Ep21 : This might take a few Tons : Oxygen not included

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  • เผยแพร่เมื่อ 21 ต.ค. 2024
  • So 10 tons of Enriched Uranium, 25 tons of refined carbon and I really need to start pumping water into the rocket right about now. We have a 10kg/s limit on water input.
    Credits song - Aaron Kenny - Happy Haunts
    / francisjohn
    / discord
    Mods
    DGSM - Duplicants Generation Settings Manager // by @Ony
    True Tiles (texture mod) : by Aki
    Map Seed : V-VOLCA-C-1556283541-8YL0A2-C3
    Save game file :
    drive.google.c...

ความคิดเห็น • 146

  • @thatoneguy8966
    @thatoneguy8966 ปีที่แล้ว +109

    My guess for the lensing thing would be that the value of rads becomes negative if the value for radiation resistance is over 100, so if you put a second tile it makes the negative radiation negative again, becoming positive radiation.

    • @telioty
      @telioty ปีที่แล้ว +2

      Overflow

    • @telioty
      @telioty ปีที่แล้ว +10

      Or underflow in this case

    • @Akronymus_
      @Akronymus_ ปีที่แล้ว +19

      @@telioty Not really an over/underflow in the traditional sense. Crossing the boundary of what the data type can hold would be under/overflow. But what seems to happen here is mostly about the sign getting flipped, and the game treating values less than 0 as 0 without actually setting it to 0.

    • @dustingmorgan
      @dustingmorgan ปีที่แล้ว +5

      this also means that you could send a single rad across the map and then re-amplify it back to what it was. Rad transport exploit.

    • @DarthVella
      @DarthVella ปีที่แล้ว +3

      @@dustingmorgan Slight nitpick: across a certain distance, yeah; across the map, not quite. It still has a hard distance limit based on the source of the rads. And yeah, you could definitely use it to create carefully tuned radiation "corridors" for radbolt or farming purposes without exposing your dupes to too much danger.

  • @elpl1293
    @elpl1293 ปีที่แล้ว +8

    Watching last episode makes me want Francis to bring base reviews back

  • @guyincognito1406
    @guyincognito1406 ปีที่แล้ว +7

    I think next time just a spare set of filled atmo suits would have let that bee trip go far smoother. That move to command is so useful.

  • @Player_Twelve
    @Player_Twelve ปีที่แล้ว +18

    Francis: So we're just gonna do a real casual run.
    *Proceeds to dunk on everyone else who plays this game*

  • @chaosstripe9446
    @chaosstripe9446 ปีที่แล้ว +4

    I decided to do my own version 2 of the reactor rocket, using the tips and tricks that were shown off last episode. I sacrificed the monument, but now it shouldbe way more functional with a sauna, rocket piloting station, and a berry sludge farm. especially handy is I was able to gain an entire row of tiles across the top by using refined carbon across the top of the map.

  • @asquared9160
    @asquared9160 ปีที่แล้ว +26

    I posted this on the other video, but I investigated the radiation weirdness, and this is what I found:
    I did some investigation into this "radiation lensing" and it's incredibly interesting. Radiation blocking scales linearly with the mass of a tile. First, while the display normally caps at 100% blocking, it appears that the actual radiation math uses the "true" value, even if that's over 100%. This "lensing" effect only happens when there are two or more materials with a radiation blocking of more than 100% in a line. They do not necessarily need to be adjacent. Radiation alternates between 0 and existing each time it encounters a >100% tile. First it's 0, then some, then 0, then more, etc.
    A way to mitigate this is therefore to have **three** >100% tiles in a row so that the radiation is gone at the end. I believe that appropriate reconfiguring of the refined carbon and water could make every tile safe, as a workaround for the lensing.
    Based on my observations, this is what I believe is actually happening in the code (note, this code is in the sim, which modders cannot easily get the code for, so this is an educated guess):
    Radiation is calculated by drawing "rays" out from the source. Each tile that these rays intersect, they do math to figure out what the value is for that tile, and then store that value and move on. Radiation blocking is stored as a value where 0.0 is 0% blocking and 1.0 is 100% blocking. For each tile, a ray of radiation is going to do:
    newValue = oldValue * (1.0 - blocking)
    For example, if blocking is 0.6 (60%) then we want to change the value to 0.4 times (40%) its original value.
    However, notice that this code has a flaw if blocking values are allowed to be above 1.0 the multiplier becomes negative, and that explains all of the weirdness that we see.
    Assume a starting radiation value of 1000, and many tiles in a row that have a blocking value of 1.5 (150%)
    step 1 = 1000 * (1.0 - 1.5) = -500 (negative rads stay stored as negative)
    step 2 = -500 * (1.0 - 1.5) = 250 (turned positive again!)
    step 3 = 250 * (1.0 - 1.5) = -125
    step 4 = -125 * (1.0 - 1.5) = 62.5
    and so on
    The alternating nature is why we see the alternation between 0 and many rads.
    It additionally looks like there's a hard cap on the amount of rads that can exist in a ray, based on the distance from the source, but I do not fully understand its mechanisms.

