Personally I prefer D4T which also turns Classic DOOM into 2016 but I’ll check it out! I know the EoA also has a DOOM Eternal version but I’m still waiting on dbthanato’s “Kar en Tuk” Mod which seems to be much more refined going as far as making custom maps designed for it and sprites for weapons and monsters being made by hand.
@@muricaneagle666 I strongly agree, dbthanatos just does it better overall, D4T flows extremely well gameplay wise and i know kar en tuk will be comparably great. While QC:DE was boring as single player mod was an absolute joy even with bots on multiplayer. Swear to God that man can touch shit and make it gold.
@@muricaneagle666 Just clearing up some information. "Embers of Armageddon" or "EoA" for short, its a faithful re-creation of DOOM 2016's gameplay. D4T is a lite version of that but also doing it's own thing quite a bit. Currently, there's no official "Doom Eternal" version of "EoA", there are however, addons that try to simulate that.
God i fucking love doom mods. Im playing brutal doom platinum and EOA at the moment. I get stuck in doom mods for so many hours and it just flys by. The only games to date to still do that for me.
I really love the punchiness of brutal doom weapon SE. I know the sound is exaggerated, but it's still fucking cool as hell. Similarly I feel this way about older FPS games. The weapon sounds were really beefy compared to nowadays.
Too true dude, it seems like nowadays they don’t want sounds to be too loud in video games, CS:GO being updated to have quieter gunshot sounds is a huge example.
this shows just how much care goes into sound design of a modern AAA title. guns in brutal doom all have a wide spread on the audio spectrum, and as a result they REALLY wear out on the user after just a bit, while doom eternal's weapons all pack a meaty punch on the low end, and they have some high end punctuation, but are hollow in the mid end, so it doesn't interfere with other sounds that live in that part of the spectrum and so they don't wear out on the player, all that while still sounding awesome and powerful. and all that is just one aspect. there's is also the complexity of the sound, where you can hear the different mechanisms of the weapon working, the clear sound signature of each weapon and distinction that between different guns, etc etc. while if you don't see the video you can't even tell what weapon brutal doom is shooting because they all sounds like ear piercing compressed explosions all the time. there is just no comparison, doom eternal is miles better in the sound design department. doom eternal is like a carefully designed orchestra performance with awesome metal outlining carefully introduced to enrich the experience and give it a doom flavor while brutal doom is a death metal band with zero audio mixing plus 5 lead singers each singing different lyrics. yeah, brutal doom is louder. but that's not a good thing.
It depends what you're going for. I agree that BD's (and most doom mods in general) sounds get grating after a while, but if what you're looking for is blowing off some steam for 5-10 minutes at a time then it's perfect, especially on cheapo speakers where compression isn't as big of an issue. If I want to really sit down and play for a few hours then yeah Eternal is much easier on the ears. But if I want to feel like I'm getting hit by a train head-on and loving every minute of it, then BD works better. The same way I can listen to thrash metal for 5 minutes but jazz for hours, but still enjoy both for very different reasons.
It’s become by far my favorite SSG skin dude, very similar to Brendon Chen’s Classic SSG Concept Art which is very cool! The only small gripe I have is that the skin turns the SSG shells completely black which I don’t know if that can be fixed or not, either way it remains my favorite!
I liked SSG in version 5.4 more than in the last one, it looks not to the center, but somewhere to the right. By the way, the railgun doesn't look good, please make it bulkier, it loses size when viewed from the side, like it's shrunk or something
From a sound design perspective the weapons in Brutal Doom sound far better and more impactful than the ones in Doom Eternal with the exception of about 2 or 3 of the weapons.
The shotguns in BD are honestly the most satisfying weapons I have used in a video game. The recoil, the sounds, the response you get when you shoot into a crowd of enemies, with blood and bits flying everywhere ...
Agreed. I love how the people defending the bad melee talk about how Blood Punch exists, and it’s like yeah it does, it’s still not an excuse for it to take 100 punches to kill a zombie, and nobody is asking for base fist to one shot barons or tyrants, no just be somewhat usable ALONGSIDE the blood punch. But oh well, least there’s mods that improve the basic melee.
