I mean not a bad idea, make a bare minimum game, and then have fans and others fix it for free and then even have others fix it, buy them out for less and profit more off of the work of others. Whoever works at Microsoft is legitimately evil
Being muzzled in the backseat is the perfect way of describing how I feel when Emil says stuff like "Shattered Space is one the best DLCs we have ever made" when it's mostly negative on Steam.
@@christianvondruska8244 exactly i liked Dawnguard in Skyrim alot,i think dragonborn dlc was meh but they were really cooking good with dawnguard yet they refused to let you marry Serana npc arround wich litteraly whole dlc is about lol,tho that asside i really enjoyed that dlc
@@christianvondruska8244 i personally didn't love the Dawngaurd dlc but I absolutely agree with you in terms of it's grandeur! It was absolutely an intoxicating to realm to deeply dive into, and that's what I craved at the time. There's no better comparison imo, even if it wasn't for me! Top notch work my friend
@OpoOnTheGo I'm not big on Dawnguard myself, I'm just saying that as an expansion of the main game's content it does what it sets out to do. It expands on vampires, werewolves, introduces a new Faction, race, weapon type, location, and biome. Compare that to whatever Shattered Space was with cut content, reskinned weapons, no player choice, limited playtime, and whatever else was wrong with it.
It is. It was announced before the game was released. It’s just a cut questline from the original build. That’s why I suspect it has nothing new in it.
You just proved most of you haters don't have lives, so shitting on something makes you feel better...... Then so be it..... If that's how you cope..... That's how you COPE
"I hope that in two years I delete this video." I would love that as well, but I don't have any where near that kinda faith. Bethesda seems to be sticking their heads in the sand at this point.
@@HorseArmour I'm confused as to why you do. This is a genuine question. I'm not trying to berate or insult, but I desperately need to understand those still faithful to bethesda, or those still willing to spend money on their games, or to believe they'll eventually wake up. Why? I myself gave up on them on the launch of 76. That fiasco told me all I needed to know. I had low expectations for starfield, and even those were not met, yet people still went and bought shattered space, or some people still believe they have the prospect to make amends with the community, after blatantly trying to exploit the one thing that keeps them relevant: their modding community. It makes me sick that they'd try not once, but multiple times. With Fallout 4, with Skyrim SE, and then introducing Skyrim AE which broke everything just so the could shove their paid mods in our face again. Starfield was meant to be their redemption after the insult that was F76's release. And yet it's their greatest failure. Why do people still believe in them? Why do people not boycott them and let them float into irrelevancy? I don't understand.
@@Kyriakos703 I appreciate your question and honesty! I guess my main reason for still having faith is because I want another “classic” Bethesda game. Like… I really hope that when I boot up TES6 I let out a sigh of relief. That’s what I’m hoping for. But on the flip side, I totally see your point dude. They keep screwing up on pretty much everything they’ve done since (in my opinion) Skyrim. It’s definitely insane to still look at them and hope for the best haha
In order for Starfield to get good Bethesda would have to do a complete and total overhaul as well as add tons of new good content. But Bethesda shows absolutely no signs of understanding their failures and if anything doubles down on their bad decisions. And of course I wouldn't expect them to essentially remake the game. So Starfield will forever and ever be shit and I am afraid TES6 will be even shittier.
Internet historian has a great video on the redemption of NMS. They worked damn hard to earn back trust and they’ve done that tenfold. They also recoded one of their old games so a disabled boy in the U.K. could go on playing it. All that is effort and care. Bethesda don’t care, they stopped a long time ago.
Starfield was doomed from the start. Todd tried to reach for a mix of No Man's Sky, Red Dead Redemption, Fallout, etc etc, while simultaneously not reaching any elements of what made those other games great. He made his crew waste 10 years. Yes, 10 YEARS of their time on this dump of a game, simply because he got obsessed with SpAcE for a few years. Fuckin' sad.
6:56 Management. The answer is management. The management and direction of a team means everything to what they are able to make. Clearly there is some issues. The way a team works and interfaces with eachother is a big factor too. All of the individuals on both of those teams are the same level of talented, but the way they work together is the difference maker. That all starts at top with management and direction.
the fact that starfield is like “competing” with games like star wars outlaws which is incredibly sad because there shouldn’t be any competition between games this bad
the little bits of humor always crack me up. the fact that you aren't trying to be funny 24/7 makes the funny parts hit extra hard. it's a good formula.
8:06 I wouldnt hold my breath. Bethesda doesn't treat fans like paying customers. They treat them like annoying kids who complain to a father who started buying the cheaper cornflakes.
In just the first 4 minutes you definitely hit on the most significant issues plaguing Bethesda, by contrast with Hello Games. The ones on the forefront being arrogance and incompetence. We can look at games like No Man's Sky and Cyberpunk 2077 that had disastrous launches, yet through a ton of developer-player interaction and hard work, both titles pulled themselves out of the muck. BGS, however, is a lot like Artax in "The Never-Ending Story". We players are like Atreyu: no matter what we do to try and steer Bethesda out of the swamp, letting them know what WE want and how they can find their footing again, Artax sinks into the swamp nonetheless. Except in this situation it's due to unimaginable stupidity and self-confidence, and not a curse of sadness. Like, how is it that Fallout 3 only had a team of 80 and had all of their DLCs released within a year, yet BGS currently has 450+ employees and Starfield's baseline map took 8 months for release, and nearly a full year for just the FIRST DLC? How does a game that is 80% randomly generated map content take a full year to release a single expansion? You're right on the money, man. They're starved for content, effort AND talent.
The problem isn't that it lacks content but that it lacks meaningful content. There's no truly unique weapons, no unique ship parts, no unique perks, etc. When I play Morrowind, dark souls or Fallout 4 I can start a new character and instantly visualise the steps I have to take for my current build but with Starfield I just draw a blank.There's just nothing to do other than starting the grind for leveling up. Of course from my perspective No man's sky isn't any better than Starfield because it's 100% procedurally generated.
It shouldn't be a surprise that the video recommended next to this video in my feed is a review of 'paid mods' for Starfield. One has to wonder if that isn't what they're actually looking to achieve, a 'platform' where they can sell UGC and get rich of the work of the modders.
NMS is exactly the same as it was on Jan 1st + a few new plants and cosmetics... I have 250 hrs in this game and I don't understand why people say that updates are huge... they change almost nothing. Next was a big one, but most of them are so minor... It's exactly the same as how you described starfield: you play with a new toy for 5 minutes, then you get bored and back to shooting rocks again.
