Correction: the most common and weakest Xeno variant are called RUNNERS, not Drones which are the Xeno’s in Alien and Isolation. The wiki had me mad confused, they referred to Drones as Warriors and that threw me so off lol. Thanks for all the comments letting me know 🫡
Also this is just a basic Xenomorph Hive, there’s much more massive and powerful ones with more variants that would be a much greater challenge like with Praetorians, Palatines, Empresses, and The Queen Mother. Maybe a part two? Or maybe another group of characters can try their luck? How about the Spartans from Halo specifically Blue Team aka Master Chief’s team but it does depend on the era as in the new games they upgraded their gear many times and recently did it again using forerunner technology to reach new heights. I would do a couple different scenarios with this one tbh. Or similarly have what if a xenomorph hive came aboard a UNSC Infinity or A Halcyon-class Light Cruiser like The Pillar of Autumn, or a Covenant ship like a CAS-class assault carrier. Xenomorphs vs Necromorphs would be fun especially if you included the full ranks of the Xenomorphs to make it more interesting yet we know Necromorphs will win in the end yet it’s still fun imo.
runners are certainly not the most common unless the hive is mostly using quadrupedal hosts. drones are the most common variant. also you were completely incorrect on what xenomorphs are vulnerable to, the pulse rifles in aliens fired 10mm explosive armor peircing rounds, xenomorphs are directly stated to be invulnerable to standard ammunition, with hicks only being able to kill one with his shotgun by shoving the barrel in it's mouth
@tgirl_fangs I never said Xeno’s were weak to normal weaponry. I said they are vulnerable to fire, which Alien, Aliens, Isolation and Fireteam Elite all support
ima b honest demons in doom from the imp up, are borderline impervious to most munitions and launch projectiles hotter than the sun, doomslayers guns only damage them because he empowers them, hence why the UAC got shafted so hard by the demonic invasion, many demons would likely be able to tank orbital lasers and railgun strikes
@@jaydr0id568 That would be Kool if not for the sad realization that the demons are massively more powerful than people think and that even humanity using their power extra dimensional power against them with super advanced futuristic technology and weapons still lose, Demons would shred the Helldivers and even if we are generous and go with the safe scaling for demons then they still have nothing for the titans expect dropping a blackhole on the planet but that’s not a new and it would be a joke in the face of the Icon of Sin who’s passive existence will make a blackhole to swallow the whole universe dropping into Hell to be consumed and added to their endless collection of victims just more fuel to the fires of Hell.
@@Epic_747The UAC only had a chance cuz they used argent energy literally hell energy their own power to amp their weapons and gear and to use the plasma to fight back even then they lost. People underestimate the demons cuz they are fodder to Doomslayer but he’s literally a God now and killed Gods so ofc it’s easy for him lol
Counter thought process. There’s no helldivers without super destroyers which carry racks on racks of ordinance and divers on ice. Given the drop pod method of launch the only method of retaliating would be boarding the extraction ship itself since there’s no proper area to wedge into like the queen in the landing gear, so only a few warriors or drones maximum. Which even if they did, they’re now in a hangar filled with eagle ordinance ready to blow because why have safety when super earth can use those at a moments notice. Each mission is said to use millions of not billions of dollars worth of ordinance, and with missions even considered complete without needing a team to extract, super earth’s bombastic rain of firepower would be able to even gun down a station they drop divers onto
And to add on an extra thought, even if they were unaware of the enemy’s capabilities , its lore given that when a diver dies and we “respawn” it’s a new diver that’s been updated on the mission, giving you a super destroyer out of reach, with hundreds of thousands of troops staying informed. And even if they found it too dangerous I bet they’d just use whatever ordinance from a safe distance
Fair points. Though given how reckless and overconfidet that Helldivers and their staff can be, I would be surprised if they let a Facehugger or Drone accidentally sneak aboard their Pelican and make its way to the Destroyer. Seems like one the bigger advantages the Xenomorphs have over the Terminids is greater intelligence and problem solving skills.
@@dungeonguy88 not many places to hide in the pelican, maybe on one of the outer structure spots like stick to the hull? even then, they have a radar that detects possible hostiles it would be a very interesting thing to keep working out
This comment made me think of something. They should add a mission where you are cut off from your destroyer. Maybe you have to actually enter the labyrinth-like big tunnels to kill a hive lord or something. It would be cool to explore this type of gameplay within HD2 because, while orbitals and eagles are a huge part of your arsenal, there are more than enough weapons to get the job done.
As both an aliens franchise super fan and a daily Helldiver, I’ve got a few notes. First and most importantly, the termanid circulatory system is maintained at a much higher pressure, which is why they explode with a ton of blood, where as the average xeno circulatory system is not nearly high pressured enough to spew acid like the bugs do. So this means the Helldivers wouldn’t get covered in acid like they do bug blood. Second, if the infestation does occur on a super destroyer, as long as the Helldivers can make it the the armory (the ships are pretty small compared to say the nostromo) they will have access to not just the stratagem support weapons, but also the support back packs like the rovers and the shield which I think would be invaluable against any acid that might reach them. Third, there are much better loadouts for each member of the fireteam in their respective roles. A side note to mainly the second point is that the super destroyers are so small that a full infestation happening before the crew or Helldivers are made aware is practically impossible. The largest area of the ship is dedicated to the frozen Helldivers, which would not be hospitable enough for a chest burster to gestate, so the infestation could not start and build up with the frozen Helldivers, meaning it would have to start with the crew, of which there is very little compared to a space station like Romulus or Sevastopol, the two space based infestations we’ve seen.
@@zambekiller you talking about the pressurized circulatory system? The only xeno that has a chance of covering a Helldiver like a termanid does, is the boiler, the only xeno designed to spray acid when it is killed. Based off how important it is to not get swarmed by termanids, I’d be willing to assume the Helldivers are pretty good at eliminating targets before they get too close, atleast that’s how I play when I run it. Even then, they can easily get access to a shield backpack, and that can block the acidic bile in Helldivers 2 so it’s fair to assume it can block xeno blood
@@KahnBassett I was just saying that it depends I have no doubt they could survive but the ultimate question was how many had to die to figure out the information
@@zambekiller I see your point. Honestly, there’s a good chance no Helldivers are lost in either scenario. If the infestation happens on a ship, there won’t be that many xenos to deal with, and the weapons are easily available from the bridge of the ship (the only place the Helldivers really go). If the infestation happens on planet, there is a great chance that the majority of the fire team will have fire weapons or energy based weapons as these are among the best options for a bug hunt, which is what they were told was going to happen. If they get their hands on shield backpacks, which is already a high chance, since it’s one of the best backpacks to have, the xenos stand no chance in either scenario. The only real chance the xenos have is of all of the xenos are boilers, and there would have to be a lot of them
A fireteam of Helldivers can in theory triumph over any obstacle, the indomitable democratic spirit knows no fear or loss in morale (they literally scream catch phrases in full even when bleeding out and seconds away from death) the lack of fear alone means they’re a formidable force, even before factoring in their weaponry
Not if the obstacle disables stratagems from a very large distance up to the point where you can’t take them out from space. But I will have to agree that a Helldiver is basically the definition of the “Indomitable Human spirit”
@@supremecaffeine2633 Yup. That's why humanity and organic beings are screwed. A faction that won't struggle is the 40K Necrons and the Halo Forerunner machine constructs.
Assuming they don’t spread to a different planet the xenomorphs would get glassed into oblivion by orbital bombardments to stop a third alien faction from becoming a problem, if anything the terminids are more deadly since they can actually spread to different planets through spores
@OftenYesMan no, the super bug colonies event pretty much confirmed that they spread through spores. In the galactic map, you can even see the spores clouds covering there territory. As for that "leading theory", it's more that super earth had farmers for the bugs. But there was a containment failure that started the bug spread.
It's good to note though that Xenos are extremely resilent. You could glass the entire planet, but there is a good possibilies Xenos have already made there way deep underground and even if the surface is scorched, they could raise back up again. Unless you are completely destroying the planet, Xenos are going to be very difficult to finish off, not to mention Xenos do have a tendency of hitching rides on ships... or worst (and very likely given helldivers universe) Super Earth might get cocky and try and take Xenos in to study them which is a good way of having an incident eventually happen with Xenos being very intelligent.
To be fair, a fair amount of xenos would survive it. These things can survive in space for at least 20 years while wounded. A lot of them would already be deep underground and not to mention you could bet your butt that some would find a way onto a drop ship. They’re really really good at catching a ride. Super Earth would need a death star and that would just end up blowing lot of them into the void to turn into little space rock surprises for anything that gets in their way. This point, I wouldn’t be surprised if they could pull a master chief and live through entry as meteorite with that resin cocoons they form to sleep through space in.
"We wanted to convey the helplessness of fighting xenomorphs." "But devs, this is Helldivers, not Alien Isolation." "We heard you, and agree with you, but we also have a vision to be a survival horror."
I think the one thing people don’t realize is that the Helldivers are supposed to be the special forces unit of the SEAF. The missions we play in game are in the backlines of the enemy, trying to disrupt enemy advancements, cut supplies, etc. All of this, while the SEAF handles battles on the frontlines. When the Helldivers liberate a planet, its not actually the players doing. Its the SEAF pushing back the enemy that was weakened by the Helldivers. So in a scenario where a new planet was discovered with a new Xenos threat, the testing dummies wouldn’t be unequipped Helldivers, it’d be a bunch of under equipped SEAF soldiers / colonizers. From there, the Ministry of Science would equip the Helldivers with what they believe could take out the Xenomorphs If a battle took place on a spaceship, I understand the concept of them not being able to use stratagems. But wouldn’t that mean they also just… Can’t deploy on the spaceship at all? Helldivers enter missions via hellpods, which are what stratagems also use to drop equipment. This is just my own headcanon, but if the Helldiver corp was sent to clear our a spaceship, there would either be specialized hellpods made to create holes in the spaceship’s hull, and then plug said hole with itself, allowing for a helldiver to enter the ship (alongside any weapons they request). Although there would be some limitations, such as no eagle, no bombardments, no lasers, etc Either that, or they just walk into the ship with their stratagem-weapons already in hand Anywho, personally, I don’t think acid blood is too much of a problem for Helldivers. We have Bile Spitters and Bile Titans in game, which throw their acid blood at the player. If a player stood still and showered in the blood, yeah, they’ll die. But if a player was only touched by a small amount, they can survive (I believe theres also armour that is specifically made to reduce damage dealt by acid? Although I’m not sure) Anywho! I still love this video, and its content, so don’t get me wrong if I came off as rude or anything. I’d love to see more videos putting the Helldivers up against other aliens (or just [character A] vs [character B’s setting] and [character B] vs [character A’s setting])
That's Propaganda, Idiota. The current gen Helldivers have a life expectancy of less than 10 minutes. Average conscription age of 19. Training for literally less than a half an hour before they're given their cape, and shoved into a cryo-pod for deployment. The Helldiver corps was made as a solution to Super Earth's Overpopulation. All that "Special Forces Legends" shihh is SEAF Propaganda to encourage people to enlist. The thing that makes the Helldiver Corps deadly ISN'T the training or skills of the Divers themselves. It's their democracy-infused brainwashing, and their limitless military defense budget. AKA, strategems. Without strategems, the average Helldiver is up schitz
@@keithstone8693 As a helldiver that fought in the first galactic war, No. you are wrong. Helldivers get the SEAF training before they choose to become a helldiver, then get sent to the helldiver training course that teaches them the information they need to know for this changed role, like stratagems and solo attacking enemy positions.
