How to Cut a Model in Blender

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 437

  • @MarkusArkus5
    @MarkusArkus5 9 หลายเดือนก่อน +11

    I am a beginner in both 3D printing and Blender and this video helped solve so many problems I was having! Great method, explanation, and demonstration even for a total novice.

  • @greencastleonlineauctions9152
    @greencastleonlineauctions9152 2 ปีที่แล้ว +145

    If you are having trouble with the Control-Shift- Minus not working do this : Go to Edit>Preferences>Input> and then click the box at the top that reads 'Emulate Numpad'. This should help.

  • @WillishBroadbino
    @WillishBroadbino ปีที่แล้ว +188

    For those out there without a numpad, the "shift+ctrl+minus" shortcut to perform a "difference" in the bool tool actually refers to "numpad -" in the settings. If you hit ctrl+shift+b you can open up the bool tool window itself and select the diff operation without the shortcut. I'll edit my comment if I find where to rebind hotkeys

    • @troelsvejenchristensen8850
      @troelsvejenchristensen8850 ปีที่แล้ว

      Thank you!

    • @davichomx4957
      @davichomx4957 ปีที่แล้ว

      thanks!!!

    • @Its-TY333
      @Its-TY333 ปีที่แล้ว +3

      still doesn't work

    • @Toyosu2399
      @Toyosu2399 ปีที่แล้ว

      @@Its-TY333 Try ti use older versiom of Blender 2.83.2

    • @langedelamort999
      @langedelamort999 ปีที่แล้ว +1

      @@Its-TY333 I was able to do it on 3.0.0, did you install bool tool and 3d print?

  • @toooldfortwowheels2048
    @toooldfortwowheels2048 ปีที่แล้ว +4

    This is an absolute life saver. I've been printing some huge Tyranid style figures for my son and a few parts came out perfectly with perhaps a single flaw here and there! Rather than print the whole piece agaiun I can now just get the single bit I need.... Incredible, thank you so much, saves me time and resin.

  • @shaunjedi
    @shaunjedi ปีที่แล้ว +3

    I've found this video totally by accident after asking on a helmet printing video how to people add holes / registration marks for easier connection (my printing bed is small. so i have to print 8 diff pieces instead of 1 full helmet) and man you are the G
    Thanks for your video!

  • @Misko6
    @Misko6 10 หลายเดือนก่อน +2

    This video has been INCREDIBLY helpful. Thank you for posting this as it took this amateur about 2 hours and a failure to figure out what you fit into about 10 minutes.

  • @esquebee
    @esquebee 2 ปีที่แล้ว +20

    Shift Ctrl Minus is a permanent offset zoom out feature now. What were you trying to do that made the plane disappear for the cut?

    • @Valasilphukiir
      @Valasilphukiir ปีที่แล้ว +10

      You need to go to "Object" (by default at the top of Blender), then "Bool Tool", then "Difference". That basically subtracts the area where the 2 shapes overlap, creating a very thin gap between the arm and the body (in this case). Had to figure that out myself, hope you did as well!

    • @rosshanks3566
      @rosshanks3566 ปีที่แล้ว

      @@ValasilphukiirI tried that and it deleted the plane, making a perfect cut, but the section i wanted to cut off and keep disappeared

    • @weronikabudzynska
      @weronikabudzynska ปีที่แล้ว

      @@rosshanks3566 I have the same problem, please help @esquebee

    • @Noktarash1990
      @Noktarash1990 9 หลายเดือนก่อน

      @@rosshanks3566 this happens to me, it only keeps 1 side

  • @xv1k375
    @xv1k375 2 ปีที่แล้ว +44

    This is so great!
    I’ve been wanting to do this for so long but I’ve always settled for meshmixer plane cuts.
    Downloaded blender and this was without a doubt the most beginner friendly tutorial, even taking the time to explain key bindings you’re using etc.
    10/10!

  • @jagdeepsingh8770
    @jagdeepsingh8770 2 ปีที่แล้ว +16

    What is the name of the instruction that you are using it as Shift+Ctrl+ - key for?

