Why Bethesda DESERVED Starfield

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  • เผยแพร่เมื่อ 25 ก.พ. 2024
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    #starfield #bethesda #skyrim
    Skyrim Acoustic Theme Cover By: • Skyrim: Dragonborn - M...
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  • @arkyUS_YT
    @arkyUS_YT  2 หลายเดือนก่อน +136

    Hey! We’re super close to 1k followers, which would let me be able to monetize my videos for the first time ever! If you even remotely liked the video, please consider dropping a subscribe! Thanks so much to everyone who commented, and liked thus far! I put a ton of blood, sweat, and tears into putting this video together, so seeing all the responses has been incredibly helpful/inspiring/motivational!
    ❤❤❤

    • @Striderspawn
      @Striderspawn 2 หลายเดือนก่อน +2

      I did, and we don't agree on anything.

    • @Striderspawn
      @Striderspawn 2 หลายเดือนก่อน

      I'll be moving on soon. Wanted you all to remember me. Places to go, content creators to reward or terrorize.

    • @Striderspawn
      @Striderspawn 2 หลายเดือนก่อน

      Ironically? A nephew of mine is lead guitar in a Chicago based metal band. ISIS like. He sleeps with his guitar.

    • @babyblue_22
      @babyblue_22 2 หลายเดือนก่อน

      Congrats 🎉

    • @scarletina5137
      @scarletina5137 หลายเดือนก่อน +8

      You said absolutely nothing in this video whatsoever. Waffled on for most of it in the most dumbed down simplified history of Bethesda. You didnt answer why Bethesda deserved Starfield and using Heels vs Babyface as an example of 'echo chamber talk' is so dumb as even if you don't agree he at least said something others were not and stuck his head out there. 100% not an example of echo chamber talk. Considering your views I am not surprised Oblivion is your favourite when everyone knows Morrowind was the best and its all gone down hill since then.

  • @brodieorr5393
    @brodieorr5393 2 หลายเดือนก่อน +2537

    Bethesda makes rpgs for people who don't like rpgs

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +334

      Seemingly so actually! Which is a bummer, because if they keep adding depth the way the die hard want them to, I suspect they’d hook more people.
      I mean Balders Gate was the biggest game last year, I think we can stop babying general casual audiences!
      Also thanks for the comment lad, I’m a small channel so it’s super appreciated ^^

    • @acetrigger1337
      @acetrigger1337 2 หลายเดือนก่อน +42

      @@arkyUS_YT
      Baldur's Gate, mate.
      it is just the most popular game of this decade... easy to get it wrong.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +192

      @@acetrigger1337 Brother, I’m running a non-stop subathon on my twitch, and have been live for 20 days. I respond to these comments between me sleeping, please excuse me for my single misspelling of Baldur’s Gate, a word my phone informs me is spelt wrong as it is, on a single thread.

    • @baitposter
      @baitposter 2 หลายเดือนก่อน

      ​@@acetrigger1337
      No one likes a spitefully petty pedant

    • @maerunderemite
      @maerunderemite หลายเดือนก่อน +40

      This is unfair. What would be fair would be to say that BGS has made RPGs for people who didn't realize they liked RPGs. Plenty of people have gone from Skyrim into the RPG depths.

  • @blackestyang7528
    @blackestyang7528 หลายเดือนก่อน +1579

    the best argument against Starfield is realizing you can't heal on your ship's own medbay

    • @teneleven2818
      @teneleven2818 หลายเดือนก่อน +116

      Wait what….🙁

    • @poposterous236
      @poposterous236 หลายเดือนก่อน +275

      Yeah but you can't say anything bad about the game until you play it for 70+ hours. Then you'll know how terrible the writing actually is.

    • @renaldoawes2210
      @renaldoawes2210 หลายเดือนก่อน +117

      Or that you can't flip upside down in "zero G."

    • @xXDeiviDXx
      @xXDeiviDXx หลายเดือนก่อน +106

      Or that there's ship modules with jail cells built into them and there's even a variety of non-lethal weapons to knock down enemies but you can't take anyone hostage and send them to those jail cells, heck all "Eliminate X criminal" quests DEMAND that you kill the target because incapacitating them won't count.
      But hey, the modding community has already made functional brigs as a mod.

    • @acev3521
      @acev3521 หลายเดือนก่อน +46

      Nah that’s just oversight it’s that the game fucking sucks

  • @MzQTMcHotness
    @MzQTMcHotness หลายเดือนก่อน +243

    Bethesda is the toxic boyfriend who keeps saying he’ll change, but we both know he won’t. And for some reason, we keep pretending that one vacation he took us on is still worth the last 12 years of hell.

    • @yuuriuu
      @yuuriuu หลายเดือนก่อน +19

      but it was a really good vacation wasn’t it 😓

    • @TheHonoredSaint
      @TheHonoredSaint หลายเดือนก่อน +8

      ​@@yuuriuuThis mindset will hurt you badly.

    • @yuuriuu
      @yuuriuu หลายเดือนก่อน +2

      @@TheHonoredSaint onika burgers

    • @bradysmith3024
      @bradysmith3024 24 วันที่ผ่านมา +3

      You weren't his only GF. He was spinning plates

    • @MzQTMcHotness
      @MzQTMcHotness 24 วันที่ผ่านมา +2

      @@yuuriuu it would have been, if he had taken a moment to appreciate the moment we were in, rather than looking at the past or the future the whole time.

  • @lamparo7028
    @lamparo7028 หลายเดือนก่อน +187

    What makes this hilarious is that modders rejected Starfield cause it was so boring

    • @jfkst1
      @jfkst1 27 วันที่ผ่านมา +18

      Also the issue if you listen to game designers is that the game itself is so flawed that it can't be fixed. For instance the load screens are inevitable because of the creation engine.

    • @anonymous_dot_com2326
      @anonymous_dot_com2326 13 วันที่ผ่านมา

      But its already the 11th most modded game ever even before CK

    • @dig_bick_yoe_mama
      @dig_bick_yoe_mama 8 วันที่ผ่านมา

      @@jfkst1 It isn't that the game itself has so many Bugs but that those Bugs aren't within the reach of Modders, so that they are litterally like a pimple that can't be popped if you know what i mean

    • @addgame7961
      @addgame7961 5 วันที่ผ่านมา +1

      ⁠​⁠​⁠oh yea, It’s biggest strength besides modability is that it’s really good with physical simulation of objects. Except it’s something that was rarely used.
      And don’t forget the modding tools that promised. I thought you liked moders Bethesda! Where are the modding tools.

    • @irecordwithaphone1856
      @irecordwithaphone1856 5 วันที่ผ่านมา

      You're saying this while the game has a regularly active modding community on Nexus??

  • @jin3520
    @jin3520 หลายเดือนก่อน +361

    Bethesda is so complacent. They stopped trying because they didn’t feel like they had to innovate. People buying Skyrim five times sure doesn’t help. Stop it people!

    • @havefuntazarasu5367
      @havefuntazarasu5367 หลายเดือนก่อน +5

      Bethesda is like allah

    • @flaviomonteiro1414
      @flaviomonteiro1414 หลายเดือนก่อน +2

      This.

    • @dean_l33
      @dean_l33 หลายเดือนก่อน

      @@havefuntazarasu5367 Elaborate

    • @AdmiralKarelia
      @AdmiralKarelia หลายเดือนก่อน +6

      I'm genuinely not sure why anyone would buy the game five times. I purchased it once, for PC, and picked up the DLCs as they launched. I received the Special Edition upgrade for free as a result, and have never once had to buy it again.

    • @Luc_B63
      @Luc_B63 หลายเดือนก่อน +5

      The problem is they tried to innovate too much when all we want is for them to return to their roots
      Fo4 build system being dogwater, fo76 build system somehow being worse, fo4 vats being drastically changed, fo76 being a multi-player disaster, all bad decisions. If the build system was good and if the multi-player was good, it would've likely been okay, but they tried to innovate and failed. They tried with starfield aswell and again, failed to innovate

  • @daflyingpotato2931
    @daflyingpotato2931 หลายเดือนก่อน +874

    They completely fucked the exploration. Nothing else really matters. The fact that I found the same set of datapads 5 times in 1 day on 4 different planets will tell you all you need to know.

    • @arkyUS_YT
      @arkyUS_YT  หลายเดือนก่อน +107

      It really is a bummer, because since DAY ONE, the strongest thing Bethesda has been at is exploration and environmental detail.
      Why they decided to try and automate their literal bread and butter, is beyond me. Maybe they felt scale would impress people, but it really hasn’t, and I think that’s shown in spades with a ton of negative reactions to the game as a whole.
      Also! Thanks for the comment homie!

    • @kay94
      @kay94 หลายเดือนก่อน +46

      As someone who enjoys Starfield and usually defends all the complains I feel are untrue, this is the most legit complain there is to say. It breaks the immersion more than anything else imo. I don't believe in my years playing Skyrim, Fallout 4 and even Fallout 76 that i've found the same exact note in two different locations. And I'm not talking about notes that are orders like "Find the Vault Dweller and kill him" or other "contract" style notes, I'm talking about notes of scientists, people or workers in those facilities. It's like there are multiple clones with the same thoughts living under identical circumstances within the same universe. It just breaks any kind of immersion.
      The exploration is the thing that hurts the most in Starfield, because at the end of the day, people who complain about the loading screens and the writing and the broken quests are not really Bethesda players and likely never enjoyed their other games either. The rest of us who loved their titles for the exploration, environmental detail and this unique kind of environmental storytelling in those titles are the ones who really know how they dropped the ball in that department.

    • @andrewscharbarth2099
      @andrewscharbarth2099 หลายเดือนก่อน +22

      @@arkyUS_YT The thing is.. you really can't do space without scale. They gave us the scale, but they put nothing in it. That's really what the issue is.

    • @FatalFist
      @FatalFist หลายเดือนก่อน +14

      I can never appreciate Howard since Fallout 76, I knew he was full of shit with Starfield.

    • @K.R.98
      @K.R.98 หลายเดือนก่อน +20

      @@arkyUS_YT You said: "...Starfield is a really good bethesda game". That`s not true. The lore makes no sense and nearly all quests are immersion-breaking, dumb, simplified, grind. They took many aspects of previous games and implemented them poorly, so we ended up with a version that does everything it can to disappoint.
      Dragonboren -> Starborn,
      Shouts with cool dungeons and bosses to discover -> Just point the player to a temple that is every time the same with nothing of substance,
      Oh you are the dragonborn? Can you help me with that dangerous thing, because you are really powerful? -> Hey random person! Please talk to dangerous people because I trust a stranger more than myself,
      You can build your house to store all cool unique stuff? -> You can build an outpost that is super annoying to manage and grindy to build and is destroyed after finishing the main quest
      Cool Interactivity and beliefable npcs with shedules etc. -> I am a doll that is supposted to be here, so I can ask you for random favors

  • @maeror1022
    @maeror1022 หลายเดือนก่อน +191

    After playing Witcher 3, Cyberpunk 2077 (after CDPR fixed it), and Baldur's Gate 3, I cannot bring myself to go back to Bethesda's library of mediocre slop.

    • @helpsloan
      @helpsloan หลายเดือนก่อน +35

      this is a great take. i enjoyed skyrim as a 12 year old, and the nostalgia is nice to look back on, but compared to those games you mentioned, they make skyrim look like a text based adventure. 80% of the content in skyrim is just repetitive mindless combat and the other 20% is weak stories at best. looking back, nothing of the story is really memorable or interesting

    • @NiSE_Rafter
      @NiSE_Rafter หลายเดือนก่อน +6

      I was playing Starfield and BG3 around the same time but eventually dropped starfield and never finished it. I did finish BG3 and start multiple more playthroughs though :)
      Played TW3 and 2077 afterwards then now Fallout 4 since it was on sale for quite a good price and man the difference is quite stark.
      Bethesda ain't all bad but they definitely are not the icon people (used to) make them out to be. 6/10 games that are fine and serviceable but nothing special.

    • @Doyoueverwonderwhywerehere
      @Doyoueverwonderwhywerehere หลายเดือนก่อน +1

      And this is the problem with all modern gamers you're all hooked on those super high-tech cutting-edge next-gen copy paste bullshit that's a game even looks slightly less graphically advanced you will not play it we didn't have this kind of problem back in the Golden age gaming

    • @Doyoueverwonderwhywerehere
      @Doyoueverwonderwhywerehere หลายเดือนก่อน +4

      And also don't call starfield mediocre when cyberpunk 2077 is no better they spent way too much time on the graphics and not enough on anything else hyping the game up for 7 years to release a barely functional mediocre piece bland overrated garbage

    • @NiSE_Rafter
      @NiSE_Rafter หลายเดือนก่อน +5

      @@Doyoueverwonderwhywerehere When did we ever say we played the games listed for the graphics? Sure Cyberpunk is known for looking good but guess what, most people don't have a GPU that can run it up to those fancy levels. The other two mentioned look good but aren't graphics focused at all.
      Have you played both Cyberpunk and Starfield? If you have please explain how Cyberpunk is bland compared to Starfield.