I think if a spaceship was infested with xenos, the entire thing would be destroyed very, very fast. The armor helldivers use is the same one used on most all super earth spaceships, so really it's kind of.. Not really armor. Honestly, if one bullet went through the hull, everything on board would be thrown into the vacuum of space extremely fast. Not to mention, all helldiver's laser weaponry caused targets to go up in flames extremely quick. So really one laser weapon, even just a rifle variant, could probably keep almost any xeno at bay long enough either just to kill them all (slowly mind you), or leave.
You understand that the acid in game doesnt kill you straight away and theirs armor specifically for acid and fire damage yes the fire damage counts for acid as well.
The acid from the xeno can literally melt through space ship hulls. Pretty sure the acid rain on planets that can still have structures on them isn't as strong as that.
@@Sci-FiKaiyeah but gameplay purposes are the same reason all of their guns have light or higher armor penetration so I think their armor would afford some level of protection
@@Sci-FiKaion release, and for a couple of the initial months Helldiver armor was not effective you could get one shot by terminids dying next to you when sprayed with acid that is what I imagine happens when a Xenemorph gets too close
I really like that instead of just juxtaposing two worlds and that's it, you showed the entire recommended helldivers squad and explained their role. There is a lot of soul and ingenuity in this video, warm regards
I'd suspect the baseline performance of the divers has to be better then the canonical precedents set by most any selection of nameless colonial marines. Marines at least as of the base set in the OG of Aliens 2 exposed a fair bit of skin in their uniforms, divers do not. Facehuggers don't get as much of a free impregnation out of the diver. Marines have to carry around that Tracking device scanner thing like it's a damn computer desktop, while divers keep that same function on their suits interfaced on the wrist screens. Marines have people get wounded and get tended to while divers take the Stims. You really have to make a point of cleanly killing a Helldiver otherwise they're just one (not)addictive EpiPen away from being right as rain from things that'd otherwise leave a man crippled. Even their primaries, as mach as the players bemoan their piddliness are actually packing a massive punch as they tend use really big calibers for their guns. Standard AR's like the Liberator are chambered in 5.5x50mm. Higher caliber rifles are either in 8x60mm or 9x70mm and the Eruptor is an outlier because it's firing rocket propelled 15mm HE. The only serious matter of contention in this is that divers are a mixed bag of dubious...not quite lack of skill...They did go through the SEaf normal army first to get to be divers... but more so they've got a sheer force of ego. A lot of divers after all are fluffed up frat dudes tricked by a factory line of lies into thinking themselves the main character with a pre-recorded congratulation ceremony & for show cape before being shipped off to die thinking they can solo an army.
@@Morgoroth_07 I don't disagree with your saying a helldiver's armor is going to amount to being a flimsy shield vs the big black bugs at best but they're all pretty well universally going to be at least a 'little' more protective then the Marine equivalents. you'd be hard pressed to argue that colonial marines actually get '0' utility out of their armour vs the xenos and you'd be similarly hard pressed to conclude diver armor isn't better, even if it's in some marginal degrees. (edit*future me comes to dsagree...helldiver's armor is better by a pretty wide margin.) Do mind that a fair number of helldiver armors and helmets have cosmetic lore blubs mentioning offhandedly features that make a given piece of gear distinct. *Combat technician (A medium armor)* "Due to the enhanced strength caused by this armor, caution is advised when using door handles or embracing colleagues." It's a power armour. *Juggernaut (A heavy armor)* "One of the most durable engineer armors available, each set is quality tested by an impact with a full-grown Charger." Chargers can demolish a lot of the terrain in-game. This suit *definitely* can take a mauling from a xenomorph for some duration. *Demolition specialist (A light armor)* "Originally worn by lunar terraformers, this suit can withstand rapid changes in pressure, heat, and personal velocity." It's a psudo-spacesuit. *FS-05 MARKSMAN (A heavy armor)* "While early prototypes used shock absorbing gels, this armor stabilizes aim with the use of internal gyroscopes." Aim assist. Another armour with the aim assist perp is mentioned as having secondhand applications in bird shooting. Flat out these suits are 'significantly' better then colonial marine getups.
@@joshuamitchell5018 People do take the diver helmets a bit too for granted as perfect facehugger protection. Xenos arent dumb bugs like the terminids. They're stupidly clever, and once a drone (or worse, a warrior or above) notices you have a helmet they cant penetrate - if we just go with the hugger acid being unable to burn through the visor - then there's absolutely nothing stopping a drone from pinning a diver down and removing the helmet manually. Or removing it after cocooning a diver. Though that's only if they're "lucky". I'd reckon warriors and especially Praetorians will just kill the divers out of frustration. ..in the end, even if they wisen up and send in a team with actual good intel eventually - that first team on the ground has no chance of survival. Those that follow have a tiny one.
Bro, the xeno isn’t unintelligent. They’d allow the divers to dive and get deep into the planet before swarming them all where their ordinance wouldn’t work then using those soldiers to call for backup before impregnating them all, just to send more into the ambush, all the xenos need to do is grab survivors and pull off their helmets which they’ve done to CM’s many MANY times. The Xeno’s would come out on top, easily.
@@GodMajik Helldivers have a much stronger 360 Radar Ping then the marines. Orchestrating such an ambush should be distinctly more difficult and really You talk as though you think Xeno’s would come out of that exchange with a net positive in growth. You don’t think each drop-pod soldier isn’t going to take out 1-3 xenomorphs during that ambush even if it all plays out as planned? There is no metric by which the divers are not a better equipped collection of soldiers and it’s a divide that’s only going to get wider with time. Like, this isn’t actually in the game yet but HD is getting custom ammo types & Gun mods and purchasable temporary Benefits for missions later on according to leaks. And real talk a helldiver’s mission wouldn’t actually even be to go into the nest to begin with. There’s a whole type of level in HD called nursery eradication or extermination or somesuch like that which revolves around destroying exactly the kinds of underground colonies you describe. The divers would plant themselves on top of the colony and call down a drill from above and use it to sink a Nuclear bomb over couple minutes which then busts the nest. Divers would only be sent in person into a colony if they had to retrieve something important from the wreckage beforehand.
i hate to be that "UHRM actually" guy, but the standard enemy in fire team elite, the swarm gremlins that go down in like 2 shots, those are runners, they usually only come out of certain kinds of animal hosts, they're rather weak and small, drones, like "Monica" from fire team elite, and in isolation, are actually pretty tanky and tall in comparison, similar to warriors but not as armored, isolation actually captures the helplessness of fighting just a single drone alone.
@@Sci-FiKai The reason the warrior and drone classification is so confusing is because the term was originally used by fans as a way to distinguish between the Xenomorphs in Alien which have a dome head and Aliens which have a ridged head (which is because during filming the domes proved too fragile so they removed them, exposing the supports for the dome). The director of Aliens later said that they're both drones but by that point the term warrior had been used in various pieces of media outside of the films and was treated as a separate type of Xenomorph. With all content after the 2000's depending on the piece of media warriors are either: A) A type of Xenomorph seperate from a drone that is slightly stronger and more durable tasked with protecting the hive. B) The stage in the Xenomorph life cycle after drones. C) The same as a drone but just with a ridged head instead of a dome. In this case a have either has drones or warriors D) Don't exist.
@maxwellvindman7212 yea acid blood from bug, not consecrated acid that can destroy multiple floors around 10 of a spacecraft with a single xeno, completely different types of acidic blood! Unfortunately no game has ever shown the full scale damage that can be caused with xeno blood but movies, and comics obviously have.
@@zakkmarchant and which go down after about 2 seconds of exposure to it. And Xenos are clever. You got a shield, and acid burns through it? They'll sacrifice one of their own to use its blood to burn the acid. They've done it before - killing the weakest of their pack to escape a containment cell through its blood
First one I’d say ODSTs. SEAF personnel get 3 days of training and Helldives an additional few minutes. Also I’m pretty sure UNSC spacecraft would be able to make it so Super destroyers can’t offer support.
@Z5-XB I doubt they would cut off super destroyer support but rather just minimize it to a certain degree. Even in game the covenant still call in drop ships with troops and vehicles while engaging in space fights.
@@kenethernandez6246 yeah fair point. However super destroyers themselves considering Super Earths military doctrine and the fact how all their fodder gets one I have a feeling that maybe the super destroyers would get destroyed by UNSC spacecraft? But even then the destroyers could provide immense support to helldivers. Of course not saying that ODSTs would probably also get some support
@@Z5-XB If you look at the super destroyer's design, it was more meant for orbital bombardment and siege tactics, since all weaponry were pointed downward with little to no room to swivel toward the front or the top. And I'm pretty sure a space faring civilization like Super Earth would have more than one type of spaceship that geared toward naval space combat. ie. The shipmaster mentions that a single mission is the equivalent cost of a "Liberty-class cruiser"
So there is one thing that I think is missing. Facehuggers. Facehuggers aren’t a threat normally since they have low energy and a low lived life span, but that’s when you add the xenomorph carrier, which carries facehuggers into battle… this is a cannon form btw. Would give the xenos 2 extra threats.
all helldivers have full head covering helmets made of the same material as their body armor. I highly doubt a facehugger is punching its way through that to get at the diver.
@@Lorkanthal so this is a good point, however Facehuggers produce acid that can burn through helmets to get to the victim as seen in the original alien movie. it stands to reason that, if it’s like their blood, it could go through the toughest faceplate. So far we don’t have an acid resistant armor (though in the newest biological warfare patch we MAY get that ) so I think a Facehugger could still pose a threat, and if it doesn’t down a player, it can at least stun them. After all a large tentacle having crab crawling on your face would be pretty scary
@@Sci-FiKaiYou should check out the videos by Roanoke Gaming and Hidden Xeperia they did a good one with the research tho I didn’t agree with them fully, it’s good to see what others who know both think for second opinions to strengthen your own, The BritishRunner has good lore videos too tho I don’t agree on everything he’s solid, I am curious to see what your take on it but I hope you do more research on Necromorphs since I felt you greatly underestimated them and I didn’t really like how they were brushed off in the last video as they are much more durable and powerful than they seem to you and many just cuz Dead Space isn’t as flashy visually, I wish I could show you the stuff me and my friends gathered but TH-cam does not like links most of the time. I am new to your channel and I am enjoying your content so far so I’m looking forward to more, I hope you don’t mind if I give constructive criticism or my own views in the comments I just love these game so I’ve done tons of research with my friends, so sorry for yapping your ear off lol.
