How to make EEVEE look better in 10 MINUTES!

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  • เผยแพร่เมื่อ 28 พ.ค. 2024
  • ⛩️ Join the Blender Dojo; / kaizentutorials ⛩️
    So you want to make EEVEE look better? Or you wonder how to make EEVEE realistic? To get Blender EEVEE realistic renders and to make EEVEE look like cycles, watch this video!
    I will show you how to make EEVEE look better in under 10 minutes. These simple tricks apply to any scene, but for this tutorial I've created a fancy Sci-Fi corridor to work with.
    Follow along and learn how to take your EEVEE rendering skills to the next level!
    Projectfile - kaizentutorials.gumroad.com/l...
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    Follow me on Instagram - @Kaizentutorials
    Gumroad - gumroad.com/kaizentutorials?a...
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    Chapters:
    0:00 Intro
    0:26 Volumetrics
    0:55 World Properties
    1:22 Post Processing Effects
    2:05 Indirect Lighting
    4:03 Compositing
    -----------------------------------------------------------------------------------------
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    -----------------------------------------------------------------------------------------
    Blender EEVEE realistic render, but also how to make EEVEE look better, how to make eevee realistic, make EEVEE look like cycles, make EEVEE look better, Blender 3D tutorial

ความคิดเห็น • 388

  • @KaizenTutorials
    @KaizenTutorials  2 ปีที่แล้ว +67

    Do you have any more tips on how to make EEVEE look REALLY good?! Share 'm here!

    • @DaddyMouse
      @DaddyMouse 2 ปีที่แล้ว +16

      I personally also use a bit of noise texture on the volumetrics to make it less uniform, and even simulate smoke when needed.

    • @Leukick
      @Leukick 2 ปีที่แล้ว +17

      At 4:00 in it looks like "contact shadows" is turned off? Another crucial tip for EEVEE is to turn on the contact shadows option on all of your lights. If you have like 20 individual lights in your scene, that option has to be toggled on for each light.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +6

      Great tip! I forgot that indeed. Thanks! 💪🏻💪🏻

    • @DemShion
      @DemShion 2 ปีที่แล้ว +10

      @@Leukick Select all the lights in your collections, then go to the shadow settings, hold ALT and enable it on there to have them all toggle the option at the same time, contact shadows sometimes give a not so great effect tho, it often times murders soft shadows and other kinds of indirect light, so enabling it on all objects might not be ideal.

    • @Leukick
      @Leukick 2 ปีที่แล้ว +5

      ​@@DemShion Thank you :) Yeah I never thought about the ALT option

  • @Just-A-Clown111
    @Just-A-Clown111 2 ปีที่แล้ว +99

    HONESTLY, i already knew all this stuff, but i wanted to see your render

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +15

      Hey, that’s fine by me ;-) hope you liked it!

    • @fadhil4008
      @fadhil4008 2 ปีที่แล้ว +4

      I knew all this stuff but the way he implemented them is better than me

    • @attentivenettle7643
      @attentivenettle7643 ปีที่แล้ว +3

      Same

  • @TheDucky3D
    @TheDucky3D 2 ปีที่แล้ว +60

    Awesome

  • @mr.onelife5195
    @mr.onelife5195 ปีที่แล้ว +7

    Starts off showing the 1st render looking really good. Making me think what is wrong with that. Then showed the second one and was blown away.

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว +1

      Haha you love to see it! I often feel like my plain renders are fine. But I always still tweak them with settings and compositing and it always makes it a lot better! Definitely worth it :-)

  • @steprockmedia
    @steprockmedia 2 ปีที่แล้ว +4

    I left a project rendering overnight in Cycles and it got frame 44 out of 6,000. It looks great, but it's not practical. This Eevee setup offers me a usable solution - thanks!!!!

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Nice! Glad this helps. Yeah cycles can be a pain for long projects for sure!

  • @nabeedanish
    @nabeedanish ปีที่แล้ว +16

    Using Evee and Composting can save much time in rendering in Blender nice short videos with a bunch of lessons thanks Kaizen

  • @ronioclarenzo6137
    @ronioclarenzo6137 ปีที่แล้ว +54

    One of the best tutorials on Eevee rendering I've ever seen. All functionalities are concisely yet effectively explained and also brought together for a completely synchronized application! Excellent!

