16 Differences Between Super Mario Bros. 3 and Super Mario Maker 2 (Part 1)

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  • เผยแพร่เมื่อ 15 พ.ย. 2020
  • #SuperMarioMaker2 #SuperMarioBros3 #Differences
    Here's 16 differences between the original Super Mario Bros. 3 and its Super Mario Maker 2 version!
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ความคิดเห็น • 308

  • @LooygiBros
    @LooygiBros  3 ปีที่แล้ว +37

    Part 2 is out, featuring 14 more differences!
    th-cam.com/video/uTf98DBNe4I/w-d-xo.html

    • @15GS973
      @15GS973 3 ปีที่แล้ว

      Aight

    • @Thomasloverfan
      @Thomasloverfan 3 ปีที่แล้ว

      Famicom again

    • @epicness_gamer
      @epicness_gamer 2 ปีที่แล้ว

      Ok

    • @sxiong5382
      @sxiong5382 2 ปีที่แล้ว

      Well.. in smb3 thwomps are light blue and a grumpy face. But in smm1 the thwomp's face is the same in real game.

    • @BowonwitP
      @BowonwitP ปีที่แล้ว

      @@sxiong5382 านาาา
      ใท่สาารเเาาาาาเ

  • @ThePenguinG
    @ThePenguinG 3 ปีที่แล้ว +266

    One thing I wish that Nintendo would change in SMM2 is for Mario to face forwards when going down pipes in SMB3 theme

    • @Silver-bj8nt
      @Silver-bj8nt 3 ปีที่แล้ว +16

      Yeah it looks weird without it

    • @ewwjelly
      @ewwjelly 3 ปีที่แล้ว +3

      I agree.

    • @RandomUser822
      @RandomUser822 3 ปีที่แล้ว +3

      It sure would be cool to have

    • @ossieorien166
      @ossieorien166 3 ปีที่แล้ว +3

      I agree

    • @diegotamayo9228
      @diegotamayo9228 3 ปีที่แล้ว +5

      I think it doesn't matter

  • @blackcat_064
    @blackcat_064 3 ปีที่แล้ว +183

    4:34 so THAT'S how the direction is determined in SMB3. I always thought that the mushroom always went the opposite direction to where Mario is facing just to be annoying...

    • @landfish7a
      @landfish7a 3 ปีที่แล้ว +35

      it's still annoying either way

    • @Lierofox
      @Lierofox 3 ปีที่แล้ว +10

      Huh, I need to re-test that, I thought it was based on what side of the block Mario was standing after it fully emerged from the block that determined what direction it went.
      Or in other words, say if Mario hit the block on the left half, and then immediately moved to the right side of the block before the 1-Up finished its "emerge vertically from the block" animation, then the 1-Up would travel left.
      Edit: Welp, sure enough I was wrong, went back and tested it myself and it's indeed based on which side of the block gets hit, not where Mario is standing when it emerges.

    • @mastermariogameryt
      @mastermariogameryt 3 ปีที่แล้ว

      Same

    • @mr_rexdinosaur
      @mr_rexdinosaur 3 ปีที่แล้ว

      Same

    • @Moldy_Gaming
      @Moldy_Gaming 3 ปีที่แล้ว

      Same brother same

  • @robotdoom702
    @robotdoom702 3 ปีที่แล้ว +187

    Extra difference: In SMB3 the fire breathing Piranha Plants have a taller sprite. In SMM2 it has a shorter sprite

    • @masoncarroll7984
      @masoncarroll7984 3 ปีที่แล้ว +5

      Actually in the 1st level there was a red fire breathing piranha plant and spat one fire ball green fire piranha plants spit 2 fire balls

    • @robotdoom702
      @robotdoom702 3 ปีที่แล้ว +1

      @@masoncarroll7984 yeah, but the sprite is different

    • @Blast_Studios
      @Blast_Studios 3 ปีที่แล้ว +2

      Probably to help the player

    • @RandomUser822
      @RandomUser822 3 ปีที่แล้ว +3

      Piranha plants mouth won't move when spiting out fire in SMB3 but SMM2 there mouth does move!

