SCULPTING STYLISED WOOD -- Tutorial -- Zbrush --

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  • เผยแพร่เมื่อ 22 ส.ค. 2024
  • In this tutorial we take a look at some possible ways of sculpting stylised wood in Zbrush. The techniques shown cover four wooden beams that increase in detail.
    If you have any questions or suggestions for future videos, please leave a comment.
    Music ---------------
    p i c k m e u p - Copyright Chillhop Music - chll.to/5fea01da
    Mother Nature - Copyright Chillhop Music - chll.to/6e15e9b4
    June- Copyright Chillhop Music - chll.to/2411cd5d
    Firefly Field - Copyright Chillhop Music - chll.to/06131741
    Far From Home - Copyright Chillhop Music - chll.to/4cdf3cf5
    Drifter - Copyright Chillhop Music - chll.to/284d56ea
    Colors Fade - Copyright Chillhop Music - chll.to/0ec7ccaf
    Chasin Daisys - Copyright Chillhop Music - chll.to/1219edcf

ความคิดเห็น • 76

  • @hollytoto
    @hollytoto 5 หลายเดือนก่อน +1

    Such a fantastic tutorial! Thank you so much for sharing this, there's lots of great modelling tips, and the bg music is very relaxing.

    • @RobotArmy3D
      @RobotArmy3D  5 หลายเดือนก่อน +1

      Glad you enjoyed it! 👌

  • @CptEnoch
    @CptEnoch 4 หลายเดือนก่อน +1

    Great video! Thanks for taking the time to record and upload.

    • @RobotArmy3D
      @RobotArmy3D  4 หลายเดือนก่อน

      Glad you enjoyed it! 👌

  • @rishavanand1939
    @rishavanand1939 2 ปีที่แล้ว +6

    Thank you so much for making such a detailed tutorial. This helped me a lot to understand the workflow and how stylized props are made. Would love more such in-depth tutorials from you.

    • @RobotArmy3D
      @RobotArmy3D  2 ปีที่แล้ว +2

      Thanks for the kind comment, I'm glad this was of use. I would love to make more but it's hard to find the time around my day job, 3d tutorials only generate pennys😶

  • @edefexarts3077
    @edefexarts3077 3 ปีที่แล้ว +1

    This channel is pure gold!

  • @bobcharlotte8724
    @bobcharlotte8724 2 ปีที่แล้ว +1

    Sending you a virtual hug... You're incredibly helpful. Thank you❤

    • @RobotArmy3D
      @RobotArmy3D  2 ปีที่แล้ว

      Thanks! I'm glad you found it useful. 🤗

  • @turtlelearns3d
    @turtlelearns3d 2 ปีที่แล้ว +1

    This was really great to watch. I never thought to use masking for the things you've done here!

    • @RobotArmy3D
      @RobotArmy3D  2 ปีที่แล้ว

      Glad it was helpful! Cheers 👍

  • @SewerShark
    @SewerShark 3 ปีที่แล้ว +1

    Exactly what I was looking for. Gave me some much-needed insight.

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว +1

      Glad I helped! I try to think of what I wanted to know when learning this stuff.

  • @sigridy
    @sigridy ปีที่แล้ว +2

    Thank you for the tutorial, it'll help so much in my studies 💜

    • @RobotArmy3D
      @RobotArmy3D  ปีที่แล้ว

      You're welcome 😊 Glad it is helpful.

  • @TenFootCity
    @TenFootCity 3 ปีที่แล้ว +6

    I'm so glad I found this, thank you for making this! I recently downloaded Zbrush so I'll deffo make the most of your tutorials!

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      Thanks! Good luck with your Zbrushing 😃

  • @meyebelcs3D
    @meyebelcs3D หลายเดือนก่อน +1

    This is amazing, thank u so much 🎉❤

    • @RobotArmy3D
      @RobotArmy3D  14 วันที่ผ่านมา

      You're welcome 😊

  • @jairdeoliveiraneto605
    @jairdeoliveiraneto605 ปีที่แล้ว +1

    Thanks for the tutorial!

  • @bbffilm2514
    @bbffilm2514 3 ปีที่แล้ว +5

    It was amazing! Please consider producing a course on stylized modeling.

