Bethesda's Game Design Was Outdated a Decade Ago

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 21K

  • @NakeyJakey
    @NakeyJakey  ปีที่แล้ว +9637

    Break up with basic browsers. Get Opera GX here: operagx.gg/NakeyJakey2
    *UPDATE - putting this in pinned comment as well - bits of audio around **29:50** are missing because I used the House Building Song from RDR2 and it got copyright claimed. BUT if you turn ON captions, they should work during that section now and I also added stock youtube background music lmao so hopefully you still get the dang point!! ty for watching!!*
    man I just hope this shit is entertaining! like im sleep deprived and nervous as hell right now ngl but if you see this I hope u enjoy the vid and have the best holidays! see u next year for Jacob Patch 1.37 that finally adds ray-tracing to my lil tiny ass
-jarby

    • @PigeonDesign
      @PigeonDesign ปีที่แล้ว +30

      Love you bro. Happy holidays to you and your fam as well! Always entertaining…

    • @johnelliot3641
      @johnelliot3641 ปีที่แล้ว +18

      One day bro, I will see to it that my kids see your videos and play those classic games you bring up. they will never know how fun it is, but your energy is the closest to that vibe that anyone will ever come to.

    • @TheMeanJoeGreen
      @TheMeanJoeGreen ปีที่แล้ว +6

      I was waiting for this video, You inspire me man!

    • @mattparker9726
      @mattparker9726 ปีที่แล้ว +8

      DAMN son, I can't agree more. Morrowind is the last good RPG Bethesda game studios has made.

    • @Don.Carnage
      @Don.Carnage ปีที่แล้ว +6

      Yo, the youbeetoobies unsubbed me. Fixed it but tell em to rub gravelled sand on their taints, please

  • @SgtWicket
    @SgtWicket ปีที่แล้ว +49165

    You never want someone describing the quests in your game as “this could have been an email.”

    • @abaque24
      @abaque24 ปีที่แล้ว +785

      Ff16 sidequest-

    • @burpinator1
      @burpinator1 ปีที่แล้ว +1986

      Also "No one should ask your god slaying character to be a mailman"

    • @ShrodingersCatgirl
      @ShrodingersCatgirl ปีที่แล้ว +1472

      @@burpinator1 in New Vegas you actually are a mailman though

    • @smugmode
      @smugmode ปีที่แล้ว +390

      ​@@ShrodingersCatgirlback to your roots then 😂

    • @63alkash
      @63alkash ปีที่แล้ว +1101

      Being a mailman in New Vegas is still a better plot than Starfield

  • @slimer2135
    @slimer2135 7 หลายเดือนก่อน +3817

    Imagine fallout 5 has a wasteland with nothing in it and somebody defends it with "if a real nuclear bomb dropped it would likely not have a lot in it"

    • @hannahw7023
      @hannahw7023 7 หลายเดือนก่อน +348

      THISSSSSS
      And the npc's are all dying of radiation poisoning and cancer bc it's "realistic"

    • @lasarousi
      @lasarousi 6 หลายเดือนก่อน +137

      Ghouls would straight up not exist with the logic Todd coped

    • @davidstinger1134
      @davidstinger1134 6 หลายเดือนก่อน +199

      The thing is, they could have made a realistic space exploration RPG if they had contained it within the Solar system, but just make it fully colonized so there's bases and people everywhere.
      It would have made things easier and it would make it more unique than your typical "here's a whole galaxy of nothing".

    • @avramcs
      @avramcs 6 หลายเดือนก่อน +10

      @@davidstinger1134 They don't do that. They never do that. The outside perspective of space and the universe for gaming is that the wide expanse of galaxies, planets, stars, etc., is cool and what should be focused on. The only problem is when you get down to it most of the planets pretty much probabilistic meaning that after ~30 or so it stops being interesting real fast.
      Think about your human connection to space and what it has taken to get there. The things that have always interested us the most are things like the events of Apollo 1, Challenger, Columbia, the things that remind us that space is extremely dangerous, no matter the technology. For me, this is what games should focus on, imagine constructing your ship in a Bethesda/Fallout style game that you could then manually launch and see it come apart or possible break mid flight. I guess in 2024 the technology is not there

    • @carlsagan2607
      @carlsagan2607 6 หลายเดือนก่อน +48

      @@davidstinger1134ya know I have to agree. If they would have just shrunk the game they could have made entire planets explorable without loading screens (excluding interior).

  • @Crit-Chance
    @Crit-Chance ปีที่แล้ว +10821

    I was playing the game last night and landed on some planet near Crucible, just to kinda mess around and get a quick survey off since it only had like 2 resources. I came across one of those workers you mentioned who gives you a quest to go find the guy that deserted and bring him back. So this lady gives me the quest, turns around and starts walking away, and I notice the quest marker is still on her, but the quest already updated saying "Bring back the deserter" or whatever. So I talk to her again, and she looks at me dead in the eyes, PUTS ON AN ACCENT, and says "You sure came a long way to find me. Well I'm not going back!". These geniuses forgot to populate the planet with more than one person, so the one worker was flagged as both the quest giver AND the target.

    • @blackhat4206
      @blackhat4206 ปีที่แล้ว +1362

      Ah, radiant quests. The worst thing Bethesda has given to gaming, as far as I know.

    • @santi_claws
      @santi_claws ปีที่แล้ว +1519

      roleplay that she has split personalities

    • @r.e.z9428
      @r.e.z9428 ปีที่แล้ว +564

      Are you serious? That is hilarious.

    • @thequinlanshow3326
      @thequinlanshow3326 ปีที่แล้ว +14

      Didn't happen.

    • @stonedmoon6056
      @stonedmoon6056 ปีที่แล้ว +781

      @@thequinlanshow3326 just like that time your parents loved you

  • @sspacegghost
    @sspacegghost 4 หลายเดือนก่อน +526

    when i got to the climax of starfield, the big reveal of the shiny spinning thing in the library letting you in on the game theme - one of the NPC walked in front and i saw none of it...

    • @NiteshadeX2
      @NiteshadeX2 2 หลายเดือนก่อน +49

      Grey Fox did that to me at the climax of the thieves guild quest in oblivion.
      In 2006. 15 years ago.

    • @budgetcommander4849
      @budgetcommander4849 2 หลายเดือนก่อน +11

      I will never understand why real-time cutscenes exist.

    • @Weldedhodag
      @Weldedhodag หลายเดือนก่อน +25

      @@budgetcommander4849 they work when you have control of your character. I'm guessing they missed the whole cutscene thing because its one of those classic bethesda 'freeze your guy in place for no reason' things

    • @owen4376
      @owen4376 หลายเดือนก่อน

      ​@@budgetcommander4849scalable fidelity with resolution, far reduced storage requirements (see metal gear rising revengance, 3/4 (~25gb of the storage requirements are just for 720p MPEG1/2 cutscenes), more immersive for when custom appearances are in play, there really aren't any disadvantages for the consumer.

    • @thatchervandenhemel8899
      @thatchervandenhemel8899 หลายเดือนก่อน +3

      @@budgetcommander4849it’s so we can giggle when Micah does his little death walk with 5 arrows through his head. Fr though most real time cutscenes don’t add much.

  • @NakeyJakey
    @NakeyJakey  ปีที่แล้ว +8399

    quick update- had to briefly mute a section around 30min mark because it got copyright claimed for using the House Building song from RDR2. All I basically say is that “the bounty system in starfield is even worse than RDR2 and being a pirate is so discouraged it’s borderline impossible” anyways thanks so much for watching this video 🥹 I was so nervous about trying the new format and pushing myself creatively so it means the world to see people resonate with it! ❤❤ big ups to the whole island
    -jacob

    • @hagura6777
      @hagura6777 ปีที่แล้ว +42

      damn thats crazy

    • @virtuwual
      @virtuwual ปีที่แล้ว +42

      remember not to eat glass jakey

    • @tyler1578
      @tyler1578 ปีที่แล้ว +229

      Damn, even your Bethesda videos are broken upon release.

    • @thewordywarlock7159
      @thewordywarlock7159 ปีที่แล้ว +19

      A few more sections after that got muted as well.

    • @celeste2762
      @celeste2762 ปีที่แล้ว +38

      I thought my phone was broken when the video went mute lol I love this new format you're cooking with! (Especially the silly changes in scenery) I'm excited to see more from you. See you in a few months🫡🩷

  • @chungus1149
    @chungus1149 ปีที่แล้ว +5344

    For years people have said "Bethesda may not make the best rpg's or the most stable games, but when you add up the world, the characters, the music, it's like nothing else." And then Bethesda just decided to ignore their strengths, double down on their weaknesses, and this is what we got

    • @Lunartic_
      @Lunartic_ ปีที่แล้ว +303

      Which is funny since their characters and world has also been shit for over 2 decades.

    • @wolfieinu
      @wolfieinu 11 หลายเดือนก่อน +272

      @@SkeleTonHammer I'd say that their strength is that the whole is greater than the sum of its parts, because as the man explained, in Skyrim you go around doing various things and it always feels like you're progressing even when you get distracted by something else.
      Whereas in Starfield, you can't get distracted. There's nothing there to distract you while you're jogging to your next mission on Barren Planet Number 872, except if you're really into scanning for minerals, a process you can skip by leveling up your scanning skill, which you can only do if you've already done a lot of scanning. So instead of all the game's systems working together to play off each other, not only do they not interact, but they actively try to discourage you from using them individually. It's baffling.

    • @RelativelyBest
      @RelativelyBest 11 หลายเดือนก่อน +187

      How do you make essentially the same game over and over for twenty years - earning critical acclaim, a loyal fanbase and great financial success - and _still_ fail to understand what you're doing right?

    • @thelastpersononearth9765
      @thelastpersononearth9765 11 หลายเดือนก่อน +109

      ​​@@wolfieinuSkyrim had a lot of flaws, but the world always seemed fun to explore. Before TW3 came, it was the top open world rpg on everyone's list. But Bethesda didn't learnt from its mistake and greatnesses. That's the biggest problem.

    • @AG-ld6rv
      @AG-ld6rv 11 หลายเดือนก่อน +45

      Even though it was an offhand comment, I think not having alien races was a big fumble for a Bethesda game. I didn't buy Starfield due to two observations in the marketing material: 1.) Every clip showed was always like you in a metal suit spraying down 3 other people in metal suits. BORING. And 2, I knew old Bethesda games had handcrafted content as their biggest strength, so the 1k planet thing came off as, "Uhh, what?" Now, I was open to buy the game IF I could confirm the planet shit was skippable and there was plenty of handcrafted, interesting content you could run through. To say the least, I never got that confirmation.
      Anyway, back to point 1 where it looks like everyone in the galaxy is a person in a metal suit, just think about the diversity of creatures to encounter in Elder Scrolls, some beasts others sentient aggressors others complex beings good, bad, or mixed. I'll list some off the top of my head (and all the while contrast that with "Time to shoot at dude in metal suit"): Daedra god things, zombies, animated skeletons, giant rats, wolves, bears, giants, ghosts, vampires, werewolves, various types of elves, humans, cat people, orcs, dwarves, mechanical things, walking centaur things, crabs, fish people, tall barbarian humans, etc. And layered on top of this, there are interesting identities all intermixed with each other in often overlapping stories where you have complete control from choosing a winner to just killing everyone. You have rich corrupt people, rich kind people, kings, insane people, those following the occult, vampire queens, thieves, simple working class peasants, the homeless, elite guards, people scared of this or that, magicians, and so on. You get so much interesting world building just by talking to people and doing things and exploring. If you really want, you can even read the lore in in-game books to understand the world even deeper although it's not even needed to be a good game. God, it makes me so mad at Starfield.

  • @phillipmardis2492
    @phillipmardis2492 ปีที่แล้ว +19799

    Just gonna pause the video right here and say I love that you went "on-location" in this one AND still brought the ball. 10/10

    • @henrik1743
      @henrik1743 ปีที่แล้ว +253

      It looks like he’s in red dead redemption 2 😂

    • @FeiFongWang
      @FeiFongWang ปีที่แล้ว +179

      On location? He went millions of miles into space???

    • @bertfechner417
      @bertfechner417 ปีที่แล้ว +45

      Of course he's the yoga ball gamer.

    • @OB.x
      @OB.x ปีที่แล้ว +82

      Yeah, fun trivia fact, he has to bring that ball, it's a court order from a dispute with his ex.

    • @believeinmatter
      @believeinmatter ปีที่แล้ว +19

      I think he just got a really, really big green screen

  • @geneticjen9312
    @geneticjen9312 5 หลายเดือนก่อน +61

    I caught myself being genuinely impressed that Starfield had functioning ladders. I think that says it all

  • @SconeysASMR
    @SconeysASMR ปีที่แล้ว +1341

    My initial experience with Starfield was travelling to my first planet, doing a dungeon, completing it, leaving to the next one and seeing the same building when I arrive.

    • @LecherousLizard
      @LecherousLizard ปีที่แล้ว +229

      Worse.
      The same building with the same enemies placed in exactly the same spots doing the exact same kind of routine with loot placed in the exact same spots and sometimes even the same exact things in the boxes.
      I once ended up "exploring" a planet, ran into the same exact factory, from the same exact angle and 10 seconds after stepping into the bounds of the area I hear and see the same exact fuel tank explode after the same dude shot at for no apparent reason.
      Like, what the fuck?

