These days I mostly enjoy Bethesda games in form of negative reviews. In that sense I could still say, they bring me hours upon hours of entertainment. Great review, lots of good and original points.
@watchlover7750 thankfully I waited a couple months for the game to be out before buying so my first experience with Stanfield was hearing how shallow it was. Deepness of systems/story writing are my two biggest drivers pulling me in so I just... didn't buy it :p. I could summarize the story of the game, the issues it has, and multiple plot holes/issues and I've never once launched the game LOL.
I have to point out with the dimensional quest. The one Where everyone is alive is actually the alternative universe. Because in orbit you get a emergency Broadcast for it falling. So saving everyone is the alternative Universe
"So I could just walk into New Atlantis, slaughter everyone, go to the next town, pay the bounty, and be fine? What?" Repeat after me, a crime with a fine as the only punishment is only illegal for the poor. xD
The "background" music is incredibly distracting. I was unable to enjoy this video like it should be. Everything else except the music volume seems great.
I played one questline and a few random missions. The game is barren, theres like 1 city on each inhabited planet, and the other planets are either entirely empty or have one of the same handful of copy pasted facility. Space travel is boring, and in general the game handles like shit. Its a blatant example of the devs didnt do any work and just put this out there so they could profit off the creation club and modders work. Bethesda went from creating inspired worlds to making sand boxes for their customers to fill.
totally. the last time I bought a bethesda developed game is over 10 years ago. they've been shit since morrowind. that's where it all ended. all of their reputation is build on early elder scrolls but already oblivion was shit because they started to develop for consoles at that point.
just a note, and i'm sure it's way to late to point this out, but that hunter sequence isn't a boss fight, and he's impossible to kill because it's just a scripted "run away from that guy to complete the mission". you're supposed to fight him at the end of the game if you sided with emissary, or you fight the emissary if you sided with him.
and with the quest where you jump back and forth between universes, they very clearly state that the split universe thing is happening in a self-contained bubble around the facility. you don't leave your universe when you finish it. man, you got me sounded like i'm defending this game now, lol
@@crawlingmind Wow, well that makes like, no sense, & makes the Starborns' concerns make even less sense than they already did! 😅 So no, you didn't defend the game, don't worry, you only further pointed out its nonsense, LOL.
Small nitpick that honestly bothered me more than it should have: Vasco recognizing and voicing your name is not novel. Codsworth did that in Fallout 4.
@@ParisAbyssusits a preset list of names they loaded into the game. For example, my name is Glenn, which isnt on the list, so he just calls me Sir. But Glyn is in the game, as if thats a name you hear anymore.
@@twischta it is the best first person experience available and extremely immersive. That’s an extremely shallow reason to not play one of the greatest single player games of all time. But you do you, you’re the one missing out 🤷🏽♂️
@@cantu7214the problem with cyberpunk map is that there arent any interiors, unlike in gta 4 which has lots of interiors for you to explore and immerse yourself
@@twischta I can't convince a person who hates FPP, but the parkour and the mantling is just so so smooth in Cyberpunk. I was a die-hard TPP player. I played Skyrim TPP, I even modded other games so I could see my pretty characters. But even though TBH it irks me that I can only really enjoy my carefully arranged fashion ensembles/battle gear while on a motorcycle or using photo mode, the way V moves and the combat really makes up for it, and will eventually even feel natural.
True the nightcity is from another dimension. But the gameplay in Cyberpunk is fucking shallow garbage for me. And not to mention main quest where all you do is just sit on a vhair and listening to people talk at you. Cyberpunk is crap.
Bro hated this game so much that started a whole career out of it 😂😂 this was such a great analysis/review like every detail that you mention it really shows you have a great way to explain the things that you enjoy/ not enjoy. Having a list of games that you can play instead or to have similar vibes or that do it better is such a nice detail to have in the video and I really welcomed that. Instantly subscribe and very impressive for your first video I can't wait for your next analysis/review keep up the great work
Speaking of house varuun - how much you wanna bet that in the upcoming DLC, just like in the base game, the background trait "serpent's embrace" will influence 2 things: jack and shit?
XDDD well bethesda surprised with Fallout 4 Far Harbor when if you sided with institute you could go there and ask if Asumi is a synth from Institute. Maybe they will take our breath away since they have all the time they need on that dlc :)
I'm about to blow your mind: There is no side quest where you bring Sam's daughter books. She has dialog asking for books, yes. But there is no quest, there is no interaction, and there is no way to actually give her a book. You misremembered that, maybe confusing it with a different quest where you bring a kid on Mars some comic books. Or maybe you assumed there was a quest there based on the voice lines. But I assure you, it doesn't exist. Probably cut content. The missing book quest is a bit of a controversy among Starfield fans.
You’re right that was two separate children! Does this happen to be one of the many children that look exactly the same as her? Nice catch. I’ll have to figure out how to overlay a correction or something like that.
i’m a recent player, so they may have updated it, but now you can give Cora books and gain XP from it! she does ask you to bring her whatever books you find but there’s no mission flagged at all
This was excellent, you hit all the games ridiculous game world inconsistencies and more. Hard to believe that this poorly planned and thought out game took 5+ years with the final product being so bad.
As far as the Pirate quest goes, i hated the military faction from minute one of that quest because it started out in the middle of the tutorial quest. Literally arrested my ship while i was doing the constellation intro quests for a round of ammo in my inventory which was stolen. And instead of giving me the option to continue the quest later, instead forced me into a full 40 minutes of character intros for the military who forced my character to be an under cover cop for a faction of pirates. I literally completed the quest out of pure spite for the bastard in charge. I looked up the rewards at the beginning and they make no fucking sense. Save the pirates: get cash, become lieutenant of the pirates, and keep an entire space station of vendors and ship building outlets. Support the military: like 10k cash and you can walk around the military ship with only the bastard in charge there. There's no funtional reward to fighting the pirates. All the character interactions happen with the pirates. And the pirates entire morivation is finding booty, which the military wants to swoop in and steal without doing any work at all! Above all else, the guy in charge is just a prick. He conscripts a random civilian into life threatening work with the threat of incarceration. ACAB Fuck the UC! I did the entire questline just to tell that bastard to fuck himself.
Well I feel like it’s realistic. You have the high risk opportunity for lots of profit or the low risk moral option but you make no profit. You do encounter much less pirates throughout the game if you destroy them too.
This game kills me, cause there are moments when I look at the interior of ships, the sprawling landscape of a planet, the visual design of suits, and think "man that's really cool". There are fingerprints of love and hard work sprinkled throughout, it's THERE, it just... Doesn't amount to anything that's actually fun to play. I wanted to love it so badly, but 30 hours in and the gameplay all feels the same
It's sad. You can tell that many of the devs were very passionate about the project, very talented, & did amazing work! But the bad project directing, the massive size of the studio, the left hand not knowing what the right hand was doing, obviously scrapped stuff with only remnants remaining... The fact that the studio doesn't use design documents & lacked cohesion resulted in so much hard work & talent being wasted on a game that didn't have a truly solid vision, & was hurriedly stitched together fairly close to release, with quick triage applied to attempt pulling all those segments together. It's such a shame. I feel bad for those who tried so hard & put in so much detail, only for it to be cobbled together so poorly.
