที่แล้ว +9

      the game sucks, and will never be released. He didn't miss out. Too bad he fell for this scam as so many others do as well

    • @B.D.E.
      @B.D.E. ปีที่แล้ว +2

      ​​@@elguitarTomf it hasn't been released how do you know it sucks?
      I prefer facts to uninformed and emotional opinions, so here are some facts for you:
      The active player base gets bigger every year.
      The vast majority of the funding comes from new players buying starter packs (basically early access for 45usd), and not long term 'sharks'.
      CIG is confident enough in their game to do free fly events every quarter, and the conversion rate between players trying the game for free, and buying the game to play long-term, is 70%, which is massive, far higher than any other I've heard of.
      If the game wasn't good, it wouldn't be growing so quickly with 0 marketing from the developers.
      Tech and systems wise, it's in a league of its own, nothing comes close in terms of scope and detail.

  • @christopherrobin7984
    @christopherrobin7984 2 ปีที่แล้ว +656

    26:50 "The only way to see a planet in Cyberpunk is to glitch through one of the walls. In Star Citizen, that's just one of the ways" Lmao, the delivery is perfect

    • @MikePhilbin1966
      @MikePhilbin1966 2 ปีที่แล้ว +4

      00:35:25 the Tinder comment was also BATTERY ACID-good.

    • @cagneybillingsley2165
      @cagneybillingsley2165 2 ปีที่แล้ว +12

      this guy's a great writer

    • @KSignalEingang
      @KSignalEingang 2 ปีที่แล้ว +5

      I was like "oh Christ another SC video, why would I bother", but that line absolutely sold me.

  • @VerySeriousMediaYT
    @VerySeriousMediaYT 2 ปีที่แล้ว +5279

    You either die a hero or you live long enough to see Star Citizen released in full.

    • @operator9858
      @operator9858 2 ปีที่แล้ว +136

      more like you die the hero or become the villian who never gets to play the game, but keeps leading everyone else on.

    • @LyaksandraB
      @LyaksandraB 2 ปีที่แล้ว +1

      Nothing can live long enough to see this fraud end. Note I said nothing.

    • @Shishomuru
      @Shishomuru 2 ปีที่แล้ว +71

      Another 10 years and we might finally be in Beta

    • @D00000T
      @D00000T 2 ปีที่แล้ว +19

      I swear to god it’s a competition between this game and dwarf fortress to see who will take an eternity to develop

    • @ImTakingYouToFlavorTown
      @ImTakingYouToFlavorTown 2 ปีที่แล้ว +42

      @@D00000T ah, but dwarf fortress has its base game out already far as I know.

  • @stevedasbru
    @stevedasbru 2 ปีที่แล้ว +2624

    A good game is temporary;
    Star Citizen development is eternal.

    • @tilfofficial1780
      @tilfofficial1780 2 ปีที่แล้ว +281

      It can’t be a bad game if never releases

    • @JDReC100
      @JDReC100 2 ปีที่แล้ว +30

      @@tilfofficial1780
      ....
      Oof

    • @Rspence_86
      @Rspence_86 2 ปีที่แล้ว +11

      @@michaelmano7261 i dont mind bugs for them to be ironed out. But for an update to happen, then something that worked absolutely fine now doesn't work. Why? Spent nearly 2 hours trying to buy a ship from that lame ass cloud city before i gave up and alt f4'd

    • @StevenTheGeek
      @StevenTheGeek 2 ปีที่แล้ว +4

      @@michaelmano7261 the cryengine devs were available for one, they knew that was crumbling. So now they have a lot of core engine devs. Doesn't really matter what cryengine was originally designed for, they have the devs to rip the engine apart, they wrote it after all.

    • @charlespancamo9771
      @charlespancamo9771 2 ปีที่แล้ว

      given their objectives, why the hell wouldn't it be?

  • @medea27
    @medea27 2 ปีที่แล้ว +148

    For me, Star Citizen comes down to the absence of two key things that _EVERY_ project requires, regardless of whether it's a crowd-funded multimillion dollar game, Apple's latest product release, or the renovation of your house... someone to _set & manage deadlines/budgets,_ and just as important, someone to _hold you to them._ The buck has to stop with someone or any project will go on _ad infinitum,_ and Star Citizen is a _perfect_ example of what happens when there is no-one in leadership making the hard choices & accepting the necessary compromises... because every piece of scope-creep, every unmet release date, every monetisation option, etc can be traced back to the absence of strong leadership & the type of organisation that they have fostered.

    • @chunkycornbread4773
      @chunkycornbread4773 ปีที่แล้ว +15

      Couldn’t agree more. Every large project like star citizen has developers feature creep. Most studios don’t get paid until the game is released so someone is holding their feet to the fire.

    • @marcar9marcar972
      @marcar9marcar972 ปีที่แล้ว +3

      That is definitely what has happened here though I don’t think every project requires someone to set deadlines and budgets. Just for important stuff typically.

    • @andrijagrgic2357
      @andrijagrgic2357 8 หลายเดือนก่อน

      It's on purpose like that. They roll out a patch with miniscule improvement or just some random crap. They do the least amount possible just to keep money coming in.
      People pledging are stupid as fuck.

  • @raywilson641
    @raywilson641 2 ปีที่แล้ว +1560

    This reminds me of the story of Icarus. But instead of having their wings burn away they just keep ascending into the sky and through space forever.

    • @hansmatheson5976
      @hansmatheson5976 2 ปีที่แล้ว +233

      A joke that is endless setup for a punchline that never comes.

    • @uncannyvalley2350
      @uncannyvalley2350 2 ปีที่แล้ว +9

      Already an amazing gaming experience for an incredibly low investment*

    • @bazylitaroni5312
      @bazylitaroni5312 2 ปีที่แล้ว +40

      @@uncannyvalley2350 wouldn't say incredibly low, but it's alright

    • @deltaone2837
      @deltaone2837 2 ปีที่แล้ว +44

      @@uncannyvalley2350
      This tho, is a real fair point.
      The game as it is is a very cool experience.
      Doesn't really excuse some of the things that were said and done but really, it's still one hell of an experience even as it is.

    • @goldengolem4670
      @goldengolem4670 2 ปีที่แล้ว +3

      While more and more of their bodies catch fire

  • @Scroolewse
    @Scroolewse ปีที่แล้ว +497

    I love Star Citizen because I've paid exactly zero dollars and I get to watch it develop same as everyone else. Thank you, rich schmucks, for funding this highly interesting project.

    • @jthompson6189
      @jthompson6189 ปีที่แล้ว +38

      Yup, I yearly look for new videos on this things progress and it's always entertaining. Seeya next year!

    • @gottagowork
      @gottagowork ปีที่แล้ว +21

      Don't worry, it's gonna be released any day now.
      Just as Betelgeuse is gonna go supernova any day now.
      But yeah, agree, watching how this has played out has been great fun.

    • @josetomascamposrobledano4618
      @josetomascamposrobledano4618 ปีที่แล้ว +26

      Highly interesting* as in watching a train crash in slow mode.
      I haven’t been expecting a full release since forever, I’m just waiting for a complete breakdown by the backers and it’s ramifications.

    • @quinnmarchese6313
      @quinnmarchese6313 ปีที่แล้ว +6

      i eventually went and got it, its cheaper than a full price game, unless you get a really expensive ship bundle. its still not finished but goddamn does it impress me sometimes

    • @CozyToby
      @CozyToby ปีที่แล้ว +5

      i've paid exactly 70$ to get a package, only one up from basic, and every so often I'll go into the game and get blown away, playing is different than watching, but still to this day I'll download it plaaay it for a month or two,then put it down for aa year or two, playing is definitely different than reading or watching the updates but, BUT now is not the time for most people to buy the way in to experience it.

  • @ColdHawk
    @ColdHawk 2 ปีที่แล้ว +744

    I hear that the company is offering a cryogenic preservation “companion package” available for purchase by top tier backers. It’s brilliant!

    • @ralf716
      @ralf716 2 ปีที่แล้ว +5

      😄

    • @ChrisRollason
      @ChrisRollason 2 ปีที่แล้ว +43

      Don't give them ideas please.....
      I have recently finished the three body problem Trilogy. I was surprised that a thousand years in the future, there was no mention of them waiting for Star Citizen to release. Only two more years.

    • @eddiev39
      @eddiev39 2 ปีที่แล้ว +1

      ​@@ChrisRollason What an amazing book! Genuinely gave me goosebumps. The part with the numbers in the photograph creeped me out.

    • @razor-reaper
      @razor-reaper 2 ปีที่แล้ว +2

      Thats a hefty dose of good sarcasm 😉

    • @AliRadicali
      @AliRadicali 2 ปีที่แล้ว +12

      The named the convention "CitizenCon" and the backers still don't realise they're being conned. A-mazin'.

  • @scav3167
    @scav3167 2 ปีที่แล้ว +421

    I love how you're talking about how immersive and realistic everything is with having you do everything manually and then your ship vanishes out of thin air because it was impounded like any other game.

    • @drek9k2
      @drek9k2 ปีที่แล้ว +55

      Yeah, I noticed that lol. I was more confused than anything for a split second and I just assumed it was some bug. I was surprised his ship disappeared for being impounded. Like, not that hard to do, there's plenty of games that actually do that, hell even Satellite Reign which was I think a 2012 era reimagining of Syndicate has the cops manually escort you off premises and deliver a boot to the head which drains some HP on your way out of a restricted area.

    • @fIayff
      @fIayff ปีที่แล้ว +18

      Yep another one of these "oh the feature where the ship is actually getting transported away will come" (yep.. it is in the pipeline)

    • @monosophy691
      @monosophy691 ปีที่แล้ว +15

      @@fIayff God, is that a feature they actually plan to implement? That improperly parked ships will only be removed if NPC actors are able to reach them? That sounds dangerous.

    • @AdityaWaghmare
      @AdityaWaghmare 11 หลายเดือนก่อน

      @@monosophy691
      No there is no such feature planned or ever talked about.
      Though, it will be good to have a less immersion breaking but practical ship impounding feature.

  • @craicshotgaming
    @craicshotgaming 2 ปีที่แล้ว +1476

    Got to fly in Star Citizen for the first time last night. After the train from Area 18 failed to load in, and with no fewer than 8 game restarts, I finally got to my ship. Which is an Avenger Titan I pledged for 78 Euro. The ship itself amazed me, more so because I have played E:D for years. Fairly handy to get used to, itwas actually incredible taking off from the space port and drifting up between skyscrapers and out into the atmosphere, all done seamlessly. Set my waypoint for a nearby station, then hit the wrong button in my cockpit, and watching in horror as my guy opened the ships canopy, climbed down the ladder, and just let go, and my ship carried on its course at 500 metres per second. There I was, floating around in space like bleedin Sandra Bullock, looking at the dot that was my ship increase in distance from me. What a fuckin game. 👏

    • @Polyyboy13
      @Polyyboy13 2 ปีที่แล้ว +105

      The servers had some serious back end issues last night, it normally runs smoother in my opinion. Enjoy mate!

    • @skylergardner2792
      @skylergardner2792 2 ปีที่แล้ว +76

      I 100% suggest you find a buddy to tag along with. The games learning curb is steep and you'll need a guide tbh.

    • @craicshotgaming
      @craicshotgaming 2 ปีที่แล้ว +65

      Thanks for your comments guys. The community in SC seems genuinely great. Only my second time logging in last night and some random guy dropped a helmet and undersuit for me while waiting for the train, felt good!

    • @craicshotgaming
      @craicshotgaming 2 ปีที่แล้ว +29

      Also I've been reading about the server issues this week, I was worried it was my system. Glad to hear this isn't the norm 👍

    • @CymBan
      @CymBan 2 ปีที่แล้ว +37

      Heh hitting that eject button is a rite of passage for all of us. BTW.. it's best to start SC with a Player Guide : makes life a LOT easier since they teach u the basics of getting around, flight, doing missions etc and how to avoid or get around the latest bugs etc. Check the guide system under spectrum.
      I haven't been back to E:D since summer last year.

  • @sie11pervan
    @sie11pervan 2 ปีที่แล้ว +2411

    I'm extremely happy for all the programmers that have had 10 years of solid employment with a decent salary thanks to the never-ending development of Star Citizen.

    • @zetzal5747
      @zetzal5747 2 ปีที่แล้ว +320

      @@nuclearsimian3281 awfully maidenless of you to say that man. In reality if this project gets abandoned any programmer worth their salt will be fine.

    • @wolfumz
      @wolfumz 2 ปีที่แล้ว +174

      dream job! Collect a salary, no deadlines.

    • @Apav1x
      @Apav1x 2 ปีที่แล้ว +192

      @@nuclearsimian3281 How to say you don't work in the game dev industry without saying you don't work in the game dev industry. Or really any industry for that matter. Employers care about skills and character, not the reputation of the previous employer you worked for. Unless you were an executive where the decisions you made shaped the reputation of the company, but that is a very niche example.

    • @ztcajun
      @ztcajun 2 ปีที่แล้ว +26

      @@nuclearsimian3281 if CIG collapses? Bruh look at the game it's not dying. Now look at the new battlefield that's a failing game.

    • @StoutProper
      @StoutProper 2 ปีที่แล้ว +14

      I don’t think they’re getting a decent salary tbh. They’re not very good either judging by the amount of bugs

  • @sesanti
    @sesanti 2 ปีที่แล้ว +318

    Derek Smart was right. The same thing happened to Freelancer, but because Microsoft had more weight than any SC individual backer, they fired CR, and "completed" the game by removing all the scope creep CR had promised - delivering a shell of what the was had been hyped to be. As for SC, there's no big publisher behind it - each individual backer has no weight whatsoever to "fire" CR, so CR can do whatever he wants with no accountability.

    • @dinoblacklane1640
      @dinoblacklane1640 2 ปีที่แล้ว +96

      Pretty much this, as much as its easy to hate big publishers, they also keep a lot of devolopers in check

    • @uberfu
      @uberfu 2 ปีที่แล้ว

      This isn't entirely true. While there is no "publisher" directly involved; CIG has in fact gone out and brought in partner investment groups beyond the backers - who will in time expcet some ROI from the money they fronted CIG. And unless CIG releases soemthing; anything soon - even the long promised Single Player Game Squadron 42 to generate some actual revenue - if the investors ever come calling - Chris Roberts might end up at the top of a pyramid scheme he can't pay back.

