Why This "Simple" FFB Mod Is So Good ┃ Automobilista 2

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  • เผยแพร่เมื่อ 3 ก.พ. 2025

ความคิดเห็น • 288

  • @GamerMuscleVideos
    @GamerMuscleVideos  2 หลายเดือนก่อน +16

    You guys know how much I love FFB , just thought this was quite interesting I also think its really interesting the degree's to which FFB is affected by physics fundamentally but also how FFB can affect perception of physics and then all the other stuff in between. I also just think ultimately all that matters is FFB that happens to describe the state of the car the best be that realistic or not AC1 still has by far the best FFB for describing the state of the tires though and i think that's down to it also having the most realistic tire behaviour ( if not a bit simple) -

    • @AL.farmlife
      @AL.farmlife 2 หลายเดือนก่อน

      I wish in AC 1 telemetry was kerbs cause if to use buttkicker there is no kerbs effect but yeah ac1 ffb is good way better then ams

    • @peterpainz5510
      @peterpainz5510 2 หลายเดือนก่อน

      @@dusan78
      ------
      NAME: Rack_Force
      (rack (/ arm_force M_max_force_at_rack))
      (output rack)
      (output (* output gain))
      (histogram output)
      -------
      Remember to restart your game to activate it.

  • @danardisimracing
    @danardisimracing 2 หลายเดือนก่อน +9

    Just been trying this more simple custom ffb, absolutely fantastic! Can still feel where the car is moving but far better feel in the wheel itself, gives me more confidence about using the pedals to adjust the car's attitude too.
    Fanatec DD Pro user here, very impressed.

  • @SidgeRacing
    @SidgeRacing 2 หลายเดือนก่อน +21

    Ive been fighting and fighting to get rid of the RUBBERY feeling, this right here is the fix, its actually game changing, feels amazing

    • @Username_Invalid
      @Username_Invalid 2 หลายเดือนก่อน

      Same here mate. I couldn’t race AMS2 before because it never felt connected and just downright sloppy. I added the custom ffb and it instantly changed the sim. So much fun last night.

  • @dyrwk8022
    @dyrwk8022 2 หลายเดือนก่อน +43

    Dear god I got to the end, I wish I hadn't

    • @stonesvideos
      @stonesvideos หลายเดือนก่อน

      Another useful click bait ...

    • @stonesvideos
      @stonesvideos หลายเดือนก่อน

      video ...

    • @kedro5
      @kedro5 หลายเดือนก่อน

      I read this as he was saying it in the video lol

  • @matthewcooksey5411
    @matthewcooksey5411 2 หลายเดือนก่อน +12

    Woah I just searched for the best FFB for AMS2 and this video was just released. I'm psychic.

  • @Brundlesim
    @Brundlesim 2 หลายเดือนก่อน +43

    Watches at work…has to wait until getting home to try….😢

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน +33

      Nice to know I'm destroying productivity around the world !

    • @LorenzoFrausto
      @LorenzoFrausto 2 หลายเดือนก่อน

      Just did the same… damn 😢😅

    • @mannskeeskee
      @mannskeeskee 2 หลายเดือนก่อน +4

      Same. I'm about to go home sick. 🤒🤧

    • @aim7_official
      @aim7_official 2 หลายเดือนก่อน

      Same

    • @pedroaguiaraureliano7460
      @pedroaguiaraureliano7460 2 หลายเดือนก่อน

      Same lol

  • @edteach3r
    @edteach3r 2 หลายเดือนก่อน +4

    I have been using the Danielkart FFB (steering rack) file for months, coupled to a ButtKicker tuned to indicate rear wheel slip only. I will try this new file for sure, but my current system will be hard to beat. Thanks James!

    • @Peterdeskater100
      @Peterdeskater100 หลายเดือนก่อน

      Wheel slip is broken for a long time. You need viper plugin for simhub to make it work.

  • @Hellknight27
    @Hellknight27 2 หลายเดือนก่อน +9

    Dear God, I got to the end and also watched most of that live stream - send help! The only rack force I care about

  • @Mamasboyuk
    @Mamasboyuk 2 หลายเดือนก่อน +2

    I am really surprised by how much better that makes the cars feel, top marks to you mate and...Dear god I got to the end, I wish I hadn't!

  • @xxTICxxTOCxx
    @xxTICxxTOCxx 2 หลายเดือนก่อน +3

    Old school on a T300RS, the FFB is grainy BUT; I've gone from "Phew, I made it." to "Damn, I can trail brake much deeper into there, there's still time on the table."
    Great stuff Alex, thank you, and thanks GM for putting the effort into giving this the spotlight.

    • @ijac21
      @ijac21 2 หลายเดือนก่อน +1

      @@xxTICxxTOCxx I'm on a T300 too. I've had the same experience you have had.
      I'm curious, is it difficult to feel the tires losing grip using Default+?

    • @maniacvr3107
      @maniacvr3107 2 หลายเดือนก่อน +1

      Can you please share your driver and ingame settings for the T300RS and this file?
      I also own an T300RS and would be interested in the settings you use with this file.

