16 Differences Between Super Mario World and Super Mario Maker 2 (Part 1)

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 396

  • @LooygiBros
    @LooygiBros  4 ปีที่แล้ว +103

    Don't miss the outro at 7:59!
    Follow on Twitter for extra content:
    twitter.com/looygi

    • @datCoolPro101
      @datCoolPro101 4 ปีที่แล้ว +3

      SCREW HITBOX

    • @consolebreaker6596
      @consolebreaker6596 4 ปีที่แล้ว +2

      You forgot to put the koopalings
      Especially lemmy, in smm2, lemmy attack is similar to the nsmb and smbwiiu one, while in smw lemmy just popping out of pipe

    • @LG_Playzzz
      @LG_Playzzz 4 ปีที่แล้ว +2

      6:51 the mushroom pixel art does change

    • @joyxcore2
      @joyxcore2 4 ปีที่แล้ว +2

      Get a freaking mic and say the things man.

    • @pawn1234
      @pawn1234 3 ปีที่แล้ว +2

      Mario be like: Build momentum and never release...

  • @snowpeagaming9116
    @snowpeagaming9116 3 ปีที่แล้ว +86

    6:03 The same thing actually applies for Boos and big Boos in SMW. There’s a surprising amount of spin-jump-able enemies and even objects (like poison bubbles from ghost houses) in that game

    • @NIntender684
      @NIntender684 2 ปีที่แล้ว +13

      Rule of thumb: If you can’t jump on it, you can spin jump on it.

    • @Rals11k
      @Rals11k 2 ปีที่แล้ว +3

      There was also the time that you could spin jump off of Magikoopa’s magic spell particles in SMW

  • @TeamBlueToad
    @TeamBlueToad 4 ปีที่แล้ว +253

    Yoshi is strong in SMM2. Like a true dinossaur should be. Also, that's a very cute outro!

    • @jbsMUWcreations2089
      @jbsMUWcreations2089 4 ปีที่แล้ว +2

      I agree ☺

    • @chuckthequail137
      @chuckthequail137 4 ปีที่แล้ว +6

      He Become Strong by all these years carrying a Big Fat italian.
      D4mn, i Need Some Mario Lifting Exercise.

    • @Ectobast
      @Ectobast 4 ปีที่แล้ว

      (REEEEEEEEEEEE! I will defeat you, one day... XD)
      Yeah, agreed!

    • @snowww333
      @snowww333 4 ปีที่แล้ว

      3rd time seeing your comment in vids

    • @KyleHinson0103
      @KyleHinson0103 4 ปีที่แล้ว

      Yoshi is a tortoise

  • @OxydedGaming
    @OxydedGaming 4 ปีที่แล้ว +36

    I really like how you recreated the setup for each original level for these tests. Well done!

  • @jbsMUWcreations2089
    @jbsMUWcreations2089 4 ปีที่แล้ว +133

    The outro: Moving on the ground moving on the ground hehehe.

    • @l.r9443
      @l.r9443 4 ปีที่แล้ว +4

      @Silveeo Mario Teaches Typing 2. That game spawned many memes

    • @Djlolt
      @Djlolt 4 ปีที่แล้ว

      @Silveeo theres a game called marios teaches typing 2 see it

    • @JustChllin
      @JustChllin 4 ปีที่แล้ว

      @Silveeo Mario says that in that game

    • @BobTheGuy47
      @BobTheGuy47 3 ปีที่แล้ว

      No it doesn’t, it’s green in both games

  • @memerman9268
    @memerman9268 4 ปีที่แล้ว +209

    Personally, I think they should have kept the physics for all the game styles original to the games but I can understand Nintendo reasoning behind making it the modern physics

    • @memerman9268
      @memerman9268 4 ปีที่แล้ว +11

      @Danilo Gameplay & Gacha Life i dont know why but people always seem to say that to me…. anyways, im off to save the princess from the seven koopa hotels!

    • @rayan40397
      @rayan40397 4 ปีที่แล้ว +8

      And YOU got to help us.