I mean, to what I've played, You're only meant to see the punches and it's animations when You have Berserk power-ups, which inta-kill enemies, and I don't think they'll make You pick up Your own fists.
I love doom eternal but after playing it I still think that brutal doom has the best minigun in any game ever It literally mows downs anything on its path
00:01 Extermination Day GG I prefer Brutal Doom, more brutal and also there more weapons and there are mods! Brutal doom is more terrifying, you can watch my Brutal doom online videos, survial Extermination Day XDDDDDD Brutal doom have a more agressive sounds, 3:44 m what is that, is a dance? this is one of the doom eternal errors, but it's normal, now these dances are in fashion, nice video
Brutal Doom has better melee combat, finishers, super shotgun, railgun, unmaker and also allows you to flip enemies with a middle finger, to trigger them. Like, try to flip Cyber Demon and you will see what i'm talking about. It will give you hell. Now, don't get me wrong, Doom Eternal is a cool game, but i think that it should have it's gameplay pointed towards the fun aspect of it, and not grinding and "trying to survive" aspect. Cause, according to Doom's lore, Doomguy/Doomslayer is so powerful, that he can take down any demon with bare hands. But when you play the game, you don't feel that powerful, or as if you were playing as that powerful hero. Brutal Doom gives you that feeling. Sure, you are still not immortal and can be killed, but you are also able to fight back with your bare hands and you have this feeling that, you are powerful super soldier, that can kill demons with one hand. So yeah, in my opinion, Doom Eternal should be a game about fun, but instead it is a game about grinding some ammo and healh, and about trying to survive like in some bloody horror game.
@@flynntaggart7216It existed as soon as DOOM Eternal released yes, but no one knew about it until like 2021 when Sylar posted his video on it and everyone learned to do it, months after ultrakill released.
It doesn’t it has a Full Auto Weapon Mod you can use on it, but it makes more sense to compare that to Brutal DOOM’s Assault Shotgun, which is basically an AA12, as for slam firing, I decided to compared that to Punch Swapping the Shotgun, since it slightly increases the fire rate for the Base Shotty.
Brutal Doom doesn't demand you log into a different account before you play, nor does it boot you out if you don't accept it's terms and conditions, AND it doesn't require online connections.
How did you get the pistol I keep trying to use every know way I can find on the internet but nothing works and the g_enablepistol command is not there
Weapons form bd far more better, because they do their job. You dont neet to feed cacodemon with grenades using fucking shotgun, or use repatative patterns for specific enemies, you dont need to go to melee, just to have your 16 shells for shotguns, you just straightforwardly kill demons.
@@muricaneagle666 I mean SgtMarkIV had an argument over this. If we get more in depth we can sure say brutal doom stole the idea as well but talking Doom here, they knew they had to keep up with Zdoom mods And tbh they failed at that
@@delroku Either side of the argument is stupid, because plenty of games had the first person kill animations before the two (talking about DOOM 2016 rather than Eternal btw) and also, if i’m not mistaken, Brutal DOOM’s version originally didn’t give ya health or armor like it does in v21, DOOM 2016 had been having it since it’s development when it was still dubbed DOOM 4. Either way the right answer is that both have taken inspiration from other games to make their own version of the kill animation thing, people need to stop shitting on either game for having a similar mechanic, and that’s not just for DOOM Eternal/2016 and Brutal DOOM
@@muricaneagle666 i just like Brutal Doom because it has mods and it's less sci-fi-y Honestly the mix of halo-y looking weapons and painkiller gameplay from Beth doom got me a bit tired
There is no right or wrong things to compare, just the context of how the comparison is being handled. And come on now, it’s 2+ years since Eternal released, the “Mario Platforming” argument has gotten old and has been dismantled each and every time during those 2 years. Think you could figure out some better material instead of using an objectively wrong statement?