Personally in my experience I rate Starfield a 6 or 7 out of 10, I am aware that the game isn't perfect but I do agree with some of the stuff you put on the video, for me Shattered space ignited my curiosity to see what changed and try it out since I did the questionable decision to buy the premium edition before it even launched, and it was alright to a degree, my main theory why Starfield its on a subpar paradox of quality its because this is Bethesda's "New" universe set game in difference to Fallout franchise and the Elders Scrolls franchise, they both have a solid anchor at what bethesda can craft, but Starfield, being a new franchise/universe setting I can MILDLY understand the lacking aspects of the game to a degree but I wished it had more mechanics/features as most ppl say, for me Shattered Space so far its 7 out of 10 SO FAR, and since I was gifted 1.2k creation club coins I managed to get some new content so its entertaining to a large degree, I know I might get hit with some racket with this but I just hope starfield evolves in a way like no mans sky, or AT LEAST in a similar/vague rhythm of the engoodening in the future, I guess I have the trait of being overly optimism and yes I recognize there is bad stuff in the game (but again its my opinion) I just hope (even if it never happens) one day Bethesda pushes Starfield into the same tracks as No Man's Sky one day hopefully..
While NMS is kinda impressive, it is to this day extremely shallow. You mentioned a lot of what it added, but it is very rudimentary. Story mode? It is a chain of "go to randomly chosen point - interact with a console - talk to NPC using radio to get a cryptic message - rinse - repeat" 50 times. Exocrafts? They are still cumbersome to use. Base building? It is breaking the game economy with pretty much infinite amount of resources and at the same time very tedious with awful surveying and wiring mechanics. Planets are still pretty much all the same. Sure, they have different tree colors and different hazard bar colors, but little past that.
@@yttrxstein4192 I won't tell you that because I played NMS for ≈400 hours during last 2 expeditions. There is not really much in it. Hand-crafted content may sometimes look stunningly good (space anomaly is a masterpiece), but there is very little of it. Quests are pretty much all tutorials for game mechanics, and they are terribly outdated at that (mechanics in game outside quests work different from what quests teach you, especially scanning). UI/UX are abhorrent monstrosities. Who thought UI needs parallax? Why we can't transfer items directly between two ships/multi-tools? I can continue about this one for a long time. Content is often added and forgotten. As an example, living ships. Sounds like a great idea, end-game stuff... Except it is not. They are quite weak and extremely tedious to get and upgrade (who decided to put FOUR full day real time countdowns in a quest?), and they have very limited upgrades. Alas, Hello Games bit more than they can chew, and even after 8 years of updates NMS looks like it was done by people who never played a game. Any game. Including NMS. Because it is the only way I could possibly explain why it has so many problems.
@@ObIitus Sorry, I say this from ignorance since I havent played NMS myself, but it really hurts your own argument when you say you've played 400 hours of something and follow up with "There is not really much in it" it just doesnt add up to be honest, people rarely dedicate that much to any single game, the only game I have personally done that with is Skyrim and I can list all of it's flaws extremely easily, but I cannot tell you with a straight face that "there is not really much in it" or that I don't absolutely love it, usually you won't spend 400 hours one a game unless you love it, specially not in one on which "there is not really much in it", sure you will notice it's flaws better than anyone but you have reached a point on which you can look past them because the product as a whole has captured you for so long.
Bethesda has fallen so hard that channels based on taking the piss out of them are practically a genre nowadays. They absolutely deserve it and I'm enjoying the content. Spacebourne 2 is another good example that contrasts with Starfield. A game by one guy and you can actually fly your spaceship.
At its core what Starfield was trying to be, was just was not a good fit for Bethesda's style. For a story driven game everything is stretched so thin. Compressing things into one solar system with a few planets would keep things fresh even with a similar amount of content. Keeps the space theme and doesn't have you zipping around to yet another empty procedural gen planet
As someone that has played since Daggerfall, and modded more hours than is reasonable I think I am qualified to say that Bethesda will not turn Starfield around. If anyone turns Starfield around it will be mod authors and I dont have faith that would happen in any timeframe that matters. Do you think that 10 year's from now when the modders finally make Starfield good is a reasonable timeframe? I dont because by then something better would have come along even with the slop being dished out by triple A companies something will come along during the next 10 years, just speaking from experience here.
First off, I think you’re more than qualified to speak on this topic (lol). Second, yeah like I said in the video I “hope” they turn it around. Do I realistically think that will happen? Nope. But boy do I hope. And yeah I don’t think mod authors will give it a decent shot, I mean I wouldn’t.
I have just found your channel and it feels nice having someone with similar opinions to mine . Im a LONG time bethesda fan and ive been playing since morrowind and ive been loving almost every single game that Bethesda made up until fallout 4 (i didnt hate that game but it felt really dumbed down compared to new vegas) and then i played starfield..... I thought i liked it , i beat it and then i realized i did not want to play it again . This was a first for me , every single bethesda game i played i wanted to replay it after beating it but starfield felt like a chore . You are 100% right that starfield is content starved!
DUUUUDE you just described how I felt. I “thought” I liked it. Beat it. Then uninstalled it. Welcome to the channel! I’m really happy you decided to take the time to tell me your Bethesda story 🤣 Preciate you
Cool that you mentioned that because I also felt that way. Starfield feels like they smashed it together in 3months because it feels so immensely void of any content. (Quality and quantity) I wondered whether they secretly worked on TES6 the whole time and only put out starfield to fool us all into believing that TES6 is still 5+years away. I also thought whether they wanted to actively reduce everyones expectations for TES6. 🤔
Yeah, its not "one hand crafted planet" its one hand crafted "city" one hand craft "space station" and a few POI, the REST of "planet" is procedurally generated just like the rest of starfields empty procedurally generated planets...
When Fallout 4 dropped skills for tiered perks. That was a red flag for me. Then Starfield released unshackled by the SPECIAL system, leaving only tiered perks. No attributes. No skills. Just perk points. I hate it. I’m dead curious what TESVI ends up looking like. Pretty rough i bet. I miss stat driven Bethesda games.
I believe it takes longer to release new material, partly because the graphics are of a higher standard; all dialogues must be recorded for all characters, and many assets with high-quality textures need to be created. With simpler graphics and fewer dialogues, it becomes much easier to produce more content in a shorter time.
Sean Murray is what people think Todd Howard is, but they couldn't be further apart. One is a passionate artist, and Todd is just a reluctant sales expert who stumbled into a lead creative position.
What Hello Games have done with NMS is such a stark contrast of philosophy when compared to the AAA mainstream. It feels like more and more studios are adopting this attitude where success is a given and adoration expected--then they'll turn around and insult the audience when their own failures come back to bite them. Bethesda, sadly, seems to be sinking into this whirlpool as well. Is it any surprise people turn toward studios like Hello Games when the alternative is so disappointingly toxic?
Top best kinds of videos that will make you famous; - Bethesda being terrible - Hazbin Hotel being overrated - Bojack Horseman being a masterpiece - Disney destroying everything they touch - War in Ukraine being bad - Responses to responses to your videos - Forgotten shows/films/games that NOBODY ever heard about (sometimes even for good reasons) having some overlooked bit of brilliance
Sean Murray's only true flaw is that he does not produce content faster than he already is. If I could sell a bit of my soul to allow him to double the output and eventually give depth to one or more existing gameplay mechanics, I probably would.