    • @xxTICxxTOCxx
      @xxTICxxTOCxx 2 หลายเดือนก่อน +1

      @@maniacvr3107 My Thrustmaster settings is EVERYTHING at 100%, overall strength is up to you, if you like it heavy you may damage your wheel above the base 75%, I prefer the car to talk to me, not try to arm wrestle with me. (I'm not using Thrustmaster Boost mode)
      In game I have Custom FFB using these 5 lines of text that GM put in the video description, so the Rack_Force custom ffb, with Gain set to 59, although that may need to be a little lighter or heavier on a per car basis, and all other AMS2 FFB settings at zero.
      It does feel 'different' and the graininess/near constant micro vibration was a put off at first, but when my laptimes were around 1.5 seconds quicker, and I KNEW where I could push the car harder I was sold.

    • @xxTICxxTOCxx
      @xxTICxxTOCxx 2 หลายเดือนก่อน +1

      @@ijac21 Compared to Default, I found that Default+ gave me next to no slip feel it just seemed full of canned bump and vibration effects. With Default I found counter-steering very intuitive to the point I was asking myself what it was that let me know I was about to over rotate, very good feeling on Default, with a 'decent' amount of feedback over bumpy surfaces and exaggerated rumble strips. Default+ I was losing the rear, sliding the front, and all the while the wheel was feeding me useless chatter.

  • @EddieGearknob
    @EddieGearknob 2 หลายเดือนก่อน +1

    Tried this on my Accuforce (SimXperience software very good at dialling out rubbish)
    Finding this file much better, easier to recover when overshooting corners slightly, more grip definition into the corners and less noise.
    Out of the files tried (all of em) this is by far the cleanest and tigher grip feel and complements SimXperience perfectly, many thanks James.

  • @fredscratchet1355
    @fredscratchet1355 2 หลายเดือนก่อน +3

    Dear God I got to the end and actually enjoyed it haha. I have AMS2 installed but always found it a bit "floaty" so I will give this file a go, but I will admit that I am certainly no setup guru. I tend to drive RBR more now because I am embarrassed causing so many crashes for other people on track. Being on a stage on my own I only race the clock or crash simples! I've even won one or two more mundane rallies! Yorkshire Tea for the win from one Brummie to another.

  • @mahargbell
    @mahargbell หลายเดือนก่อน +1

    Absolute game changer for me. Thanks for bringing this to light. 😎👍

  • @scubagav614
    @scubagav614 2 หลายเดือนก่อน

    Sat and fiddled in front of the computer... this advice really helped me. I made a small tweak and this has improved my enjoyment of AMS2 significantly.
    Have tried various custom feedbacks in the past... i look for immersion over ultimate lap time, so i used this custom file but put back some FX in game and it feels like best of both worlds for me.
    Thanks for the vid!

  • @captainunderpants200
    @captainunderpants200 หลายเดือนก่อน

    Tried this. It's so much better. Thanks for the heads-up.

  • @billyweb8846
    @billyweb8846 2 หลายเดือนก่อน +1

    You're spot on with what you describe as 'better' FFB. The most important element is to be able to control the car naturally, as you would in real life. Other elements such as 'road feel' and 'kerb rumble' etc don't help control the car any more than feeling the wind on your face would 🙂

  • @hayeduce
    @hayeduce 2 หลายเดือนก่อน +7

    but... but... the default and default+ profiles do the same thing, when FX, LFB, and Damping are turned down to 0, it gives you pure steering rack forces. this has been documented by reiza way back in the v1.4 update logs. the other things in the file are mostly QoL things, like proper soft lock etc.

    • @michael1
      @michael1 2 หลายเดือนก่อน

      Yes

  • @SimCurves
    @SimCurves หลายเดือนก่อน

    This is just freaking fantastic. Yes, I got to the end. Yes, you saved AMS2 for me there.

  • @lee4862
    @lee4862 2 หลายเดือนก่อน +1

    Dear God! - I got to the end but cant say wish I hadn't as I've now tried the settings& I like them - cheers Gamer 🙂

  • @frankzappa2274
    @frankzappa2274 2 หลายเดือนก่อน +1

    GM couldn't you keep this Top-Secret 😅. I can concur This file saves the Sim for me.
    Like James said it's the precision in the steering rack. I can actually drive the old vintage cars again without spinning out everywhere since 1.6 update. Oh, you'll still find a old slidey if you push it too hard But this file has a lot of potential.

  • @brianrogers5537
    @brianrogers5537 หลายเดือนก่อน +1

    Dear God I got to the end....lol, thanks for the video

  • @Ottis88
    @Ottis88 2 หลายเดือนก่อน +3

    This guy without a driver's license who wants to explain to everyone how realistic a car should feel in a simulation... Gets me every time 😂😂😂

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน +2

      Explain why a person needs a road car license to know what a race car steering wheel feels like and how a driving licence is related to consumer device haptics ?
      I don't have a pilots licence either does that mean I can't know how planes fly ?
      Do you not think that maybe a person that has worked around racing sims for 20+ years would maybe have talked to many race car drivers about how things operate as well as game developers , do you need a drivers licence to be able to understand that information ?