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว +1

      I will continue to add more videos on here, but maybe I will produce an extended course on gumroad or similar, thanks!

  • @Xenon.j
    @Xenon.j 2 ปีที่แล้ว +1

    Thank you for your video! Very useful

  • @mehrdad2685
    @mehrdad2685 2 ปีที่แล้ว +1

    great job man

  • @Anisotropy.A
    @Anisotropy.A 3 ปีที่แล้ว +1

    It is helpful for me. Thanks!

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      Glad to know! thanks.

  • @danielballs2663
    @danielballs2663 3 ปีที่แล้ว +1

    So dope, thanks!

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      Thanks, happy it was helpful 👍

  • @pilotgfx
    @pilotgfx 3 ปีที่แล้ว +1

    if you wonder why your clip curve locks to 60 degree cults, you need to press ALT ALT, to unlock the out-angle. many youtubers forget to mention the shortcuts they press, also they produce some stair-like, very jagged results, even at high divisions. but all in all nice tutorial

    • @pilotgfx
      @pilotgfx 3 ปีที่แล้ว +1

      but i dont get why everything you make looks so smooth, despite level of polygons my creeks are extremly jaggy, especially at particular angles

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      I definitely get jagged edges and need to re-dynamesh, it's mostly planning, i try not to do clip curve after a certain stage or else i will have to re-dynamesh and that will reduce quality on any details i've made so far. often the cut i want to make doesn't work out so i'll have to make a shallow one or do something else entirely.

  • @gilleswalther5964
    @gilleswalther5964 2 ปีที่แล้ว +1

    Really helpful, thanks

  • @johannestiner
    @johannestiner 3 ปีที่แล้ว +1

    Sweet video man! Keep up the good work 😊

  • @ashraf_dz4769
    @ashraf_dz4769 3 ปีที่แล้ว +1

    Amazing as always...i hop to see more like this in the future..Big Thanks

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว +1

      I'll try, ;) Thank you!

  • @peter486
    @peter486 3 ปีที่แล้ว +1

    thank you. intresting twist with bending them out looks pretty sweet.

  • @maxart6879
    @maxart6879 3 ปีที่แล้ว

    Very great! Thanks for amazing tutorials!

  • @pavelseer
    @pavelseer 2 ปีที่แล้ว

    Thanx for good tutorial! But can u use soft what show your mouse clicks and keys. Its help us to understand what we can miss. Thanx again!

  • @lemcgpeersaldea8048
    @lemcgpeersaldea8048 2 ปีที่แล้ว +1

    GREAT Tutorial as always! one question tho how do you fix your UI with your brush on the left side?

  • @pryan520
    @pryan520 3 ปีที่แล้ว +1

    could you possible to demonstrate how to efficiently do the low poly after this sculpting, many thanks

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว +2

      Yes, I'll try to add the process to one of my next tutorials.

  • @furthergr884
    @furthergr884 3 ปีที่แล้ว +1

    Nice tutorial! Can you tell me what did you do after mask-invert? I guess you did for isolating regions 15:21

  • @mitchellkaplansky8837
    @mitchellkaplansky8837 3 ปีที่แล้ว +3

    Hi, great tutorial, is this mt_sculpey a custom material that you've done or did you get somewhere? thanks

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว +2

      Hi, most of the Matcaps I use can be found on the Pixologic website, I use a few from the "Matte" tab - pixologic.com/zbrush/downloadcenter/library/

    • @Beliolas
      @Beliolas 2 ปีที่แล้ว

      download.pixologic01.com/download.php?f=/library/matcap/pt/mt_sculpey.zip

  • @andasong9565
    @andasong9565 2 ปีที่แล้ว +1

    I'm getting very jagged, stair-like edges when I make cracks at 3:45, will they be fixed if I do re-dynamesh? Or are there other ways to fix it? Thank you for the tutorial btw :D

    • @RobotArmy3D
      @RobotArmy3D  2 ปีที่แล้ว +1

      You most likely just need a bit more resolution in the mesh, try subdividing it or dynameshing it a little higher before doing the cuts, they should then be cleaner. Cheers 👍

  • @Dexxter_slav
    @Dexxter_slav 3 ปีที่แล้ว +1

    Great tutorial! How do you preserve the polys when you extrude from a mask? Mine just stretch out and when applying dynamesh, it just looks terrible. Alle edges get "destroyed".