    • @pedrolmlkzk
      @pedrolmlkzk ปีที่แล้ว

      there's a decay since rads will decrease with distance even without any materials

    • @TheLoneWolfling
      @TheLoneWolfling ปีที่แล้ว

      If this is true, blocking of >200% will allow magnifying radiation with 2 layers.

    • @Meepersa
      @Meepersa ปีที่แล้ว

      @@2tallyGr8 FJ shows this is still true in the video. The demonstration reactor where he is showing all this has ~9k rads at 3 tiles and ~7k at 4 or 5

  • @kiks12
    @kiks12 ปีที่แล้ว +43

    I really love the edited oni vids. Especially since these are both edited and a between 30-50 min vs a 15-20 min super condensed. Also francis jams it quite full and it never feels boring. And he does other things not seen like the slicksters.

  • @wei-p7l
    @wei-p7l ปีที่แล้ว +1

    hey Francis, one impt thing to note for your next step is that debris formed on a tile of the same kind will merge with the tile below until natural tile mass first.
    If you have 2545kg of coal on top of a 2545kg refined carbon tile, the coal will be merged into the refined carbon tile until it reach 4000kg first before it start forming the new tile

  • @not_just_burnt
    @not_just_burnt ปีที่แล้ว +30

    to get a tick clock to pulse anything real fast you can just plug not gate into itself!

    • @skyeplays1772
      @skyeplays1772 ปีที่แล้ว

      So a Minecraft redstone in ONI?

  • @QuantumShenna
    @QuantumShenna ปีที่แล้ว +3

    I was poking around, and realized it's probably easier to make a radiation shield by melting lead, pouring it into a puddle containing 2500 kg and then refreezing it, given how long the refined carbon method took. Depleted Uranium would be even easier to melt and re-freeze, since it's melting point is only 132C, but getting 2500kg once is hard enough, let alone for a whole radiation shield

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      I need to doing some playing around with the Tepedizer I think they nerfed it when you reload which is why it took me so long.

  • @ultro9980
    @ultro9980 ปีที่แล้ว +8

    15:25 In some update they changed the lander footprint to only one tile to avoid the problem when you couldn't send dupes to the asteroid if there wasn't enough flat space ;D

    • @Sparhafoc
      @Sparhafoc ปีที่แล้ว

      That's good to know, thanks! I've had that problem in the past with the shove-vole asteroid, sitting in space with 3 rockets (2 landers and a colonizer) for dozens of cycles waiting for the regolith to shift in a way that lets one land.

  • @quagsir-behattedbloboftheu5051
    @quagsir-behattedbloboftheu5051 ปีที่แล้ว +6

    Oh damn, thanks youtube for recommending this literal seconds after it comes out. Today is a good day.