    • @benfrese3573
      @benfrese3573 2 ปีที่แล้ว +36

      It's easy to say something will fail that is ambitious. I have no sympathy for Derek Smart. That said SC is the biggest scam in the history of gaming.

    • @MisterFoxton
      @MisterFoxton 2 ปีที่แล้ว +47

      Important to note that even scale back and delivered late Freelancer was a good game and very much the foundation of modern space games today. Could it have been better? Its easy to think of ways it could have been technically, but within the time frame it had and the mismanagement it went through? Probably not.
      Could Star Citizen be better than it is? Easily. Yes. A hundred times yes. The wretched performance, the terrible engine hackjob, the criminal marketing and bloated macrotransactions. All this is not the only path CIG could have taken. They could have focused on the single player element years ago, pumped out a chapter, focused on optimisation, made a game. Instead they sold promises of more ships and features for a MMO they knew the engine could never handle.

    • @123Andersonev
      @123Andersonev 2 ปีที่แล้ว +1

      @@dinoblacklane1640 only if you want the developer kept in check...😏

  • @booker4984
    @booker4984 2 ปีที่แล้ว +128

    So many developers get wrapped up in size and scope. When it’s really about density and depth, give 3 star systems and fill that with as much cool and entertaining stuff as you can. That is so much more important than million start systems

    • @ChrisSmith-mi2zo
      @ChrisSmith-mi2zo ปีที่แล้ว +50

      I watched a stream recently where the streamer suggested that Red Faction Guerrilla is an overall mediocre game, but has a legendary reputation because it did destruction better in 2009 than any game before or since.
      Virtually nobody remembers the details of RFG. The story doesn't matter, the characters and environments don't matter. But the core gameplay function of wanton destruction was so developed and refined that no one's topped it.
      You don't make incredible games by making a load of half-baked features. Nobody remembers GTA IV for its darts minigame. Depthful core gameplay is what keeps people playing and talking about your game for years or decades.

    • @MaticTheProto
      @MaticTheProto ปีที่แล้ว

      Which is why they need and are developing server meshing

    • @vtubersubs3803
      @vtubersubs3803 7 หลายเดือนก่อน +1

      @@MaticTheProtoServer meshing is a fancy buzzword to explain away their lack of development. What you're seeing now IS the finished product. The business model
      is to sell pledges until the money stops coming in. They have a massive financial incentive to just keep stringing people along for another decade

    • @MaticTheProto
      @MaticTheProto 7 หลายเดือนก่อน

      @@vtubersubs3803 nah, it really isn’t. Sometimes the world is a lot simpler than you conspiracy clowns think.
      Plus there‘s other things they have to implement afterwards anyway, so your bs comment makes no sense

    • @Hello-lf1xs
      @Hello-lf1xs 28 วันที่ผ่านมา

      Yeah, Starfield is a good example of a game that failed to grasp that - even just one small star system that’s the same level of detail as FO4 or Skyrim would’ve been much better than what was actually gotten, which was a full universe of randomly generated empty worlds

  • @deanchur
    @deanchur 2 ปีที่แล้ว +1619

    "One of the rewards for spending huge sums of money is the ability to spend even more money"
    Star Citizen truly is the Ferrari of video games.

    • @ΘοδωρήςΜπελεγρής-β6υ
      @ΘοδωρήςΜπελεγρής-β6υ 2 ปีที่แล้ว +142

      Ferrari is a perfectly working machine. Star citizen is not.

    • @Sorrelhas
      @Sorrelhas 2 ปีที่แล้ว +27

      Is this a maintenance costs joke

    • @deanchur
      @deanchur 2 ปีที่แล้ว +166

      @@Sorrelhas It's a snipe at Ferrari's Marketing, where they produce models that you can only purchase if you're loyal to the brand (eg you have to have owned x amount of Ferrari's and attended x amount of Ferrari events to get an invite to purchase a car).

    • @BRBMrSoul
      @BRBMrSoul 2 ปีที่แล้ว +50

      Lol Ferrari has nearly century of making fine, high performance automobiles many of which have become legit collectible investments due to their history and popularity.
      CiG either incompetent or scam artists lol

    • @gld1010
      @gld1010 2 ปีที่แล้ว +8

      @@BRBMrSoul Incompetent project managers, flaky (we don't need to change the flight model 5x times - bad), and micromanaging from the executive level (bad)

  • @SgtDucky
    @SgtDucky 2 ปีที่แล้ว +701

    I gave the game a go recently because of what it was right now. No future promises brought me in, no seduction of what things will be like in a year, all I knew was what it was like in it's current state and to me that sounded great!
    having played it for a few hours I can say it went above and beyond my expectations, an incredible and very immersive experience that arguably has no equal!
    BUT...it's a buggy mess that slaps you in the face unavoidable instant death glitches when it sees you enjoying yourself too much.
    Unfortunately that's why I stopped playing.

    • @skycap3081
      @skycap3081 2 ปีที่แล้ว +2

      Do you think you give it another chance anytime soon? Are you happy with your purchase?

    • @SgtDucky
      @SgtDucky 2 ปีที่แล้ว +75

      @@skycap3081 I won't say I'm happy with my purchase, If I could go back and do it again I'd hold off and wait for it to be in a more stable state.
      I went in knowing the game was in alpha so I very much prepared to encounter bugs, But when you die because your cargo door glitches opens and crushes you, ship randomly explodes when you touch town at 0.002mph or all you ship controls just become non responsive and your only 3 missions in it's hard to justify all the future frustration you will have to encounter to get the most out of it. Especially how slow moving the game is and how much real world time and in game money it takes just to get back to where you were before the bug.

    • @skycap3081
      @skycap3081 2 ปีที่แล้ว +19

      I have played a little, a went from the mustang ship did a few bounties and rented a cutlas black and roc, and did a little mining. Like you said it's okay but yeah the bugs really do kill the fun. I would play more if things like money did not reset with patches. Kinda hard to feel invested when it resets every 6 months.

    • @captainkingpin6836
      @captainkingpin6836 2 ปีที่แล้ว +16

      @@skycap3081 money doesnt reset with patches and hasnt for years. the only thing you lose with patches are Food Ammo and Meds everything else stays until the do a wipe which doesnt happen often. we have had 2 wipes in the since 2019 .

    • @captainkingpin6836
      @captainkingpin6836 2 ปีที่แล้ว +38

      @@Fireclaws10 elite dangerous has been trash since 2018. And became a tire fire when odyssey launched.

  • @Uyuzefe
    @Uyuzefe 2 ปีที่แล้ว +1002

    As someone who invested 0$ in this, its fun to come every 3-4 years to see how fans are still waiting for a game after paying thousands of dollars. Maybe I'll consider paying 30$ after release and it goes on sale in 20 years or so

    • @justinjustice5525
      @justinjustice5525 2 ปีที่แล้ว +22

      youre missing out, if you have a capable pc Id recommend this unreleased game over anything

    • @oneshortgamer2540
      @oneshortgamer2540 2 ปีที่แล้ว +402

      @@justinjustice5525 it always amazes me how Sc fanbase loves being scamed and they still praise broken game above everything 🤣

    • @justinjustice5525
      @justinjustice5525 2 ปีที่แล้ว +13

      @@oneshortgamer2540 lmao no I promise, I have fun playing this to be released in 100 years Alpha mode of Star citizen. The thing is only squadron has a full release, the PU is something that will get updated throughout time bc the vision is just too big to put a deadline date on it. Right now there's 1 star system, second one to be added end year/new year.. that will be 2 of the promised 100 star systems. When you're in 1 star system you'll immediately understand the time it takes to make these things

    • @Uyuzefe
      @Uyuzefe 2 ปีที่แล้ว +140

      @@justinjustice5525 I don't know, I played Eve online and Elite Dangerous for some time. Watching the clips online just shows me a game with identity issues

    • @oneshortgamer2540
      @oneshortgamer2540 2 ปีที่แล้ว +6

      @@justinjustice5525 well I will try it when get get my next gen GPU hopefully it will be enough. But I have my doubts if starfield will not already consume me.

  • @mrarchidamus9239
    @mrarchidamus9239 2 ปีที่แล้ว +114

    There is a reason publishers exist. The number of backer projects that turn into money holes with little to show is now a common story in the video game industry.

  • @elfensky
    @elfensky 2 ปีที่แล้ว +443

    I used to be really engaged with it, but as the years went by, so did my excitement.
    I sold off everything except a basic package that included a ship and access to the game, and am now just content waiting on the single player release, which is what got me interested in the first place.

    • @k3stea451
      @k3stea451 2 ปีที่แล้ว +3

      did you have fun with the hours you've put into the game?

    • @executor31
      @executor31 2 ปีที่แล้ว +52

      @@k3stea451 Its hard to say with buyers bias. People that put money down need to validate their purchase....

    • @SaberRiryi
      @SaberRiryi 2 ปีที่แล้ว +25

      @@executor31 I feel like any bias like that is going to diminish with time though. Enough that they can give an unbiased review. Because otherwise we could dismiss anyone who has ever said they liked a game as "just trying to validate their purchase".

    • @r.daneel.90
      @r.daneel.90 2 ปีที่แล้ว +23

      @@executor31 It is also relevant to note that there is also a marked bias where people who hate Star Citizen will never accept that someone else can actually have fun with it.

    • @amiththomas3884
      @amiththomas3884 2 ปีที่แล้ว +8

      @@executor31 this is one really silly excuse at this point lol. Someone paid for a game, can't trust their opinion ? Vast majority of backers are not whales.
      Some people just like it, this should be obvious by now. The video even points out one good reason (see the section on immersion and fantasy). It's possible to acknowledge this but also point out the numerous glaring issues with the poject.

  • @jetara3082
    @jetara3082 2 ปีที่แล้ว +417

    I think CR is the biggest Genius to ever walk this earthround....selling DLC for a Game that doesn't even exist is beyond einstein.

    • @kwisatzhaderach1458
      @kwisatzhaderach1458 2 ปีที่แล้ว +3

      Musk sold cybertrucks to idiots with money.

    • @danford6678
      @danford6678 ปีที่แล้ว +54

      The sold a modding manual for a game that doesn't support modding and Land Claims for a game that doesn't support land ownership or base building lmfao.

    • @mytwosense9135
      @mytwosense9135 ปีที่แล้ว +3

      ​@@danford6678😂😂😂😂

    • @JeremyStratton
      @JeremyStratton ปีที่แล้ว

      @@danford6678 I hope you never play star citizen. please for all that is godly and holy and for the love of anything. never play star citizen. please.

    • @drunk6133
      @drunk6133 ปีที่แล้ว +4

      @@JeremyStratton Why?

  • @andrewtaylor940
    @andrewtaylor940 2 ปีที่แล้ว +626

    Chris Roberts hit the Jackpot. he figured out the Secret of Selling Millions of Dollars of DLC without ever having to finish the game it is meant for. The whales just keep throwing money at him. He made more money from crowdfunding that he could ever hope to make actually producing and selling a game. At some point it becomes Mel Brooks "The Producers" but with Video Games instead of Broadway.

    • @Apav1x
      @Apav1x 2 ปีที่แล้ว +10

      How much of it does he actually pocket though?

    • @CanIHasThisName
      @CanIHasThisName 2 ปีที่แล้ว +14

      The thing about making money is that there's income and there's profit.
      Star Citizen is still in development and will be for years. It is making money, but it is not making profit and the game costs more yearly than what a lot of games cost in total. They will have to keep on pouring money into the game and even when they stop, they will then have to pay off the investors. Yes, that's right, Star Citizen didn't make all of that money just from crowdfunding, there are also private investors who are expecting a return.
      The biggest win for them is not how much money they've made, it's that they've been able adjust development based on demand and have a massive studio now. But that's also a bit of a curse because they are currently using all of the game's income on development. So how profitable will the project turn out to be after it's finished is uncertain. And once the project is done, hell probably even before that, they'll need to figure out what to do with all the people they have. They'll need another project but they'll need funding for it and all that. The alternative is to start firing people.

    • @blahblah7720
      @blahblah7720 2 ปีที่แล้ว

      ​@@CanIHasThisName typical trolling the typical “defense by lying by omission, feigning invincible ignorance, abusing lack of knoweldge and lying” they are getting paycheck[the individual peoples that work there], they don't care. You write exactly like the peoples that play satan advocate for politicians. Also, your username. You admit it, the peoples get paid, and it's not an issue it's the software industry and the peoples that work there are experienced, so no real issue to find new work[ especially modelers and particle effect artists ]. You are feigning to not understand he is talking about the peoples working there and not the business, you know very well the money is separated[business got his own accounts of course, see you are feigning invincible ignorance you pretend to not know anything even thought it's it the most basic] and using your business money for personal affair can lead you to jail [at least in france] only politicians and such high-end rapist can do that and be jail free.

    • @inthefade
      @inthefade 2 ปีที่แล้ว

      @@Apav1x I'm pretty sure he has a big MFer house and cars coming out of his a** now.

    • @MCshadr217
      @MCshadr217 2 ปีที่แล้ว +81

      @@CanIHasThisName 452 million towards a game is a ridiculous amount of money, that sort of funding goes towards new technology. That's 45 million per year, and I can guarantee you, the game doesn't cost that much to upkeep.
      Tell me, what actual game has that sort of funding?
      Another perspective: The largest ever MMORPG has grossed 9.23 billion. WoW. And that has been around for 20 years now with multiple expacs, updates, new content, and much more, with millions upon millions of players across multiple servers.
      And yet, Star Citizen has been succeeded by multiple games. Space engineers, No Man's Sky, and other similar games, have been far more successful with a similar genre, and yet didn't require 452 million in crowd funding just for the base game to be developed and launched.

  • @dbensdrawinvids8390
    @dbensdrawinvids8390 2 ปีที่แล้ว +286

    Star Citizen's problems can be summed up in three words: no exit strategy.

