Soul Reaver - Cut Content Showcase (PC Version)

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 118

  • @GabrielOnuris
    @GabrielOnuris ปีที่แล้ว +7

    It's simply magical to be able to see all this, and imagine how it could have been. My god, the Turel's chamber theme music, I love it! Awesome work you're doing here, RainaAudron, congratulations.

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +4

      Thanks! It's all thanks to AesirHod, I just recorded the video 😎

  • @mentos93
    @mentos93 8 หลายเดือนก่อน +4

    I really hope this game gets a full on remake with all cut content.

  • @ayoubmorjane7722
    @ayoubmorjane7722 ปีที่แล้ว +13

    The whole atmosphere and the music of soul reaver is just mystical and fascinating it feels like the game was made by another race or rather something not from this world, a true relic

  • @stefangla6878
    @stefangla6878 ปีที่แล้ว +8

    It's fascinating how distincly "human" the Undercity looks compared to the other boss lairs.

  • @alvaromolina1623
    @alvaromolina1623 ปีที่แล้ว +7

    This is awesome, being able to play all the cut content from the original Soul Reaver would be a dream come true.

  • @Evilriku13
    @Evilriku13 ปีที่แล้ว +8

    Looking forward still to what the final "repuzzled" game will look like when you and your people are finished with the project.
    P.S.: the glitchy looking textures make this even mopre mysterious and atmospheric xD

  • @Hyperion-5744
    @Hyperion-5744 ปีที่แล้ว +6

    I've been waiting for years to see these cut areas properly explored. As always good video raina.

  • @federicobarreri7639
    @federicobarreri7639 ปีที่แล้ว +6

    Raina, you and Aesir are incredible, CD and Embracer should hire you, VAEEEEE VICTIS!

  • @OGDarkestDave666
    @OGDarkestDave666 6 หลายเดือนก่อน +8

    yessss we need a full version with all cut content included

  • @danilojimenez439
    @danilojimenez439 ปีที่แล้ว +8

    my respects for the work done, those of us who appreciate this game always dream of playing the full game, thank you

  • @BeerusGamer28
    @BeerusGamer28 ปีที่แล้ว +6

    You guys should be the ones that gives us the soul remaster! This amazing work you guys did, I can’t wait to watch it and be amazed, this brings a tear to my eyes you guys do, keep it up!

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +7

      Thank you! Check out the decompile of Soul Reaver here: github.com/Gh0stBlade/KAIN2 That will be the ultimate SR1 on pc with dynamic music!!!

    • @BeerusGamer28
      @BeerusGamer28 ปีที่แล้ว +2

      @@RainaAudron your welcome! And I will check it out!

  • @zion6680
    @zion6680 ปีที่แล้ว +5

    Oh man, my biggest wish is that the Day/Night Cycle be restored and possible dynamic weather system be added in, that would be so sick.
    Those features looked so damned interesting to me.

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +2

      Totally! Check out the link in the description - decompile project would allow for such things!

    • @zion6680
      @zion6680 ปีที่แล้ว +1

      @@RainaAudron Will do, I have a little bit of experience with this sort of thing too.
      Maybe my passion for these games will help me in that pursuit heh.

  • @OGDarkestDave666
    @OGDarkestDave666 ปีที่แล้ว +7

    great stuff, it would be awesome if you released your version of soul reaver with all the deleted content!!

  • @Samm0th
    @Samm0th ปีที่แล้ว +9

    I hope that you guys can transport with success all the maps and textures, and of course the bosses. Amazing ❤️ i'm still waiting patiently for this.

    • @Samm0th
      @Samm0th ปีที่แล้ว +1

      A few questions after watching this (i'm aware about the fact that the tool is still in develpment):
      1) Can be possible adding the other reavers and his habilities? We can see them on the April build.
      2) would be possible adding the April build lifebar? I think that design is interesting and better than the retail lifebar.
      3) The models from some enemies would be replaced? Alpha young Turelims looked cursed and amazing!!
      4) The dynamic music can be added?
      Thanks for everything Raina.