The problem is that Starfield is story driven RPG. It's bassically evolved Mass Effect. Everything not serving this angle in the game ends up hurting it. NMS can be updated so much because it has pretty much no story, so they just need to add fun replayable gameplay systems. With story based content you don't really replay it. These daya stuff like Wildermyth and Shadows of Doubt show how you can merge stories with procedural creation, but none of those were even announced when Starfield was starting.
1:08 Spot on. Bethesda had their own forums for their game-world enthusiast for years…NEVER did anyone from the Dev team pop in to speak. The entire forum was just left to be managed by Stasi moderators. Beth did sometimes comment on Twitter…which was not even their platform. NOW Beth runs a Discord channel for fans, but it is a fast scrolling site of brief one-liners and goof comments…not a chat space for particular topics or serious threads….AND you’ll not get actual Beth staff show up…only moderators and middlemen, no one who actually “develops” games. In short…Beth doesn’t care and doesn’t listen to YOU. Their games are Todd’s personal playground for his dream and if you don’t like it…tough. It takes a huge backlash of critics months to persuade Bethesda to change anything and they simply continue publicly citing, and reinforcing to themselves, just how great their products are regardless. I say this as a huge Skyrim fan… Example: Just look at the huge Fallout 76 roll out debacle…How long were Beth in denial, how long before they made serious corrections…even in the face of tremendous critic scrutiny. SMH.
I saw your comment on my other video where you said I was “casual” and had the “mentality of a 13 year old”. First off, not upset. Second off I can tell you’re also passionate about this subject and that’s a good thing! I’ve read both your comments in full and wanted to say that you make some good points. This was a good read and I appreciate you! And yes I agree, it doesn’t seem like Bethesda listens to us. Feels like we’re just an ATM for whenever they need to use us for some quick cash.
I think you missed one point. NMS updates where as far as I know always backed by a sale on all plattforms to get new players. And this works for NMS because of the way they changed a bad game (with many missing features) to a good game. Can you see this way with Starfield?
Studios with 100s of employees are a huge red flag for me nowadays. Too many chefs in the kitchen. When you have such a massive team size it takes longer to come to consensus about things and you'll be revising systems dozens of times. I think Bethesda would be better off if they narrowed their scope massively and laid off half their staff.
I exclusively play NMS on the playstation 4 with my VR headset - roughly a hudnred 100h over the course of two years, which doesnt sound much, but my setup is always a bit clunky...but when I get time to play, I GET LOST IN THIS GAME! I havent even finished the main quest, I just build, explore and soak in the atmosphere of NMS. Just a hundred hours but I can recount every adventure I had vividly and smile, because it was so awesome - from toxic wastelands with radiation storm, and I build an underground shelter to have a nice smuggling route to the outlaw station above me, insane space fights in VR, ground combat with the sentinels and and and... And starfield doesnt offer any of that.
The fact that people are still somewhat excited for the next ES game is crazy. The bar has raised so drastically and Bethesda had every opportunity with SF to show us they can keep up and they literally couldn't have failed harder. The next ES game is going to be so abysmally shit that I can't wait to see the reactions. Also on the NMS vs SF comparison, I find it hilarious that a multi-million dollar AAA studio, backed by a multi-billion dollar company couldn't produce a fraction of what an indie team did like 8 years ago. BGS is creatively bankrupt
Step 1. Fire Emil and Todd Step 2. Hire some damn writers (Chris Avellone anyone?) Step 3. Clean up the trash on the "creations store." Step 4. Add meaningful content (mechs, space station building) Step 5. Free updates like no mans sky. Step 6. Comeback story.
10:10 Even compared to a questline/combat driven game, cyberpunk, it still is a flop. What are the excuses of Starfield fans?? Do they say "well, cyberpunk isn't a SPACE game". How about Mass Effect then? (I haven't played it) Does Borderlands: The pre-sequel have enough space to count? Eve Online? I was disappointed in the Outer Worlds, but it seems better than Starfield. Yes, I haven't played Starfield, but I'm not about to get led down this road: - You haven't even played it, how do you know you don't like it? - OK you played some and quit, but if you finished it THEN you'd like it. - You finished it and still don't like it? Well, if you finished it, you must have liked it!
If you into space like elite dangerous I recommend x4 foundations is an empire building but you can also trade you can do missions it's an rpg type as well is pretty fun.
I just don't get how No Man Sky's space ship travel can be so much better than Starfields and NMS released a while ago too. My disappointment in starfield hit when I wanted to fly off in a spaceship and got a loading screen instead. And we all know how excessive the loading screens are just to travel around. Todd said they had waited a long time to make starfield because they didn't have the technology. They clearly still don't have that technology.
I have no problem paying $5 for good quality modded content. Along with the thousands of ways you can change and customize your game idk why people are so hard on Bethesda
Second comment, I would love to hear your opinion on what needs to be added/altered in Starfield for it to start gaining back faith from fans. Stuff like the main quest and the fundamental design of the game obviously can't/won't be changed but what do you think Bethesda can do to alleviate some of the pain XD.
I don't want to be a downer, but I don't think it can be fixed. It's basically just a bunch of ideas loosely tied together, but there's no cohesive structure. NMS is a good comparison, both games have almost the same ending, but NMS understands that you want to keep all your cool items, bases and ships.
The point isn't that Starfield should do it the way NMS does it. The point is that they are falling way short of where they could and should be. When you make videos like these you're gonna notice pretty quickly that a portion of people can not handle abstractions very well.
When is 2024 and i have to make the hard choice between buying shattered space for 30€ (1 handcrafted map, with 1 main quest with boring characters) or buying shadow of the erdtree for 40€ (practically a story sequel for elden ring, with half of base game worth of content, a beautifull and ultra well though new entire map handcarfted, and cool new characters, and bosses, and weapons and armors)
Haven't played Starfield and have no intention to so I don't have much to add here. I did play No Man's Sky for about 10 hours a couple years ago because of the Internet Historian redemption video. I can appreciate the effort Hello Games put in even though it's not my kind of game. I bought it mostly as an act of support. Oblivion Run is nearing its end I'm afraid. About 80 hours in, did most of the fun stuff, about 50 Oblivion Gates and I'm as OP as I'm gonna get. Over 100 points in Spell Absorbtion and Damage reflect on one outfit, over 100% chameleon on the other. I did roleplay as a good character so no DB, Thieves Guild or anything else that gives me infamy points unfortunately.
God I love the oblivion updates. Have you played any of the DLC? Also yeah I can understand how it’s not your kind of game for sure! Not everything is for everyone!
I think Starfield suffers from what most AAA games suffer from and it's "too many cooks." Too many hands in the pie. When Hello Games started, they were a single dev team with a common goal, but once an IP or company gets big like Bethesda, everyone wants a hand on the wheel but, no one wants to take responsibility. Hello Games had to take responsibility, because there was no one else to point the finger at. Despite what we think, creator's tend to thrive in strife, not in peace. Because when you're a big cushy CEO owned by a much larger company, nothings on the line anymore. Most people don't innovate because it's fun, they do it because they need to survive. Why else do you think Bethesda's gotten away with using essentially the same engine for almost 2.5 decades.
it's almost TOO free :> I kinda wish that no man sky would charge something, mostly just because I want to see another 10 years of it and light no fire :>
I know what it's like to work on a creaky code base. The code base does its job, but doing anything with it is 10x harder than working with well maintained code. I have not seen Bethesda's code, but Starfield is pretty indicative of the difficulty of doing a 2024 game on Bethesda's engine. It can't be good.