    • @TheMADmk
      @TheMADmk ปีที่แล้ว +61

      ​@@liquidKiI'd say was a dreamer, now a scammer. The expensive watches, wine, offices and trophy wife. He saw the money he could make with no come back, and went all in on that lifestyle. I can't blame him for enjoying that lifestyle, I can for flaunting it in the dev log and being a lying douche.

    • @addex1236
      @addex1236 ปีที่แล้ว +10

      ​@@TheMADmk yah but at this point the people who fall for his shit get what they deserve

    • @Patriotic_Eagle1995
      @Patriotic_Eagle1995 ปีที่แล้ว

      No problem for them, they keep getting fat paychecks! The problem if for people dumb enough to keep giving them cash 😂

    • @tgs7515
      @tgs7515 ปีที่แล้ว +18

      @@liquidKi Chris Roberts is the answer. He’s Elon Musk’s incompetence mixed with George Luca’s incoherence, with a healthy dose of undeservedly confident ego from both.
      The only way to save SC at this point is to put Roberts in an advisory role and bring in an actual lead dev that can give the project focus.

    • @joshuabacker2363
      @joshuabacker2363 ปีที่แล้ว +3

      @@tgs7515 You can't really 'save' SC at this point because it doesn't need saving. It's doing well at its duty, whether that's to be a scam or to fulfill a fantasy for people who like spaceships way too much. Roberts, in the marketing and targeted audience appeal aspects, has actually done a pretty commendable job imo.

  • @gallakailancer3692
    @gallakailancer3692 2 ปีที่แล้ว +413

    Chris has spent more than 20% of his life on this project and I have been waiting almost 40% of my life for it to release...

    • @alistairbolden6340
      @alistairbolden6340 2 ปีที่แล้ว +18

      Whats crazy is EVE online was a better game when it released over a decade ago than SC will ever be. I never understood why anyone backed a game that is clearly going to be much worse than what its attempting to copy.

    • @SimianSupreme
      @SimianSupreme 2 ปีที่แล้ว +55

      @@alistairbolden6340 Tell me you know nothing about the gameplay in Star Citizen without telling me you know nothing about the gameplay in Star Citizen. Your comment is willfully ignorant. Both the scope and gameplay mechanics of these games are almost completely dissimilar. They both take place in space and have spaceships... so there is that I guess.

    • @maitreyoda7404
      @maitreyoda7404 2 ปีที่แล้ว +34

      @@alistairbolden6340 Eve Online … LMAO
      That’s literally two different type of games … The closest games to SC are No Man’s Sky and Elite Dangerous …
      Listen SC is a particular project, will it be released one day ? Who knows ? But if it will oh man it’s gonna be THE sci fi game kids will want to play, believe it .

    • @alistairbolden6340
      @alistairbolden6340 2 ปีที่แล้ว +24

      @@maitreyoda7404 Neither Elite dangerous nor No Mans Sky are real MMORPGS, saying that SC is not either but it wishes it was. SC wishes it had a massive player driven economy and massive fleets of player owned ships fighting each over thousands of systems. No one on the SC dev team would be happy with you saying it was more like Elite Dangerous than EVE. The goal is a better mmorpg than EVE not just a basic flight sim with an npc economy.

    • @hardy9429
      @hardy9429 2 ปีที่แล้ว +8

      Well im 54, i could be dead before its finished

  • @DagothDaddy
    @DagothDaddy 2 ปีที่แล้ว +917

    My prediction: in about 5 year Chris sells the IP to a publisher they launch it. It's good but missing many promised features. About a year later he launches a kickstarter for a new game he describes ad "What star citizen could have been with no publisher interference." And start the whole cycle over again.

    • @NerfsDJ
      @NerfsDJ 2 ปีที่แล้ว +156

      Thats so fucking depressing lol

    • @GameoftheYear-fx4mq
      @GameoftheYear-fx4mq 2 ปีที่แล้ว +132

      You forgot the part where theres no announcement of the publisher aquirement ahead of time and then the radio silence right after for 3 months.

    • @kylio95
      @kylio95 2 ปีที่แล้ว +84

      There's no way he will get away with that again. Star Citizen will destroy his reputation in the video games industry.
      I know he did a similar thing with Freelancer, but given how good Freelancer was as a game he got a lot of credit for it still. Star Citizen, this is all on him.

    • @TheCocomunges
      @TheCocomunges 2 ปีที่แล้ว +81

      Reminds me of Obsidian marketing Outer Worlds as the "Real fallout devs" for the easy brownie points following Fallout 76 launch. Yet it was mediocre, honestly I think Fallout 4 was better than Outer Worlds.

    • @ForgeofAule
      @ForgeofAule 2 ปีที่แล้ว +30

      That won't happen. Chris knows he's getting old and that Star Citizen is his last chance to realize his dream. He won't sell it a publisher ever, this is his last chance and he is going to use it

  • @chrisolson84
    @chrisolson84 2 ปีที่แล้ว +428

    I bought into No Man's Sky and Star Citizen around the same time and was about equally disappointed in both. I haven't even tried to play Star Citizen in years. No Man's Sky on the other hand I picked up and started playing again after half a decade because I recently found out that they had been putting in 6 years worth of free updates and turned the game completely around. Its everything I wished for and more back when I originally bought it. I'm glad I found out and gave it a try before stumbling into this video... otherwise I might've been left with the wrong impression that the game had just ended a failure.

    • @SixaraTM
      @SixaraTM 2 ปีที่แล้ว +73

      Yes, NMS did a complete turnaround and is now a lot of fun to play. Maybe Star Citizen should hire the NMS team to finish their game?!

    • @silvarace
      @silvarace 2 ปีที่แล้ว +37

      oh yeah its great now. its still kinda glitchy but there isnt anything else like it. the first time you take off in your ship is just an amazing feeling. just going out and being in the universe is a blast

    • @silvarace
      @silvarace 2 ปีที่แล้ว +8

      @tiggy wiggo honestly probably the model star citizen should have adopted, release what you have and keep working on it continously improving it

    • @zack6192
      @zack6192 2 ปีที่แล้ว +2

      I tried out NMS. Got up to the point of getting a space ship. Then I stopped playing. It was a cool game.

    • @elkaki123
      @elkaki123 2 ปีที่แล้ว +15

      @@silvarace dude are you trolling? Thats literally what they've done the game has been playeable for years, albeit extremely buggy and crashes somewhat often.
      You buy the lowest ship pack available and you are ready to go, all other ships are unlockable with on game currency although some will be imposible to use alone and will take ages of grind (they are geared more for large groups)
      Say what you want about the game, they miss impossible deadlines frequently, its buggy, its difficult to run on pc's with less than a 1070 at 30 fps, but the "unreleased" argument is exasperating. Its unreleased as in the way that it hasnt reached 1.0, its an alpha, early access, whatever you want to call it, but its playable for those that buy it like you would a normal game.
      Sorry for the rant, got exasperated reading comments, you can try the game for yourself on free weekends that they sometimes offer or just watch a youtube video to judge its current state.

  • @MajorSquiggles
    @MajorSquiggles ปีที่แล้ว +64

    We have gone far beyond what can be excused as incompetence. Any reasonable person would've looked at this project years ago and realized that their strategy isn't working. And yet they keep trying to make the square peg fit in the round hole. It's fine if SC isn't the greatest game of all time. But after 10 years there's still performance issues, and they think their game is worth thousands to play. That's insulting.

    • @doomsday9790
      @doomsday9790 10 หลายเดือนก่อน +4

      Servers can't support more then 100 players, since years they are babbling about server meshing. Still it isn't anywhere in the alpha to be found.
      But for sure you can purchase overpriced jpegs on their storefront while the basics of this game are not functional at all.
      For years now SQ42 is always 2 years away and it's always right around the corner ( now it's feature complete, what ever that means for the status of the game lol)

  • @bailbondsga
    @bailbondsga 2 ปีที่แล้ว +244

    imagine having a kid when the kickstarter was launched. By the time the game comes out, if it comes out, then that kid will likely be in college. Maybe even graduated college. Legitimately.
    "You still waiting for that game to come out dad? Why don't you come over and see your new grandson? Cindy is making lasagna tonight. We'd love to have you."

    • @tacticalmanatee
      @tacticalmanatee ปีที่แล้ว +68

      When I was in high school all my friends were excited for this. I had saved up some dog-sitting money to put towards a nice starter ship but was waiting for the single-player campaign to come out first. Now I've graduated high school, finished college, gotten married, bought a house, and work in a management position. The game is still not released, nor can I just walk around and explore cool ships unless I pay hundreds of actual dollars per explorable ship.

    • @mytwosense9135
      @mytwosense9135 ปีที่แล้ว +4

      ​@@tacticalmanateeYikes

    • @zacharycoleman1117
      @zacharycoleman1117 ปีที่แล้ว +11

      I was in middle school when this was on kickstarter and I’m now a college graduate. Is that close enough?

    • @hiddenshadow2105
      @hiddenshadow2105 ปีที่แล้ว

      @@zacharycoleman1117 Yes, it is a close enough example.

    • @gozzythebat
      @gozzythebat ปีที่แล้ว +7

      Sounds like missing lyrics to the song Cats in the Cradle
      🎶”When are you playing Star Citizen, I don’t know when, We’ll get together then!”🎶

  • @jaffarebellion292
    @jaffarebellion292 2 ปีที่แล้ว +218

    Unchecked creative freedom can be just as damning to a project as zero creative freedom. I genuinely believe CIG genuinely want to make the game Chris Roberts promised, but I also think it's hard to deny that there's a lot of "That sounds cool, let's ignore any realistic limitations and do it! Oh, it's not working? Throw more money at it!" going on behind the scenes.

    • @jesperburns
      @jesperburns 2 ปีที่แล้ว +17

      Very true. Just look at Ken Levine's newest project. Or everything Peter Molyneux tried to do

    • @found6393
      @found6393 2 ปีที่แล้ว +25

      An in all things, moderation. We have plenty of examples of too much publisher interference. Now Star Citizen gives us a glaring example of not enough publisher interference.

    • @jaffarebellion292
      @jaffarebellion292 2 ปีที่แล้ว +29

      @@found6393 It doesn't necessarily have to be a publisher. Plenty of indie games have been fine without it. What Star Citizen needs is healthy internal management inside the company. Someone who can take that raw, childlike enthusiasm (which isn't a bad thing, by the way) and say "Hey, that's a great idea. Let's work out a way to do it on schedule and on budget". Not a publisher, but a good manager.

    • @Jezza_One
      @Jezza_One 2 ปีที่แล้ว +8

      I have worked on IT projects where the delivery date slips a week every week. Eventually the plug has to be pulled.

    • @joseanl
      @joseanl 2 ปีที่แล้ว +1

      I agree! you have to have a laser focus in order to not lose yourself in the promise of infinite freedom and possibilities

  • @stormthrush37
    @stormthrush37 2 ปีที่แล้ว +283

    It seems to me that a huge part of the problem with this whole situation is the unfinished game has repeatedly proven to be worth far more than the finished project. Unfinished, the game is a source of hope and ongoing revenue over how amazing it might one day be. Finished, people have to start judging it based on what it currently is rather than what it might one day be, and hard realities over failed promises and massive amounts of wasted money start to come to the forefront. I mean this is essentially the same situation as Theranos. Both have somewhere along the line become busier selling false promises and false hope rather than any tangible product. Kinda like how the real people that reported got rich in the California gold rush weren't the gold prospectors and miners, but the ones selling the pickaxes to them.

    • @thathandsomedevil0828
      @thathandsomedevil0828 2 ปีที่แล้ว

      What ever, it's been 10 years already, it is vapourware and that's fact.

    • @billywashere6965
      @billywashere6965 2 ปีที่แล้ว +11

      You were almost onto something until you said "any tangible product", at which point your argument falls apart. You CAN play Star Citizen right now. They just had a free play so you could download and install it for $0. What's available in Star Citizen right now -- as explained in the video above -- is far above anything available in any AAA game on the market right now. It's mind blowing really. You can't name a game that even comes remotely close in terms of immersion, attention to detail, and mechanical versatility. I originally bought in at around $60 after watching a Jack Frags video. I've spent considerably more AFTER I actually played the game, because not only did I enjoy what I played but it made literally impossible to go back to a lot of other games after playing it. So I'm not paying into on the hope of what it would become, but more-so paying into based on what I'm enjoying right now. What's come is just a bonus.

    • @therelaxedrealist9066
      @therelaxedrealist9066 2 ปีที่แล้ว +1

      @@billywashere6965 I'm looking to get into the game now and I went to the website but I'm kinda confused. If you don't mind helping me out do I have to pay to play somewhere or do I have to watch the video to get a key that on the how to play page?

    • @0PsychosisMedia0
      @0PsychosisMedia0 2 ปีที่แล้ว +31

      Don't do it!! I been involved with this disaster from almost the beginning. Sever disconnects during events is assured. Older ships being shelved and not completed to make room for the shiny new ship that will sucker people to buy in. Only 30 people in one server. This makes it a empty game for the amount of space and locations it has. Server meshing promise that had been proven it cannot work the way CR has promised. Garbage code, weak servers and CR/RSI calling thos who even question and point out obvious flaws "white noise" that is causing the development last longer...yeah that was the excuse. This is coming from a white-ish knight. It's a scam. I would wait for full release...but don't hold your breath for that.

    • @arstulex
      @arstulex 2 ปีที่แล้ว +39

      @@billywashere6965 _"I originally bought in at around $60 after watching a Jack Frags video. _*_I've spent considerably more_*_ AFTER I actually played the game,"_
      No offense, but this is why I find it hard to treat your comment with credibility.
      It could be very easily argued that you are naturally biased in favour of the game because you have already sunk a 'considerable amount' of money into it. It's financially in your own interest to support the game that you've sunk so much money into because that financial investment is reliant on the success of the game.
      I say this as somebody who also backed the game (I only have a Titan, however).
      As much as I enjoy the game for what it is, I am also aware of its glaring flaws as a project. Aware enough that I know better than to keep throwing money at it.

