You can highlight multiple items to sell all at once. The total is tallied up on the right side of the screen, and then when you hold the action button everything is sold all at one, as opposed to having to do them all individually.
The point is that on a normal playthrough, it's much smarter to use different gems on your treasures to maximize the profit you're gonna get from the multiple treasures you're carrying, especially since most people might only have one or two of the high value gems at a time. Sure, you can get 108.000 pesetas on your crown, but you used 48.000 pesetas worth of gems to get that, while you could've gotten 100.000 pesetas with 31.000 pesetas worth of gems, using lower value ones and saving the many high value ones which are better used on as many treasures as possible.
@@Vazio3 Well yeah, they give you more gems so you can either sell them for a quick cash boost or add them to treasures, hell, even crows and random enemies can drop gems, they're not meant to be super valuable by themselves If there was only the exact number of gems necessary to embed in treasures, it wouldn't be as fun and most people wouldn't be able to maximize all the treasures
@@Vazio3 Dude, it's about *they type of gems* as well. You will always have leftover gems to sell separately. But you don't want those to be the expensive ones. Selling a Beryl, as opposed to selling it with a treasure multiplier is stupid
@@Neo2266. Yeah I was speaking more in the sense of selling rubies and emeralds. Immediate cash can have more rewards too if you can get another power upgrade or just enough for a rocket launcher and etc.
One thing to note is the Novistador enemies drop Sapphires, so I always ended up with a surplus of them on my playthroughs so I always would do the triple round slot treasures with them. Yellow diamonds are much more rare so those were usually saved for crowns or ornate necklaces.
yeah I was thinking about something like that, wouldn't another way of doing this be to maximise the multiplier on the expensive gems, e.g. for the clock don't use red and red because it's a bad multiplier for the beryl. the only downside to this is that you don't get the best multiplier on the treasure itself which is usually worth around 1 beryl
I never had enough beryl for the clocks. But yeah the idea is, you wanna sell the most expensive stuff for the highest multiplier. This includes both Gems and the treasures. But this also means that you can sell a Butterfly Lamp with 3 Saphires, and the Mask with 3 Yellow Diamonds, and the overall yield is the same.
It’s always best to do rainbow for 4 and 5 slots as they elevate the value of lower gems by a substantial amount and give you more options to put higher tier gems on other treasures.
For the most valuable treasures I always go for the multipliers, here's a list how I do it: Elegant Crown(2 Gem, 3 Emerald) = 100000 Yellow, Blue, Red Emerald, Purple, Green Elegant Crown(2 Gem, 3 Emerald) = 100000 Yellow, Blue, Red Emerald, Purple, Green Ornate Necklace 11000(2 Gem, 2 Emerald) = 59500 2 Red Emerald, 2 Red Gem Ornate Necklace 11000(2 Gem, 2 Emerald) = 59500 2x Red Emerald, 2 Red Gem Golden Lynx 15000(2 Gem, 1 Emerald) = 42000 1 Red Emerald, 2 Red Gem Golden Lynx 15000(2 Gem, 1 Emerald) = 42000 1 Red Emerald, 2 Red Gem Chalice of Atonement 7000(3 Emerald) = 47600 3 Red Emerald Chalice of Atonement 7000(3 Emerald) = 35000 3 Purple Emerald Butterfly Lamp(3 Gem) = 37800 3 Yellow Butterfly Lamp(3 Gem) = 37800 3 Yellow Elegant Mask(3 Gem) = 36400 3 Yellow Elegant Mask(3 Gem) = 23800 3 Blue Gem Extravagant Clock 9000(1 Gem, 1 Emerald) = 20900 1 Purple, 1 Blue Extravagant Clock 9000(1 Gem, 1 Emerald) = 20900 1 Purple, 1 Blue Splendid Bangle(2 Emerald) = 19200 2x Purple Splendid Bangle(2 Emerald) = 16800 2x Green Elegant Bangle 5000(2 Gem) = 15600 2x Blue Elegant Bangle 5000(2 Gem) = 13200 /15600 2x Red Gem/Blue Flagon(2 Gem) = 12000 2x Red Flagon(2 Gem) = 14400(blue) ??? Blue/Red (Sell the remaining gemstones by the end) The gemstones are placed in a way so you could use all of them in the first playthrough(there are certain enemies/bosses who drop the gemstones consistently, however you can potentially miss some of them if you don't kill them in a certain way, for example the 2 el gigantes can be killed by dropping them in the hatch, however this way you'll lose 1 Yellow Gem and 1 Red Beryl), these include the items you get from the merchant, but not the extended treasure map.
So my final yield the first time was 1 090 900 (including selling leftover gems). However I do have the deluxe edition, which means an extra crown + maybe other treasures and definitely gems. I didn't have enough beryl to do all that I wanted. You could probably stretch that into 1.2M pesetos
When you did the first comparison, notice that using the 2 red beryls and 2 red gems yielded more overall if you sold the 2 yellow diamonds as well. The yellow diamond is worth 7k and the red gem is worth 3k. combining the overall prices is where you see the difference. If you use 4 reds on the necklace, it's worth 59,500. switch out the 2 red gems with yellow diamonds and the selling price goes up to 64,500; that's only a 5k increase but the yellow diamond itself is worth 7k and that's just one. if you sell it with the reds, you get 59,500 and can sell the 2 yellow diamonds for 14k. so: 4 reds in the necklace and selling the 2 yellows separately yield a bigger payout. 4 reds embedded in necklace = 59,500 2 yellow diamonds = 14k 59,500 + 14k = 73,500. 2 reds and 2 yellows embedded = 64,500 2 red gems sold separately = 6k. 64,500 + 6k = 70,500 I hope yall find this helpful ^_^
generally you want to go for higher bonuses on expensive treasures with more slots and use your overabundance gemstones on low priced one with 2-3 slots
See the issue with that is, in most circumstances it's actually more beneficial to have a smaller multiplier because The added price of the gemstone can overshadow the larger multipliers price outright.
