65 Subtle Differences between Super Mario 3D World for Switch and Wii U

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  • เผยแพร่เมื่อ 24 เม.ย. 2024
  • #SuperMario3DWorld #BowsersFury #Differences
    Super Mario 3D World + Bowser's Fury for Nintendo Switch might seem identical to the Wii U version, but actually there are a lot of little differences!
    We've collected in a single huge video the 65 subtle differences we've found; there are some additions, corrections and various editing tweaks!
    We've also organized the differences into different categories, for ease of reference!
    00:00 Intro
    00:09 Speed Increase
    02:06 Moveset & Controls
    12:15 UI & Quality of Life
    17:55 Various Interactions
    21:25 Graphics & Camera
    22:53 Glitches
    28:45 Outro
  • เกม

ความคิดเห็น • 879

  • @JettJamesGD
    @JettJamesGD 3 ปีที่แล้ว +995

    9:48 I just noticed a little story plays out here. Luigi gets thrown off on Wii U, but once he’s on Switch, he knows what’s about to happen, and he’s like “no-no, not-a again!” and jumps away.

  • @legostar55
    @legostar55 2 ปีที่แล้ว +321

    I love how Odyssey had such a big impact on this port because a lot of changes in it are from Odyssey. Like ground pounding and doing a roll right afterwards is straight from Odyssey, the midair dive, ground pounding and rolling into pipes and others.

    • @Herobrine100x
      @Herobrine100x ปีที่แล้ว +22

      The sfx for the pipes is from Odyssey too.

  • @diacosiapentacontahex
    @diacosiapentacontahex 3 ปีที่แล้ว +321

    I was gonna say it wouldn't be a real backwards long jump if it didn't cause some kind of glitch, but... The fact that it actually DOES warms my heart.

    • @mjproject7072
      @mjproject7072 3 ปีที่แล้ว +23

      Yoo BLJ comes back

    • @clementpoon120
      @clementpoon120 3 ปีที่แล้ว +12

      *s p e e d r u n n e r m a r i o i n t e n s i f i e s*

    • @ByJuanDiegoZX
      @ByJuanDiegoZX 3 หลายเดือนก่อน +2

      Why You cannot peform a Rolling Long-Jump in Super Mario Odyssey?

  • @nintendoboy3605
    @nintendoboy3605 3 ปีที่แล้ว +571

    Its little changes like these that make me appreciate the switch version and the amount of effort they put into it.

  • @IceisNice_FollowingChrist
    @IceisNice_FollowingChrist 3 ปีที่แล้ว +772

    Basically WiiU controls are exactly like 3d land while Switch is adjusted to be more like Odyssey due to the new Bowser's Fury mode.

    • @tuney7319
      @tuney7319 3 ปีที่แล้ว +5

      In what way

    • @harveersidhu
      @harveersidhu 3 ปีที่แล้ว +8

      Yea almost but the controls are better then 3D land but not that big of a difference

    • @JohnDoe______
      @JohnDoe______ 3 ปีที่แล้ว +5

      also heavy speed increase

    • @jimppajamppa2563
      @jimppajamppa2563 3 ปีที่แล้ว +2

      @@tuney7319 diving + i forgot rolling

    • @badruund
      @badruund 2 ปีที่แล้ว

      Tyttyt thanks

  • @blippity0915
    @blippity0915 3 ปีที่แล้ว +700

    Difference 66: Bowser is more mildly infuriated.

    • @joelgamersonic6450
      @joelgamersonic6450 3 ปีที่แล้ว +36

      Difference 67 in Bowser's fury bowser doesn't care about the princess cause he mad and scary

    • @blueanimates
      @blueanimates 3 ปีที่แล้ว +23

      @@joelgamersonic6450 Well I mean, he didn't really care about her in the base game either, he was going after some sort of fairies or whatever lol

    • @blippity0915
      @blippity0915 3 ปีที่แล้ว +2

      @@cyanthehedgehog777 Bow Wow Furry*

    • @omegaflowey9932
      @omegaflowey9932 3 ปีที่แล้ว +1

      @@blippity0915 uh…hi

    • @fluorescentlightbulb2653
      @fluorescentlightbulb2653 3 ปีที่แล้ว +3

      Difference 68: Bowser’s Fury

  • @twelve3871
    @twelve3871 3 ปีที่แล้ว +249

    I like the fact that on the WiiU you had to use a glitch to run fast enought to skip the intro of the final boss, meanwhile on Switch Toad Is just capable to do It without any set-up

