Super Mario Bros.: The Lost Levels - Mega Troll! | PART 2
ฝัง
- เผยแพร่เมื่อ 22 ส.ค. 2024
- The game got me. It got me good.
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"I don't have enough coins to get a life." -Scykoh 2018
Toad always seems too happy to see Mario.
I don't think Bowser even kidnaped him.
I think he's the evil mastermind behind all this.
Author Unknown yeah, bowser doesn’t ever acknowledge that toads do things, definitely not in any peach stealing cut scenes throughout the games
The 7 Toads are the 7 Ambassadors of the Mushroom Kingdom, which is why they reappear in Super Mario Bros. 3 in the King's Castle. The manual even calls them "retainers."
Last episode: 6 lives
This episode: 30 lives
Game Overs: 6
Total lives: 36 lives
This game is so difficult Scykoh died 5 times more than the last episode.
10:40 Well... You killed him at least...
I believe the difference between red and green Piranha Plants is that red Piranha Plants don't wait too come out of you're near their pipe, unlike the green ones. So if you're unknowingly on top of a red Piranha Plant's pipe, there goes a life!
No, they won't come out if you stand on top of them. The difference is that the red plants are faster.
Well, based on the data I saw:
Deaths: 30
Game Over: 6
The data shown here shows that SMB: The lost levels is hard. I totally needed my P.H.D. in analytics that I totally have to infer this.
Daniel Valentin What person with a P.H.D watches TH-camrs play video games?
Lol @ the replies
#Showoff!
P
Just so you know, that pipe with the "1" on it does take you to World 1.
Don't give me any ding-dongs
15:07 Oh man, they reused this exact same corridor in one of the mini castles in SMB 3 but instead of regular koopas and a firebar there were drybones and a p switch. It was more of a puzzle than an actual challenge unlike in here
Nice. Boredom is.....Defeated!
Lol.
I bet if it was a Mario maker level they would have said "IT'S JUST A PRANK BRO"
The squids are called Bloopers. Just Bloopers. Gooper Blooper is the squid boss from Super Mario Sunshine.
woah WOAH WoAh!!!! 1:06
so the red piranha plants keep coming up even if you're next or on the pipe, green ones will hide when you are next to them, hence why you can stand on there pipes without worry about being chomped.
Also yes there are Warps Zones that send you back to past worlds.
Also also there is a way to know where you are when you use the green springs, when Mario hits the middle of the screen the game starts to scroll, so after jumping on the spring you know that you will always be in the center of the screen, so if there is a platform there you should be good to land, when you want to just fall on to something just slow your speed until the screen stops scrolling, world 7 says hi.
2-2 was the reason I never played much of this game. That seemingly impossible area, lol
No DING DONGS!
Damn, level 4-4 was like a nonononoyes subreddit. All death death death... speedrun. LMFAO!
WOOOOW that troll, really this is a very different game, compared to the first one
1:33 I warned you
+ScykohPlays: The original Super Mario bros1. Did not have a continue option but it had a continue code, at the title screen you hold the jump button and press start. And I did not play Super Mario bros. the lost level on the famicom but I played it on the Virtual console, and they are checkpoint there two except for castle level, world 8, world 9 and World D, and non-castle that are a maze, in the All-star version the no checkpoint include also World A, B, C, the original famicom if you get a game over, you have the option to continue or retry, If you hit continue you start from the first level of the world you where game over from, and you can't change character, but if you click retry by accident you will go back to the title screen you can change character and still put the continue code, hold jump and press start, but that only works untill you have World A throught D unlocked, to unlocked world A throught D in the famicom version you have to beat world 8-4 a total of 8 times, in any condition(That means you can used Warp Zone if you want to, and this his why the famicom version of World A throught C still have checkpoint, and plus Bowser does not throw hammer including in D-4. In the All-star version since you go strait to World A if your disquilified from world 9, if your not disqualified from world 9 you get world A right after, and Bowser still throw hammer from World A throught D, The difference for World 9 with the All-star version and the famicom version, you have to enter in no-warp zone pipe, and the penality only occurs if you go inside the pipe when the word Warp to world, since the famicom version 8-4 ending his the Arcade adding your life gets exchange for score, so you start world 9 with one life, however withing any level with a flag pole you can get a Extra life from the flag pole, to be able to receive a life from the flag pole, make sure both number of your coins his the same number, and when you hit the flag the number of the timer that drop down quickly got to match the number of you coins, you also get fire works for that, 3 fire work for odd number 6 fire works for even number, the 1-up trick on the flag pole also work in the All-stars version. World 9 in the famicom version once your done World 9-4, you start back in World 9-1 so you have to get a gameover to exit World 9. Remember that after World 8-4, they are no more maze, and they are no more trolls with the Warp Zone. I will tell you where the warp zone are located in the next comment so you can avoid them so you can go through world 9.