Putting NG+ in a Bethesda game is such a bad idea. If everything resets after I beat the game, then why the fuck would i bother getting attached to absolutely anything? It's all gonna go away. Why would I do any outpost building if its just gonna disappear? Why hunt down the best legendary gear if its getting disintegrated? Why should I sink time and effort into my ship if it's getting pulled into the warp? Look at FO4: despite the very, very big flaws with the game (specifically writing and story), I still enjoy it. I care about building settlements because they'll always be there when I'm doing something else. I painstakingly mod my weapons to a specific perfection and proudly display my previous ones as a testament to the effort I sunk into them. I take the time to fully customize my power armor because, even if I'm not using it, it'll always be there when I want it again. I care about how I act with various NPCs, knowing that their deaths are permanent. I feel absolutely ZERO of this for Starfield. The fact that you have to ignore such a huge mechanic just to avoid hard-wiping the universe is ridiculous.
15:26 One very easy way to solve the crafting being essentially useless, would be special recipes that could result in weapons and armor that could only ever be crafted, basically enemies, misiones, and quests, could have a rare chance of dropping blueprints for crafting items that can’t be found anywhere else other than crafting. Let’s say you pick up a blueprint that lets you make a massive plasma hammer or something, the only way to ever get a plasma hammer is to craft it, sure it will eventually get outclassed and become worthless, but you can make it and use it for at least a handful of levels before you fined a replacement.
Good stuff, really enjoyed that. A lot of work went into it as well, impressive effort. Appreciate the video bro will subscribe to see more. Yeah I hated Starfield so bad, because of the thrown away potential at every turn as well. I doubt DLC's will ever fix it up, buut the IP could work in a sequel. Just it needs to be far less samey and predictable, and better in design imho.
Considering the approximate 5 year dev cycle that Bethesda has, the next starfield would be in 15 years, after TES:VI and Fallout 5. By then I feel like nobody will remember starfield so it’s unlikely.
Thing abt the performance: My card is a 6600xt, supposed to be a 1080p powerhouse of a card giving 100+fps in any title at high or above, and starfield kneecapped my pc to like 40fps... Now I ask you, FOR WHAT??? Rdr2 looks and is miles above this garbage muddy textured mess and runs in the easy 60+fps?? So wtf is Starfield doing that it needs so many resources??
Dude. Amazing first video. I was flabbergasted when I got to the end and you "revealed" that you just started the channel. Would love to see more analysis like this!
@@Josh-jw3go Says the living bot spamming this comment in multiple replies. 🤖 You never even thought that maybe, just maybe, some people make videos on their own because they just want to? Cuz that's a lot more likely here. If you wanna be a nay-sayer, go talk to horses instead. 🐴
You sir get the title of the Starfield rant OVERLORD!! 🥇 This has to be the single most interesting rant I've come across, and believe me, I consider myself a connoisseur of the genre when it comes to critiquing Starfield. I've seen every lengthy analysis, every deep dive, every pointed critique out there. But this-this takes the cake.
There are some people who actually enjoy playing Starfield. I wish I was as stupid as those people so I could enjoy this trash game. Starfield sucks ass in literally every way. Its embarrassing
Every Bethesda game used to be an insta buy for me. Ever since Fallout 76 thats changed, they are not fooling me again. I had high hopes for SF but i'm happy I didnt buy it at launch (or all for that matter). I'm sorry you had to go trough playing that obvious abomination.
This is going on a playlist of video essays about Star Field and they will all be used to help me sleep. I mean that with respect. Star Field has failed in so many ways, but unexpected way it has made my life better is all the amazing content that I will listen to countless times while aiding me in conquering my insomnia.
3:50 - I'm gonna blow your mind. Check this out, you ARE gonna carry that laser cutter for the rest of the game. You know why? Because it's affected by laser weapon perks and it has infinite ammo. So you can make it into one of the most powerful weapons in the game by getting all the laser perks and save yourself a whole bunch of clutter by not having to lug around a million weapons and ammo types.
"Lean in your direction and explode your lungs" I loled hard at that one... mainly because I'm friends with people who are 4'0 and sometimes I feel like if I breathe heavily they'd explode
35:25 you're right making every npc named would probably take hundreds of people and it would probably take them like 8 years to complete that game. No one ever made a giant city full of named NPCs *coughs in Imperial City*.
There was like 5 people in that entire city and the rest were copy-pasted guards. And the scale did feel really weird because how could the capital of basically the world only have like a handful of people in it.
Great video. I appreciate your presentation and methodology. You also have a nice speaking voice, it has a pleasant quality to it. I hope to see much more from you.
Great analysis! I have over 400 hours in Starfield, but most of it was time spent in the ship editor. Only feature I really like. The rest is abysmal. Before the game released I fantasized about a game that doesn't really have one of Bethesdas boring main quests and instead concentrates on lore and worldbuilding - something they are really good at, even in Fallout 76. But as you said, the game lore is wide as an ocean, deep as a puddle. And this is something I just can't stomach anymore. Bethesda is finished for me.
The virus is specifically created to end the terramorph threat, even if you choose the other method which is time consuming, it doesn't matter which option you choose, those npcs (party members) will go off at you for choosing either option
Absolutely agree with everything you said, the only difference is, I just uninstalled it after about 9-10 hours of suffering, and I did not start a TH-cam channel lol :D you earned my sub :D
What do you mean you are already at the top? Brother you can still get a rtx 4090 and a threadripper 7995wx lol. My new favorite genre of videos are starfield analysis videos.
Starfield is uninspired. I started watching a cartoon series on Netflix about vikings called Twilight of the Gods. Every scene, every moment, is epic and compelling. They manage to turn even the most basic tasks into character building opportunities. I'll give an example. There's a scene where the MC and her hubby are going to get some sort of magic weapons before they set out on the journey ahead. If this were Starfield, the story would end there. Now the MC, mind you, is on a quest of vengeance (this will be relevant momentarily). She takes up a weapon and grasps it firmly. The individual they are with taking them to retrieve these weapons then stops the rest of the party, exclaiming, "Wait, before you pick your weapon, you must know that the weapon itself will destroy you if it senses any hesitation in your spirit or on the battlefield". He knew the MC had resolve, but was unsure about the rest. The hubby, up until this point, had been more analytical/reluctant to act out of impulse, unlike his wife (MC). Before he grabs a weapon, his wife thinks his spirit wavers and stops him, saying, "No, don't - you have nothing to prove. I don't want to lose you." But then the hubby just goes, "Fuck that" - grabs a weapon, and... doesn't perish. "I'm with you 'til the end!" Bethesda has no moments like this in Starfield. Everything that happens is uninspired, lackluster, or mediocre at best. They don't stop to think about how to make an otherwise generic plot point feel epic or compelling. They really need to seek out some inspiration, because it is painfully obvious they have become completely devoid of it.
I quit starfield after about 30 hours, left my guy sitting in the water below Neon hoping in vain that the big fish would eat me. Since then I've watched AT LEAST that much content decrying this game and its myriad of problems. This subgenre of 'starfield hate video essay' is how I cope knowing Todd and his sweet little lies scammed me out of 70 bucks. I hope TES 6 burns.
Bethesda made 2 good video games in their entire career...at most. Bethesda fans got the game they deserved and anyone who has any hope or hype for TES 6 is ignorant beyond belief
Let’s not be that angry at it. Elder scrolls 2-5 are great and I hear fallout 3 and NV are good. The elder scrolls games are amazing for their time but they really really do not age well. Playing daggerfall now on anything but daggerfall unity with 1000 mods is a massive waste of your time, for example.
@@ParisAbyssus what part of fallout 3 is good? The gameplay? The story? The part of the wasteland expect DC and the Metro? The DLC? New Vegas is not a Bethesda game. Morrowind with pretty good and if you like RPGs lite Oblivion is ok at most.
