The demons came through the fade but their legs didnt make it.
*Veilguard history rewriting shill bot* : “Did you guys even play the original games? The demons barely ever had legs in both games, there’s so many enemies with no legs. Y’all just find anything to complain about in excited to preorder this game”
@@thetrashcanman7537 its really just a joke. Im excited for the game. Now that I think of it, the only Demons that didnt have legs were the rage demons. But they apparently gave them legs in Veilguard. But they took away everyone else's legs.
@@reffa2858 lol good luck being one of the 147 gamers enjoying this then 😂
“Why do we need to help her?” I respect OJ so much for recognizing player choice in what’s supposed to be an RPG
I mean yeah…. But it wasn’t the OC that said it. It was Varric, who is a pretty defined character at this point in the story.
Also, RPGs still have scripted sections of the story. This feels like an unnecessary gripe.
@@TalkOBoy Well for one it was The main character who said it not Varric.
But,otherwise yea...Though they also for some reason walk right past tons of people being attacked by demons on the way and not one attempt to help.
So kind of jarring even though it makes sense to help someone there.
@@TalkOBoy I’m gonna reiterate what you said, this is a scripted opening sequence. It is not uncommon for games to have more linear sequences at the start to set up the story
Yep, Baldur's Gate 3 reminded everyone what "role playing" is supposed to be. The jrpg classics of the 90s alongside others, they are kinda "soft" on this regard, crpgs are more "hardcore"
nobody else annoyed by the redesign of the Demons?
They are pretty awful look like something you would fight in Forespoken
@@johno1544 looks like a rip off copy from remnant 1 and remnant 2 Root enemies...
Yeah not a fan of the Pride Demon redesign, although his moveset is pretty cool.
Pretty damn lame and cartoony. Demons from the trilogy are more intimidating than Demons in this game, lol. What the hell, BioWare ?
So have they confirmed that this is Rated M? Cuz this feels T as fuck
The project lead I believe posted on Twitter a screenshot of a huge blood splatter effect and said he hopes the marketing team doesn’t kill him for showing it without permission. Seems more like the marketing doesn’t want to show all that and it was all disabled for this gameplay for some reason but it’s in the game
After playing Baldurs Gate which deals with slavery, swearing, violence, xenophobia I highly doubt Dragons Age will include any of those M rated things.
@@ewjimlno they will because those are all themes of dragon age that have been in every single dragon age a significant reason for the plot is the oppression xenophobia and slavery of elves
@@DerkioNoAudioThat sounds refreshing, I had my reservation for this game but I'll probably buy it for the plot.
Dragon Age OG : Almost as dark as Warhammer.
This shit : Neon light and Saint Row characters.
I mean this does take place in Tevinter, the land is run by mages, is anyone surprised by this?
@@BasedSociety1Ever see the Mage Tower from Origins?... Notice how it didn't look like Destiny DLC?
It's VERY visually similar to 'Inquisition'. They aren't going to be the darker subject matter in the prologue. There wasn't any at the very start of the other games we've had, either.
This feels like a rehash of Inquisitions prologue, racing to close the breach
I mean did you play the DLC for the last game? Corpyheus caused the breach by accident but Dora's is trying to destroy the veil whole.
Plus the breach was a thing for like 1 hour into the last games plot.
@@voidcowboy4327The Breach was not resolved until the end of the game. The only thing that happened at the start is that it was stabilized, not sealed.
I agree with other Joe the demon designs are not good. The overall art design is not apealing
Reminds me of the Batman Forever neon villains lmao... like somehow the franchise continued until it crashed and burned with Mr Freeze and close ups of Bat Nipples. Here comes the death of BioWare.
I personally think the art design looks good in general. The demons and the quinnery companion aside everything and everyone else in the art style look very cool. The design of the frost effects as well as the UI looking clean. I think it's just a new direction and it may take some time to get used to
@@notrobotrock2146 art style is definitely subjective. Some people are certainly going to like it, but it's not clicking with me personally. I have to agree the UI is pretty clean which I always prefer.
19:35 ALEX is baffled beyond recognition that he can't express words at the fact that the HUGE statue is being hold by a single wood pilar... 😂
so like the pillars are cracked, instead of fixing them....build a flimsy scaffold to prop it up half assly. Honestly with all the viel energy swirling around I am surprised that didn't knock it down alone lol
@hibarikyoya854 depends on the kind of video game, some have physical realism while others don't. This franchise _does_ as characters get hit, injured, and die in a bloody mess. That's the difference.
The demons used to look so cool and unique. Go look at the desire or sloth demons from origins and its night and day difference
Said the same thing on another video. those really brought in some aspect of psychological horror. The Circle Tower was creepy with those fleshy gut bags everywhere
@bluemoon1716 While I do agree with your overall point, I will point out that the sloth demons in origins didn't actually have a unique model. They were handwaved as being shapeshifters so that bioware didn't have to make a new demon design for them.