    • @BradfortBottlenose
      @BradfortBottlenose 3 ปีที่แล้ว

      @@masoncarroll7984 Actually, they all spit 1 fire ball in World 1 and they all begin spitting 2 fire balls starting from World 2.

  • @brianlee84yearsago68
    @brianlee84yearsago68 3 ปีที่แล้ว +12

    1:12 I love how piranha plant looks down to watch Mario falls to his death

  • @fisherwasheretoo
    @fisherwasheretoo 3 ปีที่แล้ว +8

    The Dry Bones not falling is due to it previously being a Red Koopa.

  • @shyguyfan95
    @shyguyfan95 3 ปีที่แล้ว +41

    I've also noticed that the Angry Sun's movement is more V-shaped in SMB3, whereas in SMM2, it has a smoother flow. It's probably a difference in screen resolution. It's just my observation.

    • @np4231
      @np4231 3 ปีที่แล้ว +9

      I noticed that too. In my opinion, I thought it was to make the angry sun less annoying and difficult for casual players.

  • @supermariomemer
    @supermariomemer 3 ปีที่แล้ว +37

    Another differenze: in SMB3 Piranha Plant's fire balls can cross walls, in Super Mario Maker 2 they can't.

  • @StoMoComedoPro
    @StoMoComedoPro 2 ปีที่แล้ว +3

    Smashy: Only includes the differences for smm2 and 3D World
    Looygi Bros: Includes differences for all the retro styles

  • @TeamBlueToad
    @TeamBlueToad 3 ปีที่แล้ว +57

    Awesome comparison, Looygi! By the way, i like how the text box moves with the Thwomp at 0:11. That is some attention to detail right there.

  • @charlesjasper7130
    @charlesjasper7130 3 ปีที่แล้ว +5

    0:40 Donut get me wrong
    1:10 Piranha Plant: Yeah, I’m watching you
    4:24 Water you saying?

    • @the.192
      @the.192 3 ปีที่แล้ว

      Stop so much puns

  • @alisiaale565
    @alisiaale565 3 ปีที่แล้ว +4

    1:42 *Dry Bones:* Hmmm! This looks like the edge of the platform. Let's not fall there. I'm gonna go back instead of killing myself.

  • @doodoo2065
    @doodoo2065 3 ปีที่แล้ว +41

    Mario kinda looks like he is doing a double middle finger at the screen while entering a pipe lol

  • @alphadreamteam7609
    @alphadreamteam7609 3 ปีที่แล้ว +9

    Timestamps for all 16 differences from SMB3 and SMM3! Enjoy Awesome dudes
    0:00 Intro
    0:09 Thwomp Face!
    0:39 Fixed Donuts!
    1:02 Slope Slide Buff!
    1:25 Lemming-Drybones!
    1:48 Continuous Anphibian Jumping!
    2:20 Angrier Sun!
    3:05 Semisolid Platforms Properties!
    3:47 Grab Fundamentals!
    4:09 Underwater Buttslide!
    4:32 Left or Right?
    5:15 Battering Ram Thwomp!
    5:49 The Color of Life!
    6:04 Pipe Animation!
    6:27 Unstompoble Reversed Spinys!
    6:56 Slope Slide Speed!
    7:16 It's a secret to everybody!
    7:41 Outro

  • @MapacheD
    @MapacheD 3 ปีที่แล้ว +4

    Probably people don't know that smb3 from maker is based in the remake of the Super Nintendo, and not exactly from the original of NES.

  • @memerman9268
    @memerman9268 3 ปีที่แล้ว +11

    Its amazing how toned down the maker versions are. Like seriously Nintendo, we weren’t baby’s then, we’re not babies now

    • @AshenDust_
      @AshenDust_ 3 ปีที่แล้ว +2

      The only thing they changed was making the angry sun slower lol, what are you complain about?

    • @jclkaytwo
      @jclkaytwo 3 ปีที่แล้ว +3

      toned down? it's barely any different. there are just some refinements made to make it more consistent to control. don't tell me you _like_ the jank controls of the first super mario bros.