@@SYLRMHAI'd say Fallout 3 wasn't terrible, but it wasn't great either. Although it may have to do with it being my first Fallout game and I had nothing to compare it to at the time, and the concept of the nuclear wasteland just blew my mind. I think Oblivion was decent, actually good at many places - though Morrowind was without a doubt lightning in a bottle for Bethesda and nothing they've made since even compares to it. As for Skyrim and Fallout 4, I played them for hundreds of hours and had a good enough time with it, certainly I don't regret buying or playing them... but Fallout 4 definitely made me wary of pre-ordering future Bethesda games - which is what saved me from the 76 debacle and why I'm still waiting for Starfield to go on sale before I buy it.
I love that you are putting this together so coherently on your first try. Compliments. One tip: look into proper levels for audio mastering. It sounds like you may have mastered this by ear, cranking up the sound on your headphones or speakers, but this causes your voice to be way too soft on most devices, and your background music is way too loud. Made it impossible to listen to on a train for me. Just a tip!
The inevitable end of Libertarian states is companies making a bajillion dollars and becoming monopolies because nobody can stop them and then they become the government except they exist to funnel money into their pockets and shareholders and literally nothing else. So what you get is the implication of civilization but in reality you live in the bowels of a machine that exists to crush you into fine powder they can sell back to you.
@@ParisAbyssus So it's the beginning and status quo of a communist/ socialist state, except it only makes a quarter bajillion dollars because they don't have the best person for the job they have the most politically correct ( be it affinity for the regime, class, race, gender, orientation) and much of the quarter bajillion is lost due to corruption an grift. They are the government and exist to funnel money into their pockets, give the plebs just enough to not riot, and literally nothing else. So what you get is the forced and politically correct implication that you live in a "fair" utopia, but in reality you live in the bowels of a machine that exists to crush you into a fine powder, but because it was made by the most politically correct comrade, instead of the best engineers, and it turns you into a gunky mush that you can then stand in line for, smile and call it bread.
The Freestar Collective really do suck don't they? You would have thought that out of the many corrupt characters there would be one idealistic Libertarian or something to give them a bit of redeemability in the faction leadership but nope.
i'd say crit chance is nowhere near important as encumbrance. in fact there's a lot of games that just don't tell you what crit chance is. i'd rather have it displayed, but personally i'm fine with just not having crits at all in my games, unless they're like DMC where they're skill-dependant rather than luck-dependant.
So as a comment at the end of the video - let me add another game to the list of things that dwarf Starfield when it comes to storytelling as well as space-based travel and combat, and trading, and all that jazz (no shipbuilding or basebuilding though): Freelancer. Freelancer is THE game that brings me such an awesome nostalgia wave anytime I play it. It has some of the best space travel system with its boost / warp / travel lanes / gates... I just wish some game developer did a REAL modern version of it that I loved. There just isn't anything that comes close to it. Now... you can't *buy* that game anymore, it's no longer purchasable. But if you can find, say, a physical copy, it's *well* worth the effort just to be able to play. I strongly suggest a proper high-res texture mod pack though. Now if you'll excuse me, I need to go find myself some Sidewinder Fang - I can't stand that Liberty Ale crap :P
1:47:29 "You complain about the system yet you participate in it! Curious!" 😂 Get real, son, everyone viewing this video is doing the same in real life lolol (and our taxes aren't even low)
I would also recommend if you want a good space sim, X4: Foundations, it’s like the love child of EVE and Star Citizen, no loading screens, seamless universe, economic management, ship and station building
This is a good start, and so there are lots of positive comments, but there are some issues as well, and it's worth mentioning if one is to learn. First, as mentioned by others, the sound balancing is bad. The volume of the background music changes and isn't being corrected to account for the speaking voice. There are also issues with the narration itself. Some of it is unclear not because the music s too loud, but because of slurring of words and general sloppy pronunciation. If you're expecting people to listen to you speak for hours, then making an effort to speak more clearly is warranted. There are also quite a few mispronounced words. I'm generally fine with people mispronouncing words, because it likely just means they've read more than they've heard a word spoken, and there's nothing wrong with that. Having said that, again, if you're speaking to an audience for a couple hours, then checking your pronunciation is in order. I realize you might not always know that you don't know, in which case having a few people listen to the recording and give corrections might be useful. In terms of content, it's actually reasonably well structured for being a rant-type video. I did lose you at a few points, but you got me back eventually, in terms of coherence. I found it very silly how angry you seemed to get about how the cartoonishly evil faction was being cartoonishly evil. You definitely spent way too much time complaining about it being evil, when a more mature critique might've lamented the shallowness of the writing or the lack of nuanced factions, or explained why certain things would not have worked the way they were depicted, rather than simply reacting in the way Bethesda obviously wanted you to react. Or maybe noting how evil corporations tend to try to appeal to their audience by writing stories pretending they're not on the side of evil corporations. Or maybe, if you happened to think that was actually a well written faction, maybe try and figure out what they did so well that it got to you so much. Overall, a reasonably solid first effort.
I like your video a lot but I have major qualms with your recommendation of starting with Mass Effect 3. The other games are dated, but not inaccessible. The story is still amazing and if youre playing the remastered versions it updates the games to a much more playable state. The whole amazing thing with those games is that your choices influence every subsequent game. It makes no sense to play the worst of the 3 just because it is the newest.
Great video, my only critique is that the footage shown often has nothing to do with what you're talking about and sometimes I think it's detrimental to your case. Like when you were describing how NPCs sometimes get stuck and don't even look at you when you engage in dialogue with them, you showed examples where they did turn to look at you. Or the part where you were discussing how ships don't have inertia and it makes them feel unnatural, it was just random gun combat footage. I'm sure it's probably a pain in the ass to go through hours of recorded gameplay to find exactly what you're looking for but that's just my two cents
Yeah I started out actually having the footage be relevant but after days of putting that together I just wanted to get it out the door lmao. Hopefully 3 hour videos will be rare :b
39:00 this is what it felt like. Initial idea, throw it together, sell for 70bucks. And ppl buy because Bethesda. And now they are releasing an atrocious DLC for 30, that feels like cut content being sold. And they never going to fix any of this. They already made the money. I wonder how long they get to keep this up before profits drop, shareholders leave and they fold in half. Its so sad to see them bleed out like this.
The dlc feels like it was supposed to be the true ending of the game since, you know, it didn’t have one. But since it’s the the head of the snake cut off from the rest of the body it had no point, just like the body did without the head. What a dumb game lmao
1:08:18 wait, people generally frame their whole lives around a purpose? I thought that was just a weird trope in media, I never thought it was something real people actually do...
Really enjoyed listening to this at work today. My faith in Bethesda is at an all-time low and I have no hope for them learning from their mistakes come TESVI, but that's okay. I'm sure it'll make them a trillion dollars anyways. We'll always have Morrowind.
@@ParisAbyssus Guilty as charged! I still like Oblivion and Skyrim and even most of the Fallout games. I just wish there was room for a little more depth and complexity in the newer and coming titles.
Honestly, there is no reason to be salty that Bethesda can't make games anymore or they closed down Arcane because they could. Just support Stalker 2 and European game design as much as possible.
I for one can’t wait for stalker 2 and KCD 2 to release. Been waiting for literal years, and at their worst they’ll still be miles above the slop Bugthesda puts out.
Today, aside from the lack of maps, none of these things have been fixed in any way. In fact, there are even more issues now than when the game launched. WTF, Bethesda?!
I'm kind of surprised how much of this review gets information outright wrong. This is far from the only review to do this. You could say the game is at fault for how it conveys information if so many people just don't understand the story at all.