    • @Ottis88
      @Ottis88 2 หลายเดือนก่อน +2

      Quite simply... You can't take someone like that seriously 😂

    • @mclane78
      @mclane78 2 หลายเดือนก่อน +1

      ​@@GamerMuscleVideosno need to react on that shit. 😉 Trolls are everywhere. Theoretically you could have kart driving experience and bam you are able to know how real driving physics is. More then most people having a street car license and driving a shitbox with powersteering. 😉

    • @Ottis88
      @Ottis88 2 หลายเดือนก่อน +1

      ​@@mclane78😂

    • @mclane78
      @mclane78 2 หลายเดือนก่อน +1

      @@Ottis88 😉

  • @danfry909
    @danfry909 2 หลายเดือนก่อน +3

    Dear god I got to the end, I wish I hadn't. In all seriousness though, this is a super-helpful video, the result of many hours of experimentation. I know it would never happen, but I'd love to see your analysis of GT7 FFB these days. It has apparently had a few updates in the last couple of years, and I'd be really interested to see where the FFB falls over in your opinion.

  • @68sixgun
    @68sixgun 2 หลายเดือนก่อน +14

    Changing ffb files is a rabbit hole you do not want to fall into.

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน +2

      Been doing it since R factor 1 2006 or so 😆. - "REAL FEEL" LOL

    • @Username_Invalid
      @Username_Invalid 2 หลายเดือนก่อน +1

      Yeah but this one literally finally made the game drivable and fun. Before this ffb mod and update I could never feel connected to the car. This should be the default.

    • @justkris6461
      @justkris6461 2 หลายเดือนก่อน

      ​@@GamerMuscleVideos Explains why you obsessed with ffb😆

  • @carlgray6764
    @carlgray6764 2 หลายเดือนก่อน +1

    i like this FFB thanks Alex and the bold one.

  • @enzob95
    @enzob95 2 หลายเดือนก่อน +1

    LFS on a G25 (which felt like the best thing in the world then) was brilliant

  • @wabbit234
    @wabbit234 2 หลายเดือนก่อน +1

    Nice, wholesome, honest force feedback.

    • @wabbit234
      @wabbit234 2 หลายเดือนก่อน

      I like it a lot. Feels a lot more like the original Automobilista.

  • @scorps0326
    @scorps0326 หลายเดือนก่อน

    This is the missing piece of the puzzle! fantastic DC!

  • @lerouxvermeulen4403
    @lerouxvermeulen4403 2 หลายเดือนก่อน +1

    Dear god I watched to the end, and I'm glad I did xD But yeah, steering wack FTW. You are such a good influencer, thanks GayAndMuscle!

  • @GaragebuiltOriginal
    @GaragebuiltOriginal 2 หลายเดือนก่อน +1

    Ok I just got done hotlapping this setup in my porsche gt3. Overall felt very good but here's the thing I barely play this game to even know if it's that much better.
    Ill take your word that it's better so thank you.

  • @robcampbell6099
    @robcampbell6099 2 หลายเดือนก่อน +1

    Can't believe there was no tea at the end of the video.

  • @aogsimracing5663
    @aogsimracing5663 2 หลายเดือนก่อน

    I had a pretty good Custom FFB "FullFFB by JP v12", but decided to try this and not bad at all. I'll probably A - B them a few times but this could be the winner. I've got a Alpha mini and set force 27 low force boost 6 fx 0 and a little damping. Working good so far in the Porsche GT3

  • @jeremyswanzy851
    @jeremyswanzy851 2 หลายเดือนก่อน +5

    Dear God, I got to the end, and now I need a cup of tea!

  • @TrackDayMedia
    @TrackDayMedia 2 หลายเดือนก่อน +1

    Rack force is the one and only one I have used since I found it. It's soooo damn good

  • @putzak
    @putzak 2 หลายเดือนก่อน +2

    Always liked a good rack

  • @lazerbeam608
    @lazerbeam608 หลายเดือนก่อน

    I think this is the best feeling file I have used for AMS2 - gives it a nice feel like using a good LUT file in Assetto Corsa. The rack feeling from this gives you a nice sense of road. I think the GT3 cars is where you lose the most sensation, but I think that is Rieza's build on those cars, it gets better as the tires warm. I have a CSL DD using a Mclaren Gt3 wheel, CSL P1 wheel, and bare 320 Fanatec rim on a Universal Hub v2. All feel great with a gain setting in AMS2 of between 50-60% thats the sweet range. Tune in where you clip. You will still have force and nice fidelity.

  • @markstuart8007
    @markstuart8007 2 หลายเดือนก่อน

    This video is more game-changing than the 1.6 update!

  • @strikkflypilot927
    @strikkflypilot927 2 หลายเดือนก่อน

    This was nice. Possible to feel when the front tires are on the verge of loosing grip.