Как раз наоборот Дети любят просто кровь и пушки, а взрослые любят системы, где есть баланс в геймплее. Брутал дум в основном любят как раз школьники, а этернал - скилл люди
Because I want people to watch my content… nah but I saw the sideview mod for Brutal DOOM and thought it would be cool to compare since Brutal DOOM normally does the weapons in the center. If there were a Classic DOOM sideview mod, I’d probably compare Eternal to that too.
@@legendanick1455 Glad to hear it dude. Honestly if ya like Classic DOOM, ya need to try out Multiplayer on it, there are still plenty of Deathmatch, Co-Op, Horde Mode, and other mode servers on Doom Explorer, look up DoomKid’s tutorial on setting it up, I’m sure you’ll enjoy!
If I had to hear those Brutal doom guns sounds during long play sessions, I would have either nearly muted the sfx slider or jammed sharp, pointy sticks in my eardrums. Sure the Brutal doom gun sounds are louder and crunchier but try and listen to those ear crushing sounds during extended play sessions.
@@LearnedAndVile In a game about shooting and ripping apart demons you can't have shit gunplay, they need to punch flash shake the screen rip chunks of flesh. Brutal BooNer, Bloo Balls Eternal
@@LearnedAndVileI’d rather a game have very loud sounds that I can adjust to be quieter if needed, rather than relatively quieter sounds at max volume that I can’t adjust to be louder, if that makes sense.
There's a mod called "Embers of Armageddon", try comparing that to DOOM 2016, it's basically carbon copy and it's awesome to play
Personally I prefer D4T which also turns Classic DOOM into 2016 but I’ll check it out! I know the EoA also has a DOOM Eternal version but I’m still waiting on dbthanato’s “Kar en Tuk” Mod which seems to be much more refined going as far as making custom maps designed for it and sprites for weapons and monsters being made by hand.
@@muricaneagle666 I strongly agree, dbthanatos just does it better overall, D4T flows extremely well gameplay wise and i know kar en tuk will be comparably great. While QC:DE was boring as single player mod was an absolute joy even with bots on multiplayer. Swear to God that man can touch shit and make it gold.
@@muricaneagle666 Just clearing up some information. "Embers of Armageddon" or "EoA" for short, its a faithful re-creation of DOOM 2016's gameplay. D4T is a lite version of that but also doing it's own thing quite a bit. Currently, there's no official "Doom Eternal" version of "EoA", there are however, addons that try to simulate that.
@@RashataanVuul I know there exists an EoA Eternal version, dunno if it’s as an add on or separate mod.
@@muricaneagle666 D4D
And this is the reason why GZDoom with infinite amount of mods will remain the only doom game I love.
Games come and go, but what doesn't come and go is doom. It came one day and still is alive
God i fucking love doom mods. Im playing brutal doom platinum and EOA at the moment. I get stuck in doom mods for so many hours and it just flys by. The only games to date to still do that for me.
This miscellaneous aesthetic sideview mod for BD has peaked my interest really hard, and idk why. Looks cool.
0:56 there it is, the ultrakill trick
I oughta get brutal Doom installed sometime
This punch swap technique existed before ultrakill was a thing
@@flynntaggart7216you’re slow in the head. 🥱
I really love the punchiness of brutal doom weapon SE. I know the sound is exaggerated, but it's still fucking cool as hell. Similarly I feel this way about older FPS games. The weapon sounds were really beefy compared to nowadays.
Too true dude, it seems like nowadays they don’t want sounds to be too loud in video games, CS:GO being updated to have quieter gunshot sounds is a huge example.
especially the chaingun
Yeah movies call it ultra reality or something where they exaggerate sounds for the audience
this shows just how much care goes into sound design of a modern AAA title. guns in brutal doom all have a wide spread on the audio spectrum, and as a result they REALLY wear out on the user after just a bit, while doom eternal's weapons all pack a meaty punch on the low end, and they have some high end punctuation, but are hollow in the mid end, so it doesn't interfere with other sounds that live in that part of the spectrum and so they don't wear out on the player, all that while still sounding awesome and powerful.