Well they erased brood mothers real quick after Origins. Are we really surprised that they phoned it in with these redesigns after Inquisitions pallet swap nonsense?
@@Blackemperess There's a video with some developers notes. At least there's going to be nudity in it. I don't know what they mean by it. With romance or enemies/demons?. who knows. Also more grim again. It got me a bit more optimistic that it's going the right way by the looks of those notes. Still jaded though... all that purple freaks me out.
Demons used to look cool, now they look like... A concept. There is nothing there but a frame really. But worse than that? Skeletons and Darkspawn look so bad that it feels more like Goofy the movie. The design is just awful.
My grey warden died for this :(
You have to look at it this way: Good thing he didn't have to live to see this 🤣
This shows that you aren't a real fan. The warden didn't due confirmed in inquisition
Imagine dying to an Archdemon when you can f**k hot babe Morrigan and make a god kid with her, lol. I guess you deserved it.
Mine didn't die. Together with Alistair, who is also a Grey Warden. @@Durin01
Where's the blood? Dark fantasy my ass
There was no blood ,just flashing lights when you hit an enemy, disappointing
@@hooverhillesheim Dragon Age hasn't been dark fantasy in 16 years tho
@@7PlayingWithFire7I don't remember much about Inquisition because I got bored, but I remember 2 was pretty gory. If you played a mage it literally opened up with Hawke ripping apart a Ogre with magic hands.
I like how the characters themselves talk about the demons like they're just a minor inconvenience, and that fighting them is basically just white noise, but eventually they're tire out. It's a pretty big red flag when your own characters within the "story" you're telling sees the main meat of what we're doing as pointless.
The opening of Inquisition you Play Cassandra, Varric, Solas and the Inquisitor and all of them have 2 abilities. Here you Play 1 Character with 1 ability
Yes but he used atleast 5 different moves not counting his ability. You couldn't do that in inquisition on level 1.
Looks like there are more basic attacks than just auto attack, at one point he did some sort of vertical launch, plus there are probably ranged abilities too with the bow
@@Valleyraven007 I saw his spin move which he used more combos to it towards the end, his rise attack with a downward combo, a bow attack, a parry, and a basic stab swipe combo.
they probably only played as rook to show off the player character. we cant really go based off this, which has someone hired and scripted to do stuff on screen.
@@Scyclo Or they just haven't made the other characters playable yet. It's supposed to be an early build and this game went through development hell.
I know its dragon age's thing to have a new protagonist every game but it feels odd to continue Solas' storyline playing as some new dude.
Sure I can romance harding now but my inquisitor who flirted with her in DAI can't. I can potential convince Solas or or kill him but my inquisitor can't, this new person will be doing those things who has no connection to these returning characters.
Right. Some random dude is going to lead the party.. why. Maybe start the game finding or creating the party. Not immediately start it with this bullshit. That trailer was enough for me to cut my wrists. Reminding me of Fortnite. I was just just waiting for the characters to do a bunch of dumb fucking dances.
It feels odd to have Varric talk to Solas... Really? This doesn't make any sense. I can understand a new MC, but the game shouldn't have started there. This should've been an event later in the game WITH the Inquisitor coming in to talk to Solas.
This is just weird.
@@Chris-yq3kp Too be fair The Inquisitor was literally just some rando that happened to be at the wrong place, at the wrong time. Then was just like we guess you're leading, because you got the magic hand. Lol
@@Dianor_ Varric was there with Solas before the Inquisitor arrived. Varric knows Solas the best in the Inquisition except the Inquisitor.
The mental age they are targeting drops with each iteration. This is borderline on-rail arcade.
10 years preparing the ritual vs one piece of wood.Poor Solas...
I really don't get what his character has been doing for almost a decade until now, seriously lol
@@panzershreck8077 11 years since DAI ended, 9 years after Trespasser DLC ended
Did joe play trespasser? I can see some confusion about solas and what he plans to do if you missed Trespasser lol
Joe rarely, if ever, plays DLCs. Especially given that Trespasser came out like a year almost after the base game. Probably never got around to it.
I never play a female character in any game with creation, but I did a new playthrough of DA:I as a female elf specifically for Trespasser. I am very curious how BioWare is going to do 'character import' like the did in the last games.
@TheGavrael The world state "selection" will be part of the character creation process.
And I read the Inquisitor is going to work the same way as it did for Hawke in DA: I
The fact that Trespasser was a DLC is a crime against our wallets tbh. EA be like "oh look, we're gonna lock you out of the game's ending unless you pay us $20"
This is definitely one of those wait and see games. There are lots of red flags, and you can tell that they're only showing us the polished parts. What's worse is that they're not that polished.
Wait and see what? This is their best foot that they're putting forward. Their best foot is hideous and gangrenous.
@@nimz8521you understand that’s it’s possible to not buy a game until after it’s released and there are reviews?