  • @tarmacterrorist.thepotato
    @tarmacterrorist.thepotato 2 หลายเดือนก่อน +2

    Dear God I got to the end, and wish that I had'nt! 🙂

  • @CuriousMind_LVG
    @CuriousMind_LVG 2 หลายเดือนก่อน

    I tried this custom file. I really like it. Thank you

  • @jasons4745
    @jasons4745 2 หลายเดือนก่อน

    Appreciate the great explanation GM 👍

  • @arenam79
    @arenam79 2 หลายเดือนก่อน +16

    I like the defuly+ better than defult 😜

    • @kolysion164
      @kolysion164 2 หลายเดือนก่อน +1

      the issue is it's constant force, low speed, fast speed, terrible feeling

    • @nicklibby3784
      @nicklibby3784 2 หลายเดือนก่อน +1

      ​​@@kolysion164 I think I know what you mean. Are you talking about how "springy" default+ can be? Or how crazy the oscillations can be especially when counter steering to catch a slide? Even during understeer or realigning the wheel straight sfter a corner. Sorry if my descriptions are bad im not sure how to describe it.
      I typically always run my wheel with zero damper completely. None on the game and base settings. But with default+ it is ridiculous, oscilations can easily happen or i can easily countersteer way too much or realign too fast smd cause oscilations. Its like the wheel gets very light. Maybe its just my driving style/ the way I handle the wheel, but in general i can drive all sims (& real life) about the exact same way (in terms of the way i handle the wheel and feel for feedback and controll it) but with default+ its like i have to either runs tons & TONS of damper which takes away much feeling or i have to change the way i fundamentally drive to account for the "springyness" of default+.
      I really like how default+ feels otherwise. It feels more like Assetto Corsa than the default ffb does i think. I like how you can easily feel weight transfer and feel braking better etc. but when it comes toncounter steering or realigning the wheel after turning it's like i cant really let the wheel "naturally realign itself" if that makes sense? Normally i can partially let go of the wheel or let go completely pr sometimes push/pull a tiny hit to help realign the wheel or countersteer. Basically i just lightly guid the wheel. But with default+ I can't really do that, the wheel is too springy its weird. Its like i have to push against the wheel more than normal to keep it from realigning or counter steering too quickly and or getting into an osculation. This makes it hard to handle precisely.
      I wonder if there is a way to fix that issue because otherwise i really really enjoy default+ a lot. Maybe someone else knows if there is a way to copy the default+ ffb file and simply edit it to get rid of that "constant force" problem which i think is my issue.
      What is your experience?

  • @unshapentube7395
    @unshapentube7395 8 วันที่ผ่านมา

    Dear GOD I got to the end and wish I hadn't.
    p.s. Thank you

  • @simonjohnade
    @simonjohnade 2 หลายเดือนก่อน

    Great video!! Thank you 😊 Dear God I.... I forgot 😂

  • @the_clhoyt
    @the_clhoyt 2 หลายเดือนก่อน

    Dear God, I got to the end...and glad I did, I think? (Depends on if I like the new FFB, I guess?)

  • @kristaps2010
    @kristaps2010 2 หลายเดือนก่อน

    good video subject, thank you, Liked!

  • @AngryAverageGo-Karter
    @AngryAverageGo-Karter 2 หลายเดือนก่อน

    Rfuktor is what I’ve been using, feels great
    Will give this a try later

    • @aprosimracing
      @aprosimracing 2 หลายเดือนก่อน +1

      Me too, and I like it very much! But will give a try on this one. Best!

  • @splatracer7726
    @splatracer7726 2 หลายเดือนก่อน +1

    Dear God…….Great Vid. Can’t wait to try this out. Not calling you God……y’know I sat through it all for some reason.

  • @trexx97
    @trexx97 2 หลายเดือนก่อน +2

    dear god I got to the end and wish that I hadn't...

  • @blainedermono7
    @blainedermono7 หลายเดือนก่อน +1

    Dear god, I got to the end and I wish I hadn't.

  • @tus_hobbys_son_los_mios
    @tus_hobbys_son_los_mios 2 หลายเดือนก่อน +1

    If the Spanish subtitles were activated, the Spanish community would be able to understand it better, and I think there are quite a few people who speak Spanish. Greetings and thanks for your content.

    • @inakilopez3261
      @inakilopez3261 หลายเดือนก่อน

      Me he planteado eso mismo en varios videos de este youtuber

    • @veryyes1919
      @veryyes1919 หลายเดือนก่อน

      El inglés se enseña mal

  • @Poncheezy
    @Poncheezy หลายเดือนก่อน +4

    what's crazy is that this man spent 16 minutes talking us to death and at no point felt the need to actually show us how to apply the file. Kinda lazy imo.

    • @rockettracing7897
      @rockettracing7897 หลายเดือนก่อน

      @@Poncheezy don't get me started. Seems to be the way of TH-camr now, just pad your runtime with nonsense

  • @machielzuur2532
    @machielzuur2532 2 หลายเดือนก่อน +1

    I don’t have a life and hate myself. I feel at home here.