  • @leonidmolochnikov4147
    @leonidmolochnikov4147 ปีที่แล้ว +2

    Regarding the refined carbon - build a coal tempshift plate right next to something hot enough in vacuum - instant refined carbon. As a bonus, if at a corner - it will be at the minimal conversion temperature

    • @ExplosivePine
      @ExplosivePine ปีที่แล้ว

      He needed more mass

    • @leonidmolochnikov4147
      @leonidmolochnikov4147 ปีที่แล้ว

      Add mass into the refined carbon tile after it is formed

    • @LGSyrus
      @LGSyrus 5 หลายเดือนก่อน

      ​@@leonidmolochnikov4147 and how would you do that without the debug tool?

  • @kalzekdor
    @kalzekdor ปีที่แล้ว +5

    A Hellblade playthrough on this channel? Unexpected, but not unwelcome. One of my favorite games, looking forward to it!

  • @r2dezki
    @r2dezki ปีที่แล้ว +4

    That was an extremely scuffed space mission and I enjoyed every minute of it!

  • @wilshireanasurimbor3068
    @wilshireanasurimbor3068 ปีที่แล้ว +1

    ONI remains my favorite series that you do. I'm very glad to see this back on the schedule!

  • @leexgx
    @leexgx ปีที่แล้ว +2

    7:45 i had fun testing the melting point of a dup using this long long time ago(when i knew how to play this game), only issue is the game does have a temperature for melting point for a dup but not a state so the game crashes once you hit like 2000c or somthing

  • @DarthVella
    @DarthVella ปีที่แล้ว +1

    That poor tepidizer was screaming! Dupes are expendable, but abusing that memory toggle is truly horriffic!

  • @LGSyrus
    @LGSyrus 5 หลายเดือนก่อน +1

    I used a metal refinery to heat up the carbon. It was significantly faster. But because I'am a masocihst I gave my rocket a refined carbon roof too. That was slow as hell, because I couldn't build at the top where I wanted the roof, so I couldn't give them drywall to submerge them in liquid.

  • @brianhauptman
    @brianhauptman ปีที่แล้ว +10

    You did grab some Saturn traps for food production, right? Gotta give those bees something useful to do once the uranium is gone.

  • @Armadous
    @Armadous ปีที่แล้ว +1

    Loved that bee mission, made me think about the movie Armageddon. ONI needs high stakes asteroid missions.

  • @HueManatee
    @HueManatee ปีที่แล้ว +1

    senua's sacrifice is interesting. its slow and story-like though. definitely something very different for this channel.

  • @lonelyPorterCH
    @lonelyPorterCH ปีที่แล้ว +1

    oh wow, thats gonna take a long time until that coal is refined^^

  • @rickytleung
    @rickytleung ปีที่แล้ว +1

    My suggestion for the new super spaceship and to follow the age old tradition of naming ships after people, the DSS (Dupe Spaceship) Francis John

  • @OleksandrKolyvushko
    @OleksandrKolyvushko ปีที่แล้ว +1

    Always enjoy your videos!

  • @bruh-ment-um
    @bruh-ment-um ปีที่แล้ว

    Now this is the part where narcolepsy becomes a major annoyance. Really adds a bit of a challenge, but in exchange for humor to the content which makes it enticing to watch. Hoping for a new series, starting from a different type of asteroid (maybe max difficulty, if you dare try) with all your dupes being anemic. Would actually try your challenge in the skewed asteroid, see how far I can survive 😆

  • @nazgu1
    @nazgu1 ปีที่แล้ว +1

    Oh my, it's been a while since I saw the tepidizer pulse exploit used for any interesting purposes :)

  • @idjles
    @idjles ปีที่แล้ว +3

    11:26 I hope your landing modules are both the same metal, otherwise you won’t be building that 800kg landing pad!

  • @energeticsecret2883
    @energeticsecret2883 ปีที่แล้ว +2

    They kept gasping for breath even in oxygen rich atmosphere because they wore empty atmosuits. You should have make them unequip the suits.

  • @davidr9883
    @davidr9883 ปีที่แล้ว +13

    You might want to try turning clothing into refined carbon. I did it accidentally and I think it was at a low temperature.

    • @goblinzuck
      @goblinzuck ปีที่แล้ว +1

      @@2tallyGr8 Yes

    • @artur6912
      @artur6912 ปีที่แล้ว

      @@2tallyGr8 Basically you do everything Francis has showed but you replace coal with a piece of clothing in the storage bin.