    • @afrosuede7836
      @afrosuede7836 3 ปีที่แล้ว +22

      Not even necessary cuz we can skip cutscenes now

    • @The_Trident_Master
      @The_Trident_Master 3 ปีที่แล้ว +4

      actually there's a death barrier there now

    • @twelve3871
      @twelve3871 3 ปีที่แล้ว +9

      @@The_Trident_Master I know, but if there wasn't, you would be fast enought to reach it

    • @The_Trident_Master
      @The_Trident_Master 3 ปีที่แล้ว +1

      @@twelve3871 true

    • @Joker-es9zh
      @Joker-es9zh 3 ปีที่แล้ว +13

      the Wii U version was a glitchy mess and that’s why we loved it

  • @The_Trident_Master
    @The_Trident_Master 3 ปีที่แล้ว +1932

    So basically, everything on switch is just faster.

  • @Schimnesthai
    @Schimnesthai 3 ปีที่แล้ว +164

    What about Toad being SO FAST that he can go out of bounds on the ghost ship level, leaving visual artifacts? I don't remember if that was possible on Wii U.

    • @BmdZero
      @BmdZero 3 ปีที่แล้ว +16

      @Lochlan Smith the shipwreck stage in World 6

  • @agendacaioefe5433
    @agendacaioefe5433 ปีที่แล้ว +25

    16:56 "On switch, you can quickly close Luigi Bros. And go back to the main menu with the ¬_¬ button!"

  • @JettJamesGD
    @JettJamesGD 3 ปีที่แล้ว +158

    Oh boy here we go... the full series

  • @kirbeh5567
    @kirbeh5567 3 ปีที่แล้ว +64

    The reason fireballs travel farther is that there is a time limit, not a distance limit. This time limit is the same as it is on Wii U, but the speed is faster, so it travels farther in that amount of time.

  • @AverageJoeMama
    @AverageJoeMama 3 ปีที่แล้ว +62

    With how everything is faster, they might as well have called it “Super Mario SpeeD World”.

    • @hypergoon1152
      @hypergoon1152 3 ปีที่แล้ว +4

      Super Mario SpeeDy World

  • @schmetris1306
    @schmetris1306 3 ปีที่แล้ว +154

    Still annoyed at the invisible clear pipe in Champions Road

    • @Dansam04
      @Dansam04 3 ปีที่แล้ว +18

      I thought that was intentional

    • @alekmocarski2089
      @alekmocarski2089 3 ปีที่แล้ว +9

      It's just like LBP1 and glass!

    • @k-leb4671
      @k-leb4671 3 ปีที่แล้ว +15

      Well, glass and other transparent things do tend to go nearly invisible when submerged in water.

    • @Mr_Deedeedoo
      @Mr_Deedeedoo 3 ปีที่แล้ว +4

      @@alekmocarski2089 didn't you know? glass dies in glass

  • @googleimgsearchfirmwaredownloa
    @googleimgsearchfirmwaredownloa 3 ปีที่แล้ว +129

    Fun fact: Looygi invented a speedrun: Close LuigiBros and enter SM3DW. He also holds the WR.

  • @DJDroz-tz4qc
    @DJDroz-tz4qc 3 ปีที่แล้ว +27

    Fun Fact: the clear pipe turning invisible underwater is actually more realistic. Reminds me of a news story where a thief hid a diamond in a glass of ice water?

    • @connorlamphier2703
      @connorlamphier2703 3 ปีที่แล้ว +5

      It’s all about refractivity index- plexiglass for example has the same refractivity index as water, so say a plexiglass box would be invisible under water. If the pipes are plexiglass, this would be accurate.

    • @datCoolPro101
      @datCoolPro101 3 ปีที่แล้ว +2

      It was invisible due to hardware limitations

  • @ZukoPrince
    @ZukoPrince 3 ปีที่แล้ว +31

    Cat Dive still have time limit on Switch version, it just was greatly enhanced. It shown on levels, where you need go up, if you jump from the top.