I believe that if No Mans Sky was NEVER CREATED BY HELLO GAMES, Then exactly Bethesda would have made Starfield EXACTLY LIKE NO MANS SKY!!!! I believe that Hello Games' of No Mans Sky basically ruined Bethesda's Plans for Starfield in Bethesda was hoping to create Starfield in the Image of No Mans Sky before Hello Games ever made No Mans Sky!!!! Basically No Mans Sky Beat Starfield to the Market while Bethesda was basically making Starfield into the image of No Mans Sky before Bethesda had to change their plans!!!!! No Mans Sky Is Far More SUPERIOR than Starfield!!!!
I pirated NMS when it came out, finished the game in about 1 day, and never played it again. I genuinely do not care what people say about it. They tricked us. Minecraft never did that. Terraria never did that. Rimworld never did that. Those games are popular because they were good from the beginning, it wasn't a globally endorsed piece of propaganda supported by exclusively lies.
Honestly I can agree with that. But the fact remains that they’ve put out almost 40 major updates for free. But yes. In the beginning I also felt EXTREMELY cheated dude
I like Starfield.🚀 i like this video thanks for making it. 👨🚀 I have not bought the DLC as you said $30 is an aboslute joke But I know I will buy it when it goes on sale but that could be 2026 plenty of other wonderful games to play
Hey thanks for your comment. I hope that my criticism never affects how people enjoy games, I’m glad you enjoy it! I’m actually making a video soon about how Starfield players are so accepting of criticism. ❤️
100% agree with your take. I hate to deflate hopes but Bethesda no longer exists. They are Microsoft. So moving forward they SHOULD be considered as such.
I still play No man's sky and bought it on xbox release. I stopped playing Starfield 3 weeks after release, never went back and I own the dlc from buying it at game release. Bethesda has lost it. Their games feels outdated, empty and very slow to update anything.
I have not been more excited, actually no, i dont think ive EVER been excited for an open world survival crafting game, until hello games revealed their next project Light No Fire.
big difference between no man sky and starfield, bethesda wants us to pay for the DLC and no one wnts too, and people want to pay for no man sky DLC and he doesn't want too :>
I was mostly comparing what both companies are able to do in a year, as well as their team size and funding. But I see how you got to that argument, I appreciate it kind sire
Hello games went from the biggest joke in the games industry, to one of the most resepected games companies and Bethesda did the oppersite because of sheer Greed.
HG didnt tell us how wrong we are about the game and its problems. they didnt tell us that we couldnt know what a good or bad videogame is because we cant make on on our own. they didnt sell us DLCs tarned as mods. they didnt released a paid DLC, while the game is lacking content and depth. HG worked hard after the release to redeem themselves. BGS acts like we in the wrong and starfield isnt outdated and just loadingscreen filled as hell.
ok, I may have to go back to NMS. I played that game at launch. I rage quit and never went back to it. Hated Hello Games almost to the level of EA for all the LIES ever since.
Don't love any company. Love your family and your friends.
Pinning this
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Starfield was made to be lacking in content. It is a platform for paid mods.
“Modders playground” as everyone kept calling it lol
@HorseArmour then the modders called it trash....
@@badrhetoric5637 they sure did lmao
It was made by a team of sub par developers and a director with a mindset that modding over next ten years will make it their game.
I mean not a bad idea, make a bare minimum game, and then have fans and others fix it for free and then even have others fix it, buy them out for less and profit more off of the work of others. Whoever works at Microsoft is legitimately evil
Being muzzled in the backseat is the perfect way of describing how I feel when Emil says stuff like "Shattered Space is one the best DLCs we have ever made" when it's mostly negative on Steam.
Meanwhile, the shivering isles is among the best DLCs actually ever made... but we're supposed to forget about that and settle for less
@@OpoOnTheGo Not just that but also Blood Moon in Morrowind and Dawnguard in Skyrim. When they're asking for $30 I expect a lot.
@@christianvondruska8244 exactly i liked Dawnguard in Skyrim alot,i think dragonborn dlc was meh but they were really cooking good with dawnguard
yet they refused to let you marry Serana npc arround wich litteraly whole dlc is about lol,tho that asside i really enjoyed that dlc
@@christianvondruska8244 i personally didn't love the Dawngaurd dlc but I absolutely agree with you in terms of it's grandeur! It was absolutely an intoxicating to realm to deeply dive into, and that's what I craved at the time. There's no better comparison imo, even if it wasn't for me! Top notch work my friend
@OpoOnTheGo I'm not big on Dawnguard myself, I'm just saying that as an expansion of the main game's content it does what it sets out to do. It expands on vampires, werewolves, introduces a new Faction, race, weapon type, location, and biome. Compare that to whatever Shattered Space was with cut content, reskinned weapons, no player choice, limited playtime, and whatever else was wrong with it.
What is really sad to me is the new starfield expansion seems like cut content.
It is as far as I can tell
It is. It was announced before the game was released. It’s just a cut questline from the original build. That’s why I suspect it has nothing new in it.
And not even good cut content.
Starfield is a mountain of shit. If you give it more content you'll just have a bigger mountain of shit. Nobody wants a shit mountain.
Nobody wants that
At least a mountain of poop can fertilize a huge amount of land, & garbage can be recycled.
What can SF even do 😂
Shitting on bethesda is my new favorite genre of youtube videos
Sheeeeit
You just proved most of you haters don't have lives, so shitting on something makes you feel better...... Then so be it..... If that's how you cope..... That's how you COPE
It really comes down to Hello Games having a soul.
And NMS does not have one
You're delusional
Starfield is basically 5 faction quests 15 side quests, 30 aux quests, and then the rest is procedural.
God that’s so sad
"I hope that in two years I delete this video." I would love that as well, but I don't have any where near that kinda faith. Bethesda seems to be sticking their heads in the sand at this point.
I’ve got like a strand of faith left in me at this point for Starfield… or bethesdas future in general haha
@@HorseArmour I'm confused as to why you do. This is a genuine question. I'm not trying to berate or insult, but I desperately need to understand those still faithful to bethesda, or those still willing to spend money on their games, or to believe they'll eventually wake up.
Why? I myself gave up on them on the launch of 76. That fiasco told me all I needed to know. I had low expectations for starfield, and even those were not met, yet people still went and bought shattered space, or some people still believe they have the prospect to make amends with the community, after blatantly trying to exploit the one thing that keeps them relevant: their modding community. It makes me sick that they'd try not once, but multiple times. With Fallout 4, with Skyrim SE, and then introducing Skyrim AE which broke everything just so the could shove their paid mods in our face again.