    • @leozinho2r
      @leozinho2r 2 ปีที่แล้ว +4

      "Difference" according to the shortcuts dropdown menu in bool tool add on :)

    • @Jenji999
      @Jenji999 2 ปีที่แล้ว +1

      Difference

    • @josephvanwyk2088
      @josephvanwyk2088 2 ปีที่แล้ว +1

      Bolean addon (difference).

    • @stevesparrow2992
      @stevesparrow2992 2 ปีที่แล้ว +1

      Same questing, because it doesnt work for me… some time it does, other don’t

  • @creativohugo
    @creativohugo ปีที่แล้ว +1

    This worked like a charm slicing a model way too big for my print to make. thank you! Also, depending on the complexity of the seam you can also duplicate existing boundaries on the mesh,, use grid fill, and finally follow the same process to get even more organic shapes as result

  • @mosspath2974
    @mosspath2974 ปีที่แล้ว +2

    Honestly I thought cutting a giant area OBJ for making a Gamecube diorama was going to be impossible, but with this I finally know how to cut out the piece I want to use, thank you so much lol

  • @ASassyP
    @ASassyP ปีที่แล้ว +1

    You have singlehandedly been the solution to my issue I was having for days now on Blender. Thank you for making this video.

  • @Yvelto_Gaming
    @Yvelto_Gaming 7 หลายเดือนก่อน +1

    Super helpful bro. You were clear and too the point. I appreciate you narrating the key commands and having the key cast.

  • @Mcdonaldrod75
    @Mcdonaldrod75 6 หลายเดือนก่อน +2

    That was really useful. And I like the way you call out the keys because sometimes its hard to see at the speed people work.

  • @ZhengNeoh
    @ZhengNeoh 5 หลายเดือนก่อน +1

    I would like to say, thank you very much Filaments Folly! Without this tutorial I could not have finished my prints as it it too large for my printer.
    Very clear instructions all the way!

  • @fishtinandcopper179
    @fishtinandcopper179 ปีที่แล้ว +6

    A refreshing change to see such a clear explanation, thank you

  • @Jenji999
    @Jenji999 2 ปีที่แล้ว +4

    Shift control minus does not work for me on my Mac :( what is the alternative for this

  • @franciscolagrifa18
    @franciscolagrifa18 2 ปีที่แล้ว +5

    this was super useful and easy to follow. I'm starting with blender, taking my time, but channels like this get the "fear" away to keep on learning.

  • @Stillenacht3D
    @Stillenacht3D ปีที่แล้ว +3

    This was super helpful! From my experience with printing it helps to scale up the negative socket ever so slightly. My first time I didn't do it and the positive peg would not fit into the negative.

    • @BenjaminEsposti
      @BenjaminEsposti ปีที่แล้ว +1

      That's what I do too, usually about 0.1-0.25 mm, but it varies depending on how much desired tightness/looseness, corners, etc.
      Another bit of advice, is to accurately measure and calibrate your extruding rate. If you're over-extruding, the part will surely be larger than anticipated.
      Over-extrusion can also be caused by wet filament, so keep the filament dry. (Some materials absorb moisture from the air.)

  • @katasto
    @katasto 2 ปีที่แล้ว +10

    For those of you having problems with the Shift+Ctrl+Minus, I had to close out the application and re open it being the first time I added the boolian addon. Also use the minus key on the number pad.

    • @easy_3d
      @easy_3d 2 ปีที่แล้ว

      im using a laptop and dont have number pad, will it work if i only use the boolean add on?

    • @Aunalis
      @Aunalis 2 ปีที่แล้ว

      THANK you!

    • @lincolngraham5158
      @lincolngraham5158 2 ปีที่แล้ว

      @@easy_3d shit man I got the same issue

    • @majidmahjoorart
      @majidmahjoorart 2 ปีที่แล้ว

      it worket for me.....tnank you man

    • @Minisoderr
      @Minisoderr ปีที่แล้ว +1

      @@easy_3d try the top comment's emulating keypad maybe?

  • @craigroberts4434
    @craigroberts4434 2 ปีที่แล้ว +5

    As someone who is trying to teach my self modelling for the exclusive purpose of 3d printing - this will com in SUPER handy down the line. Thanks for this!