Alex is spot on with his take. "trailer is average." I'm not excited about something we've seen a hundred times before. The vibe of this game is very Avengers and not Dragon Age Origins.
The demons watched too much Tron and ate glowsticks, lol
Honestly, when they changed the name from Dreadwolf to Veilguard, they should've dropped Dragon Age as well.
Dreadwolf sounded so cool and had me excited. This just deflates me man
Looks a bit too cartoony for me :/
Personally I'm loving the artstyle in the gameplay (trailer looked bad). No idea why people hate the witcher artstyle+colors. Like colors for some reason is offensive to people.
@@7PlayingWithFire7Witcher art style…? How are these the same? The Witcher went for straight realism and this is more cartoonish.
@7PlayingWithFire7 tbh the art style doesn't seem that different from Inquistion in the gameplay demo, also a bit confused why everyone has issues with it
Larion studio is laughing their ass off, thats all Bioware got?
Larian Studios is the new BioWare. Thank God there is still one left.
@@calarencrow7480A decade and this is all they can come up with, BG3 makes this look like it was not loved by the developers, designers and writers.
Larian were never even close to the good old Bioware world building and storytelling. A shame that Bioware became Ubisoft a long time ago
That first trailer is what the tevinter magisters saw when they entered the golden city
I am concerned about the roleplaying aspect. Our character saying we have to save the random woman, like shouldn't the player be allowed to choose their reaction to that? What if i want to play as an asshole or a coward? Even if it had no serious consequences, i would like to be able to have some control of my character's personality in a rpg..
1.) I don't think she's random, we're just missing context because the reveal has been edited, and 2.) This isn't going to be THAT deep of an RP experience (i.e. BG3).
after andromeda and anthem, this is probably biowares last chance but it looks like they dont really care
@@predetor911 their work will probably given to another dev if they fail with this game
@@predetor911 mass effect legendary edition was their highest income in years. Let that sink in. After anthem and andromeda, if this game flops, I doubt they’d have the money to invest into the next mass effect. I would imagine it would be the end of this studio.
Is no one going to talk about the fact that this game looks like it's made for kids?
No blood, No swearing, no harsh realities shown
It wouldn't surprise me if this is a rated PG.
So chat was just plain wrong lmao they stated that you will not be able to control your companions directly anymore. Which is sad.
so worried about the writing since the main writer left
Bet he didn't just leave but was replaced with another activist writer lmao
@@gamer4ever838 The game is even more streamlined then the last game.
Am I tripping or does combat seem floaty, much like Marvel's Avengers and DnD Dark Alliance???
Its Disney Mcu level bad.. Da3 already went in the wrong direction, this is even farther down the road..
Floaty? When was Dragon Age a hack and slash? Always a boring MMO combat system with pause
@@Krondon-SSR real time combat with pause, tactical overview and character swapping is infinitely better than whatever this GaaS looking shit is
they also took it from 4 person party to 3 person party
I like how the choice to let him talk to Solas meant absolutely nothing.
Well they're not gonna let Varric talk the main villain down in the first 15 mins of the game.
That wasn't a choice, it was a dialogue choice. And varric has no reason to listen to you, you aren't in charge yet.
You can play as a sorceress elf as the inquisitor in the first game, and romance solas and it’s still not enough for him not to go through with his plan. He was never going to be able to talk solas out of it. the choice is giving varric the opportunity to try convince his friend to not do something awful because he knows they have good intentions; that’s always always been part of his character. And there’s a good chance that if you told him no he’d want to talk to him anyway but the consequences is your relationship with varric not right here in this moment. It’s the opening to the game Ofc it’ll be some what linear
It's almost like the companions have their own will and aren't just puppets controlled by the player 🤯🤯🤯
I’m just picturing Solas saying “You’re right Varric, I was a fool, come on let’s go home” and they walk away hand and hand then the credits roll *queue Seinfeld theme*
Baldurs Gate 3 feels 80% more like Dragon Age.
Dragon age was kinda based of Baldur'sgate2, icewind dale and the never winter nights games. Atleast very lightly wit the ability fo pause mid game to think of what and how you wanna do some thing.
This looks more like mass effect 1 and 2. Where u pause to use abilities from your allies but unable to take complete control of them.
Looks like 90% action and 10% Rpg
I’d hope so since they only showed combat and skipped some parts to avoid spoiling it. It’s also the tutorial which is usually pretty combat heavy..
its like EA are scared to go full deep rpg. I still have no idea how they managed to makr origins without EA stepping in and saying , " hold up this game is to complex, tone it done" Even ME1 had more deeper rpg gameplay elements than 2 and 3. EA just think action is a bigger market.
It’s GAMEPLAY, what do you guys want lol? The beginning of Dragon Age Origins, 2, and Inquisition had a lively beginning.