  • @HyperComet369
    @HyperComet369 2 ปีที่แล้ว +21

    I love how the move-set is more like odyssey. Makes the game less sluggish for those skilled.

  • @herocuke
    @herocuke 3 ปีที่แล้ว +68

    Wow I'm impressed by how much the developers worked to fix and improve this game. It's almost like they care about quality.

  • @cheez6799
    @cheez6799 3 ปีที่แล้ว +13

    2:36 ahhh how

  • @turtleturtleturtleturtle
    @turtleturtleturtleturtle 3 ปีที่แล้ว +28

    28:46 Captain Toad, "fearless" hunter of green stars!
    *Is too dumb to just move away from the circle*

    • @MegaMew204
      @MegaMew204 3 ปีที่แล้ว

      Maybe they're new recruits

    • @ultragamerpro6903
      @ultragamerpro6903 3 ปีที่แล้ว +1

      They said he was fearless, not smart!

    • @VinnimonCinnimon
      @VinnimonCinnimon 3 ปีที่แล้ว

      To be fair they're probably just chasing him

  • @datCoolPro101
    @datCoolPro101 3 ปีที่แล้ว +54

    25:18 WHAT!? IT KILLS YOU!? -IGN

  • @micahjwlee
    @micahjwlee ปีที่แล้ว +12

    Switch version added a lot of good improvements, but I don't like how it teleports you to the flagpole. I kinda liked to fly over it sometimes

  • @JJ-zo7jv
    @JJ-zo7jv 2 ปีที่แล้ว +19

    I appreciate 18:36 for some reason. The fact that they put a little extra work in to remove the enter animation is awesome. Something that was really satisfying to me about SMB3 was that not only would you enter the pipe immediately, but you would enter regardless of where you were on the pipe. You could enter middle, to the side, etc. I wish they would bring that back, not having the "centering" animation before entering. There was something so pleasing about the way pipes worked in SMB3. The funny thing is they probably saw the nsmb series as "refining" the way it worked, but imo it takes you out of immersion.

  • @hajimebannings731
    @hajimebannings731 3 ปีที่แล้ว +14

    I never played the Wii U version but it's nice that they fixed some stuff from it in Bowser's Fury

  • @elcanalpersonaldeldostor1289
    @elcanalpersonaldeldostor1289 2 ปีที่แล้ว +12

    14:04 #35 that occurs only in the English version (idk about what happens in other languages than Japanese and Spanish, which kept unchanged). In both Japanese versions, that "HELP" word is written in all uppercase, while in the Spanish ones the word "Socorro" is written with only the initial in uppercase.
    19:36 #46 this change, in several languages, caused the removal of any mention to the act of blowing in World 2-2's stage name, while in English (Puffprod Peaks) and some other languages remained the same.

  • @squidsofty8507
    @squidsofty8507 2 ปีที่แล้ว +9

    Wow, these changes really add up when you actually play the game. At first I was on the edge about buying this game again on the Switch, but now I’m super glad I bought it.

  • @magdalenarydel7844
    @magdalenarydel7844 2 ปีที่แล้ว +10

    5:22 toad just wants to impress toadette

  • @Wirby.
    @Wirby. 3 ปีที่แล้ว +29

    1:44 _nice_ try Looygi, but you can’t hide it from me

  • @tysungbandith890
    @tysungbandith890 3 ปีที่แล้ว +12

    19:39 I miss the blowing pad mic...it’s sad there is no mic on nintendo switch

  • @Limbodacious
    @Limbodacious 3 ปีที่แล้ว +7

    Just wanted to say thanks for these videos - I've been using them to help document changes on the Super Mario Wiki page for the game!

  • @starcoin5653
    @starcoin5653 3 ปีที่แล้ว +7

    8:38 That’s pretty sick

  • @damgaronfire
    @damgaronfire 3 ปีที่แล้ว +59

    speedrunner after seeing this video : "I gotta get a switch rn"

    • @Serious5GamingS5G
      @Serious5GamingS5G 2 ปีที่แล้ว +4

      Should have been, "I WILL TAKE YOUR ENTIRE STOCK!"

  • @LEGOGames1000YT
    @LEGOGames1000YT 3 ปีที่แล้ว +16

    18:27 There's an error there: the Wii U video clip still goes on, instead of changing it to the Switch clip.