    • @NickEh30VSFanFNFMod
      @NickEh30VSFanFNFMod 4 ปีที่แล้ว +6

      Did you know all game styles in smm2 are all new super mario Bros phycics

    • @NickEh30VSFanFNFMod
      @NickEh30VSFanFNFMod 4 ปีที่แล้ว

      @@rayan40397 lol

    • @memerman9268
      @memerman9268 4 ปีที่แล้ว +1

      @@NickEh30VSFanFNFMod yes, that what i was refering to, along with all the stuff mentoined in the video

  • @semajniomet981
    @semajniomet981 4 ปีที่แล้ว +16

    Also: P-balloons control differently in SMW, and they have a time limit. Another cool tidbit for those interested in making their own SMW hack that is simply impossible (thus far) in SMM 2 is that you can override the current timer on the clock to be any number you want between 000 (infinite time) and FFF (1665 ticks) inclusive when you enter a new level (enter a pipe, start a level, enter a door, etc.).

  • @crichards8092
    @crichards8092 4 ปีที่แล้ว +51

    5:48 P-Balloons in ground night theme: "Challenge accepted."

  • @davinharmadi9579
    @davinharmadi9579 4 ปีที่แล้ว +75

    1:35 aint no one gonna talk how FREAKING CUTE p-balloon small mario is??!

  • @vizzysfizzys
    @vizzysfizzys 4 ปีที่แล้ว +9

    good to know these facts about the original super mario world, i’m planning to play it soon! nice video as always!

  • @RustyLeguito
    @RustyLeguito 4 ปีที่แล้ว +27

    6:17 It seems that Mario no longer has his anti-fire shoes

    • @name6052
      @name6052 4 ปีที่แล้ว +7

      Because he wears anti-slip shoes now

    • @jellyman1864
      @jellyman1864 ปีที่แล้ว

      @@name6052 I was about to say that

  • @brianchoke3083
    @brianchoke3083 4 ปีที่แล้ว +24

    3:11, that is true, unless you are playing the GBA remake a.k.a. Super Mario Advance 2, where you can push Yoshi by walking against him there as well.

    • @runman624
      @runman624 4 ปีที่แล้ว +3

      Someone that also knows about the GBA one, nice

    • @Wongo-the-circle
      @Wongo-the-circle 9 หลายเดือนก่อน

      @@runman624I used to have it but I can’t find it anywhere so the only ones I have now are 1 and 4

  • @DogeisCut
    @DogeisCut 3 ปีที่แล้ว +2

    Turns out Mario's new non-slip shoes aren't fire proof.

  • @MarioGamer180
    @MarioGamer180 4 ปีที่แล้ว +10

    Pushing Yoshi was added in Super Mario Advance 2, that’s where it originated

  • @angryladgd
    @angryladgd 4 ปีที่แล้ว +15

    In SMW, you can spin jump on pretty much anything that deals damage. Thwomps, spinys, saws, boos, giant boos, etc.

  • @sonicoouricado9471
    @sonicoouricado9471 2 ปีที่แล้ว +12

    3:04 You can move Yoshi by walking against him in the GBA version of Super Mario World too!

    • @HazeX2
      @HazeX2 8 หลายเดือนก่อน +1

      All my memories of SMW are from the GBA version, so I got a little confused there

  • @TheFlame9010
    @TheFlame9010 4 ปีที่แล้ว +13

    1:20 also in SMW the P balloon only lasts a few seconds and in SMM 2 it lasts until you get hurt
    And in SMW you float

  • @islamthegamer5418
    @islamthegamer5418 4 ปีที่แล้ว +3

    So I played Mario world recently on switch online and never noticed the mushroom sprite changing great video

  • @HKGoldenMrA
    @HKGoldenMrA 4 ปีที่แล้ว +11

    spin attack gains 100 score in SMW, and gains 200 score in SMM2

  • @balombo3737
    @balombo3737 ปีที่แล้ว +6

    2:52 This thing can be also done in GBA remake of Super Mario World.

  • @pawer_organos
    @pawer_organos 2 ปีที่แล้ว +2

    That Yoshi animation just HAD to be a scrapped crouch animation, and the team decided to still have it in a way.

  • @jbsMUWcreations2089
    @jbsMUWcreations2089 4 ปีที่แล้ว +10

    I've benn waiting for this thank you!