  • @chacachaca11
    @chacachaca11 หลายเดือนก่อน +158

    Dog you had me until you said “starfield is a pretty good *bethesda game*” and while this may sound hyperbolic I genuinely think starfield is objectively their worse video game ever made. I’d literally rather play 76 because I can enjoy their jank and shit stories with a friend. Starfield…too long for me to point out why it’s their worse video game and I refuse to call it good.

    • @thecocktailian2091
      @thecocktailian2091 หลายเดือนก่อน +8

      76 remains the worst game ever made. It can not be overtaken int hat category. Starfield is just boring and utterly devoid of creativity.

    • @henkch125
      @henkch125 หลายเดือนก่อน +11

      @@thecocktailian2091 No it does not, it is worst launch there is no argument there, but it is far from a bad game right now. The story is not great but it is passable, most of the mechanics are working and are pretty fun, they added a ton of content, there is always something happening in the game, the community is amazing and content updates are fairly regular even if not big. The biggest problem with 76 right now in my opinion is late game content, there is not much of it. Also the game is not pay to win, it is pay to spend less time grinding materials but that’s fairly common in mmoarpgs

    • @Loctorak
      @Loctorak หลายเดือนก่อน +3

      ​​​@@henkch125it's still their worst release because they literally hyped and marketed it with lies and false advertising then refused to refund people. What they did with 76 is technically illegal in my country, but who's taking a dev to court over

    • @henkch125
      @henkch125 หลายเดือนก่อน

      @@Loctorak you don’t know how the game looks like late game don’t you? If you WANT to get all the best gear, you will have to grind no matter what. You don’t need that gear to play and you can do everything in the game maybe just a tad slower than fully optimized character. If you don’t want to grind for best gear it just changes the game from I don’t have to go out for resources to I need to spend like 3 hours a month to get some things that I’m low on. And most people won’t even do that because they will just look if they are low on something and gather it while doing other things or just buy it because money in that game does not have a lot of uses.

    • @TheParagonIsDead
      @TheParagonIsDead หลายเดือนก่อน

      Objective is a subjective word.

  • @Izzmonster
    @Izzmonster 2 หลายเดือนก่อน +837

    I simply disagree. If you look at the changes in game design from morrowind on you'll notice a pattern. I knew fallout76 was inevitable. It was the culmination of every single decision made since morrowind. Starfield was their attempt to bring people back, but far too late as at this point they dont know what makes their games good. They probably believed, like cdpr, bioware, and other studios, that because theyre bethesda it'll just work out. Bethesda has taken a hammer to every single good thing they've had, including mods (with their insistence on forcing paid mods) and blame for their current situation rests entirely on their lack of imagination, inability to change, refusal to learn or take responsibility, and their greed.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +103

      I’m confused! Because wherein you disagree with me, I agree with you! Haha
      I do think every game has slowly but surely backed away from depth of mechanics and user impact. I even agree that Starfield brought back some of those features and ideas themselves, in order to reappeal to past fans, but like you said, they’d burned so many bridges in so many different ways, from generation to generation, franchise to franchise, and person to person, that nobody gave them the benefit of the doubt.
      I’m pretty sure we agree, but maybe I’m misunderstanding!
      Also thanks for the comment dude, I’m a small channel so it helps that you gave my video a chance, and wanted to share your own perspective too ^^

    • @Izzmonster
      @Izzmonster 2 หลายเดือนก่อน +38

      @@arkyUS_YT Maybe I misinterpreted the "and it starts with a capital X" part. Your channel is great and your humor is on point, I'll like and comment every chance I get 👍

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +54

      @@IzzmonsterOh dude you’re so sweet! The Capital *S* actually is in reference to the Xbox Series S.
      My conspiracy theory is, Starfield has so many loading screens, and broken up content, because they were made to ensure it ran perfectly and similarity on Series S as it would on PC and X.
      Because modders have seemingly removed the loading screens, and for the exception of a little pop in while it loads, the game seems to do surprisingly well without loading screens!
      But with the Series S being less powerful and fast, I theorize they had to make the S look similar to the Series X, so they introduced the loading screens.
      Just my conspiracy is all ;p

    • @Izzmonster
      @Izzmonster 2 หลายเดือนก่อน +19

      @arkyUS_YT Ah! I see, very interesting I didn't know they were able to do that. Last I heard some modders were abandoning starfield so I'm glad to see it won't die out completely.

    • @calebd7371
      @calebd7371 หลายเดือนก่อน +5

      I’ve never enjoyed a Bethesda game and have them 1 last chance with Starfield…. 2/10 game and it’s by far the worst AAA major release I’ve played in sometime.

  • @TheBHAitken
    @TheBHAitken 2 หลายเดือนก่อน +459

    "Minimal Contractual Obligation" is the phrase you are looking for. You see, when you own your own company, got investors and become CEO you have a major problem, a problem that comes with success: you cannot retire without tanking your own stock. When a company is recognized for having a "winning team", you cannot break up that team without investors reacting. So as the meme implies the only way the senior management can retire and keep their stock option value is to be bought out. That's right, after 30+ years the senior management were ready to retire, and who was walking down the block looking for something new for Game Pass?
    After 30+years in Bethesda and 7yrs going nowhere with the game, with Microsoft funding a year's deadline, with RETIREMENT within sight, the management at Bethesda provided the Minimal Contractual Obligation", they produced the legal definition of a "game" and then retired, cashing out their stock options, the moment the game released and cleared Microsoft's legal department. Go check, everyone retired one week after the game came out. "Bethesda" isn't there anymore, Todd Howard is no longer a CEO but a Microsoft employee, and I hope Microsoft fires his (censored).

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +65

      I do feel some degree of “the bare minimum” when it’s come to Bethesda since Fallout 4. It bums me out because I think everyone wants a full fledged, depth focused game from them again, but when popular gameplay loops require less effort (looter shooter style, repetitious post game grinding etc) I suspect they’re seeing it as the path of least resistance, and the most optimal path into a certain subsection of game fans hearts.
      Thanks for the comment btw dude!

    • @courier6640
      @courier6640 หลายเดือนก่อน +16

      Leave Todd's Leather Jacket-wearing lies out of this!

    • @AndrewWilson1991
      @AndrewWilson1991 หลายเดือนก่อน

      any sources to back these claims? can't find anything that confirms this on any of the financial websites, so I'm just wondering how you even came across this information without just making it up. There isn't any entries for Howard on Finviz regarding sales of MSFT, ZeniMax and BGS aren't even publicly listed stock tickers, nothing on InsiderScreener.. even searching for 'todd howard share sale' brings zero results. sooo if you can't back this up I'm calling BS. And *as much as I would love this dystopic turn of events* for BGS, so far there's no evidence for it therefore I don't buy it.
      And to the other point, Howard never was "CEO" of BGS. He was only the EP, Robert Altman was the "CEO" of ZeniMax.. One thing that is interesting though, MSFT waited until Altman was dead and gone before acquiring ZeniMax. But because these were privately-held companies, they didn't have to follow reporting that publicly-held companies need to be upheld to. So who knows _who_ the actual CEO of BGS was.

    • @13thJ
      @13thJ หลายเดือนก่อน +9

      Todd Howard is a Gloryhole champion

    • @timbur2614
      @timbur2614 หลายเดือนก่อน +3

      This explains alot, ES 1,2,3,4 are the original creators legacy as much as we want more from them they gave us endless ours of entertainment now its time for them to enjoy their lives.

  • @demilung
    @demilung หลายเดือนก่อน +70

    I mean we have:
    - A near infinite pool of the same copy-pasted bs that feels machine generated.
    - An RPG without a single good character
    - A main story with zero stakes
    - A multiverse hopping adventure where you can't make any radical changes or kill protected NPCs.
    - A sci-fi where the writers think that the vacuum of space is some kind of cold substance.
    Man, remember when console exclusive use to mean "big system selling games" and not "minimum effort they'll play it anyway"?

    • @jensenraylight8011
      @jensenraylight8011 หลายเดือนก่อน +1

      no, if ESO & Fallout 76 were never happened, people won't lash it out on Starfield.
      it just the frustration finally blew up.
      people nitpicking every single mistake on Starfield.
      without ESO & Fallout 76, we probably will get Elder scroll 6, and Fallout 5 sooner, but it never happened because
      they put all of their precious resources into a resources hungry online game.
      Starfield is a good game, and it have a lot room for improvement
      i had a lot of time in Starfield, from
      - Capturing enemies ships,
      - appreciating the Ship interior,
      - Play as a crazy role like a debt collector or Corporate Hitman,
      - go into a random industrial outpost and just having a great adventure looting around.
      - building and connecting a multiple outpost
      - Ship battle
      - Weapon, spaceship, and other Mods, which they did a great job in this one
      - Perks are also get a glow up from Fallout 4
      - Massive Graphics boost, no more low res texture and Low poly assets, everything is high res, ray traced and believeable.
      - Level design in starfield is Great, this is what i really love about Fallout 4 as well.
      it took Elder scroll 5 game before reaching a Mainstream success,
      and you expect starfield to do it in one single title?
      how unreasonable can you be?
      It's a new IP that have more potential to be a truly great game with couple of fix or in Starfield 2.
      Why don't you work at bethesda first and see, all of that they do was "Minimum Effort" or not?
      i bet you can't even create a single Character or even a single Spaceship.
      you're not even stronger than the weakest Bethesda Dev, but you talk as if you're a big shot yourself

    • @TheParagonIsDead
      @TheParagonIsDead หลายเดือนก่อน +2

      Did you play it?

    • @demilung
      @demilung หลายเดือนก่อน

      @@TheParagonIsDead Yeah, beaten it and all the factions

    • @demilung
      @demilung หลายเดือนก่อน +4

      @@jensenraylight8011 What are you talking about? No, actually what? Great level design? You sure loved flying through those hoops I guess. Or replaying the same "outpost" located and populated with bo rhyme or reason over and over again.
      Weapon mods, what? Weapons don't improve with levels, why bother with mods if you're gonna pick up the same gun with better stats two levels drom now.
      Space combat is so barebones it's nothing. Yeah, customise your ship to kill time and make another "Batwing in Starfield" tweet, but there's no reason. The only funny thing was that the same donut ship trick from Kingdom Hearts 2 seemed to work for some peope
      And I don't need to "work at Bethesda" or "see you make a game" or whatever version of that tired old fallacy you prefer, because for an example of doing a decent job writing a world and characters I could point to their own games before they gave the fuck up trying.
      Maybe you have tolerance levels adequate to enjoy nothing plots in static worlds of AI generated dungeons, but we use to have better from the same studio. They didn't sell it like an experimental new IP, they marketed it like "the next big thing from the creators of all those famous things".
      And yes, I'm no Bethesda Dev, I'm the consumer. And this product was a fucking disappointment. They use to do better.
      Damn, they didn't even do cities populated by NPCs, they just spawned dozens of "Citizens" going to the next door to despawn while most merchants and quest givers are nailed to their posts 24/7. Remember when NPCs had lives and schedules and relations? But sure anything that's not a glowing praise is a nitpick to some people, no matter how glaring the issue is in your space RPG where you don't know how fucking space works.

    • @jensenraylight8011
      @jensenraylight8011 หลายเดือนก่อน

      @@demilung good good, don't delete your comment,
      let the whole world see how pathetic and unreasonable a man can be,
      trying too hard to hate something
      And also the cherry on top, the fact that you even beaten the game, meaning that it's actually a good game,
      because if you actually hate it like how you describe it in your long ass essay that you wrote,
      you won't played past the first 5 hours mark,
      Your word was contradicting
      I don't have any problem with people nitpicking stuff,
      i had a problem with people nitpicking stuff but ignoring all the good stuff as if it wasn't exist, giving other people Biased opinion

  • @Co-Jinn
    @Co-Jinn หลายเดือนก่อน +67

    Original fallout: Bleak, apocalyptic, rich environment where you don't live, you just survive. A mixture of comedy and bleak borderline horror. Established lore's, and not so much a good-faction, rather the faction you align the most with, seeing as everyone in the wasteland is kinda bad in their own rights.
    Bethesda fallout: WEEEE it's so Whimsical and silly! Hahaha, pack the world full of rejected quirky borderlands characters. We'll just do whatever we want with the established lore and story! Not like anyone pays attention to THAT, oh and THIS faction is the baddies and the brotherhood of steel are always the good guys, they're basically the military, right?!

    • @thelrproject257
      @thelrproject257 หลายเดือนก่อน +8

      It’s crazy to me that a bunch of nerds who had something going for them in morrowind, craved being liked by the popular crowd they sold out and forgot what made them special unique and nerdy in the first place

    • @AdmiralKarelia
      @AdmiralKarelia หลายเดือนก่อน +2

      The BOS are the undeniably good guys in exactly one Bethesda game, Fallout 3, and they even make specific reference to the fact that this is in contrast to their normal modus operandi, that Lyons' chapter has been cut off by the West Coast elders, and that the Outcasts splintered because he focused more on being a protector than on fulfilling the BoS mandate. Bethesda has been very respectful of established Fallout lore so far.