The hype started with the dreadwulf trailer. The hype was shook with the veilguard trailer. The hype was buried 20 ft underground without a tomb stone after the gameplay reveal. This is so disappointing. Has the director changed or something? This is so weird
50 people that worked on this game were fired about a year ago. Main players in creation of dragon age. It was a big scandal. They were replaced with new people who hadn't worked on the game previously. The old dragon age style went with them when they left
This looks much better than the trailer but shows how disconnected EA/Bioware that they even released that trailer
aren't a few DA trailers like that though, inquisition had marilyn manson beats.
I just hope we can yeet the little people.
@@JuicedOnKids the tone matched up the the games though this one didnt
Makes me skeptical that they won't fuck it up in story and the rest of the game.
Remember, they like to sugarcoat "gameplay" as much as they can.
@@JuicedOnKids yes the addition of that music was absolute cringe. Now watch it again on mute, and tell me it doesn't fit the vibe of DA:O
Dragon Age - Cyberpunk. Neon signs everywhere, helicopter spotlights, Bows shoot literal lasers! Its like some executive saw Arcane on Netflix and said "This is what our next dragon age should be."
My guy does not know the lore of Tevinter at it shows in this comment.
@@SisterTheohildthat’s the thing, most people commenting aren’t actually fans of this game, just love to criticize shit haha
@@GrimAbstract i dont think you are neither, because dont remember Neon on a dark fantasy game
It's MINRATHOUS. You know, the capital city of the Tevinter Imperium? Magic literally holds parts of the city together. Granted, it doesn't have to look like the 80's puked it's bright neon colors all over it...
Marvel has got everything in a death grip. How many neon purple skeletons shooting green laser beams is it going to take to move on?
Or just neon purple in general
Veilguard is a clear indication that Bioware is done. 10 years later, and we're no less narratively nor gameplaywise more interesting than we were when we last left the Dragonage world. This is one of those "live long enough to see yourself become the villain" type of things.
"Dark Fantasy" at an EDM festival
It’s a land run by mages, do you have a better idea on what Tevinter should look like?
@@BasedSociety1 The people complaining about the look of this area of the game only know what is shown in the games and haven’t read any of the other materials out for the game
@BasedSociety1 idk just looks a little too neon-ish for being a "Dark Fantasy". Just my take. When I think Dark Fantasy I think Lord's Of The Fallen or Elden Ring.
@@BasedSociety1 Aren't mages supposed to be restrained, modest and wise, though?
Not RGB gamers?
what is with EA and bright green blue and red lights and colors
trying to push DEI
(which is never great and definitely something no one needs)
They know that it attracts normies like a moth to a flame, gots'ta have muh arr gee bee bruhhhh
Why did they change verricks hair color from red/orange to black?
Joe is the definition of a "modern audience."
Yeah, it is weird he is so tame now. Oh it is all right! Oh no big deal. Come on Joe!
He's getting older and doesn't always want to scream n whine like yall. You're still watching
The older you get, the more things you see go to waste that you once were passionate about, and the less shit you give about it.
You just go: "Well, guess I'll save some money and move on."
This looks very generic. My hype has been caged
Exactly my thoughts, looks like any random sci fi game, like this doesnt know what it wants to be...
@@CalobAdamsInfamous913 Definitely your typical "Old = Good, New = Bad" mindset.
@@someguyonyt2831 Or old had something unique going for it with gritty high fantasy and new looks like generic mmo with hero shooter characters....
I'm so upset that such a great game like DA:O went into action based thing like this. Especially in the time when BG3 was such a success.
its legit depressing how dragon age origins found success as a spriitual successor to baldurs gate 1 and 2, only for every game that followed to try to replicate final fantasy.
@@boarfaceswinejaw4516
Lol, if they were trying to replicate Final Fantasy they'd be good.
As much as I like BG3 the combat just wasn't for me, I played inquisition thought it was a solid game. This game does have a high ceiling to try an reach because BG3 was released kind of recently I don't think it will reach it. But I could see myself enjoying this game, I will say this is miles better than the trailer.
@@MIICAH2 well, the problem isn't that it's action combat, it's that it's action combat paying lip-service to rpg combat in all the worse ways. The gameplay is shallow, classes simplified, customization gutted, and tactics removed. Inquisition didn't even have stats. What the hell are they even doing anymore?
@@Bladezeromus I'm guessing the character creation will be like inquisition which was alright, we didn't get to see it here. They have 6 different fractions which could change how you fight. And they showed a lvl 1 which doesn't help at all. Chat said you will be able to tell your teammates how to play, but the gameplay does look shallow. Hoping it changes up but inquisition I felt was kind of like this I think the art style here really isn't helping it tho. Not the worst but not the best
Looks to be what I expected, an action game with rpg elements. I really liked origins back in the day, but this direction does nothing for me.
It is also just way too over the top. There wasnt a single frame of this gameplay demo where the environment didnt have bright magical lights everywhere. At the same time have his level 1 guy dash teleporting around like some kind of warp ninja.
Dragon age origins was a much more grounded fantasy world where the fantastical elements stood out more.
this is what Teventer is supposed to look like in the lore, like a magical city of lights
Bioware is doing whats ea doing to battlefield.