  • @AnAngelineer
    @AnAngelineer 7 หลายเดือนก่อน +22

    5$ Microtransactions in a normal game => "Fellow gamers! Get your torches and pitchforks!"
    500$ ship in Star Citizen => "Yeah, but, Chris Roberts needs the money to make our dream game, man"

    • @countphil1
      @countphil1 7 หลายเดือนก่อน +8

      The utter hypocrisy always gets me. All ship purchases are optional so are mircotranactions but they refuse to see the connection and harm these purchases do.

  • @christianhaase1181
    @christianhaase1181 ปีที่แล้ว +50

    This was the game that taught young me to not just spend money on hopes and dreams promised by other people. If nothing else, this game was worth that lesson. I kick it up every once in a while to see where the games at and 8 years of doing that it’s really a whole bunch of nothing dressed up as impressive. I feel bad for the people who spend the money on ships not realizing they’re the sucker. I look forward to the company that actually tries these ideas and wants to actually make it. But, having learned the lesson, I’ll wait for the release first

  • @bresevic7418
    @bresevic7418 ปีที่แล้ว +56

    This "game" is a new kind of cult. It provides just enough to convince people who are willing to believe, and than exploits their faith in something that is not real for ridiculous amounts of money. The "concierge" system makes this blatantly obvious. Whether they meant to or not, this is what they've created.

    • @tomfoolery1967
      @tomfoolery1967 ปีที่แล้ว +1

      @@yugnok Just like the cultists who refuse to hear anything good about the game because their cult won't allow it.

    • @den-ver7333
      @den-ver7333 ปีที่แล้ว +18

      @@tomfoolery1967 Your comment is classic cult defense/coping mechanism. "No, THEY are the cults for calling out our weird behavior!"

    • @leviticusprime4904
      @leviticusprime4904 ปีที่แล้ว +4

      @@tomfoolery1967congrats on proving the guy right numbskull

    • @tomfoolery1967
      @tomfoolery1967 ปีที่แล้ว

      @@leviticusprime4904 Proving him right by saying he's also part of a cult? By saying that people don't have balanced perspectives but only fanboying for or against? Yeah...you got me. LOL

  • @kyle8971
    @kyle8971 2 ปีที่แล้ว +99

    Star Citizen has the potential to be the greatest space sim ever created. It's main problem is that by the time it is released, the people who were originally hyped about it might not be playing games anymore, might not be alive or might have to convince their grown children to join them in something that first got announced 20, 30 or even 40 years prior. The other problem is that the longer the development time, the more tech will advance and the core system WILL eventually need to be rewritten to work in an entirely new codebase. 10 years ago we were running Win XP/7. Now we're running Win 10/11. Compatibility patches are a thing, but they aren't foolproof so writing code to work properly from the ground up is a necessity in a game that is literally simulating the Universe. I wish them the best of luck, but my hype for the game has long since fled my body. If it comes out during my lifetime, I'll check it out but I am hardly holding my breath.

    • @radscorpion8
      @radscorpion8 2 ปีที่แล้ว +19

      Me too...I remember being excited about this game, 10 years ago. I pledged, I even upgraded to an $80 package. But now...I just don't care anymore. Every year I will type it in on youtube to see what the latest drama is. But whether it comes out or not just doesn't matter to me anymore. I'm looking forward to different games, like Diablo 4 or the next Elder Scrolls. What I am thankful for is that I am not one of those "whales" who spent tens of thousands on the game and had the sense to know when to stop. I've seen so many posts from people who went way over what they should have, and its just sad

    • @DrSmugface
      @DrSmugface 2 ปีที่แล้ว +4

      @@radscorpion8 well server meshing testing basically starts next month which is the last big tech we need so that the game actually functions like imagined

    • @papercamera2989
      @papercamera2989 2 ปีที่แล้ว +10

      @@notme42069 Not only that but I feel it's weird how they didn't just try to cut their losses and move from the engine their on if its so difficult for the game to work with it. Correct me if I'm wrong but it would be logical to assume that the more coding you do the harder to would be to move engines

    • @kyle8971
      @kyle8971 2 ปีที่แล้ว +2

      @@papercamera2989 Unreal has always been an incredible engine to use from a technical standpoint. It has been very versatile and just keeps getting better with each version. The problem with writing your own engine is that it takes a SHITLOAD of time and money to develop something from the ground up that includes real time physics and lighting models. Star Citizen is already behind schedule. If they had to write their own engine and the redo all the assets in that engine, well...Star Citizen would have a new CEO by the time that game is ready.

    • @papercamera2989
      @papercamera2989 2 ปีที่แล้ว +4

      @@kyle8971 I though from the video that they were using cryo something which was why they were trying to server mesh as they could use more than 50 ppl a server

  • @orzorzelski1142
    @orzorzelski1142 2 ปีที่แล้ว +1393

    Ah, yes, the space game that's not finished, despite costing almost as much as an actual, successful space program.

    • @doubledekercouch
      @doubledekercouch ปีที่แล้ว +100

      We probably could’ve invented actual warp travel with the money that’s went into it lol

    • @notjimpickens7928
      @notjimpickens7928 ปีที่แล้ว +52

      @@doubledekercouch i couldve made a car run on fart fumes for the amount of money they got for this scam lmao

    • @doubledekercouch
      @doubledekercouch ปีที่แล้ว +20

      @@notjimpickens7928 Probably, would be alot of beans though

    • @CatWithAOpinion
      @CatWithAOpinion ปีที่แล้ว +8

      @@doubledekercouch how many do you reckon can make you go a mile or two?

    • @gman7497
      @gman7497 ปีที่แล้ว +34

      I don't even know why they keep going with this narrative of 'yeah its gonna be done on x/x/xx' it's clear to me that it's gonna be a permanent WIP and people should just accept it. As soon as one piece nears completion they have to update another, or add even more stuff to keep backers happy etc. It's a never ending cycle..

  • @Varkorax
    @Varkorax 2 ปีที่แล้ว +444

    If anything (or perhaps nothing else) Star Citizen is the life-service game big publishers have been dreaming about for a decade now.
    10+ years of new content, indeed.

    • @GiblixStudio
      @GiblixStudio 2 ปีที่แล้ว +72

      not to mention the amount of money people keep throwing at it for some stupid reason or another

    • @Varkorax
      @Varkorax 2 ปีที่แล้ว +73

      @@GiblixStudio (Mega Space) Whales. All of it. You saw that repulsive concierge club or whatever it was called.

    • @Ancor_Vantian
      @Ancor_Vantian 2 ปีที่แล้ว +67

      @@GiblixStudio Over 400 _millions_ in a 10 year span and the still haven't released the game.
      It's crazy.

    • @noble7065
      @noble7065 2 ปีที่แล้ว +28

      ​@@Ancor_Vantian People look at the money but don't take the time to realize the effort that needs to be out in to make it work. Red Dead Redemption 2 took 7 years to make for a big and already established studio like Rockstar with all of their tech already created and all of their people already trained, star citizen is a game made from scratch with five time the scope, of course it's going to take at least double the time RDR 2 took.
      There's going to be a free fly event for a week starting the 20th, download it and go try it for yourself, star citizen feels different from every other game out there.

    • @Dermetsu
      @Dermetsu 2 ปีที่แล้ว +61

      @@spencer6822 $900 bucks on a single game? White whale, holy grail.

  • @antoyal
    @antoyal 2 ปีที่แล้ว +216

    15:52 "Today they're outdone by Ubisoft." Truly the unkindest cut.

    • @maxwellsterling
      @maxwellsterling ปีที่แล้ว +7

      Ubisoft never built a reputation for delivering bad graphics and bad character faces, so it's not really like this was an "ooh, what a burn" moment; they're one of the most consistently competent developers in regards to visuals, even if some of their recent releases copycat the "quirky rebel" style like Watch Dogs 2 and Far Cry New Dawn.

    • @spacebassist
      @spacebassist ปีที่แล้ว +9

      @@maxwellsterling I think most people associate ubisoft with cookie cutter "eh whatever" games that you just play and forget, so the studio that puts barely any effort into things outdoing another studio that once prided itself on this thing is still a cut

  • @timebrain3188
    @timebrain3188 2 ปีที่แล้ว +331

    As a backer, I've gotta say it's nice seeing a balanced look at what's been going on. Been a fan of your vids since forever, but never thought you'd look at Star Citizen at all.

    • @SETHthegodofchaos
      @SETHthegodofchaos 2 ปีที่แล้ว +22

      yeah, its definitely way better researched than most videos and articles. very articulate in his points as well. I liked it.
      Some small details were missed tho, like the actual crowdfunding starting on their website after announcing the game at GDC on Oct 10th, while kickstarter was only set in place backup plan. The polls are also somewhat misinterpreted (not just him, but fans and critics alike). They were just about if the funding counter should be removed or not, and if new and added features should be continued to be quantified as stretchgoals which CIG shared was more and more difficult to do (it was never a question about not adding more features, just how they were going to be communicated).
      Although I dont quite like how the engine work was portrayed here. I know he sometimes played devils advocate here, but their engine isnt that frankestein spaghetti monster people love to make it out to be. I can recommend having a look at the "Unofficial Road to Dynamic Server Meshing" presentation a community member put together. Its essentially a interactive wiki going into the CryEngine rework (2015-2017) and subsequent engine additions such as Object Container Streaming, Persistence and Server Meshing (2017 till today). I think their engine is on par with most other AAA engines out there, its just that it is still not fully complete and lacking that polish and bug fixing that makes it seems like a mess a lot of times and makes people questions the intentions and progress of this project. But, under the hood, it is definitely getting there.

    • @fmartingorb
      @fmartingorb 2 ปีที่แล้ว +3

      I think he falls short tbh, but another tone deaf hit piece before a major event. Usual business

    • @sk8ermGs
      @sk8ermGs 2 ปีที่แล้ว

      @@fmartingorb lol you clown

    • @thedarkestlotus
      @thedarkestlotus 2 ปีที่แล้ว +11

      @@fmartingorb huh?

    • @fmartingorb
      @fmartingorb 2 ปีที่แล้ว +1

      @@thedarkestlotus If you knew about SC you would know

  • @Drizzit57
    @Drizzit57 2 ปีที่แล้ว +67

    For how much this game costs so far they could have just built a real space ship

    • @JeremyStratton
      @JeremyStratton ปีที่แล้ว

      this is h ow everyone in chat knows you are a moron

  • @TheGerudan
    @TheGerudan 2 ปีที่แล้ว +393

    Their business model is literally "not releasing a game". Why would they kill that by releasing the game(s)?
    Also the Stellaris Soundtrack is just great.

    • @christiantaylor1495
      @christiantaylor1495 2 ปีที่แล้ว +16

      GT V has been released for years and is making over 1 billion dollars a year with new content

    • @carlost856
      @carlost856 2 ปีที่แล้ว +3

      As per the trial they went through, they technically have legally released the game already.

    • @DylanCar
      @DylanCar 2 ปีที่แล้ว

      @@christiantaylor1495 YES! I was just thinking the same thing. ( IF ) this game ever releases it will be GTA 5 online in Space LOL Pay to Win to the Max!

    • @christiantaylor1495
      @christiantaylor1495 2 ปีที่แล้ว

      @@DylanCar I didn't mean it as a bad thing and GTA isn't pay to win. My girlfriend has everything in the game without paying real money and still has 144 million left over and is over level 1000 legitimately.
      I meant there isn't a reason to never finish the game to make money 💰, because they can make money after like GTA online.

    • @DylanCar
      @DylanCar 2 ปีที่แล้ว

      @@christiantaylor1495 Don't get me wrong I have spent over a hundred hours in GTA. I love that game! But defending it by saying its not pay to win LOL Sorry my friend I wish you well but I no longer respect your opinion in the slightest =)

  • @nate_d376
    @nate_d376 2 ปีที่แล้ว +51

    Can't wait to watch your 20 year update on SC in ten years....

  • @joesterling4299
    @joesterling4299 2 ปีที่แล้ว +195

    The problem I see is that Star Citizen development has become a way of life, and a highly lucrative one at that. The motivation for the donkey rider to continue dangling the carrot on the end of a stick in front of the donkey must be overwhelming. Why would they ever want it to end, as long as the donkey doesn't get tired of chasing what it will never reach? "Follow the money" is an effective investigation tool, and it doesn't paint a pretty picture of CIG.
    Thank you for filling in so many details, but they don't really change the strange dynamic that has allowed this project to proceed with ample funding for a decade, without any end in sight. The donkey just keeps on carrying the burden, and CIG keeps riding comfortably while dangling that carrot ahead of the dumb beast.

    • @BrokenSymetry
      @BrokenSymetry 2 ปีที่แล้ว +53

      I agree and let's just be frank: Chris Roberts is promising things he knows he can't deliver, because he wants your money. At this point there's a very real danger Star citizen is gaming industries biggest scam.

    • @JamesEdwards780
      @JamesEdwards780 2 ปีที่แล้ว +28

      ummm , reminder to NEVER PRE-ORDER

    • @FlynLatif
      @FlynLatif 2 ปีที่แล้ว +8

      Yeah preordering deincentives the release of a game. They're making more money than they could possibly ever make by releasing the game, even at this point, and that will probably still be true 10 years from now. So to play devils advocate, maybe never releasing the game ever is the best thing for both the "game" and the fans at this point. Most games keep you involved by the carrot&donkey method, it's just that they do that by creating mystique/fantasy/imagination from within the game as to what could be elsewhere in the game as you progress... whereas CIG accomplish the same thing with their "early access, fake promises, we're in this together" culture.
      Without the lies there would be no fantasy, without at least a pitiful excuse for the prospect of a future, people wouldn't have fun dreaming, which is what the entire game & culture is about. The fans are clearly complicit in the lie and have been since like 3+ years into development. They want to be lied to, they want the mutual fantasy to persist... and I'm not even saying that makes them due criticism. A female wants the mutual fantasy of "let's go inside for coffee" and "our relationship just happened because magic, not because he hunted me". So, in a roundabout way... Chris isn't lying for himself and his greed... he's lying out of consideration and empathy for what the fans want and he's taking the stick of being called a goblin/biggest scammer of the century out of his kind heart to give the people what they want.
      Again, I'm just playing devils advocate but there's always 2 ways to see something.
      I mean how much money could Chris possibly imagine what to do with for himself without intending to be the next Bill Gates / Putin. I have a feeling he spent all the money on hiring script writers to write more lies.