    • @therobustempyrean1436
      @therobustempyrean1436 28 วันที่ผ่านมา +4

      Oh piss off, original Fallout was not some bleak S.T.A.L.K.E.R. or Metro 2033 style game, it had plenty of more lighthearted story, and world elements beyond basic comedy. Or do you not address stuff like the fanatic remains of the US government wiping out an underground Fallout shelter full of sentient, and talking, mutated Jackson's Chameleons bred as supersoliders? Not to mention that quite a bit of Bethesda's Fallouts are darker than you let on, especially if you actually pay attention to the world (particularly in 3).

    • @JohnDoe-sl6di
      @JohnDoe-sl6di 28 วันที่ผ่านมา +5

      @@therobustempyrean1436it was dark humor vs the goofy over the top humor

    • @danpaz9485
      @danpaz9485 8 วันที่ผ่านมา +1

      @@therobustempyrean1436 You call Fallout 3 dark? It seems too comical (Moria Brown, overexageration of anti-communism in America, people acting like they're still in the 1950s with greasers, crazy people pretending to have the American dream, Enclave being too irredeemably evil, BOS being too goody two-shoes with no flaws whatsoever, not even alot of the BOS disagree with the elder's mission to help people) and illogical (No crops, the wasteland is still lawless after 200 years and theres just very lost organisation, nothing like Holy Roman Empire levels of disunited nations, except fighting for control of the wastes,) compared to the classic games, at least those games had some seriousness as if you actually played Fallout 1 or 2, its not everywhere with the comedy as you let it off as, at least in Fallout 1 but Fallout 2's jokes can be seen (Though somewhat sparingly, sometimes being dark jokes), the references aren't that noticibly if you're not that old enough to be familiar with the culture back than to understand where they're from, also why are you treating the whole talking deathclaws things like its either a joke or lighthearted? You have to remember that its FEV, which is likely to be the reason why there are mutants all around the wasteland (There was a bit of a debate in the Fallout bible by two devs, one believed the mutations that we see are caused by radiation, the other by FEV, it never was confirmed as far as I know if it was either of them or something else)

  • @bulkvanderhuge9006
    @bulkvanderhuge9006 2 หลายเดือนก่อน +684

    One of Bethesda's mistakes was to make Emil Pagliarulo as a lead writer.

    • @BlackTestament7
      @BlackTestament7 หลายเดือนก่อน +145

      I can't believe he kept that position after Fallout 4

    • @ericpear4205
      @ericpear4205 หลายเดือนก่อน +188

      ​@@BlackTestament7hard to get rid of someone who regularly plays golf with the boss.

    • @BlackTestament7
      @BlackTestament7 หลายเดือนก่อน +41

      @@ericpear4205 True, can't argue with that lol

    • @gabbonoo
      @gabbonoo หลายเดือนก่อน +9

      would be nice if we ACTUALLY KNEW THE PROBLEM.
      you can be a good writer with game-compatible story that can get quashed en masse by gameplay limitations discovered after the work is already done.

    • @Thesavagesouls
      @Thesavagesouls หลายเดือนก่อน +95

      @@gabbonoo Stop being dense, there are tons of story related issues in every bethesda games since Fallout 3.

  • @jiggycalzone8585
    @jiggycalzone8585 2 หลายเดือนก่อน +453

    I think nakeyjakey said it best- the game design was outdated *10 years ago*

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +44

      Robeless Jacob do be indeed dropping bombs on us mortals.
      Thanks for the comment btw ^^

    • @pitbullnamedcupcake8485
      @pitbullnamedcupcake8485 หลายเดือนก่อน +1

      YogaBallGamer do be spitting

    • @Dragoncam13
      @Dragoncam13 หลายเดือนก่อน +3

      That's the problem with games too long in development,Duke Nukem Forever had the same problem

    • @kay94
      @kay94 หลายเดือนก่อน +5

      There are other games with outdated game design which still win GOTY. Elden Ring is the best example. It's game design has only slightly improved since the original dark souls. nakeyjakey's video was full of nitpicks. Complaining about the game not modernizing with a weapon wheel, even though Starfields item/weapon selection is miles better than the one in Elden Ring. Other nitpicks includes the stealth meter being a reskinned version of the one found in Fallout 4, which, no one ever complained about, it works so why change it for no reason. nakeyjakey, like many others including arkyUS_YT had to jump to the Starfield dramabait videos now that it's fresh, and filled the video with complains fabricated straight out of thin air. akry already has two videos about it, and I'm suspecting it won't stop at 2.
      Are we gonna see the same amount of "Dragons Dogma 2 bad" dramabait videos similar to Starfield though? It's one of the worst AAA releases the past couple of years.

    • @dawsynasay4841
      @dawsynasay4841 หลายเดือนก่อน +12

      @@kay94The whole “if it ain’t broke, don’t fix it” mindset is the exact reason why the gaming industry is going downhill. It’s a lame excuse at ignoring innovation that should’ve been there. It’s obvious you’re a fanboy.

  • @Soniti1324
    @Soniti1324 หลายเดือนก่อน +10

    You misused the term "crux".
    "Crux" means "the most difficult part of" or "the most vital part of", not a synonym for harsh criticism.

  • @jeffceff2821
    @jeffceff2821 17 วันที่ผ่านมา +7

    title says starfield, half of the video he talks about not starfield.

  • @JimUK
    @JimUK 2 หลายเดือนก่อน +396

    They lost Michael Kirkbride and gained Emil Pagliarulo, that was never gonna end well.

    • @unclerukmer
      @unclerukmer หลายเดือนก่อน +96

      Really all the talented people who made the BGS games we liked have left. BGS is never going to give you that next Morrowind or Oblivion. Just like how modern Obsidian will never give us FNV 2 because all most of people who made that game left long ago.
      We as gamers should focus our energy on finding the next great thing rather than wasting our time and money on companies that have long lost their mojo.

    • @Yuki_Ika7
      @Yuki_Ika7 หลายเดือนก่อน +27

      Kirkbride may be wacky, but people like him are what made the best elder scrolls and other Bethesda intellectual property stories the best ( and Skyrim and Fallout 4 have been carried by modders for most of the time they have been out)
      edit: fixed spelling error, i had "madders" but meant "modders"

    • @cymikgaming1266
      @cymikgaming1266 หลายเดือนก่อน +2

      @@unclerukmer Obsidian is being stopped from making good games, dont insult them

    • @unclerukmer
      @unclerukmer หลายเดือนก่อน +15

      @@cymikgaming1266 Outer Worlds was utter shit. Whose fault was that?

    • @cymikgaming1266
      @cymikgaming1266 หลายเดือนก่อน +5

      @@unclerukmer i still like it

  • @maxs.9024
    @maxs.9024 2 หลายเดือนก่อน +233

    Your final statement i cant agree with. Starfield is a typical Bethesda game, yet their worst one to date. All the weaknesses are excarberated, all the strengths shrunked to the absolute minimum, the few improvements to be expected not worth the effort to name them.

    • @DorisDay-lw4xs
      @DorisDay-lw4xs หลายเดือนก่อน +4

      I’ve heard a few people say No Mans Sky is a much better game. Now, I’ve lost touch with NMS but I gather the developers have released so many updates the game is now very good. What are your thoughts ? Im wavering around buying NMS for my PlayStation

    • @elliottkafton7968
      @elliottkafton7968 หลายเดือนก่อน

      NMS has a lot to do and a lot of freedom in how you do it, but is very much so a game where you make your own goals with what you want to accomplish. It's far from perfect but the love the devs have put into continuously updating the game keeps me coming back every update or so for a while to check out what new stuff has been added (pirate dreadnought battles are pretty fun).
      Doesn't hurt to add that they literally added free VR support instead of having to buy a whole separate version of the same game unlike bethesda....@@DorisDay-lw4xs​

    • @bustanut5501
      @bustanut5501 หลายเดือนก่อน +7

      @@DorisDay-lw4xs It is much better, but not a different game than Starfield. NMS is much more a survival type game than an RPG.

    • @THISISLolesh
      @THISISLolesh หลายเดือนก่อน

      @@DorisDay-lw4xs They added a lot but it's still boring and empty. It's really not this amazing game people portray it to be. If it's cheap then it's worth picking up but it ain't all that.

    • @valrond
      @valrond หลายเดือนก่อน +1

      @@DorisDay-lw4xs NMS is Minecraft in Space. Starfield is Fallout in Space (without the VATS). Other than the space part, they are very different games.

  • @davidchristian3541
    @davidchristian3541 หลายเดือนก่อน +35

    I remember when Starfield came out because I got Outer Worlds the week before. Everybody called "the Poor Man's Starfield" but now I'm the one laughing and enjoying a $40 investment instead of decrying my $70 investment.

    • @alexworm1707
      @alexworm1707 หลายเดือนก่อน +4

      I'll be laughing tomorrow, when it'll be free lmao.

    • @therobustempyrean1436
      @therobustempyrean1436 28 วันที่ผ่านมา +5

      Too bad Outer Worlds suffers from the same issue New Vegas does, where radically different environments all feel the same, and are really bland.

    • @davidchristian3541
      @davidchristian3541 28 วันที่ผ่านมา +1

      Yeah, Obsidian really knows how to make a great and enjoyable game, but they're kinda homogenous too.

    • @JohnDoe-sl6di
      @JohnDoe-sl6di 28 วันที่ผ่านมา +7

      @@therobustempyrean1436as mediocre as outer world was, it was still light years ahead of anything Bethesda has made. Sad!

    • @abyeadchowdhury2529
      @abyeadchowdhury2529 26 วันที่ผ่านมา +1

      @@therobustempyrean1436I’d rather that , then what starfield was.

  • @cdwjustin
    @cdwjustin หลายเดือนก่อน

    Yo man. love this video you are awesome I'm now following you and hope to see the future of gaming though your eyes. Thanks a bunch for this video.

  • @solidrockofjesuschristmini2423
    @solidrockofjesuschristmini2423 2 หลายเดือนก่อน +167

    Micro transactions really hurt the gaming world

    • @wyattgeorge9696
      @wyattgeorge9696 หลายเดือนก่อน +10

      Games are soulless now. Before microtransactions, game companies actually cared about creating something great, now its just all about the money

    • @simonak9699
      @simonak9699 หลายเดือนก่อน +6

      @@wyattgeorge9696 Game companies were after money way before microtransactions were a thing. This is a business.
      - Even a small 5-person indie studio that pays each employee 40,000/year needs 200K yearly in salaries, plus fixed expenses (rent, licenses, hardware, bills, etc), meaning a 2 year project costs half a million before it even breaks even.
      - Extrapolate that to 10 people, and you're a million down the drain in 2 years. 100 people? 10 million.
      - And the above figures are for a TWO year project. So many titles take way more than that to hit the market.
      ... i don't think you realize how expensive making these cultural products really is.

    • @GabrielleTollerson
      @GabrielleTollerson หลายเดือนก่อน +2

      ​@@simonak9699 I don't think you even know how any of it works kid

    • @GabrielleTollerson
      @GabrielleTollerson หลายเดือนก่อน +4

      ​@@simonak9699 But I love laughing at a bootlicker who makes up crap to try hard and justify greed

    • @jrgonzalez3845
      @jrgonzalez3845 หลายเดือนก่อน +1

      @wyattgeorge9696 No, at the end of the day game studios and publishers are and always have been buisnesses. It's always been about the money.
      The difference is that back in the day the thing that sold and turned a profit was good art. Games that genuinely innovated, and were enjoyable to play.
      Now that consumers buy any unfinished, unoriginal, and uninspired garbage these companies try to sell them without a second thought, they have no reason to spend the time, money, and effort to actually make a decent game.
      We as consumers and gamers vote with out dollar, and it is our, and only our falt that the gaming industry is in the state that it is.
      Its time to take responsibility, to take a stand, and make the changes we want to see.

  • @TehPiemaygor
    @TehPiemaygor หลายเดือนก่อน +68

    Remember that Bethesda didn't make the Vault Boy. It was the original Fallout creators who did that.

    • @TitanSubZero15
      @TitanSubZero15 หลายเดือนก่อน +6

      aka Obsidian

    • @ryanabernathy4144
      @ryanabernathy4144 25 วันที่ผ่านมา +1

      So the same developers that haven't really made anything amazing sing FO new vegas? lol

    • @proxyone5019
      @proxyone5019 23 วันที่ผ่านมา

      @@TitanSubZero15 play the outer worlds and then stfu

    • @d27shgu
      @d27shgu 20 วันที่ผ่านมา

      @@TitanSubZero15 Obsidian didn't

  • @vulpinemachine
    @vulpinemachine หลายเดือนก่อน +17

    Easiest way to distinguish between a "hater" and a disappointed long-time Bethesda fan? A hater says "Lol it's just Skyrim/Fallout in space." But a disappointed fan, like me, I say, "I WISH it was Skyrim/Fallout in space."