    • @mchelpa
      @mchelpa ปีที่แล้ว +3

      This works, but you have to factor the time creating enough clothing _per tile_ to get 100% rad resistance, and you still need a huge amount of energy to heat up that much clothing.

  • @cfalde
    @cfalde ปีที่แล้ว +1

    That story is soooo good.

  • @nspavle
    @nspavle ปีที่แล้ว +1

    Hellblade is an amazing game, definitely recommend doing it in one sitting if possible for the full effect. Headphones are a must too and have fun

  • @wirthiwirth7166
    @wirthiwirth7166 ปีที่แล้ว +1

    The expedition to the other planet was so worth it. 😀

  • @Sparhafoc
    @Sparhafoc ปีที่แล้ว +1

    I find it better to keep the bees in separate cells after they've formed a hive. That way the resources are distributed more evenly (bees sometimes seem to cross the entire room to pick up ore rather than the tonne right next to them) and dupes are less likely to be stung by 800 bees all at the same time. Also, did you bring back saturn critter trap seeds? Infinite hydrogen from bee tinys being eaten is just peak ONI for me! :)

  • @mikhailgusev2394
    @mikhailgusev2394 ปีที่แล้ว +5

    FJ, have you seen "Meet Your Maker"? It is a new game that involves creating some sort of dungeon for other players to beat. And the point is to engineer the most deadly dungeon possible. I think you would like it. At least you can add it to your wheel :)

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +1

      Oh I have seen it, looks like torture. Either spend ages making a horrible nearly unbeatable maze or try beating a horrible nearly unbeatable maze. I don't think I hate myself enough 😁

  • @AnotherSpaceCowBoy
    @AnotherSpaceCowBoy ปีที่แล้ว +1

    On this Ep21 I've decided for good that this ONI playthrough was absolutely NOT casual. How to dare playing myself after all this...

  • @cedriccouderc9647
    @cedriccouderc9647 ปีที่แล้ว +1

    4:55 Why you heat all those bottom metal tiles ?
    19:27 that's a big pocket for 2 dupes, 5kg in each tiles, not a geode but still a lot of oxygen.

  • @vulmar1
    @vulmar1 ปีที่แล้ว +2

    Would be interesting to put a beeta hive inside the nuclear rocket
    edit: before someone says the last video already featured it, I was talking about for refinement, not hydrogen

  • @nazgu1
    @nazgu1 ปีที่แล้ว

    24:30 - That's what happens, Francis, when you try to play quick and dirty :)

  • @shilittletsure
    @shilittletsure ปีที่แล้ว +1

    I've managed to get the same toggling of automation by connecting the not gate inputs and outputs. Easier setup ;)

  • @NetherCloud
    @NetherCloud ปีที่แล้ว

    OMG I absolutely loved Hellblade. I hope you enjoy it as much as I did. :)

  • @gp6763
    @gp6763 ปีที่แล้ว +1

    I don't really understand why you need more uranium, I mean grab this one to start the reactor, then move the whole rocket to the other asteroid and refuel there, bees are producing so fast that you shouldn't need more than a hundred of cycles to have a decent production facility

  • @QuanDepTraiBoDoiNhatVuTru
    @QuanDepTraiBoDoiNhatVuTru ปีที่แล้ว

    thanks for save f
    ile, i appreciate it bro, already subcribe

  • @nikolamilojevic6229
    @nikolamilojevic6229 ปีที่แล้ว +1

    11:10 You can make a rocket platform using 1 steel trailblazer module and 1 steel rover module

  • @deatho0ne587
    @deatho0ne587 ปีที่แล้ว

    Unless they have changed it you can run a a wire thru a not gate to get a tepadizer above there normal temp.
    I know you can still leave them in their atmo suits, it is a bit slower but they will not die.