  • @matthodgesmusic
    @matthodgesmusic 2 ปีที่แล้ว +43

    Can't argue with the excellent results. On volumetrics, I'd add compare the results for different tile sizes. Sometimes I get the effect I'm after with a larger tile size. Also depending on the scale of the scene you might want to adjust the start and end values. Adding some noise texture can also work nicely in some cases. I'm always looking at how to get the most out of Eevee, so this was very useful, especially the compositing.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +4

      Great tips! Thanks for sharing 🙏🏻

  • @crownyvalentine5200
    @crownyvalentine5200 2 ปีที่แล้ว +14

    This really, really helps, Especially the compositing part, thank you!

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      You’re welcome! Glad it helps 🙏🏻

  • @RSpudieD
    @RSpudieD 2 ปีที่แล้ว +32

    This was really interesting and I'm impressed with the difference! I'm always impressed with how much some compositing can change the look. Great video!

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +2

      Thanks! Yeah compositing can really take stuff to another level. So it’s always good to do atleast some basic compositing!

  • @bilaljaved4234
    @bilaljaved4234 2 ปีที่แล้ว +9

    Love the quick style tutorial and amazing tips! Thank you.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Great to hear! I’ll try to do more of these 🙏🏻

  • @shalsa07
    @shalsa07 2 ปีที่แล้ว +4

    Amazing tutorial. nice and direct very simplistic. Especially loved the compositing tips...great work...

  • @zana3d
    @zana3d 2 ปีที่แล้ว +5

    Absolute gold. I have a scene thats been a huge bother for me and your tips have helped immensely. I cant wait to try them out. Liked and subbed.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Thanks! That’s great to hear. Hope it turns out as good as you hope with these tips 🙌🏻

  • @arleksey
    @arleksey 2 ปีที่แล้ว +7

    i`m a c4d user with redshift, watching this video in tiers :'(
    watching and crying
    =)
    Real-time mixing of passes with beauty render is outstanding, never seen this before!

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +7

      Thank you Alexey! But... Blender is free, so you can always join the club and follow along aswell 😉

  • @IvanFlack
    @IvanFlack ปีที่แล้ว +1

    Wonderful tutorial...I will be trying out some of these techniques today! Thanks!

  • @florrcorr5607
    @florrcorr5607 2 ปีที่แล้ว +2

    I'm barely starting with blender so I understood nothing, but I'm definitely saving this for later!! Even if I barely got what exactly it is you're doing, I think I could follow this, since you explained it very well

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      Thank you! That’s really goos to hear and if you run into any problems, feel free to ask some questions in the comments! Good luck and have fun with Blender! 🙌🏻

  • @HardMa5ter
    @HardMa5ter 8 หลายเดือนก่อน +1

    The compositing part helped a lot, I subscribed and will follow the channel!

    • @KaizenTutorials
      @KaizenTutorials  8 หลายเดือนก่อน

      Glad to hear it, thanks for the sub!

  • @pedrogrilo277
    @pedrogrilo277 2 ปีที่แล้ว +3

    Brilliant. I am coming back to this video every single time I use EEVEE. Thank you :))

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      That’s awesome to hear! Glad it helps 🙌🏻

  •  2 ปีที่แล้ว +1

    this is awesome, just subbed and thumb up to this, im practicing my eevee skills for animation intentions and this is a HUGE step of a tutorial, thanks!

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      Thats great! Thanks for subbing and glad the video helped 👍🏻

  • @mjf4186
    @mjf4186 2 ปีที่แล้ว +1

    Really useful compositing tips, I know I will use it a lot in the future, less work comparing doing post-processing in DaVinci or Lightroom.

  • @MIHAO
    @MIHAO ปีที่แล้ว +1

    great stuff, thanks

  • @_20TWO
    @_20TWO 2 ปีที่แล้ว +2

    Looking good Kaizen!