@@LeaderOfTheLostSouls it’s ironic you mentioned those three because I’m a fan of all on them! RG is one of the few channels that does consistent DS content, I’m a massive Halo fan (so ofc I like HX) and I found BR a few months back, love all those guys! But ofc you can give criticism lol. I gotta say tho it’s really weird hearing someone say I underestimated the Necro’s because I’m so used to people telling me (especially RE fans) that I overhype Dead Space lol
@@Sci-FiKai Oh that’s super Kool! Lol 😂 Okay nice to hear cuz I don’t always get the best responses or interactions or just get ignored by people half the time lol Yeah that’s cuz RE fans are salty and kinda ignorant on Dead Space, they underestimate the verse overall worse both the weapons and gear of Issac and his own capabilities, and The Necromorphs since they aren’t so flashy with them all busting through walls all the time. Even tho Mr.X only broke Brick walls and died to a rocket launcher meanwhile most Necromorphs can survive such things, Isaac himself has taken one to the face and even greater explosions just fine, and the more massive bosses just make BOWs look tiny. Not to say some didn’t have points when it comes to Leon being underestimated in some aspects by people, he is super human and he is smarter than he looks for sure but he is nowhere near strong enough to physically kill most Necromorphs, he definitely can’t react to or survive a fight with twitchers. And as for the Marker Signal his intelligence alone would not be resistance as he isn’t really on the level of those who can understand the symbols not to mention they still go crazy and get manipulated, and it isn’t just based in intelligence it’s more complicated than that. But yeah I just didn’t like how Necromorphs were brushed over barely talking about the many types and what they can do, and assuming they would easily die cuz they are fleshy and don’t look as impressive as some of the bots and bugs Helldivers deal with, like sure the guns which can cut through armor definitely will help yet the Necromorphs are far more durable and powerful than you realize so I’ll make a comment explaining it. Even the 500 kilogram bomb wouldn’t kill the HiveMind not even close according to the calculations I’ve had done on it recently, the weapons of Dead Space are far more powerful and impressive than given credit too, I would show you but TH-cam doesn’t like links half the time yet if you had a discord server or something I would show you.
I think there are 3 things you haven't considered 1. Xenomorphs can reproduce relatively quickly when humans are around. So if they Land on a Super Earth inhabited planet, Helldivers will encounter a LOT more xenomorphs 2. Besides all the Xenomorph types, the Helldivers also have to watch out for the VERY fast and sneaky Facehuggers 3. Xenomorphs in general are very fast, they can reach 50-60mph at minimum, and probably even faster if the right ground is given
Most major issue is that most locations where xenos haunt are enclosed or very close in. This would bassically cripple stratagem usage and resupply. Additionally, most xenos are smarter than nids, faster, and far harder to hit. Helldivers are a form of augmented light infantry and have extremely limited supply and individual fire power, limiting how well they can use their armament advantages.
@@lustrazor44don't know where you got the idea the terminds are mindless, sure the basic scavengers and warriors will just swarm you, but the hunters are quite fast and agile and will sneak behind you or strafe in different directions to out flank you, the stalker can literally turn invisible and will pretend to die, and the bile spewers are able to calculate trajectory of their acid shells like artillery sooo... Yeah.
2 thing to mention is: 1- Helldivers will have to fight Xenos in tunnels, they won't get any air support 2- If we include comic Xenomorphs like King or Queen Mother Xenomorph, its kinda impossible to end the xenomorph since another Queen Mother will born when one dies
Hell divers have access to a hive breaker drill which sends a nuclear payload underground So most likely the fight will above ground giving them access to air support I don't know what can they do about the queen tough
Assuming it's just 4 Helldivers, the Predator situation would depend on whether or not they used stratagems. Helldivers have very minimal training and most aren't combat ready by the time they're done with their 5 whole minutes of training, so unless one of them is the main character they're all fucked. If they have full access to stratagems however, chances are they would just bomb the entire surrounding area and the Predator wouldn't be able to do shit. Skynet would be much less interesting, it would basically be the same as the Automatons.
@@Ethan_Whitlock I don't know where you got that from and it might be true but from what I've seen they recruit just about anyone and throw them straight into combat directly after basic training
Helldivers, afaik, have some armours that may actually be able to resist acid quite well. It's simply a higher tech tier. They've got shield packs as well that deflect acid and other things.
When it comes to scenarios that involve Helldivers fighting on ships, I think it’s fair to say that they could bring along special weapon and/or backpack stratagems. Helldivers usually have to call these in because they can’t drop in via hellpod with them due to space. But if they’re deploying to a ship then they aren’t going in via drop pod. More likely than not they’d be flown in by a Pelican drop ship, meaning they would have enough space to carry some extra kit. Though Eagle and orbital stratagems would be unavailable, they may still be able to get resupplies, new weapons, and reinforcements via the Pelican delivering those things from the Super Destroyers
Biggest thing is bringing weapons with Armor penetraiting power. A regular firearm is just going to be brushed asside by drones easily (drones being the most common type seen). Even light armor penetration weapons while they work its shown the Aliens can take a lot of hits before they go down able to shrug off a lot of shots. Tougher varients past drone likely will require heavy armor penetration to bypass their armor. That said, I think Helldivers are probably generally fine against Xenos in terms that while not all weaponry might be able to take them out and they will take quite a few shots to really take out one Xeno, they will be capable. The biggest thing is likely the type of warfare Helldivers would be taking part in. While Xenos can swarm, they are also very intelligent. They would likely rely on ambush a lot more to catch Helldivers off guard. I think with that in mind, it's more of an uphill battle for Helldivers given the nature of how battles usually are fought for them. Then again, Super Earth has so many resources... and so long as incompetence doesn't run rampant and Xenos hitch rides or get foolishly taken in for research in populated areas, Xenos can likely be taken care of, although probably not as likely to be fully ever wiped out from a planet.
I think you forgot to mention stims, if the helldivers dropped down in scenario A thinking they where fighting terminids. Outside of all the *Literal* fire power they would bring they would always have multiple stims on there person which can legit heal broken bones within milliseconds once the stim is administered (going directly off the game at least) with the addition of giving them more stamina they can also get a booster to amplify the effects. So if acid did get on a helldiver they would just stim and keep fighting like nothing happened.
I say that if Helldivers are uninformed, then they have no chance against Xenomorphs. Even if they have equipment that is best against Xenomorphs. Why? It is simple - in my opinion Helldivers are not most clever people. In fact I strongly believe that they are VERY lacking in that regards. So it means that those 4 Helldivers will land on planet and then, without even noticing enemy, will get ambushed and killed. Not a single shoot. Just dead after venturing bravely into the hive. But! If they are informed OR if those 4 Helldivers are actually clever and intelligent (again, in my opinion they are not, but I can immagine that there are exceptions - and no, Helldiver is NOT player that controls him!), then I would ask... How can Xenomorph hive survive them with those tools under their command? As for acid - I personally think it is neglictible factor.
If SEAF invested the same amount into their basic education and intelligence as they do for the weapons and assets, the Helldivers would be much better. But they’re glorified Imperial Guardsmen with the bonus of religious devotion to a dying, always at war, super nation. The way SE uses Helldivers is asking for them to be defeated.
I will add that most more developed Xenomorphs are less vulnerable to fire than some people might think. Xenomorphs of all breeds dislike fire and it causes them pain. But by that same token there are many instances where Xenomorphs weren't actually killed or substantially injured by fire. The standout example to me is in Alien 3 (Yes, not the best in the franchise) when the primary Xenomorph was dipped in molten metal for a significant period of time. And rather than being killed, the Xenomorph was able to not just climb out of the situation but was enraged to the point of moving to kill Ripley. Which has been seen in other parts of the franchise. Eventually a Xenomorph will get angry enough to ignore the pain caused by fire and just charge towards its agitator. As I recall, this is part of the reason one needs to be somewhat cautious with the incinerator in Alien: Isolation. The Xenos will eventually just get tired of it and surge forward regardless. Now the Helldivers are likely to be fielding military-grade incendiaries. But so were the Colonial Marines. And even in the clips above we saw some of the larger Xenos tanking prolonged flamethrower bursts without hesitation, which is consistent with the points mentioned above. And even in Aliens, I can't recall any fully-grown Xenos being killed by flamethrowers. Setting the nest on fire agitated the hell out of the guards and queen and the eggs started to cook-off, but as I recall she had to deal with most of praetorians with the pulserifle. And if anything, the ambush tactics of the Xenos made the flamethrowers hazardous weapons. Many of their problems were caused during the initial ambush, when attacked Marines accidentally sprayed down their squads with flamethrowers. And the resulting fires caused their explosives and magazines to go off. So, fire is a potentially useful tool. But more as a means of controlling Xenomorph movements, keeping them at bay, than as a primary weapon.
Helldivers vrs a Predator. And I agree bro nice vid! I'd love to see ur take on 2 scenarios... Helldivers hunting a Predator on their world, and helldivers hunting xenos when a predator shows up. Need video please lol
They lose. Human weapons can’t hurt them. The only reason they do in the games is because the character infuses the weapons with his own power. Yes. That’s canon.
Great video man! Love the concept and the only thing i would change is the loadouts. I wouldnt really want to have two snipers against enemies that typically swam and surprise attack you like the terminids do. should definitely have the scythe, sickle, laser pistol and laser cannon because those all do fire damage! Also the spear isnt a great matchup against these thinner, faster targets, id rather bring the quasar and give that guy the laser bot so he has constant coverage. Also the orbital naplam should be on someones kit too!
I feel like you forgot to mention the intelligence of xenomorphs. As seen in the original Alien movie and other media, xenomorphs aren’t just mindless drones (haha) and won’t just rush you down unless they think it’s the best option. They most likely would choose their targets carefully and ambush as well as use their environment to their advantage and retreat if necessary to find new angles. Anyways, great video none the less! Keep up the great content!
thanks for this interesting video. the TH-cam algorithm threw this at me, so i comment as a little thank you and for the algorithm😅 continue with these for videos and i will checkout the other videos on your channel greetings from Germany✌🏻
In the game Aliens Armageddon, there are several different Xenomorph variants, (flying facehuggers, kaiju sized Xenomorphs, ones that can launch acid rockets, and many more) I don’t think Helldivers could actually handle that.
Scerio B would make the xeno rely on guerrilla warfare and luring them into a trap, I think the trap would be leading them deeper into the nest in then send there bursters out first. they would need a army for that many xeno. If there's a alien that's just built different like the nethead or Number 6 then the helldivers gonna get taken out more efficiently since one of those specific aliens basically has human lvl intelligence that being number 6
@@maxwellvindman7212 Alien blood can burn through acid resistant materials. Four helldivers would not be able to end a Xenomorph infestation. Even strategems wouldn't be that effective as once a hive is large enough you have to set of multiple nukes inside to destroy it. The hive on LV-426, which wasn't that big for a hive, survived the fusion reactor around which it was built exploding. If the super earth wanted to take out the Xenomorphs they would need to send an army of helldivers.
@@maxwellvindman7212 Facehugger can use acid while at the same time latching like they did in the very first movie burning through helmets. Number 6 kills multiple predators by itself, imagine a alien with human lvl intelligence on top of having to deal with an entire nest of different xeno like bursters, crushers, lurkers, praetorians, facehuggers and the Runners that spawn from dogs.That's a lot for 4 people even 4 experienced predators would die by this, instead the predators would blow up the nest with there op explosives.