    • @Samm0th
      @Samm0th ปีที่แล้ว +1

      One last question:
      There's no news about another prototype?

    • @ayoubmorjane7722
      @ayoubmorjane7722 ปีที่แล้ว

      There are two major bosses that wasn't included in the game right?

    • @Samm0th
      @Samm0th ปีที่แล้ว +1

      @@ayoubmorjane7722 That's right dude: The priestess and Turel.
      Also there's a final battle with Kain on the Mountain Retreat which ends with his soul being consumed thanks to the soul reaver.

  • @nightfallalicorn4246
    @nightfallalicorn4246 ปีที่แล้ว +7

    If Crystal do remaster the game with unreleased content. I hope they extend the Spirit Glyph area. If looks a bit too easy to get considering it would had been the most powerful glyph in the game.

  • @pehhii
    @pehhii ปีที่แล้ว +4

    Here I am still hoping that the survey actually meant something and we get a possible remake with all the extra content, but following this channel just hypes me more about the future of LoK.

  • @BlazeEx9
    @BlazeEx9 ปีที่แล้ว +4

    The Undercity on the PC port... Am i dreaming?! really.. saying "good job" doesn't do justice to this! superb job!

  • @Glaiceana
    @Glaiceana ปีที่แล้ว +4

    So exciting to see all these areas! Would be awesome to explore parts of the game as if it was the first time playing! :)

  • @NomaranTheAlchemist
    @NomaranTheAlchemist ปีที่แล้ว +7

    Sorry for incoming wall of text Raina.
    Undercity: Other than what I seen so far the location looks really interesting to explore but I got to wonder that in the full rework if this would be an optional area to explore or mandatory in the story? Because the Vampire Priestess's ability don't seem to be much compared to the other abilities you get later down the road. Still ever since the original undercity was kinda just there and all you got was a vauge cutscene about how shady the city was and nothing else. Cannot wait to see this fully playable and see the puzzles in action.
    Oracle's Cave Original Entrace: I like to think that original entrance to the cave would be connected to the constant cataclysms that Nosgoth was suffering from that opened once forgotten places like the Sarafan Tomb and the Oracle's cave. Or at the very least when you tried to go through the original entrance said earthquake would've buried the front entrace forcing you to use the entrance we see in the retail game.
    Spirit Glyph: I always thought the Spirit Glyph would be obtained after Rahab was taken out as I like to think that the Spirit Glyph allowed you to tear the souls any nearby vampire and immediately devoured it to prevent their escape to the spirit world. This would've been good to use in places where you need to do puzzles and wipe out any annoying vampire trying to get in your way. The reason I think this Glyph should be gained after Rahab is that I think a puzzle using the binding ability to unlock the main gate by matching the symbols to the door and using the lever to unlock the gate if you got the combonation right.
    Smokestack/Turel's Audience Chamber/Path to Kain's Retreat: Turel's Clan Territory was always the one place I wanted to explore the most because this one of the two most important locations that the Vampires would guard with their lives especially with the Turelim patrolling its grounds fervently and making sure that neither Raziel or any human could turn off the Smokestack which was literally the only thing keeping the fledgling vampires of Nosgoth safe as mere sunlight is enough to turn any Vampire of any clan into a piece of beef jerky. I like to think that this was one of the first stops at the mere end where Raziel would signal the beginning of the end for all Vampire kind by eliminating the smokestack to allow sunlight to finally break through to Nosgoth after roughly over a millenia of being heralded into eternal darkness. As you ascend the Smokestack you slowly begin to break down the machine to no longer allow it to blow out the smoke that is keeping Nosgoth's vampires safe and it eventually leads to you a very angry Turel after watching Raziel not only murdering his brothers but his own children would send him into an arrogance fueled rage. However during his rampage he fails to see that throughout the entire time Raziel has been pushing through he's been opening values leading to the very abyss he was tossed into the waters are just being held by a mere switch and Raziel taughts his brother into asking if he knew how to swim like Rahab before finally pulling the lever causing the abyssal water to flow through the chamber and Turel is subjected to the same hell that Raziel went through before his soul leaves his body allowing Raziel to gain the power of full powered telekensis which would be needed to activate the final machine leading to Kain's Retreat leading to Kain's final moments. Seriously seeing Turel's realm brings a legit smile on my face and I hope you guys take the time needed to make the area really special.
    Thanks for all the hard work to the guys behind this project. Sorry for the wall but these videos are something I look forward to and hope you guys stay safe and healthy.