  • @Oedwak
    @Oedwak หลายเดือนก่อน +1

    Man this makes me feel old. I've been a hard-core gamer since pong was new. As someone who's pretty much seen it all and worked in the industry I have to say this video is on point and you have a new subscriber.

  • @Azrealzim85
    @Azrealzim85 2 หลายเดือนก่อน +128

    No zeitgeist crap for me I paid 115 dollars of my hard earned money to place a dull, passive, not awe inspiring at all. Story was broken and up itself and the lack of basic features was a joke. Honestly I am a 39 year old man why have Bethesda lost their ability to take risks, not even a single character swore or drank booze or drugs or even did anything slightly edgy, the whole game felt on rails PG kid safe ESG shitfest. Don’t even get me started on the wank followers all being goody goody knobs. The game oozes fear of modern weirdos finding any problematic in the game just shoot bad guy be hero select pronoun eat bugs woooooo.

    • @ATomRileyA
      @ATomRileyA หลายเดือนก่อน

      This is why i just pirate everything now and only buy it if its any good. Cant trust them to not make garbage, cant trust reviews because they are all idiots also.

    • @BIGbirdG
      @BIGbirdG หลายเดือนก่อน +20

      This is worded perfectly

    • @steveguse5802
      @steveguse5802 หลายเดือนก่อน +4

      Keep going 🤣🤣🤣

    • @AmieEss
      @AmieEss หลายเดือนก่อน +17

      And there's no gore. You can't reduce NPCs to meaty bits or strip them down to their skivvies.

    • @sonicman52
      @sonicman52 หลายเดือนก่อน +5

      Exactly

  • @shazzybeard
    @shazzybeard 2 หลายเดือนก่อน +76

    My obsevation with BGS is in each new game they release they add some shiny new features that add little to no depth while removing old ones that do.
    F4 added more cinematic dialogue with a voice player but the dialogue was very basic and limited compared to FNV who even took in account skill levels.
    Player agency seems to get worse every new entry.
    They are leaning on the you are special gimmick, dragonborn, starborn even with F4 they were contemplating to give the player special powers.
    The BGS formula is an old brick wall they keep removing bricks from while adding new paint hoping the paint somehow holds it together.

    • @laughingalex7563
      @laughingalex7563 หลายเดือนก่อน +2

      At least starfields dialogue tree is better than 4 :D, granted still a very dated game though.

    • @laughingalex7563
      @laughingalex7563 หลายเดือนก่อน

      (Please note that i am talking on a TECHNICAL standpoint, since we have more than 4 options in dialogue and the protagonists words arent entirely voiced except for alternate universe selves).

    • @sablesasquatchproductions6395
      @sablesasquatchproductions6395 หลายเดือนก่อน

      Nah voiced protag in a bethesda rpg is dumb, go play a cod campaign if that's what you want.

  • @KinsFluff
    @KinsFluff 22 วันที่ผ่านมา

    1st time watching the chanel. Very enjoyable and looking forward to seeing and hearing more

  • @jax775
    @jax775 หลายเดือนก่อน +3

    Fall Out Boy is a band. Vault Boy is the Bethesda Fallout mascot.

  • @WhyBeUgly
    @WhyBeUgly 2 หลายเดือนก่อน +165

    All I can say is, I barely made it to 50-60 hours on Starfield but my current god knows how manyeth Skyrim save is already at 80 hours and I still come home from work excited to play Skyrim

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +14

      I just think, once you have a favorite BGS game, and see that the modding community is alive, everything following it looks like a lesser version of your current favorite.
      They pointed out Balder’s Gate 3 and Cyberpunk before Starfield launched, and had to preempt that “while we see those games, gamers shouldn’t expect an identical experience as those when playing Starfield”
      Basically informing us ahead of time “This is gonna be kinda shallow compared to those games”
      So at least they know where the industry is going, but whether they follow suit or not, will remain to be seen in ES6.
      Thanks for your comment btw dude, super appreciate you for it :)

    • @lotsathedetox
      @lotsathedetox 2 หลายเดือนก่อน +3

      Funny, I have never finished Skyrim. I enjoy it very much don't get me wrong. I have started a few saves over the years and put close to 100 hours in. My love for Starfield has made me want to finish it once and for all. I don't remember much about fallout 4 it has been so long, I am waiting on the next gen upgrade to finish that again. So, Starfield has reinvigorated my love for Bethesda and FPRPGS.
      On the other hand I am at about 160 hours with Starfield and I just started a new stealth pirate build with parents and the dream home starting perks. I am still seeing things I didn't in my first run. New game Plus is ridiculously neat as well. I don't want to ruin it, but the story essentially continues after the main questline is over with different little events and subtleties that make it different every time and there is no limit to the amount of playthroughs. I highly recommend jumping back in once the expansion releases. If you can get over the need for fast traveling and mediocre exploring at times, it is a pretty fantastic RPG that is slowly improving and will only get better.

    • @Neognostic-pk5wu
      @Neognostic-pk5wu 2 หลายเดือนก่อน +8

      ​@@lotsathedetox BGS employee detected.

    • @lotsathedetox
      @lotsathedetox 2 หลายเดือนก่อน +1

      @@Neognostic-pk5wu lol nope. Just some 36 year old dude in Canada. Starfield is still in the top twenty most played on Xbox. A ton of people are still playing on Xbox compared to steam. It's not like I am the only one who loves the game.

    • @Neognostic-pk5wu
      @Neognostic-pk5wu 2 หลายเดือนก่อน +5

      @@lotsathedetox well, there's no accounting for mediocrity or the people shilling for it. Not sure why you'd share that here though, given it's clear where other people stand and you aren't going to change those people's minds by telling them about your 160hrs in game, or robotically writing about the "subtleties" in a game that has no sense of differing consequences and plays out the same on every quest, forcing you to play it one way. So why did you brainfart on here?

  • @Knoloaify
    @Knoloaify 2 หลายเดือนก่อน +168

    I'm sorry but there are very weird takes in this video, so I feel the need to make a critic of your critic:
    1. Around the 24-minute mark you spend a long tangent on the modability of BGS games being one of the reasons for their instability. Not only this is objectively wrong (a lof of the bugs are due to simple coding mistakes (stats not acting as they should, quest flags, etc.)), but specifically in "Starfield"'s case the modding tools haven't been released yet and the modding community have come out and pointed out how "Starfield" is actually not mod-friendly. That's one of the main reasons why modders aren't interested in making mods for the game (that and general disinterest).
    And their most bugged game "Fallout 76", is an online game, which naturally makes it a poor choice for modding (which is why it has very few mods).
    Furthermore, most of the complaints for "Starfield" have nothing to do with the bugs. In fact, most of the critics seem to agree that Starfield is their most stable release so far.
    2. Around the 16/17 minute mark you talk about players not playing the game and just regurgitating complaints they heard elsewhere...While showing Steam reviews. Which can't be posted unless you have bought the game, and clearly show the total playtime of the review: the first one having 6h, second 4h, third 6h, then nearly 10h and the last one seemingly around 4h.
    Implying that those people who BOUGHT THE GAME, and played it for HOURS, might be arguing in bad faith and just regurgitating critics they've already heard for "social media standing capital". This is all right before saying "I'm not talking about people who played the games and faced issues". Which is it then? Are you implying that those people on Steam somehow pirated the system just to leave bad reviews? If those reviews aren't what you're supposedly talking about in that moment, why even show them here then? Wouldn't random YT comments or Reddit posts of people who clearly haven't played the game be a more appropriate way to illustrate that point?
    It only feels like a poor attempt at undermining the validity of critics about Starfield.
    3. The take on Fallout 3 is quite weird. You start out by saying that the complaints came later, before later acknowledging that fans of Fallout complained about the changes from day 1.
    This is especially weird when there are numerous complaints about the game (especially the ending) from all the way back to 2008 and 2009 (I will remind you that it was released at the end of October). People didn't "change their minds" about F3, the complaints were always there.
    4. The console exclusive point is just as baffling. Most critics literally do not care about console wars, especially now. People hate Starfield because they think it's a boring bland game full of loading screens, that's the main point I got across from all the various critics I've seen. The worst is that you acknowledge yourself that this is no longer relevant, yet kept the point in your video.
    Again, it feels like a poor attempt at undermining the validity of critics about Starfield rather than adressing them (which you refuses to do, which is fine, but why poison the well then?).
    5. Let me speak quickly about "Elden Ring". Yes I'm am writing that comment, after watching the video. The big difference between in the relationship between "Elden Ring" and "Dark Souls" ("Dark Souls 3" would be more fair for this comparison) versus "Oblivion" and "Skyrim", is that From Software built on the "Dark Souls" formula to create a game that not only correct issues it had (some stats being somewhat useless, a lack of liberty in how to tackle levels specifically in DkS 3, a seemingly undercooked story that rethreaded too much on familiar ground only to be saved by its much superior DLC storyline, weapon arts being a lackluster new addition (too weak to be worth the use), magic being nerfed into the ground especially miracles) but it also added new mechanics (Spirit Summons, horse riding, truly open world, jumping, night & day cycle, guard counter as well as crouching and stance breaking (even if those two are taken over from Sekiro, they weren't in Souls games)). On top of that, it's undeniably the Fromsoft "Souls-like" with the most content so far whether it's in terms of weapons, armor, bosses, magic, dungeons, etc.
    And even on top of all of that, ER detractors did complain that the game is "just" "open-world Dark Souls". So ER isn't even the best example for your point here.
    Meanwhile, Bethesda RPGs aren't simply "the same" as the previous ones. What's specifically being criticized (which you later talk about) is the "dumbing-down" of Bethesda games. After "Daggerfall", players expected "more". "Morrowind" was a somewhat weird response to that demand since while it was technically smaller than "Daggerfall", it had far more hand-crafted content than "Daggerfall"'s procedurally generated world and copy-pasted sprites. After that "Oblivion" had fewer skills than "Morrowind", less magic (which also meant fewer means of traversal), fewer weapon types, fewer factions, fewer equipment slots, etc. All on top of retconning previously established lore about Cyrodiil that fans were looking forward to (dragons, dragon riders, how various Daedric Planes are supposed to look, the jungle, the Colovian/Nibenay cultural split, the influence of war mages over Cyrodiil, the various cults of Cyrodiil, the architecture of the Imperial City itself, even down to the Imperials suddenly no longer having roman-inspired designs, etc.).
    It got even worse with Skyrim straight up ditching Attributes and spellmaking altogether, not adding any new weapon type (except crossbows making a comeback in the Dawnguard DLC), having even fewer factions, retconning more of the lore, adding nonsensical lore, etc. All on top of not fixing already existing issues (boring combat, uninteresting storyline).
    So yes while the take that "there is nothing necessarily wrong with sequels being similar to past games!" is absolutely true, in this context, it's very much a false equivalency. Because not only it's not the main issue, but even FromSoft has made more changes to its melee combat system than BGS did (guard counter, weapon arts, and posture-breaking).
    With all that being said, I 100% agree with some of your other points and the idea that the current backlash is the result of a death by a thousand cuts.

    • @littlebearandchicken2077
      @littlebearandchicken2077 หลายเดือนก่อน +24

      Very constructive! You don't see many comments like this anymore. :)

    • @ATomRileyA
      @ATomRileyA หลายเดือนก่อน +12

      Loved your comment. Agree completely.

    • @RobertMituOfficial
      @RobertMituOfficial หลายเดือนก่อน +19

      The take in the video was a very romanticized sort of critique, peppered with lack of research on certain topics, especially on the programming side of the game, otherwise he, indeed, would have had no logical reason to ramble on about the modability of Starfield -- which is quasi-nonexistent, compared to previous releases.

    • @cookie8162
      @cookie8162 หลายเดือนก่อน +4

      I will critique the second point the hours played part doesn't really change the critique with the effect of reviews and our social nature being hijacked. yes they have played the game but how much of their experience was effected by the hoard of negativity around it. Did the traversal actually bother you the first 4 hours you played it or only after someone told them it should? I'm having this issue right now, having played it last year and moving on to coming back seeing the visceral reactions online and questioning myself, did I actually enjoy it? Am i allowed to enjoy it? Which I did to the point that went back to play it and still enjoy it, it's padded out and focused way to much on aspects that don't help the game but it's one of the best 7 out of 10 games ive played. But what of the mass audience of people whose opinions were soured by the online discorse. Their opinions altered to avoid being cast aside by the pack. To see These 2s and 3s out of 10's (which by the way I believe must be socially induced hyperbole for a game that at least turns on and provides a function as a competent shooter I can't see it below a 5, as they say being average is a death sentence) "oh I don't want to be wrong I should bring the game down a bit" we are social creatures we dont want to be left behind its brought the narrative around a "fine" game to being the epitamy of the worst thing in gaming.