    • @Tom-jw7ii
      @Tom-jw7ii 3 ปีที่แล้ว

      @@jclkaytwo The original mario 3 plays noticeably faster than the mario maker version. The two most noticeable things are that mario’s jump is floatier and the speed boost you get from filling up the p-meter is barely even noticeable.

  • @pansear4165
    @pansear4165 3 ปีที่แล้ว +14

    "Little hop"
    No silly thats Mario farting

    • @MittensWichen
      @MittensWichen 3 ปีที่แล้ว

      but he kinda does a hop because i made a level of it

  • @skippertertiary
    @skippertertiary 3 ปีที่แล้ว +3

    7:32 omg that's so cute

    • @Long_John15
      @Long_John15 6 หลายเดือนก่อน

      The fart got me 😂😂💀💀💀

  • @jelenaperendija5820
    @jelenaperendija5820 3 ปีที่แล้ว +5

    6:21 my nightmare....

  • @greenjam8158
    @greenjam8158 3 ปีที่แล้ว +9

    One more thing to note: In the original SMB3, in the finish area the black area covers the whole screen. But in SMM2, the black area only covers the right side, and much smaller. Also true for SMM.

  • @rk31
    @rk31 3 ปีที่แล้ว +26

    "semisolids dont cast shadows in smm2"
    shows visible shadow behind white semisolid

    • @icantthinkofaname8139
      @icantthinkofaname8139 3 ปีที่แล้ว +6

      also him:
      Says that they cast shadows over themselves in SMB3, which they don’t in SMM2.

    • @Zejoant
      @Zejoant 3 ปีที่แล้ว

      Yeah read what it says before complaining

  • @jbsMUWcreations2089
    @jbsMUWcreations2089 3 ปีที่แล้ว +16

    This is what i wanted to see for a very long time.

  • @pawsplaya1254
    @pawsplaya1254 3 ปีที่แล้ว +9

    I really hope there’s a update, even a minor update this week between November 17-24 with that 35th Mario anniversary ninji speedrun, everyone cross your fingers. MARIO MAKER 2 DESERVES BETTER.
    🤞🙏🤞🙏🤞🙏🤞🙏🤞🙏🤞🙏🤞

    • @billnye166
      @billnye166 3 ปีที่แล้ว +2

      Bro that would just be a 1-1 remake as a ninji speedrun

    • @landfish7a
      @landfish7a 3 ปีที่แล้ว

      there's not going to be any more content updates. if they do any more updates at all it will be bug fixes or slight adjustments

    • @landfish7a
      @landfish7a 3 ปีที่แล้ว

      @Mikail Athateva Halim okay but literally any sort of content update would be a major update. even one new item or power-up would have an impact on the entire game

    • @landfish7a
      @landfish7a 3 ปีที่แล้ว

      @Mikail Athateva Halim even the smallest piece of content would be a big deal, and it would be really odd for them to just add one random piece of content to the game well over a year later

  • @clonefighter1996
    @clonefighter1996 3 ปีที่แล้ว +2

    Bonus difference: The color of the pipes is slightly different from that of SMB3 - you can see by the thumbnail

    • @yessir2873
      @yessir2873 3 ปีที่แล้ว

      I think thats just the NES VS the switch

  • @JoeMudd
    @JoeMudd 3 ปีที่แล้ว +23

    It still bugs me that he doesn't face the camera as he goes down the pipe. No idea why they didn't implement that.

    • @RandomUser822
      @RandomUser822 3 ปีที่แล้ว +5

      Meh, no big deal. Just a sprite

    • @TJY_RISE_UP
      @TJY_RISE_UP 3 ปีที่แล้ว +1

      It doesn't matter

    • @skeldare
      @skeldare 3 ปีที่แล้ว +1

      Probably to be consistent with the other game styles

    • @slabman6262
      @slabman6262 3 ปีที่แล้ว +1

      @@damin9913 its literally some random sprite they didn’t add, grow up. SMM would barely be anything if they didnt redo the old games so idk what you even want from them.