and all that is just one aspect. there's is also the complexity of the sound, where you can hear the different mechanisms of the weapon working, the clear sound signature of each weapon and distinction that between different guns, etc etc. while if you don't see the video you can't even tell what weapon brutal doom is shooting because they all sounds like ear piercing compressed explosions all the time. there is just no comparison, doom eternal is miles better in the sound design department.
doom eternal is like a carefully designed orchestra performance with awesome metal outlining carefully introduced to enrich the experience and give it a doom flavor while brutal doom is a death metal band with zero audio mixing plus 5 lead singers each singing different lyrics. yeah, brutal doom is louder. but that's not a good thing.
It depends what you're going for. I agree that BD's (and most doom mods in general) sounds get grating after a while, but if what you're looking for is blowing off some steam for 5-10 minutes at a time then it's perfect, especially on cheapo speakers where compression isn't as big of an issue. If I want to really sit down and play for a few hours then yeah Eternal is much easier on the ears. But if I want to feel like I'm getting hit by a train head-on and loving every minute of it, then BD works better. The same way I can listen to thrash metal for 5 minutes but jazz for hours, but still enjoy both for very different reasons.
It's nice to see that people are still using my custom Super Shotgun mod :)
It’s become by far my favorite SSG skin dude, very similar to Brendon Chen’s Classic SSG Concept Art which is very cool!
The only small gripe I have is that the skin turns the SSG shells completely black which I don’t know if that can be fixed or not, either way it remains my favorite!
I didn't even noticed that the weapon sounds were so quiet in DE until I installed the beefier SSG FX mod xD that sound is sooo much more satisfying!
I liked SSG in version 5.4 more than in the last one, it looks not to the center, but somewhere to the right.
By the way, the railgun doesn't look good, please make it bulkier, it loses size when viewed from the side, like it's shrunk or something
From a sound design perspective the weapons in Brutal Doom sound far better and more impactful than the ones in Doom Eternal with the exception of about 2 or 3 of the weapons.
that is so much wrong in one sentence that i puke a little in my mouth.
@@GraveUypo that's nice...
@@GraveUypo cope mald seethe
@@GraveUypo can you give an argument for your statement? I realy dont get it
Nah they're just louder imo
That berserk power up at the end was brutal as hell
Literally ripped and torn.
I like the beeps and boops on the brutal doom plasma rifle, but most of the ballistic guns sound like the same pitch shifted/ reverb’d BOOM sfx.
There's mod called Project Brutality 3.0. It has more than 15 guns. Lots of enemies. Very cool to play.
15? rlly i think theres way more than that if i remember
@@firozahmmed123 upper i said more than 15.
Russian Overkill also has a silly amount of weapons.
@@Uncle_Shrimp a bit more than more than 15
@@MrCantStopTheRobot hehe yea boi
The shotguns in BD are honestly the most satisfying weapons I have used in a video game. The recoil, the sounds, the response you get when you shoot into a crowd of enemies, with blood and bits flying everywhere ...
wish project brutality has this too 🙏
eternals fists should have done LOTS more damage imo
Agreed. I love how the people defending the bad melee talk about how Blood Punch exists, and it’s like yeah it does, it’s still not an excuse for it to take 100 punches to kill a zombie, and nobody is asking for base fist to one shot barons or tyrants, no just be somewhat usable ALONGSIDE the blood punch.
But oh well, least there’s mods that improve the basic melee.
@@muricaneagle666 ikr
I mean, to what I've played, You're only meant to see the punches and it's animations when You have Berserk power-ups, which inta-kill enemies, and I don't think they'll make You pick up Your own fists.
@@DefinitelyNotATrolldier that makes no sense
@@DefinitelyNotATrolldier I don’t even know what this means
I love doom eternal but after playing it I still think that brutal doom has the best minigun in any game ever
It literally mows downs anything on its path
Really does kickass, and the sounds are so loud and proud for it.