  • @EladdNZZ
    @EladdNZZ 2 ปีที่แล้ว +2

    Only just recently started using compositor more and still getting my head around it. All the tips were relevant but I did like the compositing segment best.

  • @Leukick
    @Leukick 2 ปีที่แล้ว +2

    Bro this is an amazing tutorial. Great work

  • @almerbatti8586
    @almerbatti8586 2 ปีที่แล้ว +2

    loved it ! Thank you for this man

  • @BlenderFan
    @BlenderFan 2 ปีที่แล้ว +1

    Thansk for showing this very helpful tutorial. Great job.

  • @nbakerify
    @nbakerify 2 ปีที่แล้ว +1

    How have I not seen your videos before this? Thanks for some great tips!

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      I blame the algorithm! 😜 thanks, happy to hear you liked the vid!

  • @paulroberto2286
    @paulroberto2286 ปีที่แล้ว +1

    wow this was exactly what I was looking for! thank you!!

  • @trinitrotolueneRBLX
    @trinitrotolueneRBLX 14 วันที่ผ่านมา +1

    Amazing how you still reply to everyone’s comments
    Great tutorial, even if from 2 years ago

    • @KaizenTutorials
      @KaizenTutorials  13 วันที่ผ่านมา

      Thank you! I try my best :-D

  • @folknotes
    @folknotes 5 หลายเดือนก่อน +2

    i will trying this tutorial, this is awesome 🔥🔥🔥

  • @scottlee38
    @scottlee38 2 ปีที่แล้ว +3

    Thank you for this!

  • @GreenSee17
    @GreenSee17 ปีที่แล้ว +1

    Thanks! Helps a lot

  • @jafarsadiq6226
    @jafarsadiq6226 2 ปีที่แล้ว +1

    Thank you for sharing valuable knowledge

  • @kaizu4914
    @kaizu4914 2 หลายเดือนก่อน +1

    I switch to eevee from cycles and this video really help!

  • @ian_b
    @ian_b 8 หลายเดือนก่อน +1

    Great! Thanks!

  • @AllyG1967
    @AllyG1967 2 ปีที่แล้ว +1

    Lots of great info in this thanks

  • @vlodgoral8258
    @vlodgoral8258 9 หลายเดือนก่อน +1

    awesome, very concise and super resourceful, new subscriber!

  • @issac7787
    @issac7787 6 หลายเดือนก่อน +1

    Power of compositing. Thank you

  • @ThereAreNoFacts
    @ThereAreNoFacts 2 ปีที่แล้ว +1

    outSTANDing - incredibly helpful :)

  • @juarezmenegassi
    @juarezmenegassi 2 ปีที่แล้ว +1

    Thank you man!

  • @zlashyg7304
    @zlashyg7304 2 ปีที่แล้ว +1

    Helped alot ^^ Thanks!

  • @superjarri
    @superjarri ปีที่แล้ว

    I'm pleasantly surprised that the title was actually not a clickbait lol nice tips indeed

  • @jbanimations8475
    @jbanimations8475 ปีที่แล้ว +1

    Great video, thanks!

  • @purplevoice189
    @purplevoice189 2 ปีที่แล้ว +1

    these points are so great👌

  • @oluwadamilola6233
    @oluwadamilola6233 ปีที่แล้ว +2

    Knew all these but still i learned some new trick never played with shadow in the composting like this before

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว

      Great to hear it was still informative on some level! :-D

  • @vincejuliuscedeno
    @vincejuliuscedeno ปีที่แล้ว

    This tutorial is my favorite so far.

  • @DaddyMouse
    @DaddyMouse 2 ปีที่แล้ว +1

    This is insanely good!

  • @patatica
    @patatica 2 ปีที่แล้ว +1

    amazing tutorial ;) thanks

  • @friendlyreptilian3767
    @friendlyreptilian3767 2 ปีที่แล้ว +1

    very nice explanation, thx

  • @kingwalz
    @kingwalz 2 ปีที่แล้ว +1

    Thanks so much!

  • @AscaryLazos
    @AscaryLazos ปีที่แล้ว +1

    nice tut!!

  • @BubbleVolcano
    @BubbleVolcano 2 ปีที่แล้ว +1

    wonderful!