Starfield was meant to be their redemption after the insult that was F76's release. And yet it's their greatest failure. Why do people still believe in them? Why do people not boycott them and let them float into irrelevancy? I don't understand.
@@Kyriakos703 I appreciate your question and honesty! I guess my main reason for still having faith is because I want another “classic” Bethesda game. Like… I really hope that when I boot up TES6 I let out a sigh of relief. That’s what I’m hoping for.
But on the flip side, I totally see your point dude. They keep screwing up on pretty much everything they’ve done since (in my opinion) Skyrim. It’s definitely insane to still look at them and hope for the best haha
In order for Starfield to get good Bethesda would have to do a complete and total overhaul as well as add tons of new good content. But Bethesda shows absolutely no signs of understanding their failures and if anything doubles down on their bad decisions. And of course I wouldn't expect them to essentially remake the game. So Starfield will forever and ever be shit and I am afraid TES6 will be even shittier.
Spoiler alert:
In 2 years, Bethesda will get worse.
Starfield cant be boring. When the astronauts went to the moon, they weren't bored
BUT BUT BUT BUT
Internet historian has a great video on the redemption of NMS. They worked damn hard to earn back trust and they’ve done that tenfold.
They also recoded one of their old games so a disabled boy in the U.K. could go on playing it. All that is effort and care. Bethesda don’t care, they stopped a long time ago.
Dude I’ve seen that video, it’s a very good video haha
Internet historian? I liked his man stuck in cave video
@@robc9655 The video he plagiarized, you mean?
@@jamesoldham9995From who
@@jamesoldham9995 thanks for picking up on the hope
I'll never get tired of videos shitting on Midfield while it's repeatedly getting annihilated by an 8 year old indie game
Never gets old
Starfield was doomed from the start. Todd tried to reach for a mix of No Man's Sky, Red Dead Redemption, Fallout, etc etc, while simultaneously not reaching any elements of what made those other games great.
He made his crew waste 10 years. Yes, 10 YEARS of their time on this dump of a game, simply because he got obsessed with SpAcE for a few years.
Fuckin' sad.
You forgot LOADING SCREENS! No man sky just has none during gameplay.
lol, what do you think warping, black holes, and portals are? They're just loading screens.
Yeah but they’re interesting!
@@yttrxstein4192 They're loading screens that make sense.
You don't have a loading screen entering or leaving planets.
Only systhem to systhem warp in nms
Also comparing to a semi recent $30 expansion. Phantom liberty for 2077 may as well be a spin off. Adds like 20-25 hours of content
I’ve yet to play PL, I really really need to set aside some time to play it!
@@HorseArmourIt is a fantastic expansion!
Seriously im playing cyberpunk 2077 now and i cant stop phantom liberty is seriously impressive
6:56 Management. The answer is management. The management and direction of a team means everything to what they are able to make. Clearly there is some issues. The way a team works and interfaces with eachother is a big factor too. All of the individuals on both of those teams are the same level of talented, but the way they work together is the difference maker. That all starts at top with management and direction.
Yeah you make some good points here
Starfield is ok, if you compare it to a fan made mod circa 2005
the fact that starfield is like “competing” with games like star wars outlaws which is incredibly sad because there shouldn’t be any competition between games this bad
the little bits of humor always crack me up. the fact that you aren't trying to be funny 24/7 makes the funny parts hit extra hard. it's a good formula.
Hey I appreciate it! Glad you enjoyed the video Zack
8:06 I wouldnt hold my breath. Bethesda doesn't treat fans like paying customers. They treat them like annoying kids who complain to a father who started buying the cheaper cornflakes.
I hate you bc you’re right 😂
In just the first 4 minutes you definitely hit on the most significant issues plaguing Bethesda, by contrast with Hello Games. The ones on the forefront being arrogance and incompetence. We can look at games like No Man's Sky and Cyberpunk 2077 that had disastrous launches, yet through a ton of developer-player interaction and hard work, both titles pulled themselves out of the muck.
BGS, however, is a lot like Artax in "The Never-Ending Story". We players are like Atreyu: no matter what we do to try and steer Bethesda out of the swamp, letting them know what WE want and how they can find their footing again, Artax sinks into the swamp nonetheless. Except in this situation it's due to unimaginable stupidity and self-confidence, and not a curse of sadness.
Like, how is it that Fallout 3 only had a team of 80 and had all of their DLCs released within a year, yet BGS currently has 450+ employees and Starfield's baseline map took 8 months for release, and nearly a full year for just the FIRST DLC? How does a game that is 80% randomly generated map content take a full year to release a single expansion?
You're right on the money, man. They're starved for content, effort AND talent.
I read your whole comment, I appreciate it. You make some good points here Mr Doyle
The problem isn't that it lacks content but that it lacks meaningful content. There's no truly unique weapons, no unique ship parts, no unique perks, etc. When I play Morrowind, dark souls or Fallout 4 I can start a new character and instantly visualise the steps I have to take for my current build but with Starfield I just draw a blank.There's just nothing to do other than starting the grind for leveling up.
Of course from my perspective No man's sky isn't any better than Starfield because it's 100% procedurally generated.
"I got you baby cakes"
I loled
It shouldn't be a surprise that the video recommended next to this video in my feed is a review of 'paid mods' for Starfield. One has to wonder if that isn't what they're actually looking to achieve, a 'platform' where they can sell UGC and get rich of the work of the modders.
It feels more like a store front honestly lmao
NMS is exactly the same as it was on Jan 1st + a few new plants and cosmetics... I have 250 hrs in this game and I don't understand why people say that updates are huge... they change almost nothing. Next was a big one, but most of them are so minor... It's exactly the same as how you described starfield: you play with a new toy for 5 minutes, then you get bored and back to shooting rocks again.
I think the updates add a lot!
Personally in my experience I rate Starfield a 6 or 7 out of 10, I am aware that the game isn't perfect but I do agree with some of the stuff you put on the video, for me Shattered space ignited my curiosity to see what changed and try it out since I did the questionable decision to buy the premium edition before it even launched, and it was alright to a degree, my main theory why Starfield its on a subpar paradox of quality its because this is Bethesda's "New" universe set game in difference to Fallout franchise and the Elders Scrolls franchise, they both have a solid anchor at what bethesda can craft, but Starfield, being a new franchise/universe setting I can MILDLY understand the lacking aspects of the game to a degree but I wished it had more mechanics/features as most ppl say, for me Shattered Space so far its 7 out of 10 SO FAR, and since I was gifted 1.2k creation club coins I managed to get some new content so its entertaining to a large degree, I know I might get hit with some racket with this but I just hope starfield evolves in a way like no mans sky, or AT LEAST in a similar/vague rhythm of the engoodening in the future, I guess I have the trait of being overly optimism and yes I recognize there is bad stuff in the game (but again its my opinion) I just hope (even if it never happens) one day Bethesda pushes Starfield into the same tracks as No Man's Sky one day hopefully..
