Double Shield Cancelling (DSC) - Universal Ultimate Tech

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 425

  • @GimR
    @GimR  ปีที่แล้ว +60

    Get your merch here: spif.space/gimr | Follow Seibrik: twitter.com/Seibrik | Watch Seibrik's Video on DSC here: www.youtube.com/@seibrik

    • @wisteqs6644
      @wisteqs6644 ปีที่แล้ว

      i know you probably mentioned what some of the buttons in your examples do..
      but it could probably help more if there were words like "special" "jump" "move stick" "attack" "grab" around their respective buttons for better clarity
      nice tech tho

    • @roboto12345
      @roboto12345 ปีที่แล้ว

      If I DSC with the B button instead do the inputs change?

  • @timothymoore8549
    @timothymoore8549 ปีที่แล้ว +270

    It only took 30 years for a good DK out of shield option and it was on accident

    • @carharttcarpenterpants
      @carharttcarpenterpants ปีที่แล้ว +2

      loll

    • @domthebandit9366
      @domthebandit9366 ปีที่แล้ว +13

      He had this the whole time but Chunky is the one who pushed it lol

    • @Vlazeca
      @Vlazeca ปีที่แล้ว +29

      @@domthebandit9366i forgot there was a player named that, so for a moment I thought you were referring to Chunky Kong a hypothetical echo fighter who somehow had a good out of shield game. Snapped out of that real quick lol

  • @snivydream
    @snivydream ปีที่แล้ว +927

    If this is the first one, bro will litterally reverse the whole tier list in 10 days

    • @GimR
      @GimR  ปีที่แล้ว +219

      Make sure and check the schedule in the community tab LOL. Don't want y'all to think EVERY video is gonna be this long / have this much info in it.

    • @rinoyujin
      @rinoyujin ปีที่แล้ว +2

      😂😂😂

    • @snivydream
      @snivydream ปีที่แล้ว +1

      @@GimR I mean sure but still even then what you released there is pretty big

    • @Tonjit41
      @Tonjit41 ปีที่แล้ว +3

      That's one too many "t"s buddy. No like for you.

    • @qube833
      @qube833 ปีที่แล้ว

      Lucas buff goes crazy

  • @GimR
    @GimR  ปีที่แล้ว +2

    Update: I forgot that @GraceAndGlorySmash taught me that SH Macro cancel's grounded Up-B! Wanna give him credit for that. Go subscribe to him, he makes really good Smash content! www.youtube.com/@graceandglorysmash

  • @carsonguzman4709
    @carsonguzman4709 ปีที่แล้ว +391

    Can’t wait to watch the rest of all these videos of new tech I’m never gonna use 😂

    • @wildberry752
      @wildberry752 ปีที่แล้ว +2

      Yeah like he lier about last time

    • @dylcoll2756
      @dylcoll2756 ปีที่แล้ว +1

      this doesnt seem very useful for tap jumpers

    • @webbowser8834
      @webbowser8834 ปีที่แล้ว

      @@dylcoll2756 I dunno man, that full hop IDJ looks kinda neat towards the end.

    • @echospace7347
      @echospace7347 ปีที่แล้ว +1

      @@wildberry752na all pros slingshot now lol

    • @wildberry752
      @wildberry752 ปีที่แล้ว

      @@echospace7347 actually no not all

  • @VerbalLearning
    @VerbalLearning ปีที่แล้ว +415

    I always feel a little conflicted when watching new tech videos for smash because on one hand, it tends to have little to zero impact on the actual competitive scene despite the potential hype that people may or may not drum up for the tech. On the other hand, regardless of it's impact, practicality and viability i do still just love it when people nerd out on a game and find really small and obscure optimizations. The discovery process and the explanation of how it actually works is often quite interesting. So i tend to watch and enjoy it just for that.

    • @isaacnikolic5895
      @isaacnikolic5895 ปีที่แล้ว +82

      Slingshots ended up having a big impact for sword characters.

    • @Spyder-Marth
      @Spyder-Marth ปีที่แล้ว +46

      Slingshot made Marth much more playable and it also made swordies in general (and Sheik) mad better on stage. This new tech will certainly make the scene grow in skill and complexity in about a few months.