    • @nuckchorris3054
      @nuckchorris3054 ปีที่แล้ว +1

      same

    • @scopie49
      @scopie49 ปีที่แล้ว +35

      That was my experience with Skyrim but with voice acting. It was an incredible world until the Jarl's personal mage ends up sharing the same voice with random town NPC #7. It was something you'd overlook back then because the rest of the game was still incredible for its time. By today's standards though it's just sad. Copy paste open world items when AI and procedural generation has become such a huge thing in the last couple years shows a lack of effort.

    • @Frankntooth
      @Frankntooth ปีที่แล้ว +17

      ​@scopie49 yee, but to be fair that's essentially how all rpgs were with that many npcs in it. That's why div 2 og sin blows my mind still. Game has a bazillion characters and lines of dialog. And its all quality voice acted without the infinite copy/pasted one-liner characters everywhere. Minus some small exceptions like some of the enemies.

    • @vcalv9354
      @vcalv9354 ปีที่แล้ว +8

      I hated that too. Every abandoned mine has the same lay out with the enemies in the same place every time

  • @TheDartFrog
    @TheDartFrog ปีที่แล้ว +1311

    Bethesda says 'oh but in real life, most planets are empty!!'
    sounds like they haven't figured out something that Gabe Newell has figured out all the way back during Half Life 1: realism isn't necesarilly fun, and videogames are meant to be fun
    (Half-Life: 25th Anniversary Documentary)

    • @tombrown407
      @tombrown407 ปีที่แล้ว +205

      Also, that's a stupid excuse because fiction has pretty much always run on the principle of " I am telling you this story because it is interesting, if it wasn't, I wouldn't be telling this story".
      Most of the days on the Starship Enterprise were probably really boring and routine, the days that end up an episode of star trek are the highlights.
      Don't make a game/show/film/book about the days Kirk sat around doing paperwork while Spock scans a nebula and McCoy sorts out a burst eardrum for Uhura. Like, that might make a cute slice of life segment while Chekov is doing something cool, but not a whole episode.

    • @nolanmoore3831
      @nolanmoore3831 ปีที่แล้ว +7

      That doc was damn good!

    • @dogg0nit32
      @dogg0nit32 ปีที่แล้ว +34

      “And if it’s not fun, why bother?” -Paarthurnax

    • @TheNotoriousGag
      @TheNotoriousGag ปีที่แล้ว +53

      What’s funny is that statement is a complete contradiction for various things in the game too. Planets orbiting another planet instead the star (sun) that’s in the solar system, artificial gravity on ships, superpowers, interstellar travel.
      I’m pretty sure it’s just a PR excuse for how much emptiness is in the game.

    • @eduardo_o_observador
      @eduardo_o_observador 11 หลายเดือนก่อน +17

      I remember some Bethesda fans saying something similar when we found out the game would have 1000 planets and a lot of people complained that it would be a bad idea because most of them would end up being empty.
      "In real life we have a lot of planets, it wouldnt be realistic to Starfield have few". 1000 planets still is very few in comparison with real life.

  • @GrandDefenestrator
    @GrandDefenestrator 11 หลายเดือนก่อน +3864

    I had a pleasant experience on this game visiting my fictional parents. That is, until I dropped a stolen plate I accidentally picked up somewhere, picked it up again, and my elderly parents sprinted out of their own apartment to escape and report me to the authorities.

    • @paulgibbon5991
      @paulgibbon5991 11 หลายเดือนก่อน +316

      Son, I am disappoint.

    • @GeraltofRivia22
      @GeraltofRivia22 10 หลายเดือนก่อน +560

      The stolen item system never made sense in Bethesda games. How is a random merchant in another city entirely going to know something is stolen?

    • @fohz0710
      @fohz0710 10 หลายเดือนก่อน +8

      ​@@GeraltofRivia22let only random people

    • @lobstrosity7163
      @lobstrosity7163 10 หลายเดือนก่อน

      At least in Morrowind there was no way to tell which items were criminal to pick up. You had to use your brain. (or savescum)

    • @GrandDefenestrator
      @GrandDefenestrator 10 หลายเดือนก่อน +60

      @@GeraltofRivia22 I like Kingdom Come: Deliverence's system best.

  • @eldritchtouched
    @eldritchtouched 7 หลายเดือนก่อน +220

    What fascinates me is that Daggerfall had the same situation that comes up with procedural generation (it was janky as shit with its layout and fast travel is necessary because the actual landmass is not scaled down).
    However, it worked better because the old procedural generation created labyrinths for the dungeons that were memorable because of how crazy the layouts were. And the main quest still had hand-crafted levels. Daggerfall is from 1996.

    • @vaiyt
      @vaiyt 2 หลายเดือนก่อน +29

      It's also more forgivable because that shit was cutting edge and experimental in 1996

    • @eldritchtouched
      @eldritchtouched 2 หลายเดือนก่อน +12

      @@vaiyt Also true! Daggerfall was a fun experiment! Several decades later, while there are games with procedural generation that are actually fun (Minecraft comes to mind), Bethesda's strengths and how their gameplay loops are designed don't really work for that style.
      (The radiant quests in stuff like Skyrim and Fallout 4 were actively the least interesting stuff in those games, too, which is an obvious reintroduction of hypothetically infinite content that procedural generation represents.)

  • @righteousham
    @righteousham ปีที่แล้ว +1346

    Starfield has Minimum Viable Product written all over it. I too wonder how they spent eight years and untold millions of dollars and worked their developers into mental anguish to provide the bare minimum of form and function.
    There is no soul, no ambition, no love in Starfield. This is the epitome of corporate art and it is damning.

    • @Gambsmoore
      @Gambsmoore ปีที่แล้ว +111

      For years I never believed that Bethesda actually used Creation Kit as their actual development tool to make their games because of how godawful and clunky it is, but... With how long this Minimal Viable Product took to come to fruition, I think I'm starting to believe it.

    • @boondogglet132
      @boondogglet132 ปีที่แล้ว +28

      artistically, it is a beautiful game. i love the space, the locations, the feeling of desolation as you are standing on some random moon in the vacuum of the void..
      but yeah, he said it best. I tried and yeah, it -could- should have been better.

    • @bregowine
      @bregowine ปีที่แล้ว +4

      Havent played the title myself (and dont intend to), but was trying to understand the criticism. All this sounds awful… how come the Steam reviews and such are not as bad? Any redeeming stuff?

    • @DenyTheWitch
      @DenyTheWitch ปีที่แล้ว +59

      @@bregowine Because most of the time people on Steam only write a review when they think they need to. It is very rare for "triple A" games to hit a negative score even if they're dogshit like Cyberpunk 2077 was. For Starfield to be mixed or even slightly positive says that the game is fundamentally shit and the people who like it are just coping.

    • @kushagratripathi7444
      @kushagratripathi7444 ปีที่แล้ว +27

      ​@@bregowine the Steam reviews are bad. Starfield is lksted as having mixed reviews. A lot of reviews are dissatisfied and Bethesda PR is writing really awful responses to every negative review

  • @NoonDragoon
    @NoonDragoon ปีที่แล้ว +2241

    Man, your section on “what a typical quest is like in Skyrim” really hit the nail on the head for me on what is missing in Starfield. There is absolutely no sense of discovery or exploration in Starfield, it’s just fast travel and loading screens. You get a quest, you fast travel to the location because you can’t walk or fly there, you do the quest with no distractions because every planet is boring, and then fast travel back.

    • @paultapping9510
      @paultapping9510 ปีที่แล้ว +348

      Dear NoonDragoon,
      thank you for your comment. I think you will find that actually our game is not missing anything, nor is it boring. Moreover if you think our game is boring, you yourself are, in fact, the boring one. Perhaps if your IQ was just a smidge higher, you would note the myriad Quests, side quests, crafting options and so forth that we have lovingly crafted for you utter dolts. Unfortunately that is not the case, and here we are.
      - Literally Bethesda on Steam rn

    • @Socktupus
      @Socktupus ปีที่แล้ว +133

      Skyrim quests are usually still less interesting than Morrowind or oblivion quests. Bethesda has been getting worse and worse for a long time now, they may add new mechanics and make it look shinier but they take away a lot with each new game.

    • @ethanwasme4307
      @ethanwasme4307 ปีที่แล้ว +75

      I want hand crafted quests with decent story lines, not these procedurally generated pieces of bullshit they've been working on since oblivion

    • @aidensnacklad4178
      @aidensnacklad4178 ปีที่แล้ว +5

      @@paultapping9510😂😂😂

    • @jonatanrobledo9812
      @jonatanrobledo9812 ปีที่แล้ว +64

      It feels like those "MMOs" where you just accept a quest and engage the autorun/autopath.
      The whole game feels like a soul-sucking experiment.

  • @exeriot4802
    @exeriot4802 ปีที่แล้ว +2345

    An entire town wanting you dead in Skyrim for stealing a mug or killing a chicken was already a bit silly, but the idea that Starfield escalated that to an entire galaxy knowing what you've done is the funniest thing I've heard all week.

    • @knavenformed9436
      @knavenformed9436 ปีที่แล้ว +300

      On top of that, stealing the mug is your one way ticket to the Intergalactic Secret Service as a double agent against the hardest and grittiest bunch of space pirates
      Not even joking

    • @craig9365
      @craig9365 ปีที่แล้ว +62

      Imagine Bethesda actually making a good game? Imagine.

    • @bludabi6135
      @bludabi6135 ปีที่แล้ว +35

      And yet they still need you to play messenger

    • @DanakarEndeel
      @DanakarEndeel 8 หลายเดือนก่อน +44

      Morrowind also had a peculiar way for guards to confiscate your 'stolen' items. If ever you stole something, then every identical item was marked as stolen. I found that out the hard way when I stole a Grand Soul Gem from Galbedir only for ALL my Grand Soul Gems suddenly getting confiscated 100 hours later when I just happened to go to jail.
      So it looks as if Bethesda is going backwards in time with their whole theft mechanic; and it's still ridiculous that everybody in the whole universe knows you stole some random item when there was nobody around to witness it.

    • @BasePuma4007
      @BasePuma4007 8 หลายเดือนก่อน +33

      It's stupid. Other open world games don't have good wanted systems either, but the way it was implemented in Starfield was a regression from Skyrim. At least in Skyrim you lose your bounty if you kill witnesses, and your bounty only applies to the specific hold that you committed crimes in.

  • @Wixxarion
    @Wixxarion 7 หลายเดือนก่อน +73

    Even the start is so on point. Carrying a bouncy ball in the middle of an empty field to initiate dialogue feels exactly like Bethesda's world design.

  • @IronMoore95
    @IronMoore95 ปีที่แล้ว +6709

    Really impressive how the audio throughout this whole video stays on such a consistent level despite all the different locations

    • @DevI-vl7gp
      @DevI-vl7gp ปีที่แล้ว +223

      There's a mic in his boot.

    • @ARKSYN
      @ARKSYN ปีที่แล้ว +455

      Amazing what simple audio compression and normalizing can do (*cough* other youtubers *cough*)

    • @christopherbernhardt
      @christopherbernhardt ปีที่แล้ว +79

      ​@@ARKSYNor any attention to detail

    • @The_Primary_Axiom
      @The_Primary_Axiom ปีที่แล้ว +30

      Not really, you can tell the complete difference from when he’s in the field with mic on his collar or other location on his collar.

    • @nickjklol
      @nickjklol ปีที่แล้ว +9

      Play this on speakers or good headphones and you can hear it pretty well

  • @malapertfourohfour2112
    @malapertfourohfour2112 ปีที่แล้ว +3146

    Once upon a time essential npcs didn't just nap on the floor, you severed the threads of the prophecy and had to persist in the doomed world you'd created.

    • @gastonbell108
      @gastonbell108 ปีที่แล้ว +263

      Too expensive to pay writers to make additional content for that. Just get Emil Pagliarulo to pull something out of his ass over lunch with Todd in D.C and have the rest procedurally generated by AI. 7/10s earned, millions paid, everybody wins.

    • @egoalter1276
      @egoalter1276 ปีที่แล้ว +88

      Games the consistency of marshmellow sell better. There are a lot more illiterate 10 year olds, and middle aged clerks too apathetic from looking at excel spreadsheets 8 hours a day to bother paying attention to a game.
      Betheshda RPGs are becoming assasins creed because it has a far bigger market.

    • @Mirthful_Midori
      @Mirthful_Midori ปีที่แล้ว +228

      @@gastonbell108 The sad thing is that it doesn't require more writing. You don't need to give people an alternative solution to a quest if they murder an important NPC. Just tell them "Tough luck, quest failed. Maybe you should try harder to not play like a psychopath next time." or something else that tells them why they can't complete that quest anymore.

    • @MisterPikol
      @MisterPikol ปีที่แล้ว +3

      Look who's here lol

    • @malapertfourohfour2112
      @malapertfourohfour2112 ปีที่แล้ว +4

      @@MisterPikol no you look who's here 💜

  • @nopopshots2722
    @nopopshots2722 ปีที่แล้ว +1155

    I love how there are no Telecommunications in the game, but there is an entire side quest (about an hour long) about repairing telecommunications for a solar system of pioneer outposts.

    • @Three60Mafia
      @Three60Mafia ปีที่แล้ว +94

      hey man they only communicate planet-wide hurr durr something like that Bethesda logic, they just didnt give a shit

    • @BungieStudios
      @BungieStudios ปีที่แล้ว +2

      That's what I said.

