NEW SC2 BALANCE PATCH - HeroMarine

แชร์
ฝัง
  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 90

  • @HeroMarineSc2
    @HeroMarineSc2  ปีที่แล้ว +29

    What are your thoughts on the new patch? Should I set up some games on the Test Mod?

    • @patricklockhead5477
      @patricklockhead5477 ปีที่แล้ว +7

      I agree with you on the Viper change. Why? Zergs cant choose a different building or transfuse? Also EMP isn't the reason mothership sucks. Vipers yank it and it's -400/-400

    • @indybruining
      @indybruining ปีที่แล้ว +6

      As a diamond terran that struggles to use ghost effectively in zvt i worry about the nerfs. But the patch overall seems like it has some good idea's so i'm optimistic overall. If you could find someone good to play against on the test patch that would be interesting!

    • @indybruining
      @indybruining ปีที่แล้ว

      By the way as for the viper i'm sure that vipers killing their own buildings is a bigger deal for lower level players. Seems fair enough to make that happens less easily for them?

    • @freshcutzwag
      @freshcutzwag ปีที่แล้ว

      as a battlemech abuser, i’d like to see how the cyclone fairs in the mid to late game.

    • @martinsz441
      @martinsz441 ปีที่แล้ว +1

      maybe some more terrans should join the balancing team :) @HeroMarineSc2

  • @rustyshacky6795
    @rustyshacky6795 ปีที่แล้ว +35

    Just published the balance test branch of the Advanced Unit Tester to include these changes so everyone can easily test them. There's both an extension mod and an arcade map version.

  • @SirZotolo
    @SirZotolo ปีที่แล้ว +13

    I don’t think the math changes at all on storm vs banelings. Since it will still take 4 ticks of 10 damage as the bane will regenerate 1 hp, 12:35. Now after 3 ticks of storm banes will have 1 HP instead of 6. Which is really not impactful imo

    • @ksisniper1601
      @ksisniper1601 ปีที่แล้ว

      I'm wondering what the snipe damage nerf changes it seems very intentional

    • @finrodfel06
      @finrodfel06 ปีที่แล้ว +4

      @@ksisniper1601 you need an extra snipe to kill ultras

    • @user-cm1nf6lh9w
      @user-cm1nf6lh9w ปีที่แล้ว

      I think its weird that gabe does only mention PvZ as I believe TvZ has the biggest impact. I think this might even be an extreme nerf to Zerg in the matchup. It is essentially ling bane vs bio in most of the games and also about sniping banes.

  • @domacleod
    @domacleod ปีที่แล้ว +2

    Think mothership might benefit from not requiring fleet beacon to build, but requiring fleet beacon to use certain abilities, so you can rush to a mothership, hide it in a proxy location, defend against an early attack at home, then use mothership recall for a surprise counter-attack, but you won't have cloak or time warp in the early game without building a fleet beacon. Bit of cheeky aggression with the possibility of getting out via mass recall if it goes wrong. If mass recall is even still a thing, I haven't played sc2 in such a long time xD

  • @dfsdsfsdfsadfdsfa223
    @dfsdsfsdfsadfdsfa223 ปีที่แล้ว +7

    The new mothership seems to be a strictly worse version of the sc1 arbiter

    • @guardianvalor962
      @guardianvalor962 ปีที่แล้ว +2

      Somewhere out there.... Artosis is inexplicably screaming.

  • @ModrunOfficial
    @ModrunOfficial ปีที่แล้ว +1

    I legit had a dream that i made 2 cyclones and was chasing an overseer across the map for a minute without being able to kill it because the range and dps and speed was too low XD

  • @matespider
    @matespider ปีที่แล้ว +1

    I like buff Protoss in PvT. Maybe except nerfed disruptors.
    1. Minedrop red drop will be bigge.
    2. Longer guardian shield.
    3. More usable mothership.
    4. Immortal Barriere working properly, blocking literally FIRST 100 damage.