Games always seem to get crafting wrong. Especially MMOs. Crafting should be the way to aome of the best possible gear in the game aside from very few other methods. For instance, lets say you wanna craft a real bad ass gun. You can either get a high skill to start on it yourself, but you should have to go f8nd and essentially make rare materials, and then find kegendary masters of their craft to aide you in finishing a weapon or gear worthy of being legendary. You have to seek out these fabled masters of their craft, and have them combine efforts with other masters as well as yourself, to create and comvine the highest quality items to make the gear. It truly should be capable of getting you stuff that no ordinary dungeon drop should even be able to come close to. I remember back in WoW getting that Ragnaros Fury Brand. Had to get orbs of power from legendary elementals, had to get metal aloys made with the metal that was enchanted and wood hafts that were empowered via enchanting and inscription respectively. End game crafting shood be a gateway to the top of the top of gear in games with the systems. But it needs to be made where exploration and completion of rather powerdul level quests with reagents and material rewards giving you rare items of significant power or capability to craft into your new weapon of legend. This is what crafting imo should be about in any game with crafting skills like that. Killing some nameless schmuck and his ductaped broken Drako should not yield me a weapon stronger than my forged through legendary smiths and materials gear.
I found Starfield to be ok. Not great, not terrible. Maybe the upcoming DLC will make it better. Who knows. But it's still fun to watch these videos on how much of a trainwreck the game was, vs. what was actually promised.
Outstanding mate! Best critique of Starfield I have heard yet, and I've watched at least 10 to 15 of these. I've played every Bethesda game (especially NV, FO3 and FO4). I kinda always knew they were empty, pointless and mindlessly juvenile, and how white-bread, hollow and stupid the main stories are; specifically in Fallout 4. That being said, the game still possessed just enough strangeness and sci-fi apocalypse character to keep me interested and exploring all the little nooks and crannies. And I did like meeting all the odd (but shallow and pointless) NPCs. ( But I would always restart the game before finishing the main story quest). Overall it held my interest enough for me commit 100s of hrs playtime. Plus 100s of hours playing all the other fallouts after #3, and Skyrim too. I want to thank you for explaining in perfect detail why fallout 4 sucked ass. As I was watching and rewatching your well made presentation, it dawned on me that I could basically plug in fallout 4 stories , themes, main characters and overall scenarios into all of your analysis and critiques, and you were basically describing why fallout 4 gobbled donkey balls. I haven't had the urge to play any Bethesda game in many years. I skipped FO76 and will not be giving Microsoft any money to DL Starfield. I sit back and watch all the Starfield review videos and have a warm glow inside knowing that at least one public facing corporation is having to hear from people they crap on regularly. Maybe just maybe, someone in Bethesda/Microsoft (and I wish most other corporations) will catch a hint as to how we feel about the catastrophicly shitty products and services they offer. Cheers brother, keep speaking truth. I subscribed.
I disagree about suggesting that first two mass effects are hard to get into(unless you're a baby or something). If you gonna play it - you have to start with the first one or everything else won't have the same narrative impact. You won't care about those awesome followers as much and won't have personal history with them. Otherwise a great video! Appreciate using lots of Oblivion soundtrack😄 Edit: Also about robot saying your name - Codsworsth in Fallout 4 says many names including some obscenities. Fallout 4 has the best bethesda companions imo. They use animation markers, react to your actions and the world and are better fleshed out than Starfield ones. I think they started evolving their companions with Serana in Skyrim, got better in fallout 4 and then went completely stale and lazy in Starfield
The combat and generally everything about mass effect 1 (other than the followers and story) made me want to immediately drop the game and run as fast as possible. I have never seen a game fail so spectacularly at the feeling of shooting things. Halo 1 from 2001 had better gunplay. Edit 1: also the entire extended oblivion ost is here. I will try to get through the 3 fallouts eventually.
@@ParisAbyssus Combat might be clunky but the story is what makes that game. You just can't skip it and start with the third game. There's no point arriving at the end of the story without experiencing the whole thing.
I definitely agree with you but I was actually able to play through and finish 3 and then just acted like 1 and 2 were weird low quality prequels that tied everything together. Also putting the ending not at the end of the series honestly made me enjoy it more because it wasn’t the last thing I remember about it.
I dont know why exactly but after this video i have the urge to play oblivion for the 100th time
The overuse of Oblivion ost was real.
It’s literally the entire Morrowind OST, then oblivion, then whatever fit of the Skyrim OST, and the ending was my favorite Oblivion track.
It reminds all of a simpler time. A time when we knew deep down we were criminal scum.
Listening, experiencing how bethesda is falling into.. hmm.. oblivion is best experience one can get from their games nowadays. It's priceless.
Bro. Wait till you hear about Morrowind
“What got you into TH-cam?”
“My sheer hatred for this game: Starfield.”
These days I mostly enjoy Bethesda games in form of negative reviews. In that sense I could still say, they bring me hours upon hours of entertainment. Great review, lots of good and original points.
I agree, it's literally a new TH-cam genre. and I finished the game 2 times
@watchlover7750 thankfully I waited a couple months for the game to be out before buying so my first experience with Stanfield was hearing how shallow it was. Deepness of systems/story writing are my two biggest drivers pulling me in so I just... didn't buy it :p. I could summarize the story of the game, the issues it has, and multiple plot holes/issues and I've never once launched the game LOL.
Trashtalk Starfield is the only thing that ease the shame for knowing i pre order this garbage...
Watching multi hour starfield reviews is honesty so weirdly enjoyable
I have to point out with the dimensional quest. The one Where everyone is alive is actually the alternative universe. Because in orbit you get a emergency Broadcast for it falling. So saving everyone is the alternative Universe
"So I could just walk into New Atlantis, slaughter everyone, go to the next town, pay the bounty, and be fine? What?"
Repeat after me, a crime with a fine as the only punishment is only illegal for the poor. xD
pretty realistic actually.
If you have money + a good looking body you can basically do a ton of stuff
The way todd intended
@@johnynoway9127 expected the reddit answer.
It's the price of doing business
I guess rdr 2 sucks
*reads video title*
*notes video length*
*cracks knuckles and presses play*...
The "background" music is incredibly distracting. I was unable to enjoy this video like it should be. Everything else except the music volume seems great.
It swells at times coming close to drowning him out
Anybody else here who have never played this game, but like to watch these reviews of it??😂
Don't call me out like this.
I played one questline and a few random missions. The game is barren, theres like 1 city on each inhabited planet, and the other planets are either entirely empty or have one of the same handful of copy pasted facility. Space travel is boring, and in general the game handles like shit. Its a blatant example of the devs didnt do any work and just put this out there so they could profit off the creation club and modders work. Bethesda went from creating inspired worlds to making sand boxes for their customers to fill.
Totally, i think i just like being reassured for having a brain and not paying for these games.
Hate on Starfield is my favorite content since its release
totally. the last time I bought a bethesda developed game is over 10 years ago. they've been shit since morrowind. that's where it all ended. all of their reputation is build on early elder scrolls but already oblivion was shit because they started to develop for consoles at that point.
We live in a world where Skyrim, a game that was made years ago, is a much better experience than StarField.
Idk Skyrim doesn't let you build ships
Flappy Bird is better
CDPR really showed us what a flawed game Starfield was after getting lost in the ambience of Night City
just a note, and i'm sure it's way to late to point this out, but that hunter sequence isn't a boss fight, and he's impossible to kill because it's just a scripted "run away from that guy to complete the mission". you're supposed to fight him at the end of the game if you sided with emissary, or you fight the emissary if you sided with him.
and with the quest where you jump back and forth between universes, they very clearly state that the split universe thing is happening in a self-contained bubble around the facility. you don't leave your universe when you finish it. man, you got me sounded like i'm defending this game now, lol
@@crawlingmind Wow, well that makes like, no sense, & makes the Starborns' concerns make even less sense than they already did! 😅 So no, you didn't defend the game, don't worry, you only further pointed out its nonsense, LOL.