There's something people forget with the Helldivers: it isn't just a 4 man team. It is a 24 man platoon of 6 fireteams, deployed from 4 ships with hundreds of thousands of tons in ordinance. They have orbital cannons, lasers, Close Air Support from multiple fighters. If the first 4 die to acid blood, the next 4 that get inserted will be briefed on that and prepare accordingly. That's not mentioning how Helldivers really don't care about rescuing survivors, so calling in CAS and orbital strikes to obliterate places that xenos are concentrated in would be fully on the table. That would leave only stragglers, who could easily be dispatched at distance. They don't have to participate in CQB with them, and any buildings that need cleared can simply be destroyed by regular or nuclear ordinance. Hell, they could do the whole turning the planet into a black hole thing again. They wouldn't just survive or win. They'd push the Xenomorph's shit in so hard that they'd be telling tales about how it leaked from their ears for decades. They'd be the only people in the Alien universe to have the correct response of forgetting about survivors and deploying the highest grade ordinance available to not just drive back the xenos, but outright exterminate them in a ruthless campaign of destruction fought from planet to planet until they were absolutely positive that not a single one was left breathing and recognizable as anything other than a cloud of green mist.
It's worth noting that Xenomorph Facehuggers have serious trouble getting through heavily armored marines to incapacitate them, as is seen in in AvP Exctinction where Flamethrower marines using similar suits to Helldivers are 100% immune to Facehuggers. With proper intel, Helldivers win.
you do understand face Hugers can secrete acid to get past any barriers? they have been shown to do it to predators and in the first movie the thing melted through the guys space helmet to get to em
helldivers are cooked. Zerg have multiple moon sized space ships that can take out super destroyers easily, and it would take like 2 500kgs to kill a lore accurate ultralisks,They're hive Lord sized if not bigger. Also, raptor zerglings are just hunters if they had scav spawn rates. And unlike the terminids, the Zerg are more than happy to turn entire planets into nests. The sheer amount of Zerg bodies on char tells you that much. I feel like the first fleet of Zerg ships would quickly infect multiple planets before the helldivers could react, and then they would need a full scale assault to take the planet back. The 40 minute timer is more like "get out of here before the worms make it around and start pouring thousands directly on top of you"
I think you are forgetting something very crucial, Colonial Marines are actually well trained soldiers. While Divers are not, they are basically thrown into the meat grinder. Whether they make it or not,they will just thaw more out to throw in.
You also have to consider that the pulse rifle shoots explosive tipped rounds while (as far as I know) the bull-pup from helldivers just shoots normal ammo, im not saying the ammo isnt military grade, it's just most certainly not 10-mm caseless
I swear man, the part about popeyes chicken made me burst in laughter 😂😂😂. Thank you 😂😂, fantastic video, I just now came across your channel. For some ideas for new videos, what do you think about putting Space Marines (from Warhammer 40K in the Dead Space scenario?
Most Helldiver's use flame or energy based weapons vs bugs. So honestly I think they would do pretty good. It's the acid blood that would trip them up at first. Once they lost someone to the blood, they would definitely adapt.
So small correction. Most Xenomorphs are stupidly armored, low caliber weapons essentially do nothing to them, even a shotgun essentially bounces off and staggers them. The Colonial Marines in the movie and games use very large caliber armor piercing rounds with explosive filler, which is why in Aliens the drones and warriors explode on impact. You need high power, explosive or armor piercing bullets to effectively kill Xenomorphs, so trying to shoot them with a basic pistol or a low caliber rifle is just asking to get your head little mouthed.
The RTS game does a better job of showcasing the xenomorphs than the multiplayer game. A horde of drones in that game is a literal nightmare to deal with unless you know where to hide and that’s just drones. Throw in the more fun ones and you’ll either run out of ammo or your squad just gets completely overwhelmed. A Helldiver fireteam ain’t surviving any situation involving the xenomorphs.
In a open field the Helldivers win but I would point out a few things 1. Xenomorphs tend to make their hives in caves or deepest parts of facilities sure they could just destroy the entrances with stratagems if it’s a cave if it’s a facility that super earth wants intact it could be a problem since the big guns would be unusable 2. There could be far more variants as Xenomorphs take whatever traits their hosts have meaning if the host has wings the Xenomorph would have wings so whatever wildlife is one the planet there would be a Xenomorph variant.
Drones are Runners which is the Xeno from the first film "Alien" but the Warrior is the Xeno from the second film "Aliens", main difference is Runner has the domed head whereas the Warrior has the exposed skull
I think Predators vs Helldivers would be very cool to think about too like the comment said. Its actually a pretty fair matchup cus the Predators have cloaking and its been shown that ambushes are an effective way to kill a squad (The invisible terminids are very dangerous and at the very least are a complete nuisance) The Predators also have very advanced tech, maybe more advanced than Super-Earth since basically every vehicle they have has cloaking, the Helldivers bombardments are no joke but I believe the Predators can dish out that same amount of power as well. Also the mere fact that Predators have the ability to travel from planet to planet makes them an equal match. This means stealth missions and trophy hunts on Helldiver teams are possible, and a Helldiver squad fighting a hunting party of fully armed Predators wouldnt be uncommon. Weve also seen that the predators have the capability to create massive bombs and explosions which can be seen from space (In the 2010 Alien vs Predators game the Predator ending shows one of the Predators wrist-devices going through a self-destruct which results in a massive explosion that reduces the facility to ash. The explosion can be seen very clearly from outer space) so if the Predators stop treating their war as a hunting game then they could destroy outposts and bases easily.
@@Sci-FiKai I feel like the Jedi Order in the prequel era or the republic vs The Brethren Moons also work maybe. Or clone force 99 or The 501st clone troopers vs Necromorphs. And Jedi Council vs Necromorphs like I assume that’s why the OP means cuz the marker makes them ig
No divers wouldn’t do well in tight quarters like a hive near a nuclear reactor that’s for sure but in an open earth hive situation? That’s a different question.
Wow, rough timing on this one! Just a few weeks later and the Helldivers would have had access to armor that makes them nearly immune to any acid or toxic chemicals.
I feel like the hell divers would be instructed to bring a xenomorph specimen back as the primary mission directive and they'd all be on board with the mission no matter who gets a chest burster inside them.
If explosives are a concern, there's also the arc weapons which also have unlimited ammo and the arc thrower has heavy weapon pen. and the arc shotgun that has perma stagger on a primary weapon with unlimited ammo and no reload. There are also stim pistols to keep teammates healthy now too.
I’d like to bring my own piece of knowledge to this, the most common xeno is typically the result of what ever the most common host was, in fireteam elite runners were the most common because Wey-Yu was using livestock to replenish the hive, but in the movies Warriors and Drones are more common due to humans being used as hosts more
Just a bit of a tangent but the Xenomorphs in Aliens were Warriors not Drones, there is a big difference between Warriors and Drones, primarily that Drones have a translucent head dome while the head dome of Warriors are more plated. That is all.
so, basically scenario 1: Helldivers sent to investigate a bug infested planet, but instead of bugs, turns out to be Xenomorphs. scenario 2: Xenomorphs have been able to fend off helldiver squads and in doing so, the helldivers have learned more about xenomorphs
Correction: the most common and weakest Xeno variant are called RUNNERS, not Drones which are the Xeno’s in Alien and Isolation.
The wiki had me mad confused, they referred to Drones as Warriors and that threw me so off lol.
Thanks for all the comments letting me know 🫡
Also this is just a basic Xenomorph Hive, there’s much more massive and powerful ones with more variants that would be a much greater challenge like with Praetorians, Palatines, Empresses, and The Queen Mother.
Maybe a part two? Or maybe another group of characters can try their luck?
How about the Spartans from Halo specifically Blue Team aka Master Chief’s team but it does depend on the era as in the new games they upgraded their gear many times and recently did it again using forerunner technology to reach new heights. I would do a couple different scenarios with this one tbh.
Or similarly have what if a xenomorph hive came aboard a UNSC Infinity or A Halcyon-class Light Cruiser like The Pillar of Autumn, or a Covenant ship like a CAS-class assault carrier.
Xenomorphs vs Necromorphs would be fun especially if you included the full ranks of the Xenomorphs to make it more interesting yet we know Necromorphs will win in the end yet it’s still fun imo.
runners are certainly not the most common unless the hive is mostly using quadrupedal hosts. drones are the most common variant.
also you were completely incorrect on what xenomorphs are vulnerable to, the pulse rifles in aliens fired 10mm explosive armor peircing rounds, xenomorphs are directly stated to be invulnerable to standard ammunition, with hicks only being able to kill one with his shotgun by shoving the barrel in it's mouth
That's because Warriors are a subspecies of drone. And runners are also drones, but they come from four legged animals like dogs or oxen for example.
Idk man, chestbursters are pretty common and weak as hell. Im being sarcastic btw
@tgirl_fangs I never said Xeno’s were weak to normal weaponry. I said they are vulnerable to fire, which Alien, Aliens, Isolation and Fireteam Elite all support
Helldivers , with the same fighting power to liberate a planet, meaning hundreds of warships and 250,000 soldiers vs DOOM demons.
Damn that could be cool
ima b honest demons in doom from the imp up, are borderline impervious to most munitions and launch projectiles hotter than the sun, doomslayers guns only damage them because he empowers them, hence why the UAC got shafted so hard by the demonic invasion, many demons would likely be able to tank orbital lasers and railgun strikes
@@jaydr0id568 That would be Kool if not for the sad realization that the demons are massively more powerful than people think and that even humanity using their power extra dimensional power against them with super advanced futuristic technology and weapons still lose, Demons would shred the Helldivers and even if we are generous and go with the safe scaling for demons then they still have nothing for the titans expect dropping a blackhole on the planet but that’s not a new and it would be a joke in the face of the Icon of Sin who’s passive existence will make a blackhole to swallow the whole universe dropping into Hell to be consumed and added to their endless collection of victims just more fuel to the fires of Hell.
@@Epic_747The UAC only had a chance cuz they used argent energy literally hell energy their own power to amp their weapons and gear and to use the plasma to fight back even then they lost. People underestimate the demons cuz they are fodder to Doomslayer but he’s literally a God now and killed Gods so ofc it’s easy for him lol
@@LeaderOfTheLostSouls but democracy
If you think about it, its very likely helldivers will be bringing flame based weaponry anyway if they think theyre going up against the terminids
*Terminids
@@djtrac3r935 I keep doing it....
I JUST CAN'T HELP MYSELF
@@umifeelsbad9337just headcannon them as a very very very early splinter of the first scout fleet that is also responsible for nids on Catachan ^^
@@hazel5092someone who knows warhammer
@@videogame_nerd have been into it since I was like 12 so 7 years now xD
This is basically asking if a hive of fire ants could go against the defensive budget to kill God
THE EDF DEPLOYS!!!
EDF
He knows what some bugs are able too do
TRIPLE THE DEFENCE BUDGET
ain’t even close to killing God
Can’t believe I got jump scared by a xeno break dancing
Lmfao got’em 💀
I can't believe I read this comment and still got jump scared, I even knew it was coming
No fr i almost shit myself. 😭😂
default dancing
"You smell that?"
"Their acidic blood sir?"
"No, I smell FREEDOM."
Counter thought process. There’s no helldivers without super destroyers which carry racks on racks of ordinance and divers on ice. Given the drop pod method of launch the only method of retaliating would be boarding the extraction ship itself since there’s no proper area to wedge into like the queen in the landing gear, so only a few warriors or drones maximum. Which even if they did, they’re now in a hangar filled with eagle ordinance ready to blow because why have safety when super earth can use those at a moments notice. Each mission is said to use millions of not billions of dollars worth of ordinance, and with missions even considered complete without needing a team to extract, super earth’s bombastic rain of firepower would be able to even gun down a station they drop divers onto
And to add on an extra thought, even if they were unaware of the enemy’s capabilities , its lore given that when a diver dies and we “respawn” it’s a new diver that’s been updated on the mission, giving you a super destroyer out of reach, with hundreds of thousands of troops staying informed. And even if they found it too dangerous I bet they’d just use whatever ordinance from a safe distance
Don't forget they don't even need those xenos just enough facehuggers
Fair points.