The video literally shows the opposite. It's because you can sell the leftover gemstones by themselves. The multiplier also applied to the treasure's base price
basically the multipliers and combinations are to get more money from less valuable gems in the treasures with more slots, and combining same color with higher priced gems on treasures with less slots seems the way to go
Of course it matters. Sigh. I arrived on island with fully + special TMP, RED, semi-auti rifle. Knife without 2 dmg upgrades, and insta bought killer7. I watched some streamers get an awful treatment to this procudere, and they didn't get 3 fully upgrade guns + wasn't able to buy killer7 on the spot.
Not sure if anyone knows this but…. You can actually get 106,000 pesetas (or around that amount) for the crown. Just ignore the 5 color code and add 2 yellow gems, the rest can stay the same and puff a little more $$
I remember seeing a video that just emphasized higher value gems and highest value individual treasures; it considered the multiplier, but claimed that it was better to go with the 108,000 duo/trio bonus because it sold for more and was obviously better. I immediately quit watching because I could tell the advice wasn't actually going to be useful, and continued to do what I had already been doing, namely exactly what you're advising here. Not that I exactly need too anymore; I've completed all challenges and my "NG+ save" is on playthrough 9 with everything maxed, more than 16 maxed stacks of gunpowder, over 60 first aid sprays, and millions of pesetas. I really need to resist the urge to start up another playthrough...
i hate that it is. means you have more money later then money to spend now and in your first playthrough, which is the most important, you never know how long it will take to get the 2 stones your still missing in order to get the maximum out of it. this is something that you can fiddle with in your second or third playthrough after knowing when and where or by using an external guide, which excludes me in this case, since i rarely replay games in a short time. theres usally years between a replay for me
You can, but you waste the multiplier. In the long run you get less money even if the treasure itself sells for more because you are selling high value gems with a bad multiplier.
for that necklace 2 reds rectangles and 2 yellows circles give more money than all red. the bonus multiplier might say more but check the selling price. this is for ps5 atleast. like an hour ago
Yes, however, those yellow stones are better used elsewhere in the treasures with 2-3 circle slots, where you'll get the highest multiplier with the most valuable stones.
idk i wass gonna get the 30 spinal weapon thing but i only had 29 the longest so i bought velvet blues and sold them with other non inlayed treasures on the blacktail mastery
@@Ovenman940 At the same time I doubt most players will get every single treasure. Though you are right, you shouldnt try to mimic a speedrunner in a normal playthrough.
You only need to keep 7 Emeralds in the entire game. Crown #1 (Extended Map): Other side of the castle train ride. Crown #2: Dead zealot in the room where you knock a wall down prior to fighting the Verdugo. Crown #3: Wharf, area with the huge door that can't be opened, just before you get to Ashley in the Island. Necklace #1 (EM): Besides the tower in the Village. Necklace #2: Under the second tower in the Castle Gigante section. Necklace #3 (EM): In Salazar's Throne Room. Necklace #4: In a suitcase on the way to switching power on in the Waste Disposal area. You'll get 538k pesetas with those combos. Alexandrite is by far the rarest drop, since Elites more or less reliably drop Beryls and Golden Diamonds.
The final value of the treasure is (x+y)z where x is the base value off the treasure, y is the total value of the gems in the treasure, and z is the multiplier. As the video showed, certain combinations can produce a final sell price for individual treasures. On the other hand, what you really want is for each gem you sell to have it's highest multiplier possible. Especially for the higher value gems. The thing is, the amount of each gem you get is not infinite, or consistently the same per playthrough. Certain gems will always be available, while others are dropped by enemies and as such are random. Because of this, you might not have enough gems to max out the multiplier on every piece of treasure, and will end up needing to resort to aiming for lower multipliers. Which is why most will end up prioritizing the higher value treasures first, then for the lower value ones aiming for what they can put in. One thing is certain, you should never sell a treasure without gems because any bonus is better than no bonus to the gem. In the end, though, I don't think it is worth getting obsessed with finding the perfect combinations that will yield the highest amount of money since this video showed that the difference between focusing on the highest multiplier vs the highest sell value of the treasures ended up being relatively tiny. Edit:the multiplier thing applies to the treasure itself as well, higher value treasures should have the highest value multiplier you can give it with the gems you have. It's less important for lower value treasures though.
Yeah and you sold three beryls and two diamonds for only 1.8 multiplier, as opposed to 2.0 ...And then there's the *crown* which's defualt value was also sold with only 1.8x as opposed to 2.0x Not worth it
You used expensive gems, of course you would get more money, but it's not the good deal But let's say you sold a Lamborghini for $300,000, and i sold a bicycle for $100,000. Then i'm definitely the one who got a better deal.
