@@grammy_hnng yes it is. The majority of characters in three houses are 17+ before the time skip. The characters that aren't are exceptions, it doesn't matter that there's more than one.
@@Airier more accurately each char has a percent chance to gain a stat boost in that area depending on who they are and what they are supposed to be skilled with, things they are worst at has less of a chance to get increased, you do get some bad stats seeded sometime and don't want to use that character because of it
Fire Emblem! My time to shine! A lot of these are statistically accurate, but don't forget that they ARE stereotypes. Most of the stuff that this is accurate for still has more facets to it that make it more than just that. Shout out to Pegasus Knights, who are probably my most used characters. They start out as very frail units, but their speed / dodge capabilities and massive movement make them the most rewarding units to level up in my opinion. Also Airier, every Fire Emblem since 2013 has added Casual Mode which changes things. Instead of dying, units that "die" instead retreat and the only real penalty is you lose any level ups they had. Fans of the older games berate casual mode, but in all honesty it makes it a lot easier for players who just don't care about the added stress of classic mode; if you ever change your mind and do want to try one for the story, try one of the newer games with casual mode.
As someone who does play Fire Emblem also including some of the older titles, it did get damn annoying when you have a very soild plan of attack, your units have been kicking ass and you are feeling great about the match........only for the game to either kill a unit you didn't cherry pick every location to make a random enemy wasn't there and now a character dies OR a random critical hit happens just because OR in my case a character kicking ass in the Coliseum but then a random one shots my guy and kills him which leads to redo the battle all over again. Yeah, I am glad casual exists lol.
@@MrDarksol In FE7 on the GBA, Crossroads of Destiny. There's a Berserker with a Sword Slayer. And somehow. SOMEHOW. He kills Lyn every single time I've gotten to that map. And that's almost always after at least half an hour playing before you even reach him too, and that's one of the bigger maps in that game. I still play Classic just because I always have, but seriously, the only reason to do so is either an iron man playthrough or sheer masochism lol.
@@Inkastar-tz8yd modern games have you mostly promote early with master seals but early games had you wait for a story moment to promote your lord, most of the time, that would be around halfway through the game, but in the worst cases the game would have you promote almost at the end. Worst case of this I believe is Fire emblem 6 where the game promotes Roy with 4 maps left. (1 if you don't get the good ending and/or not fulfill the conditions to unlock chapter 21x) So yeah, some games you get to have fun with your lord, some others they're just an underleveled game over conditions looming over your head all the time even after promotion.
19:30 Yep, yep, in Dream Drop Distance, it was established that through some sort of magic or technology that Xehanort created, I guess, he can track people by putting the Greek letter ‘chi (X)’ in their names, on their shirts, anything. S’why he could track Roxas to the inside of a computer system where he was supposed to be completely untraceable and the like, for one. It’s definitely something that was not needed to be explained whatsoever, but like, meh, we know I guess. We also know why Mickey isn’t wearing a shirt in the end of KH1, no plot point must be left unexplained says Nomura.
It is actually that in these People are Part of Xehanort's Heart Placed which sticks to them even if their Nobody returns back to the Original like Roxas did to Sora
That dating sim joke unfortunately also spreads to other similar titles outside of Fire Emblem... To quote one of my favorite lines: "I'd rather not talk about it."
Best part of fire emblem is the fact that you can watch supports and have your team bond with each other only to get them killed... Knowing that you just fucked up... Echoes makes this worse where if some characters die, their bestfriends mourn during their victory screens & end stories.
Fun Fact: Jello has a full version of Donald singing Simple And Clean on his alternate channel. Look it up for one of the blursed things my ears have ever heard.
Yeah, the Heartless and Nobodies have their names backwards, I've been saying the same thing for years. As it stands their names make no sense. (Also that X-tracking thing is real. It's called The Recusant's Sigil, I think?)
Well, the _original_ Heartless, the "Purebloods" that originate in the Realm of Darkness, don't possess Hearts; they are purely formed by aggregated darkness. It's only the artificially created Heartless formed by turning a Heart "inside-out", putting its inner darkness on the outside and trapping the Heart, itself, on the inside, that still "contain" a Heart. But to say it "has" a Heart would be like saying you "have" a Hamburger just because you _contain_ one after lunch. Fundamentally, they're still Heartless because the Heart they carry is less of a Heart and more of an Appendix. Regarding the Nobodies, I'd see that more as a portmanteau of "Nothing" and "Body"; they're a Body, but they contain "Nothing", none of the metaphysical things a Body is supposed to have (Heart, Soul, Emotion, Memory, etc.). Only with strong enough will can they either recover any of those, or discover replacements, to put inside the otherwise empty Body. And yes, the "X-tracking" (technically χ-tracking for the Greek letter χ, 'chi') is real and based on the original χ-blade (still pronounced "keyblade") which all other keyblades are copies of. Though, χ-blade _should_ be pronounced "kh-blade" because χ makes the "ch-" sound in words like _chaos_ or _Christmas._. That's why Christmas is sometimes spelled X-mas, it's not "crossing out Christ" like many incorrectly believe, it's actually χ-mas using the chi character.
I know I'm a year late, but I've discovered you recently! Time to do what I do best and DEEP DIVE. The Fire Emblem games on the 3DS feature the "child character" mechanic, where every female character in the game, and the protagonist whose gender you choose (plus Chrom for plot reasons), has a kid character who travels through time to join you a little after their parents hook up- each kid exists by dint of the mom, and has different traits, stats, and occasionally personality traits depending on who their dad is. Of note, it's basically impossible to get all the kids in one run of Awakening (marriages are exclusively monogamous, and there's a small handful of characters who will literally only boink the protagonist- that said, you can literally only proceed past Awakening's timeskip if someone fucks Chrom, because one of the necessary plot points in the timeskip is Chrom becoming King and having his daughter), so you'll need to do at minimum 4 runs of Awakening to have every kid who can exist. Oh, and the kids have to be recruited by Chrom or their mother in Awakening; anyone else will simply kill the time-traveling child character you spent a good chunk of time breeding into existence. (Also, Robin, the protagonist of Awakening, is probably the single most busted character in the series, because they are the only character that can, due to class change buffs, effectively become Level 1900.) Also, Fates, the "three games, same story" game included a feature that got cut in the English version, where you got PG-13 romance minigames using the microphone and touchscreen. Ah yes, how very romantic. Kiss by tapping lips. Arouse your partner by blowing into the mic. Grope certain body parts by tapping them with the stylus because your finger doesn't work the minigame properly(!?).