    • @LLOYDKUNFOREVER
      @LLOYDKUNFOREVER ปีที่แล้ว +9

      Thats not entirely true. You can talk to any ship you come across above atmosphere through a phone line

    • @lexpearce9156
      @lexpearce9156 ปีที่แล้ว +83

      That is so many layers of irony I don't even know where to begin but i'll try. This inconsistency communicates to the player that there was a lack of communication within the team, the quest designer did not think to check with the story director, also the worldbuilding was not well defined from the directors end, this is a clear lack of communication on all fronts, resulting in a quest that only accomplishes the general, tone insofar as being on tone for general "sci-fi space" but completely lacking any sort of internal consistency with the rest of the game.

    • @christianthompson7915
      @christianthompson7915 ปีที่แล้ว +1

      @@LLOYDKUNFOREVERhow?

  • @cocozimme
    @cocozimme 6 หลายเดือนก่อน +105

    The whole npc dying thing was done best in morrowind over 20 years ago

    • @pierreo33
      @pierreo33 2 หลายเดือนก่อน +6

      Many things were done better in morrowind, such as no quest marker and limited fast travel

    • @DavidLopez-en6el
      @DavidLopez-en6el 2 หลายเดือนก่อน +2

      the thread of fate has been severed

    • @VeilsideTofu
      @VeilsideTofu หลายเดือนก่อน

      Fnv does it best, there is no message pop up, there is nothing, the npcs just dies and thats it, the story moves on cause it was designed in a way, where everyone can die.

  • @mothersbasement
    @mothersbasement ปีที่แล้ว +14021

    Shooting on location with the exercise ball was an inspired directing choice

    • @m.x.sivertsen
      @m.x.sivertsen ปีที่แล้ว +242

      When my anime/manga critc is also following my game critc, its then you know your preferanse is indeed the correct one x)

    • @rajkin5315
      @rajkin5315 ปีที่แล้ว +34

      I love you Geoff

    • @GGwithkamatis
      @GGwithkamatis ปีที่แล้ว +12

      I love you

    • @TerraFilmTV
      @TerraFilmTV ปีที่แล้ว +15

      Everyone loves Jakey

    • @DisDatK9
      @DisDatK9 ปีที่แล้ว +28

      Oh hey the guy i like to watch who makes cool videos commented on a video from another guy i like to watch who makes cool videos

  • @bulkvanderhuge9006
    @bulkvanderhuge9006 ปีที่แล้ว +4863

    Todd's "You need to upgrade your PC" was Bethesda's "DO YOU NOT HAVE PHONES?" moment.

    • @ThwipThwipBoom
      @ThwipThwipBoom ปีที่แล้ว +197

      This is one reason consoles are better (at least in the short term). They always have the same specs and don't need to have parts swapped out unless they're broken. Saves you time and money.
      Edit: Jeez looking at some of the replies I got, PC fanboys are just as cringe as console fanboys. lol

    • @Arhenbuh115
      @Arhenbuh115 ปีที่แล้ว +401

      ​@@ThwipThwipBoombut in this case the performance is just even more shit... you cant use optimization mods on console day 1, cant dig around the .inis for a quick fix

    • @TheOrangeRoad
      @TheOrangeRoad ปีที่แล้ว +226

      ​@@ThwipThwipBoomstrange cope

    • @thelordofcringe
      @thelordofcringe ปีที่แล้ว +41

      He was partially right since upgrading to an SSD fixes like 80% of the lag. If you don't have an SSD in 2023 you're not only like 8 years behind the rest of the world youre actually just stupid.
      That doesn't take away from how badly optimized the game is in the first place, but it's utterly astounding how many people turn out to still be using HDD's and then complain about performance.

    • @fyrnxx
      @fyrnxx ปีที่แล้ว +98

      @@thelordofcringe Universally, not stupid. Some older consumers have used PCs for a while and still don't know what "peripherals" are or what is an "HDD."

  • @morosepapaya
    @morosepapaya ปีที่แล้ว +2338

    If you look back further, Morrowind absolutely allowed you to kill quest NPCs. It just brought up a dialog box afterwards that told you, "The line of prophecy has been severed. Reload a previous save or persist in this doomed world you have created." It has absolutely no problem with you making quests, and even the main story, uncompletable. Bethesda's problem for 20 years has been tweaking their formula to allow less customization, less options, and shallower gameplay all for the sake of accessibility (which isn't a bad thing on its own). With the level of degradation they've arrived to in 2023, I'm not surprised at all that Starfield flopped. Morrowind in space would have been far better than Skyrim in space.
    Actually, now that I think about it, Morrowind in space is just Knights of the Old Republic. Play that instead.

    • @Ryu1ify
      @Ryu1ify ปีที่แล้ว +96

      The trouble with non-essential NPCs is that they don't just stand in one place forever anymore, like in Morrowind. A side character in the main plot going from the city to a dungeon for a quest might just get merked by a cave bear along the way and then you suddenly get the prompt and have no idea why
      Of course, the player should definitely be able to kill Maven Black-Briar and trap her soul in the soul cairn before devouring her brat children as a man-beast. It's just a bit more complicated now that NPCs aren't stationary missive boards and exposition boxes shaped like people, and Bethesda doesn't want to try to do more than a band-aid fix for those complex problems

    • @okagron
      @okagron ปีที่แล้ว +234

      @@Ryu1ifyDoesn't excuse essential npcs really since New Vegas has only one essential npc (which is Yes Man) and that game doesn't have any issue with the npcs dying going from one place to another.

    • @Project2457official
      @Project2457official ปีที่แล้ว +72

      @@okagron To second this: 50% at least of the NPCs I’ve run into have been “essential tagged”, but I don’t doubt it’s more like 75-80%. If you try going on a rampage in Neon for example you can’t clear a place, you can just get an insanely high bounty and then everyone except generic NPCs live.

    • @rhetorical1488
      @rhetorical1488 ปีที่แล้ว +21

      @@Ryu1ify so what you are saying is Bethesda doesn't want to pay the money to code that in anymore lol

    • @Ryu1ify
      @Ryu1ify ปีที่แล้ว +91

      @okagron Yeah, that's the other thing. You can kill whoever you want on New Vegas because there's more than one way to skin a cat. Whereas Skyrim's murder mystery quest is written around you doing the whole thing in one strict, hyper-specific way, meaning nothing makes sense if you divert from the "proper way" for even a second. Morrowind's "doomed world" NPCs aren't even literally required to complete the main quest. You can get sunder and wraithguard and kill Dagoth Ur without even knowing who Caius Coscades is, but such a thing would be unheard of in Skyrim

  • @tiffyfemboy
    @tiffyfemboy 9 หลายเดือนก่อน +550

    *They have tecnology to build fucking ships ans LITTERALLY travel light speed by "fast travelling"... but not to send an email...*
    At least in New Vegas YOU was the mailman, so makes sense why I gotta do that for money.

    • @RudoMike21
      @RudoMike21 6 หลายเดือนก่อน +34

      Not to mention that not everyone has technology in a wasteland, and now compare that to a game set in a sci-fi setting with more advance technology and for some reason everyone is treating a random rock miner like he's a messenger and the only available because I guess no one has ever heard about sending a message digitally.

    • @tiffyfemboy
      @tiffyfemboy 6 หลายเดือนก่อน +12

      @@RudoMike21 Indeed, like, if they have the technology to build starships... can't they build any type of letter that deliver itself? They literally have builded robots! We have an robot companion! Why don't they send the robot to do it?

    • @RudoMike21
      @RudoMike21 6 หลายเดือนก่อน +12

      @@tiffyfemboy All this technology and yet they couldn't make a delivery service

    • @sanderjin1928
      @sanderjin1928 3 หลายเดือนก่อน

      My brudda have you completed the story to understand HOW they get to travel above speed of light?
      Clearly not…

    • @fearsomewarengine8228
      @fearsomewarengine8228 หลายเดือนก่อน +2

      @@sanderjin1928 There is no story. Besides, their dumb explanation of why you can't send messages doesn't explain why there's no local services on planets. You're telling me the seat of the most powerful militaries in the settled systems don't have phones or even telegraph lines? gtfoh lol

  • @oldjoe2776
    @oldjoe2776 ปีที่แล้ว +1112

    I innocently picked up a beach ball on Paradiso and EVERYONE went nuts on me. I never thought I'd become the galaxy's most wanted over a beach ball.

    • @edwardboot3431
      @edwardboot3431 ปีที่แล้ว +119

      lmao I did the same, and then my in-game wife Andreja had a nuclear melt down over it "have you lost your mind!" Paradiso was what made me hang my hat up for this game. The beach ball, the brain-dead NPCs, the world's most uninteresting tropical resort that is basically a big lake, it was everything I hated about the game in one place. I got to about level 40 and near the end of the game and just stopped.
      I loved the aesthetic and idea of Starfield, but I ultimately left because of the very purpose of this video; the game is outdated as shit. In a world where you got modders making amazing AI narrative and missions in old games like GTA 5. To seeing these clunky brain dead NPCs and stupid "talk to this person quests" from a brand new game and AAA game studio. It's sad.

    • @MrGamelover23
      @MrGamelover23 ปีที่แล้ว +4

      ​@@edwardboot3431Since when were those AI narrative mods in GTA 5 amazing?

    • @davidglenn2739
      @davidglenn2739 ปีที่แล้ว +5

      Happened to me on Mars with a soccer ball...

    • @NeutralGuyDoubleZero
      @NeutralGuyDoubleZero ปีที่แล้ว +24

      ​@MrGamelover23 Even if it's not "amazing", being better than Bethesda NPCs is a PROFOUNDLY low bar.
      These npcs were charming once a upon a decade ago, when the game world was actually fleshed out and explorable with decent lore, but even that veneer has sadly peeled away like paint.

    • @sora607
      @sora607 ปีที่แล้ว +12

      landing on a different planet and the cops go "oh, so you're the infamous beach ball thief."

  • @matthewb377
    @matthewb377 ปีที่แล้ว +1262

    Rest in peace to Jakey's original yoga ball after an iconic 6 year run

  • @LitheumNight
    @LitheumNight ปีที่แล้ว +494

    The fact the first patch they pushed out (almost immediately) was to patch the infinite ammo/money glitches, but not to fix any issues, told me everything I needed to know to not continue playing the game.

    • @kiratherenegade1561
      @kiratherenegade1561 11 หลายเดือนก่อน +65

      Players unable to play the game? Fix it later.
      Threatening the economy of the game? Find his family.

    • @Sursion
      @Sursion 10 หลายเดือนก่อน +23

      Who cares if you continue playing, they already got your money. That's all they really care about. People complain but they just keep sending their money in over and over again so why would Bethesda ever do any differently?

    • @sudafedup
      @sudafedup 10 หลายเดือนก่อน +6

      ​@@SursionOr any game company for that matter. We can criticize all we want, but they're making bank regardless.

    • @fearsomewarengine8228
      @fearsomewarengine8228 หลายเดือนก่อน

      @@Sursion Jokes on them, there's no DRM on bethesda games so they're all free

  • @ryanschwarz3024
    @ryanschwarz3024 หลายเดือนก่อน +7

    Rewatching this video again a year after I watched it the first time, I cant believe I missed how freaking good the editing is. Dude, the way you seamlessly transition from shot to shot where the audio quality of your dialogue is completely consistent even though youre filming in a bunch of different locations both indoors and outdoors... that is super impressive man.

    • @huggab.6720
      @huggab.6720 หลายเดือนก่อน +3

      Im rewatching nakeyjakeys videos doing the SAME thing. The editing is incredible.

  • @off-roadanything3753
    @off-roadanything3753 ปีที่แล้ว +1071

    Gamers have been fed slop and told it's caviar for a decade now, and companies have been absolutely thrilled that we keep choking it down and asking for seconds. 2023 truly was the breaking point. Diablo 4, MW3, Starfield, and Redfall came out across from Zelda, Alan Wake 2, and of course BG3. In one short year, the lines between what AAA studios want to shovel onto our plate and what is actually possible became crystal clear. The unimaginable gulf between the quality of Diablo- which cost a quarter billion dollars, had thousands of developers, and took six years- and BG3- which cost a hundred million dollars, had 400 developers, and also took six years- is a mark of simple incompetence.
    I am also so damn confused about how this can be maximizing shareholder returns. Everyone in the gaming world will buy Larian's next game sight-unseen, while Blizzard is in a death spiral. How do you justify this to your stakeholders? This can't possibly be the best way to make the most possible money.

    • @KillahMate
      @KillahMate ปีที่แล้ว +102

      Fallout 76 is apparently in the green and making steady profit for Bethesda right now, even if it took years and years and multiple expansions to get there. Todd (and other execs like him) can always tell shareholders that whichever total disaster is embarrassing the company right now, it _will_ be profitable down the line if they just keep working at it. They're literally doing that exact thing with Redfall as we speak.

    • @BugTaster
      @BugTaster ปีที่แล้ว +37

      @@KillahMateSure but these aren’t enough to keep Bethesda afloat, especially as Microsoft is looking for some serious revenue with all of their acquisitions lately. Elder Scrolls 6 better knock it out of the f*cking park because if Bethesda has another shitfeast like Starfield they’ll see substantial layoffs.

    • @calvatronic
      @calvatronic ปีที่แล้ว +1

      What don’t people like about Diablo 4? I enjoy playing it all though I’m just level 50, so no taste of the end game

    • @RuniqFrost
      @RuniqFrost ปีที่แล้ว

      The next game Larian releases will be bombed to oblivion by negative 'critic' reviews.