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +3

      Hey! No problem, I got some answers for you :) I would recommend you to watch the Alpha Content playlist as we talk about this there.
      Undercity was compulsory and the main puzzle element was to visit three floodgates and open them, this would cause the water in the main chamber to rise enough to reach Priestess´s tower. Raziel would need shift at will there so this area would have come after getting part of Kain´s soul in the Chronoplast. Raziel then would need to posses Turelim on far ledges and open the gate to the Smokestack.
      The original OC entrace was matching up with Blood Omen. It was only moved when the Smokestack entrance was deleted from the valley.
      Spirit Glyph: You´d likely needed the possession here to sacrifice the vampire onto the altar as it was the last Glyph obtained.
      The Smokestack: Raziel has to power up the machinery, not break it down. Turel would be in his way and Raziel would use Turel´s powerful own TK powers to knock down pillars and water would pour through the cracked ceiling, killing him. The turbine is not moving at first, so Raziel needs to constrict three objects which will spin the orrery and that will in turn power up the turbine and create enough of an updraft to propel Raziel to Kain´s mountain sanctuary.
      I hope this clears it up :)

    • @NomaranTheAlchemist
      @NomaranTheAlchemist ปีที่แล้ว +2

      @@RainaAudron Ah my bad but still im looking forward to the cut areas being fully fleshed out. I will go back to the alpha content playlist to refresh my memory xD.

  • @fedupN
    @fedupN ปีที่แล้ว +5

    This is fantastic. Thank you for.all your hard work
    Lets us get lost in the world again.

  • @LibersPertz
    @LibersPertz ปีที่แล้ว +4

    This game already felt wip back then when we didn't even know that it was cut. Still SR and even SR2 was one of the best vg ive ever played. Such an atmosphere and the story... Damn Im in love with this game.

  • @nex7245
    @nex7245 ปีที่แล้ว +4

    outstanding work!!!

  • @federicobarreri7639
    @federicobarreri7639 ปีที่แล้ว +7

    Btw Raina, you guys got some plans for the Priestess and Turel's boss fights too? And Kain's Mountain Retreat?

  • @thiagopaulino5334
    @thiagopaulino5334 ปีที่แล้ว +4

    Isso é maravilhoso! A versão de SR para PC sempre foi a minha versão principal e poder ver todos esses mundos salvos do abismo é fascinante. Parabéns e continuem com esse trabalho maravilhoso.

  • @soulreaver1983
    @soulreaver1983 ปีที่แล้ว +4

    Another outstanding video thanks so much Raina 😎👍👍👍👍

  • @Alejandro-nj2xw
    @Alejandro-nj2xw ปีที่แล้ว +4

    FANTASTIC! is it all the content of the psx alpha versions (including dynamic music) or are the maps ported to the pc version?
    Wonderful as always, this game is infinitely beautiful and always transmits beautiful memories.

  • @healingsounds0507
    @healingsounds0507 ปีที่แล้ว +3

    It's still my No1 game. Thank you!

  • @KronosTL
    @KronosTL ปีที่แล้ว +9

    There still more content left? Heh, better Crystal Dynamics revive this game :)

  • @RolandDeschainn
    @RolandDeschainn ปีที่แล้ว +7

    You guys are doing a incredible work. I follow all the project since years, but this... is a huge gift! Import all work from alphas and paste in the main game and mapping all cuts scenarios must be a hard work
    I haven't words for this...
    Thanks!

  • @antonioavila1737
    @antonioavila1737 ปีที่แล้ว +2

    Tssss, simplemente hermoso! 😎👍🏾 sin palabras.