  • @murfenator82
    @murfenator82 2 หลายเดือนก่อน +3

    Steering rack FFB is a good baseline as long as it includes some info on the tire grip at the limit. LMU leaves these forces largely hard to feel and therefore (especially at slow speeds) can be hard to tell where the grip is at times even with all of the forces coming through...

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน +1

      Yah it depends on the simulator , LMU has utterly usless FFB for actually feeling what the car is doing but becuse it bumps jolts and has strong self aligning along with over the top tug for suspention lots of people think LMU has "the most detailed FFB" ...
      Unfortunately I think without showing somone side by side with a well set up wheel with a sim like AC1 and explaning how the FFB lines up with what the car is doing I don't think they will ever "get it" this is made more muddy by the fact that a person can just memorise a games physics and basically drive with no ffb - but then they are convinced they are driving from the ffb thats going on.

    • @murfenator82
      @murfenator82 2 หลายเดือนก่อน

      @@GamerMuscleVideos When I bring up AC1 FFB in LMU discord most rF2/LMU players say AC1 FFB has "simulated effect" for tire grip and that its not "true" FFB...

    • @awakeandwatching953
      @awakeandwatching953 2 หลายเดือนก่อน

      @@murfenator82 yep they all claim its canned effects despite years ago the devs making it clear the only canned effects were abs and maybe slip every thing else is just boosted from the raw signal

    • @filiposay
      @filiposay หลายเดือนก่อน

      If someone play mostly one game, doesn't matter how good other game will be, always will find that the ffb and physics are wrong in other games cause are not as they like it. The only sim scientifically tested to compare with real driving situations is rf2 (which I almost never played cause find out too late and almost no people to race). Then you have iRacing where many drivers use as practice, but still other drivers don't like the feel and at the end is not scientific is subjective. So say that sim xxx is good because of yyy and other sim is bad because of zzz is more a pub chat than a real fact conversation

  • @Speedyey
    @Speedyey 2 หลายเดือนก่อน +5

    Tbh, when u setup Forza Motorsport 8, it has amazing FFB. Its the driving alone that keeps me coming back to that game, its so good

  • @Bambeakz
    @Bambeakz 2 หลายเดือนก่อน +1

    We all love to play with knobs. Just ask for permission or it can be a very aggressive FFB on the nose

  • @SingleRacerSVR
    @SingleRacerSVR 2 หลายเดือนก่อน +1

    Excellent & very helpful video - thanks Mr Muscle. But I was just slightly confused when you stated that by using the FFB File, you broke a "World Record" time.....
    But how do you beat a world record time from 7th position - don't you have to finish first?. ; P
    (Ohhh, I see, you must mean you beat you own record time set from that 7th spot - I get it now, hahahaha ; )))

  • @tlosbarranqueros
    @tlosbarranqueros 2 หลายเดือนก่อน

    Just won a new subscriber 💪

    • @Gabriel-dj3kf
      @Gabriel-dj3kf 2 หลายเดือนก่อน +1

      Will not regret, this man says what he thinks about the games and this is good for us

  • @fredscratchet1355
    @fredscratchet1355 หลายเดือนก่อน

    Well I downloaded the file and tried it. I understand what you are saying, it's very simple but somehow gives quite a lot of information back. I was pleasantly surprised also how AMS2 has been updated, the home page and menu is much much cleaner and intuitive than before and I might go back and try it again😄

  • @sampathrajapakse
    @sampathrajapakse 2 หลายเดือนก่อน +1

    Dear God, I got to the end, and wish that I hadn't

  • @guillermoherman3489
    @guillermoherman3489 2 หลายเดือนก่อน +1

    Hello Im sorry for the dumb question what file is the one that you need to write in documents\automobilista2 ?

  • @mxracinguy5993
    @mxracinguy5993 2 หลายเดือนก่อน

    Dear God, I made it to the end and it's only morning, too early to have a couple of beers in order to remove the image of his face that's now ingrained in my brain.
    But glad I did as I'm all for experimenting and this here is an interesting tip on an easy to-do tweak. Sounds like it needs better refining though since it appears the wheels vibrates while the car is stationary (haven't tried it yet, just going by what others have said in comments).

    • @hydro5168
      @hydro5168 2 หลายเดือนก่อน +1

      there are more advanced FFB files that adjust stationary force etc etc. this is the most basic a custom FFB file would get for this game

    • @mxracinguy5993
      @mxracinguy5993 2 หลายเดือนก่อน

      @@hydro5168 Good to know, but I do like the idea to start with the most basic one in order to have a baseline. I have my doubts I'd enjoy this better but it'd be a good starting point to experiment with.

  • @RalonsoF1
    @RalonsoF1 2 หลายเดือนก่อน

    Dear god I got to the end, I wish I hadn't.

  • @Cereal_Killr
    @Cereal_Killr 2 หลายเดือนก่อน

    I was tinkering with a FFB mod while back. It made the game SO MUCH better. It gave you a sense of what was going on. It really turns the game into a genuine sim.

  • @jimkarakatsanis7640
    @jimkarakatsanis7640 หลายเดือนก่อน

    Much appreciated

  • @Dual1969
    @Dual1969 2 หลายเดือนก่อน +14

    I don't see a link to the custom FFB file ?