    • @DKarkarov
      @DKarkarov 2 ปีที่แล้ว +19

      @@BrokenSymetry What do you mean "real danger" it IS the biggest gaming scam in history. It is never going to be anything other than a crappy lack luster and hollow demo.

    • @FazeParticles
      @FazeParticles 2 ปีที่แล้ว +3

      @@DKarkarov that’s true but you have to admit it’s the best demo in the industry by far. And probably the most fun and game changing demo.

  • @zaragachizanparo4948
    @zaragachizanparo4948 ปีที่แล้ว +222

    "A delayed game is eventually good. A rushed game is forever bad." And for every rule, there exists an exception.

    • @bigbearlovestacos7450
      @bigbearlovestacos7450 ปีที่แล้ว +28

      Did you play Duke Nukem Forever when it finally came out?

    • @Johnnyupside
      @Johnnyupside ปีที่แล้ว

      @@bigbearlovestacos7450 No but hey the fans are working on the 2006 version that got leaked might check that one

    • @Helperbot-2000
      @Helperbot-2000 ปีที่แล้ว +20

      @@bigbearlovestacos7450 ok fine, TWO exceptions

    • @aquariuskudo
      @aquariuskudo ปีที่แล้ว

      This may not be the exception lol

    • @zetetick395
      @zetetick395 ปีที่แล้ว +3

      Thank goodness for the whales,
      who will kindly pay for the game that I will pick up in a Steam sale in 2029.
      - Can't wait to see what kind of freaky mods get made for this, if it EVER releases, that is...

  • @Arassar
    @Arassar 2 ปีที่แล้ว +204

    I bought in at the minimum price way back when it first started, then spent the next decade working overnights so most of the Star Citizen news (or lack thereof) kind of flew right by me. If it comes out someday I will be happy. If it doesn't, it will just be another game that I preordered before I should have.
    I've stopped preordering games since then, by the way, and not only because of Star Citizen.

    • @stevieboymkii
      @stevieboymkii 2 ปีที่แล้ว +9

      If you've never downloaded it, it's worth doing so and giving what's there a go. You could end up coming back to it every couple of years that way, as with those sorts of timeframes, there will be fairly major changes.

    • @HydratedBeans
      @HydratedBeans 2 ปีที่แล้ว +3

      Same. I kickstarted it for like $35 so I have access to the game, but if it never comes out then I guess I’m just out $35 on a game that I haven’t paid attention to since 2014

    • @mizzoumade7508
      @mizzoumade7508 2 ปีที่แล้ว

      Should play now it bro

    • @illusionray8048
      @illusionray8048 2 ปีที่แล้ว +5

      if only every one could think like that we would be living in a way better world atm. i like the project i put 1500$ in it and i dont care what happen next in the worst case i helped 400+ ppl to have a job they like and no im not a whale im just a mid class guy that work at 20$/h.

    • @Gakusangi
      @Gakusangi 2 ปีที่แล้ว +4

      Cyberpunk 2077 got me, it was the one time I'd broken that rule since Final Fantasy XII in 2006.

  • @arkanaloth2617
    @arkanaloth2617 2 ปีที่แล้ว +64

    I bought a ship in star citizen back when you could get a ship for 20$, that should tell you just how long ago that was, and I thought to myself: "Show me more, I need to see more before I invest more" To date, I've invested 20$ into star citizen.. I've yet to see more that says... spend money. I played Wing Commander 1, 2, and 3.. I played Privateer, and I'm quite familiar with Chris Roberts and his tendency to go ham. In the past he had publishers and parent companies to keep his vision in line but now... well.. yeah.
    Honestly I hope they get it together and put out an amazing space mmo / game / rpg / thing but I'm not going to hold my breath here. I've seen this happen before, anyone remember Daikatana? Duke Nukem Forever? Yeah, seen this all before.

    • @alessiobenvenuto5159
      @alessiobenvenuto5159 2 ปีที่แล้ว +21

      You forgot the most recent case, Cyberpunk. The game ran so poorly, that people forgot everything that was missing that was promised. I mean, it was barely an rpg, choices were minimal, and world interaction was comparable to Gta1.

    • @rivit7615
      @rivit7615 2 ปีที่แล้ว

      @@alessiobenvenuto5159 yep Cyberpunk flopped. SC will not because it will take as long as it takes.

    • @rivit7615
      @rivit7615 2 ปีที่แล้ว +2

      I am guessing its been some years since you last played SC.

    • @alessiobenvenuto5159
      @alessiobenvenuto5159 2 ปีที่แล้ว +3

      @@rivit7615 i never played SC, so i can't judge it. But i did see it lag a lot on a 3080rtx.

    • @InvictusByz
      @InvictusByz 2 ปีที่แล้ว +3

      @@alessiobenvenuto5159 Its a CPU/GPU game, not 90%GPU like most modern games. Lag very likely had nothing to do with the 3080.
      Also, performance has increased massively on the latest patch. 60fps on a laptop with a 1080.

  • @zephyrback5093
    @zephyrback5093 2 ปีที่แล้ว +732

    So glad I bought this as a beta so that my great grandkids can play Star Citizen when it finally releases.

    • @WhyGodby
      @WhyGodby 2 ปีที่แล้ว +23

      If you've bought the beta I recommend trying the latest update
      I think you'd be surprised how much game is already implemented
      What is implemented is damn good

    • @fort809
      @fort809 2 ปีที่แล้ว +47

      @@WhyGodby can’t wait for the rest of the game to come out in 2072! Such a great game!

    • @superbadisfunny
      @superbadisfunny 2 ปีที่แล้ว +5

      @@WhyGodby exactly and there will be 75 more updates before its complete

    • @uncannyvalley2350
      @uncannyvalley2350 2 ปีที่แล้ว

      *AHAHAHAHAHAHAHAHAHAHAHAHAHHHHAHAHAHAHAHAHA YOU SO FUNNY*
      Show me a better game experience or stfu

    • @lesliescottw
      @lesliescottw 2 ปีที่แล้ว +16

      i would find this funny if i had not read it 7000000000000 time's lol

  • @greedyyawgoo5635
    @greedyyawgoo5635 ปีที่แล้ว +31

    What happens here is that if they ever finalize the game, the funding will certainly stop. So why stop now, if the faucet is still pouring money...
    As long as the money still pouring in, the game will be forever as it is. I still remember Angryjoe so happily encouraging his subscribers to fund this game back in 2012.

    • @slopedarmor
      @slopedarmor 7 หลายเดือนก่อน

      Did gta5 and rdr2 funding stop when it got released? Well no, the opposite. Still printing billions of dollars

  • @Valshiirs
    @Valshiirs 2 ปีที่แล้ว +312

    But can Squarespace make Star Citizen 1.0 possible?
    Didn't think so.

    • @HenryTownsmyth
      @HenryTownsmyth 2 ปีที่แล้ว +11

      What a foolish comment lol. What square space promises, delivers.

    • @Valshiirs
      @Valshiirs 2 ปีที่แล้ว +20

      @@HenryTownsmyth Alright, alright. 1 star system done, 99 to go.

    • @BoleDaPole
      @BoleDaPole 2 ปีที่แล้ว +1

      Square Space, great for youtubers, terrible for creators.

    • @ageoflove1980
      @ageoflove1980 2 ปีที่แล้ว +12

      If you use it through a Nord VPN connection, obviously yes.

    • @NieR.Amanda
      @NieR.Amanda 2 ปีที่แล้ว

      It doesn't have "Star" in the name, although that has long since been abandoned as a metric of audience approval.

  • @Jerler91
    @Jerler91 2 ปีที่แล้ว +73

    "Why is Star Citizen not out yet. Is the gravity of their cash-stacks dilating time?"
    👌👏

  • @domonator5000
    @domonator5000 ปีที่แล้ว +20

    My theory when it comes to games like this is that for many there is a psychological element involved. I’m referring to addiction to the wait, the hype that builds up the fantasy of playing this amazing game and seeing the amazing trailers and waiting eagerly for the promise to come true the hype and anticipation building and building, not knowing what reality holds. The fantasies that humans construct will always outcompete any reality we live, but the possibility of a fantasy becoming a reality makes that even more addictive. So inevitably when a game of this scope gets released expectations will always be let down, and the game even if it delivers on 90% of what was promised, could still be seen as a let down by consumers because without realizing it, we may be comparing the end product to the fantasies we created, and not necessarily strictly comparing it to what was promised.

    • @ivanlagrossemoule
      @ivanlagrossemoule ปีที่แล้ว +1

      It's exactly the same things that keep people giving money to Nigerian scammers. You're just so close to hitting the jackpot, just give a bit more money and you'll get there. And the more sunk cost, the more you're ready to give in the hopes you finally hit that jackpot.

  • @thepatriotsfan7127
    @thepatriotsfan7127 7 หลายเดือนก่อน +25

    We gonna be living in the reality that GTA 6 came out before Star Citizen, let that sink in

    • @MesaLoveYou
      @MesaLoveYou 6 หลายเดือนก่อน +3

      I think so , star citizen is probably 10 years away at this rate

  • @Tassanamm
    @Tassanamm 2 ปีที่แล้ว +161

    As much as I distrust and doubt everything I've heard about the game, I still want this game to succeed the vision it sets, but I've not quite pinpoint why. Your ending put it really accurately.

    • @r.daneel.90
      @r.daneel.90 2 ปีที่แล้ว +39

      I want it to work, not only because it would be the biggest game ever, which in itself is interesting and worth seeing. But also because it could spur a new trend of AAA games funded by people, without having to go through the rigid and conservative demands of the big publishers. Yeah, there would be many failures, but I'm sure that masterpieces would also emergs. Games that would push the innovation that is so lacking today and that would amaze us.

    • @valletas
      @valletas 2 ปีที่แล้ว +11

      @@r.daneel.90 i would agree with you exept a lot of the money comes from pay to win micro transactions and for me the precedent this will set is MANY times worse then any positive impact this could have

    • @r.daneel.90
      @r.daneel.90 2 ปีที่แล้ว +11

      @@valletas 1st: mtx are already common thing and an unfortunate standard, and p2w games are also a thing. With or without SC, it doesn't matter at this point. Also, i talking about AAA single player games, like Squadron 42. Not only highly "monetizable" games. And not all crowdfunded methods are the same as Star Citizen.
      2nd: by its nature and design, SC can't be a P2W game. On one side, almost everything, specially ships, can be purchased, obtained or just be available to any player without paying extra real money. On the other, PvP in SC can be easily avoided and most players avoid it, and with time it will be easier. And then, when it happens, having the more "expensive" ship don't give you necessarily an advantage in combat. PvP and ships are a somewhat deep topic, but to just summarize, your experience as a player never gets worsen just because you encounter another guy that paid more than you.

    • @valletas
      @valletas 2 ปีที่แล้ว +10

      @@r.daneel.90 you can literally pay thousands to own everything in thr game and you are really trying to say that this isnt pay to win? And the game isnt even out yet
      BTW crowfunding is also a thing with or without SC
      Remenber shemue 3? Streets of rage 4? Shadowrun? These were all games that existed before but were discontinued only to come back decades later thanks to crowdfunding
      All SC would do is make it ok to make a pay to win system out of a game that has not even released

    • @orangeoffline
      @orangeoffline 2 ปีที่แล้ว +14

      @@valletas You don't understand why people buy ships, it's to have a starting point that they like, literally, It's not P2W if there is no goal or "winning".

  • @robinmattheussen2395
    @robinmattheussen2395 2 ปีที่แล้ว +97

    After discussing this topic for over a decade with people, I've managed to boil down my primary issues with Star Citizen to three bullet point:
    1 ) Star Citizen's development model should be the absolute opposite of what we want as video game consumers. Yes, you can argue that it has enabled it to become the most ambitious video game to ever have been in development. But while I like developer ambition, I always like it when they balance that against the ability to deliver on a clear vision as well, and SC simply has no interest in the latter.
    2 ) Over the years, I've come to realize that Roberts and his cohorts dream is not to make the game of their dreams. Instead, what they want is to continue to be at the head of a studio that develops their dream game, forever, if need be. They're more interested in the state their company is in now than the state they will be in when they have "delivered" something, if that makes sense. I think it's fair to say that SC will be in development for as long as there is funding.
    3 ) While RSI touts a transparent development cycle, I've come to realize it's everything but. They pour tons of money into flashy development videos and all sorts of other presentations, but most of the info they provide is inaccurate, misleading and simply cannot be trusted. The project's roadmap is a disaster and completely worthless. This is to be expected from a game of this scope and technical ambition, but when your game is funded by consumers, you need to do better.
    All in all, the simple one liner is: I do not want games that I care about to follow the same development model as SC, regardless of SC's current or eventual quality.
    Video game consumers stand to benefit the most from games that come with clear development goals and a clear deliverable 1.0 target, for which we then pay a one-time cost in other to play that game. We're already losing that development model in the entire industry, with broken and incomplete 1.0 releases being the norm today. Star Citizen takes that dire status-quo to new extremes, and I find that very concerning for the future of our medium. The model that CIG follows is more in line what a continuous development models that enterprise business engage in (which work very well in that space), but it's not a good fit for non-corporate end-user consumers like you and me.
    Just my two cents.

    • @inthefade
      @inthefade 2 ปีที่แล้ว +7

      My take: Never buy a game that isn't finished. Find reliable reviewers and only buy games that they at least say is *finished*.