  • @julzbananz
    @julzbananz ปีที่แล้ว +3

    2:26 ah yes, *air swimming,* one of many cut abilities.

  • @vegitogtx9600
    @vegitogtx9600 ปีที่แล้ว +3

    Awesome i can't believe it :D

  • @Horror_N_M3tal
    @Horror_N_M3tal ปีที่แล้ว +5

    This area would have been great to explore if the developers left it in the game.

  • @xxBASTETx
    @xxBASTETx ปีที่แล้ว +3

    жаль что это не реализовали, надеюсь мы еще сможешь увидеть эту игру в хорошем качестве, с прекрасной музыкой и атмосферой

  • @tomago8482
    @tomago8482 ปีที่แล้ว +4

    A real shame that we never got this.

  • @lord_byron_pg7204
    @lord_byron_pg7204 ปีที่แล้ว +4

    Lovely!

  • @ItsLelling
    @ItsLelling ปีที่แล้ว +1

    I just wanted to say, I just finished my first ever playthrough of Soul Reaver (I played it as a kid but we never got very far) on twitch, and whenever I got stuck, I decided to look up a walkthrough on youtube. I figured since the videos were fairly old, whoever uploaded them did that ages ago, and was probably not active anymore, but then I saw this pop up in my recommendations, uploaded the same night I finished the game, and I was like "hold on I know that uploader's username" and turns out you were my walkthrough saviour, so I thought I'd say thanks! (Also, we were JUST talking about cut content after the game. What a coincidence!)
    So basically this is a long-winded way of saying thanks for helping me get through Soul Reaver (and saving my chat hours of watching me run in circles after missing an obvious lever or not noticing a window in a shaft of light or something).

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      Oh wow, thank you! I am glad my walkthrough was of help to you :)

  • @LostBear.
    @LostBear. ปีที่แล้ว +2

    Would have been great to see this in the game.
    Here goes to hope that they remake Soul Reaver with the missing content..

  • @PerfectHandProductions
    @PerfectHandProductions ปีที่แล้ว +2

    It would be my dream to work on a future Legacy of Kain project.

  • @07Ldlc
    @07Ldlc ปีที่แล้ว +2

    me impresiona lo inmenso que pudo ser este juego, como me gustaria tener una version jugable completa con toda la idea original tanto en lo jugable como en historia... ese final con raziel y su cegadora roja

  • @DarkeniusStorm
    @DarkeniusStorm ปีที่แล้ว +2

    Soul Reaver could be so much more with this.

  • @DavidRattlz97
    @DavidRattlz97 ปีที่แล้ว +4

    awesome are you guys planning to make a complete version of sr1 with all the deleted content? that would be fucking great!!

  • @Grim_Haunting
    @Grim_Haunting ปีที่แล้ว +1

    The whole Legacy of Kain game series is the one I keep wanting a reboot of but it seems to be the only 90's game series not getting a reboot.

  • @bigbadfeeling
    @bigbadfeeling ปีที่แล้ว +3

    outstanding

  • @Thanhatos
    @Thanhatos ปีที่แล้ว +1

    Oooh, thank you !

  • @MateuszModrzejewski
    @MateuszModrzejewski ปีที่แล้ว +4

    You guys are absolute titans 🙌 This is already an outstanding engineering effort within a very difficult task and the dedication towards this project is amazing. Playing the cut version of Soul Reaver would be the ultimate nostalgic gaming experience for me. Are there any ways to support the project?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      Thank you for the kind words! All credit goes to AesirHod, I only recorded this. Ghostblade is also doing a monumental task of decompiling the game over on GitHub.

  • @OscarGreatness
    @OscarGreatness ปีที่แล้ว +4

    Great!!! 😎 👍

  • @EraseTime
    @EraseTime ปีที่แล้ว +1

    Damnnnn this area is huge!!!

  • @shotgunmissle91
    @shotgunmissle91 ปีที่แล้ว +2

    We need a Soul Reaver Remake.