    • @LEGOGames1000YT
      @LEGOGames1000YT 3 ปีที่แล้ว +3

      Overall, the changes 43 and 44 were probably made to match that movement with Super Mario Odyssey's interactions (where you can also enter a pipe fast by ground-pounding or rolling).

  • @SillyCathie253
    @SillyCathie253 3 ปีที่แล้ว +29

    The speed increase is absolutely amazing for speedrunning.

    • @blokos_
      @blokos_ ปีที่แล้ว

      that would make a 10-15min~ diffirence

  • @thinkublu
    @thinkublu 2 ปีที่แล้ว +5

    I think the bubble change was made because, in addition to the limited buttons, when you're playing in docked mode the R button is taken up by the touch cursor.
    Also, I'm surprised the dive was a new addition, I use it CONSTANTLY - it's saved me so many times (ig it makes sense because I remember it being new to Odyssey)

  • @curtdog647
    @curtdog647 2 ปีที่แล้ว +9

    Actually, the cat dive will stop after a little while, but it's long enough that you could still dive for a long time in normal gameplay. You can test this from the very tip top of Slipskate Slopes or Crisp Climb Castle in Bowser's Fury

  • @ethanmccue4468
    @ethanmccue4468 3 ปีที่แล้ว +8

    Lol when it talked about the d-pad I though the switch just said "movement is no longer an option" 11:37

  • @Dinoman972
    @Dinoman972 3 ปีที่แล้ว +16

    Tfw Nintendo put more effort into the 3D World port than into 3D All Stars.

    • @jjh385
      @jjh385 3 ปีที่แล้ว +2

      I think it was because they wanted to keep more of an original look on the 3D all stars

  • @clonefighter1996
    @clonefighter1996 3 ปีที่แล้ว +5

    Luigi: [slides into a Koopa, killing it]
    Also Luigi: Whoop.
    21:10

  • @CJ_Photo
    @CJ_Photo 3 ปีที่แล้ว +8

    Wow they really did put a lot more effort into this port than i thought! 😎👍

  • @sillyali
    @sillyali 3 ปีที่แล้ว +7

    Here's a subtle change I noticed: The free camera mode from the Wii U version is no longer present on the Switch, likely replaced by snapshot mode. Also, the colors on the Switch version are more vibrant than on Wii U.

    • @vittosphonecollection4134
      @vittosphonecollection4134 3 หลายเดือนก่อน +1

      The colors thing is not an improvement of the game itself, but of the hardware.
      The same applies with MK8, CAP.T and other Wii U games on the Switch!

    • @RandomGreenKirb
      @RandomGreenKirb 18 วันที่ผ่านมา

      The wii u is stuck with limited color range while switch allows full color range@@vittosphonecollection4134

  • @nathanaelbernis6327
    @nathanaelbernis6327 3 ปีที่แล้ว +16

    Its funny to see how direct english actually is.
    Buttslide..😂
    - Your friendly french writer

    • @maxenswlfr1877
      @maxenswlfr1877 2 ปีที่แล้ว

      I personally prefer it
      - another friendly french writer

  • @teamawesomeness7137
    @teamawesomeness7137 2 ปีที่แล้ว +5

    15:04 unless you collected them and then activated the checkpoint

  • @theinfamousrlg
    @theinfamousrlg 3 ปีที่แล้ว +5

    0:51 Hey! You updated it! Idk if my comment helped (from part 3) but thanks for changing it!

  • @aimedxd7800
    @aimedxd7800 3 ปีที่แล้ว +15

    Switch version: I aM SpEEd
    Also im mad cat momentum is gone

    • @Comiconner
      @Comiconner 3 ปีที่แล้ว +5

      Cat momentum isn’t gone.

    • @2muchvariety
      @2muchvariety 2 ปีที่แล้ว +2

      its actually not gone, and jumping the second you hit the ground continuously is actually faster

  • @lincspace
    @lincspace 3 ปีที่แล้ว +19

    I haven't played enough to get Rosalina yet but I'm actually kind of disappointed that you can't use her spin while carrying a friend anymore

  • @isabella5326
    @isabella5326 2 ปีที่แล้ว +1

    Amazing video :) so much effort was put into this!!