  • @teeee8534
    @teeee8534 ปีที่แล้ว +2

    it seems to me , many of the zergs players went to the balance team and cried for terran nerf , once it is nerfed who the hell gonna play it ?right now the only thing need to do is to buff protoss, then the 3 races balanced

  • @cccservice1617
    @cccservice1617 ปีที่แล้ว +1

    I am interested to see Terran open cyclones against Protoss with the new update

    • @badbitchtravel2210
      @badbitchtravel2210 ปีที่แล้ว

      shhhh, the protoss players may be able to read.

  • @Tesswrench111
    @Tesswrench111 ปีที่แล้ว +2

    So is the cyclone getting more and more similar to vultures

  • @admiralmurphy1543
    @admiralmurphy1543 ปีที่แล้ว +1

    Really interested in the mothership changes, really thankful for the ghost changes

  • @teachmehowtodoge1737
    @teachmehowtodoge1737 ปีที่แล้ว +1

    Big Gabe has a YT channel? Lezz go!

  • @viceroy___
    @viceroy___ ปีที่แล้ว

    Hey man, as a Protoss (Diamond 3) I am curious what you think about the Caduceus Reactor upgrade to Medivac? I feel like it is in the same vein as the Viper buff in the sense that it adds something to a unit that is not showing weakness.
    I was mentioning this on Winter's video and I got dogpiled by Terrans telling me that it doesn't matter because you never see empty medivacs anyway. But then I just wonder: "If this is already the case, why have an upgrade to double it?"
    It just feels weird to me. I think a 100% bonus to something that is already considered a "non-problem" by Terrans should then just not be part of it, right?
    Thanks!

  • @deathbeforedishonor6523
    @deathbeforedishonor6523 ปีที่แล้ว

    The patch definitely has some interesting moves in it, some I like and some I am a little skeptical on. I am curious to see how the cyclone change in action though.

  • @musti20045sc2
    @musti20045sc2 ปีที่แล้ว +8

    I would like to see a slight nerf to the parasit bomb. In general the patch looks interesting.

  • @Hwrackham
    @Hwrackham ปีที่แล้ว +1

    Im mostly ok with all of it MINUS the cyclone rework. ive played it, and wow WAY too strong holy crap.

  • @toneranimation
    @toneranimation ปีที่แล้ว +4

    Sold at "pros shouldn't balance the game" your head's screwed on Gabe

    • @spartachris2451
      @spartachris2451 ปีที่แล้ว

      Some alternatives
      Non pros who cant push the units and game state to the level of balance/imbalance relevance.
      Developers who barely play the game at any level
      Biased content creators (a lot of the balance proplayers play all races)
      Utilizing pure math and data on a spreadsheet to project mathematical harmony...in a game with human interaction and ghosts in the machine (bugs, exploits, unintended interactions not considered)
      The military officers use senior enlisted advisors who are lower rank than them but have 10x the experience to help keep perspective.
      Without a crystal ball and powers of god. Ill take pros having opinions and influence on the balance team every day every time.

  • @peterm4905
    @peterm4905 ปีที่แล้ว

    Amazing video. Thanks as always for the content. I think they nerfed the Terran a little to hard. Without early matrix how can you put two base pressure on a Protoss's third that has colossus and a battery. I guess the answer is cyclones, but then range decreased.

  • @Erdbeerheld1
    @Erdbeerheld1 ปีที่แล้ว +2

    The Cyclone does 18 dmg flat right now, doesn't it? To me the Cyclone changes seem to be nerfs in total. PiG said that it will now be able to have 4 Cyclones locked on 1 zergling since they simply lock on the closest unit and there can be multiple lock ons on the same unit which reduces their dps even more.

    • @SirZotolo
      @SirZotolo ปีที่แล้ว +3

      The buffed attack speed and reduced delay compensate for that a fair bit, but you would want hellions instead for dealing with lings anyways.

