Dragon Age: The Veilguard - Who Is This Made For?
ฝัง
- เผยแพร่เมื่อ 2 ต.ค. 2024
- Gameplay Trailer: • Dragon Age: The Veilgu...
► Asmongold's Twitch: / zackrawrr
► Asmongold's Twitter: / asmongold
► Asmongold's Sub-Reddit: / asmongold
► Asmongold's 2nd YT Channel: / zackrawrr
Channel Editors: CatDany & Daily Dose of Asmongold
If you own the copyright of content showed in this video and would like it to be removed:
/ catdanyru
DA Origins was still the peak
idk. DAI > DAO for me.
Yea, DA:O shits on this and DA: Inquishite as well. This game is pathetic.
@@vanessagalang4656 DAO for the story, DAI for the combat IMO. Not a popular opinion, but I like the hybrid style DAI had. The characters were great and memorable in both games, too.
Yes, DA:O is awesome but come on, DA:I is good as well. DA2 sucked though. This one is made for Fortnite TikTok kids
Didn't Inquisition win Game of the Year?
Colorful, safe, sanitized, sparkly, incongruous millennial dialogue, nonstop sassy NPC quips and commentary, jarringly diverse, excessively flashy superhero movement, kid-friendly MMO art direction... Redditors should love it.
Tbh 90% of the games are being made that way... don't like it either but it is what it is
They want Fortnite or Roblox players
oh, they definitely do love it. the amount of excuse and cope they are providing Bioware...jarring
LOL🤣.
@@ANOblkstrMALY "love" it, but don't actually play it I'm sure. Seen similar "praise" to Suicide Squad and that other failed team shooter that I don't bother to remember the name
Bioware is like an old friend you haven't seen for years. You finally catch up with them, only to find out they're addicted to meth now. So sad.
😂😂😂 and they progressively get worse every year after catching up.
And that friend blames you for their addiction 😂
And wearing balldo
God damn, real talk
I distanced myself from them after DAII.
Just to be safe from the potential methhead shiv outburst.
Dragon Age Origins is one of the best RPGs of all time. Shame it never got a sequel.
So true
Maybe a different house will revisit it like Gothic remake coming soon. Can only live in hope.
My favorite old rpg hands down
It was great a sequal would be nice.
So much this! Maybe it better stays that way!
How'd they manage to make the demons look so safe and lame?
that happens when you remove the rotten flesh pointy teeth and spikes from a monster 🙃 also the boobs
They definitely lost from their edge, and got stuffed up with neon lights instead. Can't wait to be terrified at what they turned the lust demon into.
@@eastbow6053 What the fuck does "boobs" have to do with demons?
@@OnlyDeathIsEternal i guess you didnt see any of the other demons?
All of their actual talent left?
If this game did not have dragon age in its name no one would care about it.
This is so true. A lot of sequels are moving far away from the original to appeal to a mass audience. The game overall is no longer the same but they'll slap the title across it to help sell it.
Yeah it would be no different reception than that concord game. Looks so generic and boring and made for tweens
ok bud
@@allzofeel which mass audience is this?
@@lazerbladethat "modern audience" that does not exist
- How sanitized you want your game?
- yes
“Ah, yes the Saints Row Remake Treatment, that will be your studio’s self respect please.”
It feels like this game was made by the people who only pretend to enjoy video games.
This isn't just sanitized, it's sterile.
@@Huehuehue42 Correct! Look up who the Game Director is.
Looks like a Harry Potter game lol!
>magical neon everywhere
>magic cops with magic searchlights
>demons went from uniquely DA to generic
>dialogue could be AI generated
Ugh I don't even care to list any more
i disagre only for agreeing
It's like they wanted to make some basic future dystopia game, but needed to make another DA. So they just made all the sci-fi crap "magitech" and immediately lost any symptom of originality.
Dragon Age: Raid Shadow Legends for the modern audience
lmaooo best comment
Raid has attractive characters though.
Amen
Raid Shadow Legends got hot women in it.
What if I tell you Dragon Age already have a Raid-like mobile game that came out 6 years before Raid Shadow Legends?
It's called Heroes of Dragon Age. Play exactly like Raid.
There are more neon lights than in Cyberpunk 2077.
I thought the same, where the hell did they get searchlights??
thats magic and we know tevinter from a long time so i don't really get your point x)
& I took that personally
@@alessiosaputo5867the point is they overdid it. You have to be pretty slow to not understand his point... You can disagree but not understanding is next level tism.
@@CanisoGaminglmao did the dragon age devs come and pay you clowns to defend this slop? 😂 This is hilarious
Man, remember when Dragon Age was an RPG instead of an action game?
Oh yeah, the difference is staggering. Over the games the rpg side has been progressively stripped and dumbed down, from the character builds and tactical aspects of the combat, to dialogue choices and consequences.
A lot of work was already done with da2, with the introduction of the dialogue wheel with the boring 3 choices for good, neutral and evil, the heavily reduced skill trees and less tactical combat. Inquisition was a better game overall but it doubled down on that, and now this one looks basically like inquisition with a worse camera and even more action oriented. Besides the action is made bad by having the combat system still based loosely on the original and the two really don't mesh together well. They should've either kept it rpg or remade it from the ground up for action. Even then, making it fully action wouldn't work well with the mage characters.
Pepperidge farmers remember.
@@Feanor1988bisHard disagree, Inquisition was yet another step down. 95% of the game involved exploring dull, empty, MMO style maps with very little payoff for completing the chores it forced you through. Origins was excellent, I'd love to go back to that...but it's pretty evident that the talent behind that game has long since moved on.
@@blowfish1702 Yeah, it was a HUGE stepdown. DAO was leagues away from DAI and DA2. Sad that they keep making licences worse and worse, kinda like they did with Assassin creed or splinter cell being their own genre and slowly driven to empty open world with fedex and bad action gameplay.
Oh well, at least we have larian studios.
If they had any self-awareness and decency they should've sold the IP to someone that cares about it YEARS ago.
This game has been "focus grouped" into absolute hell LMAO
what is "focus grouping"? Like a spesific group of players the upper management wants the game to center around?