    • @norwegiansmores811
      @norwegiansmores811 ปีที่แล้ว

      gotta love that drum hub rythm ;)

  • @zipforth
    @zipforth ปีที่แล้ว +1789

    Something that personally killed the vibe in starfield was that every "unexplored frontier" planet had like dozens of mining operations and settlements on it. I'm not exploring and finding something new, I'm just playing tourist. It would have been awesome to play a story where you got to explore and meet other undiscovered alien empires instead of finding fuel depot #35

    • @ryanmussell739
      @ryanmussell739 ปีที่แล้ว +46

      Exactly.
      I don’t know why no one has made a space series along the lines of the the North American surveyors.
      Pedro pascal was in a Netflix movie.

    • @Youtubeisntlettingmeuseczech
      @Youtubeisntlettingmeuseczech ปีที่แล้ว

      @@ryanmussell739 I'd suggest you try Starsector if you're looking for that

    • @ixinor
      @ixinor ปีที่แล้ว +12

      Well the lore does state that sovereignty to settle anywhere without knowing who, why and they didnt need to pay taxes nor give info to UC.
      So it does make sense most known planets have been visited. And now the UC wants to explore them. thats you

    • @Flykpa
      @Flykpa ปีที่แล้ว +16

      mass effect: andromeda

    • @enskje
      @enskje ปีที่แล้ว +25

      It's staggering how game companies manage to get this wrong.
      No Man's Sky advertised itself as a exploration game in which you could explore a galaxy and name planets.
      Of course it was a game based on hundreds of lies, and one of them was the exploration part. Every single planet had alien outposts and traders that would give you stuff. One has to wonder if we ever get an "unexplored frontier" space game that isn't 2D.

  • @babayega1717
    @babayega1717 ปีที่แล้ว +1767

    Knowing that Bethesda have been denying Obsidian's attempts to make another title for them in between their releases, makes this situation so much more dire.

    • @matthewcarroll2533
      @matthewcarroll2533 ปีที่แล้ว +120

      And now they all simply work for Microsoft. Yay.

    • @spinyslasher6586
      @spinyslasher6586 ปีที่แล้ว +40

      @@matthewcarroll2533 Which means, there's a chance now....

    • @InvaderGIR98
      @InvaderGIR98 ปีที่แล้ว +181

      I wish they'd let Obsidian rectify the wrongs with Fallout

    • @dwinosam
      @dwinosam ปีที่แล้ว +1

      0

    • @Barnesofthenorth
      @Barnesofthenorth ปีที่แล้ว +214

      I mean I get it though, last time they did that obsidian made something so much better with such a smaller team it embarrassed them. They don't want to risk them doing it again and proving beyond a doubt how completely incompetent Bethesda is.

  • @Merkantoine
    @Merkantoine 4 หลายเดือนก่อน +23

    I love the "real astronauts explored a barren land with nothing when they went to the moon and they were never bored!"
    Yeah they also had a salary of around 200k a year...

    • @carlwheezerofsouls3273
      @carlwheezerofsouls3273 หลายเดือนก่อน

      and they were, you know, actually experiencing it.
      it wasn't some cheap simulation, they were literally stepping onto the surface of our fucking moon, for the first time in human history.
      sure playing some space simulator can be "fun" but in no way can you compare it to actually exploring space yourself, the sensation of a lower-force of gravity, knowing that the only thing between you and certain death is a thin suit of metal and rubber. and that there were literally millions of tiny things that could have gone wrong, each single one of those things being utterly catastrophic to the mission results, and yet you still got there. shot out of the atmosphere of the planet you were born onto, in a hunk of metal, designed by some fucking Great Apes.

  • @joshuabrown4952
    @joshuabrown4952 ปีที่แล้ว +2443

    Bethesda are actually massive innovators. Over 10 years before Uber heralded the gig economy, Bethesda discovered they didn't need to hire more developers; they could bait their customers into fixing their products for them. A revolutionary combination of Ikea's "built it yourself" approach, and slave labour; a timeless classic.

    • @tyrlant2189
      @tyrlant2189 ปีที่แล้ว +93

      But ikea at least has lower prices since u gotta make it urself

    • @Esper320
      @Esper320 ปีที่แล้ว +28

      "volunteering to make a mod is slave labor"
      You are not very bright, are you?

    • @vcalv9354
      @vcalv9354 ปีที่แล้ว +42

      That slave labor bit is just silly.

    • @jeffreymonsell659
      @jeffreymonsell659 ปีที่แล้ว +41

      This is a common misconception, but the key trait of slavery is not that it was unpaid (which usually isn't/wasn't the case), but rather, that it was involuntary.
      That's why people who volunteer at charities aren't slaves.

    • @rafaszmuda669
      @rafaszmuda669 ปีที่แล้ว +10

      ​@@jeffreymonsell659 You are tight about that but consider this: you are promised games that continue legacy from your childhood and receive barebone framework and being presented with 2 options: don't have what you were promised or made it yourself. Slavery is off massive overstatement but at this point I would argue we are well past the point of this being seems as "volunteering" and more like "unpaid labour assumed to happen during planning expenses for the project under "base necessities" section"

  • @Skillet19988
    @Skillet19988 ปีที่แล้ว +1111

    My problem with a lot of space games and not only Starfield is that they try to sell you a city or a biom as a big planet. I mean, on our planet, there are multiple bioms, cities, countries, cultures, etc. It breaks the immersion for me a lot as I just can't believe you have only 1 city on an entire planet.

    • @LibraritheWizardOfficial
      @LibraritheWizardOfficial ปีที่แล้ว +99

      Well to be fair, it takes a lot of people and a lot of time to fill up a whole planet. Look how much undeveloped land Earth has after tens of thousands of years of human civilization. Even the last few centuries after the Industrial Revolution haven't turned us into Coruscant. The planets have one city because there need to be a lot more people doing a lot more settling for them to need to spread or across entire planets.
      That, and the obvious "from a video game design perspective..." answers.

    • @banshiii4049
      @banshiii4049 ปีที่แล้ว +33

      @@LibraritheWizardOfficialthat’s a good ass point tbh I hate that complaint about Bethesda games because every open world game has its limitations and glitches, and Elden ring is a masterpiece example of using large enclosed spaces and wide open area but you were almost walking in a giant circle and straight line

    • @ptlemon1101
      @ptlemon1101 ปีที่แล้ว +82

      Yup. I'm tired of it. Movies too. The snow planet, the desert planet, the forest planet, etc

    • @LibraritheWizardOfficial
      @LibraritheWizardOfficial ปีที่แล้ว +48

      @@ptlemon1101 I didn't touch on that part in my earlier reply, but that's such an awful trope and idk exactly when it started, but I mostly blame Star Wars for it becoming ubiquitous. Usually, the only way a planet will be "single biome" is when that biome is classified as Uninhabitable Rock

    • @Th1sUsernameIsNotTaken
      @Th1sUsernameIsNotTaken ปีที่แล้ว +39

      @@LibraritheWizardOfficial There is no "to be fair" about it.
      Truly livable planets with breathable air would literally have more than 1 city because building on them is easier, as is living. or at minimum, "camps" or w.e you want to call it. There's a bunch of other issues with games, but I'm really hammering this home with Bethesda. All of the cities could have easily been condensed into at minimum the same solar system, if not the same planet (within reason, IE faction specific).
      Them going for 100 systems with 1000 "planets" and throwing away and hand tailoring aspects of the world that made Bethesda games, well, Bethesda games, was one of the dumbest moves I've ever seen.

  • @em6674
    @em6674 ปีที่แล้ว +953

    My biggest issues with Starfield will always be the lack of interesting locations to explore and just the mind-numbingness of actually trying to explore. Games like Skyrim were an actual adventure when you decided to step out into the world and see what you could find. Starfield sorely lacks in this and going from location to location just feels like a chore.

    • @Morfe02
      @Morfe02 ปีที่แล้ว

      Also the lack of WORLDBUILDING of the game, you see one city is all the same, one alien creature is the same on all planets, the planets can change from dessert, rocks or plants but ARE THE SAME
      why dont making nations as space systems and you have the Chinese system of planets ? why dont put SPACE FURRYS as an human proyect go far like Dr Moreau ? why not making one alien race important like proteans of mass effect and you discover the trash and ruined cities of them ?
      Bethesda LACKS CREATIVITY and the ability to make a game without Loading screens, copypaste planets by IA and Npcs that looks from 2008

    • @randomdude189
      @randomdude189 ปีที่แล้ว +7

      Skyrim never worked and you could lose hours because of a glitch

    • @ethanwalker955
      @ethanwalker955 ปีที่แล้ว +90

      @@randomdude189 Auto save set to every 5 mins and i know you're too smooth brain for that

    • @wetzel4806
      @wetzel4806 ปีที่แล้ว +43

      I honestly tried to explore the planet "special" locations, hoping for that 10 minute walk to reveal something. My favorite example: gravity anomaly zone, deformed rocks and a floating Boulder. "Does this have some special item, like a gravity gun? Or possibly some specialty material that lowers weight cause "antigraity"?", no. Nothing interesting. Not even a larger jump height in this location where gravity is distorted enough to make multi ton rocks float.

    • @pneumaticslap3344
      @pneumaticslap3344 ปีที่แล้ว +28

      ​@randomdude189 Despite Bethesda's spaghetti code. Skyrim was a good game, slap a community made MASSIVE bug fix on it and tune your graphics settings, GREAT game on its own. There's a reason they released it like 20 times... they captured lightning in a bottle and now they're having hard time repeating it. (Why they never got together with the community bugfix guys and bought them out confounds me)

  • @mattmanda3794
    @mattmanda3794 2 หลายเดือนก่อน +7

    Him describing Fallout 3 guns working as if your a wizard casting spells is the funniest thing I’ve heard in the last 2 decades

  • @orcthebot
    @orcthebot ปีที่แล้ว +253

    I had a teacher. He was not good at computer stuff. One time he wanted us to write a 3000 word essay and he said he was going to check them on computer by doing CTRL+A. MS word shows how many words are there. I finished the assignment and the night before the due date i realised i was 500 words short. I put WHITE letters (they also looked like blanks) between some blanks in some places and boom it went up to 3200 words..Starfield looks like my essay

    • @blueflare3848
      @blueflare3848 ปีที่แล้ว +5

      Lmao

    • @ultgamercw6759
      @ultgamercw6759 ปีที่แล้ว +8

      Did you actually get away with that?

    • @orcthebot
      @orcthebot ปีที่แล้ว +16

      @@ultgamercw6759 yes

  • @TheGreatAustino
    @TheGreatAustino ปีที่แล้ว +1018

    I remember watching my roommate playing Fallout76 everyday for about a month until one day he stopped moving in the game, stopping pressing any buttons at all, turned around and told me "this is a bad game!" He had the epiphany soooo late it was hilarious

    • @1BuFo
      @1BuFo ปีที่แล้ว +34

      Is he slow? Why did it take him a month lol

    • @Clouddistrictsnob
      @Clouddistrictsnob ปีที่แล้ว +45

      @@1BuFo i think he’s not firing on all cylinders lmao

    • @Mordred86
      @Mordred86 ปีที่แล้ว +93

      ​@1BuFo the canister of copium he was inhaling ran out and he came back to the real world

    • @russellzauner
      @russellzauner ปีที่แล้ว +9

      I really wanted it to work. Like AC4 lol really wanted it to but it never did
      After getting stuck in a wall or floor right before objective I just spend an hour grinding towards and having to start back from save for the Nth time one has to just...let go of it.

    • @ryszakowy
      @ryszakowy ปีที่แล้ว +13

      long ago i was playing oblivion for 10th time
      because it's a almost fantasy theme park
      so i finally been everywhere and did everything
      and while walking on the road and just stopped...
      physically uncapable of feeling any joy or satisfaction from wasting time on the game
      sure i could play dark brotherhood AGAIN - good quest and all BUT
      why? nothing i can do will change how the quest goes
      nothing new will happen
      it's just... empty, overhyped set of npcs that need to be killed so lucian can hit you with the twist which is flying on nostalgia and nothing else
      and every single bethesda game is like that
      you can beat it once
      you can beat it 5 times
      but sooner or later you just realize how bad and shitty it is and dark realization of you wasting precious time on a literal turd wrapped in colorful wrapper hits like a train
      especially failout 76 where there's NOTHING

  • @kemikaru14
    @kemikaru14 ปีที่แล้ว +1025

    That Mrs Rachel part about loading screens tricked my 10 month old into rushing over to the TV, and then get instantly disappointed seeing that its just a man sitting on a yoga ball complaining about a space game. 😂😂

    • @DiabeticTroglodyte69
      @DiabeticTroglodyte69 ปีที่แล้ว +24

      same lmao

    • @KristenStewart-zs7us
      @KristenStewart-zs7us ปีที่แล้ว

      Notice Amwal international investment Co platform is offering double ⏩ bonus to all investors

    • @NetSraC1306
      @NetSraC1306 ปีที่แล้ว +112

      teach em early, so your toddler wont preorder shitty unfinished games in 15 years

    • @teremleonheart3776
      @teremleonheart3776 ปีที่แล้ว +43

      @@NetSraC1306 Fuck learning how to pay taxes, literally this skill would've saved an entire generation of kids MILLIONS of dollars if taught

    • @dautolover
      @dautolover ปีที่แล้ว +22

      I wonder if only parents understood this reference or is Ms. Rachel is that widely known. I understood. I'm a parent. Lol.