Re-inventing the wheel that comes out a square...
What happened to DreadWolf being the 4th game?
...and why does varric look like blackwall?
Dreadwolf is effectively dead, and it is been reworked into Veilguard. That part is.. probably for the best since Dreadwolf was destined into being a live-service game like Anthem.
this... dosnt look or feel like dragon age
It’s so sad that AngryJoe It’s contained and approve this abort
Reminds me of the Guardians of the Galaxy game, but this don’t feel like DA. They’re going the Ol’ “band of misfits who must work together to take down a greater evil” route. lol.
@@TheProphegy you just described the plot of all of the dragon age games...
I don't agree it looks a lot like Inquisiton compared to the reveal trailer.
Less companions than Dragon Age Inquisition , less party members , no tactical gameplay , you cant control other characters , probably no mounts , what new things does the director of the game brings to the game ? its a downgrated version of dragon age inquisition . If you are excited for this then you have low standards in gaming . Nothing new to see here and to be excited . Everything is downgrated
It's dumbed down combat by every means for the modern audience with two digit IQ levels.
Also, I'm already done with them trying to make EVERY main character black instead of allowing customization.
While Larian was cooking, Bioware was microwaving.
Fuck this is so disappointing
Remember when demons were terrifying nightmarish monstrous looking creatures? Good times.
"Imma go thicc redhead" Broalations 5.22
Last time I Played “Dragon Age” the Darkspawn where still hanging around. Oh well…
Darkspawn are still around. Just that the Architect and Corypheus no longer manipulate them or the Wardens to their deaths.
@@TheOdMan If I remember correctly, it was the first game. It’s been a while, but I still have the physical copies somewhere around hear and the Dragon Age: Orgins DLC. Loved playing them!
@@GoldenFalcon2yah last game the wardens were in it with darkspawn. What you should have said is playing as a warden which was so awesome for the first game. They should have made it be your first game character coming back since they keep all your data from all the games still linked to this day.
@bradmangaming9993 that would have been nice almost a full circle and if it was available id play it
Character and enemy designs look awful but I think that's due to the Frostbite engine and Biowares troubled history with it or it's probably just the fault of whoever they hired idk. Gameplay didn't look terrible though but we need a deep dive because that wasn't nearly enough.
I saw some screen shots of the ogres and they look so outlandishly goofy now
@@lustrazor44Your comment makes no sense? Do you know what an "engine" is? Or how it affects games. It does more than affect a games performance. Do you need me to link you some video's explaining it?
@@lustrazor44it really does the engine also does more than looks too, EA loves frostbite when most games use unreal engine and with unreal engine 5 coming out that would've made this game look realistic as fuck.
@kaisen3
The engine has little to do with art design. There maybe limitations. But that doesn’t force you to draw characters or enemies a certain way.
We're meant to believe that a Level 1 Rogue can beat a Pride demon?
The best part of this game is the good looking grass.
Joe does make a good point about what the rest of the game would be like if this is the best they could show off. Someone at Bioware said let's put a scripted on rails segment as our demo for Dragon Age and do it bad. That will get people excited. Alex is right about the action too, this would have been passable maybe in 2011 but we have so many good action RPGs.
This is the one thing that scares me, Idk in what order they began developing this game but if they started working on the beginning first when they had their full original team, I'm scared of what the rest of the game will look like since they had so many changes to their core team
This is literally the inciting incident of the game. Why would this be the best the game has to offer, which is usually near the end?
I don't understand this stupid un reachable standard so many of you have.
@@DGenHerobecause they always show the best parts of their game because they use that for marketing? Do you have a brain?
@@RednGone no most games have their best parts at the beginning to keep you interested and at the end to end on a bang. That's why they show the beginning.
@@RednGone It's not about the best part. It's about the flashiest. TLOU2 was shit overall. That doesn't count. What about the opening sequence of TLOU1? Uncharted 2 Train Sequence? Baldur Boss Fight - GoW? Poseidon Boss Fight - GoW3? Skyrim - Dragon attack? GTA - Heist mission.
BioWare in name only. They can keep their Dragon Suicide Squad and "franchises", us og DAO fans are sticking with Larian and devs that actually know what we want.
Dragon age sales numbers.
Dragon Age: Origins sold 3.2 million units.
Dragon Age II sold 2 million units.
Dragon Age: Inquisition sales reached 6 million units.
I think they favor inquisition gameplay.
@@BlackCamaro198 The only thing this lacked to show was romance dialogue options. Which is what a lot of people will be watching out for.
@@BlackCamaro198 I favour both inquisition and andromeda combat over any previous titles...... looks great to me, pop a custom reshade on as a color mod and I don't know what these bots are crying about.
@@JohnnyGuitar_ No, the context is DAI came after Mass Effect 3 which was very controvertial at the time and DA2 which was also VERY controvertial. And DAO still came out after ME1 and as a spiritual sucessor to BG1 and BG2.