@@Crimson50group of *executives whose interests rarely align with what the game’s established fanbase wants. Always looking to take things in a new direction and alienate fandoms
@@RAY296gatekeeper spotted
@@raiku6518 I
"Wake the fuck up, Inquisitor. We have a veil to guard" - Varric Silverhand
Can’t wait to see him fight Solas Arasaka after Harding Cunningham gets uploaded to the Veil net & Veils all over the Veil guards
🤣
Cant wait to see how it looks to take too much red lyrium and descend into cyberfadechosis
"So we some type of veil guard.. huh?"
Silverhair* now apparently.
Look at the writing here... "Looks like they put up a barrier here" AND YOU JUST STAB IT ONCE TO KEEP GOING!!! What is the fucking point?!
Written by your local high school drama club
Its to prevent the twitter freaks from being stuck at the 'puzzle' making them feel excluded and profiled. S.A.F.E. is the word.
they gave it the saints row treatment. another beloved ip ruined. the gaming industry is consumed by a generation of talentless, narcissistic, puritan activists posing as creatives. overly safe, sterile, politically correct & completely obsessed with identity over storytelling. an infestation of DEI hires who are completely incapable.
its the tutorial
the writing was produced in a safe place.
2020s game:
"Protagonist, things are not too bad"
*bad things happens*
"Oh, comic relief profanity. Protagonist! Follow me into cinematic chase!"
"Protagonist! My plot explanation will be cutoff by a scripted ev- Look out!"
*scripted event invisible wall*
"That was close!"
True as hell lol
this isnt even dragon age anymore. its just a corporate marketing checklist puppeting its corpse.
What if this is also a trend to make games so mid and generic to be more accessible by finger tapping players on phones? The goal to get people sub to game-pass then they could play on any device that has access to cloud services and that would allow the companies to tap into the mobile market without having to make the Nth copy of clash of clans and let users play "high quality" games.
This looks more like dragon age than the last 2 so no idea where that's coming from but ok
Agreed. This is so depressing to watch. Dragon Age is supposed to be dark, gritty and full of violence and evil. This is just sad. I wish they had continued in the same vein of Origins or went for an atmosphere and look like Elden Ring.
Well, what do you expect to happen of a decade of DEI hiring? The talent is long gone. When you favourite restaurant changes it's cook then is it still the same afterwards? What if the new cook doesn't even like chinese food while working as a chinese cook. There is a reason why most games and movies are shit nowadays. Created by people with no passion, no creativity and no talent just to check a box for the ESG money.
@@ryanketchum7146 Yea because neon lights, floating steampunk watch towers, spotlights, loudspeakers and Castlevania style architecture in a civilisation based off ancient Persia is accurate to Dragon Age & the existing lore on the Tevinter Imperium...
Also, what I assume are the Rage Demons also look like they came out of Castlevania as well and not Dragon Age. The Shades and Pride Demons look like they came out of Ghostbusters ffs.
The combat style, animations and the graphics are cut and paste from Inquisition. I replayed Inquisition recently & I see nothing new here at all. This looks like it should have been a DLC a year after Inquisition's release and not a new game. Considering Bioware have bled away & driven out their real talent over the years, all they are left with are the dregs and gender activists more concerned with injecting their ideology over being faithful to the existing franchise they are working on.
This will be Dragon Age in name only. RIP Bioware, they are alienating a very large portion of their existing fanbase with this skin suit garbage. EA will not forgive another commercial flop.
I feel like such a douche, but for some reason, now when I hear "She's the best damn (insert occupation) Ive ever known", my reaction is, "Oh God, here we go"
I rolled my eyes when I heard that. It's the "not show but tell the audience, because otherwise they won't know". And I feel like I have heard that line from Varric too many times?
it's become a trope/cliche at this point, you can't help but roll your eyes at it every time a character like it appears
FACTS
Tbh it's been a corny line since we outgrew it in the nineties. Think of all the action flicks with the "He's a little unorthodox, but he's the best damn I've ever worked with," line. We'd never let a line fly like that about anyone in anything other than a mindless action movie that everyone knows not to take too seriously.
No, you are just a person with common sense that has had enough with the ridiculous intersectional feminist garbage inserted into most of modern entertainment by radical activists.
Feels like a whimsical safe D&D comedy with no grit or balls like the older games, it's just so different it's weird.
Thats how I felt about Inquisition
@@jeice452And you’re right, Inquisition was mid af, this looks worse tho
The "I'M A MAGE" scene and the comments "I'M A PHYSICIAN" had me rolling.
IM A SURGEON IM A SURGEON IM A SURGEON IM A SURGEON IM A SURGEON
@@chuck948 i thought that aswell
I guess this is why game developers argued that gamers shouldn't raise their standards when BG3 came out.
Yeah, well too fucking bad. I did, and I'm not going back.
BG3 was w@ke, so not really.
@@IncognitoActivado Was it?
@@wambamthankumam no, he dont know
I never lowered my standards, I grew up in a time when games were made with passion and innovation. It's been going downhill for a couple years now, with a few bright spots here and there
Dark fantasy, no blood and everything has a bright neon colour to it
Because this is not Dragon Age.
Like inquisition
@@jeice452inquisition still had its moments like you could make someone relapse on their drug habit and ruin their life. Let an entire platoon of people just die because you don’t care.
Blood was disabled only for the YT rules. You can switch gore on/off in the game.
@@BartoszCiesielski-dg1vl can we switch off the neon glows, I want a dark and muddy game not this borderline sci-fi garbage
When Bualders Gate 3 came out, the devs for DA must have felt some stress knowing it's to late to go back.
Maybe they where part of the developer that called baldur's gate 3 a anomaly and that we shouldn't expect similar quality.
@@Sereaphim They probably did, but because there is not a single known personality in Bioware anymore (everybody left), no one saw their tweet.
It's not the same genre of gameplay, but BG3 is clearly the better game even if both games push the same exact identity politics. BG3 at least gives you significant amount of choices despite the overt agenda.
@@rpgadventurer32 If you compared Dragon Age Origins with BG3 it would be the same genre of gameplay.