Though given how reckless and overconfidet that Helldivers and their staff can be, I would be surprised if they let a Facehugger or Drone accidentally sneak aboard their Pelican and make its way to the Destroyer.
Seems like one the bigger advantages the Xenomorphs have over the Terminids is greater intelligence and problem solving skills.
@@dungeonguy88 not many places to hide in the pelican, maybe on one of the outer structure spots like stick to the hull? even then, they have a radar that detects possible hostiles it would be a very interesting thing to keep working out
This comment made me think of something. They should add a mission where you are cut off from your destroyer. Maybe you have to actually enter the labyrinth-like big tunnels to kill a hive lord or something. It would be cool to explore this type of gameplay within HD2 because, while orbitals and eagles are a huge part of your arsenal, there are more than enough weapons to get the job done.
As both an aliens franchise super fan and a daily Helldiver, I’ve got a few notes.
First and most importantly, the termanid circulatory system is maintained at a much higher pressure, which is why they explode with a ton of blood, where as the average xeno circulatory system is not nearly high pressured enough to spew acid like the bugs do. So this means the Helldivers wouldn’t get covered in acid like they do bug blood.
Second, if the infestation does occur on a super destroyer, as long as the Helldivers can make it the the armory (the ships are pretty small compared to say the nostromo) they will have access to not just the stratagem support weapons, but also the support back packs like the rovers and the shield which I think would be invaluable against any acid that might reach them.
Third, there are much better loadouts for each member of the fireteam in their respective roles.
A side note to mainly the second point is that the super destroyers are so small that a full infestation happening before the crew or Helldivers are made aware is practically impossible. The largest area of the ship is dedicated to the frozen Helldivers, which would not be hospitable enough for a chest burster to gestate, so the infestation could not start and build up with the frozen Helldivers, meaning it would have to start with the crew, of which there is very little compared to a space station like Romulus or Sevastopol, the two space based infestations we’ve seen.
That really depends on the variant of the xeno
@@zambekiller you talking about the pressurized circulatory system? The only xeno that has a chance of covering a Helldiver like a termanid does, is the boiler, the only xeno designed to spray acid when it is killed. Based off how important it is to not get swarmed by termanids, I’d be willing to assume the Helldivers are pretty good at eliminating targets before they get too close, atleast that’s how I play when I run it. Even then, they can easily get access to a shield backpack, and that can block the acidic bile in Helldivers 2 so it’s fair to assume it can block xeno blood
@@KahnBassett I was just saying that it depends I have no doubt they could survive but the ultimate question was how many had to die to figure out the information
@@zambekiller I see your point. Honestly, there’s a good chance no Helldivers are lost in either scenario. If the infestation happens on a ship, there won’t be that many xenos to deal with, and the weapons are easily available from the bridge of the ship (the only place the Helldivers really go). If the infestation happens on planet, there is a great chance that the majority of the fire team will have fire weapons or energy based weapons as these are among the best options for a bug hunt, which is what they were told was going to happen. If they get their hands on shield backpacks, which is already a high chance, since it’s one of the best backpacks to have, the xenos stand no chance in either scenario. The only real chance the xenos have is of all of the xenos are boilers, and there would have to be a lot of them
@@KahnBassett though now I'm wondering what a hybrid of a xeno and nid would look like
Helldiver covered in xenomorph blood-
“I NEED STIIIIIIIIIIIIMS!!!”
A fireteam of Helldivers can in theory triumph over any obstacle, the indomitable democratic spirit knows no fear or loss in morale (they literally scream catch phrases in full even when bleeding out and seconds away from death) the lack of fear alone means they’re a formidable force, even before factoring in their weaponry
Not if the obstacle disables stratagems from a very large distance up to the point where you can’t take them out from space. But I will have to agree that a Helldiver is basically the definition of the “Indomitable Human spirit”
Super Earth Approved FACTS!!
The moment their logistics and supply chain is cut, the Helldivers become worthless, the asset is the Destroyer, the Helldiver is the messenger.
@@speedyazi5029 That applies to most things.
@@supremecaffeine2633 Yup. That's why humanity and organic beings are screwed.
A faction that won't struggle is the 40K Necrons and the Halo Forerunner machine constructs.
First squad will die, next squad will be more prepared, last squad extinction
I would like to see the hell divers go against the tao tei from The Great Wall hoard or the white spike from The Tomorrow War.
Assuming they don’t spread to a different planet the xenomorphs would get glassed into oblivion by orbital bombardments to stop a third alien faction from becoming a problem, if anything the terminids are more deadly since they can actually spread to different planets through spores
Through spores!? That's never been confirmed 😆 isn't the leading theory, albeit a traitor theory, that Super Earth moves them from planet to planet?
@OftenYesMan no, the super bug colonies event pretty much confirmed that they spread through spores. In the galactic map, you can even see the spores clouds covering there territory.
As for that "leading theory", it's more that super earth had farmers for the bugs. But there was a containment failure that started the bug spread.
@@OftenYesManyou can see in the galactic map the spores
It's good to note though that Xenos are extremely resilent. You could glass the entire planet, but there is a good possibilies Xenos have already made there way deep underground and even if the surface is scorched, they could raise back up again. Unless you are completely destroying the planet, Xenos are going to be very difficult to finish off, not to mention Xenos do have a tendency of hitching rides on ships... or worst (and very likely given helldivers universe) Super Earth might get cocky and try and take Xenos in to study them which is a good way of having an incident eventually happen with Xenos being very intelligent.
To be fair, a fair amount of xenos would survive it. These things can survive in space for at least 20 years while wounded.
A lot of them would already be deep underground and not to mention you could bet your butt that some would find a way onto a drop ship. They’re really really good at catching a ride.
Super Earth would need a death star and that would just end up blowing lot of them into the void to turn into little space rock surprises for anything that gets in their way.
This point, I wouldn’t be surprised if they could pull a master chief and live through entry as meteorite with that resin cocoons they form to sleep through space in.
Depends, do the devs keep replacing our flamethrower fuel with tomato paste? If not, we could do it.
😂😂😂
"We wanted to convey the helplessness of fighting xenomorphs."
"But devs, this is Helldivers, not Alien Isolation."
"We heard you, and agree with you, but we also have a vision to be a survival horror."
Tomato paste, that's great. XD We're making termarinara, mama mia!
I think the one thing people don’t realize is that the Helldivers are supposed to be the special forces unit of the SEAF. The missions we play in game are in the backlines of the enemy, trying to disrupt enemy advancements, cut supplies, etc. All of this, while the SEAF handles battles on the frontlines.
When the Helldivers liberate a planet, its not actually the players doing. Its the SEAF pushing back the enemy that was weakened by the Helldivers.
So in a scenario where a new planet was discovered with a new Xenos threat, the testing dummies wouldn’t be unequipped Helldivers, it’d be a bunch of under equipped SEAF soldiers / colonizers. From there, the Ministry of Science would equip the Helldivers with what they believe could take out the Xenomorphs
If a battle took place on a spaceship, I understand the concept of them not being able to use stratagems. But wouldn’t that mean they also just… Can’t deploy on the spaceship at all? Helldivers enter missions via hellpods, which are what stratagems also use to drop equipment.
This is just my own headcanon, but if the Helldiver corp was sent to clear our a spaceship, there would either be specialized hellpods made to create holes in the spaceship’s hull, and then plug said hole with itself, allowing for a helldiver to enter the ship (alongside any weapons they request). Although there would be some limitations, such as no eagle, no bombardments, no lasers, etc
Either that, or they just walk into the ship with their stratagem-weapons already in hand
Anywho, personally, I don’t think acid blood is too much of a problem for Helldivers. We have Bile Spitters and Bile Titans in game, which throw their acid blood at the player. If a player stood still and showered in the blood, yeah, they’ll die. But if a player was only touched by a small amount, they can survive (I believe theres also armour that is specifically made to reduce damage dealt by acid? Although I’m not sure)
Anywho! I still love this video, and its content, so don’t get me wrong if I came off as rude or anything. I’d love to see more videos putting the Helldivers up against other aliens (or just [character A] vs [character B’s setting] and [character B] vs [character A’s setting])
That's Propaganda, Idiota.
The current gen Helldivers have a life expectancy of less than 10 minutes.
Average conscription age of 19.
Training for literally less than a half an hour before they're given their cape, and shoved into a cryo-pod for deployment.
The Helldiver corps was made as a solution to Super Earth's Overpopulation. All that "Special Forces Legends" shihh is SEAF Propaganda to encourage people to enlist.
The thing that makes the Helldiver Corps deadly ISN'T the training or skills of the Divers themselves. It's their democracy-infused brainwashing, and their limitless military defense budget. AKA, strategems.
Without strategems, the average Helldiver is up schitz
@@keithstone8693 As a helldiver that fought in the first galactic war, No. you are wrong. Helldivers get the SEAF training before they choose to become a helldiver, then get sent to the helldiver training course that teaches them the information they need to know for this changed role, like stratagems and solo attacking enemy positions.
@@jeremychicken3339 1st Galactic War and 2nd Galactic War Divers are trained differently you puffed up Brasch backwash.
I think if a spaceship was infested with xenos, the entire thing would be destroyed very, very fast. The armor helldivers use is the same one used on most all super earth spaceships, so really it's kind of.. Not really armor. Honestly, if one bullet went through the hull, everything on board would be thrown into the vacuum of space extremely fast.
Not to mention, all helldiver's laser weaponry caused targets to go up in flames extremely quick. So really one laser weapon, even just a rifle variant, could probably keep almost any xeno at bay long enough either just to kill them all (slowly mind you), or leave.
You understand that the acid in game doesnt kill you straight away and theirs armor specifically for acid and fire damage yes the fire damage counts for acid as well.
That’s just for gameplay purposes, because if they made all acid be a one hit kill the game would be unplayable lol.
The acid from the xeno can literally melt through space ship hulls.
Pretty sure the acid rain on planets that can still have structures on them isn't as strong as that.
@@Sci-FiKaiyeah but gameplay purposes are the same reason all of their guns have light or higher armor penetration so I think their armor would afford some level of protection
what, it does? Reducing acid damage from bilespewer and strider? thx for info
@@Sci-FiKaion release, and for a couple of the initial months Helldiver armor was not effective
you could get one shot by terminids dying next to you when sprayed with acid
that is what I imagine happens when a Xenemorph gets too close
I really like that instead of just juxtaposing two worlds and that's it, you showed the entire recommended helldivers squad and explained their role. There is a lot of soul and ingenuity in this video, warm regards
Damn man much appreciated ❤️🙏
@@Sci-FiKai❤❤
I'd suspect the baseline performance of the divers has to be better then the canonical precedents set by most any selection of nameless colonial marines. Marines at least as of the base set in the OG of Aliens 2 exposed a fair bit of skin in their uniforms, divers do not. Facehuggers don't get as much of a free impregnation out of the diver. Marines have to carry around that Tracking device scanner thing like it's a damn computer desktop, while divers keep that same function on their suits interfaced on the wrist screens. Marines have people get wounded and get tended to while divers take the Stims. You really have to make a point of cleanly killing a Helldiver otherwise they're just one (not)addictive EpiPen away from being right as rain from things that'd otherwise leave a man crippled.
