Ep20 : Exploring a bunch of Rocket interiors : Oxygen not included

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 302

  • @TheEldenChad
    @TheEldenChad ปีที่แล้ว +373

    I never use showers - Francis 2023

    • @deatho0ne587
      @deatho0ne587 ปีที่แล้ว +20

      As long as they wash their hands 2020

    • @jacobfreeman5444
      @jacobfreeman5444 ปีที่แล้ว +10

      Francis is too divine for dirt to stick to. Also lets keep this comment voted up so it is eternally immortalized

    • @szerocools
      @szerocools ปีที่แล้ว +6

      He uses the Sauna.

    • @mortache
      @mortache ปีที่แล้ว +2

      I wish showers could be swapped with sinks but they don't act like checkpoints sadly

  • @ketsuekikumori9145
    @ketsuekikumori9145 ปีที่แล้ว +123

    Francis: I don't know what that lensing bug is, but it has been reported.
    Klei: This wouldn't be an issue if you guys would stop breaking the game in the first place!

    • @andreastyrberg7556
      @andreastyrberg7556 ปีที่แล้ว +8

      But?
      Ain´t breaking the game the purpose of this game?

    • @mrShift_0044
      @mrShift_0044 ปีที่แล้ว +15

      ​@@andreastyrberg7556 * shuffles papers * Uuuuhhh, um, to... include the... oxygen? yeah seems to be in the name.

    • @SpottedHares
      @SpottedHares ปีที่แล้ว +4

      the community breaks the game to such an extent that their finding bug that should even exist.

    • @nehpets216
      @nehpets216 6 หลายเดือนก่อน

      The bug is a simple one, the Water is calculating the Rad Reduction per tile (so the 1st tile brings it down to a negative number and then the 2nd tries to minus the resistance and causes a negative overflow error). Lets say that the weight of the water is -10k rads per tile, there are only 2 tiles stacked top to bottom, and the reactor is putting out 3000 to that bottom tile, the bottom square would be calculating at -7000 Rads, which the next tile would then show as 3000 Rads again. The reason it goes up is there are 4 tiles and it also calculates diagonals.
      The coding solution is to prevent negative Rad numbers being pulled into other tiles with a if negative = 0.
      The reason they wouldn't do that is this adds a new calculation per other tile in the calculation (so up to 8 per tile if it's a single tile width, 24 if it's a 2 tile width) so could slow down the game. (Edit: not by much it feels like, I haven't looked at their code)

  • @Eldude101
    @Eldude101 ปีที่แล้ว +133

    Also for Selinx pacu farm, the reason the pacu don't become cramped with an egg is because the edge of the map doesn't count as a boundary for room sizes. Holds matter and stuff back but no restriction on room sizes. So pacu/critters are totally viable for space!
    Edit: typed overcrowded instead of cramped.

    • @Firebuck
      @Firebuck ปีที่แล้ว +6

      The "cramped" debuff is the one to watch for. It means "not enough space, so no eggs."

    • @maxim0953
      @maxim0953 ปีที่แล้ว +3

      ​@@Firebucktamed pacus still drop an egg even while cramped

    • @asureaskie
      @asureaskie ปีที่แล้ว +4

      ​@@maxim0953 You're confusing overcrowded with cramped; cramped is -100% reproduction rate. Overcrowded is just slower (actually baseline) reproduction as a result of -Happiness.
      What I'm curious about is the confined debuff that those pacu also had when Francis highlighted them. From memory, that one also comes with -Reproduction and not just -Happiness.

    • @KainYusanagi
      @KainYusanagi ปีที่แล้ว +2

      @@asureaskie Wild is a +25% metabolism but Glum is a negative 80% modifier and a negative 5 Happiness. Confined is a negative 10 Happiness, and is applied to any critter that is in a space smaller than the minimum amount of tiles required to keep one of it's kind happy. For most critters, this will be 12 tiles, but Pacu are 8. Even with those debuffs, wild Pacu --will-- should reproduce before they die, so long as they do not have the overcrowded debuff, which pulling the eggs out resolves.

    • @asureaskie
      @asureaskie ปีที่แล้ว +1

      @@KainYusanagi I just went ahead and tested this in-game. As I've repeatedly said, Overcrowded doesn't matter at all. Cramped, Confined, and Starving all reduce reproduction to zero, killing off the a critter population. Like the others above, you're confusing Overcrowded with Cramped.
      Pacu don't start starving before they die of old age, so that's a non-issue for them. They look at the size of their water pool for determining if they're Overcrowded, defined at more than 1 pacu per 8 tiles. Confined is less than 8 tiles total in the room, though there's something odd going on in that nuclear rocket there. They look at their total room for determining whether an egg will leave them cramped.

  • @CGADragon
    @CGADragon ปีที่แล้ว +62

    Can't remember which one it was, but you mentioned one of them giving germy toilet water for base use...but it was infinite stored on top of the reactor so radiation would nix that!

  • @gregorygunn7508
    @gregorygunn7508 ปีที่แล้ว +51

    That refined carbon layer would also work perfectly for a nature reserve.