  • @Liiva1
    @Liiva1 หลายเดือนก่อน

    This is great. This allowed me to split up a 3D model and print it without having to use a ton of support material. I saw this other video from Artisans of Vaul where he was reposing a model and he added seams along the wireframe of the model, that makes we wonder if those seams can be used to split up the model as well? That would allow very specific cuts instead of eye-balling it with these planes.

  • @mehi99
    @mehi99 2 ปีที่แล้ว +2

    You skipped a step at 8:07. How do you put the model back together along with the cube?

    • @rauljimenez7252
      @rauljimenez7252 2 ปีที่แล้ว

      After watching it like 15 times i found what to do, you should press slash, then back to object mode (to avoid getting the cube in the other piece) then Shift+D and select the other object

  • @wompstopm123
    @wompstopm123 หลายเดือนก่อน

    this is essential viewing for anyone who buys a 3d printer and uses blender

  • @GlenEdwards
    @GlenEdwards 2 ปีที่แล้ว +6

    I was following along on my macbook running Blender 3.1.2 and it's all the same until you hit Shift+Ctrl+"minus" (your key press didn't show on screen) and when I do this with the - key nothing happens. Correction, it zooms out one step. I cant find any info anywhere on how to perform that cut. This is a very complex program which needs video tutorials on each little action, yours is great up until that step for me.

    • @Transitionsband1
      @Transitionsband1 2 ปีที่แล้ว

      Hey mate, its minus (-) on the number pad, the function is called "difference" if you wanted to look it up for mac specific instructions

    • @chrisc9213
      @chrisc9213 2 ปีที่แล้ว

      Yep I am having the same issue, it would be nice to show the commands on the drop down menu.

    • @hunderslash
      @hunderslash 2 ปีที่แล้ว

      @@Transitionsband1 damn I don't have a numpad :(
      Edit: oh nevermind I can do Shift + Ctrl + B then difference

    • @Avetorro
      @Avetorro 2 ปีที่แล้ว

      Mac users with no numpad you need to set in preferences “emulate numpad”. This video is an older version of blender but it’s pretty much the same process th-cam.com/video/-RR4HGr5vE0/w-d-xo.html

  • @evilpunk4767
    @evilpunk4767 11 หลายเดือนก่อน

    you my hero ! i look 3 or 4 other video but your the only one who explaine well for some one new to blender !

  • @utapandgo
    @utapandgo 2 หลายเดือนก่อน

    outstanding - I can't wait to cut a few things up. thank you heaps. I'm so new to 3D modeling and blender - I'm soaking in as much as I can. thanks again.

  • @Jenji999
    @Jenji999 2 ปีที่แล้ว +12

    For anyone using Mac ,
    It is shift + Ctrl + B
    Then difference

    • @matthewbachman9328
      @matthewbachman9328 2 ปีที่แล้ว

      THANK YOU!

    • @neilfoster9587
      @neilfoster9587 2 ปีที่แล้ว

      😁👍

    • @Noktarash1990
      @Noktarash1990 9 หลายเดือนก่อน +3

      for me it completely deletes the other part :(

    • @tohnjay
      @tohnjay 5 หลายเดือนก่อน

      @@Noktarash1990 click/select the "plane" first, then shift click the body.

    • @Noktarash1990
      @Noktarash1990 5 หลายเดือนก่อน

      ​@@tohnjay I do that, and to simple parts it works, but when the plane has to many corners it starts deleting stuff instead of seperating.

  • @NOOBTRON-xe3on
    @NOOBTRON-xe3on หลายเดือนก่อน

    you should look into the snaping tool im not sure but you may be able to save time when you make the blade paper mesh to cut the object, and have it snap to verticies i think. not sure though recently started using it

  • @graphguy
    @graphguy 2 ปีที่แล้ว +3

    This is perfect!
    As one side note for Newbie 3D printers like me, you have to know your printers tolerances and get them compensated or adjust for.
    My Creality Neo Max prints with about + 0.20 - 0.23mm variance from measured model. So, I have to adjust either the settings or my model if I need accurate fits.