  • @CacoMontero13
    @CacoMontero13 27 วันที่ผ่านมา +2

    That lil bit at the end killed me, WHAT DO YOU MEAN THERE'S NO ALIENS IN YOUR SPACE GAME, TODD

  • @MachoMan_Vert
    @MachoMan_Vert ปีที่แล้ว +694

    I love how Bethesda's response to every critique and complain is basically "Nuh uh, that sounds like a you problem"

    • @northernsun6003
      @northernsun6003 ปีที่แล้ว +43

      That’s just corpo though. If Todd went up there and said “yeah the optimization isn’t where we want it to be right now, and we’re hoping to have a patch next month” he’d be less robotic but also more fired.
      Screw Zenimax is what I’m saying.

    • @Twocrudedudes
      @Twocrudedudes ปีที่แล้ว

      @@northernsun6003 screw Todd Howard for using his cachet to keep pushing garbage

    • @MachoMan_Vert
      @MachoMan_Vert ปีที่แล้ว +10

      @@northernsun6003 Most their steam review responses are at the same attitude too.

    • @Human_Experience4
      @Human_Experience4 ปีที่แล้ว +7

      Goddhead Toward cant be wrong, its the players that are wrong.

    • @inoob26
      @inoob26 ปีที่แล้ว +2

      they're technically not wrong, I mean they still made millions anyway

  • @Kaynos
    @Kaynos ปีที่แล้ว +605

    -"This time when I figured out I was avoiding my ship, it was game over". EXACTLY. Same sentiment I had.

    • @jackman5840
      @jackman5840 ปีที่แล้ว +1

      I guess it's just not for people that want to fly a ship, It's a great game that millions of people are still having a lot of good fun with. It's absolutley a great game overall, I can't stop thinking about playing it. I don't claim it's perfect, but acting like it's objectivley bad and the people that like it are dumb is just sad and pathetic. Not that you did that, but this guy for sure did. I don't find myself flying much and having a lot of fun, maybe just don't advertise as a space game then.

    • @Ravenx217
      @Ravenx217 ปีที่แล้ว +58

      cope

    • @spaceli0n
      @spaceli0n ปีที่แล้ว +1

      You sound like a walking advertisement. @@jackman5840

    • @sanniez
      @sanniez ปีที่แล้ว +79

      @@jackman5840who doesn’t want to ride a ship in space though when buying a space exploration game. Even no man sky you could at least fly the whole time when it launched.

    • @sanniez
      @sanniez ปีที่แล้ว +33

      @@jackman5840thereby you might have fun, but objectively a better product was to be expected.

  • @thisiscjshandle
    @thisiscjshandle ปีที่แล้ว +3001

    "Astronauts still had fun on the moon even though it's big and empty" is one of the most absurd excuses for lack of content I've ever heard.
    Sure, I guess since Neil and Buzz had a good time physically walking on the surface on the moon, it's my fault for being bored traversing these lifeless, empty planets through a computer screen in my bedroom.

    • @vincelang3779
      @vincelang3779 11 หลายเดือนก่อน +203

      The less charitable part of me (the bad part!) wonders whether the person who wrote this equates the STAGGERING engineering work needed to put a man on the moon in the 1960's to making a video game . . . dear Lord of the leather!

    • @xxTICxxTOCxx
      @xxTICxxTOCxx 11 หลายเดือนก่อน +156

      Like they said in the Girlfriend Reviews video, didn't take Neil and Buzz long before they said, "Nah, this shit's boring." and broke out the moon rover.

    • @Ipflippydibby
      @Ipflippydibby 10 หลายเดือนก่อน +61

      Yea they also actually landed on the moon lmao

    • @MenachemSchmuel
      @MenachemSchmuel 10 หลายเดือนก่อน +72

      also, the moon landing had WAAAY fewer bugs

    • @Ishaan_A
      @Ishaan_A 10 หลายเดือนก่อน +48

      Funny thing is, Neil and Buzz actually had a rover and shuttle to travel on the moon 😂

  • @Passageofsky
    @Passageofsky 7 หลายเดือนก่อน +20

    People seem to think The Elder Scrolls 6 is a sequel to Skyrim... it isn't just that, it's a sequel to the several re-releases at the same pricepoint, it's a sequel to the The unplayable launch of The Elder Scrolls Online, Shelter and Castles, the payed mods of the "Creation Club", the "Atom Shops" Microtransactions, Fallout 4, THE STATE... OF FALLOUT 76, Starfield with it's unintersing lore, procedurally generated terrain, loading screens, lack of enviromental-storytelling and characterless art direction... it's antithetical in its design is the complete opposite of Bethesda of 1994-2008 we have witnessed the end.

  • @trelard
    @trelard ปีที่แล้ว +1555

    Bethesda's problem is, they were on stepping stones to greater things when they decided to stop and not take any more real steps, and just do what's "standard".

    • @matthewcarroll2533
      @matthewcarroll2533 ปีที่แล้ว +42

      That's exactly right, though it's debated when their "grasp towards greatness" started within the fan base. In my humble opinion, it started around Daggerfall and ended with the promotion of a certain leather jacket-wearing Chess club member.

    • @peterk2735
      @peterk2735 ปีที่แล้ว +65

      The thing is, it was standard 10 years ago, now all their systems are inferior to indie projects with 5% of the budget

    • @sola4393
      @sola4393 ปีที่แล้ว +31

      They stopped improving, the result is today's design based on 10 years ago. The same thing happened with FFXIV initial release, the game design skill was dated back to FFXI, their previous game that was 10 years ago, it was a disaster back then, luckily they did a complete make over fix it up within 2 years later, the game was rescued.

    • @ChristopherJ42
      @ChristopherJ42 ปีที่แล้ว +28

      Bethesda peaked with Morrowind, everything since then has declined in overall quality.

    • @ChristopherJ42
      @ChristopherJ42 ปีที่แล้ว +4

      @@Buckeyes-pj8tr agree to disagree

  • @braytonmcknight5801
    @braytonmcknight5801 11 หลายเดือนก่อน +655

    The Miss Rachel "Fast Travel? Nooo, Loading Screen" bit had me rolling XD

    • @BenjiDanley
      @BenjiDanley 8 หลายเดือนก่อน +12

      It’s heat

    • @edhero4515
      @edhero4515 7 หลายเดือนก่อน +17

      Oh yes! It makes the inner child in me want to mod Skyrim even harder! Can you say "user interface" ? "user interface" !

    • @slippyboi7521
      @slippyboi7521 4 หลายเดือนก่อน +5

      Had me caught off guard truly, I was wondering if my baby had accidentally connected miss rachel to my earbuds😂😂

  • @tallsamjones1489
    @tallsamjones1489 ปีที่แล้ว +504

    You’re hitting the maturity curve perfectly with the aesthetics of this video. You on the yoga ball on the prairie, softly illuminated by the flames of a well-kindled campfire, giving legitimate critiques while still rippin’ occasional off-the-walk jokes. Well done.

    • @nryle
      @nryle ปีที่แล้ว +3

      References for parents really do it for me.

    • @GAMENITE
      @GAMENITE ปีที่แล้ว +3

      You can tell he was influenced by jacob gellar and jack sather haha

    • @YCOSKUN
      @YCOSKUN ปีที่แล้ว +3

      I don't really like it. It gives too much of a "video essayist" vibe rather than "chill and funny guy talks about things he's interested about" vibe , there's a huge difference. It still goes cool with Jake because he's versatile, but I wouldn't want to see this style become his "main" style after this video

    • @questionamentoconsciente
      @questionamentoconsciente ปีที่แล้ว +1

      @@GAMENITE Jack Sather has said that NakeyJakey is one of his biggest influences, it's nice to see that come full circle

    • @ayrtonjoga
      @ayrtonjoga ปีที่แล้ว +1

      ​@@YCOSKUN Agreed, I think it was done to change things up and stand out, but I think his previous style felt more unique and casual

  • @elliethekidd9417
    @elliethekidd9417 6 หลายเดือนก่อน +48

    Can I just say it’s so refreshing to see a video essayist provide their own soundtrack even if it’s in the form of a cover?
    ALSO SUCH A COOL ARRANGEMENT THAT I HAVENT SEEN ANYONE ELSE PERFORM????

    • @HazhMcMoor
      @HazhMcMoor 6 หลายเดือนก่อน +3

      The only other one I've seen is Bismuth but yeah it's great

    • @fearsomewarengine8228
      @fearsomewarengine8228 หลายเดือนก่อน

      but part of it got muted for copyright? lol

  • @voxorox
    @voxorox ปีที่แล้ว +284

    "You can't fly this ship, you need to upgrade your license."
    "Bro... PIRATE!!"

    • @freakjob0
      @freakjob0 ปีที่แล้ว +8

      Look at me, I have a license now!

    • @AfferbeckBeats
      @AfferbeckBeats ปีที่แล้ว +2

      I mean yeah but also I'm sure a big police space ship would require you login with credentials or whatever, you can't pirate your way around that.

    • @Naruku2121
      @Naruku2121 ปีที่แล้ว +22

      Hacking minigame would solve or at least handwave the issue. The fact you can't mitigate obstacles like that only continues to exacerbate the issue of how un-viable an evil playthrough really is.@@AfferbeckBeats

    • @hubbabubba5177
      @hubbabubba5177 ปีที่แล้ว +8

      ​@@AfferbeckBeatsthen we should be able to find the credentials somewhere. Hack the captains computer or something

    • @matternicuss
      @matternicuss ปีที่แล้ว +11

      @@AfferbeckBeatsmaybe as a pirate you could - I dunno - steal those credentials? Or as someone else said, hack into it, or have someone make you a fake, or use science fiction technology to trick the ship into thinking you’re the captain, etc etc…
      Honestly there’s no excuse for that kind of oversight, and just shows how unimaginative Bethesda have become.

  • @slippinndippin1421
    @slippinndippin1421 ปีที่แล้ว +1486

    You know it’s a Jakey classic when Nukey Jukey graces us with her presence

    • @colin-halter
      @colin-halter ปีที่แล้ว +80

      That's Miss Jukey to you

    • @coolremedy6969
      @coolremedy6969 ปีที่แล้ว +62

      Is that his sister? She is literally yoga gamer but if he picked body type B.

    • @memaymoo8088
      @memaymoo8088 ปีที่แล้ว +6

      ​@coolremedy6969 what does this mean

    • @JayJordan99
      @JayJordan99 ปีที่แล้ว

      ​@memaymoo8088 You play elden ring?

    • @memaymoo8088
      @memaymoo8088 ปีที่แล้ว +7

      @@JayJordan99 no my pc couldn't run it 💀💀💀

  • @thegoggle823
    @thegoggle823 ปีที่แล้ว +144

    "Real planets would be empty and devoid of interesting stuff too."
    Simultaneously: "There is always a science lab exactly 1 mile away from every single location you can possibly land on literally every single planet."

  • @GryffDavid
    @GryffDavid หลายเดือนก่อน +22

    Man, 1:16. Hearing that after an exhausting day making games and I nearly burst into years, remembering that what we do matters.

    • @MrMannnMannn
      @MrMannnMannn หลายเดือนก่อน +3

      I know it was a typo but burst into years is a bar ngl

    • @user-si7qm6jv9r
      @user-si7qm6jv9r หลายเดือนก่อน +1

      bust into years

    • @GryffDavid
      @GryffDavid หลายเดือนก่อน +3

      I'm not fixing that 😂

    • @Harry_iwnt
      @Harry_iwnt 29 วันที่ผ่านมา +1

      thank you for making games!!

    • @EinFelsbrocken
      @EinFelsbrocken 2 วันที่ผ่านมา

      Man I wish some of my days would burst into years, just to delay aging somewhat 😂

  • @AlternateHistoryHub
    @AlternateHistoryHub ปีที่แล้ว +1470

    16:50 As a new father, I was not expecting to see a Ms. Rachel reference in a Jakey video. Nowhere is safe.

    • @dskdev
      @dskdev ปีที่แล้ว +22

      omg ur famous or something!!

    • @Jeeworth1
      @Jeeworth1 ปีที่แล้ว +36

      Woah, you're a father now? Congrats!

    • @intensefajita
      @intensefajita ปีที่แล้ว +49

      That hit me like a bus, I am fucking dead from laughter. Such an elite reference.

    • @emotivemulsion
      @emotivemulsion ปีที่แล้ว +14

      Seriously I had a panic attack and also the urge to scream I’M SO HAPPY

    • @synystervidz3451
      @synystervidz3451 ปีที่แล้ว +3

      It was too good...

  • @kennan10101
    @kennan10101 ปีที่แล้ว +412

    "If it ain't broke don't fix it" was replaced with "if it's broke but still sells don't fix it" a long time ago and it's sad af to see most truly great things get largely ignored. People are gonna look back at our plastic times and be shocked that we just dealt with it.

    • @pocketpc_
      @pocketpc_ ปีที่แล้ว +23

      Unfortunately, it's not "broke" from the perspective of the company making the game. As far as a corporation is concerned, "it's broken" and "it doesn't sell" are one and the same. If broken games keep making more money for less investment, that's all we're going to get.

    • @kylespevak6781
      @kylespevak6781 ปีที่แล้ว +3

      People buy based on FOMO and "hype" that's paid for by the devs

    • @nonamesinspace1291
      @nonamesinspace1291 ปีที่แล้ว +1

      You make it sound like it's going away. It's going to get worse

    • @the_motherfucker
      @the_motherfucker ปีที่แล้ว +1

      Indie gaming is at an all time peak right now, though. Triple A games still get more attention due to high marketing budgets, people whose knowledge about recent games comes from what's announced at conventions, and some people purposely ignoring the existence of indie games, but there's still more than enough people who play them to make it untrue to say truly great games are being ignored. That's the solution, stop focusing on Triple A games, and start focusing on games from those who actually care.