So I'm confused. Perhaps it's important to do highest gems on certain treasures, but on others, do the best combination possible? Because if the crown really produced higher results using the red beryls and the yellow gems, then it simply is a case by case scenario. Which are the treasure pieces where you should do this or not?
The video is showing that you always prioritize the multiplier, as you get the base value of the gem anyways whether it is combined with a treasure or sold on its own.
@@jakethesnake9484 if the crown produced higher results when simply placing the higher amounts, why not opt to optimizing for certain treasures, and then not for others? Maybe the video could've shown how different it would be if you mix the results up a bit
@@phil_matic Watch the video again. Say I have a crown, 3 red square, 2 yellow, 1 purple, 1 blue, and one green. I can either make the 108k crown (3 red, 2 yellow) and sell the other gems for 15k (purple, green, blue) which is 123k total. Or make the 100000 crown (red, purple, yellow, green, blue) and sell the other gems for 25k (2 red, 1 yellow) which is 125k total. So yes, the first crown is worth more ignoring the other gems, but you get more value out of a higher multiplier. This isn't an optimization problem, you get the base value of the treasure and gems no matter what, so all that matters is the multiplier in maximizing profit. There is no combination of optimizing certain treasures, higher multiplier is better.
@@jakethesnake9484 It is not saying to always prioritize the multiplier. It's saying to be mindful of which one you go for. Going for the multiplier gets the maximum ammount of worth from each gem, but it might leave you without a treasure to put your expensive stones in.
So for entire game placing them the right way gives you only 40k? I dunno if it really matters tbh, considering you have to wait to find a specific gem, so you're playing some parts of the game without the upgrades you could've get if sold the treasures right away. Anyway, great video, thank you. Also very satisfying :)
That's like 1 lv 4 firepower upgrade, in NG run you'd definitely want to maximize it so you are not missing any important upgrades. For subsequent NG+ however, I think it doesn't matter that much, you'll zip through the game really fast anyway with those previously upgraded weapons, so you can freely repeat them to upgrade all remaining weapons you haven't maxed.
This is not realistic. He is selling all the treasures at once. In a normal playthrough you sell as you play, cause you need money. Maybe u don't have a yellow stone, but you need money fast to get through a hard part, or maybe u have two yellows but it's better to sell 2 treasures with 1 yellow each, than 1 with 2 yellows and the other with lower value gems. At the end of the day it doesn't matter that much. He did it here with all the treasures, in the most optimal way and got only +49k, that's not much.
Yeah, but this ends up being less in the long run because the final sale value of the treasure is (x+y)z where x is the base value of the treasure, y is the total value of all of the gems, and z is the multiplier. With the duo and trio, you are basically using 41,000 worth of gems for 108,000 for the 108k sale. Whereas the 2.0 multiplier only requires 31,000 worth of gems to reach 100k, meaning that you spend 10k more for only 8k extra money. Those two extra red beryl could go to another treasure, to boost the value of them even more. Say you had the crown, the bangle, 3 red beryl, 1 alexandrite, 1 emerald, 2 yellow diamonds, and 1 sapphire. Maxing out the crown (2.0) and the bangle (1.2) would lead to 100k for the crown + 26,400 for the bangle +5k for the yellow diamond loose. For the formula of the crown it would be (19000 + 4000 + 5000+ 6000 + 7000 + 9000)2. And the bangle would be (4000 + 9000 + 9000)1.2 Maxing out the sell value of the crown would lead to 108k. The bangle would not be able to get a 1.2 multiplier with the remaining gems and so would be stuck at a 1.1 multiplier. The crown ends up with (19,000 + 9000 + 9000 +9000 + 5000 + 5000) = 108k. The bangle would be (4000 + 6000 + 7000)1.1 and this equals 16500. You would then be left with 1 sapphire for another 4,000. So compare the two sets. 100,000 + 26,400 + 5,000 = 131,400. 108,000 + 16,500 + 4,000 = 128,500. The difference is small, but it is there.
Except you didnt do any of this correctly. If you want to maximize your gains its always better to do multicolored gems in each item. Why? Because it increases the value of the lower end gems considerably. The true way to min max your gains is to do mutiple colors and never do all the same color or a double bonus of 2 colors as it actually decreases the overall value of the socketed gems. So next time maybe do some better research. Cause there's a 3rd way to do it. If you do it properly you can make 2 million in a single run. Which means you lost out on around 350 to 400k pesetas cause you didn't socket multiple colors.😂
Lol I wonder how "American" you have to be in order to not understand the basic multiplier math behind this and just stuff high value gems into your treasure instead... 😆
None of this really matters, the game absolutely drowns you in money. After a few playthroughs, I'm sitting at a few million with half a dozen of each treasure in my inventory, fully gemmed out, that I can't be bothered to sell because there's nothing to buy. So to answer the question: No, it's not important at all.