Even their primaries, as mach as the players bemoan their piddliness are actually packing a massive punch as they tend use really big calibers for their guns. Standard AR's like the Liberator are chambered in 5.5x50mm. Higher caliber rifles are either in 8x60mm or 9x70mm and the Eruptor is an outlier because it's firing rocket propelled 15mm HE.
The only serious matter of contention in this is that divers are a mixed bag of dubious...not quite lack of skill...They did go through the SEaf normal army first to get to be divers... but more so they've got a sheer force of ego. A lot of divers after all are fluffed up frat dudes tricked by a factory line of lies into thinking themselves the main character with a pre-recorded congratulation ceremony & for show cape before being shipped off to die thinking they can solo an army.
Xenomorphs would rip through their armor. The only way they can beat an infestation is with an army of veteran divers.
@@Morgoroth_07 I don't disagree with your saying a helldiver's armor is going to amount to being a flimsy shield vs the big black bugs at best but they're all pretty well universally going to be at least a 'little' more protective then the Marine equivalents. you'd be hard pressed to argue that colonial marines actually get '0' utility out of their armour vs the xenos and you'd be similarly hard pressed to conclude diver armor isn't better, even if it's in some marginal degrees. (edit*future me comes to dsagree...helldiver's armor is better by a pretty wide margin.)
Do mind that a fair number of helldiver armors and helmets have cosmetic lore blubs mentioning offhandedly features that make a given piece of gear distinct.
*Combat technician (A medium armor)*
"Due to the enhanced strength caused by this armor, caution is advised when using door handles or embracing colleagues."
It's a power armour.
*Juggernaut (A heavy armor)*
"One of the most durable engineer armors available, each set is quality tested by an impact with a full-grown Charger."
Chargers can demolish a lot of the terrain in-game. This suit *definitely* can take a mauling from a xenomorph for some duration.
*Demolition specialist (A light armor)*
"Originally worn by lunar terraformers, this suit can withstand rapid changes in pressure, heat, and personal velocity."
It's a psudo-spacesuit.
*FS-05 MARKSMAN (A heavy armor)*
"While early prototypes used shock absorbing gels, this armor stabilizes aim with the use of internal gyroscopes."
Aim assist. Another armour with the aim assist perp is mentioned as having secondhand applications in bird shooting.
Flat out these suits are 'significantly' better then colonial marine getups.
@@joshuamitchell5018 People do take the diver helmets a bit too for granted as perfect facehugger protection. Xenos arent dumb bugs like the terminids. They're stupidly clever, and once a drone (or worse, a warrior or above) notices you have a helmet they cant penetrate - if we just go with the hugger acid being unable to burn through the visor - then there's absolutely nothing stopping a drone from pinning a diver down and removing the helmet manually.
Or removing it after cocooning a diver. Though that's only if they're "lucky". I'd reckon warriors and especially Praetorians will just kill the divers out of frustration.
..in the end, even if they wisen up and send in a team with actual good intel eventually - that first team on the ground has no chance of survival. Those that follow have a tiny one.
Bro, the xeno isn’t unintelligent. They’d allow the divers to dive and get deep into the planet before swarming them all where their ordinance wouldn’t work then using those soldiers to call for backup before impregnating them all, just to send more into the ambush, all the xenos need to do is grab survivors and pull off their helmets which they’ve done to CM’s many MANY times. The Xeno’s would come out on top, easily.
@@GodMajik Helldivers have a much stronger 360 Radar Ping then the marines. Orchestrating such an ambush should be distinctly more difficult and really You talk as though you think Xeno’s would come out of that exchange with a net positive in growth. You don’t think each drop-pod soldier isn’t going to take out 1-3 xenomorphs during that ambush even if it all plays out as planned? There is no metric by which the divers are not a better equipped collection of soldiers and it’s a divide that’s only going to get wider with time. Like, this isn’t actually in the game yet but HD is getting custom ammo types & Gun mods and purchasable temporary Benefits for missions later on according to leaks.
And real talk a helldiver’s mission wouldn’t actually even be to go into the nest to begin with. There’s a whole type of level in HD called nursery eradication or extermination or somesuch like that which revolves around destroying exactly the kinds of underground colonies you describe. The divers would plant themselves on top of the colony and call down a drill from above and use it to sink a Nuclear bomb over couple minutes which then busts the nest. Divers would only be sent in person into a colony if they had to retrieve something important from the wreckage beforehand.
i hate to be that "UHRM actually" guy, but the standard enemy in fire team elite, the swarm gremlins that go down in like 2 shots, those are runners, they usually only come out of certain kinds of animal hosts, they're rather weak and small, drones, like "Monica" from fire team elite, and in isolation, are actually pretty tanky and tall in comparison, similar to warriors but not as armored, isolation actually captures the helplessness of fighting just a single drone alone.
Oh ok I got confused lol. Because on the wiki it calls human based Xeno’s warriors which confused me
@@Sci-FiKai If its a Fandom wiki, dont trust anything on there. Those wikis are rife with misinformation
@@Sci-FiKai The reason the warrior and drone classification is so confusing is because the term was originally used by fans as a way to distinguish between the Xenomorphs in Alien which have a dome head and Aliens which have a ridged head (which is because during filming the domes proved too fragile so they removed them, exposing the supports for the dome). The director of Aliens later said that they're both drones but by that point the term warrior had been used in various pieces of media outside of the films and was treated as a separate type of Xenomorph. With all content after the 2000's depending on the piece of media warriors are either:
A) A type of Xenomorph seperate from a drone that is slightly stronger and more durable tasked with protecting the hive.
B) The stage in the Xenomorph life cycle after drones.
C) The same as a drone but just with a ridged head instead of a dome. In this case a have either has drones or warriors
D) Don't exist.
@@Morgoroth_07 Good lord man 😭 I wasn’t expecting the classification to get this complicated 💀
Yeah I was about to say that I feel like a 'Normal" Xeno is a lot more dangerous then a "normal" terminid.
They gotta shoot those xenomorphs at long ranges because Xenomorphs have acid Blood.
well, a diver can survive getting splashed with acid blood already, so I'm not so sure about that.
@maxwellvindman7212 yea acid blood from bug, not consecrated acid that can destroy multiple floors around 10 of a spacecraft with a single xeno, completely different types of acidic blood! Unfortunately no game has ever shown the full scale damage that can be caused with xeno blood but movies, and comics obviously have.
Helldivers have shield generator backpacks which blocks projectile attacks including acid
@@zakkmarchant and which go down after about 2 seconds of exposure to it. And Xenos are clever. You got a shield, and acid burns through it? They'll sacrifice one of their own to use its blood to burn the acid. They've done it before - killing the weakest of their pack to escape a containment cell through its blood
@@shoulderpyro the shields recharge and also completely remove all weather effects from the wearer
Would love to see either a squad of Helldivers vs a squad of ODSTs, or the entirety of super earth vs the federation from starship troopers
Oh I like those ideas 👀
First one I’d say ODSTs. SEAF personnel get 3 days of training and Helldives an additional few minutes. Also I’m pretty sure UNSC spacecraft would be able to make it so Super destroyers can’t offer support.
@Z5-XB I doubt they would cut off super destroyer support but rather just minimize it to a certain degree. Even in game the covenant still call in drop ships with troops and vehicles while engaging in space fights.
@@kenethernandez6246 yeah fair point. However super destroyers themselves considering Super Earths military doctrine and the fact how all their fodder gets one I have a feeling that maybe the super destroyers would get destroyed by UNSC spacecraft? But even then the destroyers could provide immense support to helldivers. Of course not saying that ODSTs would probably also get some support
@@Z5-XB If you look at the super destroyer's design, it was more meant for orbital bombardment and siege tactics, since all weaponry were pointed downward with little to no room to swivel toward the front or the top. And I'm pretty sure a space faring civilization like Super Earth would have more than one type of spaceship that geared toward naval space combat. ie. The shipmaster mentions that a single mission is the equivalent cost of a "Liberty-class cruiser"
So there is one thing that I think is missing. Facehuggers. Facehuggers aren’t a threat normally since they have low energy and a low lived life span, but that’s when you add the xenomorph carrier, which carries facehuggers into battle… this is a cannon form btw. Would give the xenos 2 extra threats.
all helldivers have full head covering helmets made of the same material as their body armor. I highly doubt a facehugger is punching its way through that to get at the diver.
@@Lorkanthal so this is a good point, however Facehuggers produce acid that can burn through helmets to get to the victim as seen in the original alien movie. it stands to reason that, if it’s like their blood, it could go through the toughest faceplate. So far we don’t have an acid resistant armor (though in the newest biological warfare patch we MAY get that ) so I think a Facehugger could still pose a threat, and if it doesn’t down a player, it can at least stun them. After all a large tentacle having crab crawling on your face would be pretty scary
The Flood vs The brothern Moons🔥🔥🔥
Oh I gotta do this 🔥
@@Sci-FiKaiYou should check out the videos by Roanoke Gaming and Hidden Xeperia they did a good one with the research tho I didn’t agree with them fully, it’s good to see what others who know both think for second opinions to strengthen your own, The BritishRunner has good lore videos too tho I don’t agree on everything he’s solid, I am curious to see what your take on it but I hope you do more research on Necromorphs since I felt you greatly underestimated them and I didn’t really like how they were brushed off in the last video as they are much more durable and powerful than they seem to you and many just cuz Dead Space isn’t as flashy visually, I wish I could show you the stuff me and my friends gathered but TH-cam does not like links most of the time. I am new to your channel and I am enjoying your content so far so I’m looking forward to more, I hope you don’t mind if I give constructive criticism or my own views in the comments I just love these game so I’ve done tons of research with my friends, so sorry for yapping your ear off lol.
@@LeaderOfTheLostSouls it’s ironic you mentioned those three because I’m a fan of all on them! RG is one of the few channels that does consistent DS content, I’m a massive Halo fan (so ofc I like HX) and I found BR a few months back, love all those guys!
But ofc you can give criticism lol. I gotta say tho it’s really weird hearing someone say I underestimated the Necro’s because I’m so used to people telling me (especially RE fans) that I overhype Dead Space lol
@@Sci-FiKai Oh that’s super Kool! Lol 😂
Okay nice to hear cuz I don’t always get the best responses or interactions or just get ignored by people half the time lol
Yeah that’s cuz RE fans are salty and kinda ignorant on Dead Space, they underestimate the verse overall worse both the weapons and gear of Issac and his own capabilities, and The Necromorphs since they aren’t so flashy with them all busting through walls all the time. Even tho Mr.X only broke Brick walls and died to a rocket launcher meanwhile most Necromorphs can survive such things, Isaac himself has taken one to the face and even greater explosions just fine, and the more massive bosses just make BOWs look tiny.