Embrace the salt my brother in hate.
The salt gives us power, hate powers our strength.
Small nitpick that honestly bothered me more than it should have:
Vasco recognizing and voicing your name is not novel. Codsworth did that in Fallout 4.
Fair enough. As I’ve mentioned I haven’t played the fallout games yet to any reasonable depth so I didn’t know that. Thanks for the pointer!
@@ParisAbyssusits a preset list of names they loaded into the game. For example, my name is Glenn, which isnt on the list, so he just calls me Sir. But Glyn is in the game, as if thats a name you hear anymore.
Japantown in Cyberpunk alone clears every single city and location in this game lol
If only it had 3rd person... So far this is the reason I haven't bothered looking at it.
@@twischta it is the best first person experience available and extremely immersive. That’s an extremely shallow reason to not play one of the greatest single player games of all time. But you do you, you’re the one missing out 🤷🏽♂️
@@cantu7214the problem with cyberpunk map is that there arent any interiors, unlike in gta 4 which has lots of interiors for you to explore and immerse yourself
@@twischta I can't convince a person who hates FPP, but the parkour and the mantling is just so so smooth in Cyberpunk. I was a die-hard TPP player. I played Skyrim TPP, I even modded other games so I could see my pretty characters. But even though TBH it irks me that I can only really enjoy my carefully arranged fashion ensembles/battle gear while on a motorcycle or using photo mode, the way V moves and the combat really makes up for it, and will eventually even feel natural.
True the nightcity is from another dimension. But the gameplay in Cyberpunk is fucking shallow garbage for me. And not to mention main quest where all you do is just sit on a vhair and listening to people talk at you. Cyberpunk is crap.
Bro hated this game so much that started a whole career out of it 😂😂 this was such a great analysis/review like every detail that you mention it really shows you have a great way to explain the things that you enjoy/ not enjoy.
Having a list of games that you can play instead or to have similar vibes or that do it better is such a nice detail to have in the video and I really welcomed that.
Instantly subscribe and very impressive for your first video I can't wait for your next analysis/review keep up the great work
These guys are pumped out by talent agencies that farm youtube channels for revenue
Speaking of house varuun - how much you wanna bet that in the upcoming DLC, just like in the base game, the background trait "serpent's embrace" will influence 2 things: jack and shit?
XDDD well bethesda surprised with Fallout 4 Far Harbor when if you sided with institute you could go there and ask if Asumi is a synth from Institute. Maybe they will take our breath away since they have all the time they need on that dlc :)
Exactly this. 4 text choices though. All of which, no matter which you choose, will give you the exact same result.
@@budlikycz2445 I’m from the future and I’m afraid I’ve got some bad news.
This aged like fine wine with the dlc
I'm about to blow your mind: There is no side quest where you bring Sam's daughter books.
She has dialog asking for books, yes. But there is no quest, there is no interaction, and there is no way to actually give her a book. You misremembered that, maybe confusing it with a different quest where you bring a kid on Mars some comic books. Or maybe you assumed there was a quest there based on the voice lines. But I assure you, it doesn't exist. Probably cut content. The missing book quest is a bit of a controversy among Starfield fans.
You’re right that was two separate children! Does this happen to be one of the many children that look exactly the same as her?
Nice catch. I’ll have to figure out how to overlay a correction or something like that.
@@ParisAbyssus I'd leave it in man, your review is the authentic starfield experience of forgettable plots blurring together. I really enjoyed it
You'd think if they were going to cut the quest, they also cut the voice lines that imply a quest will follow
i’m a recent player, so they may have updated it, but now you can give Cora books and gain XP from it! she does ask you to bring her whatever books you find but there’s no mission flagged at all
@@daniellecolona6445 yeah it was added in a previous patch. I guess they saw all the people commenting on how weird it was
Turn down the music volume and turn up your raging voice. This isn't a rant video. It's a musical composition soundtrack.
This was excellent, you hit all the games ridiculous game world inconsistencies and more. Hard to believe that this poorly planned and thought out game took 5+ years with the final product being so bad.
Great stuff man. Maybe adjust the audio a bit, your voice gets drowned out at times
As far as the Pirate quest goes, i hated the military faction from minute one of that quest because it started out in the middle of the tutorial quest. Literally arrested my ship while i was doing the constellation intro quests for a round of ammo in my inventory which was stolen.
And instead of giving me the option to continue the quest later, instead forced me into a full 40 minutes of character intros for the military who forced my character to be an under cover cop for a faction of pirates.
I literally completed the quest out of pure spite for the bastard in charge. I looked up the rewards at the beginning and they make no fucking sense.
Save the pirates: get cash, become lieutenant of the pirates, and keep an entire space station of vendors and ship building outlets.
Support the military: like 10k cash and you can walk around the military ship with only the bastard in charge there.
There's no funtional reward to fighting the pirates. All the character interactions happen with the pirates. And the pirates entire morivation is finding booty, which the military wants to swoop in and steal without doing any work at all!
Above all else, the guy in charge is just a prick. He conscripts a random civilian into life threatening work with the threat of incarceration. ACAB
Fuck the UC! I did the entire questline just to tell that bastard to fuck himself.
Well I feel like it’s realistic. You have the high risk opportunity for lots of profit or the low risk moral option but you make no profit. You do encounter much less pirates throughout the game if you destroy them too.
This game kills me, cause there are moments when I look at the interior of ships, the sprawling landscape of a planet, the visual design of suits, and think "man that's really cool". There are fingerprints of love and hard work sprinkled throughout, it's THERE, it just... Doesn't amount to anything that's actually fun to play. I wanted to love it so badly, but 30 hours in and the gameplay all feels the same
When my combat experience is exactly the same from the first 10 minutes to hour 100, your game shouldn’t have combat
It's sad. You can tell that many of the devs were very passionate about the project, very talented, & did amazing work! But the bad project directing, the massive size of the studio, the left hand not knowing what the right hand was doing, obviously scrapped stuff with only remnants remaining... The fact that the studio doesn't use design documents & lacked cohesion resulted in so much hard work & talent being wasted on a game that didn't have a truly solid vision, & was hurriedly stitched together fairly close to release, with quick triage applied to attempt pulling all those segments together.
It's such a shame. I feel bad for those who tried so hard & put in so much detail, only for it to be cobbled together so poorly.
I love to watch random small youtubers complaining about bad games 😂
Putting NG+ in a Bethesda game is such a bad idea. If everything resets after I beat the game, then why the fuck would i bother getting attached to absolutely anything? It's all gonna go away.
Why would I do any outpost building if its just gonna disappear? Why hunt down the best legendary gear if its getting disintegrated? Why should I sink time and effort into my ship if it's getting pulled into the warp?
Look at FO4: despite the very, very big flaws with the game (specifically writing and story), I still enjoy it. I care about building settlements because they'll always be there when I'm doing something else.
I painstakingly mod my weapons to a specific perfection and proudly display my previous ones as a testament to the effort I sunk into them.
I take the time to fully customize my power armor because, even if I'm not using it, it'll always be there when I want it again.
I care about how I act with various NPCs, knowing that their deaths are permanent.
I feel absolutely ZERO of this for Starfield. The fact that you have to ignore such a huge mechanic just to avoid hard-wiping the universe is ridiculous.