    • @sychrov81
      @sychrov81 หลายเดือนก่อน

      ------
      NAME: Rack_Force
      (rack (/ arm_force M_max_force_at_rack))
      (output rack)
      (output (* output gain))
      (histogram output)
      -------

    • @KiliansCreative
      @KiliansCreative หลายเดือนก่อน +3

      @@sychrov81 where do i paste this exactly?

    • @stikupartist3698
      @stikupartist3698 หลายเดือนก่อน

      ​@@KiliansCreative force feedback file

  • @mattcwell
    @mattcwell 2 หลายเดือนก่อน +1

    Dear god I got to the end, and wish I hadn’t!

  • @moozak05
    @moozak05 หลายเดือนก่อน +1

    dear god i got to the end and hate myself now

  • @haydnhamilton8091
    @haydnhamilton8091 2 หลายเดือนก่อน

    This Setting turned my R5 from ice cold to really warm in just a few min .....NEXT !!!!!!!!!!!!!!

    • @SocialMeh
      @SocialMeh 2 หลายเดือนก่อน

      yeh bro my r12 started smoking. nah made no difference still at 42deg C and feels so good

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน

      Thats strange , normally what causes a wheel motor to warm up is if you have lots of forces you then push against or lots of damper for example.
      Maybe your wheel base is clipping and then you are pushing against clipped ffb ? might be worth checking that as that can cause a wheel to overheat quickly.

    • @haydnhamilton8091
      @haydnhamilton8091 2 หลายเดือนก่อน

      @@GamerMuscleVideos thanx for reply, my driving style remains constant no matter what the FFB file change, the settings ive chosen are perfect for the R5 and a shoulder injury, had i got any more power i would struggle to enjoy playing, I learned what clipping was in the 1st hour of using it , dialled that out and its been really nice,been using it like that for last 2 months running ice cold, 2 min with the file and the settings advised and its much hotter, its nowhere near overheating, just an observation

  • @Mistermoleymole
    @Mistermoleymole 2 หลายเดือนก่อน +1

    Dear God I got to the end..... I wish I hadn't. For the algo

  • @pixel-pedals
    @pixel-pedals หลายเดือนก่อน +1

    where the download link for the file???? AM I blind??? I cannot see it ...🙂

  • @SuperslowRacing
    @SuperslowRacing 2 หลายเดือนก่อน +1

    Do the in game FFB sliders still work with this file? Curious what you were setting them at and what you would suggest.

    • @xxTICxxTOCxx
      @xxTICxxTOCxx 2 หลายเดือนก่อน +1

      I have Gain set to personal preference, and everthing else at zero.

    • @rouxf13
      @rouxf13 2 หลายเดือนก่อน +1

      Yes they do, but some like FX tend to over-ride what this setting is trying to do. YMMV.

  • @cdrseabee
    @cdrseabee 2 หลายเดือนก่อน +2

    What's best for DD whee8?

  • @rouxf13
    @rouxf13 2 หลายเดือนก่อน

    Deafult + is ok but it felt mushy to me, this feels pretty good so far. I'm a weirdo who likes iRacing FFB (at the 360hz version) and this feels similar.

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน

      iRacings FFB is nice and direct , unfortunately it's let down by the tire model and physics which is why it ends up not really being as helpful as it should be.
      In iracing once you get to limit and over the tires get stuck over the limit so the ffb as well will stay light and not come back.
      I used to blame the ffb in iracing but I'm 99% sure it's the physics which makes me really hopeful for how iracing will feel and drive with the new tire developments they plan to launch next year.
      I do think games like iracing can benefit from some form of seat of the pants feel / yaw feel but it has to be subtle so it doesn't override other aspects of FFB.
      The 360hz just means the ffb will not need as much interp to be smooth and FFB will not miss out track bumps maybe can initiate a change in direction faster.
      But on grand scheme of things I can't see how ffb over 100hz fundamentally impacts the forces used to determine tire grip.

    • @rouxf13
      @rouxf13 2 หลายเดือนก่อน

      @@GamerMuscleVideos Agreed - I think the prime benefit of the 360hz in iRacing is simply responsiveness - my understanding is it's actually still 60hz but delivering 4 60hz packages at a time, so it's not necessarily better or cleaner but does have more 'info' for the time segment it's responding to. I still find that the way iRacing (and AC) communicate things like weight transfer under braking or rotation due to braking (in a car like the MX-5 Cup) is very good, but with this FFB file AMS2 is way less - uh - slushy I guess? It feels more like what I'm used to. Doesn't change any of the physics/tire model issues - just like iRacing FFB doesn't help with tire limit issues - but just feels better. Enjoying 1.6 a lot.

  • @theviperman3
    @theviperman3 2 หลายเดือนก่อน

    "DEFULT" ? "DEFULY +" ? What??? Lol ... Subscribing :)

  • @eka.w4227
    @eka.w4227 2 หลายเดือนก่อน

    im 2k hours on ac... im feel amazed ams2 ffb feeling

  • @truantray
    @truantray 2 หลายเดือนก่อน +3

    I'd like to see a video about the rear brake bug that has been an issue since PC2. I've had many races ruined thinking it was my fault and this is the only channel that acknowledges the issue with late race rear brakes randomly failing.
    As for 1.6, ok, physics are improved, but AI are patchy and worse.