Not to say some didn’t have points when it comes to Leon being underestimated in some aspects by people, he is super human and he is smarter than he looks for sure but he is nowhere near strong enough to physically kill most Necromorphs, he definitely can’t react to or survive a fight with twitchers. And as for the Marker Signal his intelligence alone would not be resistance as he isn’t really on the level of those who can understand the symbols not to mention they still go crazy and get manipulated, and it isn’t just based in intelligence it’s more complicated than that.
But yeah I just didn’t like how Necromorphs were brushed over barely talking about the many types and what they can do, and assuming they would easily die cuz they are fleshy and don’t look as impressive as some of the bots and bugs Helldivers deal with, like sure the guns which can cut through armor definitely will help yet the Necromorphs are far more durable and powerful than you realize so I’ll make a comment explaining it. Even the 500 kilogram bomb wouldn’t kill the HiveMind not even close according to the calculations I’ve had done on it recently, the weapons of Dead Space are far more powerful and impressive than given credit too, I would show you but TH-cam doesn’t like links half the time yet if you had a discord server or something I would show you.
Hooo boi is that a topic to wonder about
If all the helldivers have the 50/50 armor they can just not die
Can survive a face hugger that way too lol
I think there are 3 things you haven't considered
1.
Xenomorphs can reproduce relatively quickly when humans are around.
So if they Land on a Super Earth inhabited planet, Helldivers will encounter a LOT more xenomorphs
2.
Besides all the Xenomorph types, the Helldivers also have to watch out for the VERY fast and sneaky Facehuggers
3.
Xenomorphs in general are very fast, they can reach 50-60mph at minimum, and probably even faster if the right ground is given
Most major issue is that most locations where xenos haunt are enclosed or very close in. This would bassically cripple stratagem usage and resupply. Additionally, most xenos are smarter than nids, faster, and far harder to hit. Helldivers are a form of augmented light infantry and have extremely limited supply and individual fire power, limiting how well they can use their armament advantages.
Quad Arc blitzer just stuns them over and over so they can’t run forward lmaooo
Until the xenos adapt and flank the squad
Xenomorphs aren’t mindless like the bugs. They’re intelligent.
@@lustrazor44don't know where you got the idea the terminds are mindless, sure the basic scavengers and warriors will just swarm you, but the hunters are quite fast and agile and will sneak behind you or strafe in different directions to out flank you, the stalker can literally turn invisible and will pretend to die, and the bile spewers are able to calculate trajectory of their acid shells like artillery sooo... Yeah.
with democracy, nothing is impossible
2 thing to mention is:
1- Helldivers will have to fight Xenos in tunnels, they won't get any air support
2- If we include comic Xenomorphs like King or Queen Mother Xenomorph, its kinda impossible to end the xenomorph since another Queen Mother will born when one dies
like immortality frames? cannot kill the backup until it is ready to have its own backup?
Not to mention Xeno Kings, and the Xeno goddess. There's a lot of stuff this video doesn't take into account.
Hell divers have access to a hive breaker drill which sends a nuclear payload underground
So most likely the fight will above ground giving them access to air support
I don't know what can they do about the queen tough
They would lock the queen away untill the find away to kill it or they could send the queen into the black hole super earth created
Hell divers are ready to meet any challenge except wide sweeping primary weapon nerfs.
Victory was never in doubt.
1:54 those arent drones. Those are runners. Drones are the big ones that come from humans.
The game and wiki calling them Warriors confused me 🗿
W in the sssshat! awesome video. Love the meme editing. More Helldivers!
Lmao thanks bro 🙏
Who would win, some scary bugs or THE FULL MIGHT OF DEMOCRACY
Can the helldivers survive the skynet invasions, Can the helldivers survive the predator movies.
yes to both.
Assuming it's just 4 Helldivers, the Predator situation would depend on whether or not they used stratagems. Helldivers have very minimal training and most aren't combat ready by the time they're done with their 5 whole minutes of training, so unless one of them is the main character they're all fucked. If they have full access to stratagems however, chances are they would just bomb the entire surrounding area and the Predator wouldn't be able to do shit. Skynet would be much less interesting, it would basically be the same as the Automatons.
@@SomeRandomVergilFanboy all helldivers have more 10 min of training. every helldiver have been in SEAF as i been told.
@@Ethan_Whitlock I don't know where you got that from and it might be true but from what I've seen they recruit just about anyone and throw them straight into combat directly after basic training
@@maxwellvindman7212 maybe to the terminators, but the predators are difficult creatures to kill on sight.
Helldivers, afaik, have some armours that may actually be able to resist acid quite well. It's simply a higher tech tier. They've got shield packs as well that deflect acid and other things.
Now I’m imagining a team of Helldivers absolutely roasting xenomorphs as Fortunate Son plays in the background
When it comes to scenarios that involve Helldivers fighting on ships, I think it’s fair to say that they could bring along special weapon and/or backpack stratagems. Helldivers usually have to call these in because they can’t drop in via hellpod with them due to space. But if they’re deploying to a ship then they aren’t going in via drop pod. More likely than not they’d be flown in by a Pelican drop ship, meaning they would have enough space to carry some extra kit. Though Eagle and orbital stratagems would be unavailable, they may still be able to get resupplies, new weapons, and reinforcements via the Pelican delivering those things from the Super Destroyers
Biggest thing is bringing weapons with Armor penetraiting power. A regular firearm is just going to be brushed asside by drones easily (drones being the most common type seen). Even light armor penetration weapons while they work its shown the Aliens can take a lot of hits before they go down able to shrug off a lot of shots. Tougher varients past drone likely will require heavy armor penetration to bypass their armor.
That said, I think Helldivers are probably generally fine against Xenos in terms that while not all weaponry might be able to take them out and they will take quite a few shots to really take out one Xeno, they will be capable. The biggest thing is likely the type of warfare Helldivers would be taking part in. While Xenos can swarm, they are also very intelligent. They would likely rely on ambush a lot more to catch Helldivers off guard. I think with that in mind, it's more of an uphill battle for Helldivers given the nature of how battles usually are fought for them.
Then again, Super Earth has so many resources... and so long as incompetence doesn't run rampant and Xenos hitch rides or get foolishly taken in for research in populated areas, Xenos can likely be taken care of, although probably not as likely to be fully ever wiped out from a planet.
The question is can xenomorphs survive the unstoppable force of managed democracy
Helldivers vs Halo Flood.
I think you forgot to mention stims, if the helldivers dropped down in scenario A thinking they where fighting terminids. Outside of all the *Literal* fire power they would bring they would always have multiple stims on there person which can legit heal broken bones within milliseconds once the stim is administered (going directly off the game at least) with the addition of giving them more stamina they can also get a booster to amplify the effects. So if acid did get on a helldiver they would just stim and keep fighting like nothing happened.
I say that if Helldivers are uninformed, then they have no chance against Xenomorphs. Even if they have equipment that is best against Xenomorphs. Why? It is simple - in my opinion Helldivers are not most clever people. In fact I strongly believe that they are VERY lacking in that regards. So it means that those 4 Helldivers will land on planet and then, without even noticing enemy, will get ambushed and killed. Not a single shoot. Just dead after venturing bravely into the hive. But! If they are informed OR if those 4 Helldivers are actually clever and intelligent (again, in my opinion they are not, but I can immagine that there are exceptions - and no, Helldiver is NOT player that controls him!), then I would ask... How can Xenomorph hive survive them with those tools under their command? As for acid - I personally think it is neglictible factor.
If SEAF invested the same amount into their basic education and intelligence as they do for the weapons and assets, the Helldivers would be much better.
But they’re glorified Imperial Guardsmen with the bonus of religious devotion to a dying, always at war, super nation.
The way SE uses Helldivers is asking for them to be defeated.
I will add that most more developed Xenomorphs are less vulnerable to fire than some people might think.
Xenomorphs of all breeds dislike fire and it causes them pain. But by that same token there are many instances where Xenomorphs weren't actually killed or substantially injured by fire.
The standout example to me is in Alien 3 (Yes, not the best in the franchise) when the primary Xenomorph was dipped in molten metal for a significant period of time. And rather than being killed, the Xenomorph was able to not just climb out of the situation but was enraged to the point of moving to kill Ripley.
Which has been seen in other parts of the franchise. Eventually a Xenomorph will get angry enough to ignore the pain caused by fire and just charge towards its agitator. As I recall, this is part of the reason one needs to be somewhat cautious with the incinerator in Alien: Isolation. The Xenos will eventually just get tired of it and surge forward regardless.
Now the Helldivers are likely to be fielding military-grade incendiaries. But so were the Colonial Marines. And even in the clips above we saw some of the larger Xenos tanking prolonged flamethrower bursts without hesitation, which is consistent with the points mentioned above.
And even in Aliens, I can't recall any fully-grown Xenos being killed by flamethrowers. Setting the nest on fire agitated the hell out of the guards and queen and the eggs started to cook-off, but as I recall she had to deal with most of praetorians with the pulserifle. And if anything, the ambush tactics of the Xenos made the flamethrowers hazardous weapons. Many of their problems were caused during the initial ambush, when attacked Marines accidentally sprayed down their squads with flamethrowers. And the resulting fires caused their explosives and magazines to go off.
So, fire is a potentially useful tool. But more as a means of controlling Xenomorph movements, keeping them at bay, than as a primary weapon.
Helldivers vrs a Predator. And I agree bro nice vid! I'd love to see ur take on 2 scenarios... Helldivers hunting a Predator on their world, and helldivers hunting xenos when a predator shows up. Need video please lol
Do the helldivers vs the Zerg Swarm please
The only Xenomorph you forgot were the facehuggers. I don't think it would have changed much, but it may have tipped in a few situations.
Imagen All 4 Helldivers have the 380,120 ,walking barage and the Napalm orbital strike against one nest
Helldivers vs Doom's demon infestation
They lose. Human weapons can’t hurt them. The only reason they do in the games is because the character infuses the weapons with his own power. Yes. That’s canon.
Great video man! Love the concept and the only thing i would change is the loadouts. I wouldnt really want to have two snipers against enemies that typically swam and surprise attack you like the terminids do. should definitely have the scythe, sickle, laser pistol and laser cannon because those all do fire damage!
Also the spear isnt a great matchup against these thinner, faster targets, id rather bring the quasar and give that guy the laser bot so he has constant coverage. Also the orbital naplam should be on someones kit too!
A helldivers greatest threat is another helldiver
Now let's ask this: "Could Xenomorph's Survive a Helldiver Infestation?"
I feel like you forgot to mention the intelligence of xenomorphs.
As seen in the original Alien movie and other media, xenomorphs aren’t just mindless drones (haha) and won’t just rush you down unless they think it’s the best option.
They most likely would choose their targets carefully and ambush as well as use their environment to their advantage and retreat if necessary to find new angles.
Anyways, great video none the less! Keep up the great content!
thanks for this interesting video. the TH-cam algorithm threw this at me, so i comment as a little thank you and for the algorithm😅
continue with these for videos and i will checkout the other videos on your channel
greetings from Germany✌🏻
Will do brother and thanks man! Love seeing viewers from all over the world 🙏
i meeeeaaaan if we give the divers their stims they could probably withstand the acid blood damage
Good video man, really appreciate you covering different scenarios, maybe master chief Vs xenomorph infestation could be a cool idea
Thanks brother 🙏 definitely planning on some Halo videos at some point
In the game Aliens Armageddon, there are several different Xenomorph variants, (flying facehuggers, kaiju sized Xenomorphs, ones that can launch acid rockets, and many more)
I don’t think Helldivers could actually handle that.