    • @Badkitty24
      @Badkitty24 ปีที่แล้ว

      even if your printer is dialed in...EXACT fits aren't a good idea. Over the years they never fit. a tolerance of one nozzle width is good (at least .4mm) that tiny bit of play allows for expansion and exact fits by slighting moving the inserted piece to align better.

  • @Aashka_The_Mystic
    @Aashka_The_Mystic ปีที่แล้ว +1

    Thanks man. I couldn't find the 3D Print tab, and eventually found out I had to press "N" lol. Hopefully I'll get the hang of doing this as I want to make large scale prints.

    • @seban678
      @seban678 ปีที่แล้ว

      thank you, couldn't figure it out either

  • @danielro1209
    @danielro1209 2 ปีที่แล้ว +2

    After cutting an object in half I have open ends. How do I have to close them with additional walls?

  • @owenrichards1418
    @owenrichards1418 ปีที่แล้ว

    This saved me millions of years. Thank you!

  • @cadenbopp
    @cadenbopp ปีที่แล้ว

    This video is going to be saved in my quick access bar for all time.

  • @Ultimaniacx4
    @Ultimaniacx4 2 ปีที่แล้ว +8

    Perfect! Just what I needed. Very efficient and easy to follow. So much better than all those other videos on youtube using a cube to copy parts of the model.

  • @marcos10356
    @marcos10356 25 วันที่ผ่านมา

    Good video!
    I have a doubt, do you divide it into 2 parts, ok!
    There are files that these parts do not see connected, the head is in one place and the torso is far from it... is there any way to connect like a "magnet" to attract the other part?

  • @Tat2dTroll69
    @Tat2dTroll69 2 ปีที่แล้ว

    i swear these type of videos are GOLD!

  • @plastiksurgeon9129
    @plastiksurgeon9129 2 ปีที่แล้ว +6

    When I hit shift/ctrl/minus key---It makes the image smaller. The cutting plane is still there. 🙁

    • @FilamentsFolly
      @FilamentsFolly  2 ปีที่แล้ว +1

      are you using the num pad or the - + next to the backspace?

    • @plastiksurgeon9129
      @plastiksurgeon9129 2 ปีที่แล้ว +2

      @@FilamentsFolly
      I’m on a laptop….keys are next to the backspace. I’m trying to split in half a model car body from an STL file. Not having much luck.

    • @KarimJanobi
      @KarimJanobi 2 ปีที่แล้ว +1

      I'm facing the same thing, even though I have NumPad.
      Did you solve the problem?

    • @plastiksurgeon9129
      @plastiksurgeon9129 2 ปีที่แล้ว

      @@KarimJanobi
      I ended up using 3D builder which is on Windows 8 and 10, but I had to download it for my Windows 11.
      It did the job I needed it to do 👌🏾

    • @KarimJanobi
      @KarimJanobi 2 ปีที่แล้ว

      @@plastiksurgeon9129 Great. I will give it a go. Thanks brother.

  • @cheshirecatproductions
    @cheshirecatproductions 10 หลายเดือนก่อน

    Life saver. Been having a heck of a time with meshmixer

  • @kinglarry3727
    @kinglarry3727 2 ปีที่แล้ว +3

    thankyou! literally downloaded Blender last week , id love to see something in how to manipulate these sculpts with ball joints, making them a posable figure.

  • @3dGator
    @3dGator 6 หลายเดือนก่อน

    Thanks this is exactly what I was looking for I used to use blender way back when and just got back into 3d printing and modeling and for the life of me couldn’t remember how to do this thank you so much !!

  • @Speakhardly
    @Speakhardly 11 หลายเดือนก่อน

    Thanks for the tutorial! How would you go about cleaning the surfaces that come out of the boolean operation? I’m finding that there is no easy way to smooth or remesh them without messing up the model.