Why did they have to make this more complicated? The original way of combining treasures was just fine, you had a set amount you had to find and only certain stones could go in certain statues, crowns, etc. You had a set number of shit you could sell but if you were on a second playthrough or just looked everything up, you could easily get 500k between your second and third playthrough. The more I look at re4's remake it just looks worse and worse, as if they tried too hard to make it different. Take krauser and u-3 for instance, krauser in the original had a lust for power because of what happened in operation Javier and was pretty fucking intimidating, well until you used your knife for the boss fight, then he was just a pushover, lol. But in the remake he's nowhere near as intimidating, when I first saw him my first thought was "who's this" because Capcom leaned too much into him being familiar with Leon and him trying to play piss poor mind games, plus if I hear the word rookie one more damn time I'm gonna go nuts. As for u-3 well it was a boss in the original game that didn't really seem to matter but it's where it's literally mentioned as being improved and said improvement appears in re5 as u-8 that this specific boss matters. This boss was literally there to slow Chris and Sheva down, without this boss re5's story ends very differently with Chris and Sheva catching up to Wesker and Excella early and more than likely being killed by a Wesker that hasn't overdosed on his virus suppressant. These changes to resident evil's story makes no sense to me, if you follow the remakes it makes no sense at all. I just hope Capcom stops while they're ahead because it's not looking good. I fully expect re5 to be completely ruined all because they wanted to remake it to where Wesker survived somehow (even though the guy was literally bathed in lava at the end).
They changed it because the original treasure system wasn't interactive enough. It's like you said, you always had the same gems for the same items. This new system adds an element of choice for the player as they progress, whereas in the original system, you either found the gems or you didn't, and as soon as you got too far from the spot where you found the treasure, there's nothing you could do to increase the value. I don't see what the issue is with Krauser's changes. He went from a one dimensional lackey that was subservient to Wesker, to a man with personal goals. In your first confrontation with him, he even spells out why he's doing it. Because he felt he was too weak to save his allies, and that in the end, he doesn't care about the goals of Los Iluminados, he simply wants to be powerful and not just for the sake of power. U-3 still doesn't matter.
You can keep playing games that hold your hand if you'd like. Some of us actually like to think while playing games. It's almost as if decision making has been part of survival horror ever since RE1....
I like how RE4R TH-camrs just put Ashley's face in the thumbnail to grab our attention..
Don't stop it works.
Gamer moment
Moushley would work better.
What works?
adas better but ashley is sweet
Cuz shes cute
You can highlight multiple items to sell all at once. The total is tallied up on the right side of the screen, and then when you hold the action button everything is sold all at one, as opposed to having to do them all individually.
yeah i am aware of it now, at the time of making the video i wasn't tho, still thx :D
@@lasaha5856 Yeah I was wondering why you was selling them one by one hahaha.
@@R1ch4rd_N1x0n it's more cinematic at least :)
The point is that on a normal playthrough, it's much smarter to use different gems on your treasures to maximize the profit you're gonna get from the multiple treasures you're carrying, especially since most people might only have one or two of the high value gems at a time.
Sure, you can get 108.000 pesetas on your crown, but you used 48.000 pesetas worth of gems to get that, while you could've gotten 100.000 pesetas with 31.000 pesetas worth of gems, using lower value ones and saving the many high value ones which are better used on as many treasures as possible.
In a normal playthrough you have way more gems than treasures though. Your point doesn't make any sense.
@@Vazio3 Well yeah, they give you more gems so you can either sell them for a quick cash boost or add them to treasures, hell, even crows and random enemies can drop gems, they're not meant to be super valuable by themselves
If there was only the exact number of gems necessary to embed in treasures, it wouldn't be as fun and most people wouldn't be able to maximize all the treasures
@@Vazio3 Dude, it's about *they type of gems* as well. You will always have leftover gems to sell separately. But you don't want those to be the expensive ones. Selling a Beryl, as opposed to selling it with a treasure multiplier is stupid
@@Neo2266. Yeah I was speaking more in the sense of selling rubies and emeralds. Immediate cash can have more rewards too if you can get another power upgrade or just enough for a rocket launcher and etc.
@@Vazio3 you won’t have lots of leftovers of the high rarity ones.
One thing to note is the Novistador enemies drop Sapphires, so I always ended up with a surplus of them on my playthroughs so I always would do the triple round slot treasures with them. Yellow diamonds are much more rare so those were usually saved for crowns or ornate necklaces.
I absolutely love doing this, even in the original this minigame was fun. But better here with the newly added bonuses
Fans : RE4 is already fun how can you make more fun?
Capcom : hold my beer
OG fanboys : "yOu CaNt rEmAkE pErFecTion"
Capcom: "Easy work."
@@jackjax7921 Capcom : that’s just like you, you always had poor judgement
The best thing about remake is it didn't copy paste the original so now we can still enjoy both games because they do have a lot of differences
Depends on gem resources availability.. I always put the highest multiplier on expensive stones, because its giving you the best value in most cases.
yeah I was thinking about something like that, wouldn't another way of doing this be to maximise the multiplier on the expensive gems, e.g. for the clock don't use red and red because it's a bad multiplier for the beryl. the only downside to this is that you don't get the best multiplier on the treasure itself which is usually worth around 1 beryl
I love how the video literally shows the opposite is true but people are so stubborn and go "no, you're wrong, I'm right" 💀💀💀
I never had enough beryl for the clocks. But yeah the idea is, you wanna sell the most expensive stuff for the highest multiplier. This includes both Gems and the treasures.
But this also means that you can sell a Butterfly Lamp with 3 Saphires, and the Mask with 3 Yellow Diamonds, and the overall yield is the same.