The red piranha plants won’t pause when you stand next to them
If you have infinite continues and it always start right at the beginning of the level, what's the utility of having lives? I mean you lose nothing if you run out of lives because it's the same.
SomberGames they're just leftovers from the original game where running out of lives meant restarting the game. Limited lives are entirely pointless in newer games.
In this case, if you use a continue, you start at the beginning and not a checkpoint
tvtropes.org/pmwiki/pmwiki.php/Main/MeaninglessLives
Funnily enough, this game is literally the first entry.
Points are reset. Not that points mean anything anymore though so
Super mario bros troll edition!!! that's what is should be called!
Love your work as always!!! :)
NONONO, Don't drop in the--
...hole.
5:49
"I don't want no single digit episode lengths" is another way of saying: I don't want to not win ad revenue.
Jk XD
+ScykohPlays: In world 1-2 Warp zone to World 2 just go on the roof and after the ending pipe when the wall end ignore the first two pipe, and after the stair case there it his, World 1-2 Warp zone to world 3 after a pipe with a buzzy beatle that his stuck between the pipe and a block, there his a kaizo block right above where the buzzy beatle his so you can reach the brick block to get a vine, climb a vine and after the small platform challenge that his where it his. Warp zone to world 4 his also in world 1-2, keep going on the roof pass the ending pipe, but ass soon as the wall end go inside the first pipe you see, to go in the secret room, then there his a tricky jump before the exit pipe of the secret room, that his easier to go through with small mario, after you pass the tricky jump do not go inside the pipe, get rid of the turtle so you can search for invisible block to continued on the roof of the secret room and Warp zone to world 4 his there. Don't die in bonus room, or secret room because that disable the checkpoint. Warp Zone to World 1 you know that his in World 3-1, but also in World 3-1 avoid going in the very first pipe you see, you will go to underwater bonus, but the underwater bonus will lead to the pipe that his just before the Warpzone to world 1. Warp zone to world 6 his in World 5-1 after the second giant stair case, they are brick block with a flying koopa on the right that goes up and down to not kill it, hit the block on the top far right you get a vine to go to sky bonus, and once you end sky bonus your in warp zone to world 6, you can also make it by jumping over the flag pole in world 5-1 but it his almost imposible to do so. Warp zone to World 7 his in World 5-2 just continued on the roof, Warp zone to world 8 his in World 5-2 reach the floating bricks that look like upsidedown stair case, the top right single block his a vine, that lead to a small platform challenge before the Warp to world 8. Warp zone to world 5 his in World 8-1 it his near the end of the level, so basicly avoid going into pipes. Warp zone to World B his in World A-2 just continued on the roof, Warp zone to world C his in World A-3 jump over flag pole, you can used the trampoline to hit a invisble block on the left so you can jump over the flag pole, otherwise used the flying koopa to jump over the flag pole. Warp zone to World D his in World B-4 just keep going untill the sceneries stop repeating itself, once it stop repeating go inside the pipe.
Troll warp.
I was waiting for that
Scykoh, are you planning to do a Yooka-Laylee gameplay?
Just finished watching your Nuts and Bolts walkthrough and with you being such a fan of Banjo-Kazooie, I would really like to see your opinion on Yooka-Laylee
Hey scykoh please play a ratchet and clank game. I think you would love it!! Lots of collectibles and fun to completionist;)
I would recommend starting with either a crack in time or going commando. A crack in time is newer, shorter and with more collectibles. I like the general feel and story better in going commando though.