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน +3

      I'm not sure if its neccecerly a bug i think its just tires being more prone to locking up due to a multitude of factors , but then no real FFB for it or no real warning only way to really know would be for somone to brake down telemetary to see if it is indeed a bug or something else.

    • @tbainbridge
      @tbainbridge 2 หลายเดือนก่อน

      Yep, it's like the tyres simply melt in late race, getting hard to control.

    • @ezpz4659
      @ezpz4659 2 หลายเดือนก่อน +1

      @@tbainbridge adjust your driving. Try not to go to much past the slip angle.

  • @Ahmad-qj6ij
    @Ahmad-qj6ij หลายเดือนก่อน

    I’ve been watching you for 6 months. Today is the first time I found out you are bald.

  • @eritainment3023
    @eritainment3023 2 หลายเดือนก่อน +1

    Dear God, ... I forgot the rest.

  • @WillyWillster
    @WillyWillster 2 หลายเดือนก่อน +1

    Something I've just noticed but if you spin out and then just sit still, the tyre pressures will continue to rise seemingly forever, as if you are still spinning - pressures only start dropping once you start driving normally again. Seems to confirm that once AMS2 decides you've lost grip it then enters a fake loop of spin state.

    • @extremeencounter7458
      @extremeencounter7458 2 หลายเดือนก่อน

      Holy shit, I wouldn’t even realize that the continually rising temp insinuates that the spin state was on a loop and part of the loop code failed to cease. Huh, no wonder, I played the game literally once since the 7 hours I played it years ago, and immediately deduced that once you lose traction there’s practically no way to get it back. Seems it wasn’t a delusion

  • @mauri1570
    @mauri1570 2 หลายเดือนก่อน +4

    Hi, where is the link to download the file? or where is the text to create the .txt?

    • @brettallen2129
      @brettallen2129 2 หลายเดือนก่อน

      Yea, how to download the file

    • @Tripl3Jinx
      @Tripl3Jinx 2 หลายเดือนก่อน

      It's in the description

    • @renefeijen5916
      @renefeijen5916 หลายเดือนก่อน

      @@Tripl3Jinx Call me stupid but I see no link. I do see the unclickable name Rack_force

    • @Tripl3Jinx
      @Tripl3Jinx หลายเดือนก่อน

      @renefeijen5916 you copy and paste just what you see
      Rack_Force
      (rack (/ arm_force M_max_force_at_rack))
      (output rack)
      (output (* output gain))
      (histogram output)

  • @NicanX
    @NicanX 5 วันที่ผ่านมา

    And where is the link to download this ffb settings?? Thanks

  • @Jupurgepen
    @Jupurgepen 2 หลายเดือนก่อน +1

    What about the MOZA Pithouse settings?

  • @FullFledged2010
    @FullFledged2010 2 หลายเดือนก่อน

    Actually you do have a lot more information with a good motion rig. accaration, deceleration wheel slip. bumps. the moment you hit a curb and even the amount braking and acceleration if you have a 6 dof rig setup for combined surge and pitch. But it matters how you set it up. I'm not saying my motion rig is better than anyone else's but I honestly don't need much wheel FFB information when I'm driving with motion. 🤷‍♂

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน

      Yes I have played AMS2 on a few high end motion rigs and rigs I have helped set up , the problem is no consumer motion rig offers the detail for sustained load that is required to drive from at a higher level ( even air pressure pad systems / physical) as a result the best thing to do with a motion rig is to just set it up super precise and minimal and to replicate suspension motion , it does help with feeling car be light over crests bumps and other details but that's all stuff you can learn with a wheel anyway and ultimately the underlying grip feel can all come from a wheel.
      I have yet to meet a real world fast / professional race driver that ever liked a rig with a ton of movement or E-sports or very fast simracer that likes it.
      I think Traction loss systems can be interesting , but again they have issues with RESET and faster Cars and also false information and then seatbelt tensioners can also be interesting but they simply don't have the resolution and response needed for the fast changes in grip with a slick tire on faster cars for a person to use it to directly drive from.

  • @CarlParnellCoach
    @CarlParnellCoach 2 หลายเดือนก่อน

    Applied this and it works great, however at high speeds with a simgic alpha U, is anyone else experiencing a loose, loud charring sensation in the feedback?
    I get that usually if the FX is too, but even with everything off I still experience it and it sounds like it’s not doing my wheelbase any good

  • @lpcoolee
    @lpcoolee 2 หลายเดือนก่อน +1

    Sorry dude, but I couldn’t see a link to the FFB file in your description. Can you (or anybody) point me to the new custom file please?
    Great video btw! I love the FFB in iRacing, so I’m sure thus will be to my taste

    • @lpcoolee
      @lpcoolee 2 หลายเดือนก่อน +1

      Sorry ignore me. I’ve just seen all I need to do is paste the 5 lines of code into a custom txt file.