I also like DAO better but DAI's numbers are just better.
much as I like Larian, they release games once every 5 solar eclipses. I'd rather not wait and I like playing games in this genre so I'll be cautiously optimistic for it.
Dragon's Dogma 2 was...alright. Avowed by Obsidian Entertainment have veteran writers who wrote Pillars 1/2 and Outer Worlds, I'm excited for that.
And before you culture war yappers get too excited, Avowed has multiple female lead writers on it, and their first gameplay showcase already has a bisexual furry creature that flirts with your character. Please stay away from my games :)
Remember, they don't make games for ''us'' anymore. Gen Z is the target audience, hence the style of the game look ''Fortnite-ish'' and very basic, simple but fast gameplay to keep up with the short attention span Gen Z have.
We have entered Idiocracy territory, where Tv shows are the length of a commercial. Tik-Tok rules and common sense drools. We are going down faster than the OceanGate Titan.
Don't forget most of Gen Z is out of high school, all this fortniteified shit is for Gen Alpha
im gen z and this is awful. i dont think this will appeal to this generation at all, its all the same misconception about pandering to a specific audience instead of just making a good game everyone will want to play. its stupid.
Children want edge, not cartoony cringe. This is made for MANCHILDREN.
Dragon Age 2 may have looked actiony, but it had zero action mechanics--fewer than DA:O with its animation cancelling even. Awful encounter design made the system look way more mindless than it should've been, though. This game is definitely taking Inquisition's action-fication of the series to the next level.
I remember how in DAO my character would stand and deliver. Now the main character is flipping, jumping, teleporting around the fights. Its too flashy for no reason and its only level 1
As a mage enjoyer I did enjoy DA2's approach of making their casting more dynamic and athletic looking instead of just standing there like a statue.
stand and deliver? you mean; "you watch an epic cutscene how creatures from the depths charge everyone at the castle, with all the blood and gore flying everywhere, then the game gives you the control....... AND is a stiff, damn near turn-based combat, where 90% of the time you watch the fight and hope that your character red bar doesn't drop faster then the enemys"........... REAL FUN.
To be fair he is a rogue I don't see a warrior or mage doing this shit. I hope
@@MIICAH2but that way of thinking requires actually paying attention and critical thinking... which doesn't allow you to shit on things and rant about them
"Staff turnover
The project has been marked by a high turnover of leading staff. Several veteran Dragon Age staff, including Laidlaw, left the company in response to Joplin's cancellation in 2017. After the 2018 restart, Mark Darrah remained as an executive producer, while Matthew Goldman took over the position of creative director for the project from 2017 to 2021. By December 3, 2020, Darrah had resigned from BioWare, replaced by BioWare Austin studio head Christian Dailey as executive producer. Goldman left BioWare by November 2021, and was replaced as Creative Director by John Epler. Dailey left BioWare in February 2022. Corinne Busche became game director thereafter, Benoit Houle director of product development, and Mac Walters production director. Walters in turn left BioWare in January 2023. In March 2023, Darrah returned as a consultant for the game and the Mass Effect team joined the production of Veilguard, according to EA.
In August 2023, BioWare fired 50 people working on Veilguard and the next Mass Effect game; this included Mary Kirby who was one of the series' original writers and credited with "creating Varric and the Qunari". PC Gamer commented "that's not to say there are no veterans of the good old days left, but you're looking at a very different group of people than the one that made the studio's greatest hits". In October, seven of them sued BioWare for additional compensation, complaining that BioWare's NDAs prevented them from adding their work on Veilguard to their portfolio."
I read some of the sources for this Wiki passage. Holy fuck these are all true. This game is doomed. DOA. At this rate of turnover for lead devs, almost all hopes is lost.
I'm supposed to believe Varric thought he could talk sense into Solas when the Inquisitor couldn't? Also anyone else sick of neon colors?
Well, Varric had a pretty good relationship with Solas in Inquisition, so I find it believable that he would try to talk sense into him. I also find it believable that Solas remembers that time and is sentimental enough not to kill Varric outright when the dwarf aims Bianca at him. These two things are however the only bits in this gameplay showcase that make sense to me. The rest of it is ridiculous. Solas, the Dreadwolf, the most cunning god of the elves would definitely have had many more safeguards in place to ensure that the ritual wouldn't be interrupted. He would have made certain there were no rickety constructions that could let everything fall down like a house of cards. He's a clever man, not an idiot.
They should have made a story where your Grey Warden returns. It would have printred money.
Been too long and too few people played, and I say that as someone who loves my Wardens
Oh man just imagine. A cutscene where the team is struggling. Then you hear heavy footsteps and there stands the Warden. Eyes glowing with sword and shield ready to kill some shit. He found a way to stop the calling.
Couldn't they just remaster Origins...
The talent that made origin no longer is part of the studio+ EA want games that they can have Mictrotransacrions and other features in it.