    • @bigsmoke4592
      @bigsmoke4592 ปีที่แล้ว +10

      but the lock on has no cooldown anymore, they can instantly lock on the next target and the lock on has no more attack delay

    • @finrodfel06
      @finrodfel06 ปีที่แล้ว +6

      It’s a big buff. The attack speed was buffed greatly, lock on has no CD. It just trades well against all gateway units now as a core unit. Also, it’s the price of a stalker now lol

    • @Hephera
      @Hephera ปีที่แล้ว +1

      lock on has no delay. so isnt really an ability anymore and basically just means that cyclones can attack while moving like battlecruisers can. so them all locking on to the same unit if it comes in range is fine, thats what every other unit in the game currently does with their auto attacks so why does the cyclones autoattack need to be different?

    • @Lightwolf_VR
      @Lightwolf_VR ปีที่แล้ว +4

      Only a terran would see a tripled attack rate, a move speed faster than a stimmed marine or zealot with legs, no cooldown on its ability, cost reduced to that of a stalker, and being able to pop two out at a time, and call it a nerf.

  • @Draphia
    @Draphia ปีที่แล้ว

    Pfff prevent mothership being hard countered by emp? Its already being countered by detection.

  • @nytmaire74
    @nytmaire74 ปีที่แล้ว +3

    funny that they nerfed snipe dmg but specifically still the same for zerg spell casters

    • @SeeAndDreamify
      @SeeAndDreamify ปีที่แล้ว

      I think all spell casters, not just zerg spell casters.

    • @nytmaire74
      @nytmaire74 ปีที่แล้ว

      ​@@SeeAndDreamify pointed out zerg specifically because the nerf would've saved the viper from being one shotted
      ghosts and HT still die even without the pisonic dmg up

    • @SeeAndDreamify
      @SeeAndDreamify ปีที่แล้ว

      @@nytmaire74 aah

  • @MyLifeFrAiurGaming
    @MyLifeFrAiurGaming ปีที่แล้ว +1

    BIggest Gabe

  • @BillyBobDingo1971
    @BillyBobDingo1971 ปีที่แล้ว +4

    Un-nerf the Raven auto turrets. They're total pants.

    • @kurosumomo
      @kurosumomo ปีที่แล้ว

      When they nerf widow mines.

    • @viceroy___
      @viceroy___ ปีที่แล้ว

      As a Protoss I gotta agree. I used to fear them. Now I don't even respond. Feels like a pointless ability now.

    • @badbitchtravel2210
      @badbitchtravel2210 ปีที่แล้ว

      You are too precious for this world.

  • @vajrayana4504
    @vajrayana4504 ปีที่แล้ว +12

    The Viper change *facepalm* I agree with HeroMarine here, zero reason to buff it. The Cabal is back in action!

    • @swing9170
      @swing9170 ปีที่แล้ว +6

      honestly, it's a minor change to make it easier to use. won't change much on pro level and will help on lower levels, where viper DEFINITELY isn't overused. So I don't see a problem.

    • @kurosumomo
      @kurosumomo ปีที่แล้ว +6

      It's a quality of life change, it really changes nothing for the games played.

    • @teeee8534
      @teeee8534 ปีที่แล้ว

      @@swing9170 yeah right any buff on zerg is for lower level ppl , pros not affected
      #fuckyouzergcraft

    • @ledrash6079
      @ledrash6079 ปีที่แล้ว

      But ghosts still crush everything of zerg.
      Yes, the zerg cabal must be behind this...

  • @OlovMetal
    @OlovMetal ปีที่แล้ว +2

    Still no scrouges.... The anti Zerg hate is real.

  • @Murliii
    @Murliii ปีที่แล้ว +1

    Please do not nerf banelings!

  • @aa-cv4rh
    @aa-cv4rh ปีที่แล้ว +1

    no terran will be able to beat zerg late game with bio if this happends

    • @ledrash6079
      @ledrash6079 ปีที่แล้ว

      Why is that?

    • @mark11tz
      @mark11tz ปีที่แล้ว +1

      Why do you want to beat your opponents in late game with only one branch of techs while your opponents open up all the techs?

    • @viceroy___
      @viceroy___ ปีที่แล้ว

      Oh no, you'll have to use your unit roster.

  • @guardianvalor962
    @guardianvalor962 ปีที่แล้ว

    Why shouldn't pros balance the game?