Please consider it. I love watching your videos and would love to see you experience my favourite games from my childhood:)
1st the koopa disappears and now the fire bars!!!!!!!!!!!! WHYYYYYYYYYYYYYYYYYYYYYYYYYY?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?
Exclamation mark count in this comment: 27.
Also, welcome to Super Mario Bros.: The Lost Levels. That's just how this game rolls.
Hey for your next series, I don't know it was just a thought but maybe you could played Grabbed by the ghoulies?
It's my favourite game but i don't expect you to play it but anyways i enjoy your videos
Keep it up
@Scykohplays: in that version of the game if you do enter the Warp zone to world 1, and even if you do all the levels after your still disquilifed from world 9, however in the Family computer disk system version of the game, that are now also in the NES app for Nintendo switch, if you did all the level untill 3-1 enter the warp zone to world 1, that used the 1-2 warp zone back to world 3, you still get world 9 after 8-4 because the NES engine only check if you beat all castle, if you already beat it, it does not get unbeated by skiping the one you already beat, so only the NES version Reverse warp are big fake troll. The SNES check if you entered a pipe with the name welcome to warp zone to get world 9, it his only a false troll in the NES version if you don't care about world 9.
You should play kameo elements of power, it's a good game, it came out in 2005.
Hey Scykoh, do you plan on doing more Glitchfest again, or are you done with it for good now?
Hey scykoh enjoying series so far. Btw will you try emerald challenge again?
F T I don’t think he will.
whats funny is that when the hammer bro at the start jumped down then an ad obscured my veiw
uuuuuuuuuuuuuuuuuuuuhhhhhhhhhhh
One the Famicom edition, you got a checkpoint per world.
You and maxamilliondood sound so similar
Yeah yeah yeah!!
Is this Super Mario or I Wanna Be the Guy?
You continue at worlds
That worp dose take you to level one
Pokemon generation 3 glitchfest please
Don't worry I'm not good at Mario ether
I hate the pick a path maps
Play stickfight this weekend
Hammer bros are crud dongers
@ScykohPlays: reason I hate lost levels in the all-stars version world A through D are harder then the NES version of Lost levels, and also the all-stars version ruin the visual for world 9 except for world 9-3, it his because world 9 underwater level in NES looks like a glitch level, while in the SNES world 9 water levels just look like a normal water levels, with things they don't put in water levels. Things that I like The better music except when you take the star power-up, the new boss battle music and the new title screen music, since the NES as no tittle screen music.
Scykoh are u planning to make a Zelda link to the past let's play soon?
We know why you want 10 minutes per video. You aren't foolin anyone.
Plz do smo 999 moons
nah u get more ad revenue from 10 min vids compared to 6 dont lie
You GET ad revenue from 10 min. videos
you get 4x ad revenue from a 10 min vid compared to a 6 min one
oh
I don't see the issue? Dude needs to eat, and as long as it's actual content and not filler or him artificially extending the video it's all good
Sonia strumm but he doesn’t have any adds on this video....
Goddamnit pls dont upload when us british people are asleep but still great videos
sckykoh you might have a weird youtube name but i stll love your vids
Wow lol
I saw this like 10 min ago and didn't realize I could of been the first comment
I dont think he knows he can hit blocks to kill the enemies on them
The to koopas are actualy called (green) normal and (red) inteligent
What happened to cave story
he stopped playing Cave Story because everyone was complaining about how he didn't save Curly.
Wow, this game is a jerk. O.o
hoi
Y do everyone like smw? SMB3 BETTER
Scykoh u cant swim on this game if u fall in the water ur dead
It's just a prank bro.
Can anybody beat this game without dying under 100 times? Does anybody actually like this game?
32rd
13th
1
Scykoh didn't see this comment.
You saying "crud" and "gosh" makes me want to downvote all your videos. Talk like a normal person. There's ways to not curse that don't make you sound like a creepy baptist youth minister who leers at the girls.
Gosh there, who the crud gets so triggered about how Scykoh speaks?
@@derekrequiem4359 IKR? He obviously hangs around the wrong crowd to think that Scykoh isn't what is normal.