Redefine Sketch Plane in Fusion 360
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- เผยแพร่เมื่อ 20 เม.ย. 2019
- Mastering sketch constraints is the key to being able to design whatever you want
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How to redefine a sketch plane in Fusion 360. - วิทยาศาสตร์และเทคโนโลยี
didn't know about the extrude from object. Thanks
You're welcome!
these tips are all things I would never have realized without your videos, thanks
Dude i cannot thank you enough for this tip, its quick and easy videos like this that make fusion a lot less scary and complicated
It’s funny how many times I used the shortcut method only to find that later on in the design it made changing things harder.
This is much better!
Great tip Vlad, I'm sure many people will keep this in their back pocket to get them out of trouble down the road, just like it has helped me.
Wow, learned about eight things I didn't know about Fusion in this one short video!!!!
Wish I'd known this 20 sketches ago.. ;). Great tip thanks!
Thanks for the brief but very informative dispatch! Love it. :-)
Perfect! Exactly what I needed. Subbed.
Thank you very much. It worked great.
Awesome!
Great tip. Wish I knew this when I was started learning Fusion 360/CAD. : ) Thanks for sharing!
Wow. I cant believe I didnt see that. Thanks !!!
You're welcome!
Thank you so much for showing me how to offset my extrudes! i know that wasnt the point of the video but i was searching everywhere on how to do that and couldnt find an answer. amazing video overall!
As you said Vlad very sweet. I really enjoy your video presentations you speak very well and very distinctly. Keep up the good work.
Thanks, that was really useful.
Very nice work-saving tip. Thanks for the video.
That was a huge help, thank you!
I jumped into fusion with out any knowledge of cad and I gotta tell ya, extruding on the wrong plane frustrated me to no end. That is untill now, thank you
Thank you.
Thank you...new Info.
A Lifesaver Thanks a lot
Glad it was helpful!
Great video... thanks
You're welcome!
Brilliant!
Thanks!
Friggin beautimous. 👍
Thanks a lot :)
Always great help - is there a way to reassign the origin to affect all bodies/components?
Thank you I fought with this last night
Another nice tip. You pick good topics and your presentation is clear and easy to follow, thanks! Can this be used to replicate a sketch to more than one plane?
Thank you sir I knew I had seen that trick but could not remember.
W
You're welcome!
Nice videos you have, very instructional, what about if I have only one sketch in the timeline but many objects on it and want they in different planes for exemple if I want to create the same model you created but with sketches in all sides?
Maaan, how many times happened to me :) ! Very cool tip, thanks !
Hi. Very useful, thanks. I am having trouble trying to use an auxiliary offset plane as destination for the redefinition of the sketch plane. It only allows me to choose one of the object planes...am I right? Thanks!
Hello! how can you snap the line (which mid you use as face centre) to face vertexes if the sketch is not in the face? some options?
EXCELENT VIDEO! PLEASE HELP ME
Whenever i click "redefine sketch plane" the whole extruded body just vanishes! and therefore I cannot select another face to extrude from it! :(
Thanks very much, how did you snap on to the corners when drawing the diagonal line, were you snapping to the grid? Thanks
Go to Preference - Design, and make sure "Auto project geometry on active sketch plane" is checked. If not check it, hit Apply and restart Fusion 360. It's a default setting so it should be checked. If it's checked, then you should be able to automatically snap to the corners or lines of any geometry. Also, you can always hit 'p' on your keyboard to project the line into the current sketch and this will allow you to snap to it.
im having a strange issue!! i saved a model printed it an realized one dimension was not correct. so i go back got to bottom view and try to make a center circle but it wont let me make it on the bottom it keeps drawing what looks to be a line but its actually makeing the center circle on the front view plain!!!!!!! please help me
Time save, jump to 2:45
Hello. How can I copy a sketch to the reverse side of an another plane?
lLet say I have a skecht on a plane and I wont copy this sketch to a new construction plane. but I need also to copy this sketch mirrored or copy the sketch to the opposite surface of the consturction plane. Is this possible?
This seems so straightforward but when I select redefine sketch plane, bodies disappear so there are no planes to reference!!
Solved it!
4:13
This would be great... if Fusion turned on the Design History by default! Trying to turn it on mid-design is a complete fail and there's no history. Trying to copy paste to a new sketch also doesn't work right. Really basic flaws in this program.