  • @FeliksOnline
    @FeliksOnline ปีที่แล้ว

    1:17
    Oh no, someone take away his screwdriver

  • @nate_0723
    @nate_0723 6 หลายเดือนก่อน

    That bee wrangling sure was frustrating

  • @mhtabuu4509
    @mhtabuu4509 ปีที่แล้ว +1

    are you going to do a play through on the lab map after this? as it turns out there are a lot of weird quirks in the map like little puzzles (and time bombs) that are scatter through out the map that you dont normally get in a randomly generated map seed.

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +2

      I think It's to late to do a lab run, well not so much to late as if I stated the comments would tell me everything to expect.
      I will have to do some base lovin on the map to see how everyone approached it.

  • @andrew3727
    @andrew3727 ปีที่แล้ว +1

    Can you just so Frostpunk?
    You'll love it, its exactly your type of game. AND frostpunk 2 is going to come out soon too

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      I'm going to stick with the wheel of torment and it's ever expanding list of games.
      I'm finding the variety entertaining.

  • @jacobgeiger4589
    @jacobgeiger4589 ปีที่แล้ว

    I don’t understand how you manage your dupe stress so we’ll but I am so crazy impressed, my dupes have lived on hundreds of cycles of 82-100% stress and it is a STRUGGLE lol

    • @kimchungluong4772
      @kimchungluong4772 ปีที่แล้ว

      basic rooms, including a nature reserve which they pass through every day, and lots of decor in places they hang around for long periods every day. I choose to farm abyss bugs, it's free and easy. The decor bonus gets averaged per day, so they only have to spend like a minute or so in a 2000+ decor environment in order for their daily decor bonus to be the maximum 120, even if they spend the whole day working near ugly debris and heavi-watt wire.

  • @MathewSan_
    @MathewSan_ ปีที่แล้ว +2

    I really like this series 🔝👍

  • @ProWhitaker
    @ProWhitaker ปีที่แล้ว +1

    Thanks for the video

  • @KerbalLauncher
    @KerbalLauncher ปีที่แล้ว

    Oxygenating the rocket with liquid oxygen solves the cold bee problem

  • @michaelsotomayor5001
    @michaelsotomayor5001 ปีที่แล้ว +1

    wait why did Francis heat up the coal in such a manner? When he deleted Steel tiles?
    okay he answered my question lol. You can use a metal refinery to do the same thing.
    just paint that crap in lol... could you not just drop in magma on top of it? small quantities of course.. I am gonna figure that one out

  • @mattepanda15
    @mattepanda15 ปีที่แล้ว +3

    I was waiting for this

  • @thr3308
    @thr3308 ปีที่แล้ว

    damn, heat signature is a great game and would've been an excellent pick, i think. very easy to pick up and put down as and when.

  • @Axvil
    @Axvil ปีที่แล้ว

    As an amateur apiculturists, I can conquer, bees thrive in vacuum.

  • @alexbennie
    @alexbennie ปีที่แล้ว

    Just watched the trailer for *spoilers* and I think the vibe is cool.
    I see this as the literal opposite of that "cutesie" game from, it turns out, longer back than I thought, but still remember.
    It might bring balance, lol.

  • @bolverk4355
    @bolverk4355 ปีที่แล้ว

    HellBlade Senua's Sacrifice is a fucking amazing game. Its about 8-10 hours long and my god what a ride it is I really hope you like it, its definitely a single player story game but for an exception to the style of games you play it is an amazing exception

    • @bolverk4355
      @bolverk4355 ปีที่แล้ว

      @@d.6325 variety is the spice of life my friend.

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +1

      So after about 5 hours of play time I can safely say it does not suit the channel at all but I have loved playing it so far. Generated way to much footage recording it though.

    • @bolverk4355
      @bolverk4355 ปีที่แล้ว

      @@FrancisJohnYT glad youre liking the game! you could always just upload a mega episode of you playing it from start to finish!

  • @jawstrock2215
    @jawstrock2215 ปีที่แล้ว +1

    It looks like it puts negative radiation on the next block, which reverse it with any form radiation blocks.
    5k - 150% would be -2.5k, which when blocked again at 150% returns to 5k.
    Untested guess.