There is a game like brutal doom called prodeus
Damn, doomslayer is weak at killing with fist without berserk
00:01 Extermination Day GG I prefer Brutal Doom, more brutal and also there more weapons and there are mods! Brutal doom is more terrifying, you can watch my Brutal doom online videos, survial Extermination Day XDDDDDD Brutal doom have a more agressive sounds, 3:44 m what is that, is a dance? this is one of the doom eternal errors, but it's normal, now these dances are in fashion,
nice video
Pretty impressive when you can ADS in 2D! Had that been in 1993, it would've been even more greater than it already is!
Haha thats an interesting way to write doom in the outro, every letter is from each game :)
Heh exactly!
Playing brutal doom in vr it's amazing via Quest 2 and PCVR. Till I can do that with motion controller support gzdoom is still champ.
Opinion?
The older Doom had a bit more substance with the weapons.
8:40 can someone plz explain to me why flamers are usefull vs demons? Aint fire The main thing they live on?
Idk what brutal doom is but it seems amazing
What about pb3.0 or litdoom v0.595b?
0:55 Holy shit! He is projectile boosting!
This technique existed before ultrakill was a thing
@@flynntaggart7216 he didnt say anything about ultrakill
@@flynntaggart7216 you’ve pointed this out multiple times now no one cares
@@xpyrov you can boost projectile using punch in ultrakill
@@flynntaggart7216 bro i know 💀
Every eternal weapon sounds like a punch in the face in a good way
heyyyyy, cool new format!
0:55
+Projectile boost
Oh wait... Wrong game.
Ultradoom
I'll unironically play any Ultrakill based doom mod. Sadly, i didn't found any yet
@@primarchvulkan4013 I would too, but most likely such a .wad or .pk3 will not be soon.
Do you think you could also share all the skin mods for the Doom Eternal Weapons?
Dude how you put the position of the weapons at the right side in BD i dont know you can that in the mod jajaja
So it’s a mod for the Brutal DOOM Mod, I’ve linked it in the description.
Brutal Doom has better melee combat, finishers, super shotgun, railgun, unmaker and also allows you to flip enemies with a middle finger, to trigger them. Like, try to flip Cyber Demon and you will see what i'm talking about. It will give you hell. Now, don't get me wrong, Doom Eternal is a cool game, but i think that it should have it's gameplay pointed towards the fun aspect of it, and not grinding and "trying to survive" aspect. Cause, according to Doom's lore, Doomguy/Doomslayer is so powerful, that he can take down any demon with bare hands. But when you play the game, you don't feel that powerful, or as if you were playing as that powerful hero. Brutal Doom gives you that feeling. Sure, you are still not immortal and can be killed, but you are also able to fight back with your bare hands and you have this feeling that, you are powerful super soldier, that can kill demons with one hand. So yeah, in my opinion, Doom Eternal should be a game about fun, but instead it is a game about grinding some ammo and healh, and about trying to survive like in some bloody horror game.
Brutal DOOM best fans game
0:55 at that moment I thought you overplayed ULTRAKILL
This technique existed before ultrakill was a thing
@@flynntaggart7216It existed as soon as DOOM Eternal released yes, but no one knew about it until like 2021 when Sylar posted his video on it and everyone learned to do it, months after ultrakill released.
Brutal Doom wins.
no
Nope
Disagree
Although I haven't played eternal (yet), I disagree.
@@SoulTails yea
Brutal DOOM has way better SFX, but sprite art simply will never hold a candle to 3D.
Idk Doom Eternal has a "slam fire" mode for shotgun
It doesn’t it has a Full Auto Weapon Mod you can use on it, but it makes more sense to compare that to Brutal DOOM’s Assault Shotgun, which is basically an AA12, as for slam firing, I decided to compared that to Punch Swapping the Shotgun, since it slightly increases the fire rate for the Base Shotty.
@@muricaneagle666 i know, I meant it as a pun (slamming demons with your fist while firing the shotgun)
@@muricaneagle666 btw, nice mod. I like the chunky rifle design
the main plus of brutal doom is that it pulls me and starts, unlike the eternal
Brutal Doom doesn't demand you log into a different account before you play, nor does it boot you out if you don't accept it's terms and conditions, AND it doesn't require online connections.