    • @RobertMituOfficial
      @RobertMituOfficial หลายเดือนก่อน +3

      @@cookie8162Same faulty logic can be applied to the 8s, 9s & 10s the game got at launch, after the blatantly obvious "paid" reviews from the majority of US gaming & tech outlets. So the point of your critique is moot. :)
      It's a 6/10 experience, at best. And, for an AAA game that was supposed to be the greatest thing since sliced bread, the palate cleanser after that embarrassing Redfall fiasco, this savior of the XBOX way of life, it failed miserably & unequivocally.
      And this is coming from a Game Pass Ultimate subscriber, so save any SonyPony rhetoric for someone else.

  • @AsapRockyOG
    @AsapRockyOG หลายเดือนก่อน

    Really great video. Hope your channel blows up!

  • @ShuToshio
    @ShuToshio หลายเดือนก่อน +148

    If the modders are doing a much better job than the devs, then something is terribly wrong with the devs, and that's one way we should all use to evaluate them.

    • @dylanbequet2464
      @dylanbequet2464 หลายเดือนก่อน +8

      Devs are doing what they are told to do. I work with some of them and it's always frustrating to see your work change because of corporate decision, usually money driven.
      Some of the best modders are devs and work in the industry so they have the skills, just not the freedom.

    • @EccentricMeat
      @EccentricMeat หลายเดือนก่อน +15

      This is always such an ignorant narrative. Modders take a finished game and are handed finished modding tools, and then have infinite time and 0 oversight to do whatever they want without having to worry about their changes working well with what someone else is trying to do. Developers can never have that freedom because everything they do has to work with everything every other dev on the team is doing, and they have to finish by specific dates.

    • @90rohancd13
      @90rohancd13 หลายเดือนก่อน +3

      There's also a limited number of Devs vs an ever increasing number of modders with ideas eating away at them, the skills to execute and nowbthe platform to do so

    • @letswaveabook3183
      @letswaveabook3183 หลายเดือนก่อน +8

      Also bear in mind the survival bias: You only see the successful modders. If a mod is bug ridden, then the mod wont get attention and nobody says that the modders are garbage

    • @ssebasgoo
      @ssebasgoo หลายเดือนก่อน +8

      ​@@EccentricMeat Yes... But how do you explain the difference in quality between what Bethesda is doing and what the others game dev studios are doing? And how do you explain the inherent similarities between Starfield and Skyrim? They haven't made a game from scratch.

  • @JHiggins67
    @JHiggins67 2 หลายเดือนก่อน +91

    Not to get all gray-beard on you, but I was just out of college when Arena came out. I found it by chance in an Electronics Boutique and loved it. Games weren't wildly advertised then, so I was lucky to find it. It was unbelievable for the time. The 3D rendering, full screen (as opposed to Ultima Underworld's version, which was a small window) just blew me away. You commented about the "dumbing down" of successive Elder Scrolls game, you're right. It started immediately. I loved Daggerfall, in spite of being buggy as hell -- but they eliminated the Passwall spell from Arena, which many fans complained about as "dumbing down." It continued with the loss of flying in Morrowind. So, yeah, Bethesda has been headed down this path for a long time, gradually distilling the RPG experience into an action game. It kinda sucks, and after Starfield, I have given up hope they even know how to make an open-world RPG. I barely give a damn about the next Elder Scrolls game, for the first time in decades.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +11

      Not a chance! I actually wish I had your anecdotal experience to further enrich the “dumbing down” section further, because I had no idea it had been happening even before Morrowind!
      Major shame they’re going the ways they’re going, it seems everyone who grew up with them get to watch them dilute themselves into literal water.
      Thanks for the comment though buddy! I’m a super small channel, so they’re always mega appreciated :)

    • @ceninant
      @ceninant 2 หลายเดือนก่อน +1

      I still want to go back and play the first two. There's a TH-cam creator that kind of tutorializes it the same way Zizaren does Path of Exile (I've made four level 90s and might understand 20%of the game?) But Oblivion was the first I got sucked into, a friend tutorialized the game with me and I *was* there. I was the sneaky cat man in the dungeon. And when I got to the dark brotherhood (and was admittedly very stoned) I was talking to a voice acted vampire in charge of an assassin's guild. That felt like the pinnacle first person "this is dungeons and dragons digitally". When Skyrim came out I don't think I put 10 hours into it.
      SkyUI was great. But when I got my Quest 2, Skyrim VR (with mods) it made it actually playable and immersive. I still despise the reworked menu compared to oblivion and the stat changes.

    • @JHiggins67
      @JHiggins67 2 หลายเดือนก่อน +4

      @@ceninant, keep in mind that Arena and Daggerfall are going to be rough. Maybe check them in reverse order, just to acclimate yourself. Use Daggerfall Unity, rather than the original (there was no mouselook; it wasn't a thing, then). Arena hasn't had a remake, so it's going to feel pretty primitive. Hell, it felt primitive by 2005 -- but the freedom given to the player is pretty amazing, even if the controls might make you cry in pain.

    • @baitposter
      @baitposter 2 หลายเดือนก่อน +3

      Also removed climbing and breaking doors from Daggerfall

    • @calebpace8788
      @calebpace8788 2 หลายเดือนก่อน +4

      @JHiggins67 I'd enjoy to see how "grey-beards" as you put it would design a modern RPG leveraging both modern technology and your experience in D&D and RPG experiences with reflects to mechanics, world building, etc. Always been one for enjoying more complex games than "follow the yellow brick road" ones so to speak.

  • @treborbert
    @treborbert หลายเดือนก่อน

    Your "I think a good place to start, is with this simple question..." montage of the old ES games made me emotional, thanks man🔥🤣

  • @tswaback1148
    @tswaback1148 หลายเดือนก่อน

    Excellent Excellent video. Love your well thought out discussion. Just keep the "jump-scare meme-splosions" to a minimum. Subscribed!

  • @heatherharrison264
    @heatherharrison264 2 หลายเดือนก่อน +59

    I am a very old gamer. I go back to the Atari 2600, the 8-bit computers, and the golden age of the quarter-eating arcades. When I discovered and played Daggerfall (many years after release), I had already seen other game studios and beloved franchises go through their life cycles and finally go into terminal decline. Daggerfall was unlike anything I had previously encountered. Its world was huge (albeit also very empty and very repetitive - sound familiar, anyone?), and its RPG systems had a level of depth and complexity that few other games came close to matching. It was also janky and buggy, and it could be unbalanced at times - either too difficult or far too easy. I hadn't played many 3-D games at the time and preferred (and still do) a top down view, so it was hard to get used to it.
    By the time I finished Daggerfall, Morrowind and Oblivion were out, so as soon as I acquired a computer capable of running them (for a long time, my computers were not up to date in gaming capability, so I usually played games that were rather old), I moved on in the series. Ultimately, Morrowind ended up being my favorite. Its systems are somewhat simplified from Daggerfall, but there is still enough for an old RPG fan to chew on. What Morrowind got right, and in a way that I hadn't seen since Ultima VII, was an open world that had a real sense of place, was full of hidden places and little secrets to discover, and truly felt lived-in, full of people and full of assorted junk to collect. Bethesda has never been great at standard narrative or quest design, but with Morrowind and the subsequent games, all the way through Fallout 4, Bethesda picked up where Origin Systems left off when the Ultima series went into decline, and they took environmental storytelling to a new level. I can tolerate the mediocre stories, the jankiness, the lore inconsistencies, the oversimplified systems, and the annoying action combat, but if the seamless exploration and environmental storytelling ever fall off, then the whole structure will crumble.
    I haven't bought Starfield yet. I know better than to buy a Bethesda game shortly after launch. Unfortunately, I see some troubling signs from reviews and game play videos. The unnecessarily huge size, and with it a heavy reliance on procedural generation and the resultant emptiness and repetitiveness, gives off strong Daggerfall vibes to me. Daggerfall was a fascinating experiment for its time, but it is not a fun game world to explore after the novelty of its size wears off. Nowadays, the concept of Daggerfall in space with simplified systems is not particularly innovative. In addition, the invisible walls and the broken-up nature of the world (which Daggerfall does not have) will likely detract from the experience. However, if Bethesda comes up with some meaty expansions and the modders treat the empty spaces as blank canvases on which to build their own rich and interesting worlds, Starfield could come into its own in a few years. It might have descended into mediocrity and therefore might not have the same magic as earlier titles such as Morrowind, but it might eventually be fun to traipse around in its broken-up universe while largely ignoring the main quest, much as I do with Skyrim and Fallout 4.
    Given the problems with Fallout 76 and Starfield, my perception is that Bethesda is in a state of decline, much as Origin Systems was at the tail end of Ultima VII and more clearly with Ultima VIII. Sadly, Ultima IX was a disaster, and it was the bitter end of Ultima as a single player franchise. (Ultima Online was a successful spin-off, but I don't want other people in my games, so it was never relevant to me.) I would hate to see Bethesda follow a similar trajectory. Starfield has received a lot of criticism, but it has sold well and isn't a complete disaster. However, if the trend doesn't turn around and a vitally important release such as Elder Scrolls 6 fails, that could be the end for the single player games, and as with Ultima, all that is left might be a couple online games that somehow hold onto enough of an audience to persist.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +5

      Phenomenal write up, and I agree through and through!
      I experienced similar concerns in another video I did on Starfield, and mentioned how absolutely make or break ES6 was going to be for them. Fallout 76 could have been written off as a B-Team game in regard to plausible deniability. But with Starfields vast, and unnecessary emptiness and hollow open world design philosophy, it’s beginning to become impossible to deny what’s in front of us. If they don’t nail ES6, I do wonder what lasting impact that could have on their structure and ambitions.
      Here’s hoping for a successful ES6 launch, but…I just don’t know anymore :/
      Thanks for the comment btw heather! Super appreciate the comment as a small channel ^^

    • @Carlisle73
      @Carlisle73 2 หลายเดือนก่อน +3

      This resonates pretty heavily with me even though I wasn't introduced to Bethesda until Fallout 3. The exploration and environmental storytelling is what keeps me coming back more than anything, and I'm okay with much of the other jank thats there so long as there's effort to make things better with each new entry. Definitely concerned with where they're going, and hoping they take some of the criticism to heart.
      I gather you're not a fan of other people in your game, but seeing as you enjoyed fallout 4, it may be worth trying fallout 76 if you haven't. I know it had a pretty atrocious launch, but it's come a long way from start, and offers some solid exploration fun and can be played in your own private world. I feel it, like Starfield, had potential to be much better had they given it more honest effort.

    • @lotsathedetox
      @lotsathedetox 2 หลายเดือนก่อน +2

      As an OG gamer myself, I can tell you that if you enjoyed all the other Bethesda games you will like it. It is a victim of the internet hate campaigns. I could make a video about a ton of games and pick at the stuff I don't like or if I changed my mindset everything could be dumb and terrible.
      The critic reviews are the most accurate takes you will get versus content creators with an agenda. Reviewers are just gamers like us who might be better at writing. Clearly, nobody was paid off either because the biggest outlets like GameSpot and IGN had two of the lower scores at 7/10 and those are the ones they would go after. I have never been so into a game with so much hate. I have learned a lesson with this game. I will ALWAYS try something before I decide if I like it or not. Some TH-camr who is no different, no better than you or I, isn't going to have the same likes, dislikes, agendas, wants, needs whatever. I am not picking on this guy either, I am picking on everyone who jumped on the hate bandwagon to Maryland. I guarantee that this game will be looked at favorably down the road just like Oblivion and Fallout 4.

    • @heatherharrison264
      @heatherharrison264 2 หลายเดือนก่อน +1

      @@lotsathedetox Hate campaigns are a common problem, so while I will consider the information that is out there (and I see some things that concern me), I won't come to a final judgment about Starfield until I get around to trying the game for myself. Bethesda games, and for that matter, many other large and ambitious games, are generally a better experience after they have had a few years to cook. I'm in no hurry. In two or three years, I'll give it a go and see how things have shaken out.
      Ultima VIII, which looked horrible when it came out, eventually got some patches that mitigated some of the worst of its issues, such as the platforming that had no business ever being in an Ultima game. I tried the final fixed version many years later and, while it still has problems and isn't the greatest Ultima experience, there are a lot of interesting ideas at its core, and it is a fun world to explore. Even when a series or game studio is in decline, a game might still be worth playing. Looking at Starfield from the outside, it looks to me like an Ultima VIII-type situation is the worst case scenario.

    • @heatherharrison264
      @heatherharrison264 2 หลายเดือนก่อน +2

      @@Carlisle73 I've heard that Fallout 76 has improved. It might be fun to explore, but I have resisted online multiplayer games for all of my gaming life. I have No Man's Sky, but I play it offline and have never connected to the servers. If No Man's Sky didn't have that option, it wouldn't be in my collection. Gaming is a solitary activity for me, and I don't like the idea of someone else being out there in the game world, even if I am unlikely to encounter them. (Also, for reasons related to game ownership and preservation, I reject all games that have an always-online requirement.) If an offline single player game ever exists on the Fallout 76 map, I'll give it a try.