    • @kennan10101
      @kennan10101 ปีที่แล้ว

      @@the_motherfucker That's a really good point. Shallow bullshit seems to have the spotlight most of the time, but there's always a ton of really high quality stuff that out there for anyone willing to look.

  • @ChucksIndieGalaxy
    @ChucksIndieGalaxy 8 หลายเดือนก่อน +7

    I've watched every "_ Game Design is outdated" video of yours so far and I have to say I love them, you put so much thought and effort into your videos and it really shows! I would love to see your analysis of Cyberpunk 2077, especially considering all the changes the game has been through over the last few years.

  • @marshallscot
    @marshallscot ปีที่แล้ว +780

    Constantly editing your ship's appearance would have been a neat way to circumvent bounties. Also having a vendor which can illegally alter your ship ID.
    Edit: Also, having to pay 90% of a ships value to "registration" fees is pretty fucking stupid. I would like this system if it were used as a way to "scrub" the ID from ships you stole from normal citizens, but what if the ships I'm selling were taken from the Crimson Fleet? The UC and FC should be paying you extra for the trouble of turning in known pirate vessels.

    • @briangarber4232
      @briangarber4232 ปีที่แล้ว +55

      I haven't played the game, I only watched because I'm interested in game design, but it seems to me that a simple choice of: get scanned and risk dealing with your bounty, or land in a potentially dangerous part of the planet would have been a fun option that would reinforce the dangers of life as an outlaw.

    • @foxinabox5103
      @foxinabox5103 ปีที่แล้ว +23

      ​@@briangarber4232or imagine if you can just pilot your ship to the planet while being chased by space cops while also getting shot by lasers from the city's defense system...
      Like straight up action film shit

    • @krugerstan
      @krugerstan ปีที่แล้ว +2

      Space "Pay n' Spray?"

    • @waldamy
      @waldamy ปีที่แล้ว +3

      ​@@foxinabox5103fight off the space cops, land somewhere on the planet, travel to the city, sneak in, take the quest, travel back to your ship just to realise that space cops found and impounded it.
      Go back to the city, find the spaceport or whatever, steal a ship, get away from the planet without the cops noticing.
      Yeah, could have been fun.

    • @sashabelichov7341
      @sashabelichov7341 ปีที่แล้ว

      @@waldamySo basically, I go fast, out run the perimeter and go to a spray and pay. 😂 That’s 2001 style. We got set the bar off the ground at least

  • @Talz622
    @Talz622 ปีที่แล้ว +494

    Your ability to cut in-between shots to different settings while continuing a near-perfect flow is everything I want to do as someone who studies film and videography. I’m legitimately blown away by your skill in this regard. The same applies to your ability to mix music seamlessly. Fantastic job, Jakey.

    • @ashthegeek7400
      @ashthegeek7400 ปีที่แล้ว +5

      I was curious about this as well, how do you think he does it? Does he have a script for all the different locations?

    • @userequaltoNull
      @userequaltoNull ปีที่แล้ว +24

      ​@@ashthegeek7400 I would assume he just does the script multiple times, and stiches things together for the best flow.

    • @melandor0
      @melandor0 ปีที่แล้ว +15

      ​@@ashthegeek7400record entire segment redundantly in each location and then pick and choose in the editing bay

    • @SteveAkaDarktimes
      @SteveAkaDarktimes ปีที่แล้ว +5

      @@ashthegeek7400 maybe he just repeats the entire sentence/script at each location and then cuts creatively?

    • @Talz622
      @Talz622 ปีที่แล้ว +11

      ⁠@@ashthegeek7400 the life of a content creator means that a half or even 2/3rds of your captured audio/video goes unused by the time the product is complete. I believe that he/they recorded a ton of audio/video at each location and edited together what fit together the best.
      Everyone in this comment chain has a viable idea.

  • @HiddelS143
    @HiddelS143 11 หลายเดือนก่อน +1689

    A thing I've noticed about Bethesda is that they'll add something to their games that's been around for years and they treat it like it's some kind of groundbreaking innovation.
    "Oh, you guys made a space game with procedurally generated planets? Yeah, i remember when No Man's Sky did that... 10 years ago."

    • @adventpsyop
      @adventpsyop 10 หลายเดือนก่อน +203

      With a team of like 12 people.

    • @khodges72
      @khodges72 10 หลายเดือนก่อน +241

      But they added invisible walls to the procedurally generated planets! You can't deny that kind of innovation.

    • @258hunterkill
      @258hunterkill 9 หลายเดือนก่อน +16

      It's even worse because at least in no man sky, you could actually fly your spaceship instead of fast traveling three times in a row, and the minerals found on planets actaully mattered for ship upgardes and fuel.

    • @algo5847
      @algo5847 8 หลายเดือนก่อน +75

      spore did it like 16 years ago

    • @zackarysullivan9019
      @zackarysullivan9019 8 หลายเดือนก่อน +34

      And a lot less loading screens

  • @ezekielkrochmalny2747
    @ezekielkrochmalny2747 18 วันที่ผ่านมา

    There is no other TH-camr that I have ever watched who has made me genuinely look forward to the sponsor segments of every video. Every single time he walks on in that suit I always audibly say out loud jakey, jakey, and jakey attorneys at law. I love this guy.

  • @underscore_5450
    @underscore_5450 ปีที่แล้ว +970

    Starfield's communication problem drives me insane. There's no way you have jump ships and laser guns and you're colonizing other planets but the best way to communicate is to travel and talk face to face? There's no email? Telephones? Texting? Nearby ships can hail you, so why can't quest givers talk to you in orbit or wherever you touch down on the planet? Even outside of the gameplay considerations, it completely and totally fucks up worldbuidling. How information is delivered across distances is like one of the biggest feats of human creativity ever. Being able to contact someone from the other side of the planet is massive. Even fuckinf Cyberpunk gets this and has NPCs call you 9 times out of 10 unless they need you for a quest step. It's completely unbelievable that the Starfield universe doesn't even have localised communication within the same system. It's so fucking stupid and makes no sense at all and it pisses me off to no end.

    • @bgryphoon
      @bgryphoon ปีที่แล้ว +34

      i think you could argue it is quicker to use a messenger, as "data transfer" is limited by the speed of light while spaceships are using grav drives which allows them to move FTL,

    • @ryanwilliams9984
      @ryanwilliams9984 ปีที่แล้ว +21

      @Bgryphoon yeah, that's how it is in Elite Dangerous. You deliver data to nearby systems because of the faster speed of travel via the frameshift drive

    • @Brantendo64
      @Brantendo64 ปีที่แล้ว +9

      Yeah, not being able to text NPCs really ruined the experience in Fallout 4 as well.

    • @disguisedcentennial835
      @disguisedcentennial835 ปีที่แล้ว +82

      They copied and pasted Skyrim/Fallout again and forgot that medieval and apocalyptic don’t work for advanced, civilized future

    • @bewarebear22
      @bewarebear22 ปีที่แล้ว +14

      Same shit with Destiny 2- We have interdimensional demons and magic powers everywhere but I have to fly my ship down to the base and walk up to some terminal to get a quest? Every goddamn day??? Honestly a big reason I quit- too many chores.

  • @mlgsus3915
    @mlgsus3915 ปีที่แล้ว +717

    I love how Starfield single handedly manged to boost No Mans Sky sales through the roof

    • @leerobbo92
      @leerobbo92 ปีที่แล้ว +129

      That's both hilarious and heartwarming. The team at No Man's Sky deserve all the success after what they've been doing for the last decade. It's a cracking game now, feels like they've been trying to atone for their sins all this time.

    • @mlgsus3915
      @mlgsus3915 ปีที่แล้ว +47

      @@leerobbo92 yes! I actually started playing again because of starfield... bought No Mans Sky at release and was very disapointed but not I think they delivered the game they always wanted to make

    • @jackman5840
      @jackman5840 ปีที่แล้ว +3

      I have had a lot of fun with starfeild. and I love no mans sky today. But starfeild is a really good game that has a lot of really good fun in it that no mans sky doesn't have.

    • @TheStraightestWhitest
      @TheStraightestWhitest ปีที่แล้ว +81

      @@jackman5840 Todd, is that you?

    • @mlgsus3915
      @mlgsus3915 ปีที่แล้ว +15

      @@jackman5840 sure you cant rly compare those two since they have a very different approach one is survival/rpg and the other is an rpg. But the setting is similar. But you have to say we all expected much more from starfield

  • @walnutbread944
    @walnutbread944 ปีที่แล้ว +986

    My biggest disappointing moment in Starfield is when I found some small camp with a bounty hunter in random planet and talked to bounty hunter, agreed to help his work and split the reward in half then that bounty hunter died in a battle against wanted ecliptic merc and I killed that merc and I decided to receive full reward but game said “no, you were supposed to keep that bounty hunter alive, quest failed”
    This could have been some kind of fun quest where I have to track down that deceased bounty hunter’s contractor and receive full reward for my work but nahhh

    • @legoferrari14
      @legoferrari14 ปีที่แล้ว +142

      Quests being so rigid and binary in terms of success-and-failure by design is such a weak point of a sidequest system that makes them often feel boring. It's why I like watching people share their DND Role-plays where they start a quest, something happens during the quest which fundamentally breaks or alters its progression and the GM has to think of a new contingency to complete the questline.

    • @winzyl9546
      @winzyl9546 ปีที่แล้ว +21

      Were gonna have AI generated dynamic quests in the future anyways.

    • @lapotato9140
      @lapotato9140 ปีที่แล้ว +42

      @@winzyl9546 i hope you dont think that's gonna be a good system

    • @siddiq069
      @siddiq069 ปีที่แล้ว

      that's probably worse@@winzyl9546

    • @23Butanedione
      @23Butanedione ปีที่แล้ว +8

      I think it's crazy in general that you would play this game to begin with. It was obvious garbage and Bethesda is a bad studio

  • @cassweatherwax9559
    @cassweatherwax9559 4 หลายเดือนก่อน +8

    theres a big section around 29:30 where the audio completely breaks

  • @rebellyanmagic6409
    @rebellyanmagic6409 ปีที่แล้ว +699

    Bethesda was the studio that taught me to wait before purchasing. In their case, it's 'wait a few years for all the mods and player utilities to come out so it doesn't CTD.'

    • @M1ggins
      @M1ggins ปีที่แล้ว +13

      it was music software that taught me wait until version 1.2x, cos 1.0 is always buggy as shit.

    • @randominternetuser2599
      @randominternetuser2599 ปีที่แล้ว +38

      and now modders are abandoning Starfield because it's just that bad

    • @oblivionfan345Tony
      @oblivionfan345Tony ปีที่แล้ว +43

      My favorite comment I've ever seen on a Starfield video was;
      "Can't wait for the mods to make this game unrecognizable so I can pirate it."

    • @CyberGirl1234
      @CyberGirl1234 ปีที่แล้ว +8

      what does ‘CTD’ mean?

    • @Shaidon7
      @Shaidon7 ปีที่แล้ว +6

      I think that is not even the best. Consider that Bethesda updates are mostly focused in add more expensive stuff to shops, break old mods and don't even bother to make the game stable for new PCs.
      It's more like, "should I buy now that is in a tolerable price and swallow the hard pill of social inclusion nonsense and unfixed bugs?"

  • @godturkey4098
    @godturkey4098 ปีที่แล้ว +762

    I think a thing you missed with space... is players realised the enemy ship AI just locks onto the center of your ship and fires there always, so people just built a giant hollow cube and the lasers literally go right through it without doing damage. Instead of actually targeting your sub-systems.
    Also did you mention the fact the "major cities" Are pathetically tiny, uninspiring, areas that are split into multiple separate sections divided by a loading screen hidden behind public transportation.

    • @idkbruhimhigh
      @idkbruhimhigh ปีที่แล้ว +24

      You can traverse New Atlantis without using the train. shit game, but at least be honest.

    • @omegaxtrigun
      @omegaxtrigun ปีที่แล้ว +27

      I had to look the cube ship thing up to see for myself. Holy crap that’s sad.

    • @fadingspace7103
      @fadingspace7103 ปีที่แล้ว +3

      If even that, some are just tiny tiny towns.

    • @joaopedroribeiro1483
      @joaopedroribeiro1483 ปีที่แล้ว +7

      kingdom hearts 2 reference?

    • @alocinthekorn
      @alocinthekorn ปีที่แล้ว

      ​@@kay94 what about neon

  • @jacksonmiller9331
    @jacksonmiller9331 ปีที่แล้ว +754

    I’ll never understand why games keep trying to make entire open-world galaxies. I would argue we still haven’t seen a truly 100% fleshed out and immersive town or city in a video game. It’s literally trying to build a house from the roof down.

    • @raz802
      @raz802 ปีที่แล้ว +27

      I'd argue that Shadow's of Doubt's cities are pretty good in that respect. But that creator also is building from the foundation up, so you can see the bare drywall and support beams at times.

    • @Commander_Shepard.
      @Commander_Shepard. ปีที่แล้ว +45

      You know it's bad when even LEGO games are trying open-world galaxies now. 😂

    • @aniyilator
      @aniyilator ปีที่แล้ว +68

      Fr, even a game like Cyberpunk that's honestly done a great job of creating an immersive and believable atmosphere still leaves you wanting more because it's not very interactive

    • @aniyilator
      @aniyilator ปีที่แล้ว +7

      ​@@raz802True!! That's the only game I've played in a very long time that genuinely surprises me every time I pick it up

    • @MrNiker
      @MrNiker ปีที่แล้ว +3

      ​@@raz802 Yeah but that's still incomparable if they aren't going for realistic graphics. They have the functionality of an incredibly fleshed out city but not the looks of one.