@@jessegd6306 well, I don’t know anything about eternal because I can’t run it, thanks for the tip
@@jessegd6306 Doom Eternal does none of those things lol
Понимаю я тоже 😭
Imo brutal doom is cool but just for me the guns are just so loud u can't hear anything around you especially the fuckin assault rifle
How did you get the pistol I keep trying to use every know way I can find on the internet but nothing works and the g_enablepistol command is not there
I didn’t, I asked someone for their pistol footage and they let me use it.
what the map you play in brutal doom?
Extermination Day, Map 14 I believe if I’m not mistaken. It’s the Custom Campaign made for Brutal DOOM.
Weapons form bd far more better, because they do their job. You dont neet to feed cacodemon with grenades using fucking shotgun, or use repatative patterns for specific enemies, you dont need to go to melee, just to have your 16 shells for shotguns, you just straightforwardly kill demons.
0:55 ok he played ultrakill
What wad in doom 2 did u used? Can i have a link for it? Cuz it looks good
It's Extermination Day by SgtMarkIV, link's here: www.moddb.com/mods/brutal-doom/downloads/eday-vanilla-for-vanilla-and-mods
@@muricaneagle666 sht already have it 🤣. What map number is it?
@@appratows6795 Believe it’s 14
@@muricaneagle666 thanks
both is doom
both is better then 2042
both is valid
Amazing, just fix the ssg and railgun please
The Mod is still in Alpha, guy making it still has to work to do for it since there’s plenty of weapons that still don’t have the sideview.
Why’s you’re fov in doom eternal so much higher than it’s supposed to be
Because mods.
@@muricaneagle666 fair enough
Brootal Dewm all the way broskis
Do you ever played sherlock holmes? Or Delaware st john? Games were you can think and not be barbarians
*Nobody liked that*
No and we don’t care
your mom blew me last night 🥱
Doom eternal basically stole glory kills idea
They really did not.
@@muricaneagle666 I mean SgtMarkIV had an argument over this.
If we get more in depth we can sure say brutal doom stole the idea as well but talking Doom here, they knew they had to keep up with Zdoom mods
And tbh they failed at that
@@delroku Either side of the argument is stupid, because plenty of games had the first person kill animations before the two (talking about DOOM 2016 rather than Eternal btw) and also, if i’m not mistaken, Brutal DOOM’s version originally didn’t give ya health or armor like it does in v21, DOOM 2016 had been having it since it’s development when it was still dubbed DOOM 4. Either way the right answer is that both have taken inspiration from other games to make their own version of the kill animation thing, people need to stop shitting on either game for having a similar mechanic, and that’s not just for DOOM Eternal/2016 and Brutal DOOM
@@muricaneagle666 i just like Brutal Doom because it has mods and it's less sci-fi-y
Honestly the mix of halo-y looking weapons and painkiller gameplay from Beth doom got me a bit tired
Why is my brutal doom copy broken? It keeps reloading for some reason
Sometimes with source ports installing everything on a different folder can help? Not sure though first time I heard of this.
@@muricaneagle666 it was a joke about you needing to reload on brutal doom, y'know the antithesis of boomer shooters
@@gastrodonte3435 Oh lol, flew over my head 💀
Then again it was worded as if the game was reloading on its own on boot up.
@@muricaneagle666 my bad, English is not my first language so sorry if what I'm trying to say doesn't get through
could you do a tutorial on how to install brutal doom
There is already a really good one so I probably won’t, this should help ya out: th-cam.com/video/0yUYbFe_xaA/w-d-xo.html
Exelente video❤
Manda link de Brutal Doom🙏
Search it yourself idiot
Link for Brutal DOOM is in the description
@@muricaneagle666 Grax ;)
Flamethrower?!?!
FlameThrower!
Ooooooh, this is a hard one!
Como pudiste la vista del Doom así
which super shotgun skin is that?