  • @shaunimcgarva329
    @shaunimcgarva329 ปีที่แล้ว +1

    will this work for helmets being cut to fit a small print bed? Iam trying to work on a cosplay but the helmet iam making is waaaaay to big for my print bed. Was trying out mesh mixer but havent had success

  • @Sentraxion
    @Sentraxion 2 ปีที่แล้ว +2

    i have an issue. i follow this tutorial, but theres no face where i cut it, just a hole to the models center. how do i fix this

  • @Zombielypse
    @Zombielypse 2 ปีที่แล้ว +2

    I have a problem. When i do shitf+ctrl+- my object dissapears but not the plane one :(

  • @octimus2000
    @octimus2000 ปีที่แล้ว

    5:46 "We kinda f... messed up the front a little"
    Awesome, video. Never knew how this was made. I'll try to replicate it on Cinema4D as I'm more familiarized with it

  • @BlazeFoxSteve
    @BlazeFoxSteve 3 หลายเดือนก่อน +4

    If you are using blender 4.2 go to extensions instead of add-ons

  • @luclibaers2192
    @luclibaers2192 2 ปีที่แล้ว +1

    Great tutorial! Where can I find the model. I like that one.

  • @freddielinares3198
    @freddielinares3198 ปีที่แล้ว +4

    Shift+ctrl+B for newest version of Blender, select Slice.

  • @mverna3628
    @mverna3628 2 ปีที่แล้ว +3

    I am new to blender though I am an old man, I have been painting minis since the 70’s and was thrilled with the coming of the 3d printing age. Alas, many 3d models (scifi and fantasy) model them with backfill as though they are injection molds -especially paltrons/shoulder guards. I have a chaos dwarf BldBwl team that they look absolutely ridiculous. What would be an effective way to hollow these out properly? I liked your clear no nonsense tutorial on this and would love to see you tackle it.

    • @secondarycontainment4727
      @secondarycontainment4727 2 ปีที่แล้ว

      If you are talking about "hollowing" an already modeled model that you are going to print on a 3d printer (printing an STL?) the modeling software (Blender in this case) wouldn't do anything to the interior of your model. Blender can be used to remove any interior structures that are modeled inside there - but if there is nothing actually modeled inside the model then the process of INFILL is probably what you should be focused on.
      Your slicer software (software that prepares the model for printing / turning it into machine readable g-code/such as Cura or Slic3r) should have setting for INFILL. If the infill is set to 100% then the entire print will be filled with material (as if injection molded). Lower numbers will fill the interior with less material (typically in a definable and/or structural pattern). So, 0% would mean just the outer shell layer(s) is/are printed (as if a slush mold or blown mold)... sometimes a 0% fill is called a "vase" print.
      Maybe I am misunderstanding what you are asking here - if so, give some clarification and I will try to help.

    • @secondarycontainment4727
      @secondarycontainment4727 2 ปีที่แล้ว

      So, re-reading your comment - I now think you are talking about needing to remove volume (which you referred to as "backfill") from a premade 3d model. The simplest way to achieve this without any real modelling skills required would be to use the tool(s) called Boolean. Essentially you have a 3d model want to modify, another that will be used to remove part of the first, and then subtract the second from the first. The second model can really be anything (but obviously something would get you at least close to the shape you want carved out).

    • @Alfaghetty
      @Alfaghetty ปีที่แล้ว

      since the other comment didn't answer your question at all- i mean you could just subtract a sphere or a cylinder to sort of hollow a model, but that isn't really hollowed, you only removed a shape from the model.
      What you want is the solidify modifier. The model you import into blender is going to be made of meshes- it doesn't actually have any density, it's just a bunch of 2D planes.
      If you use the solidify modifier, that will make all these planes into a 3d shell. You can set how thick that shell is from the modifier.
      Generally speaking, its a lot easier to just use the hollowing feature inside whatever slicer you are using, but the above will be how you would do it in blender.

  • @mandarb1111
    @mandarb1111 2 ปีที่แล้ว +4

    Very helpful. I have been wanting to learn how to do this for a long time!

  • @MonkeyNinja99
    @MonkeyNinja99 หลายเดือนก่อน

    This is super helpful! Exactly what I was looking for.

  • @connormackey642
    @connormackey642 2 ปีที่แล้ว +3

    Shift control minus is not working for me and i'm on windows, any suggestions?

    • @connormackey642
      @connormackey642 2 ปีที่แล้ว

      figured it out, I guess all you are doing is applying a boolean modifier

  • @IceCreamMan1923
    @IceCreamMan1923 4 หลายเดือนก่อน

    Thank you so much for this! It really helps a lot with the 3D model I'm working on for my Power Rangers cosplay. Very well-explained and helpful. Have a great day.