  • @sea-abyssal
    @sea-abyssal 4 หลายเดือนก่อน +5

    I don't know if anyone has mentioned this, but I love the precious lil pup your holding at 2:56

  • @evieirwin4041
    @evieirwin4041 ปีที่แล้ว +576

    the extremely varied visual settings im seeing in the intro here are amazing!! im so happy to see your presentational style evolve and improve!

    • @MajieB
      @MajieB ปีที่แล้ว +3

      More varied then Starfield

    • @LordFlackoBoi
      @LordFlackoBoi ปีที่แล้ว

      @evieirwin4041 Love your profile pic!!

  • @lucasdellamaggiore
    @lucasdellamaggiore ปีที่แล้ว +305

    The location jumping and stylized text really shows the effort put into this, it's greatly appreciated. Nice video Jakey!

  • @Audey
    @Audey ปีที่แล้ว +486

    This video is so incredibly well produced. The sound, the editing, the variety of shots and locations, everything. Jakey's been making stuff on youtube for what? Like 10 years now? And boy does it show. Just professional level in almost every technical aspect.
    And don't even get me started on the writing and delivery. Jakey, if you read this just know you are one talented mfer.

    • @jay_344
      @jay_344 ปีที่แล้ว

      a truly talented motherfuckerer indeed

    • @sebastianecke8674
      @sebastianecke8674 ปีที่แล้ว +1

      the transitions and effects are really outdated. seen thies for so many years

    • @yonkersz
      @yonkersz ปีที่แล้ว +3

      ​@@sebastianecke8674I look forward to seeing your videos which showcase these modern techniques you speak of.

    • @vael_
      @vael_ ปีที่แล้ว

      ​@@yonkerszInsane logic bending right here. It's a fact that the editing techniques he uses aren't anything new. That still doesn't make it bad, but the "you can't have an opinion unless you can do better" is very backwards.

  • @dunethewanderer8944
    @dunethewanderer8944 9 หลายเดือนก่อน +5

    I wonder what Bethesda was thinking as No Man's Sky went from a joke to slowly eclipsing every single feature or gameplay loop in Starfield with every single update *in real-time.* Hell, they now have *better ship customization as of today.*

  • @thearthritisgamer946
    @thearthritisgamer946 ปีที่แล้ว +620

    The one way I found fallout 4 to be extra fun and feel more RPG like, survival difficulty. Seriously. You can't fast travel, you die to one or two bullets, mutated animals are actually deadly, you have disease, hunger, thirst, sleep deprivation, that was the best fallout 4 experience I had. You actually NEEDED to build up settlements so you have safe places to eat, sleep, recover, drink and even use settlers as defense from other enemies etc.

    • @carmichaelcarlisle6635
      @carmichaelcarlisle6635 ปีที่แล้ว +39

      As a Fallout 4 fan, I agree with this sentiment, actually! Survival mode added a lot to the game that I didn't realize it was really missing until I turned it on -- but I'm also a simple man who likes to play games that won't whoop me into next week, so I usually flip back to easier difficulties if I want to relax. Still, even on other difficulties, Survival adds a feeling of weight and excitement that isn't there all the time, so it's a good challenge, and a good time!

    • @romanarriaga19
      @romanarriaga19 ปีที่แล้ว +27

      Then again, survival mode was added AFTER the game released, it took them months, if not a year.

    • @Ditronus.
      @Ditronus. ปีที่แล้ว +27

      Was very disappointed to see that food, water, and sleep were basically useless in star field. All the years of player data around popular mods, etc, and they don't do jack with it.

    • @_The_God_King_
      @_The_God_King_ ปีที่แล้ว +3

      So true i havent stopped playing survival since it released

    • @fluffyphoenix8082
      @fluffyphoenix8082 ปีที่แล้ว +4

      I still use survival mods for Skyrim (I personally find them more fun and in depth than the official survival mode). Once I started using those mods, I CANNOT play Skyrim without them. It makes every single adventure require so much more planning and thought, and makes traveling the world feel more dangerous and thus more rewarding. At least that's my opinion on it. I haven't played Starfield, because I've never been the biggest sci-fi fan, and after seeing all the reviews for it about how underutilized all the mechanics were... yeah. I'm glad I never spent any money on it.

  • @billymcdingle4063
    @billymcdingle4063 ปีที่แล้ว +496

    The worst part about the bounty system and the pirate questline was that it makes you go to the capital planet of the faction that are hunting you down and are at war with multiple times. Having been roleplaying as a pirate, they didnt like me very much and i had a massive bounty. But there's no way to smuggle yourself in to a planet you have a bounty on. I managed to quickly land away from the city and from there fast travel to the city but once i landed i was greeted by a guard anyway.
    You literally cannot do the pirate questline while having a bounty against the space cops unless you just pay the fines, like a real bad ass pirate.

    • @battlion507
      @battlion507 9 หลายเดือนก่อน +21

      That is some softlocking level problems that you can't patch.
      And not the 2mb to 6gb patch, I mean: definitive re-release, stealth overhaul + dlc "patch"... 30 bucks required.

    • @maxslender4668
      @maxslender4668 8 หลายเดือนก่อน +1

      Thank you for telling me since I did plan on doing another playthrough where I was a space pirate. I've played Skyrim again since I had that thought but thank you for pointing that out to me so I don't waste more of my time

  • @allegedotter4323
    @allegedotter4323 ปีที่แล้ว +850

    The dedication to script writing is impressive to cut between so many different shots and locations so seamlessly

  • @t-rexreximus359
    @t-rexreximus359 5 หลายเดือนก่อน +10

    Maybe the real Starfield was the reviews we watched along the way 🤔😂

    • @wyteprvlge
      @wyteprvlge 4 หลายเดือนก่อน +4

      no bullshit ive had so much more fun watching videos of people shitting on starfield than i did playing starfield

  • @isaaco1434
    @isaaco1434 ปีที่แล้ว +284

    the camera shots and writing on screen is actually so sick, i know it’s a lot tougher to do so doesn’t need to be a regular thing but it’s a cool style evolution, my goat fr

  • @Earthiness
    @Earthiness ปีที่แล้ว +1170

    Jake, the fact that this video was nearly 40 minutes and it felt like 15 says so much. You ARE entertaining and this was a blast to watch.

    • @jep177
      @jep177 ปีที่แล้ว +13

      I was shocked when I read your comment and realized that this video was like 3x longer than I felt it was

    • @cells001
      @cells001 ปีที่แล้ว +5

      I felt this too! This didn’t feel like a time dump unlike starfield.

    • @fansee1368
      @fansee1368 ปีที่แล้ว +2

      I thought I was finally done with Starfield video essays but this man is just so entertaining
      And he doesn't regurgitate the same points about the company's game making philosophy like we couldn't tell from playing the damn thing, he does a deep dive into Bethesda and why their ganes stopped working over time

    • @SlyFoxFo
      @SlyFoxFo ปีที่แล้ว +2

      @Earthiness I like how you say it like it isn't obvious and that he needs convincing, lmao.
      Jake, you ARE entertaining. You just have to believe in yourself 💪

    • @ThwipThwipBoom
      @ThwipThwipBoom ปีที่แล้ว +3

      That's not even an exaggeration. I legitimately was shocked when the video ended. I thought I had like another 16 minutes left.

  • @CrazyzzzDudezzz
    @CrazyzzzDudezzz ปีที่แล้ว +450

    29:48 for anyone wondering what he said: that he has a problem with the bounty system and when you get caught stealing one thing the whole galaxy is alerted and you get taken to space prison
    30:16 he was complaining about how he thought he could fight his way out of the space prison

    • @jobRobbemond
      @jobRobbemond ปีที่แล้ว +19

      Bless you

    • @xxjongjongxx
      @xxjongjongxx ปีที่แล้ว +53

      How do you know what he said? Why did the audio cut out?

    • @bluesleeper8677
      @bluesleeper8677 ปีที่แล้ว

      The music got copyright struck and he had to mute it in post@@xxjongjongxx

    • @AragarVarnus
      @AragarVarnus ปีที่แล้ว +14

      Audio cut out for me as well O_o
      Bless your soul

    • @Rad-Dude63andathird
      @Rad-Dude63andathird ปีที่แล้ว +114

      ​@@xxjongjongxx
      Bits were muted because of a copyright claim for using the house building song from RDR2.

  • @JoshuaM.Waldrep
    @JoshuaM.Waldrep 6 หลายเดือนก่อน +7

    Why is the section about the bounty system edited to have a lot of the audio removed?

  • @simplyspenser887
    @simplyspenser887 ปีที่แล้ว +1392

    The "good" part about Starfield is: i absolutely don't care about next Elder Scrolls now. Great job Todd.
    Such a interesting video, thank you:) Also, scenes around bonfire looking cozy as hell.

    • @derp195
      @derp195 ปีที่แล้ว +82

      Yeah, I REALLY want to be excited for the next elder scrolls, but I just feel nothing about it.

    • @ChristopherSadlowski
      @ChristopherSadlowski ปีที่แล้ว +67

      I kinda put Bethesda down after Fallout 4. I didn't dislike the game, but it wasn't an absolutely amazing game either. It was...fine. I figured it was time to leave the company largely in my past based on the trajectory I saw them taking, and instead of resenting them for disappointing me I'd hold fond memories. I so rarely think of The Elder Scrolls 6 that even if it's near goddamn perfect I'm probably still not going to buy it. The company is so far off my radar that it feels a little pointless now getting excited or even curious.

    • @lagaul5124
      @lagaul5124 ปีที่แล้ว +19

      I look forward to Skyblivion and Beond Skyrim more than Elders Scrolls 5.

    • @bobtheball5384
      @bobtheball5384 ปีที่แล้ว +18

      ​​​@@ChristopherSadlowski As a fallout fanboy, same. 76 was kinda the nail in the coffin after 4 for me personally, and i couldn’t for the life of me understand the hype for starfield- one of my friends even told me it would definitely overshadow fallout which...i mean i guess in a way it technically did...being such a mid start to a new franchise 💀

    • @b3at2
      @b3at2 ปีที่แล้ว +2

      Xbox gamers will enjoy it

  • @Boss_Fight_Index_muki
    @Boss_Fight_Index_muki ปีที่แล้ว +369

    The general problem with Starfield is the things NPCs asked you to do would only make sense in a medieval setting. Those "talk to [person]" quests where you travel to another planet, talk to [person], and travel back to the 1st planet, would only make sense in a future where phones somehow don't exist.

    • @WakkaMadeInYevon
      @WakkaMadeInYevon ปีที่แล้ว +73

      You can still make these sorts of quests work. Even moreso than a horror movie, Sci-fi has a million and one ways to justify comms not working, and finding out why can be an engaging quest in and of itself.
      But in a colonized universe, if every quest is like that, it just makes it seem like the writers forgot theyre in space. If you have something to deliver or pick up its another story, but if you can fly at lightspeed, surely you can talk at lightspeed too.

    • @dvanatendi
      @dvanatendi ปีที่แล้ว +55

      "Don't you guys have phones?"

    • @SleepyMatt-zzz
      @SleepyMatt-zzz ปีที่แล้ว +4

      So true. Why doesn't the main character own a phone? 😂

    • @Lumilicious
      @Lumilicious ปีที่แล้ว +8

      This is just as dumb of a take as the guys complaining about why you can't land on gas giants.
      Even if you can talk at light speed, you wouldn't be able to have a conversation over the phone across stars. Heck, even across planets in OUR solar system would be impossible.
      Like have any of you made a video call with someone on shitty internet? How annoying it is to talk to someone with just 100ms of delay? Light from Sun to Earth takes 7 minutes, imagine calling someone on Europa (Jupiter's Moon) from Mars. You say a sentence and it takes 15 minutes to cross the distance and then it takes another 15 minutes to receive a sentence, then again 15 minutes... 4 sentences in an hour. You CAN'T have a phone call over these distances.
      If we could travel at light speeds, it would be much easier (and faster) to travel the distance and talk to the person directly and then travel back.

    • @KrogTheMonster
      @KrogTheMonster ปีที่แล้ว +1

      ​@@Lumiliciousnow ive read this i can't un think this​

  • @vazzaroth
    @vazzaroth ปีที่แล้ว +779

    Starfield feels like one of those boardgames you abandon on turn 1 after an hour of trying to learn the rules with your friends and everyone just kinda realizes this isn't fun and there's like 20 other games on the shelf we could have set up in the time it takes to finish the next turn.

    • @overcast2018
      @overcast2018 ปีที่แล้ว +10

      Like yugioh?

    • @KristenStewart-zs7us
      @KristenStewart-zs7us ปีที่แล้ว

      Notice Amwal international investment Co platform is offering double ⏩ bonus to all investors

    • @gameking3278
      @gameking3278 ปีที่แล้ว +6

      @@overcast2018or monopoly?

    • @deanlowdon8381
      @deanlowdon8381 ปีที่แล้ว

      @@gameking3278Monopoly is one of the most dull board games ever invented!

    • @HellecticMojo
      @HellecticMojo ปีที่แล้ว

      Twilight Imperium is worth it bro!