  • @nicholasharvey1232
    @nicholasharvey1232 ปีที่แล้ว +1

    7:27 I've played levels that require you to know this. A key (or red coin) is placed one block above one of these white panels, with spikes directly above, so that you'll die if you try to get the item with a regular jump (as Mario cannot do a one block high normal jump.) You can only safely collect the item by crouching on the panel and doing this "Easter Egg Jump" to avoid hitting Mario's head on the spikes.

  • @philreed1605
    @philreed1605 3 ปีที่แล้ว +3

    5:49 I wonder if the 1-UP text was green in SMB3 when playing as Luigi? (Because of limited colour palettes)

    • @Dark_Mario_Bros.
      @Dark_Mario_Bros. 9 วันที่ผ่านมา

      I'm pretty sure it's red, no matter which player you're playing as.

  • @aU2times
    @aU2times 3 ปีที่แล้ว +4

    You can also defeat a Dy Bones with the racoon tail in SMM2. In the original game, they were immune against it.

  • @oly6707
    @oly6707 3 ปีที่แล้ว +4

    3:34 That's *peach* not pink.

  • @magolor2706
    @magolor2706 3 ปีที่แล้ว +4

    2:53
    I did not know low quality pixels existed, but now I do and I hate it.

    • @Hamster_Pants
      @Hamster_Pants 3 ปีที่แล้ว

      Wdym?

    • @magolor2706
      @magolor2706 3 ปีที่แล้ว +2

      @@Hamster_Pants The pixels from the original SMB3 are a bit blurrier than the SMM2 pixels.

    • @MuffledSword
      @MuffledSword 3 ปีที่แล้ว

      Many image editors will try to smooth sharp edges when enlarged. They're not really meant for screenshots.
      Of course, if you were playing the game on a CRT as we did when the game was originally released, it would look much blurrier than this.

  • @jeffreychickenlover80
    @jeffreychickenlover80 3 ปีที่แล้ว +14

    6:32 spelling mistake. It says upside dowm when it should say upside down

  • @pepearown4968
    @pepearown4968 3 ปีที่แล้ว +1

    You missed a lot:
    •Bullet bills and boos are significantly slower.
    •Bob-ombs can break blocks.
    •The way bullseye bills behave has been changed completely.
    •You can no longer carry large Koopa shells
    •Large Koopa shells can now destroy more blocks.
    •Big Goombas will split when jumping on them.
    •Blooper nannies won’t try to throw their babies at you. Their babies are always trailing behind them.
    •Lakitu clouds are significantly bigger than in the original, and you can actually use them.
    •Dry bones can be killed with a tail swipe.
    •Munchers won’t turn into coins when a P-switch is triggered, or turn into a hard block when you tail swipe them,
    •Spike balls can be deflected with a super leaf, and are able to kill certain things in their path.
    •You can jump on enemies underwater without getting hurt.
    •You can’t jump on Bowser’s head.
    •You can’t jump on the Koopalings when they’re in their shell.
    •Doors now look like doors.
    •Rocky wrench wrenches are now red in the middle, as opposed to blue.
    •Rocky wrenches are now tan and white, as opposed to tan and cream like in the original.
    •Dry bone shading is now gray instead of light blue.
    •Note blocks are more responsive.
    •Boos no longer act normally in the night ground theme.
    •Chain chomps are less agile, and are much easier to avoid.

    • @LooygiBros
      @LooygiBros  3 ปีที่แล้ว

      This is just Part 1, the second part is coming soon! ;D

    • @RandomUser822
      @RandomUser822 3 ปีที่แล้ว +1

      Wow, he knows a lot!!

    • @RandomUser822
      @RandomUser822 3 ปีที่แล้ว +1

      @@LooygiBros Hey! I play your levels In Mario maker 2!

  • @johneymute
    @johneymute 2 ปีที่แล้ว +2

    I like how the twomp would even shake the screen once it goes from right to left just like in the gba version.

  • @BlueFinch
    @BlueFinch ปีที่แล้ว +1

    In my Mario 3 hack, I made dry bones observe ledges, and also added a flight recharge whenever you bop an enemy while flying. Super Flyin Again is the hack.

  • @AlexanderGuckenberger
    @AlexanderGuckenberger 3 ปีที่แล้ว +1

    The added animation in the frog-suit jump was a nice touch.