  • @mrkalo55
    @mrkalo55 2 ปีที่แล้ว +1

    Really helpfull! thanks men!

  • @ardianfirmansyah3558
    @ardianfirmansyah3558 2 ปีที่แล้ว +1

    Thanks for the tutorial

  • @hjin7108
    @hjin7108 2 ปีที่แล้ว +1

    That's so cool ! 👍🏻

  • @julzius6796
    @julzius6796 2 ปีที่แล้ว +1

    Good job this was so useful

  • @wyesea3256
    @wyesea3256 9 หลายเดือนก่อน +1

    Ngl this is the first time I am excited to use eevee for my rendering after watching this vid, I always use cycle cuz the quality is so much better but the time really is a huge issue 😭

    • @KaizenTutorials
      @KaizenTutorials  9 หลายเดือนก่อน

      Check out my latest video also to learn how to make great materials in eevee!

  • @anthony_2310
    @anthony_2310 ปีที่แล้ว +1

    bro you changed my life!)

  • @cashtanimations
    @cashtanimations 2 ปีที่แล้ว +4

    I watched this video twice, that good it is! :D actually knew most of the stuff (because I work mainly with Eevee), but was curious about how indirect lighting works..do you think it can be used in animation? with bigger scenes, where camera and stuff moves?

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +4

      Awesome, love to hear it! It can definitely be used for animation. Like you saw in the vid I used it there as well. Thing is, it can be a little heavy on the computer. So what you could best do is, instead of doing one big irradiance volume, do several small ones on targeted locations where you want lighting and reflections!

    • @cashtanimations
      @cashtanimations 2 ปีที่แล้ว +1

      @@KaizenTutorials Thanks a lot, will give it a try!

  • @rexgaming4986
    @rexgaming4986 2 ปีที่แล้ว

    Thank You So Much Bro You Are Really Intelligent I Subscribed And Thank You Again This Was Lit🔥

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      Thank you for subbing and I appreciate the compliment! 💪🏻

  • @CheerleaderTW5566
    @CheerleaderTW5566 2 ปีที่แล้ว +1

    Thanks for sharing really helps alot. I'm crying

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      No problem, glad it was useful to you! 🙏🏻

  • @mote.silente
    @mote.silente 2 ปีที่แล้ว

    Thank you!

  • @blasterxt9
    @blasterxt9 2 ปีที่แล้ว +2

    Thanks buddy

  • @beaudean51
    @beaudean51 2 ปีที่แล้ว +1

    Love this

  • @juanfernandojimenezbuitrag2434
    @juanfernandojimenezbuitrag2434 2 ปีที่แล้ว +1

    I already knew this but I learnt that I need to increase the resolution for the light bake and yes, it seems better I was using 5 or 6 samples X option

  • @primitivecg
    @primitivecg ปีที่แล้ว +1

    This is truly brilliant , thanks for sharing man, +1
    ..liked , subscribed and here ..

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว +1

      Thanks a lot! Welcome to the club 💪🏻

  • @kill5326
    @kill5326 2 ปีที่แล้ว +2

    amazing thank u! >.

  • @phoebeconsuella6220
    @phoebeconsuella6220 7 หลายเดือนก่อน

    good tuto thanks

  • @kbystryakov
    @kbystryakov ปีที่แล้ว +2

    Отличный гайд! Большое спасибо за такую полезную информацию для фанатов рендеринга в блендре

  • @chrystianyaxche5381
    @chrystianyaxche5381 หลายเดือนก่อน +1

    very good tutorial, although you skipped the part about how to put those layers in the renderl layer. One question: how do you show the operation of an individual ramp color and then return to the normal view, thank you

    • @KaizenTutorials
      @KaizenTutorials  หลายเดือนก่อน

      With CTR+Shift + Left mouse you can preview nodes. To get the full material back just preview the final shader node. This only works with the node wrangler addon.