I just have to say your voice is so soothing to listen to. The passion and frustration is palpable
Huh. No offense to the guy but the nasally vocal fry was like the opposite of soothing to me. Plus the weird speaking cadence
If you take away all the things that made New Vegas and Skyrim great, You're left with Starfield.
If you add a bunch of loading screens,yes.
15:26
One very easy way to solve the crafting being essentially useless, would be special recipes that could result in weapons and armor that could only ever be crafted, basically enemies, misiones, and quests, could have a rare chance of dropping blueprints for crafting items that can’t be found anywhere else other than crafting.
Let’s say you pick up a blueprint that lets you make a massive plasma hammer or something, the only way to ever get a plasma hammer is to craft it, sure it will eventually get outclassed and become worthless, but you can make it and use it for at least a handful of levels before you fined a replacement.
Also it's hilarious to me that BG3 is entirely the companions to you because I ignored them almost entirely lmao
1:57:00 They already did the name thing in Fallout 4. This is not new.
Good stuff, really enjoyed that. A lot of work went into it as well, impressive effort. Appreciate the video bro will subscribe to see more. Yeah I hated Starfield so bad, because of the thrown away potential at every turn as well. I doubt DLC's will ever fix it up, buut the IP could work in a sequel. Just it needs to be far less samey and predictable, and better in design imho.
Considering the approximate 5 year dev cycle that Bethesda has, the next starfield would be in 15 years, after TES:VI and Fallout 5. By then I feel like nobody will remember starfield so it’s unlikely.
"Like that tomato you stole" LMAO 🤣
You say "tomato", Bethesda says "STAHP! YOU VIOLATED MY MOTHER!"
Thing abt the performance:
My card is a 6600xt, supposed to be a 1080p powerhouse of a card giving 100+fps in any title at high or above, and starfield kneecapped my pc to like 40fps...
Now I ask you, FOR WHAT???
Rdr2 looks and is miles above this garbage muddy textured mess and runs in the easy 60+fps?? So wtf is Starfield doing that it needs so many resources??
Dude. Amazing first video. I was flabbergasted when I got to the end and you "revealed" that you just started the channel. Would love to see more analysis like this!
Oh holy heck. There are already two more videos out, and they're on my favorite game of all time? Yessssssss
Chipping in $10/mo to your Kofi for a bit to help get you started :)
These guys are pumped put by talent agencies that farm youtube channels for revenue
@@Josh-jw3go Says the living bot spamming this comment in multiple replies. 🤖
You never even thought that maybe, just maybe, some people make videos on their own because they just want to? Cuz that's a lot more likely here.
If you wanna be a nay-sayer, go talk to horses instead. 🐴
You sir get the title of the Starfield rant OVERLORD!! 🥇 This has to be the single most interesting rant I've come across, and believe me, I consider myself a connoisseur of the genre when it comes to critiquing Starfield. I've seen every lengthy analysis, every deep dive, every pointed critique out there. But this-this takes the cake.
Nearly 3 hours of a perfectly honest review. Good god.
There are some people who actually enjoy playing Starfield. I wish I was as stupid as those people so I could enjoy this trash game. Starfield sucks ass in literally every way. Its embarrassing
Starfield is baby’s first The Expanse
Good shit
Subbed and hope you keep putting out bangers
"It just works..."
Some guy at Bethesda
"No, no it doesn't work..."
Most of the Starfield player base
Every Bethesda game used to be an insta buy for me. Ever since Fallout 76 thats changed, they are not fooling me again.
I had high hopes for SF but i'm happy I didnt buy it at launch (or all for that matter).
I'm sorry you had to go trough playing that obvious abomination.
This is going on a playlist of video essays about Star Field and they will all be used to help me sleep. I mean that with respect. Star Field has failed in so many ways, but unexpected way it has made my life better is all the amazing content that I will listen to countless times while aiding me in conquering my insomnia.
This man's smiting ability is top notch. Recommend subbing or he'll do a review on you next. Good stuff man.
criminally underated
3:50 - I'm gonna blow your mind. Check this out, you ARE gonna carry that laser cutter for the rest of the game. You know why? Because it's affected by laser weapon perks and it has infinite ammo. So you can make it into one of the most powerful weapons in the game by getting all the laser perks and save yourself a whole bunch of clutter by not having to lug around a million weapons and ammo types.
"Lean in your direction and explode your lungs" I loled hard at that one... mainly because I'm friends with people who are 4'0 and sometimes I feel like if I breathe heavily they'd explode
35:25 you're right making every npc named would probably take hundreds of people and it would probably take them like 8 years to complete that game. No one ever made a giant city full of named NPCs *coughs in Imperial City*.
There was like 5 people in that entire city and the rest were copy-pasted guards.
And the scale did feel really weird because how could the capital of basically the world only have like a handful of people in it.
Really solid video.
Great video. I appreciate your presentation and methodology. You also have a nice speaking voice, it has a pleasant quality to it. I hope to see much more from you.
I honestly thought the intro had promise, sadly it falls off a cliff shortly after
Great analysis! I have over 400 hours in Starfield, but most of it was time spent in the ship editor. Only feature I really like. The rest is abysmal. Before the game released I fantasized about a game that doesn't really have one of Bethesdas boring main quests and instead concentrates on lore and worldbuilding - something they are really good at, even in Fallout 76. But as you said, the game lore is wide as an ocean, deep as a puddle. And this is something I just can't stomach anymore. Bethesda is finished for me.
I see another multi hour long Starfield review. I click play.
Amazing video. Extremely underrated. Been watching it for days
I never found the Terramorph questline, but what do you mean it has you release the fucking GENOPHAGE!? 1:29:20
The UC quest line is about Terrormorphs and one of the ways to get rid of them is by releasing a virus or bacteria (I don’t recall) to kill them all
The virus is specifically created to end the terramorph threat, even if you choose the other method which is time consuming, it doesn't matter which option you choose, those npcs (party members) will go off at you for choosing either option
Absolutely agree with everything you said, the only difference is, I just uninstalled it after about 9-10 hours of suffering, and I did not start a TH-cam channel lol :D you earned my sub :D
What do you mean you are already at the top? Brother you can still get a rtx 4090 and a threadripper 7995wx lol. My new favorite genre of videos are starfield analysis videos.
Quantum
Starfield is uninspired.
I started watching a cartoon series on Netflix about vikings called Twilight of the Gods. Every scene, every moment, is epic and compelling. They manage to turn even the most basic tasks into character building opportunities. I'll give an example.
There's a scene where the MC and her hubby are going to get some sort of magic weapons before they set out on the journey ahead. If this were Starfield, the story would end there. Now the MC, mind you, is on a quest of vengeance (this will be relevant momentarily). She takes up a weapon and grasps it firmly. The individual they are with taking them to retrieve these weapons then stops the rest of the party, exclaiming, "Wait, before you pick your weapon, you must know that the weapon itself will destroy you if it senses any hesitation in your spirit or on the battlefield". He knew the MC had resolve, but was unsure about the rest. The hubby, up until this point, had been more analytical/reluctant to act out of impulse, unlike his wife (MC). Before he grabs a weapon, his wife thinks his spirit wavers and stops him, saying, "No, don't - you have nothing to prove. I don't want to lose you." But then the hubby just goes, "Fuck that" - grabs a weapon, and... doesn't perish. "I'm with you 'til the end!"
Bethesda has no moments like this in Starfield. Everything that happens is uninspired, lackluster, or mediocre at best. They don't stop to think about how to make an otherwise generic plot point feel epic or compelling. They really need to seek out some inspiration, because it is painfully obvious they have become completely devoid of it.