Dunno why they haven't made a dragon age legendary edition, easy money and fans wouldn't have to wait YEARS
Why does it look so kiddy? Or am I tripn
They really have no idea what they’re doing with this franchise 😢
This was similar to watching someone play Devil May Cry at style rank D, not an enjoyable watch as it’s not where the combat shines.
I wish the best for DA : Veilguard, but they really should have shown gameplay later in the game where you have more abilities.
Yah I was telling me wife while watching it’s a very bad sign when the game designers suck at the game
The Pride demon look bad compared to what look like in DA: I.
Actually, Dragon Age Inquisition graphics was "the best" (in that idiomatic sense). It had a stand-out look and quality for years. It still looks better than what many lazy devs or convenient smaller developers (using moden 3D tech) would churn out. Add tons of modern lighting tech and you are basically here. (That dragon scene from the trailer looked identical to Inquisition.)
I agree, I really liked Dragon Age Inquisitions graphic style. I can understand it could maybe be a bit grittier for Origins fans, but this game just looks awful in comparison to both.
The last gameplay element they decided to show off was you walking up to a wooden beam and smacking it to trigger a cutscene. That was an actual decision that was made in this presentation by people whose job it is to try to sell you the game. Let that sink in.
This has Marvel Guardians of the Galaxy vibes not Dark Fantasy 🤦♂️
Yeah this doesn't feel like dragon age.
I hate it. I hate the ”directed” experience and the handholding. ”Oh I guess we’re sliding down”, fucking hell, this isn’t an rpg. Its a corridor runner where you are spoon fed story and little battles
DragonNite: Fortnite’s Missing Chromosome
Follow your party as they search for Fortnite’s missing chromosome. We got rid of the stuff you loved about Dragon Age so we’ve introduced a new cartoonish art style, spotlights, lasers, and disco balls. Wait til you unlock the MegaBlaster 3000 with a SuperScope. Theres over 5000 different weapon skins, Cool Unique Dances, and Party talk which allows you to voice your disappointment in real time!
500 new micro transactions that will keep you “flexin” on your “ops.” This is a Vibe.
DragonNite: Fortnite’s Missing Chromosome coming this Fall!
Looks like baulders gate 3.
Yeah if you say so Joe.
The camera work does, and I agree. So far this is a step up from DAI lol
He didn't say it looked like BG3. He said the the way the camera moves during dialogue reminded him of BG3's.
The art direction completely puts me off from this game.
It is looking like a "marvelized" version of a fantasy world. Very generic-looking. Exactly like the endless CGI trailers for fantasy mobile games.
This literally looks like DAI. I dunno wtf people are talking about when they say Art direction. Everyone looks damn near identical
@@MunaAzuki it does not. The demons look nothing like the previous game.
@@MunaAzuki It's much softer and smoother that DA:I, and the bright neon colors need to be toned WAAY down because everything that ISN'T bright neon colors looks dark and gritty and fantastic -- also yes I agree the models (well, the characters, not the demons and spirits) are very faithful (especially Solas) from the last game (I played 4 hours of Inquisition last night).
Dragon Age, now that I'm seeing gameplay of the new one, has the same problem Watch Dogs did and will die for the same reason. I love Dragon Age, I loved Watch Dogs, but like WD, DA just cannot figure out what it's supposed to be. It has no Identity, anymore.
I remember when angry joe wasnt just a click bait youtuber. How the mighty have fallen
I didn't want "Going down a long hallway with enemies while explosions happen" in my fantasy RPG.
@@masterch33fII7 exactly. Just goes to show how right all the accusations are saying Joe has no idea wtf he's talking about
@@miantava
fuck right off.
dragon age origins had 6
distinct intros based on character race and background, each with its own specific setup.
If you play as a human noble, you escape your parent's besieged castle.
if you play as a dwarven thug, you fight as a gladiator.
if you play as a elven peasant, you save your sister from humans.
This looks like if the team that did red fall tried to make dragon age
The game is very watered down.
its gameplay looks very very on the rails, could be the map design for this mission but every fight seems like they designed it to be a brawler with arena after arena after arena, the arts fine but if the entire games like this it will get pretty boring
im still baffled that they kept the limited dialogue wheel where your character doesnt even say what you picked.
did ANYBODY like that? just let me pick what i want to say ffs
I've always enjoyed it. I respect that others don't, but it's never bothered me
They do this so that they have less lines and less reaction to accouted for from the npcs. A trade-off for being able to hear your character speak since less lines = less cost for voice acting. I'm sure as technology improve we will be able to have both.
@@samirabdel-aziz478 what do you like about it? compared to just a list of dialogue choices like baldurs gate 3 or dragon age origins.
i just dont see any reason to have it over the alternative but im curious why you prefer it.
the reason the world looks so different, or "sci-fi", is because we're in tevinter which is a wayyy more advanced area that is ruled by mages compared to the dirty gritty look of fereldan in dragon age origins
That's fine, but the demons and spirits also look like the 80's puked all over them. Way too much neon.