  • @supermaster871
    @supermaster871 8 หลายเดือนก่อน +3

    2:57 In a Super Mario World Gameboy advance version he could also push Yoshi Anywhere

  • @mariosonicfan8312
    @mariosonicfan8312 4 ปีที่แล้ว +5

    You forgot about Mario pushing Yoshi off on GBA version of Super Mario World.

  • @bonczy5990
    @bonczy5990 4 ปีที่แล้ว +9

    "There is no thing in the universe that you can't spin-jump on"
    but spin-jumping on Bowser crashes the game (joke)

  • @Idontknowwhattocallmyself
    @Idontknowwhattocallmyself 4 ปีที่แล้ว +17

    1:58 it looks like that koopa is playing Mario cart

    • @jellyman1864
      @jellyman1864 ปีที่แล้ว +2

      *kart*

    • @alexji3433
      @alexji3433 หลายเดือนก่อน

      The early bah 🗿

  • @nematodes23
    @nematodes23 4 ปีที่แล้ว +14

    I think some of these would make the game feel alive, and like the original. Simple changes have bothered me while playing and I think it would be nice to have small changes to make it feel like the game it was being

    • @TheNadnerb
      @TheNadnerb ปีที่แล้ว

      Definitely. I love that you can briefly see both eyes on a Koopa Troopa in the original, it’s a shame that didn’t make it in to SMM2

    • @ElpepeEtesechetesech-cu5kk
      @ElpepeEtesechetesech-cu5kk ปีที่แล้ว

      Just imagine if each style has its exclusive properties like 3d world

  • @HeartsGloriusHearts
    @HeartsGloriusHearts 4 ปีที่แล้ว +21

    In SMW, Yoshi's arms are orange but in SMM2 Yoshi's arms are green

    • @IkeruOZ
      @IkeruOZ 9 หลายเดือนก่อน +1

      I know

    • @leandro88888
      @leandro88888 8 หลายเดือนก่อน

      You know

  • @mrsavage7675
    @mrsavage7675 4 ปีที่แล้ว +19

    at 4:45 put it at 25% speed and when mario is damaged there are a few frames were small mario is spinning.

  • @SomeGuy712x
    @SomeGuy712x 4 ปีที่แล้ว +11

    (5:25) "armless"? You mean "harmless" there, I assume.
    (I'm glad I'm not the only one to make silly typos in the text boxes of my videos.)

  • @JoeMudd
    @JoeMudd 4 ปีที่แล้ว +8

    You missed some pretty big details about Yoshi; how he has turning frames now (which are from the ending of SMW) and that his arms are green instead of orange. Though I guess that's pretty noticeable, and these videos are more about obscure changes that most people haven't discovered.
    Also, it would have been cool if you mentioned that pushing Yoshi actually originated in Super Mario Advance 2.

  • @shadowvictor7590
    @shadowvictor7590 3 ปีที่แล้ว +2

    -Sees Mario with Thug Life glasses in the thumbnail
    -Who dares to summon me?

  • @reloadpsi
    @reloadpsi 2 ปีที่แล้ว +16

    The spin jump thing in particular was why I couldn't stand playing the SMW levels in SMM; the mechanics were way too changed and I couldn't adjust. It wasn't just the podaboos; he could spin jump almost everything in SMW but not in SMM.

  • @sopwithhannah2401
    @sopwithhannah2401 10 หลายเดือนก่อน +1

    This taught me that smw has some really fun little spritework details

  • @vanessaaguilar4025
    @vanessaaguilar4025 4 ปีที่แล้ว +20

    0:18 I dunno what you're talking about I'd listen to my man Yoshi sing for hours
    1:58 and Koopa even rehearsed his dancing, I would like to see the concert

  • @TuxerTuxar
    @TuxerTuxar 4 ปีที่แล้ว +7

    6:31 How did I never noticed that?

  • @supermariomemer
    @supermariomemer 4 ปีที่แล้ว +14

    5:10 Ahhhhhhhh now I understand why Mario is so overweight, he ate too many 1-Up mushrooms

  • @nedyarb4583
    @nedyarb4583 2 ปีที่แล้ว +3

    0:56 Mario: Ha Ha! I’m wearing NON - SLIP - SHOES! so HA 😈

  • @mackfn6306
    @mackfn6306 3 ปีที่แล้ว +6

    2:12 seems like the koppa is dancing on the top right cool dance!
    But with a different dance!