  • @user-mm9nn8gu7w
    @user-mm9nn8gu7w ปีที่แล้ว +1

    ty

  • @sharaudramey9336
    @sharaudramey9336 10 หลายเดือนก่อน +1

    lmao, what is even going on? I'm in way over my head. Don't what I just watched but for some reason I can tell it is good! Thanks... lol

    • @KaizenTutorials
      @KaizenTutorials  10 หลายเดือนก่อน

      Hahaha well as long as you enjoyed it ;-)

  • @Villio.
    @Villio. 2 ปีที่แล้ว +1

    this is gold

  • @BigBroTV777
    @BigBroTV777 2 ปีที่แล้ว +1

    Dude... You Are A God...

  • @Master22062
    @Master22062 ปีที่แล้ว +1

    I usually use Cycles..so I had NO idea that world color affects even closed spaces since that is not the case in Cycles. Thank you!!!

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว

      Well as far as I know you're right on World Color not affecting closed spaces. This hallway isn't completely closed as the part behind the camera is open. So the world color does bleed in through there!

    • @Master22062
      @Master22062 ปีที่แล้ว +1

      @@KaizenTutorials I just scaled a cube, put the camera inside, world colour to blue. Cycles rendered shading...nothing. everything black, as expected. Eevee rendered shading.. everything blue 😁 So I think it's an Eevee quirk 😊

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว +1

      Aah ok! Haha well could very well be 🤗 thanks for sharing!

  • @eternal_inferno6132
    @eternal_inferno6132 2 ปีที่แล้ว +1

    KAIZEN !!!! THE ROBOT FROM THE COOL SPACE GAME

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      What space game? I’m curious now haha!

  • @err2716
    @err2716 หลายเดือนก่อน +1

    Compositing is OP
    Change my mind

    • @KaizenTutorials
      @KaizenTutorials  หลายเดือนก่อน

      i wouldn't even try if I didn't agree with you ;-)

  • @TheFramedesigner
    @TheFramedesigner ปีที่แล้ว +1

    muito obtigado pela ajuda

  • @lazzy5397
    @lazzy5397 2 ปีที่แล้ว +18

    Great video. Specially compositing stuff. I have a request. Any way to make exteriors like a nature scene look realistic in eevee? I struggled a lot with scenes like those a during project.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +10

      Thanks! Yeah well the gist of it is that all these things apply to almost any scene in EEVEE. So making sure you have a good HDRI, irradiance volume and reflection cubemap where it matters (water e.g.), additional point lights and a sun light (since HDRI’s don’t cast shadows in EEVEE) lined up with the sun from the HDRI.
      Then some compositing and it should get you a long way! 🙏🏻

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +6

      Ofcourse materials, subsurface scattering and translucency (for plants e.g.) is also very important to creating realistic looking scenes for nature in EEVEE!

  • @stobbabyningen
    @stobbabyningen 2 ปีที่แล้ว +1

    thanks a lot!))

  • @FusionArt_3D
    @FusionArt_3D 10 หลายเดือนก่อน

    wow nice ❤

  • @genesis2303
    @genesis2303 2 ปีที่แล้ว +2

    One thing I often do is adjusting white point and black point in curves in compositor, didn't see this much on compositing videos, kind of wonder why? I'ts basic thing which immediately help to find better contrast.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      That’s a great tip! Adjusting the white and black balances makes for good contrast and it really ties everything together in the scene 👍🏻

  • @anonypanfilov1768
    @anonypanfilov1768 2 ปีที่แล้ว +1

    thx u!!!!!!!!!!

  • @odworiemmanuelken8594
    @odworiemmanuelken8594 ปีที่แล้ว +1

    Hi Bro, this is really cool. However, I would like to know something about composting. Do you have to do it for every key frame (like one rendered image at time in the whole image sequence) before you convert them to a video format? Or its just Done for only one key frame and the changes take effect automatically for all the other key frames

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว

      Compositing in Blender is applied to every frame automatically when you render. So in my case I just render 1 frame, use it to see what compositing I want to apply and then after just render the animation.

  • @karstenz.8754
    @karstenz.8754 2 ปีที่แล้ว +2

    Very well done tutorial. Thank you for that. That brings me to a question: is all the processing you have done also viable for a long animation scene where not only camera but also objects are moving?