  • @reticulating_splines
    @reticulating_splines 2 หลายเดือนก่อน +6

    Hey Jakey - what tune are you playing on the piano at 2:27? I can't seem to Shazam it and I'd love to learn / play it on my own pianer :))

    • @Vizion3000
      @Vizion3000 2 หลายเดือนก่อน +8

      Secunda from Skyrim

    • @reticulating_splines
      @reticulating_splines 2 หลายเดือนก่อน +2

      @@Vizion3000 omg thank you!

  • @Tiraelina
    @Tiraelina ปีที่แล้ว +524

    I liked when I had an inventory and a ship's floor littered with stolen items. I started a passenger mission that had a few nameless dudes in my ship. After I picked up a stolen item off the ground, one of them stated it was theirs and then walked over and took every single stolen item out of my inventory. My first response was to shoot at them after, promptly learning they were flagged essential. Then my crew was also shooting at me after that. 10/10 game.

    • @Mkrause762
      @Mkrause762 ปีที่แล้ว +40

      Bethesda magic

    • @gottabeinspiring
      @gottabeinspiring ปีที่แล้ว +2

      no way

    • @xLeaDFusioNx
      @xLeaDFusioNx ปีที่แล้ว

      You don’t quick save ?

    • @animaanalysis
      @animaanalysis ปีที่แล้ว +64

      @@xLeaDFusioNxoh yeah because that excuses laughable game design lmao.

    • @Vilo24
      @Vilo24 ปีที่แล้ว +36

      ​@@xLeaDFusioNxnot the point

  • @calebharvey4
    @calebharvey4 ปีที่แล้ว +1888

    An amazing and high quality video as always Jakey! I seriously appreciate you mentioning how good Skyrim's OST is since that's like the king of music for me. FYI the audio cuts out at 29:48 - 30:05 and 30:15 - 30:23

    • @radical9169
      @radical9169 ปีที่แล้ว +209

      I was just about to comment about this, I assume it's because of copyrighted music used. Hopefully he can band-aid somethin else in soon.

    • @atonofspiders
      @atonofspiders ปีที่แล้ว +18

      Yes it does.

    • @calebharvey4
      @calebharvey4 ปีที่แล้ว +9

      Ah I didn't think about that

    • @jackaufendale2164
      @jackaufendale2164 ปีที่แล้ว +1

      Brother

    • @calebharvey4
      @calebharvey4 ปีที่แล้ว +1

      @@jackaufendale2164 😳

  • @mayowaoguntoyinbo6391
    @mayowaoguntoyinbo6391 ปีที่แล้ว +198

    As a father of 2 toddlers, the Ms Rachel parody killed me. Big shout out to Nukey Jukey

    • @Grizzly_Khan
      @Grizzly_Khan ปีที่แล้ว +14

      bro that absolutely fucked me up, I thought I was having an acid flashback or something

    • @StevenOyston
      @StevenOyston ปีที่แล้ว +4

      Hahahah that was the best part

    • @ms-abominable
      @ms-abominable ปีที่แล้ว

      i'm in the graveplot over, wtf

    • @daveuerk4030
      @daveuerk4030 ปีที่แล้ว

      Reminded me of my kids watching Blippy

  • @eroctheviking5540
    @eroctheviking5540 5 หลายเดือนก่อน +3

    Dude Michael Scott energy is the perfect way to describe Todd.

  • @13z
    @13z ปีที่แล้ว +286

    I think you put into words exactly how I felt about the game. I played the hell out of it and wracked up 30-40 hours, and I did enjoy it but compared to Skyrim it just felt somewhat empty. Then I heard about BG3 and immediately realized I didn't even really enjoy Starfield but was chasing the relationship I had with Skyrim a decade ago. You were right in referring to skyrim as the ex you haven't seen in years.

    • @jamieheslop2750
      @jamieheslop2750 ปีที่แล้ว +10

      Holy shit, this is it! This is how I have been feeling also and the penny only dropped after reading your comment! I dumped 60 hours in to Starfield, completing the main quest and starting a NG+ but got over that 2nd time through very quickly. I genuinely still didn't even know if I liked the game or not, it felt like I should like it, but did I? I then did the same thing and hopped on BG3 and almost immediately realised I didn't like Starfield in the slightest, what I liked was the idea of it (unintentional Asohka meme). I liked the idea of playing a a game that could transport me back to 2011 and that first time booting up Skyrim and its that feeling I was chasing. This game relies extremely heavily on the nostalgia you get from a Bethesda game but even that isn't enough to salvage it, its just a really average game and I can guarantee that if Naughty Dog or Santa Monica Studios released this game those defending the game would crucify it.

    • @norwegiansmores811
      @norwegiansmores811 ปีที่แล้ว

      gotta love that drum hub rythm ;)

    • @russianpwnage
      @russianpwnage ปีที่แล้ว +9

      ⁠@97javicbecause this is what TH was marketing this game as - a Skyrim in space. It isn’t a space opera either. It isn’t anything at all in fact.

    • @z-herb8006
      @z-herb8006 ปีที่แล้ว +4

      Hot take skyrimis kinda empty too, honestly fallout 3 and oblivion had so much charm that later bethesda games feel like they just got less and less of, skyrim still good but playing it felt like a step back in a lot of ways even though it imprib3s a lot

    • @gmachat
      @gmachat ปีที่แล้ว

      Wait until you play oblivion compared to Skyrim

  • @cicadaseance
    @cicadaseance ปีที่แล้ว +1133

    It's often said by people in the Star Wars fan circles that the reason the original trilogy succeeds, and the prequel trilogy did not (subjectively, of course) is because when George Lucas made the OG Trilogy, he was surrounded by other writers and directors that would tell him no and build off his ideas rather than obey him blindly. This resulted in a really popular series, and as a result, as Lucas kept moving forward with the series, the people who were able to tell him no were slowly replaced with people who unilaterally loved his ideas. His popularity, built on a collaborative effort, allowed him to become powerful enough to (subjectively) run the series into the ground with no oversight.
    This is the exact same way I feel about Todd Howard, a director who happened to be in charge of one of the best western RPGs ever made, and then coasted on that success, becoming more and more a figurehead of the series and the company, which gave him more and more power over the way the series was directed. I will never forget the interview with Todd Howard where, when Oblivion was coming out, for the first time on console systems, about how they had to "dumb down" the mechanics of morrowind for console players, which directly led to the enshallowing of the elder scrolls series as a whole.

    • @em.dot.2
      @em.dot.2 ปีที่แล้ว +109

      Look up "the star wars" comic if you want to read what the original film would have been if Lucas got his way. Dude has always been kinda wonky

    • @Thirtiesguy
      @Thirtiesguy ปีที่แล้ว +38

      RedLetterMedia made the same kind of point about the Star Wars prequels.

    • @poposterous236
      @poposterous236 ปีที่แล้ว +42

      Yeah the original scripts for SW were... different. I didn't know about that comic tho, thanks for that

    • @16m49x3
      @16m49x3 ปีที่แล้ว +1

      episode 1 was always one of my favorites actually, but 2 and 3 are very... questionable

    • @Casmael01
      @Casmael01 ปีที่แล้ว +49

      Yeah really interesting point. I think Lucas’s relationship with star wars is best summed up with a quote from James Earl Jones, who asked Lucas where he wanted to take the character of Darth Vader and received the fateful reply “the thing is, we don’t know what we did right”.

  • @barrupa
    @barrupa ปีที่แล้ว +189

    Seeing the yoga ball in a real three dimensional ray traced environment is almost uncanny. I love the change in sceneries, I almost cried, even... twice! I adore your stuff man. You deserve it.

  • @btbarr16
    @btbarr16 9 หลายเดือนก่อน +8

    I think Elder Scrolls 6 will be one of the biggest disappointments in gaming history. It'll be better compared to Starfield, but I think we'll basically get 4k textured Skyrim which sounds great until you remember it's not 2017 and modders have basically been there done that with Skyrim.

  • @ltaus9225
    @ltaus9225 ปีที่แล้ว +312

    Your commitment to sitting on the ball is a testament to your youtubership. Fun stuff, keep it up!

  • @Goji938
    @Goji938 ปีที่แล้ว +149

    this evolution of your format of you being in a physical place is legitimately a nice change to this formula!! idk what it is about it, but it feels more grounded!

  • @brianmarini4841
    @brianmarini4841 ปีที่แล้ว +1235

    This was inevitable. I'll never forget how hyped I was for Fallout 4, and that first mission when you go are forced to rescue the minutemen... I think I realized then that the game was dead. You couldn't join the raiders, couldn't negotiate, you were just totally railroaded into shooting your way through and saving the minutemen. You were forced to be the good guy. THEN you were handed free power armor and given a scripted deathclaw fight, right at the very beginning of the game. You just knew that the role playing aspect was gone.

    • @FordzyS
      @FordzyS ปีที่แล้ว +94

      And these characters are stupid as hell and you are forced to build settlement for them. I was like hell no but i build for 20h, it was hella fun. When i used all the material i went to main city, do some stupid quests, realize that game is not Fallout RPG like New Vegas, but stupid Far Cry in Fallout universe and then turn off the game for good.

    • @worldofz00
      @worldofz00 ปีที่แล้ว +56

      I'm glad I'm not the only one who saw this. The saving grace was Far Harbor DLC which gave me hope for the future, but FO4 was still a one-time game for me (unlike Skyrim). Seeing this and other RPGs on the market now, with limited free time as I'm no longer a student with endless free time, I can't invest my time into this. Rather play Cyberpunk and/or Baldur's Gate.

    • @pickles3128
      @pickles3128 ปีที่แล้ว +26

      How do you play games without a giant red arrow pointing in the direction of the quest you're currently on? There's a reason Morrowind had a guide that would almost rival _The Stand_ by Stephen King if read cover to cover, and a very large, detailed map. TES IV and V were good, they just seemed so drastically changed. Morrowind, with netch floating about, giant mushrooms, and the calls of the silt strider echoing, it feels like an alien planet. Then Oblivion was just... "Do generic Lord of the Rings fantasy."

    • @Deivid-bn6yw
      @Deivid-bn6yw ปีที่แล้ว +3

      It’s not even the lack of any real choice that bothered me with that game. It was the act of walking or shooting a gun it just felt so bad to play

    • @nlight8769
      @nlight8769 ปีที่แล้ว +11

      I loved so much Fallout 2 (the timer in the 1 is... not my stuff), and Morrowind was great... heck the magic in Morrowind was TONS more interesting than in the next ones...
      Oblivion felt meh, Skyrim was a little less meh. But the bethesda Fallouts just sucked, what an insult to the franchise with rich and gritty dialogs and nasty humor, New Vegas was somewhat of a saving grace, but heck being so limited to be the good little boy scout i sso f*ing boring, even more so when the stories sucks. Fallout 4, I smelled it... watched a gameplay of few hours, and wasn't surprised, pass... Starfield... watched a gameplay... shitty story, uninspired and uninspiring, evrything was given nearly from the get go without efforts, pretty flat voice acting, terrible dialogue lines, boring as hell... slow combat, and so on... just nope, pass again, won't waste money on this shit.
      CP2077 was dunked pretty hard, but I liked it a lot, because engaging story, great acting, and nice universe. I was lucky I only ever experienced one or two small bugs, wasn't devoid of flaws, but the experience was way better. I love good stories and choices, even though the story choice in CP is virtually non-existent out of Johnny relationship.
      Of course BG3 is like, wow !

  • @CHUBBAAWUBBAA
    @CHUBBAAWUBBAA 21 วันที่ผ่านมา +3

    Why does the VO drop at 30 minutes? Is that a bit?

  • @swiing444
    @swiing444 ปีที่แล้ว +414

    Random question: Do you do a full run through of the script in every different location and just splice after? Love how natural the cuts are

    • @NakeyJakey
      @NakeyJakey  ปีที่แล้ว +503

      thank you!! so I wrote the script like usual and then highlighted certain lines to record in a specific setting (ex . - all campfire lines were highlighted purple so I knew which ones to go record all at once) but yeah I really wanted to creatively push myself and experiment with this concept so thank u again!! ❤

    • @christopherhammond5142
      @christopherhammond5142 ปีที่แล้ว +41

      ​@@NakeyJakey
      Good concept well executed. You really nailed this one.

    • @swiing444
      @swiing444 ปีที่แล้ว +13

      @@NakeyJakey bro you nailed it!!!! Absolutely great transitions. Smooth as butter

    • @katdootmov
      @katdootmov ปีที่แล้ว +7

      @@NakeyJakey I really loved the style of this one. Some new higher production value but still lovingly sandwiched between the classic visual language of your other awesome work. Keep doing 'you' and making whatever bold choices you want. It just keeps getting better and better. 💜

    • @youdwishjellyfish6960
      @youdwishjellyfish6960 ปีที่แล้ว +4

      @@NakeyJakey bro you slayed that video

  • @roseolivas08
    @roseolivas08 ปีที่แล้ว +426

    The fact that this video came out RIGHT when bethesda "revamped" the mods and gave us MORE paid mods is just so poetic

    • @gastonbell108
      @gastonbell108 ปีที่แล้ว +5

      After a while you get the distinct feeling that Todd is running Bethesda on the Groening/Simpsons model. He will continue to produce bad new content while shamelessly milking every possible dollar from all of the company's PREVIOUS good content until everyone's nostalgia and tolerance has been utterly exhausted, at which point he'll call mission complete and retire.

  • @finalflash98
    @finalflash98 ปีที่แล้ว +372

    I just want you to know jerome that your consistent output and love for the craft is amazing to see.

  • @LiquidKidtv
    @LiquidKidtv 3 หลายเดือนก่อน +3

    What's going on at the 29:00 mark? There's music playing over everything.