It’s always best to do rainbow for 4 and 5 slots as they elevate the value of lower gems by a substantial amount and give you more options to put higher tier gems on other treasures.
Time to restart the game!
😂
For the most valuable treasures I always go for the multipliers, here's a list how I do it:
Elegant Crown(2 Gem, 3 Emerald) = 100000
Yellow, Blue, Red Emerald, Purple, Green
Elegant Crown(2 Gem, 3 Emerald) = 100000
Yellow, Blue, Red Emerald, Purple, Green
Ornate Necklace 11000(2 Gem, 2 Emerald) = 59500
2 Red Emerald, 2 Red Gem
Ornate Necklace 11000(2 Gem, 2 Emerald) = 59500
2x Red Emerald, 2 Red Gem
Golden Lynx 15000(2 Gem, 1 Emerald) = 42000
1 Red Emerald, 2 Red Gem
Golden Lynx 15000(2 Gem, 1 Emerald) = 42000
1 Red Emerald, 2 Red Gem
Chalice of Atonement 7000(3 Emerald) = 47600
3 Red Emerald
Chalice of Atonement 7000(3 Emerald) = 35000
3 Purple Emerald
Butterfly Lamp(3 Gem) = 37800
3 Yellow
Butterfly Lamp(3 Gem) = 37800
3 Yellow
Elegant Mask(3 Gem) = 36400
3 Yellow
Elegant Mask(3 Gem) = 23800
3 Blue Gem
Extravagant Clock 9000(1 Gem, 1 Emerald) = 20900
1 Purple, 1 Blue
Extravagant Clock 9000(1 Gem, 1 Emerald) = 20900
1 Purple, 1 Blue
Splendid Bangle(2 Emerald) = 19200
2x Purple
Splendid Bangle(2 Emerald) = 16800
2x Green
Elegant Bangle 5000(2 Gem) = 15600
2x Blue
Elegant Bangle 5000(2 Gem) = 13200 /15600
2x Red Gem/Blue
Flagon(2 Gem) = 12000
2x Red
Flagon(2 Gem) = 14400(blue)
??? Blue/Red
(Sell the remaining gemstones by the end)
The gemstones are placed in a way so you could use all of them in the first playthrough(there are certain enemies/bosses who drop the gemstones consistently, however you can potentially miss some of them if you don't kill them in a certain way, for example the 2 el gigantes can be killed by dropping them in the hatch, however this way you'll lose 1 Yellow Gem and 1 Red Beryl), these include the items you get from the merchant, but not the extended treasure map.
wish i could bust in ada lucky merchant.
yeah me too joker me fucken too
Bro?
@@LeandoerSesh i love this reply haha
💀
what
What a catchy tune, nicely done!
So my final yield the first time was 1 090 900 (including selling leftover gems). However I do have the deluxe edition, which means an extra crown + maybe other treasures and definitely gems. I didn't have enough beryl to do all that I wanted. You could probably stretch that into 1.2M pesetos
This video was tremendously helpful. Thank you. 🎉🎉🎉🎉
When you did the first comparison, notice that using the 2 red beryls and 2 red gems yielded more overall if you sold the 2 yellow diamonds as well. The yellow diamond is worth 7k and the red gem is worth 3k. combining the overall prices is where you see the difference. If you use 4 reds on the necklace, it's worth 59,500. switch out the 2 red gems with yellow diamonds and the selling price goes up to 64,500; that's only a 5k increase but the yellow diamond itself is worth 7k and that's just one. if you sell it with the reds, you get 59,500 and can sell the 2 yellow diamonds for 14k.
so: 4 reds in the necklace and selling the 2 yellows separately yield a bigger payout.
4 reds embedded in necklace = 59,500
2 yellow diamonds = 14k
59,500 + 14k = 73,500.
2 reds and 2 yellows embedded = 64,500
2 red gems sold separately = 6k.
64,500 + 6k = 70,500
I hope yall find this helpful
^_^
not helpful, my brains lost xD
Read it again.....but slower
DUDE I NEEDED THIS! THANK YOU
It depends. Like using 3 red beryls and 2 yellow diamonds on a crown isn't worth it. Using 2 red beryls and yellow diamonds on a necklace is
You can get multiple bonuses. You can get a trio and a duo bonus on a 5 gen slot item.
It's called "one duo and one trio" bonus, gives you x1.8 multiplier. It's not two separate bonuses.
In the OG you just select a treasure and combine it. You got the Beerstein, Elegant Mask, Butterfly Lamp, Crown and Lynx as apparatus
"Nothing but the finest wares." - Merchant
This is incredible. Thank you for making this.
You’ll get a trophy for selling the crown with two yellow gems and three of the pinkish colored square gems
No you can do that by just doing the correct (max multiply) placements. You just need a treasure to sell for 100k.
I think e all made that sound when first seeing Ada on the screen in the end
Re becoming investment game now
Sick track subbed😊
generally you want to go for higher bonuses on expensive treasures with more slots and use your overabundance gemstones on low priced one with 2-3 slots
This is me every time I finish a 100% treasure run
Bro the soundtrack ❤thank you 😁
See the issue with that is, in most circumstances it's actually more beneficial to have a smaller multiplier because The added price of the gemstone can overshadow the larger multipliers price outright.