While NMS is kinda impressive, it is to this day extremely shallow. You mentioned a lot of what it added, but it is very rudimentary. Story mode? It is a chain of "go to randomly chosen point - interact with a console - talk to NPC using radio to get a cryptic message - rinse - repeat" 50 times. Exocrafts? They are still cumbersome to use. Base building? It is breaking the game economy with pretty much infinite amount of resources and at the same time very tedious with awful surveying and wiring mechanics. Planets are still pretty much all the same. Sure, they have different tree colors and different hazard bar colors, but little past that.
Tell me you played NMS for ten minutes a couple of years ago without telling me you played NMS for ten minutes a couple of years ago.
@@yttrxstein4192 I won't tell you that because I played NMS for ≈400 hours during last 2 expeditions. There is not really much in it.
Hand-crafted content may sometimes look stunningly good (space anomaly is a masterpiece), but there is very little of it.
Quests are pretty much all tutorials for game mechanics, and they are terribly outdated at that (mechanics in game outside quests work different from what quests teach you, especially scanning).
UI/UX are abhorrent monstrosities. Who thought UI needs parallax? Why we can't transfer items directly between two ships/multi-tools? I can continue about this one for a long time.
Content is often added and forgotten. As an example, living ships. Sounds like a great idea, end-game stuff... Except it is not. They are quite weak and extremely tedious to get and upgrade (who decided to put FOUR full day real time countdowns in a quest?), and they have very limited upgrades.
Alas, Hello Games bit more than they can chew, and even after 8 years of updates NMS looks like it was done by people who never played a game. Any game. Including NMS. Because it is the only way I could possibly explain why it has so many problems.
@@ObIitus Did you click on NMS instead of CoD by mistake or something? 400 hours for a game you don't like seem a little... whackadoo.
@@yttrxstein4192 I didn't say I don't like it a bit. But it is on the level of early access game.
@@ObIitus Sorry, I say this from ignorance since I havent played NMS myself, but it really hurts your own argument when you say you've played 400 hours of something and follow up with "There is not really much in it" it just doesnt add up to be honest, people rarely dedicate that much to any single game, the only game I have personally done that with is Skyrim and I can list all of it's flaws extremely easily, but I cannot tell you with a straight face that "there is not really much in it" or that I don't absolutely love it, usually you won't spend 400 hours one a game unless you love it, specially not in one on which "there is not really much in it", sure you will notice it's flaws better than anyone but you have reached a point on which you can look past them because the product as a whole has captured you for so long.
Bethesda has fallen so hard that channels based on taking the piss out of them are practically a genre nowadays. They absolutely deserve it and I'm enjoying the content.
Spacebourne 2 is another good example that contrasts with Starfield. A game by one guy and you can actually fly your spaceship.
Hm I’ve never heard of this game, I’ll check it out on steam though for sure. Appreciate you :)
At its core what Starfield was trying to be, was just was not a good fit for Bethesda's style. For a story driven game everything is stretched so thin. Compressing things into one solar system with a few planets would keep things fresh even with a similar amount of content. Keeps the space theme and doesn't have you zipping around to yet another empty procedural gen planet
I appreciate your content brother.
Keep it up!
Thanks dude!
As someone that has played since Daggerfall, and modded more hours than is reasonable I think I am qualified to say that Bethesda will not turn Starfield around. If anyone turns Starfield around it will be mod authors and I dont have faith that would happen in any timeframe that matters. Do you think that 10 year's from now when the modders finally make Starfield good is a reasonable timeframe? I dont because by then something better would have come along even with the slop being dished out by triple A companies something will come along during the next 10 years, just speaking from experience here.
First off, I think you’re more than qualified to speak on this topic (lol). Second, yeah like I said in the video I “hope” they turn it around. Do I realistically think that will happen? Nope. But boy do I hope.
And yeah I don’t think mod authors will give it a decent shot, I mean I wouldn’t.
I have just found your channel and it feels nice having someone with similar opinions to mine . Im a LONG time bethesda fan and ive been playing since morrowind and ive been loving almost every single game that Bethesda made up until fallout 4 (i didnt hate that game but it felt really dumbed down compared to new vegas) and then i played starfield..... I thought i liked it , i beat it and then i realized i did not want to play it again . This was a first for me , every single bethesda game i played i wanted to replay it after beating it but starfield felt like a chore . You are 100% right that starfield is content starved!
DUUUUDE you just described how I felt. I “thought” I liked it. Beat it. Then uninstalled it. Welcome to the channel! I’m really happy you decided to take the time to tell me your Bethesda story 🤣 Preciate you
never buy Bethesda on D1.
Learned my lesson
Cool that you mentioned that because I also felt that way.
Starfield feels like they smashed it together in 3months because it feels so immensely void of any content. (Quality and quantity)
I wondered whether they secretly worked on TES6 the whole time and only put out starfield to fool us all into believing that TES6 is still 5+years away. I also thought whether they wanted to actively reduce everyones expectations for TES6. 🤔
Yeah, its not "one hand crafted planet" its one hand crafted "city" one hand craft "space station" and a few POI, the REST of "planet" is procedurally generated just like the rest of starfields empty procedurally generated planets...
When Fallout 4 dropped skills for tiered perks. That was a red flag for me. Then Starfield released unshackled by the SPECIAL system, leaving only tiered perks. No attributes. No skills. Just perk points. I hate it. I’m dead curious what TESVI ends up looking like. Pretty rough i bet. I miss stat driven Bethesda games.
Keep up the good work man.
Preciate it Jake!
In software development, small dedicated teams beat big corporate teams hands down every time.
I believe it takes longer to release new material, partly because the graphics are of a higher standard; all dialogues must be recorded for all characters, and many assets with high-quality textures need to be created. With simpler graphics and fewer dialogues, it becomes much easier to produce more content in a shorter time.
I agree, and I actually liked Starfield on launch...there's just not enough STUFF in there to keep me coming back very often
A million points to you for using the correct spelling of Armour
I'm the person that played NMS at launch and never touched it again. The gameplay loop was so boring that no amount of patches will ever fix that
Sean Murray is what people think Todd Howard is, but they couldn't be further apart. One is a passionate artist, and Todd is just a reluctant sales expert who stumbled into a lead creative position.
I've never played no man sky, but im happy there's fans who are happy about the game now. The game came a long way from before
People keep saying it’s one hand crafted planet, no it’s a hand crafted small square of a planet.
Even worse hahaha
Bethesda: LOOK AT HOW GREAT WE ARE!
Now give us money.
Hellogames: (puts something amazing out)
Community: Please let us pay you!
Honestly. If hello games had a tip feature I’d tip them
Petition for a full remaster of starfield with updated graphics without paying insane prices and alot more content 👏, if only it was possible
What Hello Games have done with NMS is such a stark contrast of philosophy when compared to the AAA mainstream. It feels like more and more studios are adopting this attitude where success is a given and adoration expected--then they'll turn around and insult the audience when their own failures come back to bite them. Bethesda, sadly, seems to be sinking into this whirlpool as well. Is it any surprise people turn toward studios like Hello Games when the alternative is so disappointingly toxic?
