The difficulty I found with the HW97 was establishing a suitable machined horizontal surface (i.e. a surface at right angles to the vertical axis of the gun) to enable the placing of a spirit level. Two methods I have thought of, although only the second one is safe: 1) cock the gun and leave it cocked to expose the parallel horizontal surfaces either side of the breach chamber, unsafe as it means messing around with a cocked gun. 2) obtain a small engineer's pin vice, clamping it (upside down) across the two machined vertical faces just before the breach chamber. Once clamped in position, the upturned face of the pin vice should provide a suitable horizontal surface for placing a spirit level (“gun level”). Once the gun level is in place, the arrangement can stay there during setting up to ensure verticality of the gun axis whilst the scope is lightly bolted down. The scope reticule should then be aligned against a known vertical, such as a wall. For the avoidance of cant, a miniature horizontal spirit level can be added to the top of the scope. Before final torquing up, the gun and scope levels should both be horizontal and the scope reticule vertical.
Good point. I use the flat on the stock just behind where the end of the action sits. Technically I'm levelling the stock, and the action may not be fully square in the stock, but the stock is the part you hold, and if it was massively out you'd cant the rifie anyway. The pin vice is a brilliant idea, but you're still relying on the barrel being in perfect alignment when it was fitted at the factory to use the vertical flats to check the vertical axis of rifle and scope.
Your explanation is all arse backwards pal. Windage is horizontal plane (left/right) and elevation is the vertical plane (up/down) Also the comments here by people not understanding how a level works is class! 😂😂
The difficulty I found with the HW97 was establishing a suitable machined horizontal surface (i.e. a surface at right angles to the vertical axis of the gun) to enable the placing of a spirit level. Two methods I have thought of, although only the second one is safe:
1) cock the gun and leave it cocked to expose the parallel horizontal surfaces either side of the breach chamber, unsafe as it means messing around with a cocked gun.
2) obtain a small engineer's pin vice, clamping it (upside down) across the two machined vertical faces just before the breach chamber. Once clamped in position, the upturned face of the pin vice should provide a suitable horizontal surface for placing a spirit level (“gun level”).
Once the gun level is in place, the arrangement can stay there during setting up to ensure verticality of the gun axis whilst the scope is lightly bolted down. The scope reticule should then be aligned against a known vertical, such as a wall. For the avoidance of cant, a miniature horizontal spirit level can be added to the top of the scope.
Before final torquing up, the gun and scope levels should both be horizontal and the scope reticule vertical.
True, some guns will be a lot easier to get "level" than others
Good point. I use the flat on the stock just behind where the end of the action sits. Technically I'm levelling the stock, and the action may not be fully square in the stock, but the stock is the part you hold, and if it was massively out you'd cant the rifie anyway.
The pin vice is a brilliant idea, but you're still relying on the barrel being in perfect alignment when it was fitted at the factory to use the vertical flats to check the vertical axis of rifle and scope.
The hardest part is getting a calm day to do it. Unless it can be done inside.
Certainly can lead to over compensating and then starts a never ending cycle of adjustments
Think I might of used the 35 or 50 yard ranges when zeroing but I can understand it would be harder to film there if they had other shooters.
Depending on where you live yes, absolutely!
@@keith6930in this case I left it a click to the left for trigger pull errors. 😅
@@MrXFIELD trigger pull errors don’t matter…….you just have to make the same mistake consistently and zero accordingly 😂
Thanks and yes i subscribed 🇳🇱😉👍
Don't work cause the table is not label or ground3 is not label the scope can't be label
I don’t think you understand how sprit levels work.
@@sid35gb obviously he doesnt , he must struggle to set up a scope
@@patthewoodboy and sid35gb,,, the guy above is correct about the table not being level. you both forgot about the earth being flat
Your explanation is all arse backwards pal. Windage is horizontal plane (left/right) and elevation is the vertical plane (up/down) Also the comments here by people not understanding how a level works is class! 😂😂
TBH looking back on videos I'm often thinking WTF am I on about as easy to get distracted when talking to yourself or getting it arse about face
Not every scope turuts are flat 😂😂 and you did not level the bench bench out its all out
If turrets are not flat then use breach block or another datem point for reference