I actually find kingdom hearts rather easy to understand once you play. Its like watching the movie inception but actually pay attention. Everything is explained so you can understand whats happening. Most people are just confused because they totally skipped a thing or two but even then you can still understand whats going on in each game and the games do have literal journal entries to catch you up if your lost.
I think the problem is not that the story is hard to understand, but because the way it presented is god awful. It's ridiculously convoluted for the sake of being convoluted cuz the writers think it's "cooler" that way. All this makes the story feel more like an overblown fan-fiction rather than cohesive narrative.
Kingdom Hearts is best explained through metaphor - It is an Olympic level gymnastics performance, starting off simple yet elegant, it slowly gets more and more complicated, and when the performance finally ends, as you stand applauding with everyone else you come to realise that at some point during the incredible gymnastics on display, they have somehow managed to jam their own head firmly up their own backside, which, while impressive in its own right, is still something that many medical practitioners would be hard pressed to explain.
8:06 yea that's still fairly game I remember in the first one I played in order to recruit 1 character you had to run a certain character to a specific empty spot halfway across the map in the wrong direction in 3 turns to recruit him
I definitely recommend reacting to the "A Good Enough Summary of Kingdom Hearts" videos, they go over all the important story beats in a really comedic way, you'll probably appreciate it even if you have played most of the games. Also, yes a lot of the stuff in the Fire Emblem video is accurate. As someone who has only really played the games this video makes fun of (Awakening and Fates mostly), I can attest to that; the supports aren't as bad as you think though, I honestly think the support interactions (and some specific characters) are some of the best parts of those games and can be really sweet actually. If you ever decide to pick it up, Three Houses is probably the one i'd recommend because it has some of the best character writing imo (I chose the house I did in that game based on a few character designs I liked and ended up getting attatched to basically everyone o3o)
This video perfectly sums up how it felt to go from The Kidney Stones to Awakening...Half of the game i was more worried about what was the best kids to make rather then the enemy.
Sadly what they said about Kingdom hearts is true. Even the part with Goofy turning evil was starting to make sense after KH3. With that being said, I can't wait for KH4!
As someone who has played Kingdom Hearts(currently screaming at 3 with rage) and who plays a bunch of Fire Emblem(very happy about Three Hopes), I can confirm that these videos are indeed accurate and funny lol.
Funny ennough Jello do like pegasus Knights a lot, it just they can get screw over by rng lvl ups Reaaaaaally easly , but honeslty they can get really good otherwise, and the dragon thing.....welp in tellius (Ike saga) they are pretty mature looking outside of a few exceptions, in aweking and fate....yeah there is a couple of examples of this, (im not sure if 3h counts tho maybe not). And the lvl up thing is that yea, a VERY incomplete and rudimentery way to see it is that each stat has a chance of increassing with each lvl up, and if rng hates you, you can get the lvl up with No stat increasing, and if you are not careful maneging your team, you can totally get to the final 5 maps and be fucked since no of the units you have can deal with the enemy there, and depending of game that means either, go back farming or go back FROM THE START, happenends to me one of the last maps of RD, those who played it knows which. Still love RD and PoR tho possibly my favorite saga but Booooi if they punish you for not maneging exp... and welp Thracia saga just hates you in general, Aweking is far FAR more forgiving with that tho. I would still recommend playing em (Specially Tellius saga the writing is so fuckng good) they are very good startegy games, but each saga have their own hooks and.....hells to em
3:29 - Actually, it was only save scumming until recently. The most recent game, Three Houses, introduced a mechanic where you can actually rewind time (in other words, turns) a set number of times per battle. It's even a major part of the lore of this entry. Also, in the more recent entries, 3DS era and onwards, there's a new game mode where units that "die" in battle are only knocked out, but are returned unharmed after the battle ends, but it's the player's choice whether this is put into effect at the start of the game. In short, the games are far more accessable than ever before. Also, the child thing is only in a handful of games, as in four at most (I think). In most of these cases, there's a major plot point, something like a time skip or time travel, involved that lets your units have children together that will in turn become playable units themselves. Except for one of the games where it was stupid and pointless and done via some kind of weird time distorted pocket dimension BS that had nothing to do with the plot beyond the devs/Nintendo going "The last Fire Emblem was HUGE! And it allowed you to have kids! So this game needs you have children that become playable characters! Does it fit with the plot or effect the narrative at all? NO! But the chart says people want their ships to have playable children, so that's what we're doing!" Edit: Also, at 18:47, Sora DID age in Kingdom Hearts 2, the same way Riku did, but he's just shorter so it's harder to notice. But then again, as you said, he WAS frozen so the real question is: how did Sora age in Kingdom Hearts 2 when he was frozen for several years between KH: Chain of Memories and KH2?
Fire Emblem Awakening added something called the Outrealm Gate, and if I remember correctly it's been a mainstay ever since. Basically Fire Emblem takes place in a multiverse, and the Outrealm Gate exists in every universe and can be used to travel to any other universe. It also allows you to travel through time. The dragon loli who spawns another character when bred is from Fire Emblem Awakening, and basically, marrying her off guarantees that her child will be born, as well as any children her husband is fated to have. Any such children whose fates are locked in by marriage then travel back in time from the ruined future fifteen or so years off that everyone's trying to prevent.
16:22 I never knew just how accurate this joke was until I finally got around to watching Kingdom Hearts playthroughs last month (and found out that you literally beat Kingdom Hearts 2 by mashing two buttons) 19:37 Kingdom Hearts 2.8: Dream Drop Distance! Yep!
Good news bad news on the fire emblem thing. Bad news is, yes there are that many combos (though it's less pokemon and more crusader kings... kinda, the game features two generations of characters, that's it). Good news is it's not RNG reliant outside of a few things that can be quicksaved/quickloaded through, meaning you can literally just open up a walkthrough or guide, and walk through the bulk of the games pushbutton if you want nothing but the story. There is in fact a 'right answer' to every battle you can easily find, and you don't have to grind endlessly to get all the secret characters.