This Dragon Age game is giving more Mass Effect Andromeda vibes.
@Fickji So you haven't played Mass Effect Andromeda, all right... because that had significantly improved combat over the ME trilogy.
I dunno why it's Cyberpunk now. I mean, Neon demons, spotlights, loudspeakers, arrests under the spotlight... What the hell.
Games evolve
@@davidjohnston136 devolve
Cyberpunk was actually fun though. This looks geh af
Tevinter city I guess. Previous games hinted it's a cyberpunk-like city where mages were given too much control over the city.
It's tevinter bro.
Duncan didn't die for this.
😂 that one caught me off guard
Everything is made to mimic a marvel movie nowadays, it's so overdone.
OMG, your comment on Marvel (and thus Disney) made me realize what is going on: this game was originally designed as more Star Wars trash & then got reworked with the Dragon Age IP.
But why not use Mass Effect?
@@holdenhodgdon3756 Mass Effect has already had 1 bad entry and it's last notable release was a remaster from 12 years ago. Most relevant employees who worked on the franchise are gone. Executives probably fear the IP being extinguished by another flop. They will not greenlight until competency is proven.
And not even one of the good Marvel movies. It's like, cats floating in space Marvel movie quality.
@@lacker101 DA:I was a sleeper flop. Everyone bought it, but very few actually stuck with it.
But yeah, everything and everyone just wants to copy Guardians of the Galaxy and they all suck at it.
...and yet companies are still trying to mimic Dark Souls...
Level 1 rogue who fights like a grandmaster wuxia swordsman + wizard
That's similar to what I was thinking. They're level one and their first quest is to save the world by defeating and ancient elven god?
seriously, have some lead in. A hunt interrupted by a demon. A small rogue band robbing a tavern. Lets you get comfortable with mechanics and sink into a game, then you can make this part a challenge. On top of that the whole thing looks like an emo fantasy nightmare.
@@gageparker DA2 began with max level combat and DAI began with a full-scale demon invasion. This is literally just how Dragon Age begins.
Lmao. So if the combat looks like normal rookie will fight , its boring combat and if it fights like a master and it looks cool from the start its bad too. Guess if people dont like something just because, they will always find something to complain about.
@@ozbezarius922this is a complaint about the animations. the combat being lame is because of the way it plays.
It's lacking weight. The Pride demon is hollow inside? Even the pride demon in DAO is lot scarier than that one that looks like a glowing seaweed.
ALL the demons are scarier in origins hell even in 2 and inquisition. These look like shit.
Dude... You don't want to deal with Revenants, but this... I dunno...
Yeah glorious dark fantasy turned into fortnight lightshow, I hate it.
@@etherealboomslang991 agreed. I was actually really creeped out by especially the Terror demons (if thats the correct name. The ones thays long and shrieks, like Envy) and heck Pride Demons were my keast favourite to deal with in any of the games...
This looks....meh
If I remember correctly, the pride demon crushed King Kylan in one hand.
LOOK, it's Dragon Age: Sweet baby inc
Dragon Age, the game that peaked in high school.
Game devs have been fucking this up for years now, they always go for "cinematic" camera angles over angles that actually make sense in gameplay
the focus is not on combat but on presentation. The same reason why combat is so boring now - they don't focus on it
The fact that every combat scene has enemies that appear in a 2nd wave only after you kill the existing ones stops it from being a tactical experience in any way and just becomes a spamfest.
It was a thing since forever for da series lmao. It was both in dai and da2, idr about Dao though
@@moth7579hi I have haven't played any of them but wasn't it more tactical? I played a little of the first and remember pausing and giving orders sometimes. Also which is the best to play, pick only 1 please.
@@MrXlee1967 first one was, second and third one feels exactly like it wants to be both tactical and ARPG at the same time, and being shit at both of them. Controls are bad and clunky and there is 0 deepness in the system it's just a boring mess of the same enemies for whole game
@@moth7579 True. I remembered at that time Bioware had idea that ARPG was more popular so they tried to move Dragon age toward ARPG.
@@moth7579 ^ this. a lot of commenters obviously haven't played the games.
DA was never a hard game, you could always brute force your way through normal difficulties.
Stabbing that barrier once to break it told me everything I needed to know about the level of writing in this game.
"it looks like they put up a barrier"
*stabs the crystal once and the barrier goes away*
Omfg
I had that thought too. Lol.
It's the tutorial
And then you are going to come across the exact same type of barrier that the game won't let you remove by stabbing.
The tutorial should be more realistic, then. One has to take several whacks at a barrier before it comes down. Otherwise, it's just a portal. @nyrad5744
Man, remember when Dragon Age was a fantasy CRPG like Baldurs Gate?
Most people don't even know that BioWare made the first Baldur's Gate and Dragon Age Origins was the it's "successor"
DA2 and DAI weren't like that either, how is this a surprise?
@@mateleacloverae Neither of us said it is a surprise, we just said we like Origins more. You don't have a lot of reading comprehension do you? I don't think anybody expected this to be DA:O again, but nobody expected it to be this far away in both tone and mechanically.
No. I don't remember
@@mateleacloverae They slowly swappped the gameplay out, (somewhat hybrid in DA2, went full shit in DAI) games kept getting worse reviews by players but they continue.
Big companies and their shareholders have 0 clues on what players like
Guess the desire demons from the first one are not making a comeback.
they might come back with a surprise though
Not politically correct
@@zhongliimpact6220they got the whole package
Fully clothed heads to toes 😂
@@budoshi-f2lin a hijab
This whole magenta/purple color is offensive to the eye.
Remember the darkspawn?
The eternal battle, ever vigilant watch, the wardens?
The strategic party-focused battles?
Man, I miss the old games.
It was in one DA game, Origins, DAV is a mix of DA2 and DAI.
@@BartoszCiesielski-dg1vl It was the ORIGINAL game. the ORIGINAL vision for the franchise. No shit people still talk about it. This isn't DA, this is Marvel but with magic and swords.
That only ever existed in 1 single game. This game is just like the rest of "the old games".