    • @shadamethyst1258
      @shadamethyst1258 ปีที่แล้ว

      It would only return 1.25k in that case, and it wouldn't really explain how it seems to always cap at the same value as if there was zero absorption - though that might just be an existing safety feature

    • @Khaim.m
      @Khaim.m ปีที่แล้ว

      ​@@shadamethyst1258My guess is that it doesn't calculate rads incrementally, it calculates the combined absorbtion multiplier and then merges that with the distance falloff. The final absorbtion value is capped between 0 and 1, but the per tile values aren't checked, which is why the lensing effect happens. The cap at 1 is why it's never more than the unblocked value.

  • @PhilipPetrunak
    @PhilipPetrunak ปีที่แล้ว

    I'm just surprised you didn't grab those Saturn traps

  • @meeponinthbit3466
    @meeponinthbit3466 ปีที่แล้ว +1

    Could have just sent a robot with the dup. It has a lander.

  • @1x4x9
    @1x4x9 ปีที่แล้ว

    Oh my god, you're playing Hellblade? OHOHOHOHOH! You're in for one wild ride... It'll give you a chance to flex that RTX card of yours a little

  • @ThePiachu
    @ThePiachu ปีที่แล้ว

    I think you might be able to land a rocket with one dupe? I think if you use one lander and one rover that's enough to build the landing platform and then it's down to whether or not you can remote tell the rocket to land without a dupe onboard.

  • @prateekkarn9277
    @prateekkarn9277 ปีที่แล้ว +1

    8:50 what do you mean theyre exploitative?
    We literally use this kinda stuff in electronics. Oh wait I guess its the tepidiser part

  • @piotrwojtaszek4295
    @piotrwojtaszek4295 ปีที่แล้ว +1

    you can combo the trailblazer module with the rover and colonize a planet with a single dupe. Also: wtf happened to the teleporter thingies on the other planetoid?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      We turned off the teleporters on game creation to make things more interesting.

  • @alexeynezhdanov2362
    @alexeynezhdanov2362 ปีที่แล้ว

    That's the reason I avoid them, said he. Yes, Francis, you totally avoided that, sure, lol.

  • @Bloodsubzero
    @Bloodsubzero ปีที่แล้ว

    Dont you have a little bit of Molten Steel somewhere to bring a bit of temperature into your refined Carbon?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      The steel is very hot but it has very low specific heat capacity. Even if I poured 800kg of 3000C steel on the 25,000 kg of coal it would make very little difference.

  • @cryoine7194
    @cryoine7194 ปีที่แล้ว

    isnt there an orbital delivery module that would have fired steel down to the planet surface from orbit?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      You can but it will land randomly all over the surface and you still have to drop a dupe to build the platform. I just found it faster and more reliable to send down two dupes.

  • @alexeynezhdanov2362
    @alexeynezhdanov2362 ปีที่แล้ว

    Why strip-mining? Weren't it more efficient if bees mine it themselves?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      Oh it is, but we don't need a lot of enriched Uranium to get started. We will have enough from this to run one reactor for 1000 cycles which is plenty of time to strip mine the Uranium asteroid or start space mining.

  • @NelsonGuedes
    @NelsonGuedes ปีที่แล้ว

    You should add Cosmoteer to that list! It's a bit like Starsector

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +1

      Added to the list, a list I am sure I will never get to the end of.

    • @NelsonGuedes
      @NelsonGuedes ปีที่แล้ว

      @FrancisJohnYT I know you already have too many of them, but I can't help it. Have you ever played Spacechem and Opus Magnum? They are games where you have to solve a problem by building something and you have to deal with a trade-off between cost and efficiency. I would love to see how you would solve them, and I think you would enjoy them, if you want to check them out. There's also Human Resource Machine, which is more like programming.

  • @custume
    @custume ปีที่แล้ว

    looking good

  • @DarthVella
    @DarthVella ปีที่แล้ว

    32:43 What was that plume of steam? The fluid-shunt bug again?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      Not sure, it seems to happen during saves and changing screens to view the rocket interior.
      It does not appear to cause as problems to the map so I tend to just ignore it.

  • @MegasMan10
    @MegasMan10 ปีที่แล้ว

    Isn't the bee planet the one with the teleporter on it? Couldn't you have just thrown them the resources?