  • @ilikesonicxbro
    @ilikesonicxbro 3 ปีที่แล้ว +8

    This is much better than separate episodes. *Love it Looygi!*

  • @FlergerBergitydersh
    @FlergerBergitydersh 3 ปีที่แล้ว +5

    To clarify #21, you only long jump if you're holding Crouch; jumping off a slope while sliding down it still does a normal jump if you aren't holding the Crouch button, so you have the option of doing either. Not sure why you couldn't long jump off a slope before; it was something that really bothered me. On top of everything else they fixed in this version.

  • @wizardscratcher2048
    @wizardscratcher2048 2 ปีที่แล้ว +5

    7:34 This also works in SMM2 from SM3DW (Wii U)

  • @debilechunk7051
    @debilechunk7051 3 ปีที่แล้ว +44

    I really miss the triple jump 😔😔😔

    • @WitchVillager
      @WitchVillager 3 ปีที่แล้ว +22

      i HATE that you can’t triple jump in 3D World. I also hate the movement in Galaxy, and i hate that you can’t long jump in Sunshine

    • @Axolotl699
      @Axolotl699 3 ปีที่แล้ว

      Me too

    • @blippity0915
      @blippity0915 3 ปีที่แล้ว +2

      @@WitchVillager 101% agreed. Margin of error, 1%.

    • @JettJamesGD
      @JettJamesGD 3 ปีที่แล้ว +13

      @@WitchVillager yea after playing odyssey, every previous 3D Mario feels incomplete in some way. Just kinda hard to get used to after having basically everything

    • @WitchVillager
      @WitchVillager 3 ปีที่แล้ว +7

      @@JettJamesGD i mean, 64’s movement is great too. and i also think that mario in odyssey is slow, so i actually prefer sunshine or 64 than odyssey. the fact that sunshine doesnt have the long jump doesnt make it bad. (but if it did have long jumping then it would be the best movement mario’s ever had imo)

  • @derek15boom
    @derek15boom ปีที่แล้ว +1

    Excellent job pointing all of these things out!👍

  • @You-wl1ni
    @You-wl1ni 3 ปีที่แล้ว +24

    13:34 Please, don't turn me into an oversimplified button- AAAAAAHHHHH!!!!!

  • @marcopolomsp
    @marcopolomsp 3 ปีที่แล้ว +6

    16:17 It was perfectly timed that the music fitted so well

  • @SteamworksDude
    @SteamworksDude 3 ปีที่แล้ว +10

    11:09 you smell it?? *I SMELL B.L.J*

    • @dragonball4ever2009
      @dragonball4ever2009 3 ปีที่แล้ว

      Finally the *YAYAYAYAYA* makes its' triumphant return

    • @SteamworksDude
      @SteamworksDude 3 ปีที่แล้ว

      Btw i was the first one to notice it@@dragonball4ever2009

  • @lordkoopus
    @lordkoopus 3 ปีที่แล้ว +3

    Really cool to see so much attention here after so little was put into 3D Allstard

  • @pinkbingusfan
    @pinkbingusfan 2 ปีที่แล้ว +7

    What if they added a cutscene where bowser looks back at the player and the boss fight starts instead of adding a too bad trigger when you do the jump glitch. That would be cool

    • @KaijuEdits875
      @KaijuEdits875 ปีที่แล้ว

      Though its not intentional...

  • @LilyArlatto
    @LilyArlatto 3 ปีที่แล้ว +6

    10:55 it's not really the angle that changed, the angle changed because of the new fireball speed

  • @BMN_Prime
    @BMN_Prime 3 ปีที่แล้ว +4

    I immediately noticed everything, also you can speed up insanely fast if you spam the smallest hops

  • @lorinckocsan4315
    @lorinckocsan4315 3 ปีที่แล้ว +6

    13:27 You can say that they are SWITCHED

  • @WadelDee
    @WadelDee 3 ปีที่แล้ว +5

    Apart from the fixed cat dive, all of those changes appear to improve the game for speedrunners.

  • @alexlin465-
    @alexlin465- 3 ปีที่แล้ว +6

    0:13 plot twist: u just been waiting for the joy con drift to come while holding y

  • @GGaxy
    @GGaxy 3 ปีที่แล้ว +3

    #40 was especially eminent as you always had to leave the level to retry it, and thus, having to watch the cutscene a few times.