    • @mrShift_0044
      @mrShift_0044 ปีที่แล้ว +6

      those oxyferns or whatever would dip their roots in Chernobyl hell, lmao

  • @gradious7497
    @gradious7497 ปีที่แล้ว +15

    0:19 List of Submissions
    0:22 Epilogue1212 - science stations
    2:35 LooWeeGee - comfy beds
    6:08 Jake - farm, lead suits
    7:46 ChaosStrife (uncredited) - monument
    11:22 Carlos #2 - saturn critter traps
    14:03 Gael Ramon - cuddle pips, external water tank, sleet wheat
    17:19 Southernskies - shove vole farm
    20:44 Horry - liquid storage crude oil, gas cooling
    23:38 ChrisPDuck - flooded electrolyzer, lead tile entryway
    27:45 MrSelenix - liquid duplicator, fish farm, sauna, green jackets
    36:40 Timo - element sensor, small gas pump to vent, fish farm, jukebot
    41:03 Mike - radbolt generation, diamond press, interplanetary launcher, metal refinery
    43:50 Marc - refined carbon shielding, hop-through liquid locks

  • @MazeMan91
    @MazeMan91 ปีที่แล้ว +40

    Now - we gotta see the "warp" drive go boom mid flight sometime - because, you know a dup gonna sleep before they deliver that crucial thing which prevents core meltdown...

    • @mrShift_0044
      @mrShift_0044 ปีที่แล้ว +2

      i would more prefer the realistic thing from real world,where materials break down from extreme radiation (that's one thing that stopping us from making sustainable fusion reactors)
      imagine you wake up and engineer tells you that the protective plastic layer on top of the reactor is starting to break down, letting more and more radiation trough as time goes on... and you IN SPACE. FOR A LOOONG TIME. OH GOD.

  • @arandomdragon1534
    @arandomdragon1534 ปีที่แล้ว +65

    I suspect infinite fluid lensing probably has to do with value underflow for radiation blocking.

    • @iumiforgot
      @iumiforgot ปีที่แล้ว +7

      imagine getting a dozen - thousand rads from some nuclear waste and a lens of water

    • @Youmu_Konpaku_
      @Youmu_Konpaku_ ปีที่แล้ว +4

      Fluid lensing is probably an actual feature they coded in. But it only affects infinite storage which i consider an exploit

    • @packediceisthebestminecraf9007
      @packediceisthebestminecraf9007 ปีที่แล้ว +3

      @@Youmu_Konpaku_ why would they make something happen only when you use an exploit..? Also, it creates rads, which I don't think is something the devs would want.

    • @mrShift_0044
      @mrShift_0044 ปีที่แล้ว +4

      ​@@packediceisthebestminecraf9007guys, it's simpler than that. the amount of rads blocked by liquids and gases depends on the amount of mass in the tile, so it probably calculates the rads emitted as "rads absorbed x mass x some modifier like 0.1" and where the mass is like 81 tonnes per tile instead of usual 1, well, you got a problem.

    • @Mr.Sparks.173
      @Mr.Sparks.173 ปีที่แล้ว +4

      ​@@mrShift_0044yup, it makes an underflow error - all of a sudden instead of absorbing all the rads, the absorption underflows and adds to the rads instead.
      Its the same thing that created Nuclear Genocidal Ghandi in the civ games - Ghandi's peacefulness underflows at some point and becomes hyper aggressive instead.

  • @Eldude101
    @Eldude101 ปีที่แล้ว +30

    4:53
    "Any dupes that try to sleep in that bed will wake up dead"
    WAKE UP?!

    • @thereallegitimatemontblanc
      @thereallegitimatemontblanc ปีที่แล้ว +7

      yeah, you know... like on monday morning?

    • @GokceCanCuceoglu
      @GokceCanCuceoglu ปีที่แล้ว +7

      Mahalik:
      You know Jamal, from 92nd Street? This morning, he woke up dead!
      CJ:
      How in the hell do you wake up dead?
      Mahalik:
      'Cause you're alive when you go to sleep.
      CJ:
      You're telling me you can go to bed dead and wake up alive?
      Mahalik:
      You can't go to bed dead! That sh*t would be redundant.
      CJ:
      No, it wouldn't. 'Cause you can go to bed and not be dead, and you can die but not be in a bed.
      Mahalik:
      But you are in a bed, man. That's how you wake up dead in the first place, foo'!
      CJ:
      Damn! That's some quantum sh*t right there, man!

    • @asureaskie
      @asureaskie ปีที่แล้ว +1

      Radiation generally doesn't kill people, or dupes, instantly. There's a "dead dupe walking" phase, or a "grey ghost" as they're called in real life. The only exceptions are absolutely massive exposures, but it's probably more the physical burns than the radiation killing you at that point.

    • @PhailRaptor
      @PhailRaptor ปีที่แล้ว +1

      All it takes is a Sporchid...

  • @tejing2001
    @tejing2001 ปีที่แล้ว +9

    I was really surprised that more people didn't do water filtration via boiling. You didn't seem to notice the one person who did (Mike). I mean, you've already got a steam room with a nuclear reactor and steam turbines cycling water around. It's basically free. Saves on space and no need to keep sand stocked up. The only potential downside is using 95 degree water for the bathrooms might heat them up, but that's easily fixable with decent base cooling. Or you could even directly cool the water. There's room for an extra aquatuner in the steam room.
    So yeah, definitely do that. It's the obvious move in my book.
    Btw, there might be an actual reason to use a shower. It turns clean water into polluted water at a rather significant rate. It might be necessary to get enough polluted water to keep the suits repaired. Or you could just store polluted water instead of clean. Main downside to that is that it's a bit more difficult to restock the rocket, since polluted water isn't available in as many places. (I don't remember... do you have a polluted water type vent on your current map? I think so?)