  • @noname-jt6kl
    @noname-jt6kl 3 ปีที่แล้ว +2

    6:09 It's the spring sound from donkey Kong arcade!

  • @Electro69420
    @Electro69420 3 ปีที่แล้ว +2

    Don't miss the outro at 7:41!

  • @Jandro_33
    @Jandro_33 3 ปีที่แล้ว +3

    0:29 "Thwomparison" XD

  • @gavrielmacleod
    @gavrielmacleod 3 ปีที่แล้ว +4

    As a young child, the Thwomps always scared me. I don't even know why.

    • @RandomUser822
      @RandomUser822 3 ปีที่แล้ว +2

      Me too. But now they have face expressions! Which makes them more, not so scary.

  • @tvuserjt
    @tvuserjt 3 ปีที่แล้ว +1

    I have another one: The "poof" sound in SMB3 would play if you lost the Frog Suit, but in SMM2, something else plays instead of either that or the default "taking damage" sound (the "poof" sound still plays when the frog suit is collected)

  • @hzafary
    @hzafary 3 ปีที่แล้ว

    This video was well produced and a joy to watch. Mario bros 3 is relaxing when im not playing

  • @spartanbym3686
    @spartanbym3686 3 ปีที่แล้ว +3

    I hope you do part 2 it makes me interesting wow

  • @lonesurvivor2209
    @lonesurvivor2209 3 ปีที่แล้ว +1

    Outro:Spoke tries to crush Mario's handsome tanooki suit but Mario turns into a statue every time

  • @makky7789
    @makky7789 3 ปีที่แล้ว +2

    2:25 Quiet

  • @HylianDefender
    @HylianDefender 3 ปีที่แล้ว +1

    I see that Angry Sun's mellowed out over the years.

  • @EeveeReturn
    @EeveeReturn 3 ปีที่แล้ว +1

    Apparently, SMB3 Dry Bones are Green Koopas, while SMM2 Dry Bones are Red Koopas 🤔

  • @VoluXian
    @VoluXian 3 ปีที่แล้ว +1

    Another slight difference, Chain Chomp behavior: in the OG SMB3, the moment they hop back to the center of their leash, they'll immediately lash back out at you.
    They take a bit more time to do so after returning to neutral in the SMM series.

    • @SackboyLBP
      @SackboyLBP 3 ปีที่แล้ว

      I like your profile photo

  • @stonium69
    @stonium69 3 ปีที่แล้ว +1

    I want to see this for the other modes too (smb1, world, etc) and also would be cool to see any allstars differences if applicable

  • @alvsenbeekmagambetov9124
    @alvsenbeekmagambetov9124 3 ปีที่แล้ว +2

    6:35 luigi wins when doing nothing

  • @someguywithinternetaccess8757
    @someguywithinternetaccess8757 3 ปีที่แล้ว +3

    6:10 Mario’s staring at you because he’s seen your search history.

  • @redglitchman8115
    @redglitchman8115 3 ปีที่แล้ว

    i love these videos please make more

  • @ze_chooch
    @ze_chooch 2 ปีที่แล้ว

    This is a great analysis.

  • @MxMaker
    @MxMaker 3 ปีที่แล้ว

    Awsome video, super entreteinment.
    More things: in smm2 tanookie mario can reflect proyectiles with his tail, in smb3 cant. In smm2 tanookie can kill dry bones and another enemies y smb3 cant. In smm 2 tanookie can inflict damage to bowser and bosses , in smb3 cant. Parakoopas behavior its diferent in both games. In smb3 the starman is shorter than smm2 but in smb3 can be chained in some levels with coin blocks. K hope this little details will be useful

  • @ROMANEMPIRE69
    @ROMANEMPIRE69 2 ปีที่แล้ว

    Thanks for making this video. I must admit when I first got a Wii U super Mario maker set. I was very disappointed on the treatment of my beloved smb3 got. A lot of the features were given to classic smb1 which took away its classic appeal. And made smb3 less unique. Not to mention in smm2 that it got short changed on music. Some levels recycle music while the other themes got new music.