@@joshfoss7407? Dark spawn were in all the games. The main bad guy in DA:I is literally a dark spawn from DA:2. Also you had party strategy in the first 3 games
@@phatymcdaddy most these people talking about this have only played the popular ones or heard about it in that game. They can’t speak for ones they’ve never played so they leave comments like this and never reply because now they understand how they look
It’s made for “everyone”. They targeted the typical consumer group, then adjusted their focus to get greater coverage at the cost of coherence. Just like the hedge fund guide says. Follow enough steps from that formula and it leads you to a 5v5 looter shooter extraction br hero builder mobile, you know they type
Trying to make a game for "everyone" it's a good formula to end up with mediocrity.
@@rsick266 Mediocrity would be an upgrade to the majority of games that have been pumped out over the recent years.
It's not made for 'everyone', it's made for 'modern audience', which developers themselves are part of. Meaning they made this game and all the other AAA slops for themselves and people similar to them only.
You all need to take your meds and breath some fresh air
@rsick266 yep that's why diablo 4 flopped
the enemies just stand around like idiots instead of actively fighting you
Probably played it on super safe mode. 😂
It's the beginning of the game, enemies are always easy what are y'all on about now
@lyra157 I was actually making a joke I want the game to be good.
Dont worry, that's just for the game journalists
@@engineeredhavoc
There's something really awkward about the dialogue. Like it feels like an actual DND group in their first game together trying to get into their roles but arent sure how far they can go with it.
I know what you mean. My problem is that every one of those characters speaks and behaves EXACTLY the same. There's nothing in their dialogue that sets them apart. Just boring, sterile exposition. Imagine if they swapped voice actors between them. It would make no difference lol
Because its AI
I wish bioware had closed after Anthem flopped so we didn't have to witness their continued downfall
Dragon Age 2 was rushed and sucked. That was beginning of EA's cancerous influence. It was all downhill from there.
parody of Fortnite
@@Arizona-ex5yt The overall story was good and it had some of the best ally interactions of any RPG at that point. The big issue was the rushed/reused levels and how railroaded the main story was (especially during the prologue/pre-delve) and the ending making no freaking sense with how every god damn mage somehow knew how to use blood magic and ultimately justifying the crazy templars.
Anthem was a tragedy. So much wasted potential.
@@ExileTwilight I also loved the combat system. It wasn't as strategic as DAO, but it was really neat. I had a lot of fun blasting enemies away with a force mage build.
The enemies just stand there and wait for you to hit them. Unless it's set to casual mode, the combat seems to be far too simple.
yeah, kinda looks like someone was playing it on easy difficulty, badly lol
Remember when dragon age was grim and had dark story telling elements with reaching and branching consequences?
City ELF = SA/R*pe, Slavery mini quest, imprisonment quest, Dalish Elf Curse = SA/R*pe, Blood Mages, Mages/Templar politics, world building and decisions. GODS the writing was strong then!
Thats really just Origins. DA2 was very tame in comparison as well.
And let's not pretend origins had amazingly fun combat and movement. For the story and RP though, it was the best
@@borrow4654 yeah that's the point of comment and I didn't say anything about combat.
@@borrow4654Origins' combat was great. It's just like KOTOR. Put pause on every action and micro-control and queue up actions/set traps/etc.
I have PLENTY of action games.
How many Origins devs worked on Veilguard?
Probably 0.
You would be right all the original talent has left Bioware its Bioware in name only it has happened to alot of the old greats.
They had a few original left on the team when the project started, I believed. Then they left halfway through. Seeing the end product it makes you wonder.
Is this the result of them leaving? Or is this the reason that they left?
A job is a job, often devs don't have a say anyway.
good because that game was bad
Nothing probable about it. None.
There is not a single drop of blood in this gameplay.
How do you know demons bleed
@@kingdom1682 because i played past dragon age games.
Cry more. I like it
@@MaximunPrime fair enough then
@@besratg9207 I like it too I think it will be really good
"We need to hurry!"
Proceeds to walk slowly.
Link: I need to save the princess.
Also Link: 30th sidequest completed. Princess still unsaved.
Bro was concerned when a random women is on her knees, then just casually jogging by people getting ravaged by demons. Not even 2 minutes apart💀
he can help the woman, cant help the ones ravaged by demons in matter of seconds
And as a rogue?
Your allies do zero damage, which means they're just window dressing.
The people who made this game never played the original, and never understood that sweet feeling of watching Sten cleave through several close packed enemies at once.
The best part of DA:O was using a group of 3 mages to aoe perma stunlock the entire field.
@@GeorgeMonet Legit.
I remember when the Dragon Age series was supposed to replace Baldura Gate 2.
yeah Dragon age origins was that good, now Baldurs Gate 3 is the true successor to Dragon age origins, even though its a completely different IP lol.
@@bjni bg3 gave me the closest feeling to reliving dao.
You see we remember that and those who made this game likely didn't even born yet then. :D
it was supposed to replace neverwinter nights with module making support etc
@@Arnyh0ld Are you saying that people making this game are not even 18? Coz Dragon Age Origins was released in 2009. Which would make those devs like what? 15-16 years old this year?
Something that sprung out to me:
1:35 - "Word travels fast in Menrathus." Says the dwarf to Rook.
4:17 - "Menrathus is huge and is nowhere near my neighborhood." Says Rook. So wait, Rook is a local and he has to be told that 'word travels fast'?
and
3:52 - "The Venatori got to her (Neve Gallus) first." Said by Rook.
13:17 - "Rook, this is Neve Gallus." Introducing her as if Rook as no idea who she is.
Like, what the fuck is this writing. It's baby's first expository writing at its finest. Gotta introduce characters and the world as fast as you can but don't consider consistency. That's on top of lines like "Scouting's my speciality." Like modern writing is literally tell everything and never show. Gotta exposite everything.
Neve is described with: "She's the best investigator in the city!" (and a very powerful mage to boot who can literally freeze multiple venatori at once and create a huge ice dome)
Also Neve : "How did such a big demon pass through the veil?"
... maybe because it is fucking being torn down right now? also how does size of the demon matter? they are fucking spirits! You'd think a mage would know about this.