    • @MrSelenix
      @MrSelenix ปีที่แล้ว +1

      I did toy with the idea of boiling the water, the only reason i didnt is theres no way to control overpressure, since atmo sensors only go to 20kg. the steam would be over 100kg most of the time, and over 150kg the reactor would blow. It would be efficient, but it comes with its risks.

    • @tejing2001
      @tejing2001 ปีที่แล้ว +1

      @@MrSelenix Ah, yes, that is an issue, but it's definitely solvable with the pipe metering tools. Send an automation pulse for every packet of pwater you send into the reactor, and meter out the right amount (accounting for the slight loss) from the steam turbine outputs for each pulse. Basically two meter valves, with their automation outputs ANDed and fed back into their reset ports. Since the meters can be inside the steam room, this still takes up no space in the living area. And it's fine if the automation slows it down some. We don't need high throughput here.

    • @QuantumShenna
      @QuantumShenna ปีที่แล้ว +1

      @@tejing2001 the easier way to do that is probably to run the toilets and hand washing directly off of the reactor, since the amount of water consumed this way will be only very slightly more than the water put back in as PH2O, and even that could be accounted for by introducing a set amount of water into the reactor every time a smart storage in the reactor gets full of dirt

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +2

      You could set up automation to deal with excess toilet water, their are a few options. But I think it might just be easier to dump it all in the reactor and then every 500 cycles or so syphon out some water if the pressure gets to high. Then totally forget about it next time and the reactors explodes, sounds like a fun plan 😁

  • @idjles
    @idjles ปีที่แล้ว +2

    26:29 Those 4631 rads on the water sieve are perfectly sterilizing the dirt coming out of the sieve!! Beautiful.

  • @Marcimio
    @Marcimio ปีที่แล้ว +12

    im happy my little Rocket made it into the video.
    There were so many good ideas - i might want to -steal so...- improve my design later

    • @rickymarumade
      @rickymarumade ปีที่แล้ว +1

      Thanks for your, i mean our design comrade

  • @BrendanWinterSC81
    @BrendanWinterSC81 ปีที่แล้ว +9

    Kind of like the idea of an actual rocket water tank.
    23:30 - could probably make an automated door to vent the excess H2. If you put it at the top of the ship I'll bet you could keep the H2 storage down to 1 or 2 tiles and have the door vent out the roof. Maybe make it a vertical door if you need a little more horizontal space. (Oh just noticed the 35:00 rocket does that.)
    I also really liked the sauna, saw that, really loved it. I like how folks get other stations in the rec-rooms. Going to be a happy captan. 😆 In the same vein, I liked how the telescope in another rocket was in a nature reserve. 💚
    Timo (37:00) also has a nice uranium tile to help sterilize the food.
    Oh wow, interplanetary launcher in the rocket!! And all those rad volts!
    Good episode. I like the collage of creators' work. There is something about the collaboration that I enjoy.

    • @MrSelenix
      @MrSelenix ปีที่แล้ว +1

      Theres no real need to actually vent the h2 at all, since it can just infinitely pressurize and will never cause an issue, i just put in a manual venting control for the sake of it because why not. you never know if you'll ever need it :)

    • @BrendanWinterSC81
      @BrendanWinterSC81 ปีที่แล้ว +1

      @@MrSelenix Yeah, I hear that. I think the infinite storage stuff just gets close to a bridge-too-far, but I get you. We are already breaking a ton of rules just by turning the rocket into a nuclear reactor powered mini base here.

  • @TheLoiteringKid
    @TheLoiteringKid ปีที่แล้ว +83

    WAIT, can you use interplanetary launchers to fire resources into the rocket capsule?

    • @OverworkedITGuy
      @OverworkedITGuy ปีที่แล้ว +31

      Once you've melted the capsule to be able to build outside of it, pretty much all of the rules are out of the window.

    • @tristen9736
      @tristen9736 ปีที่แล้ว +15

      I don't think you would be able to select the rocket as a destination

    • @bughouse26
      @bughouse26 ปีที่แล้ว +23

      Unfortunately no I tried that. You can still only target planetoids.

    • @fuuryuuSKK
      @fuuryuuSKK ปีที่แล้ว +2

      so what you could do is make a closed indefinitely functional system firing whatever it produces from launchers on its roof

    • @PoringPoring951
      @PoringPoring951 ปีที่แล้ว +3

      @@bughouse26but can you launch resources OUT from the rocket? I assumed yes.

  • @bughouse26
    @bughouse26 ปีที่แล้ว +10

    @FJ re: mission control station, my understanding is that it can't boost the rocket it is in but it can boost other rockets nearby. This bit I didn't have a chance to test. Glad you liked the interplanetary launcher in the rocket :)

  • @merquise8137
    @merquise8137 ปีที่แล้ว +21

    If you're doing a base loving episode, use the skewed asteroid. It's fun to see how other people handled the same seed. Also, I think WILD pacus will still lay egg even with eggs present. Maybe, I'm not sure.