    • @stephenlyon1358
      @stephenlyon1358 2 ปีที่แล้ว

      The people who made this "demo" for prospective buys should face prison.
      How is this different than someone selling you fake goods?
      If i said I had magic beans for sale and that you could have some - would you be interested?
      If i said they are PURPLE, HAIRY and GROW a beanstalk to cloud city - would you still be interested?
      If you give me some money now, I will send you purple, hairy beans that will be able to GROW to cloud city ANY DAY NOW.
      People will mock you for being an idiot - but you are a genius, you can say, "look, they are purple, they are hairy just like he said"

    • @StoutProper
      @StoutProper 2 ปีที่แล้ว +7

      Quality standards in everything are falling rapidly

    • @yugen
      @yugen 2 ปีที่แล้ว +1

      " Star Citizen's development model should be the absolute opposite of what we want as video game consumers." I have the exact opposite stance. Most of the games I like are ambitious early access games with custom engines, typically online simulation style games - DayZ, Bannerlord, Arma Reforger, and Star Citizen for example. I have little interest in games that don't take big risks to advance their respective genres. Studios that rehash the same games on the same engines over and over but with different assets. Making a new engine is a massive endeavor and I whole heartedly support all studios that take that gigantic risk.
      "All in all, the simple one liner is: I do not want games that I care about to follow the same development model as SC, regardless of SC's current or eventual quality. "
      That's basically to say you aren't the type of gamer who is interested in early access games and... I totally support that! I think way too many gamers get into early access games only to realize it's not for them. The fact is MOST gamers shouldn't get into early access projects because despite the countless warnings and disclaimers they simply don't understand what goes into making a game, particularly when it is a persistent online game with a custom engine. Gamers will say "well x y or z game was only in early access for 2 years" or whatever and of course the game they are referencing was a game released on an existing platform such as Unreal 4 or Unity and is most often at best a small scale online game without persistence.

    • @QuotidianStupidity
      @QuotidianStupidity 2 ปีที่แล้ว +2

      "1 ) Star Citizen's development model should be the absolute opposite of what we want as video game consumers. Yes, you can argue that it has enabled it to become the most ambitious video game to ever have been in development. But while I like developer ambition, I always like it when they balance that against the ability to deliver on a clear vision as well, and SC simply has no interest in the latter."
      - This is so far removed from the norm for big budget games that the idea of "the sky is the limit" is what makes it so appealing! There has never been a game developed in this way, with these resources, without someone saying "reign it in, we don't have time for that". Limiting ways in which games can be made, "should be the absolute opposite of what we want as video game consumers".
      "2 ) They're more interested in the state their company is in now than the state they will be in when they have "delivered" something, if that makes sense. I think it's fair to say that SC will be in development for as long as there is funding."
      - This is a very odd point that you are trying to make here imo
      Of course they are interested in the state of their company, it is a vehicle to deliver their dream, but also they have 100's of employees around the world to support. There is no parent company to bail them out, however their is also no company imposing "crunch", abusing the good will of their employees, and rushing a game to make a financial quarter.
      Secondly, it's a live service game, with an almost limitless aspiration - so yes, it will be in development for as long as there is funding, as the development is what is bringing the funding. If it stops, people will not be buying ships.
      "3 ) While RSI touts a transparent development cycle, I've come to realize it's everything but. They pour tons of money into flashy development videos and all sorts of other presentations, but most of the info they provide is inaccurate, misleading and simply cannot be trusted. The project's roadmap is a disaster and completely worthless. This is to be expected from a game of this scope and technical ambition, but when your game is funded by consumers, you need to do better."
      - this is very much a case of damned if they do, and damned if they don't - they tell you a timeline and miss it, they get a negative response - they don't tell you, and they are keeping secrets.
      Projects hit delays and issues all the time, but you can get a picture of where they are at if you take the time to review the timelines. Looking at the Quarterly patch section is a recipe for disappointment.
      However, all games are ultimately funded by consumers, this is not new it is just more direct - CIG has taken the route of being more open and transparent than any other game I've ever seen, however they don't "have to", and they don't "have to do better". They might be able to, but assuming that they should, or need to based on the fact people have pledged is very entitled.

  • @missk1697
    @missk1697 2 ปีที่แล้ว +219

    2010: "Next year!"
    2020: "Next year!"
    2030: "Just convert to Buddhism and play the game in your next life!"
    🤣

    • @joshiderniemalslacht8398
      @joshiderniemalslacht8398 ปีที่แล้ว

      No one seriously made the promise that the game is going to release any day now. This project is just so ambitious that it won't be finished any time soon. Thats the point. It's a really long term project. Anyone who plays the game should be aware of this.

    • @cherpsy3770
      @cherpsy3770 ปีที่แล้ว

      nobody was saying next year in 2020.

    • @drek9k2
      @drek9k2 ปีที่แล้ว +3

      Society will have fully collapsed by my next life. It will have fully collapsed by time I'm elderly. I fully expect Republicans to have looted our social security fund by then, so I can't rely on my SS checks to pay for it either.

    • @chintoki
      @chintoki ปีที่แล้ว +5

      @@joshiderniemalslacht8398 You got scammed.

    • @joshiderniemalslacht8398
      @joshiderniemalslacht8398 ปีที่แล้ว

      @@chintoki No, because I got it as a gift.

  • @johnwilliamson7235
    @johnwilliamson7235 2 ปีที่แล้ว +12

    I was 11 when I first saw this game. I was super stoked and super excited. These were the “top gaming computers of 2012” and the “rate my gaming setup” TH-cam days. I always thought when I get a job I’d build a super cool pc and play all the games with my friends. GTA 4 LCPDFR, CoD WaW custom zombies, captain sparklez and his Minecraft videos. Now I’m working a lousy job and have so many bills I have more priorities than buying a gaming PC that can run this game. Not to mention all of my friends I planned on playing with moved away and we kinda all grew apart. On the flip side I’m super stoked and super excited for GTA 6 considering the recent leaks 😀

  • @fluidwolf
    @fluidwolf 2 ปีที่แล้ว +40

    My honest opinion as someone who has been on the outside of this the whole time is that while potential is nice, it means nothing if it isn't reached. It doesn't matter how much potential it has if it never actually gets to that point.
    I also would be furious if the smallest minority of the backers all threw craploads of money at them to have them add more and more against the rest of the backers whims which caused it to go into what seems to be an infinite dev cycle where it is also taking even more exorbitant amounts of money from the same people introducing that creep in the first place.
    It feels like the grand majority get crapped on and told to wait infinitely to get the thing they were initially promised while the richest people just throw more and more money at them while seemingly not caring about the game itself past having a super expensive space ship where you can walk around at 5 FPS to look at all the details inside

    • @vorpalrobot
      @vorpalrobot 2 ปีที่แล้ว +3

      Its just starting to edge out NMS/Elite in certain ways, and its only like 10% complete. Their timelines should be laughed at, and people should be pissed about it, but the actual game they're making is what was promised.

    • @fakename287
      @fakename287 2 ปีที่แล้ว +9

      @@vorpalrobot massive cope

    • @yugen
      @yugen 2 ปีที่แล้ว +1

      " while potential is nice, it means nothing if it isn't reached." It's already leagues beyond anything else in the genre. Even as the game is, it's great. It has POTENTIAL to be something beyond great which is just a nice bonus.

    • @aurelian2668
      @aurelian2668 2 ปีที่แล้ว +5

      @@yugen So? If it doesn't become complete and goal is not reached that still means nothing. 5 years from now you'll still be looking at it in alpha and wondering when it will be complete.

    • @yugen
      @yugen 2 ปีที่แล้ว +1

      @@aurelian2668 I won't be wondering if it's complete, it will likely be in flux for many years, even decades. The only real question is when the ENGINE will be complete or stable enough for an official launch. But this isn't something they should rush.
      Looking at DayZ, they initially wanted to develop the Enfusion engine in tandem with DayZ. They soon realized that it would delay the release of the full version of DayZ too long (it launched at the end of 2018 and the full Enfusion engine is just now entering it's trial state in Arma Reforger).
      Although 2022 has been DayZ's most successful year by far, the decision to split the engine causes some serious limitations with the game, for example vehicles don't behave properly.
      With a game like Star Citizen that's so broad in scope and scale, it's essentially a once in a lifetime game that cannot nor should not be rushed.

  • @MadamLava094
    @MadamLava094 2 ปีที่แล้ว +207

    It is slightly amusing that in the immersion section regarding the parking ticket it immediately demonstrates an immersion break with your ship teleporting away to the pound.

    • @early90smf90
      @early90smf90 2 ปีที่แล้ว +44

      Thats just the tech of the future baby

    • @yugen
      @yugen 2 ปีที่แล้ว +4

      And what other game has the level of immersion comparable to what you're describing in a persistent online world that hosts 50+ players?

    • @TCO_404
      @TCO_404 2 ปีที่แล้ว +35

      @@yugen none that I can think of, but that includes SC because it can't properly either.

    • @yugen
      @yugen 2 ปีที่แล้ว +5

      @@TCO_404 Going to assume you've never played SC, there's nothing that compares to it.

    • @TCO_404
      @TCO_404 2 ปีที่แล้ว +19

      @@yugen it has very immersive design which I love, but it can't hold on to any immersion with all the bugs. Same way it can't hold a proper instance with too many players. The fact that they're working on doing things in theory means very little until they've actually done it.

  • @Shadowcam00
    @Shadowcam00 2 ปีที่แล้ว +50

    *_"Would this project have survived a decade if it did not always seem only two years away?"_*
    The answer is no. We've been one or two years away from "the big updates" for the last several years. Making it seem like the game is unrealistically close to major paradigm shifts is how CIG keeps people spending money in the short term. They routinely get new small-dollar backers who at worst spend their money and leave to check back later; and ideally they get new whales from the player turnover; meanwhile, existing whales are stuck between sunk costs and FOMO whenever the hottest new powercrept ship gets put on sale.

    • @kyleadelaide
      @kyleadelaide 2 ปีที่แล้ว +1

      Nuclear fusion: The game!

  • @youtube_moderator
    @youtube_moderator 2 ปีที่แล้ว +63

    No Man's Sky is everything Star Citizen is not - scalable.

  • @Elca_Gaming
    @Elca_Gaming 2 ปีที่แล้ว +136

    Been pretty much No-lifeing SC the past week and you can definitely see how this can turn out absolutely amazing but currently holding it back are just the Bugs and Performance. It will screw you over the Money that takes ages to come by in the Game. You respawn need to wait for your ship for minutes, get new Weapons, ammo, food just because you ran too fast at a Door and died.
    It's super immersive and alot of fun when it works but super frustrating when it doesn't.
    I have my hopes up for it beeing eventually good. My fear is just that they run out of money before it can become good.

    • @Wonderlikechild
      @Wonderlikechild 2 ปีที่แล้ว +7

      They have stated quite a few times that they have enough money to finish the SQ42 and for a really solid PU. They also have been getting more and more funding every year.. so, not really a fear at this point :)

    • @BRBMrSoul
      @BRBMrSoul 2 ปีที่แล้ว +3

      My main prob trying get into it is lack of persistence due to bizarre bed logging.
      Unlike something like elite can’t just log out where you are…gotta use a bed…and quickly became like ground hog day for me. For game with barely any game design implemented yet they sure as hell as deving it to be a time vampire of a game from ground up, that was enough for me to refund.
      Even if comes out, like your saying, this is another no lifer game like WoW and I ain’t got patience for that. Like how design casinos, not about enriching experience designed to keep you “in” as long as possible.
      Sure suckered me in with the dream tho.

    • @plmokm33
      @plmokm33 2 ปีที่แล้ว +1

      They have made hundreds of millions of dollars off the pledges so far, if you look up a list this is literally the highest budget game of all time. They probably have enough funds to work on this game for multiple generations lmao

    • @thomas6591
      @thomas6591 2 ปีที่แล้ว +5

      CIG's own incompetence is also holding them back.
      I'm pretty sure there's a job title at RSI called "Chris Wrangler" since his word has become meaningless.
      This is all said as a backer, too.

    • @jakolken7131
      @jakolken7131 2 ปีที่แล้ว +1

      The game has literal millions of dollars in backing, funding is no issue. depending on who you ask, personell or incompetance is to blame, though I personally believe it will be completed, though likely in 2040 or so

  • @0uttaS1TE
    @0uttaS1TE 2 ปีที่แล้ว +250

    No Man's Sky was announced, launched, derided, fixed and praised in the time it took for Star Citizen to come out.

    • @TheMilhouseExperience
      @TheMilhouseExperience 2 ปีที่แล้ว +12

      Pretty much what I thought when star citizen popped onto my recommendations.

    • @spurs_7798
      @spurs_7798 2 ปีที่แล้ว +38

      No Man's Sky.. or in other words.. a guy shits on your plate on release day.. and years later it dried, stopped smelling and he poured some chocolate sauce over it. Thats what you're eating... thats your "fixed game".

    • @SpoopySquid
      @SpoopySquid 2 ปีที่แล้ว +85

      @@spurs_7798 that's being overly critical imo. The original release was certainly not as ambitious as Sean and Sony wanted us to believe it would be, but the core concept was still solid enough to work.
      Even the bugs weren't as bad as some so-called AAA releases (Arkham Knight, Cyberpunk 2077 etc).
      The devs could have released a few stability patches and called it a day but instead they stuck around and by now have added features that were originally promised to the point that NMS is almost a whole new game from when it started.
      Sure in an ideal world they would have released the game completely finished but again, they've treated NMS better than other bigger studios have treated their botched launches

    • @spurs_7798
      @spurs_7798 2 ปีที่แล้ว +11

      @@SpoopySquid "that's being overly critical imo. The original release was certainly not as ambitious as Sean and Sony wanted us to believe it would be" These two sentences make it so hard not to throw insults at you. I want you to read them, think and maybe try again. Didnt read the rest.

    • @ChucksSEADnDEAD
      @ChucksSEADnDEAD 2 ปีที่แล้ว +59

      @@spurs_7798 That's a nice retelling of the events but it's wrong.

  • @jacoporegini8841
    @jacoporegini8841 2 ปีที่แล้ว +44

    By the time we will get this cathedral of a game I might have to play it on an actual spaceship.

    • @marsmotion
      @marsmotion 2 ปีที่แล้ว +7

      and it will be hopelessly vintage 21st c silly kitch by then...

    • @davidstinger1134
      @davidstinger1134 2 ปีที่แล้ว +2

      Not that far from the truth, remember how when Star Citizen began development almost no one knew what SpaceX was and now they have overtaken NASA?