    • @brandonebanks86
      @brandonebanks86 ปีที่แล้ว +23

      The impact of this tech isn't immediate. Give it a little bit. It won't chant tier lists but it'll change the dynamics & flow of some MUs, if not make for some interesting interaction & exchanges.

    • @ABC-ik9vj
      @ABC-ik9vj ปีที่แล้ว +3

      Sephiroth improved a lot

    • @captainphoton1693
      @captainphoton1693 ปีที่แล้ว +7

      Who care if slingshot was actually good. (first most tech are only useful for a handful of characters that welcomes it warmly).
      I just look cool doing it. For how much I love nick brawl 2, I can't slingshot there. You know how melee player sometimes don't like ultimate just because they love waved ashing so much. We'll that's me with slingshots. Maybe I just more used to not having my vavorites movement tech in games tjos. Because I can dash jump instant fast fall like in brawlhalla. Literaly slingshot but lower further faster, and you can aerial sing landing don't cancel them. You can also land and dash back instantly. Or gravity cancel a smash in the air. I love movement tech.

  • @kenoid
    @kenoid ปีที่แล้ว +481

    nintendo gonna rise from the grave and patch it after this is over

    • @AbsoluteXel.
      @AbsoluteXel. ปีที่แล้ว +12

      And just this. Watch.

    • @MasterHandSpazz
      @MasterHandSpazz ปีที่แล้ว +43

      That's more reach than melee marth

    • @ejg23_
      @ejg23_ ปีที่แล้ว +24

      And then buff Steve.

    • @tumultoustortellini
      @tumultoustortellini ปีที่แล้ว +4

      Misplaced hopium. They should, but we all know nintendo at this point

    • @dabcat939
      @dabcat939 ปีที่แล้ว +12

      It's never going to be patched away and future GimR’s tech accents Nintendo never patched Steve’s hit stun cancel.

  • @Joost8910
    @Joost8910 ปีที่แล้ว +187

    Watching the preview and seeing the IDJ out of shield made me immediately think, oooh, this will be GREAT with mewtwo and then seeing that mewtwo clip using it made me smile.

    • @ggnicklu
      @ggnicklu ปีที่แล้ว +5

      I AM SO HAPPY

    • @TyphonCH
      @TyphonCH ปีที่แล้ว

      I wonder how low to the ground up air will hit using this tech. That could be super busted

  • @lwi_sandwich
    @lwi_sandwich ปีที่แล้ว +254

    Uh Oh. Back to the lab again.

  • @Deathraze1
    @Deathraze1 ปีที่แล้ว +50

    That Cfalcon upB is wild. I knew he could do something similar to extend the hitbox further away but this seems so much more consistent. Very cool stuff. I'm excited to see what else is in store.

    • @olbluelips
      @olbluelips ปีที่แล้ว +4

      I’m so scared of the mega drift falcon up b lol

    • @wuhhlfarg353
      @wuhhlfarg353 ปีที่แล้ว +10

      For falcon this tech isnt anything New its called the tokyo drift
      Or perhaps this one OS slightly diffrent
      Any tech-heavy falcon Mains feel free to correct me

  • @theoriginalecho
    @theoriginalecho ปีที่แล้ว +5

    6:11 You know he's committed when the house is burning down. Smoke detector doesn't phase him

  • @cold_llama
    @cold_llama ปีที่แล้ว +33

    Some of the tech doesn’t work for characters that have a zair. Instead of a normal aerial coming out, a zair (typically short hop zair) comes out instead

    • @GimR
      @GimR  ปีที่แล้ว +28

      oh good point! I forgot to mention that!