  • @steveferrerio-eo9kz
    @steveferrerio-eo9kz 10 หลายเดือนก่อน

    Excellent video you were saying things in a very good way to help me fully understand the process. I may seek you for more insight and advice!

  • @nathanlewis42
    @nathanlewis42 วันที่ผ่านมา

    How do you select the cutting plane and then the model? I'm using the same version of blender, 3.0.0 but it won't do that. I can select one or the other. Then cntrl shift minus doesn't do anything. I tried holding down the control key to select both and then do cntrl shift minus but that did nothing. I'm trying this on a Mac. Does the Mac version behave differently?

  • @geo088
    @geo088 2 ปีที่แล้ว +1

    Best video I´ve seen on cutting, Thank you

  • @raynlaze1339
    @raynlaze1339 6 หลายเดือนก่อน

    Would it not work to just select all the vertices for the arm and then separate them with ctrl + P ?

  • @AlVainactual
    @AlVainactual ปีที่แล้ว

    It's been a year and still this tutorial helped, thanks a lot, friend!

  • @Vaioplayer88
    @Vaioplayer88 10 หลายเดือนก่อน

    How do you make cuts on an object who's arms are both holding something like a rifle? I want to remove the arms from the model to make it easier to print.

  • @ryandeane4124
    @ryandeane4124 ปีที่แล้ว +1

    Could use some help with this. (I am trying to cut a large terrain model down to fit my build plate). When I go through this process, the plane does not cut the model; instead I get 3 extra tiny dots that is says are separate parts. What am I doing wrong?

  • @gastonarnaldovega5883
    @gastonarnaldovega5883 4 หลายเดือนก่อน

    Once separated or separated, how can I join them more easily so that they are perfect, for example, so that when moving the pieces they fit together perfectly as if I were making a stopper?

  • @janmw3774
    @janmw3774 4 หลายเดือนก่อน

    for Mac user shift + control ^ + - and make sure you have the bool tool add-on enabled because it's the difference bool tool used.

  • @andrewlongfellow8745
    @andrewlongfellow8745 11 หลายเดือนก่อน

    Loved the plane cutting!

  • @MoonifyStudio
    @MoonifyStudio 2 หลายเดือนก่อน

    i have a model thats really hard to cut on any advice?

  • @Daeraug81
    @Daeraug81 หลายเดือนก่อน

    Thank you. This video was an immense help.

  • @h.montgomery
    @h.montgomery 20 วันที่ผ่านมา

    hello and thank you, but how can I do the opposite? Some miniatures are in several files and if you import them all at once on the board, they won't fit together. Others assemble automatically. I don't know where the instruction is in the files that makes some assemble and not others. Renaming it doesn't change anything. Thanks for your help.

  • @Jayy8Bit
    @Jayy8Bit ปีที่แล้ว

    6:54 Can't figure it out but every time I do this, the majority of my main object disappears. I have spent hours following along multiples times, following the same steps and even searching google and cannot figure it out. Anything I should be looking for in the main object that could cause this?

    • @melijedits
      @melijedits 2 หลายเดือนก่อน

      did you solved?

    • @Jayy8Bit
      @Jayy8Bit 2 หลายเดือนก่อน

      @@melijedits No. Orca slicer has a built-in tool that does all of this for you now so I just use that.

  • @brendanvds1789
    @brendanvds1789 2 ปีที่แล้ว

    hey great tutorial but how do I put the cube and arm back to the right place on the body

  • @marcos10356
    @marcos10356 25 วันที่ผ่านมา

    Buen vídeo!
    Tengo una duda, lo divides en 2 partes, ok!
    Hay archivos que estas partes no se ven conectadas, la cabeza está en un lugar y el torso lejos... ¿hay alguna forma de conectarse como un "imán" para atraer la otra parte?

  • @kenxchoi775
    @kenxchoi775 9 หลายเดือนก่อน

    thanks for tutorial, one thing to ask, if i done all the separete parts, how can I add bones into the "seperated" parts? it will be messed after add bone function, anyway can solve this issue?