Some tell that to the casuals that don't read into the lore, they legit think everywhere looks dirty as shit like Ferelden.😅
So it's basically what the Empire of man would been like in warhammer fantasy if the end times never happened.
It’s advanced with magic just making magic a subtitle for technology is lazy game design
This only reaffirms to me that the Bioware I knew and loved is a sorry skin puppet now. Everything that made it good has been cut out. None of the core visonaries that made Boiware great are still there and it really, really, shows.
Gives Arkham vibes. No blood on clothes which is characteristic of the game and the battles. Oily/plastic characters. Less emphasis on tactical movement (same as DA2 which was a BIG mistake.). Why does Varric have black hair? Did he dye it????? o_0
can't, since he is also greying. They just completly changed it. Less chest hair and make it black. I guess since scout harding is already ginger?
Varric is older, Dragon age origins combat is shit no thank you, inquisition did combat better but this feels like a better step in the right direction, and they are fighting spirits which is why there is no blood. Any other retarded questions for the day?
They are fighting spirits which means no blood, Varric is older, and the style is a more polished version of inquisition. Anymore stupid questions for today?
@@TeaTimeTableYeah, why are you defending this? And before you answer I'm not butthurt or angry about this because inquisition was my first Game. I just really want to understand why?
I'm still getting a T for Teen vibe instead of M for Mature, there's no blood, no finishers, all the particle effects seemed very fun instead of visceral. The tactical mode was severely lacking, looks like they went back to DA2 with only being able to tell companions what moves to use instead of in-depth tactics like Origins or even Inquisition. Glad to see character backgrounds are back and the action side of combat looks good, so I'm still hopeful but this left a lot to be desired for me.
What happened to the character and world models? They look like they've lost a shitload of polygons and were run through an oil filter in photoshop. I know that style is prevalent here, but it's so extreme everything kinda looks like clay, and 9:06 got my boy Varric looking like Liam Neeson.
I definitely agree that showing the tutorial of the game isn't the move to make. Combat looks cool. Chute tube world traversal like Square pulled with FFXIII is very off-putting to me, but the tutorial for Inquisition was linear too before it opened up into the Hinterlands. I don't mind the action-oriented combat though I do enjoy tactical shit too, but if I'm honest, this doesn't really feel like a Dragon Age game to me yet. I'm interested to play it, but my level of hype is not where it was when I saw the Dreadwolf logo when it was released. All in all, it's been a fucking weird few days for Dragon Age...
The very first angry Joe video I saw was the review for Dragon Age 2. That video alone got me hooked to your videos man
Alex nailed it: It's a 5/10, as it looks Average. To me, it looks like Dragon age; Inquisition 2. Improved graphics, roughly the same combat and art, next part of the story.
Nah, Inquisition is way better than this in every aspect. Beginning with the cartoony art style that doesn't fit Dragon Age at all
"Roughly the same combat and art" My guy, this combat looks nothing like Inquisition lmao. You can make a lot of comments about the game, but this combat doesn't look anything like any of the other Dragon Age games.
Even Inquisition didn't fumble their marketing the first trailer was good
Inquisition doesn't look like this... And also you could strategically place your characters as you can just stop time and give orders to the characters....
I really hope they re-add the strategic planning ala Origins.
The series started off the planning *really* well, being able to choose when companions used certain abilities like when enemies are grouped up in a certain number or when another companion uses one of their abilities to create cool marvel-esque combos.
Ever since Dragon Age 2 it's just gotten dumbed down to the point there isn't much of any strategic planning.
I hope so too but i don't think they will. They "semi" brought it back in Inquisition and i liked using the tactical pause but the AI was really bad. Your companions didn't stay in place where you put them. There was not much depth to it. So they "could" basically re-use what they already had and flesh it out more.
my guy, Origins was nearly 2 decades ago. Speaking purely in game terms and without the culture war nonsense influencing this convo...
we're just not getting RPG elements back. The dev team clearly wants more pure action combat than an RPG.
@@SercotaniYet Baldurs Gate 3 wasn't 2 decades ago and it's that same formula as Origins (which was a spiritual successor to BG 1 and 2) with great succes.
@@kenn_foxx5563 I dont believe Sercotani was saying that there isnt an audience for a proper rpg, its just that bioware as a company isnt interested in making them, and hasnt been for years.
Everything about this game screams "we wanted to do another game but adapted it into Dragon Age".
That's what Activist writers tend to do. Insert all of their dead and lifeless Overwatch type characters into established franchises and slap some purple neon on it.
It literally looks like Inquisition 2.0 what are you on about?
Fr it looks exactly like the last game 😂. @zachrobinson6801
@@zachrobinson6801with a completely different art style and tone. Dragon Age Shadow Legends
@@zachrobinson6801pretty much like a hybrid of da2 and inquisition. I’m here for it.