  • @IkeruOZ
    @IkeruOZ 9 หลายเดือนก่อน +3

    0:37
    Mario:👍
    This guy:👍👏
    Yoshi:👏👏
    Shell:👏👏👏
    The slope:🦵
    😮

  • @PA0L0_D1_B3LL0
    @PA0L0_D1_B3LL0 ปีที่แล้ว +4

    2:46 you can push yoshi in super mario world GBA

  • @ActrosTech
    @ActrosTech 7 หลายเดือนก่อน

    3:32 - "Mushroom is heavier"
    Heavy shrooms sounds differently out of context lmfao
    Also damn, SMW despite lacking physical aspects feels more interesting compare to what supposed to be a more advanced version of it

  • @besihodja393
    @besihodja393 ปีที่แล้ว +2

    About P Mario’s animations, i think Nintendo re-used them since they were originally going to be used in SMW, but the animations went unused. Since the giga leak i saw that P Mario had similar animations aswell

  • @frogmonger6916
    @frogmonger6916 4 ปีที่แล้ว +5

    7:50 Mario has to wait for them to wake up first, which is why using blue koopas can circumvent this because they get up faster

    • @iantino
      @iantino 7 หลายเดือนก่อน

      It's more close to just standing up from a fall, since they are eyed open and aren't properly grounded, because my man Mario jumped over him.

  • @alisiaale565
    @alisiaale565 4 ปีที่แล้ว +2

    *I have 5 more differences:*
    1. In SMW, you can spin jumps with springs and P-switches, but in SMM2, you can't;
    2. In SMW, there's a glitch where you can recicle a P-switch right after you activate it. All you have to do is ride Yoshi and eat the P-switch right after you stomp on it. This doesn't work in SMM2;
    3. In SMW, if we use hacks to bring Yoshi in the castle, his sprite will be messed up. In SMM2, Yoshi works perfectly fine in the castle;
    4. In SMW, the overworld music is shared even in forests. In SMM2, the forest theme has its own music;
    5. In SMW, if you don't touch the white stick moving up and down at the end of the level, you will get a coin instead. In SMM2, you get nothing from not hitting the white stick.

  • @amitaish1055
    @amitaish1055 4 ปีที่แล้ว +4

    You could say mario was... incapable... Of defeating those wigglers...

  • @cirlu_bd
    @cirlu_bd 4 ปีที่แล้ว +3

    love the edits in this one !

  • @Voffko_Jr.
    @Voffko_Jr. 4 ปีที่แล้ว +6

    1:58
    That could be a nice GIF on Twitch

  • @fluffycritter
    @fluffycritter 4 ปีที่แล้ว +2

    It's funny how many of these things are the SNES version having more graphic assets, when the SNES was way more resource-constrained. On the SNES they have to justify every additional sprite tile while on the Switch they can just like... add more without caring about space.

  • @merimkastrat5846
    @merimkastrat5846 8 หลายเดือนก่อน

    Yoshi in SMW: No leg days.
    Yoshi in SMM2: Leg days.
    Yoshi was prepared for this moment.

  • @RedTHedge
    @RedTHedge 4 ปีที่แล้ว +8

    Alternate Title: Pointing Out Things Devs Missed/Changed for the Super Mario World Style in SMM2
    Also at 1:57 I want to say that that Koopa should be a cheerleader.

  • @oldmemezayarchive472
    @oldmemezayarchive472 4 ปีที่แล้ว +1

    5:25 the typo made me laugh alot...
    *mario is armless against enemies*

  • @ryananimationdawson9249
    @ryananimationdawson9249 4 ปีที่แล้ว +2

    I would only want to save this video in my photo gallery for yoshi at the beginning

  • @disdained_
    @disdained_ 4 ปีที่แล้ว +1

    I was waiting for this vid thnx looygi!

  • @kaiplayz7738
    @kaiplayz7738 3 ปีที่แล้ว +1

    The reverse spin-jump sounds dope

  • @Retro_Rewind80s90s
    @Retro_Rewind80s90s 5 หลายเดือนก่อน

    Love these videos! Did you create the SMM levels yourself?