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +2

      Thank you! Well yes, these are very basic compositing tricks to get a better look in general. So it should apply to almost any scene. However if you have many lighting changes in your animation, it could be that the settings for one scene are great, but for the next they look ugly. So it really does depend on your scene! Generally speaking though this should work fine 👍🏻

    • @karstenz.8754
      @karstenz.8754 2 ปีที่แล้ว +1

      @@KaizenTutorials Well, I have a lot of lighting changes. Is it possible to have multiple indirect lighting bakes?
      I still try to figure out, if (or how) I get a good render result with Eevee as render time with cycles will take me 16 days and with eevee only 16 hours. Quite a difference I would say 😃

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Ah, yeah well that makes it a bit harder. I'd say the best way to test it to just render single frames from throughout your animation and see if it works. If it does, then I see no reason why it wouldn't look good across the entire thing.
      To answer your question, yes for sure you can add multiple Irradiance volumes. You can make them really small aswell just to get lighting data on a particular area. Same goes for the reflection cubemaps. I used big ones in this video, but smaller ones can be even better when used properly!

    • @karstenz.8754
      @karstenz.8754 2 ปีที่แล้ว +1

      @@KaizenTutorials thank you for your detailed reply. Definitely will try that out.
      If I cannot get it done, I will rely just on standard settings of ambient occlusion, bloom, screen space reflection...
      Again, thank you very much -:)

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      No problem, good luck! 🍀

  • @silindilemthethwa268
    @silindilemthethwa268 ปีที่แล้ว

    Took my scene from okay to you'll have to pay for this quality. 😂

  • @rugged980
    @rugged980 2 ปีที่แล้ว +1

    This is a good. Thanks. Is there a way to have a vector pass in Eevee or any alternative to it. Though not related to your tutorial

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Thank you! Sadly, as far as I know, there is not an easy 'just enable it' button in Blender. I believe there is a way to create a vector pass with nodes in the compositor. Have a look here; blenderartists.org/t/how-to-render-vector-pass/690552/2

  • @nightmareknighteng8936
    @nightmareknighteng8936 8 หลายเดือนก่อน +1

    how did you get these 3 extra nodes for colorramp for render layers i dont have them

    • @KaizenTutorials
      @KaizenTutorials  8 หลายเดือนก่อน

      sorry which ones do you mean?

  • @socks2441
    @socks2441 2 ปีที่แล้ว +2

    awesome and quick tutorial.
    is it wrong that i prefer it wihtout the blue though ;)

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Thank you! No it definitely isn’t wrong haha, it’s just a matter of taste. 🙏🏻

  • @bigtahoomas6884
    @bigtahoomas6884 2 ปีที่แล้ว +4

    Yo I actually I have two questions, one 3d modeller to another. how long did it take you to model this scene? I'm fairly new to modelling (last few years) and always feel like I rush things, so any perspective you could give me would be a massive help. also, did you make custom materials or use presets but modified colour values?

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +3

      I’m not sure exactly anymore, but I think I spent about 6 hours modelling and texturing this.
      All materials are either very basic procedural materials done in blender or they’re downloaded via the Blenderkit Addon.

    • @bigtahoomas6884
      @bigtahoomas6884 2 ปีที่แล้ว +3

      @@KaizenTutorials Cheers for the speedy response dude, you Rock!

  • @renderpeach
    @renderpeach ปีที่แล้ว +1

    When I bake indirect lighting for my pretty heavy 120 frame animation it seems to get stuck when 'Baking light cache'.
    Is it worth waiting or is it just stuck in a loop

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว

      Hmm it could be stuck, but on the other hand baking the light cache can take a LONG time, especially if you have a high lightmap resolution. So it could also just take ages!

  • @ardianfirmansyah3558
    @ardianfirmansyah3558 2 ปีที่แล้ว +1

    Underrated

  • @ZOMBY2511
    @ZOMBY2511 6 หลายเดือนก่อน +1

    that was really useful!
    though the shift click on the color ramp nodes didn't work for me.

    • @KaizenTutorials
      @KaizenTutorials  6 หลายเดือนก่อน +1

      Hmm maybe they changed that since it's an older tutorial...