  • @strawberrycanary
    @strawberrycanary 4 หลายเดือนก่อน +1

    Can anyone help me at the shift CTRL - it does not make a cut but combines the object with the plane into 1 piece

    • @phoenician3219
      @phoenician3219 15 วันที่ผ่านมา

      Don't know if you still need help but make sure you use the minus on the number pad rather than by the backspace

  • @Boom-Town
    @Boom-Town ปีที่แล้ว +2

    Absolutely love this tutorial mate

  • @ayalde
    @ayalde ปีที่แล้ว

    I subscribed for this video alone. Great tutorial! If I may make a suggestion. I would make the cube key hole first in the body, then I would reduce the size of the cube key and then I would make the union between the key and the arm. This is because it'll leave a hole a little bit bigger that the actual key and when 3D printed it would allow for some variation in size, or dimension inaccuracy, inherent to all 3d printers. Cheers!

  • @RetiredToddler
    @RetiredToddler ปีที่แล้ว

    I did this successfully with the first modification I made. On the second one, when I hit shift ctrl -, it simply zooms out and if I emulated the numpad, it merges the two meshes.. Any idea what I screwed up?

  • @twombols3555
    @twombols3555 10 หลายเดือนก่อน

    I WOULD WATCH EVERY BLENDER VIDEO YOU MAKE

  • @blainesiemiller2807
    @blainesiemiller2807 2 ปีที่แล้ว +2

    I'm trying this, but when I get to the actual boolean cutting, the cutting plane doesn't disappear and the whole thing becomes on piece. I checked my shortcuts and everything is set up right, and i tried looking for fixes like making sure normals are facing out and removing doubles, but nothing works. I'm worried the piece I'm trying to cut may be too complex.

    • @BungusChungus-c7t
      @BungusChungus-c7t 2 ปีที่แล้ว +1

      same here, I hit save preferences, and did everything the video said. Right now im stuck because my object is not being cut.

    • @Edmf29
      @Edmf29 2 ปีที่แล้ว

      Not sure if you figured it out but that should only happen from a Union Boolean. Instead of ctrl shift - try just adding a Boolean modifier with the model as the target and see if it works

    • @BungusChungus-c7t
      @BungusChungus-c7t 2 ปีที่แล้ว

      @@Edmf29 ok, will do. Thank you!

    • @greencastleonlineauctions9152
      @greencastleonlineauctions9152 2 ปีที่แล้ว

      I ran into the same problem because I am using a gaming laptop and the keys are set up slightly different than a typical keyboard.

  • @Fahnder99
    @Fahnder99 8 หลายเดือนก่อน

    In blender, you can loop cut the model itself. Which saves a lot of time on some models. The other medthod is defining a seam and then cut along. But this asks for sectioning the model first because otherwise the screen will lag on 50mb+ models.

  • @RM.-_-.
    @RM.-_-. ปีที่แล้ว

    I have a large form 3d printer and a lot of models come cut is there a way to join them back together before printing?

  • @jeremyhsu8363
    @jeremyhsu8363 2 ปีที่แล้ว +2

    hi, this seemed very easy and effective , but I got stuck at the Shift Ctrl (Cmd) Minus (I have a Mac) part, Nothing happened. I have my mesh model that I created instead of a model I imported, could that be the reason ?

    • @FilamentsFolly
      @FilamentsFolly  2 ปีที่แล้ว

      are you using the num pad - + or the ones next the backspace?

    • @jeremyhsu8363
      @jeremyhsu8363 2 ปีที่แล้ว +1

      @@FilamentsFolly I have an iMac, I don’t have a num pad, there is only one plus and minus beside the 9 and 0

  • @BetBack9
    @BetBack9 9 หลายเดือนก่อน

    I dont have the tabs to select the "3D print", anyway I can make this appear or an alt route? also I am trying to save these as separate file, any advice?

  • @xavierneff1474
    @xavierneff1474 ปีที่แล้ว

    Thanks for the tutorial! FYI, the plural of vertex is verticess.