  • @chopwasp
    @chopwasp 2 หลายเดือนก่อน +71

    Bethesda did not develop New Vegas, it was developed by Obsidian which was mostly comprised of the original creators of the series before it was bought by Bethesda.

    • @DogKacique
      @DogKacique หลายเดือนก่อน +14

      It's mentioned in the video

    • @AsurasWrath164
      @AsurasWrath164 หลายเดือนก่อน +9

      He said exactly that in the video! Smh 🤦‍♂️

    • @wilmersandstrom2826
      @wilmersandstrom2826 หลายเดือนก่อน +3

      @@DogKacique Yes, but he goes on to show only clips of new vegas when saying they've made more rpg centered games, at about 15:30. Maybe just a mistake in the script or editing, but still odd at face value.

    • @richek3043
      @richek3043 หลายเดือนก่อน

      @@AsurasWrath164 @dogkacique Yeah, after he opens by saying Bethesda created Fallout 3, 4, and New Vegas in the first minutes of the video...

    • @tonyw6451
      @tonyw6451 18 วันที่ผ่านมา

      @@wilmersandstrom2826 He's got lots of sneaky or misleading, or maybe just poor edits. Where he talks about one thing, and shows something completely different.

  • @PipInTheMiddle
    @PipInTheMiddle หลายเดือนก่อน

    Subscribed for the full review

  • @kylelimevlogs9210
    @kylelimevlogs9210 29 วันที่ผ่านมา

    I'm glad I found this video I can't wait to see your next review

  • @angelmessenger8240
    @angelmessenger8240 2 หลายเดือนก่อน +17

    I don't have the game but have watched many playthroughs on youtube from various people. I can't help but be reminded of other games. Mass Effect, Outer Worlds. It feels like ideas have been directly lifted from other games. How did this take 25 years? If ever Elder Scrolls 6 is released I don't hold out much hope tbh.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +5

      The Mass Effect vibes are REAL strong throughout, until you realize all the aliens are missing and then you wind up considering running another run of Mass Effect Trilogy lmao!
      Thanks for the comment btw! As a small channel, it’s insanely appreciated ^^

  • @Shay_D_Mann
    @Shay_D_Mann หลายเดือนก่อน +17

    Damn. Rather than sucking the balls of off Bethesda's past and reliving the old glory days, you should really just focus on the present and just look at how bad Starfield is. It doesn't take 5 hours into the game to know that the game is terrible, and so are the minds in charge at Bethesda.
    Hell, an echo chamber spouting truths is still spouting out truths, especially if they're all saying Starfield sucks and they explain and prove their points.

    • @TheHalogen131
      @TheHalogen131 5 วันที่ผ่านมา

      What I most liked about Starfield discourse was that almost every video criticising it found new problems, that others didn't talk about. It's just so fundamentally disjointed, that you can take it apart for hours and still not get to the bottom of it.

  • @Feuerex
    @Feuerex หลายเดือนก่อน +1

    Nice video, thanks for sharing. I agree with you on many points you made, and enjoyed the pace for the most part.
    Just to touch on your closing thoughts - I have not played Starfield, but did follow news around and after its release. I made one Skyrim mod but haven't really explored the depths of its modding possibilities. My experience lies with Arma series. Military simulators that focus on small-scale infantry skirmishes, with small involvement of vehicles, tanks, planes, helicopters, and tons and tons of weapons to choose from.
    Arma games are also big sandboxes, and come with very powerful modding tools to customize just about every aspect of the game. Arma 2 saw the birth of DayZ, originally a community-made mod, that shaped the survival game genre for good several years. Arma 3 was the place of origin for Playerunknown's Battlegrounds, a similarly big success that started as a mod and eventually sparked an entirely new genre of games. Both of these exist because Arma games have incredibly deep, well documented and well maintained modding tools, supportive community, and friendly relations between the modders and the developers. The developers always provide a complete and satisfying experience, and also an opportunity for the community to make anything else they'd like to see in their game, and actively support the best modding teams in their efforts, optimizing their games and adding new modding features years after release.
    When I see comments about how amazing it is that Bethesda allows modding - yes, the modding tools are a welcome addition and a big reason why their games are so loved, but even in this aspect, Bethesda is outclassed by big games with way more possibitlities and modding incentives, with mods that not only add flavor, but completely overhaul the entire experience with a game.
    My point being, Bethesda has done nothing remarkable. Their games are average graphically, subpar in terms of design, rather poor in writing department, and often come incomplete with the hopes that modders will do the rest of the job. Their development cycle is so slow we see other companies do better. We have games with better open worlds, better combat, better RPG mechanics, better writing, better possibilities, better freedom, better interactivity, better everything. Sticking with an old engine that can't handle an open world while making an open world game in space is a bad move. The modding community isn't an eternal entity either, and with this much time between releases, many older modders will leave long before Starfield comes out, while new ones hop aboard, and those people could be working with something better than Creation Engine. And in terms of modding possibilities, there are once again games that have already done it, better, with more options, and easier tools to use. Bethesda did an average/good job considering their own releases, but when compared to other games out there, this "good enough" means less and less when compared to their competition. And if they want 60-80$, they better have something special, which Bethesda simply does not have.

  • @aaroniscool7521
    @aaroniscool7521 หลายเดือนก่อน

    The part of the video talking about 76 makes me nostalgic for the first couple years of it. Played first year. Really don't regret it.

  • @dkoykoala1488
    @dkoykoala1488 หลายเดือนก่อน +12

    The momment they adopted the "keep it simple stupid" mentality they died for me.

  • @GrappleVision
    @GrappleVision 2 หลายเดือนก่อน +37

    "wide as an ocean and deep as a puddle" was a statement said over and over on every review for no man's sky. I'll not forget that moment of realizing that everyone was just parroting one another for content. Your point toward the end of the video is a great one. Good video and great points. Best wishes on the channel's future.

    • @vallejomach6721
      @vallejomach6721 หลายเดือนก่อน +7

      No Man's Sky release period and the subsequent narrative that developed should be included in psychology textbooks.

    • @facepalmer1580
      @facepalmer1580 หลายเดือนก่อน +5

      is your mouth still open from first hearing about the game? have you convinced yourself you are having fun? what color are the walls in your pod?

    • @OrangeNash
      @OrangeNash หลายเดือนก่อน

      Can't the same thing happen with positive reviews, though? Why assume only negative opinions are parrotted? Parrots parrot everything.

  • @denthoss
    @denthoss หลายเดือนก่อน

    I was shocked to see you only have a little over 3K subs. This video is really well done. Keep it up. I am sure this channel will grow. This was a very good video. You can tell you did your research. Also I will never forget horse armor. I remember when that happened and my friends and I laughed and said "no one is dumb enough to buy stuff like that in a video game." Boy were we wrong.......

  • @MrOnepiece14
    @MrOnepiece14 หลายเดือนก่อน

    Love the video man. Your voice and humor, your sense and sensibilities, passion and timing, and respect and fairness to the properties and love that doesn't get in the way of the critique, but still feels like love. Amazing job, you just earned a sub.

  • @noctoi
    @noctoi หลายเดือนก่อน +10

    Bethesda management and devs deserved *exactly* what they got. You can't constantly demand maximum payment for minimal effort and then cry about people demanding better for their money.
    Then there's the avid disdain the devs and management show to their customers. They *constantly* mistake gamers for "fans" that they are benevolently bestowing "favors" to... but we're not. Players are first and foremost *paying customers with rights and reasonable expectations* . We buy games with a reasonable expectation that when we pay a premium for a *product* that product will be complete, made with care, and be as described by the marketing/advertising.
    I can't remember when they last delivered on any of that, yet they *constantly* treat their customer base like spoiled children crying because we didn't get a second cookie with our milk. I mean look what they said when customers paid hundreds for the special ed of the last fallout game and got shit products in the kit!
    As far as I'm concerned, they're worse than EA/Bioware and I'll probably never purchase another game of theirs. There are better games at more reasonable prices from studios that respect their customers and treat their staff well. Why would I buy from studios like Bethesda anymore?

  • @j.d.4697
    @j.d.4697 2 หลายเดือนก่อน +13

    BTW Blizzard did the same thing, they took beloved games, dumbed them down and simplified them so that the drooling masses could finally enjoy them too despite being barely smart enough to plug in a light bulb and then corrupt it all by turning it into a business first and foremost, that is instead of quality, depth and individual talent, money went into commercials and monetization tricks.

    • @Duchess_Van_Hoof
      @Duchess_Van_Hoof หลายเดือนก่อน

      Starcraft 2 plays like a WC3 mod by college kids with some spare time after playing Brood War.

  • @siluda9255
    @siluda9255 หลายเดือนก่อน +2

    Tbh i don't care abt bethesda anymore. I just play the old games and enjoy them. I do this with all companies after they falloff

    • @juicyfartsofjimcornette1154
      @juicyfartsofjimcornette1154 หลายเดือนก่อน

      I miss the 1990's. The video game decade (after going through the New Wave 1980's). The high point of video games.
      2D will always be better than 3D.

  • @godsoloved24
    @godsoloved24 หลายเดือนก่อน

    Looks like the algorithm gods smiled on you. Subbed and awaiting your followup video on Starfield.

  • @mcdonie1975
    @mcdonie1975 2 หลายเดือนก่อน +10

    Ancient gamer here (50) But liked this video. I appreciate you pointing out what an older generation thought of Fallout 1 and 2 and how we see the newer content. I fit pretty much into that category even though I played thousands of hours of Fallout 3 and 4. Fallout 1 and 2 are light years better in the areas that make these games fun. (lore, story, immersion, replayability)

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน

      Haha absolutely buddy! I’m glad you enjoyed!
      And yeah, reality is gaming is generational. Fallout’s 1 and 2 weren’t exactly Coca-Cola sized conglomerates at their release, but they meant an awful lot to gamers back when they initially dropped. So imagining what it would feel like to grow up playing these games, hearing a big company bought them up, and changed the lore, the direction, the core concepts and more…and getting praise for doing so…I really do get how people would hate Bethesda on that level too.
      When the ecosystem of ideas say: “Bethesda is bad, they release bad games”, you have to ask how much of that was simply earned overtime.
      I super appreciate your comment btw dude, thanks for giving my video a shot :)

    • @davidmacy411
      @davidmacy411 หลายเดือนก่อน

      You should really give New Vegas a shot. NV is on a whole other level, and it has a mind blowing, ridiculously high number of ways stories can play out. You can side with the freaking raider hordes for crying out loud.

    • @tonyw6451
      @tonyw6451 18 วันที่ผ่านมา

      The character progression in Fallout 1 and 2 was my favorite part. Finding your first gun in a locker. The first time your melee or heavy weapons skills were high enough to just shred your enemy into literal pieces. That and Random Encounters while Fast traveling across the map. Starfield could have done this to break up the mundane fast travel.

    • @tonyw6451
      @tonyw6451 18 วันที่ผ่านมา

      @@arkyUS_YT They took Chess, made it into Checkers, but still called it Chess. It was cheaper for them to make Checkers, but they made more money selling Chess. It's plain and simple deception and that's why people were mad.

  • @SIPEROTH
    @SIPEROTH 2 หลายเดือนก่อน +15

    I think the reason all Bethesda games are a certain way is because they all have to adhere to the rules of their creation engine that can only make games in certain ways.
    Probably the same reason Fallout suddenly became a first person game instead of an isometric one.

    • @Dragoncam13
      @Dragoncam13 หลายเดือนก่อน +1

      Pretty much although a fallout structured like Wasteland 3 would be awesome

    • @davidlherndon1620
      @davidlherndon1620 หลายเดือนก่อน

      The base engine is a lot more versatile than what Bethesda actually does with it. The original Gamebryo was made with 'action RPG's' in mind, but was used in a lot of other games; even Civilization used it at one point. It can do an isometric game if thats what you want to make.
      Bethesda are just...well, a bit sh*t to be honest.

  • @andrewcosta5001
    @andrewcosta5001 27 วันที่ผ่านมา +14

    Never say BGS developed New Vegas, that was Obsidian

    • @proxyone5019
      @proxyone5019 23 วันที่ผ่านมา

      the outer worlds is a pile of brahmin dung. obsidian isn't good.

    • @Joseph-wh5of
      @Joseph-wh5of 23 วันที่ผ่านมา

      ...

    • @Tommygotbeats
      @Tommygotbeats 8 วันที่ผ่านมา

      It was published by Bethesda Softworks they licensed it to Obsidian

    • @andrewcosta5001
      @andrewcosta5001 8 วันที่ผ่านมา

      @@Tommygotbeats yeah published means they just paid for it

  • @Rufiowascool
    @Rufiowascool หลายเดือนก่อน

    This was truly excellent. Easy sub!