  • @KeijoKango
    @KeijoKango 4 ปีที่แล้ว +4

    You can also spin jump on buzzsaws in SMW but not in SMM2

  • @blossom6309
    @blossom6309 4 ปีที่แล้ว +3

    4:39 just like magikoopa

  • @mateus53415
    @mateus53415 4 ปีที่แล้ว +2

    I think Mario changed his fire boot to an anti slope boot.

  • @merbudd
    @merbudd 4 ปีที่แล้ว +11

    6:00 They implemented a mechanic, they took it too serious (even made you be able to jump off of lava and ghosts)

    • @YounesLayachi
      @YounesLayachi 4 ปีที่แล้ว +4

      That's called consistency. Spin jump was invulnerable to enemies with no exceptions, and lava bubbles are enemies

    • @davinchristino
      @davinchristino 2 ปีที่แล้ว

      @@YounesLayachi No there are exceptions, like the fire snake fire

  • @peanutpichu1848
    @peanutpichu1848 4 ปีที่แล้ว +2

    Also, when bowser goes off screen you can spin jump those little fire flames that land on the ground not sure if u can still do that

  • @slender764
    @slender764 4 ปีที่แล้ว +5

    2:57 in the gameboy advance version if it can be done

  • @tonalspace1942
    @tonalspace1942 4 ปีที่แล้ว +1

    I Love That Outro Where Mario Slides Up And Down And Viceversa Underground.

  • @Seven7601
    @Seven7601 3 ปีที่แล้ว +4

    0:17 Yoshi.exe has stop working

  • @popiomondayz
    @popiomondayz 4 ปีที่แล้ว

    this is the worlds best outro
    imma donit rn

  • @FatihYudhistra
    @FatihYudhistra 4 ปีที่แล้ว +1

    5:26 that koopa has seen enough bullcrap

  • @Kend0_YTbe
    @Kend0_YTbe 4 ปีที่แล้ว +21

    In SMA2:SMW you could push Yoshi like in SMM2.

  • @alphadreamteam7609
    @alphadreamteam7609 4 ปีที่แล้ว +12

    1:58 he looks like if he's trying to punch someone

  • @shiploverwashere
    @shiploverwashere 3 ปีที่แล้ว +6

    3:51 I paused it at the right time 😂

  • @cool-guy686
    @cool-guy686 7 หลายเดือนก่อน

    Let’s just appreciate the time this man took to find all these differences

  • @littlebigcomrade
    @littlebigcomrade 2 ปีที่แล้ว +1

    I wish that drop shadow in smm could be removed or disabled, it’s like they did it on purpose

  • @supermariomemer
    @supermariomemer 4 ปีที่แล้ว +5

    6:18 Damn! Mario is hot now! Will he have a fever?

  • @hidmdhd2156
    @hidmdhd2156 9 หลายเดือนก่อน

    Great video Looygi :)

  • @EdKolis
    @EdKolis ปีที่แล้ว +1

    I wonder why they renamed podoboos to lava bubbles? Was it another Birdo/Ostro type mixup with some variant of boos? Who used to be called Boo Diddlys...

  • @linconnuedetous
    @linconnuedetous 4 ปีที่แล้ว +5

    3:35 that a frustrating theme

  • @NitroGaming_
    @NitroGaming_ 4 ปีที่แล้ว +2

    Have anyone noticed that they made Mario's shoes bigger *as caped Mario* in SMM2 but in SMW his shoes are smaller *as caped Mario* ! :/

  • @thetophatt
    @thetophatt 4 ปีที่แล้ว +11

    I feel like most of these were changed to keep most of the game styles consistent, and make some things more intuitive, like spinning on a podobo (you could in original smw) doesn’t seem very intuitive

  • @williamdavis3376
    @williamdavis3376 4 ปีที่แล้ว +4

    1:29 when I see Tubular: NO GOD NO... NOOOOOOOO!! Took me 3 damn years to beat it. 😭

    • @autumn_basil
      @autumn_basil 4 ปีที่แล้ว

      What do you mean? Its moderately easy

  • @Aeduo
    @Aeduo 4 ปีที่แล้ว +1

    First time seeing this channel and first thing i noticed, your intro tune is "the licc". :p

  • @supermariomaker2686
    @supermariomaker2686 4 ปีที่แล้ว +2

    Buen video crack

  • @The_Trident_Master
    @The_Trident_Master 3 ปีที่แล้ว +2

    5:25 I hate it when my P-balloons are armless.