    • @cold_llama
      @cold_llama ปีที่แล้ว +8

      @@GimRI had thought that the aerial special move stuff out of shield also didn’t work because of zair, but it does, I was just timing it wrong. So just normal aerials out of shield with this method don’t seem to work for characters with zair

  • @TheSLATEcleaner
    @TheSLATEcleaner ปีที่แล้ว +9

    Actually massive for lower level players. I'm a couch warrior and casual with no main and went from not being able to IDJ period to being able to consistently IDJ aerial out of shield in about three minutes with no changes to controls (I was already playing with both left shoulder buttons as shield). Quite literally spent four minutes practicing shielding by putting my finger over both left shoulder buttons instead of just one, jumped into a game and hit IDJ Up-Air > Up-B at kill% with Sora while fishing for it first time the Up-Air connected. Great QoL tech for slow hand folks.

    • @chimmychuck
      @chimmychuck 11 หลายเดือนก่อน

      find a main. ideally look at the tier list and find an A-S tier character that you like

    • @sirtoxic5147
      @sirtoxic5147 5 หลายเดือนก่อน

      @@chimmychuckbro said pick a top tier and not someone you like

    • @chimmychuck
      @chimmychuck 4 หลายเดือนก่อน

      @@sirtoxic5147 are you messing with me lol

  • @siringc
    @siringc ปีที่แล้ว +35

    I just tested it out, so I don't know all the details, but you don't need tap jump to do the full hop idj, you just need to jo a normal jump right after a short jump within a couple frames and you'll get the full hop version of the idj. I could also just be saying something that's already been found out but I figured I'd leave it here just in case.

    • @Tonjit41
      @Tonjit41 ปีที่แล้ว +20

      Your "Within a couple frames" is the thing gimr lives to destroy

    • @FerousFolly
      @FerousFolly ปีที่แล้ว +8

      yeah that's what idj is, tap jump just makes idj easier. personally I use two fingers on one trigger (ZR) for my idjs; middle finger kind of flicks down past the trigger pressing it and then sliding off the bottom edge, then my index finger lands on the trigger right after. makes idjs really easy and consistent even without being in hitstop or endlag.

    • @siringc
      @siringc ปีที่แล้ว +3

      tbf it's not really that hard, think Kazuya EWGF - 2 frame window to execute it but it's really not that hard in practice. I get what you mean though.@@Tonjit41

  • @Caronage_
    @Caronage_ ปีที่แล้ว +8

    when doing that instant up b, if right before your special comes out you hold a different direction, you can get a different special

  • @SillyLilFella
    @SillyLilFella 11 หลายเดือนก่อน +1

    I just started the video, seeing the Lucas movement at 0:53 is amazing

    • @infinityheart_tm9270
      @infinityheart_tm9270 10 หลายเดือนก่อน +1

      It’s a consistent rule that whenever a universal movement tech gets discovered, Lucas is usually really good with it.

  • @VarsVerum
    @VarsVerum ปีที่แล้ว +5

    Every cloud player just got nerfed

  • @Carlisho
    @Carlisho ปีที่แล้ว +22

    The fact that a game can still be optimized to such degree 5 years into its life is honestly mind blowing. This series is going to save Ultimate’s competitive scene… or straight up kill it. These will be some interesting two weeks.

    • @SSJPENGUIN
      @SSJPENGUIN ปีที่แล้ว +6

      All Smash titles continue to develop yonks after release
      Which is why Smash 4's meta development ending abruptly will always be sad to me

    • @hey7306
      @hey7306 ปีที่แล้ว +3

      ​@@SSJPENGUINBayonetta would always be a broken menace no matter what new tech was discovered. Just looking at her frame data and hitboxes it's almost like they purposely made her broken

    • @echospace7347
      @echospace7347 ปีที่แล้ว +1

      Fossil fighters still has a developing competitive meta-don’t be surprised😂

    • @krusher181
      @krusher181 ปีที่แล้ว

      @@SSJPENGUINyonk

    • @MilfSlayr
      @MilfSlayr 8 หลายเดือนก่อน

      @@SSJPENGUIN Smash 4 had so much potential fr. I hope a platform fighter like Smash 4 appears one day

  • @Spyder-Marth
    @Spyder-Marth ปีที่แล้ว +59

    This tech made OOS so much more dangerous for certain characters. I can't wait to see it implemented. Corrin can cover way more range in the front and behind him with Nair. That will be super interesting. IDJ Uair/Nair with Corrin and Marth OOS can also be pretty nice to implement.