Now that I think about it, Maleficent does have a better survival rate than any of the rest of the villains. How many times have we beaten/ killed Xehanort/ Xehanort vessels?
Aside to the breed army: most of the newer games(can’t remember the og ones) had a time travel function where characters you pair together have kids after game, that time travel to your era to help, cause shenanigans
About the whole breeding your army, three of the Fire Emblem games had that mechanic. The most reason version that had that was Fates, the second of the three 3DS Fire Emblem games. This video looks to be based more on Awakening. I'm pretty sure the "Definitely illegal" joke is about Nowi, a young looking lady who can also turn into a dragon. And if you want all the offspring units, you have to sacrifice one of your male units to get married to her.
I honestly wouldn't be too scared of playing fire emblem, it takes some time but most of the games are pretty good with letting you ease into it and allowing you to recruit everyone. There are some choices where you need to pick between two characters by going in specific routes but for the most part it's totally possible to get every playable character in the game and some even have easier difficulty for new players.
The Fire Emblem animation was released before Three Houses and it shows, as that game ditched 2nd Gen units (instead replacing them with a time skip), allows the MCs to reclass, added more ways to raise support levels and... Well, the rest is plot related stuff, so I won't comment on it to avoid spoilers.
3:23 Yeah, in the old games it was a matter of save-scumming, but they’ve actually introduced limited time travel as an in-game mechanic so you can undo your screw-ups without having to reload. It’s like how messing with the system date settings to be able to trigger events and refresh the dailies at will in Animal Crossing is all but an intended feature of the experience these days, except they actually made it part of the game. 19:25 The X thing is less stupid than it sounds, although only just. Basically, the stylized X that Xehanort conjures up in the scene where he gives Roxas a name? That’s a magic rune. It’s got some high-handed symbolism about being a ‘heretic against the natural order’, ‘ungoverned by the nature of the original self’ or some crap like that - it’s why every Nobody of Organization XIII has an X somewhere in their name. He slaps it on Sora’s shirt in Dream Drop Distance and apparently that’s enough to keep track of him. It’s dumb, but if you just think about it as ‘disguised tracking rune slipped into an unexpected costume change’, it does sort of make sense.
To answer your question for the games that did have future children units, each of those characters had a single canon parent. So it wasn't like, oh Character 1 will produce a completely different child with Character 2 than they would with Character 3. The only differences are their abilities and what color the kid's hair is. Which means that yes, if you're all about stats and whatnot, you could treat that part of the game as an eugenics simulator, but that's probably reading too deep into it.
0:49 I'd have a better time with Fire Emblem if it was like Alchemist's Code where you can pick and level the characters you want. The one I'm playing right now, they only gain levels by surviving fights and that is very difficult with the Class Tournament, that was supposedly difficult? I only lost two people but others apparently had to redo it or something. 2:03 Ok, thank you. I do not remember him ever having that hairstyle. 3:24 I'm glad that hasn't happened to my students. A love interest if I can't get a certain character, yes, just not my students. I've played Langrisser and Alchemist's Code. King's Raid, The Cat Beyond Time and Space, Epic Seven, and a few others but they don't have the same layout for fighting. 8:08 I am so glad they changed that for Three Houses. The only male character the M!MC could romance, they choose a female friend for you! Now there is another one and I'm really hoping I can actually get him because I want to see the dialogue.
While this video is mostly accurate, it mostly applies to the more recent FE games. Most of the dating sim elements were added in FE 11 (Awakening) and onward, bc the franchise was not making enough money. The earlier FE games (most of which don’t exist outside Japan) have less of the dating sim stuff, but the trade off is that they are a lot harder to play.
Fire Emblem Three Houses has a mode where guys don't die. It's the only one I've played and the only one I will ever play, especially given the look of Fire Emblem engaged.
6:40 pegasus knight are the best in this games, however, most of their quality are compensed by their lack of bulk and attack early on (wich make most of the player feels bad about using them) however, their high mobility and the fact that it's pretty easy to train them eaven without griding, they can easily be among the best unit in the games (Eaven Shanna in FE6, I swear she's great on hardmode)
On a tangent, Barry Kramer’s A Good Enough Summary of Kingdom Hearts (and the sequel for KH3) do a great job of summarizing the entire series I’d you missed something or an entire game in a hilarious way.
3:30 - Not really save-scumming, per say, as I think Jello is referring to Three Houses' "Divine Pulse" ability, which basically acts like a cosmic undo button and lets you rewind one or more turns to avoid getting your units crushed. You only get a set amount of uses from Divine Pulse, at which point you just ACTUALLY save every turn if you're so inclined 7:05 - Fire Emblem has been jokingly referred to as a "turn-based dating sim". "Supports" are essentially character development conversations that two units can have outside of battles, usually going from C, B, A and S and the "S" support is usually the units becoming lovers/"doing the deed" (or A+ if the two units aren't able to be paired). Leveling up your Supports require your units to be adjacent and/or within attack distance of an enemy to earn points. Supports also give those units stat bonuses when they attack/support each other in combat.
Lol the fire emblem one is accurate to pretty much all the games , the base storyline always has similar points, and the units etc tho they all have their own unique story’s ontop and mechanics
Sadly both these are entirely accurate especially in fireable. Although it's getting better, but I think that's mainly because paper Mario stealing all their bad things. Look play casual mode people it's not that bad. Also they need better romance tools just saying. Look three houses was actually pretty good on the concepts, although it could use some tweaking. At least they didn't have any romance options to make child characters. Only a few games actually require keen breeding, genealogy of the holy war(still Japanese exclusive, and on the NES, one runs time-released with its partner game that takes place in between it but nobody represented that, one time on the digital market. With saved states being a feature.) Awakening, and whatever that thing is with corn? Where you are the totally legal Dragon depending on how well you do your character creation. Seriously if Fire emblem to continue doing character creation include sliders so that way we can adjust certain characters to be legal.
Watching this reminded me to ask you to react to ,,A Good enough summary of kingdom hearts‘‘ by Barry Kramer. It gives you the plot of every game before the third one (and there is a lot of them) and it has a sequel which summarises the third game too.