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว +3

      Hmm, do you mean you get jagged edges around the extrude? you could use the Zmodeler brush to extrude poly selections, this is like an extrude in maya or such - or if you just want to drag an masked/unmasked selection (what I do normally) out then make sure there is enough resolution and soften the mask a little so that its not a 100% sharp line, this should give an extra few polys to stretch out so it's not too jagged, then you can stick a clay polish on there or use the hpolish to sharpen up those edges. Hope this helps.

    • @Dexxter_slav
      @Dexxter_slav 3 ปีที่แล้ว

      @@RobotArmy3D thanks for your help ✌️

  • @aureliocamarena5375
    @aureliocamarena5375 3 ปีที่แล้ว +1

    when i try to clip my object like you did at 3:18 it just makes my object do something really weird and i cant figure out why its doing that

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      I'd need a little more info to problem solve that, or a screenshot. From what you said, it could possibly be that parts of your mesh are still very low poly, this will cause odd shapes to be made.

    • @aureliocamarena5375
      @aureliocamarena5375 3 ปีที่แล้ว

      @@RobotArmy3D ok, it was just low on resolution, I had to set my dynamesh really high to get good results. Thank you 😁

  • @Turtleinthehole
    @Turtleinthehole 4 หลายเดือนก่อน

    wth- zbrush is just press button = achieve

  • @mockimgiaotruong166
    @mockimgiaotruong166 ปีที่แล้ว

    I need help! I can't make the stroke look randomly thin and thick, its just equal from tip to toe :(

  • @thanhthuytran2876
    @thanhthuytran2876 3 ปีที่แล้ว +1

    i can not find the Orb - cracks brush, is there someone help me, thanks a bunch!

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      It doesn't come with zbrush, just google search Orb brush pack, i'm pretty sure he gives them away for free.

  • @user-gz4tr6fu6l
    @user-gz4tr6fu6l ปีที่แล้ว +1

    May I ask if you could share your shader?

    • @RobotArmy3D
      @RobotArmy3D  ปีที่แล้ว

      All my materials and other zbrush bits can be found here - th-cam.com/video/I4ctFvDY56s/w-d-xo.html

  • @91Haldo
    @91Haldo 3 ปีที่แล้ว +1

    Hello, hope that some kind of good star will let u see this message :)
    Could you please tell how did you achieve that material? Wuold that possible for you to share it?
    Thank you :)

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      Do you mean the MatCap used in Zbrush? If so, most of the ones I use are available on the Pixologic site. The ones used here are either SCULPY or CHAV - find them under "Matte" section - pixologic.com/zbrush/downloadcenter/library/

    • @91Haldo
      @91Haldo 3 ปีที่แล้ว

      Yes the MatCap! It seems so shiny on the sculpted borders! Thank you so much for your attention!

  • @dalton3d363
    @dalton3d363 ปีที่แล้ว

    What's material do you use in this tutorial?

  • @shittypodcast2309
    @shittypodcast2309 3 ปีที่แล้ว +1

    do you have an artstation ? :o

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      I do, but nothing on it right now!

  • @dariusclawwolfenstein2807
    @dariusclawwolfenstein2807 3 ปีที่แล้ว +1

    en donde puedo obtener esas brochas?

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      orb brush pack" its gumroad, they are free - gumroad.com/l/nokhw
      Aj brush pack - polycount.com/discussion/108970/stylized-zbrush-costom-brushes

    • @dariusclawwolfenstein2807
      @dariusclawwolfenstein2807 3 ปีที่แล้ว

      @@RobotArmy3D oh muchísimas gracias.

  • @lightfgd
    @lightfgd 3 ปีที่แล้ว +1

    My clip behavior is just too strange o-o

    • @RobotArmy3D
      @RobotArmy3D  3 ปีที่แล้ว

      Hi, what's happening? Sometimes it's best to mask everything but the part you wish to clip. Or else you can often get errors. Also angles that are too sharp sometimes don't really do anything.