Yeah it almost feels like that next to no one is actually working on Starfield.
Top best kinds of videos that will make you famous;
- Bethesda being terrible
- Hazbin Hotel being overrated
- Bojack Horseman being a masterpiece
- Disney destroying everything they touch
- War in Ukraine being bad
- Responses to responses to your videos
- Forgotten shows/films/games that NOBODY ever heard about (sometimes even for good reasons) having some overlooked bit of brilliance
Love the thumbnail 🤣
I want Starfield to be good, and pull a NMS. I don't really think they will, that's what hurts =(
It does hurt.. we’re in this together. I wonder if there’s any Bethesda fan support groups? 🤣
Sean Murray's only true flaw is that he does not produce content faster than he already is. If I could sell a bit of my soul to allow him to double the output and eventually give depth to one or more existing gameplay mechanics, I probably would.
The problem is that Starfield is story driven RPG. It's bassically evolved Mass Effect. Everything not serving this angle in the game ends up hurting it. NMS can be updated so much because it has pretty much no story, so they just need to add fun replayable gameplay systems. With story based content you don't really replay it. These daya stuff like Wildermyth and Shadows of Doubt show how you can merge stories with procedural creation, but none of those were even announced when Starfield was starting.
1:08 Spot on. Bethesda had their own forums for their game-world enthusiast for years…NEVER did anyone from the Dev team pop in to speak. The entire forum was just left to be managed by Stasi moderators. Beth did sometimes comment on Twitter…which was not even their platform. NOW Beth runs a Discord channel for fans, but it is a fast scrolling site of brief one-liners and goof comments…not a chat space for particular topics or serious threads….AND you’ll not get actual Beth staff show up…only moderators and middlemen, no one who actually “develops” games. In short…Beth doesn’t care and doesn’t listen to YOU. Their games are Todd’s personal playground for his dream and if you don’t like it…tough. It takes a huge backlash of critics months to persuade Bethesda to change anything and they simply continue publicly citing, and reinforcing to themselves, just how great their products are regardless. I say this as a huge Skyrim fan… Example: Just look at the huge Fallout 76 roll out debacle…How long were Beth in denial, how long before they made serious corrections…even in the face of tremendous critic scrutiny. SMH.
I saw your comment on my other video where you said I was “casual” and had the “mentality of a 13 year old”. First off, not upset. Second off I can tell you’re also passionate about this subject and that’s a good thing! I’ve read both your comments in full and wanted to say that you make some good points. This was a good read and I appreciate you!
And yes I agree, it doesn’t seem like Bethesda listens to us. Feels like we’re just an ATM for whenever they need to use us for some quick cash.
I think you missed one point. NMS updates where as far as I know always backed by a sale on all plattforms to get new players.
And this works for NMS because of the way they changed a bad game (with many missing features) to a good game. Can you see this way with Starfield?
Thank god that this channel exists. Getting tired of bethesda's latest decisions and practices.
I absolutely love how no manys sky dosen't have any paywalls. No paid mods and no 48,000$ ship bundles
Studios with 100s of employees are a huge red flag for me nowadays. Too many chefs in the kitchen. When you have such a massive team size it takes longer to come to consensus about things and you'll be revising systems dozens of times. I think Bethesda would be better off if they narrowed their scope massively and laid off half their staff.
I exclusively play NMS on the playstation 4 with my VR headset - roughly a hudnred 100h over the course of two years, which doesnt sound much, but my setup is always a bit clunky...but when I get time to play, I GET LOST IN THIS GAME! I havent even finished the main quest, I just build, explore and soak in the atmosphere of NMS.
Just a hundred hours but I can recount every adventure I had vividly and smile, because it was so awesome - from toxic wastelands with radiation storm, and I build an underground shelter to have a nice smuggling route to the outlaw station above me, insane space fights in VR, ground combat with the sentinels and and and...
And starfield doesnt offer any of that.
Nope it doesn’t offer any! Appreciate the read dude
The fact that people are still somewhat excited for the next ES game is crazy. The bar has raised so drastically and Bethesda had every opportunity with SF to show us they can keep up and they literally couldn't have failed harder. The next ES game is going to be so abysmally shit that I can't wait to see the reactions.
Also on the NMS vs SF comparison, I find it hilarious that a multi-million dollar AAA studio, backed by a multi-billion dollar company couldn't produce a fraction of what an indie team did like 8 years ago. BGS is creatively bankrupt
Step 1. Fire Emil and Todd
Step 2. Hire some damn writers (Chris Avellone anyone?)
Step 3. Clean up the trash on the "creations store."
Step 4. Add meaningful content (mechs, space station building)
Step 5. Free updates like no mans sky.
Step 6. Comeback story.
10:10 Even compared to a questline/combat driven game, cyberpunk, it still is a flop. What are the excuses of Starfield fans?? Do they say "well, cyberpunk isn't a SPACE game". How about Mass Effect then? (I haven't played it) Does Borderlands: The pre-sequel have enough space to count? Eve Online? I was disappointed in the Outer Worlds, but it seems better than Starfield.
Yes, I haven't played Starfield, but I'm not about to get led down this road:
- You haven't even played it, how do you know you don't like it?
- OK you played some and quit, but if you finished it THEN you'd like it.
- You finished it and still don't like it? Well, if you finished it, you must have liked it!
People dont even want to make mods dor Starfield. If you browse nexus you will see how bad the situaion is....
The unfixed crashes & the endless loading screens means I dont play the game anymore
If you into space like elite dangerous I recommend x4 foundations is an empire building but you can also trade you can do missions it's an rpg type as well is pretty fun.
Very fun game dude
I just don't get how No Man Sky's space ship travel can be so much better than Starfields and NMS released a while ago too. My disappointment in starfield hit when I wanted to fly off in a spaceship and got a loading screen instead. And we all know how excessive the loading screens are just to travel around.
Todd said they had waited a long time to make starfield because they didn't have the technology. They clearly still don't have that technology.
Forget about this game. Not worth any attention.
I have no problem paying $5 for good quality modded content. Along with the thousands of ways you can change and customize your game idk why people are so hard on Bethesda
Second comment, I would love to hear your opinion on what needs to be added/altered in Starfield for it to start gaining back faith from fans. Stuff like the main quest and the fundamental design of the game obviously can't/won't be changed but what do you think Bethesda can do to alleviate some of the pain XD.
Never even thought about that, I might try to come up with something. I appreciate it! :)
I don't want to be a downer, but I don't think it can be fixed.
It's basically just a bunch of ideas loosely tied together, but there's no cohesive structure.
NMS is a good comparison, both games have almost the same ending, but NMS understands that you want to keep all your cool items, bases and ships.
Happy for Hello Games. They stumbled out of the gate but they kept grinding away and are a great example of how you SHOULD run a game like that.