    • @kristiansyren3917
      @kristiansyren3917 ปีที่แล้ว +1

      Pretty sure he has the teleporter turned of from the start.

  • @joeschmoe7324
    @joeschmoe7324 หลายเดือนก่อน

    For oxygen fill and destroy water tanks with polluted water an obscene number of times on air flow tiles and put a row of deodorizers along the exit.

  • @actionj761
    @actionj761 ปีที่แล้ว

    1:05 there is a mod called (improved AI) completely solves this problem

  • @mattepanda15
    @mattepanda15 ปีที่แล้ว +5

    Never clicked a yt notification so fast

  • @darthbader6506
    @darthbader6506 ปีที่แล้ว

    GG Francis

  • @gradious7497
    @gradious7497 ปีที่แล้ว

    Did that petroleum line get reconnected to the generators off camera?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      Yes I remembered to hook that back up, I should have been less casual about disconnecting that line.

  • @grandfremdling3841
    @grandfremdling3841 ปีที่แล้ว

    25:31 max Speed is not helping there, I think

  • @grandfremdling3841
    @grandfremdling3841 ปีที่แล้ว

    Nice one

  • @KimArvidsson
    @KimArvidsson ปีที่แล้ว +1

    I've that Hellblade is a good game I personaly got it from my Humble Bundle subscription. Well I have been too busy playing ONI so I haven't tried out Hellblade yet. So will be interesting to see you play it then.
    I am getting close to have 7K hours clocked in ONI by now. XD

  • @ДенисДавыдов-у1з4ы
    @ДенисДавыдов-у1з4ы ปีที่แล้ว

    Moar!

  • @haruncelik8366
    @haruncelik8366 ปีที่แล้ว

    dont you lose half of the materials when u mine it, didn't u lose half of your uraniam on the map

    • @mrShift_0044
      @mrShift_0044 ปีที่แล้ว

      yes. yes he did. he will have more. *SOON.*

    • @AlexSwavely
      @AlexSwavely ปีที่แล้ว +1

      You lose half, but the bees can load it 10x faster.

    • @haruncelik8366
      @haruncelik8366 ปีที่แล้ว

      @@AlexSwavely i see

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว +1

      We will end up with enough uranium to keep a reactor running for 1000 cycles. We could have increased that to 2000 with on site bees but that would have required an awful lot of work to make the areas safe for beed. Easier to make it in the vacuum of space.
      Plus when you start space mining Uranium we can just drop it in the space bee enclosure.

  • @OverworkedITGuy
    @OverworkedITGuy ปีที่แล้ว

    Yay. More Francis and ONI.
    Also Happy 'MU&RICA Day.

  • @raphaelfakhri3874
    @raphaelfakhri3874 ปีที่แล้ว +1

    RIm WORld?

  • @ToskaForsite
    @ToskaForsite ปีที่แล้ว

    25:33 Боже, да сними ты с них скафандр.

  • @juanignaciocaso4651
    @juanignaciocaso4651 ปีที่แล้ว

    Francis, ditch the game wheel and just play Avorion!

  • @christhedisneyguy3231
    @christhedisneyguy3231 ปีที่แล้ว

    Can you please name a Dup after me, I would really like a engineer please

  • @sivsonsivy3580
    @sivsonsivy3580 ปีที่แล้ว

    pogis new video

  • @MafiaCow01
    @MafiaCow01 ปีที่แล้ว +1

    Man, it really bothers me how he pronounces it "bay-ta" when it's literally spelled "bee-ta"

  • @EskoLuontola
    @EskoLuontola ปีที่แล้ว

    Will Hellblade be the first non-sandbox game on this channel?

    • @FrancisJohnYT
      @FrancisJohnYT  ปีที่แล้ว

      Well I have done some Shipbreaker and an episode of Stalker, but not full playthroughs.

  • @heyhoe168
    @heyhoe168 ปีที่แล้ว

    I just connected a timer to tempedizer to cheese it up. Memory switch fells like a straight up vandalism over game engine. :D