  • @ETY20
    @ETY20 2 หลายเดือนก่อน +51

    I was born in 1980 and thus qualify as an older gamer. It seems like there is so much negativity around gaming today, but I can recall when games were basically clumps of pixels humping each other. Not saying everything is perfect, but from my perspective modern gaming is simply amazing. It's crazy how far we've come since the Atari 2600 days.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +6

      I appreciate this comment! It’s true, the fact we get to interact with and play games of such insane caliber, scale, and ambition is really exciting!
      I enjoyed much of starfields ideas, and general aesthetics, and hope the modding community is able to extend its capabilities beyond what Bethesda was as well ^^
      Truly spoiled for choice, and experiences!
      Thanks a bunch for your comment, I’m a small channel so I extremely appreciate it ^^

    • @beeeazy9818
      @beeeazy9818 2 หลายเดือนก่อน +10

      Mcdonalds is also fine dining because back in your day your diet consisted of porridge and porridge based snacks?

    • @lotsathedetox
      @lotsathedetox 2 หลายเดือนก่อน +5

      Yah, I started gaming at the end of NES era. I too can't understand all the negativity. I mean, if people go into something looking for reasons to dismiss and disparage, it will be there and it will be magnified. People can find things wrong with just about any product if you are looking for it.
      I can't understand how Palworld is praised and Starfield isn't (it is by critics 86 meta). I like Palworld too, but when I see people dismissing Avowed by Obsidian for having stiff combat who then promptly go play Palworld, I want to gouge my eyes out with a rusted spork. Palworld is totally neat, but come on, the combat is horrific, yet the internet isn't loaded with countless vids trashing it. Stuff like that is happening way to often these days and sort of gets to my points about how Starfield was the victim of online tribalism and fanboyism.
      It is annoying at times to see where one of my fav hobbies has went, but I am not going to let anyone just ruin it. As my Starfield enjoyment and lack of fear to stick up for it shows.

    • @ETY20
      @ETY20 2 หลายเดือนก่อน +10

      @@AsmrAyu44 I've likely been gaming for double your lifespan. I understand plenty. Someday you will, too.

    • @Hughesburner
      @Hughesburner 2 หลายเดือนก่อน +4

      Same age as you. Playing New Vegas a Steam deck right now and it's just mind blowing that it's possible. I feel lucky to be able to have this view on tech. This is my first Bethesda game and likely not my last. It's not for everyone and not without random bugs that sometimes ask you why.

  • @RobtheStampede
    @RobtheStampede หลายเดือนก่อน +3

    It's what you get when the people who currently work at Bethesda have to come up with ideas on their own, rather than coasting on the work of more creative people who either left long ago or never worked for them in the first place.

  • @Belial1125
    @Belial1125 หลายเดือนก่อน +2

    My honest issue with them Is todd. His entire stated design philosophy is "To look at a game and where others are adding mechanics to their game Im looking to Find mechanics to remove." Also the fucked up the tone of fallout and i hate them for that two reselling skyrim 30 times didnt help either.

  • @MelfinatheBlue
    @MelfinatheBlue หลายเดือนก่อน

    Yay, another Oblivion lover! What I'd really want is Skyrim's leveling in Oblivion's world with Oblivion quests, I adored Oblivion. The only criticism I have is that I would have mentioned how Black Isle also did Baldur's Gate 1 & 2 (since you mentioned 3 being so popular). Also, I'm a Black Isle fangirl who spent way too much time playing BG 1 & 2 and Icewind Dale 1 & 2 instead of studying for physics finals :)

  • @channelbuckybronson1993
    @channelbuckybronson1993 2 หลายเดือนก่อน +8

    I’d argue that Slay the Spire and Portal are perfect games

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +3

      God it’s hard to argue against either of those, even if I’m impartial to Portal 2, but I suppose if you weren’t a fan of the humor, I could see Portal 1 being preferable.
      Thanks for the comment btw! :)

    • @simonak9699
      @simonak9699 หลายเดือนก่อน

      The very idea of a "perfect game" is... candid to say the least.
      These are cultural products. Like music songs/albums, paintings, sculptures, movies... the main difference being that games are interactive. What you consider "a perfect work of art" might very well be trash to the next person, and vice versa. There exists no objective and definitive way of measuring them through every lens.

    • @channelbuckybronson1993
      @channelbuckybronson1993 หลายเดือนก่อน +1

      @@simonak9699 idk, some things just accomplish what they intend to do differently
      Like the game of chess, I don’t think it can be improved upon
      It’s a happy accident like a deck of cards

    • @tonyw6451
      @tonyw6451 18 วันที่ผ่านมา

      @@channelbuckybronson1993 Exactly! There can be art on a chess board or deck of cards, but it doesn't change or even affect the fundamentals of the gameplay itself.

  • @tjhedgescout3052
    @tjhedgescout3052 2 หลายเดือนก่อน +10

    I wish Fallout 4 took more notes from New Vegas, 3 was my first and favorite game in the series, then my 2nd favorite New Vegas which expanded upon 3 but multiplied the RPG elements to allow lots of choices, So yeah i am disappointed that Fallout 4 went the opposite direction and made it a looter shooter with LIGHT RPG elements rather than being an RPG with heavy shooter elements. (they also killed my favorite version of the brotherhood of steel, which yes Fallout 3's Brotherhood was controversial but it was my favorite version, fuck Arthur Maxson)
    I also wish New Vegas got an extra 6 months of Dev time to help patch the bugs and make it more stable.
    I do miss the Spellcrafting that Morrowind and Oblivion had, i hate that Skyrim straight up removed it, Magic is the weakest form of combat in Skyrim and it makes Bretons and magic based Races feel underwhelming. Also fuck the horse Armor DLC, fucking Bethesda brought it back for Fallout 4 because "lol remember this?" Yeah fuck you Todd... -_-
    I saw one youtuber with the title "Starfield is just another Bethesda game, and that's ok" No it's not ok, first off it's wrong because it has less RPG elements than Fallout 4, and it doubles down on using the same Engine since 2002, yes it's modified, yes it's been updated, I wouldn't have a problem with the engine if Bethesda did more than just "good enough" upgrades, and actually overhaul it to the point where it feels like a completely different engine, So yes, if Bethesda put in the effort to fix all these legacy issues that have existed for so many years, they could keep the Gamebryo/Creation Engine which modders are familiar with. Speaking of... What is with the "you're not allowed to criticize Starfield or you're a hater" crowd... Guess we aren't allowed to be disappointed in Bethesda, we have to just blindly like everything they make, and be excited for the next game which will have even less RPG elements, lower quality writing, and more Radiant Quests that offer pathetic rewards.
    And the load screens problem, yeah "oh just put it on an SSD" That will make load times faster, but it doesnt change the fact that load screens are still there, You basically need to do like 4 RAID 0 PCIe4 SSDs to theoretically remove load screens because bethesda borked the caching systems that the engine had.
    I wish Bethesda could look back at their older games and bring back what has been missing and make their newer games feel like RPGs again.

    • @DanielJensB
      @DanielJensB 2 หลายเดือนก่อน +5

      Worst part is they did take more notes from New Vegas. The faction conflict in Fallout 4 was Bethesda's pathetic attempt to copy the faction dynamics in New Vegas without understanding why it was so good in New Vegas.
      Bethesda's just so out of touch that it doesn't matter who they take notes from, they won't be able to understand any of it anyways.

    • @tjhedgescout3052
      @tjhedgescout3052 2 หลายเดือนก่อน +2

      @@DanielJensBYeah... I do have my gripes with how they did the Brotherhood, but all of the factions have other issues too... One being the ending, The Nuke option is the ONLY option, so when they claim there are 4 endings, it's technically 2, blow up the institute, or blow everyone else up (except the minutemen)

  • @theincrediblefishsandwich2162
    @theincrediblefishsandwich2162 หลายเดือนก่อน

    I did not realise how small a channel you were until I read the comments. Good video mate, keep it up and have an extra sub.

  • @PrettyGuardian
    @PrettyGuardian 10 วันที่ผ่านมา

    Saying somebody "deserves" something can be both an intense and ambiguous statement. I really didn't know where this video was going to go but I loved listening to it. I'm waiting for Starfield to go on sale but definitely plan on playing it.

  • @Ralderable
    @Ralderable หลายเดือนก่อน +34

    "Oblivion, which is the best one" ... Fine you've earned my subscription.

    • @jt-el8540
      @jt-el8540 หลายเดือนก่อน +10

      Morrowind then Oblivion lol

    • @Gavvin84
      @Gavvin84 หลายเดือนก่อน +10

      Its not. Morrowind has everything that Oblivion had and more. Oblivion was the beginning of downgrades.

    • @u0aol1
      @u0aol1 หลายเดือนก่อน +6

      Ahh the never ending debate, Morrowind or Oblivion.
      Morrowind was clunky and played like ass, respectfully.

    • @Gavvin84
      @Gavvin84 หลายเดือนก่อน +5

      @@u0aol1It also came out much sooner than Oblivion. So, think it would be fair if I said that Oblivion was clunky and played like ass compared to Skyrim?

  • @Mikeh2077
    @Mikeh2077 หลายเดือนก่อน +8

    All I’m saying is if I can’t use a Gauss rifle in Elder Scrolls 6 against dragons in space, I’m gonna be pissed.

  • @MrFakefall
    @MrFakefall หลายเดือนก่อน

    Here's what, Arky... diamonds aren't forever!
    Subscribed my man

  • @visnyliss
    @visnyliss หลายเดือนก่อน

    A video essay that provides this kind of depth, while also being entertaining AND this high in quality is pretty rare.
    The fact that the channel that dropped it only has around 2k subs (as of 12:00 GMT 26 MAR) is a travesty.
    Ultimately, good content is how you get subscribers, and you earned mine for sure.
    If you keep putting out content like this, you're going to blow up. I'm looking forward to it.

  • @Shaulobster
    @Shaulobster 2 หลายเดือนก่อน +5

    Great video man! Narration, as well as structure has high quality 100k+ subs vibe ;) Wish you all the best! Greez from Germany, Amir

  • @Amocoru
    @Amocoru 2 หลายเดือนก่อน +58

    Az's rant was far from echo chamber fodder. It was how the majority actually feel.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +8

      I suspect it’s how the majority within your own ecosystem of outlets, media sources, and perhaps friend groups feel, but I wouldn’t say it’s how “the majority” of people feel.
      I’d actually agree wherein you disliked it, I was fine with it, the majority of people wouldn’t know what either of us are talking about.

    • @Shadowhunterbg
      @Shadowhunterbg 2 หลายเดือนก่อน +37

      Agree. Wokeness kills everything it touches. Games, movies even whole countries.

    • @nicholasvogel9783
      @nicholasvogel9783 2 หลายเดือนก่อน +20

      @@arkyUS_YT So with the detect sweet baby on steam, how many do you need for it to be "the majority" as it's already at about 150 000?

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +9

      @@nicholasvogel9783 Sweet Baby Inc sucks, don’t assume things about my perspectives based on my disdain for one argument from one person.

    • @nicholasvogel9783
      @nicholasvogel9783 2 หลายเดือนก่อน +14

      @@arkyUS_YT I am not assuming anything, I just want to know what you would consider "Majority"?
      because if we say ~300 000 (IE starfields max concurrent) is the high end then ~150 000 would be halfway.

  • @GuncaFromlv
    @GuncaFromlv หลายเดือนก่อน

    What a great video from a small creator! Keep it up man! This was great to watch.

  • @KrazyEngima
    @KrazyEngima วันที่ผ่านมา

    I realized Starfield was gonna go bad when I sat there, a few hours in, going "I kinda wish I was playing Outer Worlds". I didn't even think Outer Worlds was amazing, but I spent my time feeling like everything I was doing had already been given to me with more charm and color. It made me like Outer Worlds and really appreciate things from the game that I didn't before lol

  • @PK_a
    @PK_a 2 หลายเดือนก่อน +5

    Another Arky video, let's gooooooooo!!
    Wow, this video sure looks like it was a joy to make! You sound like you had the time of your life editing it and putting it together, and that it was a very quick and simple process!

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน

      Thanks Pancakes :3 Love you, thanks for watching it :D

  • @ShadeDraws
    @ShadeDraws 2 หลายเดือนก่อน +8

    Great video and great channel, man! This channel will blow up, in a good way!

    • @jrgonzalez3845
      @jrgonzalez3845 หลายเดือนก่อน

      Just curious, but what is your profile pic from?

    • @ShadeDraws
      @ShadeDraws หลายเดือนก่อน

      My own art. I'm a comic book artist.@@jrgonzalez3845

  • @jeromebouffard
    @jeromebouffard หลายเดือนก่อน

    Great voice, great delivery and content. I like your style !

  • @jimjam139
    @jimjam139 21 วันที่ผ่านมา +1

    That was an overly drawn out discussion about no much.
    Bethesda are a huge game studio with a CEO who’s primary focus is earning money and is not concerned about the game being fun.

  • @SWW978
    @SWW978 2 หลายเดือนก่อน +7

    This company and its people never cared what players have been screaming and mocking for years. They do deserve it.

  • @Grogeous_Maximus
    @Grogeous_Maximus 2 หลายเดือนก่อน +6

    Just found your channel. Very high writing and speechcraft skills. Grand and intoxicating.