    • @exen8650
      @exen8650 2 ปีที่แล้ว +2

      @@davidstinger1134 spaceX will not take you to space lol

    • @davidstinger1134
      @davidstinger1134 2 ปีที่แล้ว

      @@exen8650 No, I think it's Blue Origin the one that you can actually pay for them to take you to space.

    • @uberfu
      @uberfu 2 ปีที่แล้ว

      Have you been following the SLS project development - you give NASA too much credit. And Elon might go insane before they get anything viable.

  • @Secret_Takodachi
    @Secret_Takodachi ปีที่แล้ว +28

    Calling Star Citizen a "metaverse" really sums up what it wants to be

  • @Sephsekla
    @Sephsekla 2 ปีที่แล้ว +52

    No Man's Sky has put in 6 years of extra work and become one of the best games I've ever played, all without asking for any more money.
    Star Citizen has taken thousands of dollars over 10 years and delivered a buddy alpha and more ways to spend money.
    Truly polar opposites.

    • @Kazuhira2249
      @Kazuhira2249 2 ปีที่แล้ว +7

      hello games is also a much much smaller team plus the game has no micro transactions scam citizen on the other hand...

  • @christianayalacruz1095
    @christianayalacruz1095 2 ปีที่แล้ว +55

    This has to be the best take on everything plaguing SC that I have seen! As an added bonus, it made me want to play Stellaris (that beautiful soundtrack)!

    • @YiYaEmperor
      @YiYaEmperor 2 ปีที่แล้ว +3

      i was more concerned how this music is not credited...
      40:03 also Mass Effect Andromeda

    • @christianayalacruz1095
      @christianayalacruz1095 2 ปีที่แล้ว +2

      @@YiYaEmperor True

    • @brisonCAD
      @brisonCAD 2 ปีที่แล้ว +1

      thank you! I was trying to find out where the track that plays at around the 15:00 mark was. Stellaris, had forgotten about it.

  • @Joshua-xs4or
    @Joshua-xs4or 2 ปีที่แล้ว +41

    From my many years of couch commentary, I conclude that the developers have created a system where they could stay in development hell indefinitely and still make a living. They will continue this model until some giant lawsuit comes into play and they're forced to release a game which could be great but incomplete from what was promised.

    • @tr1p1ea
      @tr1p1ea 2 ปีที่แล้ว +12

      Make a living? It's made hundreds of millions. It's all a scam.

    • @Exilum
      @Exilum 2 ปีที่แล้ว +4

      "Forced to release a game". There is only SQ42 that can be forced to release, SC is literally accessible to the backers, so there can be no lawsuit to force any release. All the developed content & features go into the updates, it's not like there isn't anything out there.

    • @Iceykitsune
      @Iceykitsune 2 ปีที่แล้ว +2

      @@tr1p1ea Then why spend money actually making a game?

    • @mizzoumade7508
      @mizzoumade7508 2 ปีที่แล้ว

      @@tr1p1ea with that thought process every game is a scam. Just think of the ones that rush and release early then stop further development 😅 EA, Rockstar, cdpr, Bethesda, etc..👀 CIG are pouring money into star citizen, they have a huge team. Can complain about how long it's taking for sure but can't its a scam and not being built. It's already playable and incredibly fun in its current alpha state. Majority of their teams have been focusing on the single player campaign. It should release in a year or two and the persistent universe will take main stage and hopefully come out of alpha in like 3-5 years 😅. Still worth the 45$ the game is sick. Best space sim available rn if only cause it's the only one lol should try it the next free fly event

    • @pawepakura5404
      @pawepakura5404 2 ปีที่แล้ว

      I think the issue is way simpler - they simply can't make the game work. Creating billions of 3d assets isn't rocket science and in the game which is super unstable and glitchy, which even lacks gameplay loops they waste majority of resources to create huge ass cities on huge ass planets witch complex transportation systems and all that stuff that doesn't actually matter when the game is broken? I guess it's all cover up for the fact that either they have chosen wrong technology, or they can't modify / develop the technology, or such technology wasn't even invented yet (dunno I'm not game dev expert) - one is sure for me - this game won't work. Finally someone will made another space game, where at least the basic stuff like flying spaceships works (like E:D) and gameplay is actually fun (unlike E:D) and world will move on

  • @UncommonCommander
    @UncommonCommander 2 ปีที่แล้ว +84

    I'm torn between believing that Roberts is trying to create a legitimate, living, full-scale universe inside a computer; or just collecting a paycheck. Either way, this is vaporware, and I'd never put a dollar into it.

    • @precariousworlds3029
      @precariousworlds3029 ปีที่แล้ว +19

      And I don't know why but I find this concept depressing. I know it's a meme, but seriously, touch grass. If you want the most immersive, feature filled open world, look outside. Yes, the real world can suck. Yes, you can't be a space pirate, yes, you can't live out your life in a luxury space yacht. But I find it rather sad that so much time, energy, and money is spent on Star Citizen just to bring it up to some sort of par to the openness of real life. Perhaps the best thing is to try and build that exciting future in real life, and let games be games. Maybe I'm just an idiot though.

    • @arishkhan-jw6qu
      @arishkhan-jw6qu ปีที่แล้ว +5

      ​@@precariousworlds3029 you're not an idiot for saying that. But exploring the real world is dangerous. My country is a third world country for example and many people are being shot by the police in the streets. Besides, I want to have pet monsters and kill monsters with over the size swords or have super powers. To explore the real world, it would either have to seem more interesting (I know it's very interesting,) or be as convenient as the video games people play because people don't want to suffer inconvenience

    • @chazdomingo475
      @chazdomingo475 ปีที่แล้ว +8

      I've played it this month. He's collecting a paycheck. His wife must be doing a good job too. Because for just how unplayable piece of jank it is, you can find tons of positive press here on youtube from people who have to be getting paid to shill it like they do. It's a terrible, frustrating game and all the immersion just becomes tedious almost immediately once you take 2 steps and run into your first of many worldbreaking bugs.
      If you wanna fly around in space play Elite Dangerous and get mad at FDev for trying to reverse engineer that game into Star Citizen.

    • @expressrobkill
      @expressrobkill ปีที่แล้ว +1

      @@arishkhan-jw6quut star citizen is full of the inconveniences of the real world and games.
      If you want a monster fighting space adventure their are games that actually deliver no mans sky elite, horizon, monster hunter, fallout, yea they don’t all do both at the same time but does that matter when its fun and delivers on the concept, also star-field will be out soon.

    • @jonathanalexander9881
      @jonathanalexander9881 ปีที่แล้ว +3

      I gave it a try during one of the more recent free weekends. It is not...ehm...what the backers want you to believe at all xD Just a stupid garage simulator and every single system in the game is completely broken. But hey...you can move a bottle of water around!

  • @MetalsirenIXI
    @MetalsirenIXI 2 ปีที่แล้ว +109

    Im proud to know my childrens children children will get to play the pre beta release of this masterpiece.

    • @sarfaraz.hosseini
      @sarfaraz.hosseini 2 ปีที่แล้ว +16

      Your optimism is inspiring.

    • @robrick9361
      @robrick9361 2 ปีที่แล้ว +4

      I'm going into cryo sleep so I can catch the first release trailer in 2238AD.

    • @tobymacdonald5893
      @tobymacdonald5893 2 ปีที่แล้ว

      pre beta is alpha which it’s in right now so good one! you should try it, it’s really good!

    • @cheezandtoast
      @cheezandtoast 2 ปีที่แล้ว +1

      Really glad too that I purchased this for future generations! Our children's children will be so impressed!

    • @sorvex9
      @sorvex9 2 ปีที่แล้ว +1

      It's gonna go bankrupt before that, better games at lower budget are already emerging.

  • @hundvd_7
    @hundvd_7 2 ปีที่แล้ว +47

    "Has the gravity of their cash-stacks dilated time?"
    I love this channel so much

    • @realdomdom
      @realdomdom 2 ปีที่แล้ว +2

      Jokes are based on truth they say, maybe the best joke is honesty.

  • @Krenny
    @Krenny 2 ปีที่แล้ว +27

    There's a great youtube channel called 'blinky atx' that has a pretty long series about what happened with SC. I think it's finished or on hiatus now. But it's very informative and shows the missuse of funding that they committed over the years.

    • @janniknielsen9292
      @janniknielsen9292 2 ปีที่แล้ว +7

      Thanks, mate. This was exactly the kind of thing I was looking for. Great series.

    • @ThirdCydonian
      @ThirdCydonian 2 ปีที่แล้ว +5

      The spaceship Tetris bit he does in one of the episodes is brilliant, it really illustrates the absurdity of selling so many space ship jpegs.

    • @mariobadia4553
      @mariobadia4553 2 ปีที่แล้ว +3

      @@ThirdCydonian he was selling nfts before they even became a thing

  • @Yshtola.
    @Yshtola. ปีที่แล้ว +899

    imagine what an actual good game developer would make with a 600$ million budget

    • @Birmanncat
      @Birmanncat ปีที่แล้ว +112

      More like 60 good games.

    • @hakijin
      @hakijin ปีที่แล้ว +49

      Allegedly gta 6 has a funding of 6 billion dollars and rockstar is known for making good games. If they dont deliver with gta 6 ill lose hope in the gaming industry.

    • @meh.7640
      @meh.7640 ปีที่แล้ว +56

      well good luck finding a "good" developer in 2023 xD

    • @ANTIStraussian
      @ANTIStraussian ปีที่แล้ว +20

      GTA 6 has a 2 billion dollar budget

    • @bhee1076
      @bhee1076 ปีที่แล้ว +4

      Its not like its any worse than any other game on the market

  • @Walawalacookie
    @Walawalacookie 2 ปีที่แล้ว +157

    They key difference between Star Citizen and No Man's Sky is that No Man's Sky eventually delivered their promise and much much more.

    • @dirpyturtle69
      @dirpyturtle69 2 ปีที่แล้ว +3

      Star citizen is significantly more ambitious then no man’s sky is. No man’s sky is also arguably still not what was promised. Sure there’s a lot of different things to do, but none of it is connected. The whole game is as a wide as an ocean but as deep as a puddle. Every update just makes that ocean wider, never any deeper.
      If someone enjoys no man’s sky or star citizen then that’s fantastic, let people enjoy what they want to enjoy. Don’t yuck someone else’s yum as they say

    • @Walawalacookie
      @Walawalacookie 2 ปีที่แล้ว +33

      @@dirpyturtle69 Ok, well you let me know in another 10 years when Star Citizen is finally in Beta which game you think is better.

    • @taaviplaysstuff
      @taaviplaysstuff 2 ปีที่แล้ว +2

      @@Walawalacookie I wouldn't be so sure of this. if root engineering is on the platform which is missing core functionalities and the whole process is blended with a sweet kitchen sink syndrome...this thing will never be ready

    • @patchouliknowledge4455
      @patchouliknowledge4455 ปีที่แล้ว +11

      @@Walawalacookie You really are overestimating em. Give it another 200 years and it'll finally be in beta, trust me

    • @nbewarwe
      @nbewarwe ปีที่แล้ว +1

      The difference is No Man's Sky released to break all their promises instead of making more.
      Before anyone says it, I actually have a lot of respect toward Hello Games for updating the game to eventually make it what they promised. I'm just saying they actually released a game that could be played and criticized where Star Citizen has yet to even do even that.

  • @ferventwoe8856
    @ferventwoe8856 7 หลายเดือนก่อน +14

    Even a hundred dollars for an in game, digital fucking ship is delusional let alone thousands. God damn.

    • @TheForever206
      @TheForever206 7 หลายเดือนก่อน +5

      "A fool and his money are soon parted"

  • @Amfibios
    @Amfibios 2 ปีที่แล้ว +48

    If EA finds out how they managed to do this, they'll open up a "Hopes and Dreams" microtransactions store and they'll stop making games 🤣

  • @ahuras238
    @ahuras238 2 ปีที่แล้ว +16

    I remember years ago, watching Chris boot up the game on a livestream and be unable to play it.

  • @Gatekeeper201
    @Gatekeeper201 2 ปีที่แล้ว +27

    I don’t remember when I first heard of Star Citizen, but I did watch a TH-cam video on it a few years back describing many of these same issues. Watching this, it doesn’t really seem much has changed since then.

    • @yugen
      @yugen 2 ปีที่แล้ว +3

      I mean if you look at the changelog you'd see a list of thousands and thousands of changes. In terms of the narrative from some folks, no that hasn't changed because in their mind progress doesn't mean anything, it all comes down to the ultimate "full release"

    • @TCO_404
      @TCO_404 2 ปีที่แล้ว +13

      @@yugen not a full release, but any substantial new gameplay systems. Not even deep ones, but just something to sink your teeth in. No Man's Sky chugs out new gameplay systems with 5-10 developers every 3 months. Yet, in SC the range of what you can do has remained stagnant for such an isane amount of time now.

    • @TCO_404
      @TCO_404 2 ปีที่แล้ว +8

      @@yugen now NMS does not have the same ambition of immersion, but it is a similar type project. At least in the sense of scope, an ever-expanding game, and universe where the player could do nearly anything. Except, the devs are actually adding new things to all the time.

    • @yugen
      @yugen 2 ปีที่แล้ว +4

      @@TCO_404 Difference is the large multiplayer scale. Much, much more difficult to develop such a game. NMS is great (so i've heard) but it's not comparable in terms of technical challenge.

    • @billywashere6965
      @billywashere6965 2 ปีที่แล้ว +3

      @@TCO_404 There are a ton of substantial new gameplay systems added with every new patch. The next two patches introduce new exploration loops and cargo refactoring, this comes after ship-to-ship refueling, and new planetary biomes. I don't see how you can say that isn't substantial when those features were just added within the last two patches.

  • @matodragonespor5000
    @matodragonespor5000 2 ปีที่แล้ว +28

    When Star Citizen is released it won't be a fantasy sci-fi game, but an slice of life simulator

    • @cmdrHeliaxx
      @cmdrHeliaxx 2 ปีที่แล้ว +7

      Well I think at this point, thats their goal isnt it? Not a space sim, but a life sim.

  • @goglux2
    @goglux2 2 ปีที่แล้ว +164

    The way things are going, No man's sky has is becoming more and more like what SC wants to be. A couple more years and NMS will have everything SC promised and more. Talk about a weird turnabout.