Some clarifications for the Fire emblem episode.The bit at the end with them talking about promotion is in relationship to how usually in a fire emblem game when a unit hits level 20 they will promote into a stronger job class and revert back to level one keeping all of their stats. The protagonist instead of promoting when they hit 20 will promote during certain story segments and the series has a nasty habit of pretty story segments like 5 minutes before the end of the game. Shout out to Roy who by far the most useless protagonist in the series because he is going to reach level 20 eons before you get him to and by then he is a squish Bean. The child characters you can get when two units marry are not RNG based but instead predetermined by who's the dad and who's the mom. In a couple of the Fire emblem games your units can fall in love have children and then after a time skip you get the play as those children characters. So it's very easy to have a child character not exist if you didn't make sure your units were correctly giving each other those bedroom eyes.
the only fire emblem i’ve played is three houses on the switch and i’m pleased to tell you that there’s an easy mode with no permadeath! i found it great fun without that stress personally lol
Do you get easily stressed out by Tactical RPGs that practically force you to play with absolute perfection and proper optimization of every trait found within every character and item? Then I suggest you check out Symphony of War: The Nephilim Saga on Steam and Nintendo Switch. It's literally just Fire Emblem, but you actually have to make and manage an entire army that can easily gain over 30 active units by the end of the prologue tutorial. The units are grouped into squads of 4-6 usually, but each unit still has individual stats, utilities, strengths/weakness, and positionings that you need to organize and keep track of... unless you WANT to lose a mage squad because you didn't have any infantry covering the rear from an ambush of 2 enemy rogues.
There's also the "hyper-casual" Phoenix mode that was added in Fates in which units can't die but are also resurrected every turn instead of after every battle.
This video isn't representative of all fire emblem games. There are like 15 of them or something they have to differentiate. Time travel isn't save scumming. It's a game mechanic in more recent games. The prototype to the support system was introduced in FE 4 and had close to 0 explanation. So, for casual players some of your guys would just marry each other (They introduced child characters who are the children of these but only much later on into the game and at that point the 1st generation can't be used.) The (proper) support system was added in at FE 6 (Roy's game). There are only 2 games where the player has precise control over who can marry who and that it leads to controllable children units ALMOST IMMEDIATELY (Choosing to S rank). In the most recent game (which released after this video) you can see support conversations, but proper marriages (No S ranks) only happen after the end of the game. And it's easier to judge who might marry who by then. But none of the convos have them professing their love. It's just very cute.
Child Units are only a thing in Awakening and Fates. So no, in all other games thats not an issue....but yeah somone has too have Sex with the 1000 year old Loli in Awakening fore all the child units. GRANTET its time travel so you can simply say in youre head that by the time the sex occourd she had a suddon growth spurt
See the problem with getting your information from videos like this; while i love it for being hilarious and poking fun at the more stupid aspects of games, is that its intentionally simplified for comedic effect. The whole X on sora shirt thing was very specific to one game and had more nuance to it, but it was essentially that.
did you get a class upgrade yet... my secret of mana inner child : n....no. cuz im scared i will make the wrong choice :( game : you are at the END of the game. finall boss literally there. and you are a thief???? theres assassins. sword master. and shit with cool abilities. but hey kudos for doing this as a challenge. its like beating elite four with baby pokemons.
wow you didnt finish kh3 yet? pleb. nah joking. take your own pacing. dont ever rush them :) today im gonna restart on BBS birth by sleep. for RA/retroachievements. and mostly because as a kid i never knew there was a 4th chapter :(
Three houses does not have you breeding child soldiers.
You START with child soldiers! :D
90% of three houses roster is 17+
Characters like lysithea are exceptions, they are by definition not child soldiers.
@@nickelakon5369you just named a child soldier tho?? petra is 15 too, annette is 16 and cyril is around lysithea's age
@@grammy_hnng do you know what the word "exception" means?
@@nickelakon5369 sure do pal, but it isnt really an exception if there's multiple examples
@@grammy_hnng yes it is. The majority of characters in three houses are 17+ before the time skip. The characters that aren't are exceptions, it doesn't matter that there's more than one.
Also Fire Emblem has randomized stat bonus on level ups. Total. RNG.
😶😯😨😱
@@Airier more accurately each char has a percent chance to gain a stat boost in that area depending on who they are and what they are supposed to be skilled with, things they are worst at has less of a chance to get increased, you do get some bad stats seeded sometime and don't want to use that character because of it
@@AirierHave Fun
Fire Emblem! My time to shine!
A lot of these are statistically accurate, but don't forget that they ARE stereotypes. Most of the stuff that this is accurate for still has more facets to it that make it more than just that.
Shout out to Pegasus Knights, who are probably my most used characters. They start out as very frail units, but their speed / dodge capabilities and massive movement make them the most rewarding units to level up in my opinion.
Also Airier, every Fire Emblem since 2013 has added Casual Mode which changes things. Instead of dying, units that "die" instead retreat and the only real penalty is you lose any level ups they had. Fans of the older games berate casual mode, but in all honesty it makes it a lot easier for players who just don't care about the added stress of classic mode; if you ever change your mind and do want to try one for the story, try one of the newer games with casual mode.
As someone who does play Fire Emblem also including some of the older titles, it did get damn annoying when you have a very soild plan of attack, your units have been kicking ass and you are feeling great about the match........only for the game to either kill a unit you didn't cherry pick every location to make a random enemy wasn't there and now a character dies OR a random critical hit happens just because OR in my case a character kicking ass in the Coliseum but then a random one shots my guy and kills him which leads to redo the battle all over again. Yeah, I am glad casual exists lol.
@@MrDarksol In FE7 on the GBA, Crossroads of Destiny. There's a Berserker with a Sword Slayer. And somehow. SOMEHOW. He kills Lyn every single time I've gotten to that map. And that's almost always after at least half an hour playing before you even reach him too, and that's one of the bigger maps in that game.
I still play Classic just because I always have, but seriously, the only reason to do so is either an iron man playthrough or sheer masochism lol.
what about that joke about promotion how does that work
@@Inkastar-tz8yd modern games have you mostly promote early with master seals but early games had you wait for a story moment to promote your lord, most of the time, that would be around halfway through the game, but in the worst cases the game would have you promote almost at the end. Worst case of this I believe is Fire emblem 6 where the game promotes Roy with 4 maps left. (1 if you don't get the good ending and/or not fulfill the conditions to unlock chapter 21x) So yeah, some games you get to have fun with your lord, some others they're just an underleveled game over conditions looming over your head all the time even after promotion.