Re: the terrormorph thing: you just don't replace one apex predator with an even more powerful apex predator and not have it being a danger to humans.
I quit starfield after about 30 hours, left my guy sitting in the water below Neon hoping in vain that the big fish would eat me. Since then I've watched AT LEAST that much content decrying this game and its myriad of problems. This subgenre of 'starfield hate video essay' is how I cope knowing Todd and his sweet little lies scammed me out of 70 bucks. I hope TES 6 burns.
Bethesda made 2 good video games in their entire career...at most.
Bethesda fans got the game they deserved and anyone who has any hope or hype for TES 6 is ignorant beyond belief
Let’s not be that angry at it. Elder scrolls 2-5 are great and I hear fallout 3 and NV are good.
The elder scrolls games are amazing for their time but they really really do not age well. Playing daggerfall now on anything but daggerfall unity with 1000 mods is a massive waste of your time, for example.
@@ParisAbyssus what part of fallout 3 is good? The gameplay? The story? The part of the wasteland expect DC and the Metro? The DLC? New Vegas is not a Bethesda game. Morrowind with pretty good and if you like RPGs lite Oblivion is ok at most.
@@SYLRMHAI'd say Fallout 3 wasn't terrible, but it wasn't great either. Although it may have to do with it being my first Fallout game and I had nothing to compare it to at the time, and the concept of the nuclear wasteland just blew my mind.
I think Oblivion was decent, actually good at many places - though Morrowind was without a doubt lightning in a bottle for Bethesda and nothing they've made since even compares to it.
As for Skyrim and Fallout 4, I played them for hundreds of hours and had a good enough time with it, certainly I don't regret buying or playing them... but Fallout 4 definitely made me wary of pre-ordering future Bethesda games - which is what saved me from the 76 debacle and why I'm still waiting for Starfield to go on sale before I buy it.
Tes6 is just going to be a walking simulator with everything bugthesda keeps cutting out
Vasco isnt special they already did it in fallout 4. your mister handy robot follower does the same thing with saying your name.
Starfield hate vids gotta be my favorite gender
18:56
I lost it on "oi m8 you have a loisence for dat ship".
That was amazing.
I love that you are putting this together so coherently on your first try. Compliments. One tip: look into proper levels for audio mastering. It sounds like you may have mastered this by ear, cranking up the sound on your headphones or speakers, but this causes your voice to be way too soft on most devices, and your background music is way too loud. Made it impossible to listen to on a train for me. Just a tip!
Great review, thanks man!
So Bethesda actually managed to correctly describe a libertarian/neoliberal society: The Freestar Collective?
The inevitable end of Libertarian states is companies making a bajillion dollars and becoming monopolies because nobody can stop them and then they become the government except they exist to funnel money into their pockets and shareholders and literally nothing else. So what you get is the implication of civilization but in reality you live in the bowels of a machine that exists to crush you into fine powder they can sell back to you.
@@ParisAbyssus So it's the beginning and status quo of a communist/ socialist state, except it only makes a quarter bajillion dollars because they don't have the best person for the job they have the most politically correct ( be it affinity for the regime, class, race, gender, orientation) and much of the quarter bajillion is lost due to corruption an grift. They are the government and exist to funnel money into their pockets, give the plebs just enough to not riot, and literally nothing else. So what you get is the forced and politically correct implication that you live in a "fair" utopia, but in reality you live in the bowels of a machine that exists to crush you into a fine powder, but because it was made by the most politically correct comrade, instead of the best engineers, and it turns you into a gunky mush that you can then stand in line for, smile and call it bread.
You have nailed the review of this game
The music is too loud, your voice can be barely heard.
personally, I quite like the balance and can hear him just fine
As a pirate, we still have standards. I ain't gonna pirate for a 2020s game that was delivered like it's 2000s
I can hear him just fine.
The Freestar Collective really do suck don't they? You would have thought that out of the many corrupt characters there would be one idealistic Libertarian or something to give them a bit of redeemability in the faction leadership but nope.
Every 6 or 8 months I have the urge to play New Vegas again and it will be the only game I play for 3 months straight.
I think I have a problem 💀
I do the same with Skyrim every other year
i'd say crit chance is nowhere near important as encumbrance. in fact there's a lot of games that just don't tell you what crit chance is. i'd rather have it displayed, but personally i'm fine with just not having crits at all in my games, unless they're like DMC where they're skill-dependant rather than luck-dependant.
I knew you will mention plant sera as example when talking about all 10 variations of constellation.
Bethesda is a lazy company reliant on its modding community to improve and finish its games
1:37:06 wow it's eerily similar to the 🇪🇺. Really gets the noggin joggin'
Sooooo creamy
So as a comment at the end of the video - let me add another game to the list of things that dwarf Starfield when it comes to storytelling as well as space-based travel and combat, and trading, and all that jazz (no shipbuilding or basebuilding though): Freelancer. Freelancer is THE game that brings me such an awesome nostalgia wave anytime I play it. It has some of the best space travel system with its boost / warp / travel lanes / gates... I just wish some game developer did a REAL modern version of it that I loved. There just isn't anything that comes close to it.
Now... you can't *buy* that game anymore, it's no longer purchasable. But if you can find, say, a physical copy, it's *well* worth the effort just to be able to play. I strongly suggest a proper high-res texture mod pack though. Now if you'll excuse me, I need to go find myself some Sidewinder Fang - I can't stand that Liberty Ale crap :P
1:47:29 "You complain about the system yet you participate in it! Curious!" 😂 Get real, son, everyone viewing this video is doing the same in real life lolol (and our taxes aren't even low)
Bro pls lower game music audio
I would also recommend if you want a good space sim, X4: Foundations, it’s like the love child of EVE and Star Citizen, no loading screens, seamless universe, economic management, ship and station building
Cant even say it was crunch or $$ these decisions were made to purposely make the game worse.
I don’t think you make bad things on purpose, that wouldn’t make any sense. It’s more of just the Bethesda magic being gone
Loved the video
I dont even play this game and never will but these videos are fun to watch
This is a good start, and so there are lots of positive comments, but there are some issues as well, and it's worth mentioning if one is to learn.
First, as mentioned by others, the sound balancing is bad. The volume of the background music changes and isn't being corrected to account for the speaking voice.
There are also issues with the narration itself. Some of it is unclear not because the music s too loud, but because of slurring of words and general sloppy pronunciation. If you're expecting people to listen to you speak for hours, then making an effort to speak more clearly is warranted.
There are also quite a few mispronounced words. I'm generally fine with people mispronouncing words, because it likely just means they've read more than they've heard a word spoken, and there's nothing wrong with that. Having said that, again, if you're speaking to an audience for a couple hours, then checking your pronunciation is in order. I realize you might not always know that you don't know, in which case having a few people listen to the recording and give corrections might be useful.
In terms of content, it's actually reasonably well structured for being a rant-type video. I did lose you at a few points, but you got me back eventually, in terms of coherence.
I found it very silly how angry you seemed to get about how the cartoonishly evil faction was being cartoonishly evil. You definitely spent way too much time complaining about it being evil, when a more mature critique might've lamented the shallowness of the writing or the lack of nuanced factions, or explained why certain things would not have worked the way they were depicted, rather than simply reacting in the way Bethesda obviously wanted you to react. Or maybe noting how evil corporations tend to try to appeal to their audience by writing stories pretending they're not on the side of evil corporations. Or maybe, if you happened to think that was actually a well written faction, maybe try and figure out what they did so well that it got to you so much.
Overall, a reasonably solid first effort.