  • @Skidly_Finley5879
    @Skidly_Finley5879 2 ปีที่แล้ว +1

    great video. only having one problem. the (shift+CTRL-) to show the cut on the arm is not working. It says I need to select at least two objects, which I did and it pops up with report error. any ideas?
    other then that your video has been quite informative. I am new to blender I'm sure you can tell lol

  • @joshuastackhouse8006
    @joshuastackhouse8006 ปีที่แล้ว

    Hey worked great for a bit. Now whenever I try it deletes the whole model. (In the collection, the plane disappears but the model stays, but the model is gone in the work area.) What am I doing wrong?

  • @richardhertz7345
    @richardhertz7345 ปีที่แล้ว +1

    Exactly what I needed, thanks! Easy to follow, not too fast and well explained.

  • @sergeyp921
    @sergeyp921 27 วันที่ผ่านมา

    6:50 what if the plane just disappears without a cut or become a part of the main model?

  • @Avetorro
    @Avetorro 2 ปีที่แล้ว +8

    Nice tutorial but I’d do this differently. I’d add a single vert rather than a plane and snap it to the arm seam then extrude and snap more vertices all the way round the shoulder till a ring was formed. Then fill it and alt+s scale on normals up a little and then solidify it. This way of working causes the front to go out of position when you move the back vertices.

    • @Micahaphone
      @Micahaphone ปีที่แล้ว

      Noob question - I'm trying to separate out a head on a model with a tall collar, and this seems like a good idea for that. I found how to enable Add Mesh: Extra Objects in the add ons menu, but I'm not finding how to fill it to do the rest of your suggestion. How do I fill in the random loose collection of verts going around this neck?

  • @alexcarlson7006
    @alexcarlson7006 2 ปีที่แล้ว

    Finally a tutorial that explains how to do this in a way I can understand THANK YOU

  • @mannyramirez2461
    @mannyramirez2461 7 หลายเดือนก่อน

    How are you able to click both the cutting plane and model?? It’s not letting me select both at the same time???

  • @genetic187
    @genetic187 2 ปีที่แล้ว +1

    If I have a stl that is in pieces. And I want to assemble it in blender how would I do that? I'm having problems getting the keys to line up. Is there an easy snap to ?

    • @FilamentsFolly
      @FilamentsFolly  2 ปีที่แล้ว

      I am working on a video on how to do that next

  • @xCyb3rVideox
    @xCyb3rVideox 3 หลายเดือนก่อน

    How can i make the different part different color like yours? (i mean the auto recolor after the separate)

  • @haussik6874
    @haussik6874 2 ปีที่แล้ว +1

    Maan this is the thing that i want to saw and I hope this will help me very much, thank you.

  • @jasonpbass
    @jasonpbass หลายเดือนก่อน

    when i ctrl shift minus both of my objects disappear. any idea why?
    edit: i switched to using the actual boole tool, set it to "fast" and it worked perfectly. added some keys and sliced! thank you for the tutorial!

  • @ericanderson4973
    @ericanderson4973 2 ปีที่แล้ว

    This was such a great help cutting models that meshmixer just cant cut. thank you for the information

  • @stevesparrow2992
    @stevesparrow2992 2 ปีที่แล้ว

    very usefull, I've been looking all over the youtube for cutting with connectors tutorial. Thanks A LOT!

  • @johantjie
    @johantjie 2 ปีที่แล้ว +1

    This solved a lot of problems that I've been struggling with. Thanks for an awesome tutorial

  • @teabagNBG
    @teabagNBG ปีที่แล้ว

    very nice helped me alot to understand it...i have one question , i understand if the print size is too small it makes sense to have multiple pieces but why do most vinyl toy designers do this even on small modelss? can it be it has to do with painting?

  • @Geordiecrafts
    @Geordiecrafts ปีที่แล้ว

    What matcap are you using? it looks really good!

  • @donovangray9011
    @donovangray9011 ปีที่แล้ว

    I’m on my laptop, when I press shift, control, minus, it subtracts my cutting plane but doesn’t have the cut mark as shown on the video and when I progress from there, it doesn’t separate and the plane stays one with the model, any ideas?

  • @furryoustv
    @furryoustv ปีที่แล้ว

    Hi there, yo master can you help me with something, how do you get several colours on your meshes