3:05- Ever since the 3DS era, every new installment comes with a mode that allows your dead party members to resurrect after every battle.
And then they added a mode that allows your dead party members to resurrect after every turn.
they don't die its inplied that they fled
Not really 3ds era the first fire emblem game to have casual mode was “fire emblem new mystery of the emblem “ for the ds
And Fates had baby mode that restored wounded allies at the start of each ally phase.
19:30 Yep, yep, in Dream Drop Distance, it was established that through some sort of magic or technology that Xehanort created, I guess, he can track people by putting the Greek letter ‘chi (X)’ in their names, on their shirts, anything. S’why he could track Roxas to the inside of a computer system where he was supposed to be completely untraceable and the like, for one. It’s definitely something that was not needed to be explained whatsoever, but like, meh, we know I guess. We also know why Mickey isn’t wearing a shirt in the end of KH1, no plot point must be left unexplained says Nomura.
Remember that the whole point of _coded_ was to tie up a lingering plot thread from _Chain of Memories_ .
It is actually that in these People are Part of Xehanort's Heart Placed which sticks to them even if their Nobody returns back to the Original like Roxas did to Sora
Last week, it was just explained why Xehanort is bald.
The Recusant's Sigil btw. That's what it's called
"Please, tell me this is not accurate!"
*I'm sorry, Airier. But I cannot do that.*
That dating sim joke unfortunately also spreads to other similar titles outside of Fire Emblem...
To quote one of my favorite lines: "I'd rather not talk about it."
So honestly Fire Emblem: Three Houses may be perfect for you since you can choose whether or not people die when they are killed.
*Emiya Shirou:* Wait, that's illegal.
@@omargoodman2999Emiya you've got like three servant versions that hate yourselves you don't get to talk.
"Embrace the bees!"
Dr Bees approves this message.
For those that get this, you're beautiful.
1 year later and I finally get the reference. Oh and what a reference it is.
Best part of fire emblem is the fact that you can watch supports and have your team bond with each other only to get them killed...
Knowing that you just fucked up...
Echoes makes this worse where if some characters die, their bestfriends mourn during their victory screens & end stories.
Fun Fact: Jello has a full version of Donald singing Simple And Clean on his alternate channel. Look it up for one of the blursed things my ears have ever heard.
Yeah, the Heartless and Nobodies have their names backwards, I've been saying the same thing for years. As it stands their names make no sense.
(Also that X-tracking thing is real. It's called The Recusant's Sigil, I think?)
Well, the _original_ Heartless, the "Purebloods" that originate in the Realm of Darkness, don't possess Hearts; they are purely formed by aggregated darkness. It's only the artificially created Heartless formed by turning a Heart "inside-out", putting its inner darkness on the outside and trapping the Heart, itself, on the inside, that still "contain" a Heart. But to say it "has" a Heart would be like saying you "have" a Hamburger just because you _contain_ one after lunch. Fundamentally, they're still Heartless because the Heart they carry is less of a Heart and more of an Appendix.
Regarding the Nobodies, I'd see that more as a portmanteau of "Nothing" and "Body"; they're a Body, but they contain "Nothing", none of the metaphysical things a Body is supposed to have (Heart, Soul, Emotion, Memory, etc.). Only with strong enough will can they either recover any of those, or discover replacements, to put inside the otherwise empty Body.
And yes, the "X-tracking" (technically χ-tracking for the Greek letter χ, 'chi') is real and based on the original χ-blade (still pronounced "keyblade") which all other keyblades are copies of. Though, χ-blade _should_ be pronounced "kh-blade" because χ makes the "ch-" sound in words like _chaos_ or _Christmas._. That's why Christmas is sometimes spelled X-mas, it's not "crossing out Christ" like many incorrectly believe, it's actually χ-mas using the chi character.
Trust me, Fire Emblem comoletionist runs are PAIN but thats why we love them
I know I'm a year late, but I've discovered you recently! Time to do what I do best and DEEP DIVE.
The Fire Emblem games on the 3DS feature the "child character" mechanic, where every female character in the game, and the protagonist whose gender you choose (plus Chrom for plot reasons), has a kid character who travels through time to join you a little after their parents hook up- each kid exists by dint of the mom, and has different traits, stats, and occasionally personality traits depending on who their dad is. Of note, it's basically impossible to get all the kids in one run of Awakening (marriages are exclusively monogamous, and there's a small handful of characters who will literally only boink the protagonist- that said, you can literally only proceed past Awakening's timeskip if someone fucks Chrom, because one of the necessary plot points in the timeskip is Chrom becoming King and having his daughter), so you'll need to do at minimum 4 runs of Awakening to have every kid who can exist. Oh, and the kids have to be recruited by Chrom or their mother in Awakening; anyone else will simply kill the time-traveling child character you spent a good chunk of time breeding into existence. (Also, Robin, the protagonist of Awakening, is probably the single most busted character in the series, because they are the only character that can, due to class change buffs, effectively become Level 1900.)
Also, Fates, the "three games, same story" game included a feature that got cut in the English version, where you got PG-13 romance minigames using the microphone and touchscreen. Ah yes, how very romantic. Kiss by tapping lips. Arouse your partner by blowing into the mic. Grope certain body parts by tapping them with the stylus because your finger doesn't work the minigame properly(!?).
I actually find kingdom hearts rather easy to understand once you play. Its like watching the movie inception but actually pay attention. Everything is explained so you can understand whats happening. Most people are just confused because they totally skipped a thing or two but even then you can still understand whats going on in each game and the games do have literal journal entries to catch you up if your lost.
I think the problem is not that the story is hard to understand, but because the way it presented is god awful. It's ridiculously convoluted for the sake of being convoluted cuz the writers think it's "cooler" that way. All this makes the story feel more like an overblown fan-fiction rather than cohesive narrative.
Kingdom Hearts is best explained through metaphor - It is an Olympic level gymnastics performance, starting off simple yet elegant, it slowly gets more and more complicated, and when the performance finally ends, as you stand applauding with everyone else you come to realise that at some point during the incredible gymnastics on display, they have somehow managed to jam their own head firmly up their own backside, which, while impressive in its own right, is still something that many medical practitioners would be hard pressed to explain.