  • @Platxx
    @Platxx ปีที่แล้ว +1

    So, what i would LOVE to see with this series. .or even a future series. 1 Rocket colonys.. 4-5 Dupes per pod, all functioning as actual life support systems.. And the only reason you stop at planets is to refuel petroleum or water. Make it a rule you cant visit the same planet twice.
    Include, Critter farm pod + growing pod + life support pod.
    Industrial pod for all your machines and equipment.
    Power Pod with no reactors.. something organic would be great!
    Prestige Pod, All of the researchers and people living the high life. This is also the pod for all the exterior suit wearers. Miners mainly as they will be doing all of the heavy lifting upon landing.
    Captians Pod. A single pod with the perfect lay out for the pilot. Must have pets.
    Aqua Pod. 1 Dupe, and pacu for days in a giant tank of water. (could also put this in the life support pod but half the map should be pacu farm.

  • @viktoranderas9541
    @viktoranderas9541 ปีที่แล้ว +7

    I'm also building a rocket interior in a melted rocket because You inspired me and wow it's so cool to se everyone's different ideas.
    Personaly i have a industrial sauna in my rocket so I can make anything I want on any planet.

  • @LusciousLucien
    @LusciousLucien ปีที่แล้ว +7

    The showers give +3 to morale I'm pretty sure and removes the annoying debuffs. That's why everyone uses them lol.

  • @yaki_ebiko
    @yaki_ebiko ปีที่แล้ว +22

    that nuclear sauna is the most safe thing I have ever seen😂

    • @mirastor1796
      @mirastor1796 ปีที่แล้ว +4

      It's a hillarious thought but it's outside the box..... like the entire build :D

    • @yaki_ebiko
      @yaki_ebiko ปีที่แล้ว

      @@mirastor1796 i see what you did there

    • @MrSelenix
      @MrSelenix ปีที่แล้ว +4

      @@mirastor1796 I mean.... the opportunity just presented itself... how could I not install a sauna there :D

  • @chaosstripe9446
    @chaosstripe9446 ปีที่แล้ว +9

    Hey, I'm glad my design was liked! One thing you may have missed was actually the decor values. Since there's already rocket windows, I patched that into the tropical pacu tank to basically coat the upper and lower rooms with 450ish decor. I think tht should be enough to overcome the rest of their decor for the cycle while they put on and take off their suits if they are on a planet setting up things and getting awful decor from that.

    • @nikolaysitnikov796
      @nikolaysitnikov796 ปีที่แล้ว

      I'm pretty sure decor per tile maxes out at 200. I may be wrong though.

  • @porcelanerang7254
    @porcelanerang7254 ปีที่แล้ว +9

    Carlos 2 opened my eyes to a whole new world of free power 🙌 the beetiny + saturn traps setup is so simple and produces so much power it feels like cheating LOL

    • @CanadianTraveler101
      @CanadianTraveler101 ปีที่แล้ว +2

      it makes the supersustainable achievement laughably easy

  • @SeriousBurnsUnit
    @SeriousBurnsUnit ปีที่แล้ว +3

    It's possible to store any plenty of water as Ice chunks in the food deep freezer. Warm it up when it's needed or also use it's chill to cool the base/oxygen/etc. This also works for salt and polluted ice, so if you need different water for crops, its available. You can carry huge amounts.

    • @grandfremdling3841
      @grandfremdling3841 ปีที่แล้ว +1

      That is such a great idea! No wonky infinity storage!!!
      Top comment!

  • @BroadFieldGaming
    @BroadFieldGaming ปีที่แล้ว +3

    "Any dupes that sleep in that bed are going to wake up dead." I do not know why, but that tickled me something stupid.

  • @Knowlagable
    @Knowlagable ปีที่แล้ว +1

    one thing none of them had, a pilot seat to fly it. you would have to replace something to get to your destination, so you would need to make sure there is something you can live without while flying that has enough room for the pilot seat.

  • @michaelsebastian2842
    @michaelsebastian2842 ปีที่แล้ว +7

    was going to say I miss the base loving series. fun to see so many different designs sometimes.

  • @AfreakingPear
    @AfreakingPear ปีที่แล้ว +24

    gosh the oni community is so creative. very interesting designs!

  • @brendanrobertson5966
    @brendanrobertson5966 ปีที่แล้ว +3

    @FJ
    Germs in the water is not a problem when the water storage is above the reactor. Also the large telescope has 100% rad shielding so doesn't care about lensing effect below. Originally looked at decontamination shower, but according to wiki they don't work yet.
    Edit: actually home. :) With some automation changes, the electrolyzer can just have the bottom cracked open. Having seen some of the later ones, I'm thinking "how can I get a source of natural gas in to make surf'n'turf?" The infinite pacu trick on the left edge + shovel vole ranch; the pacu can live *inside* the infinite liquid storage...
    -southernskies

  • @arielmoonsoo9219
    @arielmoonsoo9219 ปีที่แล้ว +8

    In the 'stupid combinations' department - If you want to run an interplanetary launcher in your rocket (or anything else requiring radiation), put the infinite storage tank on the left side, and use the lensing effect to amp up the strength of the radbolts in the generators. Also, does the radiation passing through the infinite storage tank kill germs? If so, no concern about recycled toilet water.

  • @michaelsotomayor5001
    @michaelsotomayor5001 ปีที่แล้ว +1

    I'm happy to see people play this game in a similar fashion. We all tend to figure out puzzles in the same way :)

  • @finnwestergren8670
    @finnwestergren8670 ปีที่แล้ว +6

    I wonder if using the reactor below as a water purifier would be a good idea...
    You could hook up some automation for pressure sensing and dump the excess water into space (or an infinite storage tank)
    It would save you some space on a water filter (no filtration medium required either) but it would also leave you with a scalding hot water source

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +1

      Stealing that idea, will require a bunch of cooling for the rocket but we can afford the power cost.