    • @ZOMBY2511
      @ZOMBY2511 6 หลายเดือนก่อน

      @@KaizenTutorials oh I got it, I also needed to hold ctrl, so it would be Shift+ Ctrl + left click.

  • @ahmetbaykara.mp3
    @ahmetbaykara.mp3 ปีที่แล้ว +1

    Wow, amazing difference 🔥 How does the indirect baking system work on animated lights? Does it calculate every single frame? (Police car, ambulance, tv screen, light color change, alarm, etc...)

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว +1

      Yeah you need to cache the lighting! I’m not 100% sure on the animated light, but I’m assuming it will take this into the bake.

  • @212Filmmaking
    @212Filmmaking ปีที่แล้ว +1

    Great video!! One other thing that I think helps a lot is adding depth of field too.
    Once again good job on the content, I subscribed!

    • @KaizenTutorials
      @KaizenTutorials  ปีที่แล้ว +1

      That’s a very good tip. DoF is crucial to mimic camera lens realism. Thanks for subbing and thanks for the kind words :-)

  • @Nevertrust_
    @Nevertrust_ 2 ปีที่แล้ว +2

    Im new at this blender and I wonder if you can save eevee custom settings, so I don't have to come back here over and over and over.
    Btw thanks for the tutorial it really helps me a lot

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +2

      No problem, glad you like it. You cant save the custom settings specifically. However I think you can store them in your default start-up scene. Just set everything you want as default up and then go to file > save as start-up file or something like that. Not sure if it works for all the eevee settings and compositing but its the only option I can think of!
      Good luck and happy blending!

    • @Nevertrust_
      @Nevertrust_ 2 ปีที่แล้ว +2

      @@KaizenTutorials ill try this thanks

  • @eddiepersa1752
    @eddiepersa1752 8 หลายเดือนก่อน

    Great tutorial !! One question: I have a strong light coming from the side on my scene, and there's an object that is near the camera and should block the ray of volumetric light that's caming from the side. How do I block the ray of light with this near object ? Because the light now appears in front of the object when it should be blocked by it. Thanks a lot !!!!

    • @KaizenTutorials
      @KaizenTutorials  8 หลายเดือนก่อน

      Uhm im not 100% sure I follow, but it might be the light and object are fighting for the same object space. Simply try moving the blocking object a bit further away from the light and see if that helps. Also in EEVEE you can't shape volumetrics, nor 'block' them like in cycles. So it might also be a limitation of EEVEE.

    • @eddiepersa1752
      @eddiepersa1752 8 หลายเดือนก่อน

      Thanks a lot !!!! @@KaizenTutorials

  • @victorfioravante6787
    @victorfioravante6787 ปีที่แล้ว

    Muito Bom !!!!

  • @abhishekfarshwan3085
    @abhishekfarshwan3085 ปีที่แล้ว +1

    It is a big wow

  • @wakegary
    @wakegary 2 ปีที่แล้ว +2

    subbed - great stuff! eevee is the engine for me me. cycles causes my 5700xt to sound like a industrial air compressor. i'll search your channel for cycles settings for non nvidia cards.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว +1

      Thanks for subscribing! Cycles causes any card to sound like an industrial air compressor though 😂 my 3060ti also lifts off any time i hit render

    • @wakegary
      @wakegary 2 ปีที่แล้ว +2

      @@KaizenTutorials lol, ok that makes me feel better. why I have your attention... my 5700xt's price skyrocketed due to the chip shortage. the current price is 3x what I paid. should I sell the 5700xt and trade it in for the monster 3060ti? in your opinion, of course - just looking for feedback. sorry for the lack of capital letters and thanks for the great videos.

    • @KaizenTutorials
      @KaizenTutorials  2 ปีที่แล้ว

      Haha! Well honestly I’m not sure. My 3060ti is pretty awesome to be honest but I don’t think performance wise it’s that much better. Benchmarks are better, especially due to the higher cuda cores, but I don’t really think it matters that much in the end.
      If you’re 100% sure you can sell it higher and get a 3060ti cheaper than maybe yeah, but if it’s risky i’d say it’s not worth it!