Classic Super Shotgun, here’s the mod link: www.nexusmods.com/doometernal/mods/747
@@muricaneagle666 Thanks
Wow what a generic future pistol they used for new doom games, it's like it was made to suck
Не верно сравнивать две разные игры - одна игра мясной шутер, а другая для Детей в жанре платформера типа Марио, обучающая играть в стрелялки
There is no right or wrong things to compare, just the context of how the comparison is being handled.
And come on now, it’s 2+ years since Eternal released, the “Mario Platforming” argument has gotten old and has been dismantled each and every time during those 2 years. Think you could figure out some better material instead of using an objectively wrong statement?
Как раз наоборот Дети любят просто кровь и пушки, а взрослые любят системы, где есть баланс в геймплее. Брутал дум в основном любят как раз школьники, а этернал - скилл люди
Doom classic never gets old , I mean it's doom eternal's ancestor why compare the legend to a modern game 🤣
Because I want people to watch my content…
nah but I saw the sideview mod for Brutal DOOM and thought it would be cool to compare since Brutal DOOM normally does the weapons in the center. If there were a Classic DOOM sideview mod, I’d probably compare Eternal to that too.
@@muricaneagle666 well it was awesome after all ,since you did a great video
Because of this I'm gonna download a mod for my doom again 😆
@@legendanick1455 Glad to hear it dude. Honestly if ya like Classic DOOM, ya need to try out Multiplayer on it, there are still plenty of Deathmatch, Co-Op, Horde Mode, and other mode servers on Doom Explorer, look up DoomKid’s tutorial on setting it up, I’m sure you’ll enjoy!
0:58 r u trying to projectileboost?
Nah since Brutal DOOM has the Slam fire when you ads, I figured I’d Punch Swap the Eternal Shotty to show a similar thing you can do to fire faster.
It's called punch swap it is discovered before ultrakill was made it's works differently it's skips the cool down of weapons
@@flynntaggart7216 дум спотифай ласт фм тиджой трахи интернета флинн флй таргатт
@@flynntaggart7216Love how you keep commenting that everywhere despite being wrong. P Swaps were discovered in 2021, Ultrakill released 2020.
Dude, if you’re making a doom game with gzdoom, you are seriously wasting gzdoom’s potential imo
What else are you supposed to make with it? I've seen some quake-like stuff done with gzdoom, but I mean, that's not too common.
sorry but wrong opinion.
(I’m not sorry)
like xD
What map is that?
I believe it’s Map 14 of SgtMarkIVs Extermination Day Campaign for Brutal DOOM, then in DOOM Eternal it’s Hell on Earth.
Sin
but i like
Brutal doom isa sin to sound design
👌🏽🤣
I agree
doom eternal is a shitty arcade game.
playing with your mother feels like a shitty arcade game 🥱
@@muricaneagle666 you can even have extra lives like an arcade game. 🤣🤣🤣
@@paradoksparadoks6299 doesn’t change the fact your mom’s having a good time with me 🥱 🥱
eternal sucked
your mom sucked…
me dry. 🥱
doom eternal weapons suck, bass boosted pea shooters
If I had to hear those Brutal doom guns sounds during long play sessions, I would have either nearly muted the sfx slider or jammed sharp, pointy sticks in my eardrums.
Sure the Brutal doom gun sounds are louder and crunchier but try and listen to those ear crushing sounds during extended play sessions.
@@LearnedAndVile In a game about shooting and ripping apart demons you can't have shit gunplay, they need to punch flash shake the screen rip chunks of flesh. Brutal BooNer, Bloo Balls Eternal
Said a retard ^
@@LearnedAndVileI’d rather a game have very loud sounds that I can adjust to be quieter if needed, rather than relatively quieter sounds at max volume that I can’t adjust to be louder, if that makes sense.
BD and PB are Superior to Eternal. Gameplay IS way more fun.
Eternal has superior sound design, BD makes me want to smash my head into a wall
idk about that.
Dude Doom Eternal guns sound wimpy as hell!
No sense video
Your comment makes no sense.