  • @fenrir7779
    @fenrir7779 ปีที่แล้ว +3

    You are the best❤

  • @arne2121
    @arne2121 ปีที่แล้ว +2

    If they plan to do a remake i would like it to be the original version where Raziel visits all his brothers

    • @KuroNoTenno
      @KuroNoTenno ปีที่แล้ว

      It would create problems with continuity.

  • @dasnurk
    @dasnurk ปีที่แล้ว +5

    I the new project is a remake of this game, they better use the original map.

  • @gregstar2091
    @gregstar2091 ปีที่แล้ว +3

    Hello RainaAudron, super interesting & cool showcase! =) Do you know something about all those cut contents that were presented over the last years, in that there will be a upcoming release of Soul Reaver alongside those location an such?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      Thank you! The release which should come back to the digital stores will not have any cut content, sadly.

  • @karolkarol9493
    @karolkarol9493 ปีที่แล้ว +5

    Wow kurwa wow

  • @carolinamejia4097
    @carolinamejia4097 ปีที่แล้ว +2

    I’m flabbergasted. I enjoy watch in your video.. Thanks for tour in deleted content… Look like large map than retail version! 😭😮🤯
    Look seem like hard level puzzles bridges in Undercity and Turel’s area than puzzles in Dumiah (Tall guy boss) or other glyph puzzles…
    I think lava can kill Raziel because too hot .. it’s nothing happen lol 😅😅😅

    • @Samm0th
      @Samm0th ปีที่แล้ว +2

      In the alphas there's no hurt/death animation for Raziel, but it works with enemies.
      Maybe they can fix that on the new upcoming version of the game. But i wonder how the lava can kill Raziel inmediatly... Because he's already dead; i can't imagine Raziel being hurt by the lava.
      The Undercity had more weird puzzle logic than the Smokestack; this last one is easier.

  • @misha130
    @misha130 ปีที่แล้ว +1

    Really conflicted remembering the atmosphere of this game. On one hand I loved everything about and on another I remember grinding my teeth because of all the damn bugs that the game had.

  • @zachwhitaker4167
    @zachwhitaker4167 ปีที่แล้ว

    Awesome stuff as always ❤️

  • @Lyendith
    @Lyendith ปีที่แล้ว +2

    Do you have a way to, I don’t know, create missing climbable textures to make the unreachable areas reachable?

  • @BrofessorDG
    @BrofessorDG ปีที่แล้ว +2

    Hold on, DECOMPILED soul reaver?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      There is a decompilation work in progress, link is in the description! This video, however, uses the retail pc build with modified files.

  • @OCIPALA-NATURE
    @OCIPALA-NATURE ปีที่แล้ว +2

    if this game they can make it into real movie it would be marvelous..10 season 1 season 10 episode with 1 hour watch lol

  • @raikohminamoto455
    @raikohminamoto455 ปีที่แล้ว +4

    Is that means that the cut ending will be playable in the retail version one day?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +5

      That's the plan, yes. Might take a while!

    • @raikohminamoto455
      @raikohminamoto455 ปีที่แล้ว +2

      @@RainaAudron O_O i will give you a Oscar Premium if you succees to make this! :D You are Great Raina!

  • @Lean-vn7kv
    @Lean-vn7kv ปีที่แล้ว +3

    Lo que no me gusta del puerto de PC es que no tiene musica dinamica, y la musica dinamica es muy importante en el juego

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +3

      Fully agreed! SR1 Decompile project will have it: github.com/Gh0stBlade/KAIN2

    • @somemong989
      @somemong989 ปีที่แล้ว +6

      Yeah it grinds my gears that the same theme is used for every boss in the pc port.

  • @DheikoGW
    @DheikoGW ปีที่แล้ว +2

    poderia por favor fazer um tutorial de como adquirimos essa versão? seria bom demais explorar todas essas arias pela versão de PC "mesmo que sem interação alguma com objetos". Muito obrigado por dividir isso com agente!!!

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +2

      It will be public at some point, just not right now. Some issues need to be fixed first.