Another annoying thing: when you decide who stays and who goes to collapse the statue, you have the option leave the mage behind to fight alone against demons and she doesn't even give a fuck... aren't mages the most vulnerable against fucking demons in the first place?
Also... the demons get oneshot in cutscenes by both Harding and Neve. They are only a threat when the game says so, during the combat sequences
These are really, really stupid complaints. No, Rook doesn't NEED to be told that word travels fast in Minrathous, that's just how Varric talks. And maybe Rook doesn't know who she is- maybe he only knows what happened to her and they haven't met before. Genuinely, what kind of simpleton are you?
Thanks for confirming this simple game isn't made for us.
@@smcg6131 Agree with you, this is nitpicking things that aren't even problems.
@@mateleacloverae They are if its like that in all of the game, like a bad book it will cause you a headache if it has no consistence because you ll keep thinking
"wait didnt he say this, why he saying now that" and you ll go back and forth to check
AAA games have been saving me a lot of money recently. Looks like that isn’t changing anytime soon
This doesn't play like an rpg and I hate that.
How does a RPG play? It's a really wide spectrum
@@borrow4654Not really. This plays like an action game...
@@borrow4654 RPG skill: Heavy Strike.
Action RPG skill: triple backflip reverse magic kick.
In other words - DAO was RPG. DA2 had roots of ARPG.
Skyrim is RPG. KOA:R is ARPG
@@WirxawTanevMorrowind vet's wouldn't call Skyrim a RPG....Skyrim just like DA 2 were watered down
Does not remotely pass the DA vibe check.
My problem with the gameplay is it's just shallow, has neither deep rpg gameplay, or intense action combat. Just middle of the road generic uninspired action rpg crap, even worse than DA:I.
@@lifeloverNorris I think their mistake was starting at level one. We should be looking at a level 10 character to really show off combat and let us see the character level up in the middle of the showcase.
It just amazes me that within the first 45sec of the game, they turn demons into something mundane and unlike what they were in DAO along with DA2.
@Lark88 the problem was they panicked after the trailer reveal went poorly and tried to throw something together quickly
@@saphrix4587 Who do you think plays DA? A bunch of sweat lords? Also, is it so hard to grasp that vibe in this case refers to design, setting, art direction, etc.?
Im sure the modern audience will love it
that sounds mean XD
But will they buy it?
@@guitardedzach They don't exist. The modern aoudience is just a hallucination in these devs' heads.
They're just casuals, that's all a modern audience is.@@transient_moonlight
@@guitardedzach No, they are too busy blocking traffic protesting about a war they have no idea about.
they gave it the saints row treatment. another beloved ip ruined. the gaming industry is consumed by a generation of talentless, narcissistic, puritan activists posing as creatives. overly safe, sterile, politically correct & completely obsessed with identity over storytelling. an infestation of DEI hires who are completely incapable.
if the Hero of Fereldan, The champion of Kirkwall and The Herald of Adraste were there, things would have ended very differently
Yeah, for one Solas already knew the Herald, so I bet he'd be more inclined to listen to them, especially if you parted on good terms.
Side note: Trespasser broke me emotionally.
@@Scar3crowss I tried to reason with him at the end
@@scormern Me too.
So... They had a chance to showcase the game and narrative. They even go up to a story moment, where they have a branching choice.... and showed how it LITERALLY DIDNT MATTER.
'Barric wants to go talk to the wizard solo"
'Say Yes - Barric goes solo to talk to him'
'Say No - Barric goes solo to talk to him'
There was no choice. The sole choice was 'whose affection meter do you want to increase' NO OTHER EFFECT.
But approval is the only thing that matters to a leader XD
You will get a different color explosion at the end depending on your choices 👍
The classic illusion of choice
That was the same with DA:I though. The combat looks worse.
That’s how a fucking prologue works.
The "modern audience" will love this game
I’m 44 and il be playing
Except they won't play it because video games are for racists.
@@danawhiteboyYou poor soul.
@@kellynantonacci7885 3 weeks later but anyway
@@danawhiteboy You poor soul.
I don't know if it's just me, the combat looks super easy with brain dead enemies just a flashy superhero style combat with no real threat to make it interesting.
To be fair, this is lv 1 ganeplay with 1 ability. Gotta chill a little
It's like DMC but without any of the smokin' sexy style.
Looks like the Batman games.
This is no longer dark fantasy, it's now neon fantasy.
This shouldn't be called 'dragon age', period.
Mass Effect: Dragon Age edition
it looks fine as a spin off title in the universe but yea its not on point for a mainline game but its been going that way for a bit now
Dragon fail
More like Dragon Gayge
What do I think of when I think of Dragon Age?
“In peace, vigilance. In war, victory. In death…..sacrifice.”
🛡️👿🗡️
……also Brood Mothers.
The further they go from Dragon Age: Origins, the less Dragon Age it actually is. They seem grab whatever the popular gameplay is at the time and clone it and slap Dragon Age name on it.
If anything, they should remaster Origins with modern graphics (without 'reimagining') and online co-op support. If they want to do sequels after that then they need to not depart from Origins gameplay.
Man you're so right. Inquisition was a lame attempt at skyrim by MMO quest designers. And this is clearly an unspired attempt at BG3 with about 1 percent of the creative freedom
EDIT: I said Origins at first and meant Inquisition. The guy below me has every right to say that lmao. Origins was great. Inquisition was boring as hell.
@@nickh4354I'm not defending this game, but don't try to propr up the endless mediocrity of Skyrim by tearing down the marvel that was Origins. BTW, Origins came out 2 years before your most overrated game of all time, so it copied NOTHING.
@@modernmobster lol they're both good games. Y'all need to calm your titties. I do agree that neither are even close to one another. Origins wasn't really "open world." It was more world map with points you'd visit.
@@modernmobster whoa whoa whoa I apologize 100%, I meant to say inquisition! Haha my bad, origins was so good! Way more mass effect adjacent than the most recent game. I edited my comment.