  • @tristen9736
    @tristen9736 ปีที่แล้ว +6

    Pacy won't have an issue unless they become cramped, which those at 10:20 were not. Overcrowded just comes from the amount of water they are in and only reduces happiness, which doesn't affect reproduction, just metabolism

    • @asureaskie
      @asureaskie ปีที่แล้ว +2

      My concern is about the "confined" debuff they were showing when Francis moused over them. That one interferes with egg laying, too, last I checked.

  • @Talderas
    @Talderas ปีที่แล้ว +21

    True tiles changes the carpet as well. Cat carpet is granite.

    • @Beregorn88
      @Beregorn88 ปีที่แล้ว +4

      Ah, yes, the soft, soft, granite carpet...

    • @Drew_P
      @Drew_P ปีที่แล้ว +2

      Thats correct, if you go into the options for the mod you can turn skin packs on and off. The "kitty carpet" is one of those skin packs, on by default. I wonder how one would add skins?

  • @phookadude
    @phookadude ปีที่แล้ว +5

    You could put all the steam generators on the left since radiation doesn't matter, that way your refined carbon wall could be vertical and you wouldn't need tiles underneath to support it as you constructed it saving you a double floor.

  • @missb1062
    @missb1062 ปีที่แล้ว +1

    That Meep hugged the OTHER cuddle pip and left the one that was begging!

  • @OverworkedITGuy
    @OverworkedITGuy ปีที่แล้ว +3

    On Southernskies rocket, you don't have to worry about germs in the water storage because it's sitting on top of the reactor. The rads will nuke (hehe) the germs pretty darn quickly.

  • @MrJamesstarr
    @MrJamesstarr ปีที่แล้ว +9

    Could you have a shovel starvation farm in the nuclear reactor. Also, you could use the nuclear to filter the polluted water from the toilets.

    • @asureaskie
      @asureaskie ปีที่แล้ว +4

      That's a mad lad idea right there.
      Personally, the very thought of shove voles in the nuclear reactor gives me the heebie jeebies, though.

  • @jbthekeeper2509
    @jbthekeeper2509 ปีที่แล้ว +3

    Never thought of using sporechids for decor before. Last I checked they give quite a bonus!

    • @nikolaysitnikov796
      @nikolaysitnikov796 ปีที่แล้ว

      +80 in an 7 tile radius, according to the wiki. Shame you can't make more of them.

  • @Spoonwood
    @Spoonwood ปีที่แล้ว +1

    This is reminiscent of the base lovin' series!
    Edit: oh, you mentioned that series at the end.

  • @Planetthegreat
    @Planetthegreat ปีที่แล้ว +1

    I know I'm late here, but I love these kinds of videos. If you felt up to it, maybe every so often you could set a challenge for your viewers! Like with the 1kg methane base in the achievement run or this with the rocket living space. Say something like "Design a base that runs entirely on natural gas" (that's a tame and boring example, but you know what I mean) and then get people to send in their saves and show them off! It's really cool when we get to see different interpretations of the same goal!

  • @genehenson8851
    @genehenson8851 ปีที่แล้ว +2

    After all these years, I finally discovered FJ’s kryptonite. Pacu. Cramped/confined gets him every time.

  • @DawidSikora
    @DawidSikora ปีที่แล้ว +2

    40 seconds in
    "I've never used showers" ~Francis John
    I'm almost sure you found a neat exploit to never get dirty in the first place

  • @jlashombjr
    @jlashombjr ปีที่แล้ว +1

    This makes me want a Starship mode/dlc where you get one ship map and it stops at randomized planets for a set number of cycles before you have to move on.

  • @evannewman3997
    @evannewman3997 ปีที่แล้ว +4

    Hand sanitizers also count as plumbed sinks for the washroom bonus, though I don't know if they have to be operational. Perhaps that could be used to cut down the space requirement for a washroom?

    • @pedrolmlkzk
      @pedrolmlkzk ปีที่แล้ว +1

      The washrooms requires 12 tiles so at most you will save one tile of footprint

    • @idjles
      @idjles ปีที่แล้ว +1

      @@pedrolmlkzk that means you can put a storage bin in the remaining space - you have 6 dupes and you want to store as much as possible in the rocket.

  • @Conqueror933
    @Conqueror933 ปีที่แล้ว

    I read "Exploding a bunch of rocket interiors" and I kinda really hope that, that will be the next episode, because that sounds fun!

  • @Genesis8934
    @Genesis8934 ปีที่แล้ว +9

    18:37 Not really. It's right above the radiation source, so it'll be purified theoretically.
    34:53 Can shove voles live in steam? If so, you could just make the atmosphere part of the steam chamber. Put a pneumatic door on the bottom next to the reactor, then insulate as normal with obsidian.
    (~) 38:40 I think the room bonus for wash room can be achieved using a hand sanitizer? Frees up whole column of space in the bathroom, unless there's that pesky 12-tile minimum size in which case nvm I guess. Though I guess if washroom can have gas pumps in them, you could remove the airflow tiles behind the toilet, remove the sink, move the toilet back one, put another toilet in, and put a hand sanitizer in to double the capacity. (I think you can disable the hand sanitizer without losing the room bonus?)
    46:35 Maybe a workaround while the bug gets fixed... replace those two insulated tiles that have lots of rads with refined carbon tiles?