Unpopular opinion:
Outer Worlds > Starfield
I like your video a lot but I have major qualms with your recommendation of starting with Mass Effect 3. The other games are dated, but not inaccessible. The story is still amazing and if youre playing the remastered versions it updates the games to a much more playable state. The whole amazing thing with those games is that your choices influence every subsequent game. It makes no sense to play the worst of the 3 just because it is the newest.
Great video, my only critique is that the footage shown often has nothing to do with what you're talking about and sometimes I think it's detrimental to your case. Like when you were describing how NPCs sometimes get stuck and don't even look at you when you engage in dialogue with them, you showed examples where they did turn to look at you. Or the part where you were discussing how ships don't have inertia and it makes them feel unnatural, it was just random gun combat footage. I'm sure it's probably a pain in the ass to go through hours of recorded gameplay to find exactly what you're looking for but that's just my two cents
Yeah I started out actually having the footage be relevant but after days of putting that together I just wanted to get it out the door lmao. Hopefully 3 hour videos will be rare :b
39:00 this is what it felt like. Initial idea, throw it together, sell for 70bucks. And ppl buy because Bethesda. And now they are releasing an atrocious DLC for 30, that feels like cut content being sold. And they never going to fix any of this. They already made the money. I wonder how long they get to keep this up before profits drop, shareholders leave and they fold in half. Its so sad to see them bleed out like this.
The dlc feels like it was supposed to be the true ending of the game since, you know, it didn’t have one. But since it’s the the head of the snake cut off from the rest of the body it had no point, just like the body did without the head.
What a dumb game lmao
Watching ubislop crash is horrifyingly hilarious, I've already got snacks ready for bugthesda's slow burn into obscurity
what a wonderful first upload, knocked it out park on your first try. next video set up a patreon my dudeler
I do have a Kofi set up for now :v
1:08:18 wait, people generally frame their whole lives around a purpose? I thought that was just a weird trope in media, I never thought it was something real people actually do...
Some people do, others don't. Personally I don't see the need, I am perfectly happy to just exist because I have no reason not to.
You can run the game with DLAA it helps a bit with the blurriness
Really enjoyed listening to this at work today. My faith in Bethesda is at an all-time low and I have no hope for them learning from their mistakes come TESVI, but that's okay. I'm sure it'll make them a trillion dollars anyways. We'll always have Morrowind.
Morowboomer spotted
Paarthurnax were just gonna have to [redact] him
@@ParisAbyssus Guilty as charged! I still like Oblivion and Skyrim and even most of the Fallout games. I just wish there was room for a little more depth and complexity in the newer and coming titles.
Refusal to make an effort and appalling production has peaked
Honestly, there is no reason to be salty that Bethesda can't make games anymore or they closed down Arcane because they could.
Just support Stalker 2 and European game design as much as possible.
I for one can’t wait for stalker 2 and KCD 2 to release. Been waiting for literal years, and at their worst they’ll still be miles above the slop Bugthesda puts out.
Today, aside from the lack of maps, none of these things have been fixed in any way. In fact, there are even more issues now than when the game launched. WTF, Bethesda?!
I'm kind of surprised how much of this review gets information outright wrong. This is far from the only review to do this. You could say the game is at fault for how it conveys information if so many people just don't understand the story at all.
Games always seem to get crafting wrong. Especially MMOs. Crafting should be the way to aome of the best possible gear in the game aside from very few other methods.
For instance, lets say you wanna craft a real bad ass gun. You can either get a high skill to start on it yourself, but you should have to go f8nd and essentially make rare materials, and then find kegendary masters of their craft to aide you in finishing a weapon or gear worthy of being legendary. You have to seek out these fabled masters of their craft, and have them combine efforts with other masters as well as yourself, to create and comvine the highest quality items to make the gear. It truly should be capable of getting you stuff that no ordinary dungeon drop should even be able to come close to.
I remember back in WoW getting that Ragnaros Fury Brand. Had to get orbs of power from legendary elementals, had to get metal aloys made with the metal that was enchanted and wood hafts that were empowered via enchanting and inscription respectively.
End game crafting shood be a gateway to the top of the top of gear in games with the systems. But it needs to be made where exploration and completion of rather powerdul level quests with reagents and material rewards giving you rare items of significant power or capability to craft into your new weapon of legend.
This is what crafting imo should be about in any game with crafting skills like that. Killing some nameless schmuck and his ductaped broken Drako should not yield me a weapon stronger than my forged through legendary smiths and materials gear.
I found Starfield to be ok. Not great, not terrible. Maybe the upcoming DLC will make it better. Who knows. But it's still fun to watch these videos on how much of a trainwreck the game was, vs. what was actually promised.
Outstanding mate! Best critique of Starfield I have heard yet, and I've watched at least 10 to 15 of these. I've played every Bethesda game (especially NV, FO3 and FO4). I kinda always knew they were empty, pointless and mindlessly juvenile, and how white-bread, hollow and stupid the main stories are; specifically in Fallout 4. That being said, the game still possessed just enough strangeness and sci-fi apocalypse character to keep me interested and exploring all the little nooks and crannies. And I did like meeting all the odd (but shallow and pointless) NPCs. ( But I would always restart the game before finishing the main story quest). Overall it held my interest enough for me commit 100s of hrs playtime. Plus 100s of hours playing all the other fallouts after #3, and Skyrim too. I want to thank you for explaining in perfect detail why fallout 4 sucked ass. As I was watching and rewatching your well made presentation, it dawned on me that I could basically plug in fallout 4 stories , themes, main characters and overall scenarios into all of your analysis and critiques, and you were basically describing why fallout 4 gobbled donkey balls. I haven't had the urge to play any Bethesda game in many years. I skipped FO76 and will not be giving Microsoft any money to DL Starfield. I sit back and watch all the Starfield review videos and have a warm glow inside knowing that at least one public facing corporation is having to hear from people they crap on regularly. Maybe just maybe, someone in Bethesda/Microsoft (and I wish most other corporations) will catch a hint as to how we feel about the catastrophicly shitty products and services they offer. Cheers brother, keep speaking truth. I subscribed.
Have you played Morrowind?
I disagree about suggesting that first two mass effects are hard to get into(unless you're a baby or something). If you gonna play it - you have to start with the first one or everything else won't have the same narrative impact. You won't care about those awesome followers as much and won't have personal history with them. Otherwise a great video! Appreciate using lots of Oblivion soundtrack😄
Edit: Also about robot saying your name - Codsworsth in Fallout 4 says many names including some obscenities. Fallout 4 has the best bethesda companions imo. They use animation markers, react to your actions and the world and are better fleshed out than Starfield ones. I think they started evolving their companions with Serana in Skyrim, got better in fallout 4 and then went completely stale and lazy in Starfield
The combat and generally everything about mass effect 1 (other than the followers and story) made me want to immediately drop the game and run as fast as possible. I have never seen a game fail so spectacularly at the feeling of shooting things. Halo 1 from 2001 had better gunplay.
Edit 1: also the entire extended oblivion ost is here.
I will try to get through the 3 fallouts eventually.
@@ParisAbyssus Combat might be clunky but the story is what makes that game. You just can't skip it and start with the third game. There's no point arriving at the end of the story without experiencing the whole thing.
I definitely agree with you but I was actually able to play through and finish 3 and then just acted like 1 and 2 were weird low quality prequels that tied everything together. Also putting the ending not at the end of the series honestly made me enjoy it more because it wasn’t the last thing I remember about it.
@@ParisAbyssus To each their own I guess. I prefer chronological order😄
@@TearfulMoonDon't worry I'll make a review of them eventually. :b
I love how sexy this guy's voice is.
;)