8:06 yea that's still fairly game I remember in the first one I played in order to recruit 1 character you had to run a certain character to a specific empty spot halfway across the map in the wrong direction in 3 turns to recruit him
sounds familiar, was it a swordmaster character that you had to send a furry to get in one of the dreaded desert maps?
@@eyez274 the very one!!!path of radiance.
@@robertduggan4617 Eh, eh eh.
I definitely recommend reacting to the "A Good Enough Summary of Kingdom Hearts" videos, they go over all the important story beats in a really comedic way, you'll probably appreciate it even if you have played most of the games.
Also, yes a lot of the stuff in the Fire Emblem video is accurate. As someone who has only really played the games this video makes fun of (Awakening and Fates mostly), I can attest to that; the supports aren't as bad as you think though, I honestly think the support interactions (and some specific characters) are some of the best parts of those games and can be really sweet actually. If you ever decide to pick it up, Three Houses is probably the one i'd recommend because it has some of the best character writing imo (I chose the house I did in that game based on a few character designs I liked and ended up getting attatched to basically everyone o3o)
This video perfectly sums up how it felt to go from The Kidney Stones to Awakening...Half of the game i was more worried about what was the best kids to make rather then the enemy.
Nicholas Cae: "OH, NO, NOT THE [darkness]! NOT THE [darkness] AAAAAHHHHH! OH, THEY'RE IN MY EYES!"
Sadly what they said about Kingdom hearts is true. Even the part with Goofy turning evil was starting to make sense after KH3. With that being said, I can't wait for KH4!
As someone who has played Kingdom Hearts(currently screaming at 3 with rage) and who plays a bunch of Fire Emblem(very happy about Three Hopes), I can confirm that these videos are indeed accurate and funny lol.
Funny ennough Jello do like pegasus Knights a lot, it just they can get screw over by rng lvl ups Reaaaaaally easly , but honeslty they can get really good otherwise, and the dragon thing.....welp in tellius (Ike saga) they are pretty mature looking outside of a few exceptions, in aweking and fate....yeah there is a couple of examples of this, (im not sure if 3h counts tho maybe not).
And the lvl up thing is that yea, a VERY incomplete and rudimentery way to see it is that each stat has a chance of increassing with each lvl up, and if rng hates you, you can get the lvl up with No stat increasing, and if you are not careful maneging your team, you can totally get to the final 5 maps and be fucked since no of the units you have can deal with the enemy there, and depending of game that means either, go back farming or go back FROM THE START, happenends to me one of the last maps of RD, those who played it knows which. Still love RD and PoR tho possibly my favorite saga but Booooi if they punish you for not maneging exp... and welp Thracia saga just hates you in general, Aweking is far FAR more forgiving with that tho. I would still recommend playing em (Specially Tellius saga the writing is so fuckng good) they are very good startegy games, but each saga have their own hooks and.....hells to em
In some fire emblem games can make it so at beginning of turn characters can auto revive, on certain difficulties.
3:29 - Actually, it was only save scumming until recently. The most recent game, Three Houses, introduced a mechanic where you can actually rewind time (in other words, turns) a set number of times per battle. It's even a major part of the lore of this entry. Also, in the more recent entries, 3DS era and onwards, there's a new game mode where units that "die" in battle are only knocked out, but are returned unharmed after the battle ends, but it's the player's choice whether this is put into effect at the start of the game. In short, the games are far more accessable than ever before. Also, the child thing is only in a handful of games, as in four at most (I think). In most of these cases, there's a major plot point, something like a time skip or time travel, involved that lets your units have children together that will in turn become playable units themselves. Except for one of the games where it was stupid and pointless and done via some kind of weird time distorted pocket dimension BS that had nothing to do with the plot beyond the devs/Nintendo going "The last Fire Emblem was HUGE! And it allowed you to have kids! So this game needs you have children that become playable characters! Does it fit with the plot or effect the narrative at all? NO! But the chart says people want their ships to have playable children, so that's what we're doing!"
Edit: Also, at 18:47, Sora DID age in Kingdom Hearts 2, the same way Riku did, but he's just shorter so it's harder to notice. But then again, as you said, he WAS frozen so the real question is: how did Sora age in Kingdom Hearts 2 when he was frozen for several years between KH: Chain of Memories and KH2?
Fire Emblem Awakening added something called the Outrealm Gate, and if I remember correctly it's been a mainstay ever since. Basically Fire Emblem takes place in a multiverse, and the Outrealm Gate exists in every universe and can be used to travel to any other universe. It also allows you to travel through time. The dragon loli who spawns another character when bred is from Fire Emblem Awakening, and basically, marrying her off guarantees that her child will be born, as well as any children her husband is fated to have. Any such children whose fates are locked in by marriage then travel back in time from the ruined future fifteen or so years off that everyone's trying to prevent.
16:22 I never knew just how accurate this joke was until I finally got around to watching Kingdom Hearts playthroughs last month (and found out that you literally beat Kingdom Hearts 2 by mashing two buttons)
19:37 Kingdom Hearts 2.8: Dream Drop Distance! Yep!
Oh, oh, oh, I can't wait for you to get to his most recent Pokemon video ;) .
Thanks for this.
Look up "A Good Enough Summary of Kingdom Hearts" it's a lengthy but fun view that gives you a basic rundown of the KH timeline.
"Thank you Amaro. You know what I mean"
Never heard that name before.
"So This is Basically Fire Emblem" AKA "I haven't played any entries before Awakening"
Good news bad news on the fire emblem thing. Bad news is, yes there are that many combos (though it's less pokemon and more crusader kings... kinda, the game features two generations of characters, that's it). Good news is it's not RNG reliant outside of a few things that can be quicksaved/quickloaded through, meaning you can literally just open up a walkthrough or guide, and walk through the bulk of the games pushbutton if you want nothing but the story. There is in fact a 'right answer' to every battle you can easily find, and you don't have to grind endlessly to get all the secret characters.
Now that I think about it, Maleficent does have a better survival rate than any of the rest of the villains. How many times have we beaten/ killed Xehanort/ Xehanort vessels?