  • @Mama-rg1dp
    @Mama-rg1dp 3 ปีที่แล้ว +1

    the outro is perfect XD

  • @DorotyR1
    @DorotyR1 3 ปีที่แล้ว +2

    2:53 Keep Pressing it

  • @HungryWarden
    @HungryWarden 9 หลายเดือนก่อน +1

    0:34 great pun

  • @MisterMario
    @MisterMario 3 ปีที่แล้ว

    The ending keeps getting better and better... :)

  • @alisiaale565
    @alisiaale565 3 ปีที่แล้ว

    LMAO, that whistle meme made me laugh a lot!

  • @Morphewo
    @Morphewo 3 ปีที่แล้ว +1

    Even if there is differents, the athletic theme always make you driving and speeding and vigorously mas-

  • @PKFALLS
    @PKFALLS 3 ปีที่แล้ว +2

    6:08-6:14 that some scary stuff dude

  • @SlashStrikeZ136
    @SlashStrikeZ136 3 ปีที่แล้ว

    The spinies and buzzy beetles have different sprites,
    There’s 2 fire shooting piranha plants, in SMB3 theres A red one with a long stem and shoots 1 fireball and a green one with a short stem and shoots 2 fireballs, in mario maker 2 the sprite of the fire shooting piranha plant is heavily edited, and is red and has a short stem, the fireballs also go through in the original while in mario maker they don’t.
    The color palette is brighter in super mario maker 2.
    The angry sun in the original moves in like a V shape, in mario maker 2 since it’s widescreen it moves in more of a stretched U shape.

  • @jbsMUWcreations2089
    @jbsMUWcreations2089 3 ปีที่แล้ว +2

    I like the smm2 version of this smb3 gane

  • @Cnote39legend
    @Cnote39legend ปีที่แล้ว

    Extra difference: whenever Mario does and is going off screen, the Piranha plants head movements watches as he goes up and down.

  • @meta04
    @meta04 3 ปีที่แล้ว

    - You get 1ups on the 8th enemy instead of the 9th because 100 isn't there anymore (also applies to SMB1, where 500 and 5000 also exist)

  • @juancarlosacunacanto8458
    @juancarlosacunacanto8458 3 ปีที่แล้ว

    The direction of the mushroom depends on the position where mario is standing when the mushroom gets out of the box, it has nothing to do with where you hit the block, also, I think it only works this way in some levels.

  • @VenusFeuerFalle
    @VenusFeuerFalle 3 ปีที่แล้ว +1

    Actually there are many differences between the Game Styles and Mario Maker. Hop in Mario Maker 3 they are more accurate
    Edit: i am also convinced that enemies Fall faster in Mario Maker. (Thwomps and Para koopas)

  • @cheezemonkeyeater
    @cheezemonkeyeater 9 หลายเดือนก่อน

    7:32 - That was the bean burrito he had for lunch.

  • @dimebag88m
    @dimebag88m 3 ปีที่แล้ว +1

    Uum.. The first warp whistle isn't there where you showed going through the White block

  • @adamvalentim4749
    @adamvalentim4749 3 ปีที่แล้ว +1

    and now we need the SMW and NSMWU versions

  • @smy2415
    @smy2415 3 ปีที่แล้ว

    What did you use for smb 3

  • @guilhermeteofilocachich4892
    @guilhermeteofilocachich4892 3 ปีที่แล้ว

    Very good!

  • @leandro88888
    @leandro88888 6 วันที่ผ่านมา

    1:11 Also, the piranha plant look at you while you're falling after you died.

  • @PomPomthePigtailGirl
    @PomPomthePigtailGirl 3 ปีที่แล้ว

    when do you do part 2?

  • @calicbo9512
    @calicbo9512 3 ปีที่แล้ว

    How did you change time in the game when you did the mushroom

  • @GhoulishCard1319
    @GhoulishCard1319 3 ปีที่แล้ว

    Man, where do you find these stellar jokes?

  • @veevendetta3448
    @veevendetta3448 ปีที่แล้ว

    Wish they'd let us add a couple if Suns in one level and also the ability to give it a Mushroom to make it larger and meaner or even unkillable.