    • @romance0038
      @romance0038 ปีที่แล้ว

      marth IDJ fair/bair OoS can also be used as an OoS techchase starter that positions him directly above his opponent so he can punish neutral getup/mis tech/ getup attack with ff dair. Maybe even uair

    • @snivydream
      @snivydream ปีที่แล้ว

      Bro is started watching u days ago and here you are, this really is the multiverse

  • @olbluelips
    @olbluelips ปีที่แล้ว +20

    Woah, this is super cool! Great work as always gimz, my Lucas main friend will be excited for this

  • @noahc6804
    @noahc6804 ปีที่แล้ว +3

    Hero mains have known about the short hop up B thing for a while, one cool application with frame 1 short hop woosh is that it perfectly places hero on the top platform of battlefield leading to true combos if the opponent gets hit.

  • @ChooChooTrainny
    @ChooChooTrainny ปีที่แล้ว +7

    It wasn’t until you showed the DK up B that I realized I’ve been doing this on accident since the game came out. So many characters I was wondering how the hell I managed to start a rising up B from the ground with DK or the Links. Thank you for this

  • @statichammer9984
    @statichammer9984 ปีที่แล้ว +8

    Just as a small side point, I believe that this also lets you bypass the damage reduction from short hop attacks while still letting you throw out an aerial at or around that height.

  • @defianthound407
    @defianthound407 ปีที่แล้ว +4

    Out of all competitive games Smash constantly retains the most availability for player identity and expression than any other.

  • @MrJapanUnderground
    @MrJapanUnderground ปีที่แล้ว +4

    Oh no. Ice Climbers are about to get a MAJOR buff from this.

  • @definiteg4909
    @definiteg4909 ปีที่แล้ว +13

    DK can now use his up-B as a reliable burst option now with this tech

  • @Silver19897
    @Silver19897 ปีที่แล้ว +1

    I can’t believe we hadn’t thought of this any sooner. The double shield locking out dodges and such has been common knowledge for so long, but nobody just… mashed. Wild. First thought is that this gives Greninja a legitimate oos option, which would be incredibly cool to see.

  • @cmawhz
    @cmawhz ปีที่แล้ว

    i love the way he makes eye contact with the camera. its like he really can see me picking my nose while i mouth breathe, slack jawed in my underwear late at night but he has to finish his speech before acknowledging my state of existence.

  • @brysonmcfaull1218
    @brysonmcfaull1218 ปีที่แล้ว

    This video just kept on giving! Thanks for the juicy content Gimr, and thank you Smash University editing team!

  • @SSJPENGUIN
    @SSJPENGUIN ปีที่แล้ว +16

    I hate the buffer in Ultimate but it's very interesting to see all the innovation built around it!

  • @naindoza
    @naindoza ปีที่แล้ว

    Thanks for the video.
    When this tech was first released, I was hyped for "buffered footstools" out of shield. But then I realized what you said at 3:42 which basically ruined it for me, hits on your shield completely reset the buffer. This combined with how awkward the input is just makes "normal" jump buffering OoS for footstools much better and easier imo. You don't have to hold multiple buttons but for that you have to time the direction input as a little trade-off.

  • @WhiphTikoto
    @WhiphTikoto ปีที่แล้ว +1

    Peach main here; between this tech, short hopping, float cancelling, fast falling and fast fall cancelling, I’m gonna need Fingers Premium.

  • @Zachruff
    @Zachruff ปีที่แล้ว

    FR and JP subtitles are a nice touch, nice work

  • @D_To_The_J
    @D_To_The_J ปีที่แล้ว +5

    I see this being useful for ledge trapping.

  • @Wiwcac
    @Wiwcac ปีที่แล้ว +1

    Im excited to see new tech because Im so new to ultimate. Only had it two months. Anything I learn will be part of my development.

    • @elcriadoporlobos7935
      @elcriadoporlobos7935 ปีที่แล้ว

      I am curious, what is your main character?