  • @jannowak-y6p
    @jannowak-y6p 2 หลายเดือนก่อน +1

    Hey, nice video, but could you put a link to this custom FFB file please?

  • @harf4ng
    @harf4ng หลายเดือนก่อน

    Wonder in my ams2 why i just have default and custom ffb profiles. I do not have any default+.

  • @Rollingzoku89
    @Rollingzoku89 2 หลายเดือนก่อน

    I use the default+ setting. When I’m sliding in car it feels like it does in real life. I definitely don’t want this sim to feel like iracing lol. I’ve set a few records in AMS2 around tracks that I’m slow in iRacing. I might give this a try for sake of an experiment.

    • @conuk35
      @conuk35 2 หลายเดือนก่อน +1

      @@Rollingzoku89 do report back pal!

    • @Rollingzoku89
      @Rollingzoku89 2 หลายเดือนก่อน

      @ Honestly I’ll stick with what the developers gave us. It looses some of the fidelity in my opinion.

  • @andyrachy
    @andyrachy 2 หลายเดือนก่อน

    Dear God I got to the End. I wish I hadn't

  • @carsonpoland
    @carsonpoland 2 หลายเดือนก่อน

    Dear god, where am i?! :) LMU has utterly usless FFB whereas AC1 FFB is top notch...

  • @stealthking1269
    @stealthking1269 2 หลายเดือนก่อน

    I am finding that at the centre, the steering feels extreme light and then when you take corners or turn the wheel and the ffb kicks in, its almost quite violent compared to the very light centre position......... is the correct or have I done something wrong. (Running on Simagic Alpha)

  • @MAILERS1
    @MAILERS1 2 หลายเดือนก่อน

    I’ve given it blast and it’s pretty good but I seem to have lost all feeling on braking. The rest of it is good but it’s just numb when braking hard!!

  • @KirkwoodImaging
    @KirkwoodImaging 2 หลายเดือนก่อน

    Have you tried iRacing on a wheel that natively supports the 360hz output? I upgraded to the Logitech G Pro wheel and it's felt phenomenal ever since. It went from my least favorite sim from a FFB perspective to my favorite.

    • @GamerMuscleVideos
      @GamerMuscleVideos  2 หลายเดือนก่อน

      360hz output just makes the FFB smoother and means finer bumps can be captured , interpellation on a DD wheel effectively achieves basically the same result , iRacing has totally messed up tire model that means you can't ever go over the limit or drive in slip properly and as a result the ffb drops off and then just stops as the ffb just reflects what the tire model is doing. I think when iracing do new tires next year and fix the contact patch issues it should be much better as I think iracing ffb actually reflects the tires quite well.
      but overall iracing has way less detail and information to drive from than AC1 ( but as I say i think its due to the physics issues)

    • @KirkwoodImaging
      @KirkwoodImaging 2 หลายเดือนก่อน

      @@GamerMuscleVideos It's weird but I think iRacing's model has won me over at this point. I feel like I've gained the most real life driving skill/confidence from my time in iRacing. Its punishment of going past the limit is annoying at first but it promotes a smoother driving style, a hyper awareness of tire temps, and incredible delicacy/refined input on the brakes. I now feel so much more confident driving my (sketchy as hell) car in real life, approaching the limit without passing it. Every time I hop back into ACC or AC1 it feels like taking a step towards Gran Turismo 7 vs. a step towards reality now.
      The 360hz implementation isn't perfect (I think it necessitates 1/60th of a second of lag) but I do think it's conveying a bit more detail than what a wheel driver's interpolation can transmit. That along with TruForce really combines to give an incredible amount of detail to the feedback vs. my previous setup. A good friend with a Fanatec DD came over and has been amazed at the added feel of the G Pro, particularly in cars like the Radicals.

    • @HDRGamingHub
      @HDRGamingHub 2 หลายเดือนก่อน

      @@GamerMuscleVideos You need to try Iracing with a DD wheel that supports the 360hz in Iracing. Is really game changer. I have Simucube 2 Pro.

  • @ReadyPlayer1977
    @ReadyPlayer1977 หลายเดือนก่อน

    I ve done it and it's great!!!
    Any chance to get a similar code fir Assetto Corsa?
    Cheers buddy!!!

  • @flightis3dollars
    @flightis3dollars 2 หลายเดือนก่อน

    sumtin end and wish. Thanks for the tip.

  • @thebigcat499
    @thebigcat499 2 หลายเดือนก่อน

    Dear God I got to the E . . . .

  • @benjaminpedersen2117
    @benjaminpedersen2117 หลายเดือนก่อน

    Sorry what is it i should copy???

  • @marcinbroda8661
    @marcinbroda8661 หลายเดือนก่อน +1

    anybody know how put this crazy vibration out? grts

  • @thorstenwanoth6774
    @thorstenwanoth6774 2 หลายเดือนก่อน

    Got stuck on GT Legends, GTR2 and later P&G starting back in 2006. We editing player files here?