    • @DheikoGW
      @DheikoGW ปีที่แล้ว +2

      @@RainaAudron perfeito!!!! Muito obrigado 😊

  • @peterh2828
    @peterh2828 ปีที่แล้ว +2

    Lava would instantly kill Raziel?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +6

      There are two types - knee depth fire pit which would most likely be one hit kill and the lava with cracks which would likely drain his health.

  • @jesternario
    @jesternario ปีที่แล้ว +1

    So what's the plan with this? Planning on modding the cut content back in somehow?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +4

      Proper functionality of puzzles and bosses will take some time to figure out.

    • @jesternario
      @jesternario ปีที่แล้ว +1

      @@RainaAudron So it is your plan? neat.

  • @jimjackson5452
    @jimjackson5452 ปีที่แล้ว +2

    Are you going to Play Soul Reaver 2 Full Playthrough?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      Already done that! :)

    • @jimjackson5452
      @jimjackson5452 ปีที่แล้ว

      @@RainaAudron But can you play a HD Texture Pack Version of SR2 from PCSX2?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      @@jimjackson5452 As far as I know, there is no complete version out there.

    • @jimjackson5452
      @jimjackson5452 ปีที่แล้ว

      @@RainaAudron Ok

  • @LAIRDO-
    @LAIRDO- ปีที่แล้ว

    I SO wanted to play this SR "remaster" but my PC is apparently a piece of crap. Never got it to run or installed in the first place. 😞

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      This modified pc build was not released publicly yet. Are you talking about my Dreamcast project?

    • @LAIRDO-
      @LAIRDO- ปีที่แล้ว

      @@RainaAudron Sorry, yes. That's what I was referring to, with the DC emulator.

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว

      @@LAIRDO- message me privately on discord or email so we can troubleshoot.

  • @georgigeorgiev3970
    @georgigeorgiev3970 ปีที่แล้ว +1

    anyway to get this version with these cut areas?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +2

      Not at the moment, several issues need to be sorted out first. There is the alpha PS1 version available, though.

  • @Samm0th
    @Samm0th ปีที่แล้ว

    I left some comments here on my first comment... Hope you read...
    13:40 the snow or ashes effects inside the Smokestack can be fixed?

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      Yes, that shouldn't be hard to fix!

    • @Samm0th
      @Samm0th ปีที่แล้ว

      @@RainaAudron thanks for reply! i left before some questions on comments... Sorry if i'm annoying, i'm truly interested in some technical stuff and details about the modifications of the PC build and the possibilities after the decompilation of the alpha content...

  • @eduardoteixeira8364
    @eduardoteixeira8364 ปีที่แล้ว

    Salvei ele
    Mais nunca vi essa parte

  • @angelnghs572
    @angelnghs572 ปีที่แล้ว

    Como lo descargo???

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว

      It is not available for download yet.

  • @میلادسواری-ج7ن
    @میلادسواری-ج7ن ปีที่แล้ว

    razial😍❤️

  • @daatraa
    @daatraa ปีที่แล้ว +2

    01:00 If you fall there without a portal to the material world, then you can’t get out. Therefore, it was cut from the game. 🙃

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +4

      Raziel was supposed to have shift at will there so no portals were needed.

    • @sebamiranda40
      @sebamiranda40 ปีที่แล้ว

      ​@@RainaAudron But if you beat Melchiam, and go to that location without the Shift at will ability, you won't be able to get out.

    • @RainaAudron
      @RainaAudron  ปีที่แล้ว +1

      @@sebamiranda40 They haven't put in a way to climb up at that point. The area wasn't entirely finished.

  • @zonilo1
    @zonilo1 หลายเดือนก่อน

    They could have reused those assets and restored them for a Director's Cut remaster for SR1 but nope they're giving us the retail game instead which is a major disappointment.

    • @ZenBuu04
      @ZenBuu04 หลายเดือนก่อน +1

      Is that even confirmed? I read something about "lost levels" as they called it.

  • @lemmenmin7676
    @lemmenmin7676 ปีที่แล้ว +6

    A joke from Russian fans.
    "Why are there so few vampires in Nosgoth?" 🤔
    - Because they starved to death getting lost in these labyrinths.😏