    • @Wiwcac
      @Wiwcac ปีที่แล้ว

      @@elcriadoporlobos7935 Hero is my main. Trying this tech has, I think, at least made nair out of shield faster, and misinputting has made me throw out neutral B midair a few times that seemed pretty fast.
      To fulfill roles which he does not, I also am experimenting with Plant, Toon, Isabelle, Inklinng,

  • @yellowishnesses1138
    @yellowishnesses1138 ปีที่แล้ว +1

    I've known about the instant-double jump thing for a long time. I didn't know about the other stuff, but I've always used the double shield to make instant double jumping easier.

  • @alansmithee920
    @alansmithee920 ปีที่แล้ว +2

    Fox's Up B could probably shield smash if you landed all of the hits from the startup. portion

  • @Justinbyleth
    @Justinbyleth ปีที่แล้ว +1

    There’s an odd beeping noise around 6:15 for reference

    • @GimR
      @GimR  ปีที่แล้ว +2

      yeah my NYC apartment is loud AF. People outside just won't stop making noise so I don tcare anymore if it leaks into the audio of my videos lol

    • @Justinbyleth
      @Justinbyleth ปีที่แล้ว +1

      @@GimRlol yeah just wanted to make sure u knew. I also already use full hop slingshot IDJ for Byleth back throw bair. It’s super useful! Ty for the video haha

  • @Tomfoolery_Inc.
    @Tomfoolery_Inc. ปีที่แล้ว +1

    great now sonic has a projectile combo extension and escape option out of shield all in one! its gonna make his attack options and his escape tactics (even more) broken!

    • @Tomfoolery_Inc.
      @Tomfoolery_Inc. ปีที่แล้ว

      which is have no problem with to be clear

  • @heartbreaker2485
    @heartbreaker2485 ปีที่แล้ว

    Giving me, a lowly mk player, some fox counter play is already the best Christmas gift I could ask for

  • @Favx
    @Favx ปีที่แล้ว

    @6:10 I put the video on pause because I thought something was going on around me but I guess you had some loud construction around you at the time of recording, that loud backup alarm had me confused for a minute

  • @oscarcalles4117
    @oscarcalles4117 ปีที่แล้ว

    Bro that DK up B gonna bump him up a whole tier. And that Capn Up B range was obnoxious as hell.

  • @vasserdrachen
    @vasserdrachen ปีที่แล้ว

    Super informative and awesome! Thanks for the video Mr. Gimr!

  • @striker5563
    @striker5563 ปีที่แล้ว +2

    I actually wasn't aware about the difference in full hop and short hop IDJ, but I probably should have noticed when I was trying to learn ferps tech and using tap-jump always made me land on the platform, but not using tap-jump would make me have to delay my double jump slightly.

  • @ricorichardson5945
    @ricorichardson5945 ปีที่แล้ว

    We (DK) found this out essentially already. R-Jump + C-stick up + Special is perfect. And thats what steve mains were doing already.

  • @mario101395
    @mario101395 ปีที่แล้ว

    Just a quick note for any DK players: DK up b is not invincible on startup in this game, it does have arm intangibility but it starts when the hitbox starts, so you usually can press it when people are mashing on you but in some situations you will just straight up lose the trade, but definitely by and large DK's most reliable OoS option on paper, so as long as the character doesn't squish under it, up b OoS will punish -7 or more moves, and can potentailly stuff out followups mashed after moves safer than -7, but mileage may vary

  • @thtguyericcc1811
    @thtguyericcc1811 ปีที่แล้ว +1

    Doing the exact input on pro controller with L mapped to jump and not getting the idj aerial idk what im doing wrong

  • @tatekaste7238
    @tatekaste7238 ปีที่แล้ว +2

    MONKE OOS OPTION LETS GOOOO OLD SAINT GIMR DELIVERING THIS CHRISTMAS

  • @FOOD2o
    @FOOD2o ปีที่แล้ว

    6:13 that fucking smoke alarm got me to pause and look around lmao

  • @gothtearz
    @gothtearz ปีที่แล้ว +34

    9:21 for frame one ariel up b you can legit just jump and then c-stick up and special during the jump squat so idk about that part. way easier and also better since your left stick is free to move in any direction so you can hold hard left or right and not diagonal up like you say in the vid. rest of the video is cool tho 🥺