In my eyes it’s one of the best examples on how a studio should handle a fumble.
The point isn't that Starfield should do it the way NMS does it. The point is that they are falling way short of where they could and should be.
When you make videos like these you're gonna notice pretty quickly that a portion of people can not handle abstractions very well.
When is 2024 and i have to make the hard choice between buying shattered space for 30€ (1 handcrafted map, with 1 main quest with boring characters) or buying shadow of the erdtree for 40€ (practically a story sequel for elden ring, with half of base game worth of content, a beautifull and ultra well though new entire map handcarfted, and cool new characters, and bosses, and weapons and armors)
Haven't played Starfield and have no intention to so I don't have much to add here. I did play No Man's Sky for about 10 hours a couple years ago because of the Internet Historian redemption video. I can appreciate the effort Hello Games put in even though it's not my kind of game. I bought it mostly as an act of support.
Oblivion Run is nearing its end I'm afraid. About 80 hours in, did most of the fun stuff, about 50 Oblivion Gates and I'm as OP as I'm gonna get. Over 100 points in Spell Absorbtion and Damage reflect on one outfit, over 100% chameleon on the other. I did roleplay as a good character so no DB, Thieves Guild or anything else that gives me infamy points unfortunately.
God I love the oblivion updates. Have you played any of the DLC? Also yeah I can understand how it’s not your kind of game for sure! Not everything is for everyone!
I think Starfield suffers from what most AAA games suffer from and it's "too many cooks." Too many hands in the pie. When Hello Games started, they were a single dev team with a common goal, but once an IP or company gets big like Bethesda, everyone wants a hand on the wheel but, no one wants to take responsibility. Hello Games had to take responsibility, because there was no one else to point the finger at.
Despite what we think, creator's tend to thrive in strife, not in peace. Because when you're a big cushy CEO owned by a much larger company, nothings on the line anymore. Most people don't innovate because it's fun, they do it because they need to survive. Why else do you think Bethesda's gotten away with using essentially the same engine for almost 2.5 decades.
it's almost TOO free :> I kinda wish that no man sky would charge something, mostly just because I want to see another 10 years of it and light no fire :>
Can yall move on and not play it if u dont enjoy it? Many of us enjoy starfield and the modding scene is amazing and growing.
well the reason probably is they are all hands on deck for the next Elder Scrolls just like whats happened with the Spiderman 2 DLC
I forgot a different person made no man sky. Thought it was all todds fault
The only excuse for shattered space is 95% of Bethesda already moving on to tes6
I know what it's like to work on a creaky code base. The code base does its job, but doing anything with it is 10x harder than working with well maintained code. I have not seen Bethesda's code, but Starfield is pretty indicative of the difficulty of doing a 2024 game on Bethesda's engine. It can't be good.
I believe that if No Mans Sky was NEVER CREATED BY HELLO GAMES, Then exactly Bethesda would have made Starfield EXACTLY LIKE NO MANS SKY!!!! I believe that Hello Games' of No Mans Sky basically ruined Bethesda's Plans for Starfield in Bethesda was hoping to create Starfield in the Image of No Mans Sky before Hello Games ever made No Mans Sky!!!! Basically No Mans Sky Beat Starfield to the Market while Bethesda was basically making Starfield into the image of No Mans Sky before Bethesda had to change their plans!!!!! No Mans Sky Is Far More SUPERIOR than Starfield!!!!
no man sky 3-4 times a year? my man they get a big update per month! literally
so what are the chances todd learns from his recent mistakes and will try to prevent it from happening in the next elderscrolls?
Right now I’m feeling about a 50/50 chance. Idk man. We’ll find out more in the future so fingers crossed
I pirated NMS when it came out, finished the game in about 1 day, and never played it again. I genuinely do not care what people say about it. They tricked us. Minecraft never did that. Terraria never did that. Rimworld never did that. Those games are popular because they were good from the beginning, it wasn't a globally endorsed piece of propaganda supported by exclusively lies.
Honestly I can agree with that. But the fact remains that they’ve put out almost 40 major updates for free.
But yes. In the beginning I also felt EXTREMELY cheated dude
I'm beginning to think no man's sky updates are... free....
Starfield is their cash cow they get nothing out me though except hate!
I like Starfield.🚀
i like this video thanks for making it. 👨🚀
I have not bought the DLC as you said $30 is an aboslute joke
But I know I will buy it when it goes on sale but that could be 2026 plenty of other wonderful games to play
Hey thanks for your comment. I hope that my criticism never affects how people enjoy games, I’m glad you enjoy it!
I’m actually making a video soon about how Starfield players are so accepting of criticism. ❤️
100% agree with your take. I hate to deflate hopes but Bethesda no longer exists. They are Microsoft. So moving forward they SHOULD be considered as such.
Yeah.. never even thought about how it’s pretty much Microsoft with a Bethesda logo on top
After playing bo6 Microsoft should just give fallout to treyarch would be an actual good looking and playing game.
I still play No man's sky and bought it on xbox release. I stopped playing Starfield 3 weeks after release, never went back and I own the dlc from buying it at game release.
Bethesda has lost it. Their games feels outdated, empty and very slow to update anything.
I have not been more excited, actually no, i dont think ive EVER been excited for an open world survival crafting game, until hello games revealed their next project Light No Fire.
YES!! I should make a video on it! I’ll add you to the video if that’s okay?
Time to reinstall NMS
Glad you agree
big difference between no man sky and starfield, bethesda wants us to pay for the DLC and no one wnts too, and people want to pay for no man sky DLC and he doesn't want too :>
Come on, No Man's Sky has been out for 10 years, of course they added a lot more things than Starfield, which has been out for just one year!
I was mostly comparing what both companies are able to do in a year, as well as their team size and funding. But I see how you got to that argument, I appreciate it kind sire
we at derpthesda are so incredibly proud of our crappy games, starfield is our most polished turd yet. our customers do not deserve this masterpiece!
Polished turd 😂 Also love your name
Must be embarrassing for an American game studio owned by a trillion dollar company.
Hello games went from the biggest joke in the games industry, to one of the most resepected games companies and Bethesda did the oppersite because of sheer Greed.
totally agree with everything said this guy is one of the greats! ‼
WOAAAAA
HG didnt tell us how wrong we are about the game and its problems. they didnt tell us that we couldnt know what a good or bad videogame is because we cant make on on our own. they didnt sell us DLCs tarned as mods. they didnt released a paid DLC, while the game is lacking content and depth.
HG worked hard after the release to redeem themselves. BGS acts like we in the wrong and starfield isnt outdated and just loadingscreen filled as hell.
tbh no mans sky isnt really a fun game tho. I only played it after it was supposedly fixed. and the game is a nothing.
Horse ArmoÚÚÚÚÚÚÚÚÚÚÚÚÚÚÚÚÚÚÚÚr
yoooOoOOOOO
ok, I may have to go back to NMS. I played that game at launch. I rage quit and never went back to it. Hated Hello Games almost to the level of EA for all the LIES ever since.