@@nickh4354 Origins had nothing to do with Skyrim and did not even attempt to be an Bethesda style open world sandbox. But also, BG3 was a spiritual successor to Origins, the main differences being the DND rules and the fact that your "origins" were tied to specific characters rather than specific backgrounds. DOS2 was basically the same thing just without the DND rules. Larian has been on a hot streak the last few years but given certain elements in BG3 I'm pretty sure the next game will be a step towards the Cisquisition arc that Bioware has had which led them here.
I’m pretty sure this will be the end for BioWare. They’ve had plenty of chances. They just don’t have the talent anymore.
Nah. EA will make Bioware's corpse shamble its way through ME4 before they shut them down
@@bluevegas01 Square has mobile gacha games to keep them afloat that rakes a few million usd in every month according to those gacha earning lists.
@@bluevegas01 You’re not considering the scope. First of all, Square Enix is a massive publisher with several developers under its umbrella, including its own in-house one. That takes a lot to destroy. BioWare is merely a developer. Secondly, EA (BioWare’s publisher) is notorious for closing down studios and has closed them for much less. Thirdly, BioWare hasn’t had a new project that wasn’t a total disaster in a decade and hasn’t had a major hit since Mass Effect 2 in 2010. Fourthly, any and all people that had anything to do with even an inkling of success for the studio has long since moved on. In all honesty, it’s actually a miracle that they’ve lasted as long as the have.
@@bluevegas01where’s your reply?
Pride Demon was an actual boss in DA: Origins. Here, it's a tutorial mob without legs that has been nerfed into oblivion.
Oh man, fighting pride demons in Inquisition was a pain, even on casual mode. I know, not Origins, but still better than this.
I liked the Desire Demons 😋🤤
Achshually most Pride Demons in DA:O were trash mobs. There was maybe one or two Pride demons that had boss stats.
@@GeorgeMonet Did I miss something? I thought you only meet Uldred's demon, the one possessing the marsh baroness, the one in your Harrowing and the one in the Deep Roads ritual... and of the three you can actually fight, two are major story bosses, and the Deep Roads one has boss stats as well 🤔
The dialogue feels very safe and marvel-esque. I guess this is what they mean by millennial writing. NPCs constantly pointing obvious stuff out, one-liners and quips.
Hi, my name is whatever and I'm here to help you do whatever, let's go.
Monster is here, let's go.
Oh, did you see that light? It shines. Let's go.
A boss? In here? Okay, why not. Let's go.
This has been a staple in every dragon age game or mass effect game to date. Long before mcu....
@@michaela3709 I've played DA:O. What you say is not true.
Yep, it'll be bad humor, boring characters, and almost certainly deviate into "moral" soapboxing at some point.
Not interested.
@@lukashenrique4295 show me dialog in da:o in the first 20 minutes of gameplay that is "drastically" different than what was presented? The only difference is from Da:o to this is the ME decision wheel which has been in dragon age since 2. You cannot infer an entire game based off the first 20 minutes (that have been edited) and just go it's crap it's marvely. I mean talk about hyperbolic statements over here. The game may very well be crap but the gameplay reveal doesn't give me pause like the game is a complete whiff. Just my 2 cents anyway.
Rip bioware. You can feel the live service never fully left this game. Has the same vibe as avengers, suicide squad.
Yup feels more like an Avengers game tham medieval fantasy.
No it doesn’t. It’s basically just like Inquisition. You all are being drama queens.
Considering this game will also be mission based, I have the feeling it was supposed to be similar a also have coop like SSKTJL, or to be a combination between that and Vermintide 2, but after they saw how bad the response to SS was they changed directions
Don't give a fuck if it's live service. Has nothing to do with it looking boring.
@@maiafaywithout all the stuff that made Inquisition cool.
The dialogue wheel reminds me of fallout 4 where the option you pick only mildly relates to what the character ends up saying.
instead of going back to origins dialogue which was amazing and intricate, they doubled down on shitquisition wheel thingy, that's sad.
its borrowed from mass effect. I cant count how many times ive chosen a dialog option to say something totally not intended.
@@JimboJamboYT you can't compare mass effect wheel to the inquisition one in my opinion, it was handled way better in ME and the entire game was designed around it, in inquisition it felt like choosing just what text to read. Idk, it simply felt better to me in mass effect.
The dialogue wheel has been in DA since DA2. Why is everyone comparing this to DAO instead of DAI?
@@mateleacloverae because dai was overall worse including the dialogue, that's why.
A private investigator is so goofy in a fantasy setting like this 😂
People are head over heels about the character creation, but the in-world backstories attached to those factions are absolute dog vomit. I’d so much prefer to be some young orphan that joined the Inquisition or was orphaned by the blight, and was assigned to Varric or picked up by him as he left Ferelden otw to Tevinter as my backstory
@@cornelius6616Agreed, I hate the Antivan Crows but all the other factions are so ridiculous that I'd rather be an Antivan Crow. Except the Wardens but they seem to be in some kind of civil war.
What the heck happened to the origin stories of Origin?
The fact that Varric has a beard tells you how much the new people even care about the established characters…
his hair randomly changed colour as well
It's like Varric and Blackwall's love child😂
If it's not for his voice, I'd thought he was just a random dwarf. And somehow he now has Blackwall's face? For some reason?
Looks like a studio is on the way to closing down lmao.
One.... last.... esg check... bleeeauhhgg RIP
No it's actually an interesting game. People will buy this even me
@@besratg9207nope. I have a very good game to finish in my backlog. It s called baldur gate 3 and rhis one can t stand the comparison.
@@besratg9207as a hardcore bioware fan I won’t touch it with a stick so stop lying to yourself
@@besratg9207yeah I probably will looking promising and loving that they seem to have kept the dark tone
Dragon Age: The General Audience…
CASUAL FORTNITE GAMER EDITION
"Modern Audience"
@@drensky777 Completely agree with the "Modern Audience" statement. It looks like it's made by modern-day Disney. It completely ruins the immersion.
How tf does having excessive purple lights in this one level equal "modern audiences"?? You people love to be angry so much it's clouds your judgment
@@drensky777 T H E M E S S A G E
Wtf is this? Looks like a “medieval” Andromeda. “Neon” signs, dystopian “bird in the sky”, aliens disguised as “demons”. I miss DA:O and my Warden
Sweet baby dragon age
Drag Queen Age : The FAILGUARD.