    • @topisha5829
      @topisha5829 ปีที่แล้ว +16

      Gimr didn't talk about it, but I'm pretty sure his tech allows you to buffer any aerial special out of shield, not just up special. I also do the c stick up tech, but this one only lets you buffer aerial up b and really only works with gamecube controller unless you make a decent amount of changes to your controls (you need to press c stick up and b with only your thumb while clawing jump if you don't change controls). Not super common but there are definitely characters that can benefit from buffered aerial specials out of shield other than up b. idk, ganon side b or smthn

    • @simplerabbit2186
      @simplerabbit2186 ปีที่แล้ว +3

      I prefer the Jump > grab > special. method.

    • @gothtearz
      @gothtearz ปีที่แล้ว +1

      @@topisha5829 uhm maybe i misunderstood but for ariel specials outside of up b you can just do it normally, no? like the reason for needing a special series of inputs in order to do a frame one ariel up b is because of how normally, trying to buffer an ariel up b would cancel the jump squat and give you a grounded one. with other specials just buffer it during the jump squat normally and youre good. you are right about how inconvenient having to change controls is tho yeah.

    • @topisha5829
      @topisha5829 ปีที่แล้ว +1

      @@gothtearz forgot about that, but I also just realized that it gives a much easier way to short hop special out of shield which is a lot harder with the c stick method or the normal jump special method. (short hop specials hit lower to the ground)

    • @gothtearz
      @gothtearz ปีที่แล้ว +3

      @@simplerabbit2186 omg wtf that is so much easier youre actually cracked

  • @sidtheshuckle
    @sidtheshuckle ปีที่แล้ว

    Watch one of the techmas days buff Steve again

  • @johnlucas1624
    @johnlucas1624 ปีที่แล้ว

    This is so awesome! I think could be so good.

  • @XenoPlayed
    @XenoPlayed ปีที่แล้ว +1

    I had a hard time doing the Up B variant at first, but it's because I had A+B Smash on it seems! I got it first try once I turned it off.
    (You probably mentioned it in the video and I just didn't notice, oopsies in that case ^^')

  • @divade
    @divade 11 หลายเดือนก่อน

    Coming back to this, I don't understand the trouble of @11:37, Item tosses. you will not cancel your jump if you use the short hop macro, (keep holding jump until the item is thrown). am I missing something here?

  • @Parpeing
    @Parpeing ปีที่แล้ว

    Ultimate gonna turn into a real little boy in 4 days if the nintendo ninjas dont come out of the woodworks for its life

  • @KinaLlu
    @KinaLlu ปีที่แล้ว +2

    Imagine smash tournaments when techmas is over, its SO OVER

  • @UnixDaemonKiller
    @UnixDaemonKiller ปีที่แล้ว

    I need to turn PowerA wireless gamecube controllers into phobs. For the reduced input delay of wired usb vs wireless, and the extra shoulder button for the tech. And obviously no snapback.

  • @nintenx1235
    @nintenx1235 ปีที่แล้ว

    Iirc Sakurai once said he likes hiding advanced mechanics or techniques way back during melee. So I see stuff like this and since this is meant to be the ultimate smash game and I wonder if he knew of stuff like this or was aware that shield locking could lead to stuff like this.

  • @mrmunchin2578
    @mrmunchin2578 ปีที่แล้ว

    found out or not i’m happy to have gimr explain it

  • @zioal3171
    @zioal3171 ปีที่แล้ว +14

    So it means that Peach can toss turnips faster?

    • @GimR
      @GimR  ปีที่แล้ว +12

      Makes it easier for her to do it in on shield (So if she slightly mistimes she still gets the right input), as well as doing it immediately out of shield if no one touches it with just a slide of the thumb

  • @XEPHOURIA
    @XEPHOURIA ปีที่แล้ว +1

    I don't play ultimate anymore, but I'm so happy all this new tech is really good for Sora, I swear by my allegiance, that boy will be a top 10 threat one day.