The video literally shows the opposite. It's because you can sell the leftover gemstones by themselves. The multiplier also applied to the treasure's base price
basically the multipliers and combinations are to get more money from less valuable gems in the treasures with more slots, and combining same color with higher priced gems on treasures with less slots seems the way to go
Bro knew all this but didnt know you can just bulk sell.
So, basically, same color for everything except crowns.
Of course it matters. Sigh.
I arrived on island with fully + special TMP, RED, semi-auti rifle. Knife without 2 dmg upgrades, and insta bought killer7.
I watched some streamers get an awful treatment to this procudere, and they didn't get 3 fully upgrade guns + wasn't able to buy killer7 on the spot.
i have noticed that a LOT of players aren't paying attention or simply ignorant of the "gemstone bonus" feature available at the treasure screen
Tresure finder finding a tresure that sales 30k after 50 min later🤓
Me 😎 buying 999 med spray and got profit 7 million pesetas with only 30 min later
Only matters before you buy and upgrade all the guns.
Not sure if anyone knows this but…. You can actually get 106,000 pesetas (or around that amount) for the crown. Just ignore the 5 color code and add 2 yellow gems, the rest can stay the same and puff a little more $$
I remember seeing a video that just emphasized higher value gems and highest value individual treasures; it considered the multiplier, but claimed that it was better to go with the 108,000 duo/trio bonus because it sold for more and was obviously better. I immediately quit watching because I could tell the advice wasn't actually going to be useful, and continued to do what I had already been doing, namely exactly what you're advising here.
Not that I exactly need too anymore; I've completed all challenges and my "NG+ save" is on playthrough 9 with everything maxed, more than 16 maxed stacks of gunpowder, over 60 first aid sprays, and millions of pesetas. I really need to resist the urge to start up another playthrough...
song name? I wouldnt mind speed running re4 to this
i hate that it is. means you have more money later then money to spend now and in your first playthrough, which is the most important, you never know how long it will take to get the 2 stones your still missing in order to get the maximum out of it. this is something that you can fiddle with in your second or third playthrough after knowing when and where or by using an external guide, which excludes me in this case, since i rarely replay games in a short time. theres usally years between a replay for me
Goo thing comes to those who waits, I guess
Its like you need to get max value from the gems instead of the treasure piece itself
But did you show for the elegant mask??i think not
5% difference? That isn't a lot. When I played RE8, I kept myself a buffer of 50k or so to handle repairs and purchasing heals/supplies.
Got over 100k.for correct jewelry placement in The Crown.
...& I think The necklace.
You can, but you waste the multiplier. In the long run you get less money even if the treasure itself sells for more because you are selling high value gems with a bad multiplier.
yeah...thing is red beryls are kinda harder to find to make it worth holding out for them. but sure, point taken
that said, I always put the most expensive gems (when I got them) together and it yielded better rewards
for that necklace 2 reds rectangles and 2 yellows circles give more money than all red. the bonus multiplier might say more but check the selling price. this is for ps5 atleast. like an hour ago
Yes, however, those yellow stones are better used elsewhere in the treasures with 2-3 circle slots, where you'll get the highest multiplier with the most valuable stones.
@@antonkirilenko3116 we have to see if we get enough for of those now
You’ve got to split the difference in the sum of gem values before the multiplier is added
Lol all this time I'm selling 'em single pieces, inclues red and yellow herds, gunpowders or any useless stuff
idk i wass gonna get the 30 spinal weapon thing but i only had 29 the longest so i bought velvet blues and sold them with other non inlayed treasures on the blacktail mastery
It’s fairly obvious, multipliers increase the value for free basically.
Basically: Always sell Ruby and Emeralds and never put them into your treasures. Really good info! Now I get why most speedrunners sell rubys.
Well you're eventually gonna need the rubies for Beryl combos. But yeah as long as you have enough alexandrite, you can always sell your emeralds
Speedrunners don't get every drop and optimise for buying certain things. There is little carryover in strategy for normal players.
@@Ovenman940 At the same time I doubt most players will get every single treasure. Though you are right, you shouldnt try to mimic a speedrunner in a normal playthrough.
You only need to keep 7 Emeralds in the entire game.
Crown #1 (Extended Map): Other side of the castle train ride.
Crown #2: Dead zealot in the room where you knock a wall down prior to fighting the Verdugo.
Crown #3: Wharf, area with the huge door that can't be opened, just before you get to Ashley in the Island.
Necklace #1 (EM): Besides the tower in the Village.
Necklace #2: Under the second tower in the Castle Gigante section.
Necklace #3 (EM): In Salazar's Throne Room.
Necklace #4: In a suitcase on the way to switching power on in the Waste Disposal area.
You'll get 538k pesetas with those combos. Alexandrite is by far the rarest drop, since Elites more or less reliably drop Beryls and Golden Diamonds.
@@andremrh7690 there are 4 necklaces
The final value of the treasure is (x+y)z where x is the base value off the treasure, y is the total value of the gems in the treasure, and z is the multiplier. As the video showed, certain combinations can produce a final sell price for individual treasures. On the other hand, what you really want is for each gem you sell to have it's highest multiplier possible. Especially for the higher value gems.