Aside to the breed army: most of the newer games(can’t remember the og ones) had a time travel function where characters you pair together have kids after game, that time travel to your era to help, cause shenanigans
About the whole breeding your army, three of the Fire Emblem games had that mechanic. The most reason version that had that was Fates, the second of the three 3DS Fire Emblem games. This video looks to be based more on Awakening. I'm pretty sure the "Definitely illegal" joke is about Nowi, a young looking lady who can also turn into a dragon. And if you want all the offspring units, you have to sacrifice one of your male units to get married to her.
5:47 - "You have to breed your own army??"
That's a way to put it
I honestly wouldn't be too scared of playing fire emblem, it takes some time but most of the games are pretty good with letting you ease into it and allowing you to recruit everyone. There are some choices where you need to pick between two characters by going in specific routes but for the most part it's totally possible to get every playable character in the game and some even have easier difficulty for new players.
15:45
get up on the hydras BAAAACK!
The Fire Emblem animation was released before Three Houses and it shows, as that game ditched 2nd Gen units (instead replacing them with a time skip), allows the MCs to reclass, added more ways to raise support levels and... Well, the rest is plot related stuff, so I won't comment on it to avoid spoilers.
3:23 Yeah, in the old games it was a matter of save-scumming, but they’ve actually introduced limited time travel as an in-game mechanic so you can undo your screw-ups without having to reload. It’s like how messing with the system date settings to be able to trigger events and refresh the dailies at will in Animal Crossing is all but an intended feature of the experience these days, except they actually made it part of the game.
19:25 The X thing is less stupid than it sounds, although only just. Basically, the stylized X that Xehanort conjures up in the scene where he gives Roxas a name? That’s a magic rune. It’s got some high-handed symbolism about being a ‘heretic against the natural order’, ‘ungoverned by the nature of the original self’ or some crap like that - it’s why every Nobody of Organization XIII has an X somewhere in their name. He slaps it on Sora’s shirt in Dream Drop Distance and apparently that’s enough to keep track of him. It’s dumb, but if you just think about it as ‘disguised tracking rune slipped into an unexpected costume change’, it does sort of make sense.
1:25 No, no. He is on point there.
To answer your question for the games that did have future children units, each of those characters had a single canon parent. So it wasn't like, oh Character 1 will produce a completely different child with Character 2 than they would with Character 3. The only differences are their abilities and what color the kid's hair is.
Which means that yes, if you're all about stats and whatnot, you could treat that part of the game as an eugenics simulator, but that's probably reading too deep into it.
OH MY GOD NOT THE BEES!
Tbf... In DDD Xehanort snuck an X shaped segel onto his outfit which he used to track him. Lmao
The way Nomura writes Kingdom Hearts was to leave it so open ended so he never had to do any sequels, as told by FF creator Hironobu Sakaguchi.
WHo wants to tell AIrier that not a smoke. He just really likes his candies
Eh. After replacing "Darkness" with "Bees", throw Skitter in the mix, then you'll know depths of Terror.
Could be worse. At least it wasn't Bonesaw or Panacea on a bad day.
@@Airier Holy shit! You know about Parahumans?! KINDRED!
I'm a fan. Although I fully admit to falling down the fanfiction hole for that series. 😅
@@Airier *One of us, one of us~!*
19:23 Oh trust me, its real. It might be a bit oversimplify, but technically it all true
0:49 I'd have a better time with Fire Emblem if it was like Alchemist's Code where you can pick and level the characters you want. The one I'm playing right now, they only gain levels by surviving fights and that is very difficult with the Class Tournament, that was supposedly difficult? I only lost two people but others apparently had to redo it or something.
2:03 Ok, thank you. I do not remember him ever having that hairstyle.
3:24 I'm glad that hasn't happened to my students. A love interest if I can't get a certain character, yes, just not my students.
I've played Langrisser and Alchemist's Code. King's Raid, The Cat Beyond Time and Space, Epic Seven, and a few others but they don't have the same layout for fighting.
8:08 I am so glad they changed that for Three Houses. The only male character the M!MC could romance, they choose a female friend for you! Now there is another one and I'm really hoping I can actually get him because I want to see the dialogue.
Watch me remove the subtitles so no one can understand Donald anymore!
In FE3H you get to feel bad in every route.
While this video is mostly accurate, it mostly applies to the more recent FE games. Most of the dating sim elements were added in FE 11 (Awakening) and onward, bc the franchise was not making enough money. The earlier FE games (most of which don’t exist outside Japan) have less of the dating sim stuff, but the trade off is that they are a lot harder to play.
he took liberties
Nice video, good work.
Fire Emblem Three Houses has a mode where guys don't die. It's the only one I've played and the only one I will ever play, especially given the look of Fire Emblem engaged.
6:40 pegasus knight are the best in this games, however, most of their quality are compensed by their lack of bulk and attack early on (wich make most of the player feels bad about using them) however, their high mobility and the fact that it's pretty easy to train them eaven without griding, they can easily be among the best unit in the games
(Eaven Shanna in FE6, I swear she's great on hardmode)
On a tangent, Barry Kramer’s A Good Enough Summary of Kingdom Hearts (and the sequel for KH3) do a great job of summarizing the entire series I’d you missed something or an entire game in a hilarious way.
the X in the shirt is real, not kidding
As for FE, it usually tells you who can have supports with who.
3:30 - Not really save-scumming, per say, as I think Jello is referring to Three Houses' "Divine Pulse" ability, which basically acts like a cosmic undo button and lets you rewind one or more turns to avoid getting your units crushed. You only get a set amount of uses from Divine Pulse, at which point you just ACTUALLY save every turn if you're so inclined
7:05 - Fire Emblem has been jokingly referred to as a "turn-based dating sim". "Supports" are essentially character development conversations that two units can have outside of battles, usually going from C, B, A and S and the "S" support is usually the units becoming lovers/"doing the deed" (or A+ if the two units aren't able to be paired). Leveling up your Supports require your units to be adjacent and/or within attack distance of an enemy to earn points. Supports also give those units stat bonuses when they attack/support each other in combat.
It is even sadder that xehanort can find anyone when they have an x on them while Mickey can find anyone if the have the mickey symbol on them
In one of the 3DS games there's timetravel and the future generation characters depend on who dates who in your playthrough.