  • @night8002
    @night8002 ปีที่แล้ว +6

    lucas wavedash oos is nutty

  • @evanpinkney4545
    @evanpinkney4545 ปีที่แล้ว +1

    I wish Rosa had Steve's attack hitbox on her upb.

  • @christophermauro-barias7451
    @christophermauro-barias7451 ปีที่แล้ว

    gimr releasing this to stop spargo from dominating snd raise sonic acola and tweek stocks

  • @Sickmmaner
    @Sickmmaner ปีที่แล้ว

    You gave Donkey Kong Whirling Fortress

  • @seanrees97
    @seanrees97 ปีที่แล้ว +1

    Still getting PTSD from that outro. Beautiful

  • @Renn_Val
    @Renn_Val ปีที่แล้ว

    yay i can up b reverse oos with little mac consistently now

  • @michaelkarim57
    @michaelkarim57 ปีที่แล้ว +13

    What about getup attack?

    • @sammyrivera1141
      @sammyrivera1141 ปีที่แล้ว

      Can't believe this joke is still alive. 😂

  • @illialidur8244
    @illialidur8244 ปีที่แล้ว

    This seems low key kinda nutty

  • @foxfalcowolf1989
    @foxfalcowolf1989 ปีที่แล้ว

    On the first day of Smashmas what GimR gave to meeeeee

  • @WesleyFiles
    @WesleyFiles ปีที่แล้ว

    Best thing about Gimr vids; he isn't foolish enough to use Adobe Enhanced Speech.

  • @PoisonousShiv
    @PoisonousShiv ปีที่แล้ว

    Tech so fire the alarm went off 6:20

  • @ecoknot
    @ecoknot ปีที่แล้ว

    oh my god this is gonna make doing dair oos with snake and squirtle WAY easier

  • @DarkThomy
    @DarkThomy ปีที่แล้ว +1

    How do you get the instant back air with banjo though??
    I'm trying to do it with ridley but didn't get what input it is.

  • @PrimeFlash93
    @PrimeFlash93 ปีที่แล้ว

    Seibrik: Say-brick
    GimR: See-brick see-brick see-brick

  • @SomeoneNooneTomatoes
    @SomeoneNooneTomatoes ปีที่แล้ว +1

    Neat stuff but I’m definitely gonna grab while people are practicing this.

    • @mafiption8269
      @mafiption8269 ปีที่แล้ว +1

      very true, it happened to me

  • @mjdevlog
    @mjdevlog ปีที่แล้ว +20

    would be sad if after all this new tech reveal, Lucas still isn't a top tier

    • @kevinaguirre9306
      @kevinaguirre9306 ปีที่แล้ว +10

      Possibly sickest movement in the game. The more tech the more goated Lucas will be

    • @jaidsalgado
      @jaidsalgado ปีที่แล้ว +1

      Why Lucas only and not Ness?

    • @kevinaguirre9306
      @kevinaguirre9306 ปีที่แล้ว +5

      @@jaidsalgado I'm a puff Ness main, Ness just doesn't have the crazy tether and magnet movment Lucas has. Ness and everyone always benefits from more tech tho fs!

    • @BMVfilms
      @BMVfilms ปีที่แล้ว +2

      @@jaidsalgado from my understanding, the footage only works with tether grabs

    • @TheFantasticWarrior
      @TheFantasticWarrior ปีที่แล้ว +2

      ​@@BMVfilmsactually only Lucas, it's because of his double jump being cancelled by his zair

  • @fahaiven9709
    @fahaiven9709 ปีที่แล้ว +14

    HE MADE IDJ’S EASY WHTTT

  • @m-a-t-t6869
    @m-a-t-t6869 ปีที่แล้ว +1

    merry Techmas everybody 🎅

  • @zarbaboiarchive1680
    @zarbaboiarchive1680 ปีที่แล้ว +1

    i thought that was my fire alarm

  • @psychicchicken5263
    @psychicchicken5263 ปีที่แล้ว

    I wish someone could just find a tech that makes all characters able to fly or something stupid like that, and then never get patched from the game.