God… imagine a Xeno hive that has had time to actually take the plant over.. like I Xeno prime
If only they had chemical weapons war bonds so dale gribble would have helped
Helldiver's & ODST'S Vs White Spikes?
(Also lmao the Drake joke reference ☠️)
2nd comment where white spikes are mentioned what is that because I’ve never heard of them 😭
@@Sci-FiKai They are those violent white aliens in the movie: Tomorrow War
@@CHILL_Z0N3 I’ll give them a look they sound cool 👀
@@Sci-FiKai They sure are 😁 👍🏼
Scerio B would make the xeno rely on guerrilla warfare and luring them into a trap, I think the trap would be leading them deeper into the nest in then send there bursters out first.
they would need a army for that many xeno. If there's a alien that's just built different like the nethead or Number 6 then the helldivers gonna get taken out more efficiently since one of those specific aliens basically has human lvl intelligence that being number 6
all helldivers wear full face helmets and are all well armed. there are helldivers who specialize in killing hordes of smaller, weaker foes.
@@maxwellvindman7212 Alien blood can burn through acid resistant materials. Four helldivers would not be able to end a Xenomorph infestation. Even strategems wouldn't be that effective as once a hive is large enough you have to set of multiple nukes inside to destroy it. The hive on LV-426, which wasn't that big for a hive, survived the fusion reactor around which it was built exploding. If the super earth wanted to take out the Xenomorphs they would need to send an army of helldivers.
@@maxwellvindman7212 Facehugger can use acid while at the same time latching like they did in the very first movie burning through helmets. Number 6 kills multiple predators by itself, imagine a alien with human lvl intelligence on top of having to deal with an entire nest of different xeno like bursters, crushers, lurkers, praetorians, facehuggers and the Runners that spawn from dogs.That's a lot for 4 people even 4 experienced predators would die by this, instead the predators would blow up the nest with there op explosives.
Great video love this style of videos! how about hell divers vs white spikes or death angels
There's something people forget with the Helldivers: it isn't just a 4 man team. It is a 24 man platoon of 6 fireteams, deployed from 4 ships with hundreds of thousands of tons in ordinance. They have orbital cannons, lasers, Close Air Support from multiple fighters. If the first 4 die to acid blood, the next 4 that get inserted will be briefed on that and prepare accordingly. That's not mentioning how Helldivers really don't care about rescuing survivors, so calling in CAS and orbital strikes to obliterate places that xenos are concentrated in would be fully on the table. That would leave only stragglers, who could easily be dispatched at distance. They don't have to participate in CQB with them, and any buildings that need cleared can simply be destroyed by regular or nuclear ordinance. Hell, they could do the whole turning the planet into a black hole thing again.
They wouldn't just survive or win. They'd push the Xenomorph's shit in so hard that they'd be telling tales about how it leaked from their ears for decades. They'd be the only people in the Alien universe to have the correct response of forgetting about survivors and deploying the highest grade ordinance available to not just drive back the xenos, but outright exterminate them in a ruthless campaign of destruction fought from planet to planet until they were absolutely positive that not a single one was left breathing and recognizable as anything other than a cloud of green mist.
It's worth noting that Xenomorph Facehuggers have serious trouble getting through heavily armored marines to incapacitate them, as is seen in in AvP Exctinction where Flamethrower marines using similar suits to Helldivers are 100% immune to Facehuggers.
With proper intel, Helldivers win.
you do understand face Hugers can secrete acid to get past any barriers? they have been shown to do it to predators and in the first movie the thing melted through the guys space helmet to get to em
What about the starcraft zerg infestation?
Don’t know much about StarCraft so I’d have to look into it 👀
helldivers are cooked. Zerg have multiple moon sized space ships that can take out super destroyers easily, and it would take like 2 500kgs to kill a lore accurate ultralisks,They're hive Lord sized if not bigger. Also, raptor zerglings are just hunters if they had scav spawn rates. And unlike the terminids, the Zerg are more than happy to turn entire planets into nests. The sheer amount of Zerg bodies on char tells you that much.
I feel like the first fleet of Zerg ships would quickly infect multiple planets before the helldivers could react, and then they would need a full scale assault to take the planet back. The 40 minute timer is more like "get out of here before the worms make it around and start pouring thousands directly on top of you"
@@umifeelsbad9337 yeah
I don’t think there’s been a more unfair battle. The Zergs are unstoppable and the moment they cut supply chains, they lose.
@@speedyazi5029 how long until they die then
I think you are forgetting something very crucial, Colonial Marines are actually well trained soldiers. While Divers are not, they are basically thrown into the meat grinder. Whether they make it or not,they will just thaw more out to throw in.
You also have to consider that the pulse rifle shoots explosive tipped rounds while (as far as I know) the bull-pup from helldivers just shoots normal ammo, im not saying the ammo isnt military grade, it's just most certainly not 10-mm caseless
5:40 Xenos! 40,000 WARHAMMERS REQUESTED!
the crusher is typically a lot larger and the warrior tends to act more as a hunter. From the lore, each xeno type depends on their host.
1:17 why did that scare the hell outa me 😂
Dont forget the comic variants, imagine combating a flying queen xenomorph.
Prediction: Nope, not unless these Helldivers have total foreknowledge of Xenomorph XX121 capabilities and tendencies.
My guy, they would literally call a 380 and blow themselves up alongside the abominable xenos.
Brings a tear to my eye that..
I swear man, the part about popeyes chicken made me burst in laughter 😂😂😂. Thank you 😂😂, fantastic video, I just now came across your channel. For some ideas for new videos, what do you think about putting Space Marines (from Warhammer 40K in the Dead Space scenario?
Lmao 😭 thanks bro! I’m planning on some 40k space marine stuff, just waiting for Space Marine 2 to drop 👀
@@Sci-FiKai Very well, see you there then 😊
Remember: its not that Super Earth hates aliens, its that aliens hate FREEDOM !
You should do one of these, but like Fireteam versus;
Hell Divers v. Terran Federation Army (Movie)
Hell Divers v. ODST
I’d be down for that!
Most Helldiver's use flame or energy based weapons vs bugs. So honestly I think they would do pretty good. It's the acid blood that would trip them up at first. Once they lost someone to the blood, they would definitely adapt.
"It's been five minutes. Nuke the site, AGAIN."
And if the first 4 can't do it, there's always the next 20.
Dominator will clean it all up.
So small correction. Most Xenomorphs are stupidly armored, low caliber weapons essentially do nothing to them, even a shotgun essentially bounces off and staggers them. The Colonial Marines in the movie and games use very large caliber armor piercing rounds with explosive filler, which is why in Aliens the drones and warriors explode on impact. You need high power, explosive or armor piercing bullets to effectively kill Xenomorphs, so trying to shoot them with a basic pistol or a low caliber rifle is just asking to get your head little mouthed.
Hell divers just realizing they have a smaller set of bugs to kill
bro that xenomorph meme made my blood pressure rise
The RTS game does a better job of showcasing the xenomorphs than the multiplayer game. A horde of drones in that game is a literal nightmare to deal with unless you know where to hide and that’s just drones. Throw in the more fun ones and you’ll either run out of ammo or your squad just gets completely overwhelmed. A Helldiver fireteam ain’t surviving any situation involving the xenomorphs.
In a open field the Helldivers win but I would point out a few things 1. Xenomorphs tend to make their hives in caves or deepest parts of facilities sure they could just destroy the entrances with stratagems if it’s a cave if it’s a facility that super earth wants intact it could be a problem since the big guns would be unusable 2. There could be far more variants as Xenomorphs take whatever traits their hosts have meaning if the host has wings the Xenomorph would have wings so whatever wildlife is one the planet there would be a Xenomorph variant.
He forgot to mention the most important part being helldivers are expendable so they can just instantly replace fallen helldivers
1:17 they got us in the first half not gonna lie.
Drones are Runners which is the Xeno from the first film
"Alien" but the Warrior is the Xeno from the second film "Aliens", main difference is Runner has the domed head whereas the Warrior has the exposed skull
I think Predators vs Helldivers would be very cool to think about too like the comment said. Its actually a pretty fair matchup cus the Predators have cloaking and its been shown that ambushes are an effective way to kill a squad (The invisible terminids are very dangerous and at the very least are a complete nuisance) The Predators also have very advanced tech, maybe more advanced than Super-Earth since basically every vehicle they have has cloaking, the Helldivers bombardments are no joke but I believe the Predators can dish out that same amount of power as well.
Also the mere fact that Predators have the ability to travel from planet to planet makes them an equal match. This means stealth missions and trophy hunts on Helldiver teams are possible, and a Helldiver squad fighting a hunting party of fully armed Predators wouldnt be uncommon.
Weve also seen that the predators have the capability to create massive bombs and explosions which can be seen from space (In the 2010 Alien vs Predators game the Predator ending shows one of the Predators wrist-devices going through a self-destruct which results in a massive explosion that reduces the facility to ash. The explosion can be seen very clearly from outer space) so if the Predators stop treating their war as a hunting game then they could destroy outposts and bases easily.
You forgot their biggest advantage: -expendability- -sheer numbers- the numerical mass of Freedom's blessing.
Just subbed
The Jedi council vs the marker 😱
That might be the weirdest matchup I’ve ever heard 😭
@@Sci-FiKai I feel like the Jedi Order in the prequel era or the republic vs The Brethren Moons also work maybe.
Or clone force 99 or The 501st clone troopers vs Necromorphs.
And Jedi Council vs Necromorphs like I assume that’s why the OP means cuz the marker makes them ig
@@LeaderOfTheLostSouls I ment to say that but didn’t know how to word it 😭
It turns out that the winner was friendly fire from a 380mm barrage.
No divers wouldn’t do well in tight quarters like a hive near a nuclear reactor that’s for sure but in an open earth hive situation? That’s a different question.
Wow, rough timing on this one! Just a few weeks later and the Helldivers would have had access to armor that makes them nearly immune to any acid or toxic chemicals.
I feel like the hell divers would be instructed to bring a xenomorph specimen back as the primary mission directive and they'd all be on board with the mission no matter who gets a chest burster inside them.
If explosives are a concern, there's also the arc weapons which also have unlimited ammo and the arc thrower has heavy weapon pen. and the arc shotgun that has perma stagger on a primary weapon with unlimited ammo and no reload. There are also stim pistols to keep teammates healthy now too.
I’d like to bring my own piece of knowledge to this, the most common xeno is typically the result of what ever the most common host was, in fireteam elite runners were the most common because Wey-Yu was using livestock to replenish the hive, but in the movies Warriors and Drones are more common due to humans being used as hosts more
Just a bit of a tangent but the Xenomorphs in Aliens were Warriors not Drones, there is a big difference between Warriors and Drones, primarily that Drones have a translucent head dome while the head dome of Warriors are more plated. That is all.
Can you do “Can Spartans(Halo) survive the tomorrow war?”
Could Delta Squad from republic commando survive Dead Space 1?
OH THIS IS A SICK IDEA
so, basically scenario 1: Helldivers sent to investigate a bug infested planet, but instead of bugs, turns out to be Xenomorphs.
scenario 2: Xenomorphs have been able to fend off helldiver squads and in doing so, the helldivers have learned more about xenomorphs