    • @PhailRaptor
      @PhailRaptor ปีที่แล้ว +2

      Problem with Hand Sanitizer is you need a supply of Bleach Stone. Only way I can recall to create more Bleach Stone is to keep Squeaky Pufts, and it's difficult to collect enough Chlorine, even with more than 1 Chlorine Geyser, to feed the Pufts. They consume literal tons of the stuff. You're also walking a bit of a razor's edge between over pressuring the Bleach Stone so it doesn't off-gas, and staying below Popped Eardrums cutoff.

    • @KainYusanagi
      @KainYusanagi ปีที่แล้ว +2

      @@PhailRaptor The fact that hand sanitizers don't seal offgassing has always bugged me.

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +4

      Shove voles in the reactor space is inspired. Saves space and if they are wild voles no grooming is required.

  • @swaggyshane
    @swaggyshane ปีที่แล้ว +8

    You did build a shower. When you were doing your full achievement run. I know because I suggested it :D

    • @Esoterictism
      @Esoterictism ปีที่แล้ว

      But only because you did say something, he doesn't typically care.

  • @elpadre__
    @elpadre__ ปีที่แล้ว

    i love this casual playthrough. i understand nothing since EP5 or so, but i am still entertained :-)

  • @charlesrogers6382
    @charlesrogers6382 ปีที่แล้ว +12

    You should do a base loving on just The Lab start. If you get enough submissions.

    • @nazgu1
      @nazgu1 ปีที่แล้ว +1

      Yes!!

    • @Beregorn88
      @Beregorn88 ปีที่แล้ว +1

      You mean, if you have enough time? He got 13 entries in two days...

  • @du7ch384
    @du7ch384 ปีที่แล้ว

    Yeah ! Love the base loving epesodes I been hoping they would return everyones desings give me so much inspration, but cant wait to see what you come up with for the final rocket design, We all know it will be fandabulious.

  • @SpicySpleen
    @SpicySpleen ปีที่แล้ว

    I love that you show off others ideas in your process to building the best! Makes me want to get really good at this game and make my own designs to help in one of of your videos! :)

  • @kerrymoore1961
    @kerrymoore1961 ปีที่แล้ว

    Super fun to see all the different solutions using the same starting space.

  • @MrSelenix
    @MrSelenix ปีที่แล้ว

    @francisjohn, I should mention with the design i sent you, the pacu would all be tame, and they will lay an egg before they die. the eggs just stay there. So long as there is 150ish tame pacu in there, they should legitimately last for eternity (or till they die to overheating/freezing or something) which shouldnt happen if the base is cooled nicely.
    And the only reason i use a water duper instead of infinite storage was just for the sake of it. Replacing it with infinite storage would free up some more space too. I just wanted to toy with the idea of being self-reliant.
    That said though, im glad you liked my design.

  • @williamhuhn9221
    @williamhuhn9221 ปีที่แล้ว +1

    the sheer joy Francis gains by realizing a nuclear powered Sauna is a thing! ROTFL

  • @darthbader6506
    @darthbader6506 ปีที่แล้ว

    Fantastic! This luddite is in awe of the intelligence and patience on display here, thank you all

  • @StingersPlayground
    @StingersPlayground ปีที่แล้ว +2

    I like it that you only agree with using the exploits that make the game harder not easier.

  • @liamsouthwell27
    @liamsouthwell27 ปีที่แล้ว +1

    Francis 'we have to remember that we only have limited space in our jail-broken rocket to work with' John

  • @andrewknight983
    @andrewknight983 ปีที่แล้ว +1

    Keen to see if you can exploit the water lens to make an instant charging rad rocket. Could cut back on the amount of nuclear waste you need to pump on landing each time. Either that or play with the rad bolt drilling that others have talked about. Would be amazing to see a rad bolt machine gun.

  • @102Chewy
    @102Chewy ปีที่แล้ว +5

    I vote for Chaostripe's design. Simply because it allows space for the glorious and all powerful Aku (or someone else) to watch over your dupes as they bring his word all over the universe.

  • @ham8426
    @ham8426 ปีที่แล้ว +2

    I had a similar idea with the refined carbon but with natural lead by melting and cooling it, the big issue with lensing seems to be some weird internal bug where reducing roads to 0 in a single tile causes it to flip backwards

  • @Mr402TA
    @Mr402TA ปีที่แล้ว +1

    The hospital on the rocket was a nice idea in theory, but we all know that when Francis John scalds dupes, he SCALDS DUPES (plural)

  • @SciencePhysics
    @SciencePhysics ปีที่แล้ว +2

    Overcrowded pacus don't die before laying eggs. Only confined and then cramped die.

    • @asureaskie
      @asureaskie ปีที่แล้ว +1

      Though, it's also worth noting that those pacu seemed to think they were confined.

  • @shoopnooop2952
    @shoopnooop2952 ปีที่แล้ว +1

    If you were going to use the plants that require radiation you could move the carbon up and have a gap right over the reactor for the rads. Or you could have it block most rads leaving just enough rads to be able to have the rad plants work and have the next floor block the rest of the rads.

  • @Zaughon
    @Zaughon ปีที่แล้ว +6

    Random thought.. Does the ladder beds still count as barracks? If yes, you can do the stacked bedrooms using those and save 1 tile of space because you don't need tiles between the floors.