The thing is, the amount of each gem you get is not infinite, or consistently the same per playthrough. Certain gems will always be available, while others are dropped by enemies and as such are random. Because of this, you might not have enough gems to max out the multiplier on every piece of treasure, and will end up needing to resort to aiming for lower multipliers. Which is why most will end up prioritizing the higher value treasures first, then for the lower value ones aiming for what they can put in. One thing is certain, you should never sell a treasure without gems because any bonus is better than no bonus to the gem.
In the end, though, I don't think it is worth getting obsessed with finding the perfect combinations that will yield the highest amount of money since this video showed that the difference between focusing on the highest multiplier vs the highest sell value of the treasures ended up being relatively tiny.
Edit:the multiplier thing applies to the treasure itself as well, higher value treasures should have the highest value multiplier you can give it with the gems you have. It's less important for lower value treasures though.
How do people find this gem guide in game
I did yellow and beryl gems in crown. Got 108,000.
Yeah and you sold three beryls and two diamonds for only 1.8 multiplier, as opposed to 2.0
...And then there's the *crown* which's defualt value was also sold with only 1.8x as opposed to 2.0x
Not worth it
You used expensive gems, of course you would get more money, but it's not the good deal
But let's say you sold a Lamborghini for $300,000, and i sold a bicycle for $100,000. Then i'm definitely the one who got a better deal.
On the crown if you use 5 reds it’ll come out to more than 100k.
You can place 3 red and 2 yellow geems at the crown and make around 108k dude, if im not wrong
I'd like to place my gemstones in Ashley if you know what I mean
Just do a 5 gem crown for 100k. That extra 8k isnt worth losing out on diversifying where yellow and red gems are.
So I'm confused. Perhaps it's important to do highest gems on certain treasures, but on others, do the best combination possible? Because if the crown really produced higher results using the red beryls and the yellow gems, then it simply is a case by case scenario. Which are the treasure pieces where you should do this or not?
The video is showing that you always prioritize the multiplier, as you get the base value of the gem anyways whether it is combined with a treasure or sold on its own.
@@jakethesnake9484 if the crown produced higher results when simply placing the higher amounts, why not opt to optimizing for certain treasures, and then not for others? Maybe the video could've shown how different it would be if you mix the results up a bit
@@phil_matic Watch the video again. Say I have a crown, 3 red square, 2 yellow, 1 purple, 1 blue, and one green. I can either make the 108k crown (3 red, 2 yellow) and sell the other gems for 15k (purple, green, blue) which is 123k total. Or make the 100000 crown (red, purple, yellow, green, blue) and sell the other gems for 25k (2 red, 1 yellow) which is 125k total. So yes, the first crown is worth more ignoring the other gems, but you get more value out of a higher multiplier. This isn't an optimization problem, you get the base value of the treasure and gems no matter what, so all that matters is the multiplier in maximizing profit. There is no combination of optimizing certain treasures, higher multiplier is better.
@@jakethesnake9484 It is not saying to always prioritize the multiplier. It's saying to be mindful of which one you go for. Going for the multiplier gets the maximum ammount of worth from each gem, but it might leave you without a treasure to put your expensive stones in.
Leon the jewler
So for entire game placing them the right way gives you only 40k? I dunno if it really matters tbh, considering you have to wait to find a specific gem, so you're playing some parts of the game without the upgrades you could've get if sold the treasures right away. Anyway, great video, thank you. Also very satisfying :)
red and yellow stones for the crown 108,000
To be honest 45k is not very much considering the total sum. It almost doesn't matter is my conclusion.
...dude this adds up. If you wanna upgrade all guns on NG+ this is a must-do
@@Neo2266. No, it doesnt add up. 45k is the maximal value you can get out of it and that is not very much.
@@Verbalaesthet Yeah *per playthrough*
That's like 1 lv 4 firepower upgrade, in NG run you'd definitely want to maximize it so you are not missing any important upgrades.
For subsequent NG+ however, I think it doesn't matter that much, you'll zip through the game really fast anyway with those previously upgraded weapons, so you can freely repeat them to upgrade all remaining weapons you haven't maxed.
i mean, if you know basic multiplication you already had your answer…
In RU language his visit is a talking torture
what music u use tho 😈
Ada's Theme - Mercenaries (Resident Evil 4 - 2005)
@@GweiloRen thanks homie 🙏😘
This is not realistic. He is selling all the treasures at once. In a normal playthrough you sell as you play, cause you need money. Maybe u don't have a yellow stone, but you need money fast to get through a hard part, or maybe u have two yellows but it's better to sell 2 treasures with 1 yellow each, than 1 with 2 yellows and the other with lower value gems. At the end of the day it doesn't matter that much. He did it here with all the treasures, in the most optimal way and got only +49k, that's not much.
Mods.
Wait what
The crown you can actually get over 100k for it. Put 2 yellow diamonds, and the rest red gems.
Yeah, but this ends up being less in the long run because the final sale value of the treasure is (x+y)z where x is the base value of the treasure, y is the total value of all of the gems, and z is the multiplier. With the duo and trio, you are basically using 41,000 worth of gems for 108,000 for the 108k sale. Whereas the 2.0 multiplier only requires 31,000 worth of gems to reach 100k, meaning that you spend 10k more for only 8k extra money. Those two extra red beryl could go to another treasure, to boost the value of them even more.