Noticed that too.
Dragon Age: Origins was such an incredible game. It's a shame a sequel was never made. Could have been an amazing franchise.
Best dragon age game was inquisition
Yeah, I wish they made Dragon Age: Origins 2
Origins' overarching plot, style and characters are so far removed from the rest of the games that, DA2, DAI and Veilguard look like a spin off trilogy
@@darkstalkerknight63 ah yes. the vast, grindy, empty game that had no substance whatsoever. Inquisition was a good game, a garbage dragon age game.
The party camp in Origins alone was better than 2 and inquisition combined. The character development of Origins is unmatched to this day.
"We don't want to look conspicuous" *also walks around with giant metal crossbow*
9:25 the fact that Asmongold asks if Bioware is AAA, really says a lot about how much they've fallen off xD
1. Challenge Varic's plan
2. Varic goes talk to Solas anyway
Amazing example of choice and consequences, and player agency.
Incorrect. You control your behaviour, not others. You can suggest/challenge, doesn't mean people give a damn and do what you want.
His refusal tells you more about his character and what he thinks of you.
@@elmhurstenglish5938it tells me one thing - my choice doesn't mean anything.
I would assume this comes down to a "likeability" and if characters join your party or not in some manner.
plus some choices seems to feed into a personality.
@@MrEagorath I'm sure this system will be as deep as DYING LIGHT 2 or other games that have released in recent years. Bioware isn't what it use to be. They have changed so much and have been dismantled to a point where this game might as well have been made by some random studio. Just look at that UI.
@@elmhurstenglish5938 From your point of view you are correct. But that doesn't mean that we cannot compare it to previous games of this series. In DAO your opinion did matter and could convince other characters to do things that created a different outcome. I understand this is the very beginning of the game, but they could have at least made it into different smaller variations that come from this decision. Now it just feels like: They want to do this thing and no matter what you say they do it anyway exactly the way they had in mind.
bring back my hero of ferelden dammit. i made a baby with a witch goddess and wanna meet my kid!
Morrigan and the kid are in Inquisition.
You can in Inquisition
@@amber8892 but not as the warden
i know hes in inquisition, but i want like a father son meeting. not the kid meeting some rando who got out of his trial because he had magic Palms
@@williamfeick6741 we all miss our warden
Its not made for anyone but themselves
I like it
I like it a lot
Nah it's made for the shareholders. Who also sit on other company boards so don't care if this tanks
No its made for people born before they were old enough to play the first dragon age
That's completely normal, nobody joins the game industry to make games for the "gamers", all of them joined to make games for themselves. Otherwise they would not choose to be in this industry to begin with. Do you think Miyazaki and Kojima is making games for you? No, they make games they personally wants to play. Their works are totally self-indulgent and that's why they are good.
I’m going to rant about something that I’ve been finding in all RPG’s recently.
People aren’t of a place anymore.
I’m looking at this game and noticing how “varied” the characters are, but then the characters in the city are also “varied”, it’s just a cosmopolitan variety of people that don’t have a history beyond what a game introduces.
I then compare this to Lord of the Rings and everyone has a place and history and motivation for why they are doing what they’re doing, how they look, their clothes, knowledge, and everything else that goes back decade or even millennium.
But people in newer games just exist, they aren’t of a place, they just appear to show that a street has people in it, and that it’s JUST like modern times if you can believe that.
Ironically, by not having people be of a place, it takes all culture and history and makes it a blender of blandness and mediocrity, there’s nothing special about anything anymore, it just exists now, it’s pretty sad for me and my love of details and lore.
This is one of the most insane things you can possibly say about the Dragon Age setting.
@@krasmasov6852 I know, but compared to the original games, you have the elves who were of a place and history, even as the underclass in the cities, the dwarves, and even the mages who as a class had things that made sense. Now you just have a mage that’s part of your party, that’s upperclass, and it’s normalized as far as I can see. You don’t have anything distinct anymore, it’s all just the grey goo of modernity.
@@TheUltimegaMan Because it's Tevinter....
You know, the northern nation that's ruled by mages?
@@krasmasov6852 That’s fair enough, it’s been awhile since I’ve played.
@@krasmasov6852 Inquisition was full of the same crap, Tavinter doesn't excuse the blandness of the series post Origins.
I can't watch it all the way through. Pass on this, RIP this franchise.
"im a mage" and I literally died from cringe
I dont get it. What is cringe in that sentence?
@@Th0rinek nothing. People would just rather hate something than be indifferent
@@borrow4654 Well, Im interested to know the reason. It looks like today anything that is even remotely cool or badass is called cringe. I dont understand this.
@@Th0rinek I guess for people who don't know Dragon Age, it sounded like you just introduce yourself as your RPG class.
If you know Dragon Age though, it make sense. Being a Mage is a very specific thing in Dragon Age world. Their second game is about the start of the Mage rebellion. Their third one also deal with the all out war that was the result of the rebellion. And this one is set in Tevinter Imperium, where it's a magocracy. While mages elsewhere may be oppressed, mages here are the one doing the oppressing.
@@Th0rinek Salty?
I liked the part where the dialogue options mean absolutely nothing, other than approval/disapproval from your companions. They picked "Challenge Varric's plan"... then nothing changed. :D
maybe it changes something further down the line. hard to see consequences from an edited 15 min preview.
Been like that since 2nd one and it only got worse going forward lol
Outside of approval/disapproval, your romance choice I guess, so-called choices just exist for the sake of existing most of the time.
Have you ever played any rpg in the past 20 years? ALL of them have pseudo Options. Even BG3.
@@Sierraone1 That's cute, but it wasn't me who picked this part of the game to showcase how awesome it is. They did. Of course there will be options that won't mean as much, but in this case they made it look like a big moment. You either support Varric or challenge his plan. I already hate this foolproof combat system, but after watching this gameplay, I won't expect much from the writing.
@@Sosemanyea but for a game to be a bit realistic you can't just choose stuff others do.
Asmon doesn't even know what genre of game preview he is looking at.