    • @bigdaz7272
      @bigdaz7272 2 ปีที่แล้ว +61

      Gotta give the NMS devs huge huge props though from releasing a very buggy game that delivered very little of what it promised upto today frankly being far more than what it originally promised, with continued huge and regular updates over the past 6 Years and never asking for a single extra payment for any of it.
      I can't think of another game (there probably is i just cannot think of one) where the dev stuck with the game after release through pretty legendary abuse from pretty much everyone with a keyboard and 100's of Death threats to what it is today.

    • @ctdaniels7049
      @ctdaniels7049 2 ปีที่แล้ว +48

      NMS went through a whole shonen training arc.

    • @bmbrowns1778
      @bmbrowns1778 2 ปีที่แล้ว +5

      And Starfield is coming out in less than a year. I know a space rpg is a bit different than pure space simulation, but the core game looks like what star citizen is except better gameplay and graphics. I'll always be wary of Bethesda games after the last two fallout games tho, but it has potential

    • @goglux2
      @goglux2 2 ปีที่แล้ว +21

      @@bmbrowns1778 Yeah potential is the keyword here, but knowing Behesda, they'll fuck it up and rely on modder to make the game playable. I no longer believe in them since Fallout 4, which was basically a lazy fallout 3 DLC. But everyone is allowed to believe in them if they wish, i just can't anymore when there are better dev and indies out there that actually care about being fun.

    • @Veeooom
      @Veeooom 2 ปีที่แล้ว +7

      @@goglux2 to be fair Starfield is releasing under Microsoft ownership which should give Bethesda the kick up the ass it needs

  • @FreyaofCerberus
    @FreyaofCerberus 2 ปีที่แล้ว +14

    I backed SC back in 2014 because i bought into the hype, i felt sure this great game was right around the corner. And i waited. And waited. And i kinda just got bored waiting. 2 years later in 2016 the hype was back, Squadron 42 looked awesome and the universe we'd been promised was right around the corner. I even slightly increased my pledge by buying a better ship. And then i waited. By 2018 i had begun thinking of the money i spent on SC as less of a purchase and more of an investment. Sure there was no real game yet in 6 years of development but i hadn't spent that much and if and when it did come out i could enjoy my cool ship and know i helped realize the dream. Now in 2022 i will be honest i had kinda forgotten about SC or at least hadn't thought about it in years. And all of a sudden there seemed to be a flurry of activity people talking about it, letsplays and reviews. I thought maybe it had finally reached a playable build. But no, it is as always right around the corner. And i am not a bright-eyed, optimistic 22 year-old uni student anymore. I'm a jaded, cynical 30 year old now and i just don't have the time or faith to believe in that SC is just around the corner anymore. The ever-expanding scope and increasingly pace of technological development means personally i think this game will never be finished. Or even properly released.

  • @Deinbeck
    @Deinbeck 2 ปีที่แล้ว +68

    I'm a supporter of the game. Currently I would need to see the server meshing and other stability measures taken before I commit any more cash to it. The problem as I see it being that there are no real completed game loops, and what is there is horribly unstable. I feel like they need to nail the foundations then start fleshing out the loops at this point.

    • @BRBMrSoul
      @BRBMrSoul 2 ปีที่แล้ว +11

      As someone who recently became owner of a 3 month insured mustang alpha, I couldn’t agree with you more
      Hell one star system(especially for an alpha build) more than enough…if base game works for most part and is meaningful to play…nightmare right now lol tried for 3 days to do that one trial cargo mission. Got over not having real cargo bay, over glitch where just can’t click place with cargo box by getting the tractor multi tool, looked past frequent disconnects, even got it in the stang and flew to my destination finally…then cried as the multi tool could no longer target it and there’s no way to actually climb up into the stang’…yup…keep an eye on updates but good for me for now lol

    • @Jianju69
      @Jianju69 2 ปีที่แล้ว +14

      I bought in years (*YEARS*) ago, and gave up almost immediately due to it's startlingly broken state. Sad to hear it's still very broken after all this time.

    • @EarlHare
      @EarlHare 2 ปีที่แล้ว +13

      I've been hearing the same "im waiting for server meshing" for 7 years now.

    • @bigbangrafa8435
      @bigbangrafa8435 2 ปีที่แล้ว +4

      The thing is, in just a few years what they have will be so outdated that they would need to start from scratch to make something impressive. It's like Cyberpunk, they got lost dreaming about what they WANTED to build that they forgot that they should be thinking what they COULD deliver at the end.
      The result is two games that are made of multiple smaller games that hardly communicate with one another, tied together with silvertape. And the wort part is that each one of those individual parts aren't even internally complete or totally functional on themselves at all.

    • @kendallking5764
      @kendallking5764 2 ปีที่แล้ว

      You sound like a battered housewife.

  • @mattieice4785
    @mattieice4785 2 ปีที่แล้ว +132

    A new Whitelight video isn’t just a TH-cam video…..
    It’s an event.
    Also:
    Know that in my opinion, you are definitely the best game reviewer on this platform, and I hold all other game reviews/critiques up to the quality of your videos. Just wanted to tell you that your work is appreciated.

    • @IntrusiveThot420
      @IntrusiveThot420 2 ปีที่แล้ว +1

      Oh hey, if you liked this review, you should check out MandaloreGaming's star citizen review from a couple years ago. It hits a lot of the same points and it's just as high-quality.

  • @tutsimona6413
    @tutsimona6413 2 ปีที่แล้ว +26

    That is the single greatest star citizen critique I have ever seen. Fantastic job. It shows you did your research. I have actually never seen somebody mention that the number of backers wanting to continue funding was overall in the wast minority. This was really eye opening.

  • @suyangsong
    @suyangsong ปีที่แล้ว +12

    I can never forget that one guy who like, was aimless in life in 2012, went on to join the military, served multiple deployments, came back and reintegrated into society, and _star citizen still was not out._ That was fucking funny.

  • @tavo9716
    @tavo9716 2 ปีที่แล้ว +204

    Let's take a moment to appreciate how fucking great the Stellaris score is.

    • @yume5338
      @yume5338 2 ปีที่แล้ว +19

      Literally one of the best video game and sci-fi soundtracks I've ever heard.

    • @jont2576
      @jont2576 2 ปีที่แล้ว

      Is stellaris a Star citizen expansion pack?

    • @asdf7219
      @asdf7219 2 ปีที่แล้ว +20

      @@jont2576 Its a strategy based empire game based in space that features naval, economic and diplomatic gameplay. Comparable to the civilizations game series but it's got its own distinctive spin on it.

    • @FerreusNRG
      @FerreusNRG 2 ปีที่แล้ว +5

      nothing compared to crusader kings 2 though.

    • @gingerbill128
      @gingerbill128 2 ปีที่แล้ว +5

      Paradox games have a lot of great music , i love when by coincidence you decide to do something and the music changes to fit . I remember thinking " right that's it time for the ottomans to meet their maker " and an inspiring war song started . Great music.

  • @mikedoe525
    @mikedoe525 2 ปีที่แล้ว +111

    The biggest mistake of these guys is trying to release the "infinite" game on day 1.They should release an stable build with enough content to name it a game and then, keep getting things into it with time, Re-imaging this game as a GaaS and they would be ok. Infinite ambition is just that....an ambition.....and a deep grave.

    • @bignaaasty5096
      @bignaaasty5096 2 ปีที่แล้ว +2

      Like tarkov

    • @luckylanno
      @luckylanno 2 ปีที่แล้ว +2

      Yeah, I really thought they were going to focus on the single player campaign, and then so the PU. At this rate the VAs will have passed by the time SQ42 comes out

    • @EvanCWaters
      @EvanCWaters 2 ปีที่แล้ว

      In theory that's what SQ42 is, and they're saying they're focusing on that to try and get that out the door- but they still have to work on the PU and realistically it doesn't seem like one is gonna get released without the other. They're still at the stage of physics problems, enemy pathfinding/AI, how the ships move, etc.

    • @cibinomin6540
      @cibinomin6540 2 ปีที่แล้ว

      already edited yet it still says "an stable build"

    • @mikedoe525
      @mikedoe525 2 ปีที่แล้ว

      @@cibinomin6540 yeah, english is not my native language..... Jerk

  • @kookiespace
    @kookiespace 2 ปีที่แล้ว +44

    CryEngine was the worst mistake this project has made and server meshing is not going to save it. I'm a distributed software engineer, and I've spent most of my time in the last half decade writing various meshing backends for application stacks, data centers, and routing protocols and I'd go so far to say that from a technical perspective, getting server meshing between 50 people instances to work with sufficiently low latency to not be game breaking is technically impossible.

    • @tomfoolery1967
      @tomfoolery1967 ปีที่แล้ว +3

      What engine do you suppose they should have chosen at the time?

    • @Tendomcgoobin
      @Tendomcgoobin ปีที่แล้ว +3

      I don't know what any of that means but I trust you're pretty serious about it.

    • @PlayerSlotAvailable
      @PlayerSlotAvailable ปีที่แล้ว +2

      Do you believe that the Server meshing they are currently claiming to have is a lie, or not as good as they are claiming it is?

  • @bailbondsga
    @bailbondsga 2 ปีที่แล้ว +77

    we know of a gentleman, retired auronautical engineer, who was 65 at the time he discovered star citizen, he pledged large amounts of money in hopes to play the full game one day. he passed away this year at age 72. way to go chris roberts.

    • @mozambique9113
      @mozambique9113 ปีที่แล้ว +3

      we all will die off before the game finally release

    • @VitalMusic217
      @VitalMusic217 ปีที่แล้ว +10

      That's what you get for paying for something that doesn't exist.

    • @snaaaake59
      @snaaaake59 ปีที่แล้ว +3

      ​@@VitalMusic217"would you like to buy one acre of land on the moon? That'll be 10,000 dollars, non refundable"

    • @MaticTheProto
      @MaticTheProto ปีที่แล้ว

      @@VitalMusic217that‘s the concept of crowdfunding

    • @MaticTheProto
      @MaticTheProto ปีที่แล้ว +1

      Any project takes time. Most games nowadays if not all have such unfortunate cases. But surely you are equally mad at GTA 6 which is taking equally long, right?

  • @JasonOfArgo
    @JasonOfArgo 2 ปีที่แล้ว +38

    The funding methodology for this project alone is morally indefensible, it's all the exact same tactics used by companies we deride as practically evil like Activision and EA. Even if it's literally everything it promises at the end of all this, a perfect dream game, it won't get my money. They certainly won't need it by then thanks to the whales.

    • @mrm8528
      @mrm8528 2 ปีที่แล้ว +6

      I think the problem most people have with EA and others is that you cannot buy things directly. You can only buy "chances" to get what you want. Which is essentially gambling for virtual goods.

    • @AngryPCTech
      @AngryPCTech 2 ปีที่แล้ว

      cool one less trolling asshat in the game im perfectly happy with this outcome

    • @marioprawirosudiro7301
      @marioprawirosudiro7301 2 ปีที่แล้ว +12

      @@mrm8528 No. The problem gamers have with companies like EA and Activision goes way further back before the concept of mobile pay2win games even become widespread, and certainly before gacha and loot crates are mainstream. It has to do with how they release their DLCs and several anti-consumer practices. Many gamers felt that they're milking their game franchises to the bone. DLCs with too little content but with the price tag of a full game (the Assassin's Creed series were lambasted for this, AFAIK), or things like requiring you to be online to play a singleplayer game.

    • @0PsychosisMedia0
      @0PsychosisMedia0 2 ปีที่แล้ว

      To be honest, EA in the 90s was making the best games you could buy! The Sports games they put out could not be touched by anyone. Also those games had a very large replayability aspect!

  • @LMMSDeadDuck
    @LMMSDeadDuck 2 ปีที่แล้ว +16

    I very much enjoyed this video. I think it represents a very good look at many of the issues of Star Citizen. I enjoy my time in the game; The immersive experience and interactions with fellow space-enthusiasts is sufficient for me, but I can't ever recall a large milestone ever coming on-time. I also recognize that a lot of players need something more for it to be fun and I respect that. These gameplay loops need to be added. The list of things this game needs before it can be accepted as "good enough" is still very long. I believe the community needs to be a little more critical as well. If I had missed as many of my milestones in my career, I wouldn't have a job.

  • @pcliftonjr
    @pcliftonjr 2 ปีที่แล้ว +45

    There was so much hype in the beginning, I decided to wait until the game to be "somewhat" completed. One of the best gaming decisions I've ever made. I can't believe people are still pledging so much money to it! If they're happy, more power to them. However, I agree it seems like a sunken cost fallacy to me. Thanks for the update, it was very well done!

    • @captainharlock3998
      @captainharlock3998 2 ปีที่แล้ว +1

      I know people who started pledging in December 2021. They're over 15k in now, one is already over 25k. Yes, people, meaning, more than one. I have a $750 ship, only because I got a starter package when I first backed, and upgraded slowly be $10, or $20 twice or thrice a year during sales, less than a meal out... and over the years I saw I was $20 away from a capital ship.
      But I don't understand people who put effectively the equivalent of a first deposit for a house in a few months...

    • @RocRolDis
      @RocRolDis 2 ปีที่แล้ว +13

      @Omora A game that's been funded again and again and now hides its most predatory packages behind a whale-only $1000 price wall. The game that takes ten plus years to make and releases at all is a unicorn. The one that actually releases and is good is a once in a century occurrence and it's already happened in the 21st century.

    • @ML-yn9yu
      @ML-yn9yu 2 ปีที่แล้ว +6

      @@RocRolDis there's no reasoning with a SC white knight.

    • @ninochaosdrache3189
      @ninochaosdrache3189 2 ปีที่แล้ว

      @Omora
      As funders, they should also get percentages from sold copies, too, like investors usually do. But somehow I doubt that Crhis Roberts is doing that.

    • @jonburnett6143
      @jonburnett6143 2 ปีที่แล้ว

      The section where he sticks up for backers and said "theres utterly nothing like it" hit me the most. I'm new to the game and having the time of my gaming life. Theres utterly nothing like it.