Say you had the crown, the bangle, 3 red beryl, 1 alexandrite, 1 emerald, 2 yellow diamonds, and 1 sapphire.
Maxing out the crown (2.0) and the bangle (1.2) would lead to 100k for the crown + 26,400 for the bangle +5k for the yellow diamond loose. For the formula of the crown it would be (19000 + 4000 + 5000+ 6000 + 7000 + 9000)2. And the bangle would be (4000 + 9000 + 9000)1.2
Maxing out the sell value of the crown would lead to 108k. The bangle would not be able to get a 1.2 multiplier with the remaining gems and so would be stuck at a 1.1 multiplier. The crown ends up with (19,000 + 9000 + 9000 +9000 + 5000 + 5000) = 108k. The bangle would be (4000 + 6000 + 7000)1.1 and this equals 16500. You would then be left with 1 sapphire for another 4,000.
So compare the two sets. 100,000 + 26,400 + 5,000 = 131,400. 108,000 + 16,500 + 4,000 = 128,500. The difference is small, but it is there.
@@AlbedoAtoned y'all really doing Resident Evil math in the comments. Bruh
nah , you can get 108,000 ptas for elegant crown
2 yellow , 3 red
That 8k ain’t worth it. Better to save those gems and put it on something else. You’ll get more money for sure.
How many times did you playbthis to have that much shit lol
at that point it was just my 2nd playthrough in new game+ sort of like a scout run where i picked up everything and didn't sell until the end
You get lots of those little gems in just one playthrough if you have the dlc treasure map.
Except you didnt do any of this correctly. If you want to maximize your gains its always better to do multicolored gems in each item. Why? Because it increases the value of the lower end gems considerably.
The true way to min max your gains is to do mutiple colors and never do all the same color or a double bonus of 2 colors as it actually decreases the overall value of the socketed gems.
So next time maybe do some better research. Cause there's a 3rd way to do it. If you do it properly you can make 2 million in a single run. Which means you lost out on around 350 to 400k pesetas cause you didn't socket multiple colors.😂
Lol I wonder how "American" you have to be in order to not understand the basic multiplier math behind this and just stuff high value gems into your treasure instead... 😆
None of this really matters, the game absolutely drowns you in money. After a few playthroughs, I'm sitting at a few million with half a dozen of each treasure in my inventory, fully gemmed out, that I can't be bothered to sell because there's nothing to buy. So to answer the question: No, it's not important at all.
Jesus christ might as well say playing the game isn't important because it has an end
If you don't do the side quests you will struggle to meet ends meet. Atleast this is my experience in hardcore.
On the crown put 3 red and 2 yellow gems only for 108k you get more money that way
Haven't u watched the video mate?
@@MinnueteCVPhaha talk about skimming over the entire point of the video.
wasted potential in the long run
@@kevincollett1842 more like brushing my teeth during the later part of the vid and missing that he cut to the point around that area
@@ambient8321 fair enough
Why did they have to make this more complicated? The original way of combining treasures was just fine, you had a set amount you had to find and only certain stones could go in certain statues, crowns, etc. You had a set number of shit you could sell but if you were on a second playthrough or just looked everything up, you could easily get 500k between your second and third playthrough. The more I look at re4's remake it just looks worse and worse, as if they tried too hard to make it different. Take krauser and u-3 for instance, krauser in the original had a lust for power because of what happened in operation Javier and was pretty fucking intimidating, well until you used your knife for the boss fight, then he was just a pushover, lol. But in the remake he's nowhere near as intimidating, when I first saw him my first thought was "who's this" because Capcom leaned too much into him being familiar with Leon and him trying to play piss poor mind games, plus if I hear the word rookie one more damn time I'm gonna go nuts. As for u-3 well it was a boss in the original game that didn't really seem to matter but it's where it's literally mentioned as being improved and said improvement appears in re5 as u-8 that this specific boss matters. This boss was literally there to slow Chris and Sheva down, without this boss re5's story ends very differently with Chris and Sheva catching up to Wesker and Excella early and more than likely being killed by a Wesker that hasn't overdosed on his virus suppressant. These changes to resident evil's story makes no sense to me, if you follow the remakes it makes no sense at all. I just hope Capcom stops while they're ahead because it's not looking good. I fully expect re5 to be completely ruined all because they wanted to remake it to where Wesker survived somehow (even though the guy was literally bathed in lava at the end).
They changed it because the original treasure system wasn't interactive enough. It's like you said, you always had the same gems for the same items. This new system adds an element of choice for the player as they progress, whereas in the original system, you either found the gems or you didn't, and as soon as you got too far from the spot where you found the treasure, there's nothing you could do to increase the value.
I don't see what the issue is with Krauser's changes. He went from a one dimensional lackey that was subservient to Wesker, to a man with personal goals. In your first confrontation with him, he even spells out why he's doing it. Because he felt he was too weak to save his allies, and that in the end, he doesn't care about the goals of Los Iluminados, he simply wants to be powerful and not just for the sake of power.
U-3 still doesn't matter.
8
Oh I dunno, because a lil poker minigame is more fun and rewards people that think about it? This is a good change
uh, RE4 2005 also made Krauser familiar with Leon and did nothing to back it up.
You can keep playing games that hold your hand if you'd like. Some of us actually like to think while playing games. It's almost as if decision making has been part of survival horror ever since RE1....