Lol the fire emblem one is accurate to pretty much all the games , the base storyline always has similar points, and the units etc tho they all have their own unique story’s ontop and mechanics
Kingdom Hearts plot:
I suspect there were copious amounts of drugs involved.
In every part and spin-off.
enormous amounts.
Sadly both these are entirely accurate especially in fireable. Although it's getting better, but I think that's mainly because paper Mario stealing all their bad things. Look play casual mode people it's not that bad. Also they need better romance tools just saying. Look three houses was actually pretty good on the concepts, although it could use some tweaking. At least they didn't have any romance options to make child characters.
Only a few games actually require keen breeding, genealogy of the holy war(still Japanese exclusive, and on the NES, one runs time-released with its partner game that takes place in between it but nobody represented that, one time on the digital market. With saved states being a feature.) Awakening, and whatever that thing is with corn? Where you are the totally legal Dragon depending on how well you do your character creation. Seriously if Fire emblem to continue doing character creation include sliders so that way we can adjust certain characters to be legal.
Watching this reminded me to ask you to react to ,,A Good enough summary of kingdom hearts‘‘ by Barry Kramer. It gives you the plot of every game before the third one (and there is a lot of them) and it has a sequel which summarises the third game too.
its pretty damn accurate
And the KH video came out before KH3.
15:46 did you jump on the Hydra's back?
Some clarifications for the Fire emblem episode.The bit at the end with them talking about promotion is in relationship to how usually in a fire emblem game when a unit hits level 20 they will promote into a stronger job class and revert back to level one keeping all of their stats.
The protagonist instead of promoting when they hit 20 will promote during certain story segments and the series has a nasty habit of pretty story segments like 5 minutes before the end of the game.
Shout out to Roy who by far the most useless protagonist in the series because he is going to reach level 20 eons before you get him to and by then he is a squish Bean.
The child characters you can get when two units marry are not RNG based but instead predetermined by who's the dad and who's the mom.
In a couple of the Fire emblem games your units can fall in love have children and then after a time skip you get the play as those children characters. So it's very easy to have a child character not exist if you didn't make sure your units were correctly giving each other those bedroom eyes.
It’s based on Awakening and If
kingdom hearts actually makes alot of sense it's very easy to understand simple
You probably shouldn't just assume that every Fire Emblem game is too hard for you.
Some of them are really easy, like Awakening.
Or fates...
the only fire emblem i’ve played is three houses on the switch and i’m pleased to tell you that there’s an easy mode with no permadeath! i found it great fun without that stress personally lol
When it comes to KH always, always blame Nomura
Do you get easily stressed out by Tactical RPGs that practically force you to play with absolute perfection and proper optimization of every trait found within every character and item? Then I suggest you check out Symphony of War: The Nephilim Saga on Steam and Nintendo Switch.
It's literally just Fire Emblem, but you actually have to make and manage an entire army that can easily gain over 30 active units by the end of the prologue tutorial. The units are grouped into squads of 4-6 usually, but each unit still has individual stats, utilities, strengths/weakness, and positionings that you need to organize and keep track of... unless you WANT to lose a mage squad because you didn't have any infantry covering the rear from an ambush of 2 enemy rogues.
Just play casual mode for Fire Emblem, then they can't die. No shame in using no permadeath
There's also the "hyper-casual" Phoenix mode that was added in Fates in which units can't die but are also resurrected every turn instead of after every battle.
Fire emblem has 4 games with child characters and only one with toddler dragon
I recommend checking out a good enough kingdom hearts summary by Barry Kramer
This video isn't representative of all fire emblem games.
There are like 15 of them or something they have to differentiate.
Time travel isn't save scumming.
It's a game mechanic in more recent games.
The prototype to the support system was introduced in FE 4 and had close to 0 explanation. So, for casual players some of your guys would just marry each other (They introduced child characters who are the children of these but only much later on into the game and at that point the 1st generation can't be used.)
The (proper) support system was added in at FE 6 (Roy's game).
There are only 2 games where the player has precise control over who can marry who and that it leads to controllable children units ALMOST IMMEDIATELY (Choosing to S rank).
In the most recent game (which released after this video) you can see support conversations, but proper marriages (No S ranks) only happen after the end of the game. And it's easier to judge who might marry who by then. But none of the convos have them professing their love. It's just very cute.
watch "A Goodinuff Guide to KINGDOME HARTS"
Child Units are only a thing in Awakening and Fates. So no, in all other games thats not an issue....but yeah somone has too have Sex with the 1000 year old Loli in Awakening fore all the child units. GRANTET its time travel so you can simply say in youre head that by the time the sex occourd she had a suddon growth spurt
See the problem with getting your information from videos like this; while i love it for being hilarious and poking fun at the more stupid aspects of games, is that its intentionally simplified for comedic effect. The whole X on sora shirt thing was very specific to one game and had more nuance to it, but it was essentially that.
1:06
Did you do the Fire Emblem one, already? If you're interested then I suggest the Advance Wars series for a strategy game.
did you get a class upgrade yet...
my secret of mana inner child : n....no. cuz im scared i will make the wrong choice :(
game : you are at the END of the game. finall boss literally there. and you are a thief???? theres assassins. sword master. and shit with cool abilities.
but hey kudos for doing this as a challenge. its like beating elite four with baby pokemons.
Wait... you have played Kingdom Hearts? How did I not know this?
(after looking up your old videos. oh it's from 3 years ago, the KH3)
can someone explain why she couldnt be promoted
You should react to Genshin impact review by Mox0r you would find it funny and helpful! Hehe
wow you didnt finish kh3 yet? pleb. nah joking. take your own pacing. dont ever rush them :)
today im gonna restart on BBS birth by sleep. for RA/retroachievements. and mostly because as a kid i never knew there was a 4th chapter :(
The fourth chapter.
I was so close to getting there. And theny psp died and the game got stuck in it. 😑
Watch brian david Gilbert's kingdom hearts video
Can you react to a good enough summary of kingdom hearts?
This is not an accurate representation of fire emblem.... It's actually much worse.
Good thing I never played fire emblem cause I woul also die alot really and imsad tp say this I am a try hard.
ᑭᖇOᗰOᔕᗰ ?
What the huh how did yiu struggle on the rithyim game they werd easy