    • @mrShift_0044
      @mrShift_0044 ปีที่แล้ว +1

      yea, but it gives disturbed sleep debuff

  • @salemprompthous3820
    @salemprompthous3820 ปีที่แล้ว +1

    On delectavoles, I do believe that only changes egg chances based on the food they eat, not their living environment. Haven't played ONI personally for quite some time now, so this might have been changed, or my memory is a bit off. (Should be easy enough to check, the TT on egg chance shows what affects the change)

  • @String.Epsilon
    @String.Epsilon ปีที่แล้ว +2

    For venting excess hydrogen, couldn't you do a tile without drywall and an automated door in front of that tile to save on the pump? You'd just need the pressure sensor. Saves some power too.

  • @FerrybigGaming
    @FerrybigGaming ปีที่แล้ว

    4:33 the lensing bug seems to happen because the super compressed liquid gives something like 1100% radiation blocking, so the radiation ray is first 40 rads at the tile, then it becomes -400, then it becomes 4000

  • @idjles
    @idjles ปีที่แล้ว

    Don't forget to focus on the point of the space ship -flying, exploring, returning with resources. Don't just focus in living in it.
    -Liquify hydrogen for fuel.
    -Telescope for exploring.
    -Infinite resource storage with an automatic dispenser. Use an autosweeper to extract heat from hot items and cool them to room temp. Dump everything at the front door while in flight, so it's quick to unload.
    -Get them working while flying.
    - in a metal refinery or 2 or 3...
    - converting coal to diamond for mining.
    -The artifact analysis station is not necessary on the rocket, because you have maxed out decor anyway, and you don't need artifacts on the ship. But you should have a way of returning artifacts from below planetoids.
    -Use 100% of that reactor
    - energy to chill and melt resources.
    - rads to launch back home high quality resources - like liquid hydrogen, diamond, cooled niobium, resin, graphite, fullerene. Make sure your launcher can send solids, liquids, gas.
    - pump nuclear waste into infinite storage for rad generation. The launcher should be operating continuously when landed on another planetoid.
    - if you send rads out of a landed ship can you redirect them to refuel the same ship?
    -Use steam room to clean polluted water - don't need a water sieve nor sand.
    -make sure your ship is automatically prepared when landing home - all returned resources are emptied and the ship is resupplied with all consumables, including everything needed to build ladders, base at new location. Autolaunch rocket when ready.
    -don't use external tank for water - you need that 27 tons for asteroid mining.
    Focus on morale, not rooms. A beach chair gives +8 morale for days - so forget bedrooms and washrooms - stick the toilet in an industrial area - it saves a door and hand sanitizer. Give them 500+ decor when flying. Sauna gives +2 to everyone for 6 tiles. Arcade cabinet is better than juke box. partyline gives +4 morale if someone is at other end. 2 partylines and three schedules for +4 morale in 4 tiles. or 2 tiles and 6 schedules.. Carpeted tiles give tickled tootsies and morale over 4 tiles. - put them everywhere. Make sure they get +12 for food.
    Next mission - Make a sustainable rocket - no resources required.

  • @nazgu1
    @nazgu1 ปีที่แล้ว +1

    Yay for a new base loving episode!

  • @Rustygiz
    @Rustygiz ปีที่แล้ว

    So nice watching what ppl come up with

  • @idjles
    @idjles ปีที่แล้ว +1

    23:26 You could replace that hydrogen pump with an atmo sensor below 1500g opening mechanized airlock to vent to space.

  • @tylergreen4977
    @tylergreen4977 ปีที่แล้ว +1

    This was all sorts of fun to watch :)

  • @zecorezecron
    @zecorezecron ปีที่แล้ว

    Chlorine and naptha have such low thermal conductivity that the chill from the fridge would be negligible. It works really well as a food storage and your dupes' body heat would be more than enough to counter the chill, much less any machinery.

  • @douglasohf1439
    @douglasohf1439 ปีที่แล้ว +1

    About the problem of the water amplifying the ration on the rocket with refined carbon. I don't know if it would works, but this game makes me think that if you builld the power joint plate 1 tile below, you could change the insulated tile that is (on the original design) right above the joint plate by another block of refined carbon and that would solve the radiation problem

  • @mossconfig
    @mossconfig ปีที่แล้ว +1

    I think the single gas pump plus airflow is the way to go.

  • @noynek97
    @noynek97 ปีที่แล้ว +1

    Could you use the lensing effect to direct rads to a specific spot on the rocket, and then use radbolt generators to to power an interplanetary launcher wherever you want? If so, It might help you save space.

  • @Davids6994
    @Davids6994 ปีที่แล้ว +3

    ONI really needs new end game content

  • @wookie-zh7go
    @wookie-zh7go ปีที่แล้ว

    Klei: Why can't you just be normal!
    Oni players: *SCREAMS*

  • @ProWhitaker
    @ProWhitaker ปีที่แล้ว

    Amazing designs, Thanks for the video

  • @CanadianTraveler101
    @CanadianTraveler101 ปีที่แล้ว +1

    Pacu don't become cramped if the tank is at the edge of space. Even though the room overlay only shows 4 tiles I spawned 4k eggs and they didn't became cramped, so I'm not sure how it calculates size but its large enough it might as well be infinite

    • @grandfremdling3841
      @grandfremdling3841 ปีที่แล้ว

      The tank (= amount of water) can be as small as you like. The room has to be open to the border of space.