  • @DawsonNeece
    @DawsonNeece ปีที่แล้ว +1

    In the lab with paisy rn..

  • @wits_end.
    @wits_end. ปีที่แล้ว

    It's going to be so easy to optimize sora now

  • @Zwyrx_Hgqfyggz
    @Zwyrx_Hgqfyggz ปีที่แล้ว

    By the end of the year Ultimate is gonna become Melee 2

  • @SoMuchWinn
    @SoMuchWinn ปีที่แล้ว +1

    The tech is nice (thanks a lot, awesome event !) But I can't seem to be able to do it. No matter how fast I press the command, it just does a short hop buffered aerial instead of an idj :(

  • @MorikawaMelodies
    @MorikawaMelodies ปีที่แล้ว +17

    This is gonna change the whole game for me as a Palu player 😮

    • @Spyder-Marth
      @Spyder-Marth ปีที่แล้ว +1

      NAIR gonna go crazy

    • @pavoman3
      @pavoman3 ปีที่แล้ว +1

      Palutena😴

    • @MorikawaMelodies
      @MorikawaMelodies ปีที่แล้ว +1

      @@pavoman3 people really hate fundies and only like gimmicks in this game huh?

    • @pavoman3
      @pavoman3 ปีที่แล้ว

      @@MorikawaMelodies you think Palu is fun?

    • @domothebro2435
      @domothebro2435 ปีที่แล้ว +2

      @@pavoman3she means fundamentals

  • @dylanthecrawlr
    @dylanthecrawlr ปีที่แล้ว +6

    Sora mains be eating good

  • @edwinvargas7969
    @edwinvargas7969 ปีที่แล้ว +6

    People dont realize how meta changing tech like this is. Especially when theres 9 more on the way, it could revitalize the game and change the outcomes of future games

    • @Nekotaku_TV
      @Nekotaku_TV ปีที่แล้ว

      Only if people aren't too lazy to use it. Which often happens and it's sad. If someone does uses all the tech in Ultimate they will be ahead of most people.

  • @00blazzer2
    @00blazzer2 ปีที่แล้ว

    Should make a Back to the Lab bomber jacket at some point, probably black. I think that'd be enough to push me over the edge to buy.

  • @LegendaryRyu
    @LegendaryRyu ปีที่แล้ว +1

    wait why is dsc getting reposted three months after the fact

  • @WiiGi
    @WiiGi ปีที่แล้ว

    IDJ B-reverse R.O.B. Up special time!!

  • @Fpl8646
    @Fpl8646 ปีที่แล้ว

    This is wildly awesome

  • @boks02_
    @boks02_ ปีที่แล้ว

    Bro who's house is burning down in the background 6:11

  • @weesumm
    @weesumm ปีที่แล้ว +2

    Now can Lucas finally be top tier pls

  • @5AIT0ART
    @5AIT0ART ปีที่แล้ว +1

    ok the full hop IDJ thng confused me a bit
    why do can you buffer a full hop IDJ with tap jump and how ,but not without it ?
    also is it possible to do a full hop IDJ without tapjump ,if you do a specific timing ?

  • @rj27basketball
    @rj27basketball ปีที่แล้ว

    You got me at Lucas wavedash
    I’m coming back to this game

  • @reireilei
    @reireilei ปีที่แล้ว

    ty for saving uli

  • @PSIChris
    @PSIChris ปีที่แล้ว

    We got Reposte in Smash before GTA6

  • @ItBeHowItBe47
    @ItBeHowItBe47 ปีที่แล้ว +6

    This is impractical for Steve since he can’t use shield+special and every Steve has a trigger set to special

    • @s3eriousbl9ck26
      @s3eriousbl9ck26 ปีที่แล้ว

      Same for links. We have to have 2 jumps, 2 specials and 2 grabs unless you give up OoS ZARs or doing Fairloop consistently. Really giving up any of those would be a major setback just to footstool OoS when I already can with a little more inputs

  • @MrSeraphant
    @MrSeraphant ปีที่แล้ว +1

    I dont do fancy tech but I watched all of this cause I love high level smash