  • @taccotrash
    @taccotrash 4 ปีที่แล้ว +4

    After beating SMW for the 3rd game I can say that the original gameplay style is far superior

  • @BagGirlZara
    @BagGirlZara 4 ปีที่แล้ว +2

    4:01 how in the heck do does Mario stop when running to a p-switch

  • @GXtheplaceholder
    @GXtheplaceholder 3 ปีที่แล้ว +1

    "What's the difference between them?"
    *Almost 30 years.*

  • @Electro69420
    @Electro69420 4 ปีที่แล้ว +2

    I always did that thing that you do in the outro in SMW

  • @TAYBR00K
    @TAYBR00K 4 ปีที่แล้ว +4

    Why did Nintendo take these out of SMM1 and 2?
    Some of these would have been really cool and useful for it.

  • @かわいい白猫-k9e
    @かわいい白猫-k9e 4 ปีที่แล้ว +1

    This video make me relax

  • @coemcoem7070
    @coemcoem7070 4 ปีที่แล้ว +3

    1:04 my brain: non-slip shoes so ha!

    • @hAboyd
      @hAboyd ปีที่แล้ว +1

      -Flower, BFDI 1a, Take The Plunge

    • @yarintheking-cl9dt
      @yarintheking-cl9dt 20 วันที่ผ่านมา

      Let's Go! BFDI Fans!

  • @Shadoboy
    @Shadoboy 4 ปีที่แล้ว

    >Sees Tubular.
    >'nam flasblacks.

  • @Manirby
    @Manirby 3 ปีที่แล้ว +1

    I think Yoshi in SMW wear gloves

  • @supermariomemer
    @supermariomemer 4 ปีที่แล้ว +2

    The thumbnail shows how fireballs evolved their minds after 1990 (or how fat Mario got)

  • @lanebot25
    @lanebot25 11 วันที่ผ่านมา

    1:57 whys he doing that little jig

  • @mcforggottenworld8556
    @mcforggottenworld8556 4 ปีที่แล้ว +3

    5:17 I thought there be P

  • @baldingfox77558
    @baldingfox77558 4 ปีที่แล้ว +4

    Will you make an smb1 differences (or maybe you did that) if you did maybe nsmbu differences?

    • @arifsudibyo3931
      @arifsudibyo3931 4 ปีที่แล้ว

      Well I request the same thing but in the different video

    • @baldingfox77558
      @baldingfox77558 4 ปีที่แล้ว

      @@arifsudibyo3931 Wait. you found me here?

    • @arifsudibyo3931
      @arifsudibyo3931 4 ปีที่แล้ว +1

      Yes

    • @baldingfox77558
      @baldingfox77558 4 ปีที่แล้ว

      ​@@arifsudibyo3931 damn

    • @arifsudibyo3931
      @arifsudibyo3931 3 ปีที่แล้ว +1

      THIS IS ME FROM 2021 AND IM ADDING YOU HAHAHAHAHA

  • @supermariomemer
    @supermariomemer 4 ปีที่แล้ว +3

    3:31 Nope, since 2000 the laws of gravity have simply become more restrictive

  • @crossy44
    @crossy44 4 ปีที่แล้ว +1

    I don't understand why they changed the lava ball so that you can't spin jump on them? There's literally a secret place with lifes in Mario World that you can only access after you spin jump in 5(?) lava balls consecutively.

    • @blocks4857
      @blocks4857 ปีที่แล้ว

      All game styles in Super Mario Maker 1 and 2 use the NSMBU physics engine though I do somewhat agree that all styles should use their own physics. I say somewhat because smb1 physics are pain

  • @Gamerwatch07
    @Gamerwatch07 4 ปีที่แล้ว +3

    1:58 I guess you could say...we’re watching him whip and nene

  • @BlueSusAmigosYT
    @BlueSusAmigosYT 4 ปีที่แล้ว +4

    Can you do a NSMBU one? I love this videos!

  • @catriamflockentanz
    @catriamflockentanz 2 ปีที่แล้ว

    No mention of the subtle difference between Yoshi's arm color between SMW and SMM2?

  • @lorrytronic
    @lorrytronic 4 ปีที่แล้ว

    i finally got this game on dec 25 in 2020