  • @brianhauptman
    @brianhauptman ปีที่แล้ว +3

    Next time you do a base review/lovin/etc, can you keep the contributors name overlayed while looking at the base? Seems nice to know who submitted it.

  • @scpfoundation9604
    @scpfoundation9604 ปีที่แล้ว

    I like the idea of the radiation just being amplified by infinite water and creates a laserbeam of rad onto a poor dupe

  • @MedullanAutononomous
    @MedullanAutononomous ปีที่แล้ว

    You should definitely grow a top tier food item like frost burgers in the rocket. If you make fertilizer you can get natural gas to run the gas oven. Liquid duplication is just like putting a geyser in your rocket. Would be extra fun if you built in a cool slush geyser or a hot steam vent by duplicating the right water at extreme temperatures. Then you would have to build a vent tamer in your rocket. If you used automation timers and an escher waterfall you could even mimic up and downtime but actually have extreme temperature water rush out like an actual geyser.

    • @Drew_P
      @Drew_P ปีที่แล้ว +1

      A geyser rocket to create a water source once you land on a new asteroid!

  • @idjles
    @idjles ปีที่แล้ว

    24:53 you don't need wash basins nor hand sanitzers in rockets. Dupes will get cleaned up by radiationfrom space if they toilets are on the top level. To get a washroom bonus you only need a toilet and a non-functioning hand sanitizer. I think they all went for wash basins to avoid needing bleachstone, but you don't need bleachstone because of the radiation of space.

  • @Taliseth
    @Taliseth ปีที่แล้ว

    Nice designs, makes me want to melt a rocket too.
    Though would love a video showing how to make a 2.6t Refined Carbon tile in a vacuum.

  • @G.r.e.g.g.l.e.s
    @G.r.e.g.g.l.e.s ปีที่แล้ว

    You don't wanna feed them barbecue, but pacu or surf & turf for its radiation resistance. I think that's why the base at 30:00 used pacu.

  • @QuantumShenna
    @QuantumShenna ปีที่แล้ว +1

    I just realized you don't need a water sieve, you can just dump water into the reactor

  • @ThylineTheGay
    @ThylineTheGay ปีที่แล้ว +1

    33:50 putting a different meaning to "nuclear sauna"

  • @brianzmek7272
    @brianzmek7272 ปีที่แล้ว +1

    I wonder if there is a way to make a 100% sustainable rocket that also makes its own fuel preferably liquid hydrogen and oxygen

  • @Khaim.m
    @Khaim.m ปีที่แล้ว +1

    Did no one think to use the steam room to filter the toilet water? It's plenty hot enough, just dump in the PWater and siphon off a bit of the output water to refill the toilets. No need to bother with a sieve.
    Edit: FJ didn't talk about it but Mike's rocket seems to kack a sieve. Unclear what he's doing with the PWater.

  • @basbekjenl
    @basbekjenl ปีที่แล้ว +1

    beds are a luxury that isn't all that necacerry in space. There is a slower rest recovery and a athletics penalty but the base is tiny there aren't a lot of jobs that need doing so you could just remove the bedroom let the dupes sleep on the floor. The morale bonus from bedrooms and baracs is like +1 or +2 morale. think of the space that can be saved by removing the beds.

    • @Drew_P
      @Drew_P ปีที่แล้ว +1

      the cruelty, i kinda like it though

  • @Shezestriakis
    @Shezestriakis ปีที่แล้ว +3

    I would prefer an external storage tank for water over the infinite liquid storage. Maybe that's just me though

    • @idjles
      @idjles ปีที่แล้ว +1

      you want the tank to collect liquids from asteroids.

  • @porcelanerang7254
    @porcelanerang7254 ปีที่แล้ว

    mission control stations dont work on the rocket they are in unfortunately , but do work on other rockets as they pass by in space. my playthrough I had stationary "satellites" kept alive by trees to boost speed between planets.

  • @packediceisthebestminecraf9007
    @packediceisthebestminecraf9007 ปีที่แล้ว +1

    18:32 I don't think those germs would survive that long considering they're right above a nuclear reactor...

  • @RDKirbyN
    @RDKirbyN ปีที่แล้ว

    4:56 *in my best scary movie 3 voice* "how does someone wake up dead?"

  • @idjles
    @idjles ปีที่แล้ว

    25:22 those 3 metal tiles are to "absorb chill" from the hydrogen gas pipes.

    • @nikolaysitnikov796
      @nikolaysitnikov796 ปีที่แล้ว

      They only contact insulated tiles and vacuum. Where's the chill supposed to go?

  • @Beingjn
    @Beingjn ปีที่แล้ว

    If liquid drops down from the bottom ending up on other maps, what happens a dupe drops?

  • @grandfremdling3841
    @grandfremdling3841 ปีที่แล้ว

    30:00 it will work like it did since a extremely long time. I'm always wondering, why people have so many bad thoughts about that. It is the room, not the amount of water!

  • @wingsolution
    @wingsolution ปีที่แล้ว +1

    That lensing effect is likely an integer overrun...

    • @idjles
      @idjles ปีที่แล้ว +1

      i think it's actually a division issue.

  • @JessWLStuart
    @JessWLStuart ปีที่แล้ว +1

    I. Love. The. Title! So apropo!