  • @panama-canada
    @panama-canada 3 ปีที่แล้ว

    Check my new levels:
    3 jumps, boss - 9F8-LDP-K2G
    Patience is a virtue - HSG-FY6-HKG
    Who’s the boss? - BPX-QRX-KGF

  • @lucidmlem
    @lucidmlem 3 ปีที่แล้ว

    Don't miss the outro at 7:41

  • @MillerNj41
    @MillerNj41 2 ปีที่แล้ว

    The white semi solid Easter egg was in smm1 too

  • @enzollima3196
    @enzollima3196 3 ปีที่แล้ว

    I know a difference: in SMB3 you can enter a pipe with koopa's shell but disappearing and in SMM2 you continue with koopa's shell in hands

  • @spartanbym3686
    @spartanbym3686 3 ปีที่แล้ว

    You can do but from super Mario World for part 2 please

  • @HungryWarden
    @HungryWarden 9 หลายเดือนก่อน

    7:18 nice Zelda reference.

  • @awildcommenter7240
    @awildcommenter7240 3 ปีที่แล้ว +1

    Mario stares into your soul while entering a pipe

  • @lightsaberproductions8592
    @lightsaberproductions8592 3 ปีที่แล้ว

    You allready deserve a sub for the Thwomparision

  • @mauriciominicuci6544
    @mauriciominicuci6544 3 หลายเดือนก่อน

    I would like that all this stuff gets fixed, cause that makes more difference between all styles

  • @orangeamongus21
    @orangeamongus21 3 ปีที่แล้ว

    Can do compare difference to SMB vs SMM2 plz?

  • @Rusli1659LPSoldier
    @Rusli1659LPSoldier 3 ปีที่แล้ว

    wait a minute. What about GBA version and the SNES too? Does it has also subtle differences between Switch?

  • @IsabellasLittleGachaCorner
    @IsabellasLittleGachaCorner 2 ปีที่แล้ว

    For the angry sun it's different in allstars. In allstars it only moves when you look at it.

  • @toppatgadofficial
    @toppatgadofficial 2 ปีที่แล้ว

    Thwomparison is a pun of "Comparison"
    0:30

  • @TAYBR00K
    @TAYBR00K 3 ปีที่แล้ว +2

    I would like it if they stayed true to the original.

    • @Aronia55
      @Aronia55 3 ปีที่แล้ว +1

      Stuff like thwomps actually interacting with other sprites makes smm2 so much more interesting. Limiting the options to perfectly simulate a nes game would be wasted potential.
      What is a shame is stuff like not being able to get behind the white semi solids and not having all the smb3 power ups and such

  • @linuxameteur
    @linuxameteur 3 ปีที่แล้ว

    I thank you good sir for triggering every ounce of OCD I have

  • @arnulfoacosta3231
    @arnulfoacosta3231 3 ปีที่แล้ว

    Handsome Grecian profile! 🤣

  • @pengy897
    @pengy897 3 ปีที่แล้ว +1

    You forgot to mention that in SMB3, the end card didn't have a 1up and didn't give points. Great video otherwise, please do this with other styles!

  • @Robinnezz_Ofc
    @Robinnezz_Ofc ปีที่แล้ว +1

    I thought this was unfair because in SMM2 In SMB3 we can get other things but in the original version we can't so why didn't they also put it in SMB1 it would be better because we could create a level that has to get objects there it goes be able to have in all themes

  • @adipy8912
    @adipy8912 3 ปีที่แล้ว

    Please do that with the other styles too.

  • @tailsoboi6840
    @tailsoboi6840 3 ปีที่แล้ว

    Pls do super mario world differences

  • @comrade_gamer9263
    @comrade_gamer9263 3 ปีที่แล้ว +1

    4:32 I seriously fucking wish I knew that before

  • @alexniccah
    @alexniccah 2 ปีที่แล้ว +2

    Im Pretty sure that you CAN jump on spinies in smb3 but the hitbox is Really bad

  • @makky7789
    @makky7789 3 ปีที่แล้ว

    This is was already present in the original Super Mario Maker