    • @linksIegend
      @linksIegend ปีที่แล้ว +7

      There's a potential conflict of interest; pros might be motivated to skew balance in their own race's favor.
      I think that's somewhat balanced by having pros from different races participate and agree on changes, but I totally respect HeroMarine feeling weird about it.

    • @guardianvalor962
      @guardianvalor962 ปีที่แล้ว

      @@linksIegend Yeah, I mean as long as there's an equal amount of representation from all 3 races, I feel that would be okay.

    • @PhotonCommander
      @PhotonCommander ปีที่แล้ว +4

      Also, balancing the game for the top 200 players doesn’t always mean it balances itself for the other 99% of players. World of Warcraft has been struggling with this line for years now.
      Those players are just on a different level playing a different game.

    • @ledrash6079
      @ledrash6079 ปีที่แล้ว

      Their job is to win the most money, so they are (probably) extremely biased in their argumentation.

    • @ghosthunter0950
      @ghosthunter0950 ปีที่แล้ว

      @@linksIegend you could maybe also make rules that they can only propose nerfs to their own race and buffs to other races.

  • @raphaelantoine7331
    @raphaelantoine7331 ปีที่แล้ว +2

    Rip banelings 😓

  • @theairmechanalyst3937
    @theairmechanalyst3937 ปีที่แล้ว +3

    Personally I dont like the tempest speed buff. It should remain a siege unit and already has good micro potential with air targeting priority.

    • @finrodfel06
      @finrodfel06 ปีที่แล้ว +9

      Its speed is not buffed. Its acceleration/deceleration is changed, meaning it reaches its top speed quicker, and slows down to a halt quicker, making kiting with it much more responsive. Which you know, is kinda what it does, except it does it pretty crappily.

  • @ryan_cowan
    @ryan_cowan ปีที่แล้ว

    Wow, how much of their prize money did Serral and Reynor pay you to say nice things about this TERRAN EXTINCTION PATCH? Just kidding. HeroMarine has so much integrity he won't even participate in the patches. I love you HONEST GABE

    • @ledrash6079
      @ledrash6079 ปีที่แล้ว

      Tell me about this Extinction patch?

    • @ghosthunter0950
      @ghosthunter0950 ปีที่แล้ว

      I agree with his sentiment, but honestly if top players from other races are participating he should give them some pushback to keep things balanced.

  • @schwarzertee7586
    @schwarzertee7586 ปีที่แล้ว

    oh look, a terran main thinking his race is underpowered and everyone has an ez gg game against them unless they better than perfect. xD keep crying

  • @reinux
    @reinux ปีที่แล้ว

    No wonder you don't trust progamers to do balance... Of all the analyses I've seen, this has been the most oblivious and self-serving😂

  • @sym2954
    @sym2954 ปีที่แล้ว +1

    Patchnote made by protosses. Terran : Some ups, some nerfs / Zerg : NERF NERF NERF / Protoss : UP UP UP UP

    • @Eraz0rZ
      @Eraz0rZ ปีที่แล้ว +5

      so what exactly went up for toss? Get reall.

    • @ghosthunter0950
      @ghosthunter0950 ปีที่แล้ว +2

      ​@@Eraz0rZ the common opinions from all the pros I've seen so far is that they got some good buffs but they're not enough.

    • @ghosthunter0950
      @ghosthunter0950 ปีที่แล้ว

      The terran buffs don't seem very significant, only making the cyclone maybe a bit more usable but not necessarily meta. Which is really nice gameplay wise though. maybe we can sometimes see more creative builds even if they aren't meta.
      They sure got some nerfs though considering how much they depend on ghosts.

    • @LuckyGnom
      @LuckyGnom ปีที่แล้ว +5

      I wonder why, maybe because all maps are terrible for protoss and they can't even compete? Like, even as a terran player it's just sad to see one race being clearly useless.

    • @HeroMarineSc2
      @HeroMarineSc2  ปีที่แล้ว +3

      I don't think any race got buffed or nerfed in a significant way, except maybe Banelings against Protoss. All seems relatively harmless which it should be since balance at the moment is pretty alright