  • @whenimmanicimgodly4228
    @whenimmanicimgodly4228 หลายเดือนก่อน

    23:17 I don't mind infinite loading screens when they're just a black in and out kind of thing, but it seems like lately every year I have to add a minute or 2 to the long ass loading screens I already do have

  • @MelbourneArchviz
    @MelbourneArchviz 3 วันที่ผ่านมา

    Simpfield, a universe where you search the stars until you find a woman that asks you to get coffee for her, or to talk to that other woman on her behalf because they ar e not speaking right now. Ohhh the possibilities...

  • @draelon
    @draelon 2 หลายเดือนก่อน +5

    >10k hrs in Skyrim since 2018 after my WoW addiction was broken, Starfield 1.3k hours between launch & early Jan when I finally decided to try BG3 (hilariously I bought it during development but held off since I was an old school D&D nerd and wanted to experience it complete), and BG3 I'm at 300 hrs in a month (and hilariously I haven't even left act 1 yet). I didn't have any hopes for Starfield (I'm normally not into sci, mostly fantasy). Honestly, I liked the idea of what they did with NG+ but there were just too many shortcuts taken. I ran to NG+13 to see all the different universes and it felt shallow after I 100%'d NG+13 to see what differences there were in quests as a Dragon *cough* I mean Starborn. It had potential and I don't regret my purchase but with all the reused content on generated planets/locations really hurt because I was hoping for their historical environmental story telling. Ok, I'm done rambling.

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +4

      God the new game plus idea might be the single best concept they’ve put down in god knows how long now lmao
      But that alone can’t fully carry a game for you. I do hope, for the sake of fans who really adore digging into their games and living in them, that modders can enhance and provide diversity of experience for the game, because it is a cool template of a game, that’s missing heart, depth, detail, and all the traits everyone once fell in love with BGS for when they played their first BGS game.
      Thanks for the comment btw, I’m a super small channel so any and all feedback, comments, and perspectives are so very helpful!

    • @draelon
      @draelon 2 หลายเดือนก่อน

      @@arkyUS_YT agreed. The NG+ was where the game truly could shine, but again, it felt like they didn’t put a lot of effort into it as I redid all the factions, most quests, etc. There’s a hand full of times it felt like it mattered but mostly it just turned into a dialogue choice to skip other dialogue. I mean, how cool would it have been if while you’re out discovering things about the Unity & Starborn, if all the sudden Sarah turned to you and realized what you were, even if you were “pretending” to be normal? It was a truly amazing idea, but it didn’t feel like they did much with it. I’ve been taking a break from SF and playing BG3 finally and I’m enjoying that, but I’m curious in a few months if BSG can make some great things happen… I’m pretty active in the Skyrim modding community and from what I’ve seen, most of the modders that considered moving on (kind of like after SSE came out) have basically abandoned the idea, which is really sad because if anything all that wasted randomly generated content space could use is mods to add variations of POI’s, new suits/weapons, etc

  • @RomanticDrip69
    @RomanticDrip69 หลายเดือนก่อน +7

    Bethesda is the old saying “If you try to please everybody you’ll end up pleasing nobody.” And starfield is THE culmination of that. Is it a space sim? Barely. Is it an RPG? Barely. Is it a survival game? No. Is it action adventure? Barely. It wants to be everything but it can’t just settle. Even a fundamentally good narrative and world building can be enough to save a game. Morrowind and New Vegas are really good examples of this within Bethesda lol. Although those games knew exactly what they wanted to be, which starfield doesn’t. The opposite can also be true. Fallout 4 has pretty terrible story but is actually a genuinely good dungeon crawler, I literally only play it to shoot and loot the vaults, military bases, etc…

  • @connorogozalek1874
    @connorogozalek1874 หลายเดือนก่อน

    That last line was hard af. Preach bro.

  • @ashleyanne2056
    @ashleyanne2056 หลายเดือนก่อน

    Well balanced analysis.
    Thank you for making a convincing argument instead of just riding off the rage

  • @LameMule
    @LameMule หลายเดือนก่อน +3

    Elden Ring... and Demon's Souls. From 2009 to 2022, same formula.

    • @gorry123
      @gorry123 หลายเดือนก่อน

      Unfortunately for Elden Ring, where it does not fit such a large world.

    • @cantu7214
      @cantu7214 หลายเดือนก่อน +2

      all their IPs play extremely different and are MUCH higher quality than ANY Bethesda game ever made LMAO. Nice try

    • @valrond
      @valrond หลายเดือนก่อน

      @@cantu7214 All Souls games play basically the same. The only different is Sekiro. But FROM has a host of zealots that see no wrong in whatever they do. Specially the Sony fanboys with the most overrated game of all time: Bloodborne.

  • @TexTwistIE
    @TexTwistIE 2 หลายเดือนก่อน +7

    This popped up on my recommended, seen the low view count and was going to skip, but I decided to go against that judgement. So happy I did! Awesome video, I’ve subbed, looking forward to more fontent

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +1

      Tex! Thanks so much for giving it a shot dude! I’m definitely trying to get my own little foothold going, so I majorly appreciate you giving my video a spin and enjoying what you saw!
      Hope your new year has been well so far :)

  • @charlieb308
    @charlieb308 หลายเดือนก่อน

    I’ve played all the fallout and Elder Scrolls games on console without mods, I don’t recall anything buggy that ruined my experience, the only think I remember is sometimes the game would freeze so I just loaded the last save. Save often. Morrowind on series X plays amazing, no load screens, runs smooth

  • @grimtastabod
    @grimtastabod หลายเดือนก่อน

    Great video essay. You earned a sub.

  • @Juju-cm7ge
    @Juju-cm7ge หลายเดือนก่อน +19

    Fallout 4 was the beginning of the end

    • @blopbli
      @blopbli หลายเดือนก่อน +4

      It really was, I've played Fallout 4 both vanilla and with mods and the game still felt hollow

    • @aritzsantariver
      @aritzsantariver หลายเดือนก่อน +8

      In reality the collapse begins in Oblivion because after Bethesda's peak (Morrowind) they would begin to remove content and depth in their next games.

    • @mikerueffer579
      @mikerueffer579 หลายเดือนก่อน +1

      @@aritzsantariver Bruh they started removing shit with morrowind daggerfall had far more in-depth mechanics

    • @aritzsantariver
      @aritzsantariver หลายเดือนก่อน +1

      @@mikerueffer579 I just looked at the things Morrowind removed and you are absolutely right what a shitty company.

    • @sablesasquatchproductions6395
      @sablesasquatchproductions6395 หลายเดือนก่อน +1

      Yeah they keep dumbing down each game and removing features so that even the lowest common denominator in society could play the game. It's like the saying: "In trying to make a game for everyone, they seemingly made a game for no one."

  • @badgravity
    @badgravity 2 หลายเดือนก่อน +7

    Yooooo solid video my dude! Some parts felt familiar... almost as if I watched some of the editing process?? Keep up the great work man!

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +2

      Cheeky cheeky ;) Love ya dude thanks for the comment ^^

  • @Vecha302
    @Vecha302 หลายเดือนก่อน

    Really hope they look back at what made each entry in the series great.
    Would really love it if they took any inspiration/guidance from Daggerfall.

  • @sidboyplays7614
    @sidboyplays7614 หลายเดือนก่อน

    My first Bethesda game was Dagger Fall. I still have the original box and Dagger Fall Chronicles hint book, because we didn't have the internet or in game pointers to show you where to go. Games were harder back then and often required pen and paper to write down quests that you get. An oh yeah, a lot of reading. The thing I liked about the Elder Scroll and Fallout series where the books and computer logs that gave a history of the world. Most games games today are missing that.
    The only other gaming company that seemed to do this was way back in the day Origin. The Ultima series made practically everything you touched in the game to have an interaction and the story telling was exceptional.
    Bethesda Studio created stories and memories. The bugs only add to the memories. I had a bug in Fallout 4 where after Destroying the Institute quest in with the BOS, Elder Maxson continued to follow me around as a companion in my party along with my McCready. I tried to play through it again to recreate the bug. In a way I felt specials for having the bugs, because it makes every play through unique.

  • @ItzBeerly
    @ItzBeerly 2 หลายเดือนก่อน +5

    i ate a pizza today

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +1

      TOP SHELF ZAZA

  • @lamya44
    @lamya44 หลายเดือนก่อน +6

    As one of the dinosaurs who grew up playing Morrowind, I lost my faith in Bethesda with Oblivion, of all games. I could not look past the lack of Almsivi Intervention and the game made it impossible to strip a location clean, as fast travel option did not work while overencumbered. This was a deal breaker for me. Besides, I put all my valuables and unique items into one chest, in my office as Archmage and the bloody game reset the contents... Skyrim felt like walking around one and the same dungeon over and over, killing the same enemies over and over. Hell, even named enemies respawned. Left with a feeling that I did not make the Skyrim world any better. Useless, disposable. Pay pig, basically. No more Elder Scrolls for me, thanks.

  • @Vedrlaufnir
    @Vedrlaufnir หลายเดือนก่อน +2

    Honestly I was expecting Starfield and it's many proceduraly generated and empty planets to be a playfield for modders, adding their own quests, characters and places, along with things like a script extender and all the marvelous things they've done with Skyrim and Fallout 4; then I saw many news about modders saying that Starfield can't be "fixed" by them, and gave up hope
    I hope all this is wrong and it turns out to be an amazing game with no stupid paid mods or microtransactions plaguing it.

  • @user-gk9lg5sp4y
    @user-gk9lg5sp4y 25 วันที่ผ่านมา

    I built my first gaming computer in 1998 but I never heard of Fallout until FO3 came out. I love the setting and it's just a coincidence that I went to elementary school basically exactly where Vault 101 was located.

  • @johnnyshivers7310
    @johnnyshivers7310 หลายเดือนก่อน +6

    Stsrfield really broke my heart. For me personally, it was the last straw. I was extremely dug in after the starfield direct and thought okay, this is the reason everything else around them kinda lacked quality, this is what theyve been focusing on.. and instead of an amazing new bethesda game that felt like fallout 4 and earlier.. we got something that didnt even come close to exciting to play after you realized it wasnt going anywhere 40 hours in. It felt like when youd get a ninja turtles or spiderman ice cream bar feom the trucks driving around... they promise a picture perfect, tastey treat you can admire... and then its revealed that the gumball eyes drooped down, and it looks like a 2 year old drew their face and the taste is barable cause you spent money on it.
    I didn't even have want to finish the entire game, build my own ship or home base. And thebrescource grinding and mid story didnt fuel me enough to care. And the lazy space dragonborn powers and glitter churches were absolutely boring. I dont think they have an ES6 or FO5 thats gunna be worth the energy to get hyped. Whoever is writting this shit and designing the game play and storys.. they dont got the mojo that was FO3, NV, skyrim, oblivion and even to some degrees... FO4. Its all just happy meal toys.

    • @joshrodgers9366
      @joshrodgers9366 10 วันที่ผ่านมา

      just fyi the whoever that's writing that shit is Emil Pagliarulo lol

  • @Striderspawn
    @Striderspawn 2 หลายเดือนก่อน +3

    arkyUS, you must acknowledge that my visit to your fine channel has been good for the algorithm overloads.
    It's called the "Sir Talks Alot Effect."
    :0)-

    • @arkyUS_YT
      @arkyUS_YT  2 หลายเดือนก่อน +1

      I left summoning spirits, and frankincense beneath my porch step in hopes of your arrival.
      It is an honor to meet you Strider 🙏
      Truly, my family’s blessings will thrive, honorable spawn 🙏

    • @Striderspawn
      @Striderspawn 2 หลายเดือนก่อน +1

      @arkyUS_YT Ah, fellow word master. May sleeping with Orford's Complete and Totally Unabridged Dictionary be as fruitful for you as I expect it will be for me.
      :0)-

    • @Striderspawn
      @Striderspawn 2 หลายเดือนก่อน +1

      Elevating the legs with a Thesaurus both improves circulation and synaptic wisdom uptake.

    • @Striderspawn
      @Striderspawn 2 หลายเดือนก่อน

      It's been quiet here, metaphorically. Peaceful.
      I just completed a personal deep reflective cycle. I've been overly "harsh and dehumanizing" at times on this fine Tube.
      So, I searched and created a 30 clip Playlist of old scenes from Kung Fu with David Carradine.
      Play these on a repeated looped cycle til my dog snapped me out of this "state-of-reflection" do to her "needs".
      I'm in a better place now. I tip and tap harmony and happiness now and walk the house with a hand carved hiking staff.
      Expect a better "me" in the future should I pass this way again.

  • @Kozmo-Kamuy
    @Kozmo-Kamuy หลายเดือนก่อน +2

    You lost me with gaming eco chamber checking out of here

  • @efxnews4776
    @efxnews4776 หลายเดือนก่อน

    The ending was amazing...
    To be perfect was only missing Geralt smiling in the end...