  • @driverkaldie
    @driverkaldie ปีที่แล้ว +2

    Specialy the control set on the Switch explains why Champion's Road is a little more easy on the Switch and that is why most videos on the completion of Champion's Road are more easy. The extra dive jump, even without a cat-suit is handy on the Switch. Of course Champion's Road is still a difficult challenge but since the moves are better on the Switch a lot of the difficulty challenge is gone on that system...I wonder if I can make it in that system, because I certainly can't do ot on the Wii-U...

  • @chajas5529
    @chajas5529 3 ปีที่แล้ว +4

    21:44 I saw that intentional spelling error

    • @duckmustard
      @duckmustard 3 ปีที่แล้ว +1

      5:59 and there’s also an unintentional spelling error, too.

  • @mahinakhter8157
    @mahinakhter8157 ปีที่แล้ว +5

    3:01 this is the minor change I hated most

  • @20000dino
    @20000dino 3 ปีที่แล้ว +7

    19:23 Okay but this change is extremely stupid and unnecessary in my opinion.

    • @HyperComet369
      @HyperComet369 2 ปีที่แล้ว +2

      I agree gold flags should be seen as a challenge not a gift for beating the level

  • @xxgioxx7688
    @xxgioxx7688 3 ปีที่แล้ว +9

    18:28 LUIGI, YOU WERE MEANT TO ENTER THE PIPE, NOT EXIT IT
    Luigi: ok proceeds to ascend back in the pipe to show pipe succ

  • @teamawesomeness7137
    @teamawesomeness7137 2 ปีที่แล้ว +2

    15:38 this opens up new ways to get certain green stars

  • @teamawesomeness7137
    @teamawesomeness7137 2 ปีที่แล้ว +5

    19:58 actually, not all of them. some are touchstones or invisible clouds

  • @rafaelbento2011
    @rafaelbento2011 2 ปีที่แล้ว +1

    I didn't know there were so many differences. Nice video.

  • @teamawesomeness7137
    @teamawesomeness7137 2 ปีที่แล้ว +2

    6:28 now it's even closer to the fan name I heard a long time ago: "super cat dive of doom"

  • @WadelDee
    @WadelDee 3 ปีที่แล้ว +2

    What if I want to ground-pound an entrance pipe without entering it? Is this possible on the Switch version? Do you enter the pipe seamlessly only when you hold the crouch button or will you always enter it?

  • @DruoxTheShredder
    @DruoxTheShredder 2 ปีที่แล้ว +3

    "subtle differences"
    *proceeds to show a 40% speed increase*

    • @yoshiwoollyworld
      @yoshiwoollyworld 2 ปีที่แล้ว

      No one would typically notice that unless you remember it or play it side be side

  • @misterenderman2761
    @misterenderman2761 3 ปีที่แล้ว +13

    you are making so good content pls make this for a long time and dont vanish in one or two years like much nintendo youtubers and hopefully you get famous

  • @TheInauspiciousOre
    @TheInauspiciousOre 3 ปีที่แล้ว +4

    Great video it’s a nice compilation

  • @hackedaccount8648
    @hackedaccount8648 3 ปีที่แล้ว +2

    0:58
    Mario:Hey Luigi! What the hold up?!

  • @Leekodot15
    @Leekodot15 3 ปีที่แล้ว +5

    I honestly wish they toned doen the movement speed and shell movement speed a tad. The fireballs can also be toned down a bit. But the map speed and coin trsil speed is welcome.

  • @dragothegamer7899
    @dragothegamer7899 3 ปีที่แล้ว +4

    i like the fact that in super mario bros 3d world + bowsers fury you can get a star and die in a level abd it will still be there

  • @sochevatha
    @sochevatha 2 ปีที่แล้ว +4

    6:41 luligi must really hate the ground

  • @awesomepenguin69
    @awesomepenguin69 3 ปีที่แล้ว +3

    Why is this channel so underrated

  • @WadelDee
    @WadelDee 3 ปีที่แล้ว +4

    It would have been nice to see some comparisons to Super Mario Maker 2, as well! For example, how long does the cat dive last in Super Mario Maker 2?