This looks nothing like the medieval style game it used to be. Dragon age is usually more grounded in realism albeit there is a lot of combat unrealism. But this is just fairy tale land and looks too much like Hogwarts.
This is due to the setting within thedas. Orlais, ferelden, and the free marches are very low technology compared to tevinter because of tevinter being pro magic. They are playing in the magical capital of the world so it's going to be high magic
@@kiera884 Nah ive been a fan since the first. This looks nothing compared to those games. Looks like a fortnite version and the combat looks atrocious. Guy just air spin slash the whole time. Boring.
@StevenLeeStudios I've been a fan since the first too, due to that I know not to expect grounded realism from the magic punk capital of tevinter
@StevenLeeStudios the combat is def far away from origins, but the style change is expected with the setting change. Due to how packed the environments are and how high magic it is they probably had to sacrifice some realism for graphical fedeility
@@StevenLeeStudios Clearly you haven't, because its got the same game play as 2 and DAI, and its in the Tevinter capital
This is what happens when games are made by Activists instead of Gamers.
well said
??? You know these characters were in the previous games right?
@@kingdom1682where did he mention the characters in his comment? The game looks bad for a dragon age game.
@@georgetrinc so how does the art style equal "made by activists" it's stupid the only thing that makes sense is that he was referring to the characters
@@kingdom1682 “these characters” are some characters not all characters its not that deep
“How did this turn into this?” … “Modern Audiences”
lol i watched the trailer noticed the DEI and immediately knew I'd pass on this. Such a shame as I've played every previous DA game. lol
@@TwistedFew i dont even see DEI as an issue in this game tbh. Maybe comparatively to other games, it didn't seem so much as tokenism as other modern games. To me, I hate that the RPG aspect was pulled to fit modern audiences who need things to constantly be moving and have so much text on the screen just to stay invested. Would have been much better if they made the skill tree a wheel like in BG3 or even BOTW/TOTK.
@@TwistedFewbrother there’s no way you played the other ones if you’re complaining about DEI lol. There were flamboyant gay characters the entire time and allegories to racism throughout.
@@r.8902 I liked the older style of being able to pause and give orders to your team. I don't know if that method is better than this hack n slash style, but this game doesn't do hack n slash well. It's just looks so restricted, animation locked and clunky.
@@erikmcswain I played the originals on xbox 360 then inquisition on PC. I don't think any were tainted by DEI as much as this one looks to be. There is a difference between having gay relationships and going all in on the DEI.
they made Varric dark hair when he is ginger, and they even shaved his chest.
In canon he is old now. In the comics he now has darker hair due too his older age
@@Yo4thesha never knew gingers gets darker when aging ahahha
They don't. I'm a redhead and at the age of 37 now, my hair is way lighter in color than it was when I was a Kid (it was almost burgundy red then). I also will probably have white hair when I'm old, I already have some white hairs. I have never heard of redheads having darker hair when they are older, it will always get either white or silver gray.
@@ThebrightLight-in9zh Veric is 51 in the new game
Origins was still the peak
can't believe the most attractive character is the male dwaf in the whole gameplay, give me back the Origin looking character.
idk, Origin characters all look like Benedict Cumberbatch to me lol
@@mateleacloverae I feel like seeing all ryan gosling walking in my old games comparing with todays game characters. Even they are actually lowpoly as hell, I can feel that.
Good thing you'll be able tocustomizee your character then
"Modern audiences " plain and simple
Посмотрим на продажи.
Yup
This is supposed to be a declining Tevinter? With technology like that it's a wonder this sudden sci fi empire hasn't crushed the qunari and everyone else.
If Varric wasn't in this, I never would of guessed that this was a Dragon Age game by looking at it.
I just wanna know why did they change his hair color and give him a beard.
I wouldn't worry. He will be pushed aside.
That's not even Varric anymore dude
Black hair, chain smoker voice, no wit
@@Lark88 its been 9 years since DAI so he got older
Varric would have rushed him in rage when he broke Bianca. That was his girl.
"Man, remember how everyone absolutely adored Dragon Age Origins and it was one of the greatest games of its generation? What if we just keep making sequels that are nothing like that game? Good plan right?"
😭
None is going to play it. Real-time with pause combat is very niche and modern audience (casuals) don't like tactical gameplay.
@@christopherboye5498So this game was supposed to be made for casuals? BioWare had a massive ton of fans and veterans of the series. Would've been enough to make a good continuation of the Inquisition JUST for the ''older gamers'' there are many of us. Most casuals won't even touch games like Origins or Neverwinter Nights or BG meanwhile those are the most iconic BioWare games. Devs need to stop thinking that for the game to sell they need to create it for ''modern audience''. Modern audience does not care about turn based meanwhile MILIONS of us do. Are we not enough for them? I don't know what is left of the old BioWare but if the studio consists now of ''woke'' people no wonder it looks like this.
@@Isus24-s8e You don't grow your stock price by selling to the same old fanbase. Also SweetBabyInc types convince the suits that the market has changed.
Zero blood splatter and bodies disappear...
Bodies disappearing is a standard optimization.
@@janisir4529 Compare to prior DA games. Technology has advanced enough to have some persistent corpes...
Not making a game is also great optimization. @@janisir4529
The combat looks like they salvaged it from the live service heist game idea they had. Its spammy with no coordination and from the looks of the UI you can't even swap party memebers, like it was meant to be multiplayer
Actually a great point the more I look at it. You might be onto something there.
Welcome to Dragon Age 4 with new playable character, Legolas from Da Hood!
Hard pass
FFS, someone at some "Research agency" probably found out that Lime & Neon Purple are super popular with audiences, so now they shove it into everything. 0 creativity, just have to tick boxes.
Purple is the color for bi-sexuality
bro ive hated neon purple since saints row the third put it in everything, but at least that game was a fun timekiller
The contrast between the origins trailer and this game was hilarious and also depressing
Thats been a complain ever since DA2. People just can't move past it and would rather never try the game thinking its shit than actually play for themselves
@@borrow4654They're right, and saved themselves time and money.
@@borrow4654tbf they were right about dragon age 2 lol