I Wish I Knew This Sooner, Combat Mastery (Pip Maneuvering)

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 31

  • @andrewgarza3704
    @andrewgarza3704 2 ปีที่แล้ว +4

    Dude these are all so good Ive literally just marathon'd all your video guides so far. Thanks man!

  • @OldmanJohnnyMorgan
    @OldmanJohnnyMorgan 2 ปีที่แล้ว +3

    Amazing, this is the best show & tell for pip wiggle. thank you

  • @adamseeberger8943
    @adamseeberger8943 2 ปีที่แล้ว +2

    Glad to see some more of your videos man, good stuff

  • @IllusiveSpartan
    @IllusiveSpartan 2 ปีที่แล้ว

    Severely underrated channel.

  • @ExOrbit1980
    @ExOrbit1980 2 ปีที่แล้ว +1

    Thank Johnathan, as usual straight to the point and very well done.

  • @JohnathanWinters
    @JohnathanWinters  2 ปีที่แล้ว +8

    Please do not confuse this with the old Pip Wiggleing exploit, this is intended to teach movement through pip. Don't button mash, have intent.
    The pip wiggle only works at long distance. I only use this function to illustrate movement relative to the enemy ship. Close range is all about transitioning the pip in a way that causes confusion and misdirection.

    • @gatorpika
      @gatorpika 2 ปีที่แล้ว +1

      Yeah, that triggered me when you said it but then I saw that wasn't what you talking about. Good video.

    • @Citizen_Tippetarius
      @Citizen_Tippetarius 2 ปีที่แล้ว

      @@gatorpika lol yeah, me too, was real confused for a second. Unfortunately unless something has changed super recently you can still use that exploit with k&m, although I hear it's not quite as bad as it used to be. Avenger1 was complaining about it just a few weeks or so ago, though, so unless 3.17.2 has a stealth fix it's definitely not dead. Exploits like that are what keep me playing SC on TH-cam instead of in game :/
      Given the bad blood I don't know if the PvP community will be all that receptive to the name change. I can definitely see it causing some problems if someone watches this video and then goes on reddit or twitch and asks about it. JW might be shooting himself in the foot here. Still, if that hurdle can be cleared I suppose it's a pretty good way to explain the tactic to new players.

  • @Birnasuc
    @Birnasuc 2 ปีที่แล้ว +1

    Great video, as always!

  • @danielparkinson6663
    @danielparkinson6663 2 ปีที่แล้ว +1

    Very informative.

  • @noobvannoob2286
    @noobvannoob2286 2 ปีที่แล้ว +1

    another great tutorial! keep it up!

  • @AW-po7jr
    @AW-po7jr ปีที่แล้ว

    That was very interesting! May i ask you how you have bound your axis on your dual Joystick setup?

  • @blackcobra8849
    @blackcobra8849 2 ปีที่แล้ว +1

    Excellent thank

  • @Tenebry-FR
    @Tenebry-FR 2 ปีที่แล้ว +2

    Hi, as a player who want to get better in combat your video are amazing.
    Can you maybe do guide about heavy fighters (ares, vanguard...) ? Most of the tutorials I find are about light fighters and I guess movements and tactics are not the same.

  • @hanswurst9866
    @hanswurst9866 2 ปีที่แล้ว

    You should make videos about how to evade and dance with a freighter under attack at some point in the future.

  • @ArchangelUltra
    @ArchangelUltra 2 ปีที่แล้ว +1

    This is very well produced and easy to follow. However I don't believe this form of pip wiggle is currently the meta, which accomplishes the goal more effectively: spin to win (barrel roll; NOT aileron roll). By generating constant angular momentum towards the center of an imaginary cylinder which your craft glides along the edge of, you are in effect constantly accelerating even without changing your effective speed or direction of travel. Because you are constantly accelerating, and because predictive pips only factor in instantaneous velocity for the prediction, you can completely nullify their pip aim.
    Still, your video is an excellent tip for beginners at combat, as strafing your ship is much simpler than constantly rotating and strafing.

    • @JohnathanWinters
      @JohnathanWinters  2 ปีที่แล้ว +1

      It's not about the wiggle, it's about its implications. Rolls don''t work in close quarter pushes. You have to find a way to nuetralize being shot and pushing forward while being with evasive with your pip is crucial. Check the highlighted comment for a bit more.

  • @D3LTA69
    @D3LTA69 2 ปีที่แล้ว +3

    Good video ! I see a lot of good player using LAG PIP instead of LEAD, can you explain why and maybe tell us your preference ?

    • @JohnathanWinters
      @JohnathanWinters  2 ปีที่แล้ว +5

      I'll be making a theory video soon, its going to go over everything we've learned and will start off with lead and lag pip.

  • @michamaverick
    @michamaverick 2 ปีที่แล้ว +2

    Interesting and very good tutorial, though I was a bit confused on first look, about lag and lead, means I had to rewatch to find out that you are using lead pip in the examples. Pretty easy to find out ofc, but since they are starting directly after you explained differences regarding neutralizing pip in lag and lead, I was a bit confused. ;-)
    Thanks for that, will try that later on. Now with my TFRPs as addidition to my gamepad, that will work.

  • @imobius_1i98
    @imobius_1i98 2 ปีที่แล้ว +1

    We call this "PiP Evasion" :)

  • @saigon_black
    @saigon_black 2 ปีที่แล้ว

    Can you demo this technique while your friend is moving in 1 direction? (upward with bottom thruster for example) I'm having a hard time picturing this move while also having to orbit a moving target. Thanks for the clear explaination though.

    • @JohnathanWinters
      @JohnathanWinters  2 ปีที่แล้ว

      0:45 keep in mind this is not how you orbit but how you open opportunities for orbiting.

  • @THE.RATGOD
    @THE.RATGOD 2 ปีที่แล้ว +1

    Pip wiggle tutorial 👍

  • @damaddmann
    @damaddmann ปีที่แล้ว

    When you did this to me it made perfect since , but when i do it, i still take a lot of damage lol

  • @schwangtv7448
    @schwangtv7448 2 ปีที่แล้ว +2

    Pip wiggling is frowned upon. Randomly changing strafe direction inputs will eventually be punished with further g force penalties, or there will be a ramp in time when changing strafe directions that will make this method less effective. Better to use upstrafe and roll left and right to move the pip.

    • @JohnathanWinters
      @JohnathanWinters  2 ปีที่แล้ว +2

      That's not what this video is about, it has been better explained in the pinned comment. Forget pip wiggle, think pip evasion.

    • @schwangtv7448
      @schwangtv7448 2 ปีที่แล้ว

      @@JohnathanWinters just trying to warn people about changes that will very likely happen soon. People relying on this may need to adjust. no worries 👍

  • @MorbidMind123
    @MorbidMind123 2 ปีที่แล้ว

    God the Ares is just such hot garbage at putting rounds on target. Why CIG Whyyyyyyyy

  • @xiivait
    @xiivait 2 ปีที่แล้ว

    It's insane how this game sucks and makes no sense