  • @paxtoncunningham7116
    @paxtoncunningham7116 3 ปีที่แล้ว +8

    14:13 the sprite message is in caps, and so is your letters

  • @WadelDee
    @WadelDee 3 ปีที่แล้ว +3

    #24 reminds me of a game I once played with my friend. I read the instructions: "Press the ↑ arrow key or the Spacebar to jump." And my friend immediately asked: "And what if I press ↑ and the Spacebar? Will that allow me to double-jump?" Of course, it didn't. But it would've been interesting, wouldn't it?

  • @SogehtMathe
    @SogehtMathe 3 ปีที่แล้ว +1

    6:24 I think the dive still stops, but it takes more time. Tell me if I´m wrong with that.
    But still: Nice video!

  • @yoshibruh6917
    @yoshibruh6917 3 ปีที่แล้ว +5

    I still like everything on the wiiU i just have so many good memories with it

  • @Arkid77777
    @Arkid77777 10 หลายเดือนก่อน +7

    I love how Odyssey’s movement were based on Wii U’s 3D World and Switch’s 3D World movement is based off Odyssey’s

    • @FigureFarter
      @FigureFarter 17 วันที่ผ่านมา

      I'd says Odyssey's is based on Galaxy's

  • @supermariomemer
    @supermariomemer 3 ปีที่แล้ว +4

    Which video editor do you use? Please!

  • @hidmdhd2156
    @hidmdhd2156 3 ปีที่แล้ว

    Awesome video dude ;)

  • @ruccsacc
    @ruccsacc 3 ปีที่แล้ว +4

    13:20 I believe the X is gone to feel less cluttered

    • @WitchVillager
      @WitchVillager 3 ปีที่แล้ว

      and also to match odyssey

    • @datCoolPro101
      @datCoolPro101 3 ปีที่แล้ว

      Originally, they were supposed to put it in the game, but was never used in the finished version. However, it can be accessed through hacking.

    • @WitchVillager
      @WitchVillager 3 ปีที่แล้ว +1

      @@datCoolPro101 bruh no

  • @frankiewong.
    @frankiewong. ปีที่แล้ว +4

    But the D Pad is a good option especially with Joy Con Drift

  • @the_potato_axolotlcat_12551
    @the_potato_axolotlcat_12551 8 หลายเดือนก่อน

    the outro is perfect

  • @CraftyScotty99
    @CraftyScotty99 3 ปีที่แล้ว +2

    Difference #66: In terms of graphics, the Switch version is in full RGB because the Wii U version for some reason was in limited RGB, so now things are more bright and colorful.

  • @Vsauce596
    @Vsauce596 ปีที่แล้ว

    25:11 I think it’s so funny how much setup it takes Wii U to go the same speed as Toad going in circles on Switch

  • @brucesmith265
    @brucesmith265 3 ปีที่แล้ว

    I knew I felt faster, and now I know why. So, thanks for that!

  • @AmeVIRUS_
    @AmeVIRUS_ 3 ปีที่แล้ว +2

    i'm curious what percentage of these changes were made just as a result of them increasing horizontal speeds.

  • @TeamBlueToad
    @TeamBlueToad 3 ปีที่แล้ว +7

    14:24 This doesn't happen in the Switch version because it's a cartridge game. Cartridge games don't store enough data in many cases to fit the whole game.

    • @biggestbeanburrito712
      @biggestbeanburrito712 3 ปีที่แล้ว

      BLOO TODD

    • @vittosphonecollection4134
      @vittosphonecollection4134 3 หลายเดือนก่อน +1

      But I guess it would still happen on CD aswell since the Switch is much faster than the Wii U and the Wii U already takes like one second

  • @Lordbowser666
    @Lordbowser666 2 ปีที่แล้ว +1

    How do you activate that camera mode?

  • @haz9438
    @haz9438 2 ปีที่แล้ว +9

    24:37 I don't consider that a glitch. In real life, transparent objects with the same refraction index as water appear invisible when submerged. It's just an incredibly specific, yet scientifically accurate visual detail.

    • @vittosphonecollection4134
      @vittosphonecollection4134 3 หลายเดือนก่อน

      Still it isn't supposed to work like that, so it's a glitch even if it's more realistic by our standards